19 lines
306 B
C
19 lines
306 B
C
#include "arenaEngine.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include "fileHandler.h"
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#include <SDL2/SDL_thread.h>
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#include <SDL2/SDL_mutex.h>
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int initResources(tilesList) {
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resOpen();
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return 0;
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}
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void genNewArena(int w, int h, ARENA_TILE* a[][]) {
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a = malloc(sizeof(ARENA_TILE) * w * h);
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for
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}
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