AST/arenaGUI.h

11 lines
328 B
C

#include "main.h"
#include "arenaEngine.h"
#ifndef ARENAGUI_H_
#define ARENAGUI_H_
void displayArena(ARENA_H_TILE* arena, SDL_Window* windows, TILE *tiles, int size_h, int size_w, int tile_size);
void updatePlayerPos(ARENA_H_TILE* arena, SDL_Window* window, PLAYER *player, TILE *tiles, SDL_Rect new_coord);
#endif