package fr.jackcartersmith.ob.blocks; import java.util.Random; import fr.jackcartersmith.ob.proxy.ClientProxy; import fr.jackcartersmith.orbsat.OrbitalSatellite; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class PhotonAcceleratorBlock extends BlockContainer { public PhotonAcceleratorBlock(Material par2Material) { super(Material.iron); } public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F); } /** * Called when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata */ public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) { return super.onBlockPlaced(par1World, par2, par3, par4, par5, par6, par7, par8, par9); } /** * Called upon block activation (right click on the block.) */ public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int i, float a, float b, float c) { PhotonAcceleratorTileEntity entity = (PhotonAcceleratorTileEntity)world.getTileEntity(x, y, z); if (!player.isSneaking()) { OrbitalSatellite.instance.lastGeneralX = x; OrbitalSatellite.instance.lastGeneralY = y; OrbitalSatellite.instance.lastGeneralZ = z; player.openGui(OrbitalSatellite.instance, 4, world, (int)player.posX, (int)player.posY, (int)player.posZ); } return true; } /** * A randomly called display update to be able to add particles or other items for display */ public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { PhotonAcceleratorTileEntity entity = (PhotonAcceleratorTileEntity)par1World.getTileEntity(par2, par3, par4); if (entity.getOutputRate() > 0) { this.setLightLevel(1.0F); par1World.markBlockForUpdate(par2, par3, par4); float f1 = (float)par2 + 0.5F; float f2 = (float)par3 + 1.0F; float f3 = (float)par4 + 0.5F; for (int i = 0; i <= 2; ++i) { par1World.spawnParticle("reddust", (double)f1 + par5Random.nextDouble() + 0.3D - 0.8D, (double)f2 + par5Random.nextDouble() + 0.3D - 0.8D + 1.0D, (double)f3 + par5Random.nextDouble() + 0.3D - 0.8D, 1.0D, 1.0D, 2.0D); } } else { this.setLightLevel(0.0F); par1World.markBlockForUpdate(par2, par3, par4); } } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ @Override public TileEntity createNewTileEntity(World arg0, int arg1) { return new PhotonAcceleratorTileEntity(); } @Override public boolean hasTileEntity(int metadata) { return true; } /** * Called on server worlds only when the block has been replaced by a different block ID, or the same block with a * different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old * metadata */ public void breakBlock(World par1World, int par2, int par3, int par4, Block block, int par6) { par1World.removeTileEntity(par2, par3, par4); par1World.removeTileEntity(par2, par3 + 1, par4); par1World.setBlockToAir(par2, par3 + 1, par4); } /** * The type of render function that is called for this block */ public int getRenderType() { return ClientProxy.tesrRenderId; } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return false; } /** * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) */ public boolean renderAsNormalBlock() { return false; } }