Added CMakeFile and version config
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.gitignore
vendored
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.gitignore
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@ -15,6 +15,7 @@
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# Precompiled Headers
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# Precompiled Headers
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*.gch
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*.gch
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*.pch
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*.pch
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src/config.h
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# Libraries
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# Libraries
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*.lib
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*.lib
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@ -53,3 +54,17 @@ modules.order
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Module.symvers
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Module.symvers
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Mkfile.old
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Mkfile.old
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dkms.conf
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dkms.conf
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# CMake files
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build/
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CMakeLists.txt.user
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CMakeCache.txt
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CMakeFiles
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CMakeScripts
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Testing
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Makefile
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cmake_install.cmake
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install_manifest.txt
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compile_commands.json
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CTestTestfile.cmake
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_deps
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47
CMakeLists.txt
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47
CMakeLists.txt
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# CMakeLists.txt
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# Written by JackCarterSmith, 2021
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# This code is released under the AST license.
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cmake_minimum_required(VERSION 3.1)
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cmake_policy(VERSION 3.1)
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# define project
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project(ast VERSION 1.0.0 DESCRIPTION "Arena Survival Tournament" LANGUAGES C)
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set(AST_NAME AST-${PROJECT_VERSION})
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_SOURCE_DIR}/src/config.h @ONLY)
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include(CheckIncludeFile)
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include(CheckCSourceCompiles)
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# needed packages
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find_package(SDL2 REQUIRED)
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include_directories(${SDL2_INCLUDE_DIR})
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# define src/headers files
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FILE(GLOB AST_SCRS src/*.c)
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FILE(GLOB AST_HRDS src/*.h)
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SOURCE_GROUP("Source Files" FILES ${AST_SCRS})
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SOURCE_GROUP("Header Files" FILES ${AST_HRDS})
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# begin building ast
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#set(CMAKE_BUILD_TYPE Debug)
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#include_directories(${CMAKE_CURRENT_SOURCE_DIR})
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add_executable(ast ${AST_SCRS} ${AST_HRDS})
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#set_property(TARGET ast PROPERTY C_STANDARD 99)
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set_target_properties(ast PROPERTIES OUTPUT_NAME ${AST_NAME})
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if(MSVC)
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# msvc does not append 'lib' - do it here to have consistent name
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set_target_properties(ast PROPERTIES PREFIX "lib")
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set_target_properties(ast PROPERTIES IMPORT_PREFIX "lib")
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endif()
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target_link_libraries(ast ${SDL2_LIBRARIES})
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# install executable
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install(TARGETS ast
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RUNTIME DESTINATION bin
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)
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1
src/config.h.in
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1
src/config.h.in
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@ -0,0 +1 @@
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#define VERSION "@PROJECT_VERSION@"
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