11 lines
328 B
C
11 lines
328 B
C
#include "main.h"
|
|
#include "arenaEngine.h"
|
|
|
|
#ifndef ARENAGUI_H_
|
|
#define ARENAGUI_H_
|
|
|
|
void displayArena(ARENA_H_TILE* arena, SDL_Window* windows, TILE *tiles, int size_h, int size_w, int tile_size);
|
|
void updatePlayerPos(ARENA_H_TILE* arena, SDL_Window* window, PLAYER *player, TILE *tiles, SDL_Rect new_coord);
|
|
|
|
#endif
|