AST/playerInterface.c

18 lines
438 B
C

#include "playerInterface.h"
#include <stdio.h>
#include <stdlib.h>
#include "logHelper.h"
#include "SDL2/SDL.h"
void displayScreen(int scr_id) {
SDL_Window *main_test;
main_test = SDL_CreateWindow("My test windows", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 140, SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
SDL_Delay(5000);
SDL_DestroyWindow(main_test);
SDL_Quit();
//return EXIT_SUCCESS;
}
void refreshScreen() {}