from conan import ConanFile from conan.tools.cmake import CMakeToolchain,cmake_layout from conan.tools.files import copy from conan.tools.microsoft import is_msvc import os required_conan_version = ">=2.0.0" class ProtoTank(ConanFile): name = "ProtoTank" version = "0.1" description = """Demo/PoC project Arcade 80s-style game with tanks""" license = "MIT" author = "JackCarterSmith (j@jcsmith.fr)" url = "https://git.jcsmith.fr/JCS-Prod/ProtoTank" package_type = "application" revision_mode = "scm" settings = "os", "compiler", "build_type", "arch" generators = "CMakeDeps" def configure(self): self.options["fmt"].shared = False self.options["fmt"].with_unicode = True self.options["sfml"].audio = False self.options["sfml"].window = True self.options["sfml"].network = False self.options["sfml"].graphics = True if self.settings.os == "Linux": self.options["fmt"].fPIC = True self.options["sfml"].shared = False self.options["sfml"].fPIC = True if self.settings.os == "Windows": self.options["sfml"].shared = True def requirements(self): self.requires("fmt/11.1.1") self.requires("sfml/[~2.6]") def layout(self): self.folders.build_folder_vars = ["settings.os", "settings.compiler", "settings.build_type"] cmake_layout(self) def generate(self): tc = CMakeToolchain(self) #tc.user_presets_path = False tc.generate() for dep in self.dependencies.values(): if len(dep.cpp_info.bindirs) > 0: if self.settings.os == "Windows": if is_msvc(self): copy(self, "*.dll", dep.cpp_info.bindirs[0], os.path.join(self.build_folder, "bin", str(self.settings.build_type))) else: copy(self, "*.dll", dep.cpp_info.bindirs[0], os.path.join(self.build_folder, "bin")) else: copy(self, "*.so", dep.cpp_info.bindirs[0], os.path.join(self.build_folder, "bin")) # def package(self): # copy(self, "LICENSE", src=self.source_folder, dst=os.path.join(self.package_folder, "licenses")) # copy(self, pattern="*.h", src=os.path.join(self.source_folder, "include"), dst=os.path.join(self.package_folder, "include")) # copy(self, pattern="*.a", src=self.build_folder, dst=os.path.join(self.package_folder, "lib"), keep_path=False) # copy(self, pattern="*.so", src=self.build_folder, dst=os.path.join(self.package_folder, "lib"), keep_path=False) # copy(self, pattern="*.lib", src=self.build_folder, dst=os.path.join(self.package_folder, "lib"), keep_path=False) # copy(self, pattern="*.dll", src=self.build_folder, dst=os.path.join(self.package_folder, "bin"), keep_path=False)