Orbital-Satellite/ob/models/ModelLaser.java

91 lines
3.1 KiB
Java

package fr.jackcartersmith.ob.models;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelLaser extends ModelBase
{
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
ModelRenderer Shape4;
ModelRenderer Shape5;
public ModelLaser()
{
this.textureWidth = 32;
this.textureHeight = 32;
this.Shape1 = new ModelRenderer(this, 0, 0);
this.Shape1.addBox(-2.0F, -19000.0F, -2.0F, 4, 20000, 4);
this.Shape1.setRotationPoint(0.0F, 23.0F, 0.0F);
this.Shape1.setTextureSize(32, 32);
this.Shape1.mirror = true;
this.setRotation(this.Shape1, 0.0F, 0.0F, 0.0F);
this.Shape2 = new ModelRenderer(this, 0, 0);
this.Shape2.addBox(8.0F, -19000.0F, 8.0F, 1, 20000, 1);
this.Shape2.setRotationPoint(0.0F, 23.0F, 0.0F);
this.Shape2.setTextureSize(32, 32);
this.Shape2.mirror = true;
this.setRotation(this.Shape2, 0.0F, 0.0F, 0.0F);
this.Shape3 = new ModelRenderer(this, 0, 0);
this.Shape3.addBox(-8.0F, -19000.0F, 8.0F, 1, 20000, 1);
this.Shape3.setRotationPoint(0.0F, 23.0F, 0.0F);
this.Shape3.setTextureSize(32, 32);
this.Shape3.mirror = true;
this.setRotation(this.Shape3, 0.0F, 0.0F, 0.0F);
this.Shape4 = new ModelRenderer(this, 0, 0);
this.Shape4.addBox(8.0F, -19000.0F, -8.0F, 1, 20000, 1);
this.Shape4.setRotationPoint(0.0F, 23.0F, 0.0F);
this.Shape4.setTextureSize(32, 32);
this.Shape4.mirror = true;
this.setRotation(this.Shape4, 0.0F, 0.0F, 0.0F);
this.Shape5 = new ModelRenderer(this, 0, 0);
this.Shape5.addBox(-8.0F, -19000.0F, -8.0F, 1, 20000, 1);
this.Shape5.setRotationPoint(0.0F, 23.0F, 0.0F);
this.Shape5.setTextureSize(32, 32);
this.Shape5.mirror = true;
this.setRotation(this.Shape5, 0.0F, 0.0F, 0.0F);
}
public void renderSpecific(ModelRenderer model)
{
model.render(0.0625F);
}
/**
* Sets the models various rotation angles then renders the model.
*/
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
this.setRotationAngles(f, f1, f2, f3, f4, f5);
this.Shape1.render(f5);
this.Shape2.render(f5);
this.Shape3.render(f5);
this.Shape4.render(f5);
this.Shape5.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
this.setRotationAngles(f, f1, f2, f3, f4, f5);
}
public void renderAll()
{
this.Shape1.render(0.0625F);
this.Shape2.render(0.0625F);
this.Shape3.render(0.0625F);
this.Shape4.render(0.0625F);
this.Shape5.render(0.0625F);
}
}