#include #include #include "logHelper.h" #include "SDL2/SDL.h" #include "SDL2/SDL_thread.h" #include "SDL2/SDL_mutex.h" #include "arenaEngine.h" #define A_HEIGHT 100 //Real value is A_X + 1 #define A_WIDTH 100 void initDisplayLib() { if (SDL_Init(SDL_INIT_VIDEO) != 0) { addLogCritical("Init SDL libs failed !"); exit(EXIT_FAILURE); } } void initResources() { //resOpen(); } int main(int argc, char *argv[]) { ARENA_H_TILE* arena = NULL; addLogInfo("Starting game..."); //initDisplayLib(); initResources(); addLogInfo("Creating new arena..."); arena = genNewArena(A_HEIGHT, A_WIDTH); if (arena == NULL) { addLogCritical("Error with arena generator !"); exit(EXIT_FAILURE); } addLogInfo("Successfully created arena."); if (deleteArena(arena) > 0) addLogCritical("An tile from arena asn't been deleted correctly."); else addLogInfo("Arena successfully deleted from memory."); return EXIT_SUCCESS; }