From 2ab8930c23cc61365adb668098b0a0cd374f6f28 Mon Sep 17 00:00:00 2001 From: JackCarterSmith Date: Wed, 27 Jun 2018 23:54:21 +0200 Subject: [PATCH] Added escape key --- src/arenaGUI.c | 3 +++ src/main.h | 4 ++-- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/src/arenaGUI.c b/src/arenaGUI.c index 69613af..3b1ed24 100644 --- a/src/arenaGUI.c +++ b/src/arenaGUI.c @@ -136,6 +136,9 @@ int getKeyEvent() return -1; case SDL_KEYUP: switch(event.key.keysym.sym) { //La valeur de touche + case SDLK_ESCAPE: + printf("ESCAPE KEY\n"); + return -1; case SDLK_UP: printf("FLECHE DU HAUT\n"); return 1; diff --git a/src/main.h b/src/main.h index f5a39a8..5fd73ad 100644 --- a/src/main.h +++ b/src/main.h @@ -11,8 +11,8 @@ /* * Generator tiles spawn rate (in percent) */ -#define ROCK_GEN_RATE 30 -#define TREE_GEN_RATE 25 +#define ROCK_GEN_RATE 28 +#define TREE_GEN_RATE 22 #define WATER_GEN_RATE 8 #define GOLD_GEN_RATE 10