#include "SDL2/SDL.h" void initDisplayLib() { if (SDL_Init(SDL_INIT_VIDEO) != 0) { printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError()); exit(EXIT_FAILURE); } } void displayScreen(int scr_id) { SDL_Window *main_test; main_test = SDL_CreateWindow("My test windows", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 140, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS); SDL_Delay(5000); SDL_DestroyWindow(main_test); SDL_Quit(); //return EXIT_SUCCESS; }