diff --git a/IAEngine.c b/IAEngine.c index 1c74784..d26a2ca 100644 --- a/IAEngine.c +++ b/IAEngine.c @@ -39,7 +39,7 @@ void AttackPlayer( PLAYER *player1, PLAYER *player2); -int main(void) +int init(void) { PLAYER* List=NULL; PLAYER* Element=NULL; diff --git a/arenaEngine.c b/arenaEngine.c index dcf2d23..9f9acb2 100644 --- a/arenaEngine.c +++ b/arenaEngine.c @@ -2,8 +2,6 @@ #include #include #include "fileHandler.h" -#include -#include int initResources() { //resOpen(); @@ -89,3 +87,7 @@ ARENA_H_TILE* genNewArena(int w, int h) { return arenaOrigin; } + +int deleteArena(ARENA_H_TILE* genNewArena) { + +} diff --git a/gameMenu.c b/gameMenu.c deleted file mode 100644 index 05e051e..0000000 --- a/gameMenu.c +++ /dev/null @@ -1,23 +0,0 @@ -#include "SDL2/SDL.h" - -void initDisplayLib() { - if (SDL_Init(SDL_INIT_VIDEO) != 0) { - printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError()); - exit(EXIT_FAILURE); - } -} - -int createMainWindows() { - if (SDL_Init(SDL_INIT_VIDEO) != 0) { - printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError()); - exit(EXIT_FAILURE); - } - - SDL_Window *main_test; - main_test = SDL_CreateWindow("My test windows", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 140, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS); - SDL_Delay(5000); - SDL_DestroyWindow(main_test); - - SDL_Quit(); - return EXIT_SUCCESS; -} diff --git a/gameMenu.h b/gameMenu.h deleted file mode 100644 index fe92f33..0000000 --- a/gameMenu.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef GAMEMENU_H_ -#define GAMEMENU_H_ - - - -#endif diff --git a/main.c b/main.c index e94628a..5755fb1 100644 --- a/main.c +++ b/main.c @@ -2,6 +2,8 @@ #include #include "logHelper.h" #include "SDL2/SDL.h" +#include "SDL2/SDL_thread.h" +#include "SDL2/SDL_mutex.h" #include "arenaEngine.h" #define A_WIDTH 100 //Real value is A_X + 1 diff --git a/menuGUI.c b/menuGUI.c index f7456a1..b433bec 100644 --- a/menuGUI.c +++ b/menuGUI.c @@ -9,7 +9,12 @@ void initDisplayLib() { } } -int createMainWindows() { +int createGameMenuWindows() { + if (SDL_Init(SDL_INIT_VIDEO) != 0) { + printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError()); + exit(EXIT_FAILURE); + } + SDL_Window *main_test; main_test = SDL_CreateWindow("My test windows", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 140, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS); SDL_Delay(5000); @@ -18,3 +23,4 @@ int createMainWindows() { SDL_Quit(); return EXIT_SUCCESS; } + diff --git a/playerInterface.c b/playerInterface.c index 1760300..b336573 100644 --- a/playerInterface.c +++ b/playerInterface.c @@ -4,13 +4,6 @@ #include "logHelper.h" #include "SDL2/SDL.h" -void initDisplayLib() { - if (SDL_Init(SDL_INIT_VIDEO) != 0) { - printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError()); - exit(EXIT_FAILURE); - } -} - void displayScreen(int scr_id) { SDL_Window *main_test; main_test = SDL_CreateWindow("My test windows", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 140, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);