AST/menuGUI.c

20 lines
507 B
C

#include <stdio.h>
#include <stdlib.h>
#include <SDL2/SDL.h>
int createGameMenuWindows() {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Erreur chargement librairie SDL ! %s\n",SDL_GetError());
exit(EXIT_FAILURE);
}
SDL_Window *main_test;
main_test = SDL_CreateWindow("My test windows", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 140, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
SDL_Delay(5000);
SDL_DestroyWindow(main_test);
SDL_Quit();
return EXIT_SUCCESS;
}