/* * IAEngine.h * * Created on: 17 juin 2018 * Author: isen */ #ifndef IAENGINE_H_ #define IAENGINE_H_ int FindShortestPath(int Player1PositionX, int Player1PositionY, int Player2PositionX, int Player2PositionY); //int IAEngine(PLAYER * player1, PLAYER * player2); int IAEngine(ARENA_H_TILE* arena,PLAYER * player1, PLAYER * player2); #endif /* IAENGINE_H_ */