#include "arenaEngine.h" #include #include #include "fileHandler.h" int initResources() { //resOpen(); return 0; } ARENA_H_TILE* createHTile(ARENA_H_TILE* prevHTile) { ARENA_H_TILE* tile_h = NULL; if (prevHTile == NULL) { tile_h = calloc(1,sizeof(ARENA_H_TILE)); //Using calloc because of resetting all memory allocated to 0 tile_h->type_id = 0; tile_h->isGround = 1; tile_h->canBeMined = 0; tile_h->nextRow = NULL; tile_h->nextColumn = NULL; return tile_h; } else if (prevHTile != NULL) { tile_h = calloc(1,sizeof(ARENA_H_TILE)); prevHTile->nextRow = tile_h; tile_h->type_id = 0; tile_h->isGround = 1; tile_h->canBeMined = 0; tile_h->nextRow = NULL; tile_h->nextColumn = NULL; } return NULL; } ARENA_W_TILE* createWTile(ARENA_H_TILE* prevHTile, ARENA_W_TILE* prevWTile) { ARENA_W_TILE* tile_w = NULL; if (prevHTile != NULL && prevWTile == NULL) { tile_w = calloc(1,sizeof(ARENA_W_TILE)); prevHTile->nextColumn = tile_w; tile_w->type_id = 0; tile_w->isGround = 1; tile_w->canBeMined = 0; tile_w->nextColumn = NULL; return tile_w; } else if (prevHTile == NULL && prevWTile != NULL) { tile_w = calloc(1,sizeof(ARENA_W_TILE)); prevWTile->nextColumn = tile_w; tile_w->type_id = 0; tile_w->isGround = 1; tile_w->canBeMined = 0; tile_w->nextColumn = NULL; } return NULL; } ARENA_H_TILE* genNewArena(int w, int h) { ARENA_H_TILE* arenaOrigin = NULL; ARENA_H_TILE* TmpCursor_h = NULL; ARENA_W_TILE* TmpCursor_w = NULL; int i,j; for(i=0;inextColumn; } if (i!=0) TmpCursor_h = TmpCursor_h->nextRow; } return arenaOrigin; } int deleteArena(ARENA_H_TILE* genNewArena) { }