Debug macro
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@ -80,7 +80,7 @@ void Logger::PrintCritical(std::string _in, bool writeToFile) {
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}
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void Logger::PrintDebug(std::string _in, bool writeToFile) {
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#ifdef _DEBUG
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#ifdef DEBUG
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LogConsolePrint(LOG_TYPE_DBG, _in, mLogTimer->GetElapsedTimeS());
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if (writeToFile)
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LogFilePrint(LOG_TYPE_DBG, _in, mLogTimer->GetElapsedTimeS());
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@ -24,7 +24,11 @@ int main(int argc, char** argv) {
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}
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log.PrintInfo(LOGGER_MSG_FT("Create game instance"));
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#ifdef DEBUG
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Game& arcadeGame = Game::getInstance(mainWindow, true);
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#else
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Game& arcadeGame = Game::getInstance(mainWindow, false);
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#endif
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GAME_STATUS status = GAME_INIT;
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for ( ;; ) {
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