ProtoTank/Engine/Utils/3DMaths_bs.inl

12 lines
392 B
C++

#pragma once
namespace M3D_Internal {
inline M3D_VECTOR M3D_PTransform(M3D_VECTOR Plane, M3D_VECTOR Rotation, M3D_VECTOR Translation) noexcept {
M3D_VECTOR vNormal = M3D_V3Rotate(Plane, Rotation);
M3D_VECTOR vD = M3D_V4Subtract(M3D_V4SplatW(Plane), M3D_V3Dot(vNormal, Translation));
vNormal = M3D_V4SetW(vNormal, M3D_V4GetW(vD));
return vNormal;
}
}