LVL file management
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@ -1,6 +1,6 @@
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[requires]
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rspmodellib/2.3.0
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rspterrainlib/2.0.4
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rspterrainlib/2.1.0
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rsptexturelib/2.1.0
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boost/1.81.0
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*
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*/
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#include <FileHandler/Generic.h>
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#include <FileHandler/Generic.hpp>
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#ifndef HMT_H_
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#include <vector>
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#include <unordered_map>
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#include <boost/qvm_lite.hpp>
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#include <FileHandler/Generic.h>
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#include <FileHandler/Generic.hpp>
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#ifndef HOB_H_
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129
include/FileHandler/LVL.hpp
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129
include/FileHandler/LVL.hpp
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/**
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* @file LVL.h
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* @date 07/02/2023
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* @author JackCarterSmith
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* @copyright GPL-v3.0
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* @brief LVL object class.
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*
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* This special handler concatenate all levels resources in one class for easy access.
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*
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* Game level is represented by 3 elements :
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* - HMP: heightmap and tiles textures mappings
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* - DAT: globals levels informations like name, win conditions, spawns rules, etc.
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* - GVM: Unknown usage for now
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*
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* Others level elements:
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* - opkg_HOB: level specific models
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* - ref_TM: Unknown usage for now
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*
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*/
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#include <vector>
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#include <stdexcept>
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#include <boost/qvm_lite.hpp>
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#include <FileHandler/Generic.hpp>
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#ifndef LVL_H_
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#define LVL_H_
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#if defined(_MSC_VER)
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# define RDI_ABI_EXPORT __declspec(dllexport)
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# define RDI_ABI_IMPORT __declspec(dllimport)
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#elif __GNUC__ >= 4
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# define RDI_ABI_EXPORT __attribute__ ((visibility("default")))
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# define RDI_ABI_IMPORT __attribute__ ((visibility("default")))
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#else
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# define RDI_ABI_EXPORT
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# define RDI_ABI_IMPORT
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#endif
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#if defined(RDI_DLL)
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# if defined(WIN32)
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# if defined(RDI_DLLBUILD)
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# define RDI_EXTERN RDI_ABI_EXPORT
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# else
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# define RDI_EXTERN RDI_ABI_IMPORT
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# endif
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# endif
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#endif
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#ifndef RDI_EXTERN
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# define RDI_EXTERN
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#endif
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namespace RDI {
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class LVL final : public GenericFile {
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public:
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/*
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struct Vertex {
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Vertex() noexcept = default;
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Vertex(float x, float y, float z) noexcept
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: x(x),y(y),z(z) {}
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Vertex(std::array<float, 3> vArray) noexcept
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: x(vArray[0]),y(vArray[1]),z(vArray[2]) {}
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Vertex(const Vertex&) = default;
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Vertex& operator=(const Vertex&) = default;
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Vertex(Vertex&&) = default;
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Vertex& operator=(Vertex&&) = default;
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float x = 0.0f, y = 0.0f, z = 0.0f;
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};
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*/
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struct Mesh {
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std::vector<boost::qvm::vec<float, 3>*> vertices;
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//std::vector<uint16_t> indices; //TODO: Replaced by 32bits integer until indices optimization
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std::vector<uint32_t> indices;
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};
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/* -------------------------------------------------------------------------- */
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LVL( DatFile::DatFileEntryFile* hDat, DatFile::DatFileEntryFile* hHmp, DatFile::DatFileEntryFile* hGvm );
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~LVL();
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LVL(const LVL&) = default;
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LVL& operator=(const LVL&) = default;
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LVL(LVL&&) = default;
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LVL& operator=(LVL&&) = default;
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// Mandatory function from base class
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RDI_EXTERN void Load();
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RDI_EXTERN void Dispose();
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// Specific handler methods override for level instance
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std::string getFileName() const { return levelName; }
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std::string getFullPath() const { return fullLevelDirPath; }
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/* -------------------------------------------------------------------------- */
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RDI_EXTERN LVL::Mesh* getLevelMesh() const {
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if (!this->isLoaded())
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throw std::runtime_error("LVL handler has not been loaded prior to function calling.");
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return mapMesh;
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}
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//std::vector<ObjectTexture*> getLevelTextures();
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//ObjectTexture* getLevelTileTexture( const unsigned short x, const unsigned short y );
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private:
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std::string levelName, fullLevelDirPath;
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unsigned long hmpFileSize, gvmFileSize;
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MEMFILE pHmpMemLoc = nullptr;
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MEMFILE pGvmMemLoc = nullptr;
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void* hmpInstance = nullptr; // RSPTerrain mesh instance
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void* txtInstance = nullptr; // RSPTexture instance
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LVL::Mesh* mapMesh = nullptr;
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};
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}
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#endif /* LVL_H_ */
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#include <string>
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#include <vector>
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#include "FileHandler/HOB.h"
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#include <RDI_FileHandlers.hpp>
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#ifndef RDI_HPP_
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@ -86,11 +86,12 @@ namespace RDI {
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/* -------------------------------------------------------------------------- */
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/* Krennic specific methods */
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RDI_EXTERN const std::vector<std::string> RDI_getLevelsName( void );
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RDI_EXTERN const std::vector<std::string> RDI_getModelsName( void );
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RDI_EXTERN const std::vector<std::string> RDI_getTexturesName( void );
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RDI_EXTERN const std::vector<std::string> RDI_getMusicsName( void );
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RDI_EXTERN const std::vector<std::string> RDI_getLevelsName( void ) noexcept;
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RDI_EXTERN const std::vector<std::string> RDI_getModelsName( void ) noexcept;
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RDI_EXTERN const std::vector<std::string> RDI_getTexturesName( void ) noexcept;
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RDI_EXTERN const std::vector<std::string> RDI_getMusicsName( void ) noexcept;
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RDI_EXTERN LVL* RDI_getLevel( std::string levelName );
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RDI_EXTERN HOB* RDI_getModel( std::string modelName );
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19
include/RDI_FileHandlers.hpp
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19
include/RDI_FileHandlers.hpp
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/**
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* @file RDI_FileHandlers.h
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* @date 04/02/2023
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* @author JackCarterSmith
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* @copyright GPL-v3.0
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* @brief FileHandlers global interface header.
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*
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*/
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#ifndef RDI_FILEHANDLERS_HPP_
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#define RDI_FILEHANDLERS_HPP_
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#include <FileHandler/Generic.hpp>
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#include <FileHandler/LVL.hpp>
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#include <FileHandler/HMT.hpp>
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#include <FileHandler/HOB.hpp>
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#endif /* RDI_FILEHANDLERS_HPP_ */
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#include <vector>
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#include <string>
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#include <FileHandler/Generic.h>
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#include "DatFileEntry.hpp"
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#include <FileHandler/Generic.hpp>
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using std::string;
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using std::vector;
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*
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*/
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#include <FileHandler/Generic.h>
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#include <FileHandler/Generic.hpp>
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#include <vector>
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#include <string>
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#include <fstream>
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#include <vector>
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#include <boost/filesystem.hpp>
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#include <FileHandler/Generic.h>
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#include <RDI.hpp> //TODO: Should be removed with RDI_RESULT
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#include "files_mms/data_struct.h"
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#include "DatFileEntry.hpp"
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#include "Erso.hpp"
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#include <FileHandler/Generic.hpp>
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using std::string;
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using std::ios;
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*/
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#include <boost/filesystem.hpp>
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#include <FileHandler/Generic.hpp>
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#include <vector>
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#include <FileHandler/Generic.h>
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#include <RDI.hpp> //TODO: Should be removed with RDI_RESULT
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#include "DatFileEntry.hpp"
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#include <RSPTerrain.h>
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#include <RSPTexture.h>
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#include <boost/filesystem.hpp>
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#include <FileHandler/Generic.h>
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#include <FileHandler/HMT.h>
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#include <FileHandler/HOB.h>
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#include "Erso.hpp"
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#include "Krennic.hpp"
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#include <FileHandler/Generic.hpp>
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#include <FileHandler/HMT.hpp>
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#include <FileHandler/HOB.hpp>
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using std::string;
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using std::vector;
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using std::array;
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@ -62,11 +63,31 @@ void Krennic::BuildLevelFileList( Erso* pErso ) {
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PathDescriptor("data/level", true)
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};
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DatFileEntryFile* datFile = nullptr;
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DatFileEntryFile* hmpFile = nullptr;
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DatFileEntryFile* gvmFile = nullptr;
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listLevelsName.clear();
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for (PathDescriptor legacyLvlSubpath : legacyLvlPath) {
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for (DatFileEntry* file : pErso->getElements(boost::filesystem::path(legacyLvlSubpath.path), "dat", legacyLvlSubpath.isRecursive)) {
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//TODO: level-class builder
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listLevelsName.push_back(file->getPath());
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for (DatFileEntry* file : pErso->getElements(boost::filesystem::path(legacyLvlSubpath.path), "lv_", legacyLvlSubpath.isRecursive)) {
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if (file->isDirectory()) {
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DatFileEntryDirectory* lvlDir = dynamic_cast<DatFileEntryDirectory*>(file);
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for ( DatFileEntry* lvlFile : lvlDir->getFiles() ) {
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if (lvlFile->getName().compare("dat") == 0)
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datFile = dynamic_cast<DatFileEntryFile*>(lvlFile);
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else if (lvlFile->getName().compare("hmp") == 0)
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hmpFile = dynamic_cast<DatFileEntryFile*>(lvlFile);
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else if (lvlFile->getName().compare("gvm") == 0)
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gvmFile = dynamic_cast<DatFileEntryFile*>(lvlFile);
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}
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if (datFile == nullptr || hmpFile == nullptr || gvmFile == nullptr)
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throw std::runtime_error("One or more level files can't be found!");
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auto lvlObj = new LVL(datFile, hmpFile, gvmFile);
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listLevels.push_back(lvlObj);
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listLevelsName.push_back(lvlObj->getFullPath());
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}
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}
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}
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}
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@ -94,7 +115,7 @@ void Krennic::BuildModelFileList( Erso* pErso ) {
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for (DatFileEntry* file : pErso->getElements(boost::filesystem::path(legacyModelSubpath.path), "_HOB", legacyModelSubpath.isRecursive)) {
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auto hobObj = new HOB(dynamic_cast<DatFileEntryFile*>(file));
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listModels.push_back(hobObj);
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listModelsName.push_back(file->getPath());
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listModelsName.push_back(hobObj->getFullPath());
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}
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}
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if (pErso->isUpdatedVersion()) {
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@ -102,7 +123,7 @@ void Krennic::BuildModelFileList( Erso* pErso ) {
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for (DatFileEntry* file : pErso->getElements(boost::filesystem::path(legacyModelSubpath2.path), "_HOB", legacyModelSubpath2.isRecursive)) {
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auto hobObj = new HOB(dynamic_cast<DatFileEntryFile*>(file));
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listModels.push_back(hobObj);
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listModelsName.push_back(file->getPath());
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listModelsName.push_back(hobObj->getFullPath());
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}
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}
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}
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@ -161,7 +182,18 @@ void Krennic::BuildSampleFileList( Erso* pErso ) {
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}
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//void* Krennic::getLevel( std::string name ) {}
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LVL* Krennic::getLevel( string name ) {
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unsigned int i = 0;
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for (string fileName : listLevelsName) {
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if (fileName.find(name) != string::npos) {
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return listLevels.at(i);
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}
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i++;
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}
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throw std::invalid_argument("Krennic can't found the requested level.");
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}
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HOB* Krennic::getModel( string name ) {
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unsigned int i = 0;
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@ -176,11 +208,11 @@ HOB* Krennic::getModel( string name ) {
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throw std::invalid_argument("Krennic can't found the requested model.");
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}
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//HMT* Krennic::getTexture( std::string name ) {}
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//HMT* Krennic::getTexture( string name ) {}
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//void* Krennic::getMusic( std::string name ) {}
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//void* Krennic::getMusic( string name ) {}
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//void* Krennic::getSample( std::string name ) {}
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//void* Krennic::getSample( string name ) {}
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void Krennic::DisposeLevels() {}
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/**
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* @file Krennic.hpp
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* @date 18/01/2023
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* @date 04/02/2023
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* @author JackCarterSmith
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* @copyright GPL-v3.0
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* @brief Main game assets parser and interface.
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#include <vector>
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#include <string>
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#include <boost/filesystem.hpp>
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#include <FileHandler/Generic.h>
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#include <FileHandler/HMT.h>
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#include <FileHandler/HOB.h>
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#include <RDI_FileHandlers.hpp>
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#include "Erso.hpp"
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@ -47,7 +46,7 @@ public:
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* @return File type class handler.
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*/
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///@{
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void* getLevel( std::string name );
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LVL* getLevel( std::string name );
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HOB* getModel( std::string name );
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HMT* getTexture( std::string name );
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void* getMusic( std::string name );
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@ -65,7 +64,11 @@ public:
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GenericFile *getFile( boost::filesystem::path vPath );
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private:
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std::vector<LVL*> listLevels;
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std::vector<HOB*> listModels;
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//std::vector<void*> listTextures;
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//std::vector<void*> listMusics;
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//std::vector<void*> listSamples;
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std::vector<std::string> listLevelsName;
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std::vector<std::string> listModelsName;
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*
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*/
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#include <FileHandler/Generic.hpp>
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#include <string>
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#include "DatFileEntry.hpp"
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#include <FileHandler/Generic.h>
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using namespace RDI::DatFile;
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*
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*/
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#include <FileHandler/Generic.h>
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#include <FileHandler/HMT.h>
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#include <FileHandler/Generic.hpp>
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#include <FileHandler/HMT.hpp>
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using namespace RDI::DatFile;
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#include <string>
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#include <stdexcept>
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#include <boost/qvm_lite.hpp>
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#include <FileHandler/Generic.hpp>
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#include <RSPModel.h>
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#include <RSPModel_errordefs.h>
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#include "DatFileEntry.hpp"
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#include <FileHandler/Generic.h>
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#include <FileHandler/HOB.h>
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#include <FileHandler/HOB.hpp>
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using std::runtime_error;
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using std::out_of_range;
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@ -54,7 +54,7 @@ void HOB::Load() {
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rspParams.raw = 0;
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result = RSPModel_processHOBFileMemory(hobInstancePtr, this->pMemLoc, this->size, rspParams);
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if (result != RSPLIB_SUCCESS) {
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RSPModel_freeHOB(static_cast<T_RSPMODEL_HOB*>(this->hobInstance));
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RSPModel_freeHOB(hobInstancePtr);
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delete static_cast<T_RSPMODEL_HOB*>(this->hobInstance);
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if (result == RSPLIB_ERROR_GENERIC)
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@ -68,7 +68,7 @@ void HOB::Load() {
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for ( i = 0; i < this->objCnt; i++ )
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this->objectMeshList[string(hobInstancePtr->objects[i].name)] = BuildObjectMesh(hobInstancePtr->objects + i);
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RSPModel_freeHOB(static_cast<T_RSPMODEL_HOB*>(this->hobInstance));
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RSPModel_freeHOB(hobInstancePtr);
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// Must be called last to set loaded state
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GenericFile::Load();
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130
src/KrennicHandlerLVL.cpp
Normal file
130
src/KrennicHandlerLVL.cpp
Normal file
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/**
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* @file KrennicHandlerLVL.cpp
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* @date 07/02/2023
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* @author JackCarterSmith
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* @copyright GPL-v3.0
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* @brief LVL object class.
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*
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*/
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#include <string>
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#include <stdexcept>
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#include <boost/filesystem.hpp>
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#include <boost/qvm_lite.hpp>
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#include <FileHandler/Generic.hpp>
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#include <RSPTerrain.h>
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#include <RSPTerrain_errordefs.h>
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#include "DatFileEntry.hpp"
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#include <FileHandler/LVL.hpp>
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using std::runtime_error;
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using std::invalid_argument;
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using std::string;
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using namespace RDI::DatFile;
|
||||
using namespace boost::qvm;
|
||||
|
||||
|
||||
namespace RDI {
|
||||
|
||||
LVL::Mesh* BuildMapMesh( const T_RSPTERRAIN_MESH& hobPtr );
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
LVL::LVL( DatFileEntryFile* hDat, DatFileEntryFile* hHmp, DatFileEntryFile* hGvm )
|
||||
: GenericFile(hDat), hmpFileSize(hHmp->getSize()), gvmFileSize(hGvm->getSize()),
|
||||
pHmpMemLoc(hHmp->getDatas()), pGvmMemLoc(hGvm->getDatas()) {
|
||||
this->fileExtension = "lvl";
|
||||
this->levelName = boost::filesystem::path(hDat->getPath()).parent_path().filename().string();
|
||||
this->fullLevelDirPath = boost::filesystem::path(hDat->getPath()).parent_path().string();
|
||||
}
|
||||
|
||||
LVL::~LVL() {
|
||||
Dispose();
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
void LVL::Load() {
|
||||
RSPTERRAIN_PARAMETERS rspParams;
|
||||
T_RSPTERRAIN_MESH intermediateMesh;
|
||||
unsigned short result = RSPLIB_SUCCESS;
|
||||
|
||||
if (this->isLoaded()) return;
|
||||
|
||||
this->hmpInstance = new T_RSPTERRAIN_HMP{};
|
||||
auto hmpInstancePtr = static_cast<T_RSPTERRAIN_HMP*>(this->hmpInstance);
|
||||
rspParams.raw = 0;
|
||||
rspParams.invertZ = true;
|
||||
|
||||
result = RSPTerrain_processHMPFileMemory(hmpInstancePtr, this->pHmpMemLoc, this->hmpFileSize, rspParams);
|
||||
if (result != RSPLIB_SUCCESS) {
|
||||
RSPTerrain_freeHMP(hmpInstancePtr);
|
||||
delete static_cast<T_RSPTERRAIN_HMP*>(this->hmpInstance);
|
||||
|
||||
throw runtime_error("HMP handler processing failed with error: " + std::to_string(result));
|
||||
}
|
||||
|
||||
// Use RSPTerrainLib to build our level mesh and convert it to generic mesh format
|
||||
RSPTerrain_terrainToMesh(&intermediateMesh, hmpInstancePtr, 0.1f);
|
||||
this->mapMesh = BuildMapMesh(intermediateMesh);
|
||||
|
||||
RSPTerrain_freeHMP(hmpInstancePtr);
|
||||
|
||||
// Must be called last to set loaded state
|
||||
GenericFile::Load();
|
||||
}
|
||||
|
||||
void LVL::Dispose() {
|
||||
if (!this->isLoaded()) return;
|
||||
|
||||
delete this->mapMesh;
|
||||
delete static_cast<T_RSPTERRAIN_HMP*>(this->hmpInstance);
|
||||
|
||||
// Must be called last to unset loaded state
|
||||
GenericFile::Dispose();
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
LVL::Mesh* BuildMapMesh( const T_RSPTERRAIN_MESH& terrainMesh ) {
|
||||
unsigned int i,j;
|
||||
auto mapMesh = new LVL::Mesh();
|
||||
|
||||
mapMesh->indices.clear();
|
||||
mapMesh->vertices.clear();
|
||||
mapMesh->indices.reserve((terrainMesh.height-1) * (terrainMesh.width-1));
|
||||
mapMesh->vertices.reserve(terrainMesh.vertices_count);
|
||||
|
||||
for (i = 0; i < terrainMesh.vertices_count; i++) {
|
||||
auto v = new vec<float, 3>();
|
||||
|
||||
v->a[0] = terrainMesh.verticesmap[i].x;
|
||||
v->a[1] = terrainMesh.verticesmap[i].y;
|
||||
v->a[2] = terrainMesh.verticesmap[i].z;
|
||||
|
||||
mapMesh->vertices.push_back(v);
|
||||
}
|
||||
|
||||
for ( i = 0; i < static_cast<unsigned int>(terrainMesh.height) - 1; i++ ) {
|
||||
for ( j = 0; j < static_cast<unsigned int>(terrainMesh.width) - 1; j++ ) {
|
||||
//uint16_t indice = static_cast<uint16_t>(i * terrainMesh.width + j);
|
||||
uint32_t indice = static_cast<uint32_t>(i * terrainMesh.width + j);
|
||||
|
||||
mapMesh->indices.push_back(indice);
|
||||
mapMesh->indices.push_back(indice + 1);
|
||||
mapMesh->indices.push_back(indice + terrainMesh.width);
|
||||
|
||||
mapMesh->indices.push_back(indice + 1);
|
||||
mapMesh->indices.push_back(indice + terrainMesh.width + 1);
|
||||
mapMesh->indices.push_back(indice + terrainMesh.width);
|
||||
}
|
||||
}
|
||||
|
||||
return mapMesh;
|
||||
}
|
||||
|
||||
}
|
30
src/RDI.cpp
30
src/RDI.cpp
@ -1,6 +1,6 @@
|
||||
/**
|
||||
* @file RDI.cpp
|
||||
* @date 22/01/2023
|
||||
* @date 04/02/2023
|
||||
* @author JackCarterSmith
|
||||
* @copyright GPL-v3.0
|
||||
* @brief Rogue Data Interface library main entry abstraction file.
|
||||
@ -21,11 +21,12 @@
|
||||
#include <fstream>
|
||||
#include <stdexcept>
|
||||
#include <RSPModel.h> // Only for version getting, no processing.
|
||||
#include <RSPTerrain.h> // Only for version getting, no processing.
|
||||
#include "config.h"
|
||||
#include "Erso.hpp"
|
||||
#include "DatFileEntry.hpp"
|
||||
#include "Krennic.hpp"
|
||||
#include <FileHandler/HOB.h>
|
||||
#include <RDI_FileHandlers.hpp>
|
||||
#include "RDI.hpp"
|
||||
|
||||
using namespace RDI::DatFile;
|
||||
@ -45,10 +46,10 @@ const std::string RDI::RDI_getLibVersion() noexcept { return PRG_VERSION; }
|
||||
|
||||
void RDI::RDI_Init( std::string roguePath ) {
|
||||
#ifndef NDEBUG
|
||||
std::cout << std::endl << "Running RDI v" << std::string(RDI::RDI_getLibVersion()) << std::endl;
|
||||
std::cout << "> RSPModelLib v" << std::string(RSPModel_getVersion()) << std::endl;
|
||||
std::cout << "> RSPTerrainLib v" << "N/A" << std::endl;
|
||||
std::cout << "> RSPTextureLib v" << "N/A" << std::endl;
|
||||
std::cout << std::endl << "[RDI][DBG] Running RDI v" << std::string(RDI::RDI_getLibVersion()) << std::endl;
|
||||
std::cout << "[RDI][DBG] - RSPModelLib v" << std::string(RSPModel_getVersion()) << std::endl;
|
||||
std::cout << "[RDI][DBG] - RSPTerrainLib v" << std::string(RSPTerrain_getVersion()) << std::endl;
|
||||
std::cout << "[RDI][DBG] - RSPTextureLib v" << "N/A" << std::endl;
|
||||
#endif
|
||||
|
||||
// Create new instance of Erso module
|
||||
@ -132,22 +133,31 @@ const bool RDI::RDI_isElementDirectory( std::string path ) {
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------------- */
|
||||
const std::vector<std::string> RDI::RDI_getLevelsName( void ) {
|
||||
const std::vector<std::string> RDI::RDI_getLevelsName( void ) noexcept {
|
||||
return KrennicModule->getLevelsList();
|
||||
}
|
||||
|
||||
const std::vector<std::string> RDI::RDI_getModelsName( void ) {
|
||||
const std::vector<std::string> RDI::RDI_getModelsName( void ) noexcept {
|
||||
return KrennicModule->getModelsList();
|
||||
}
|
||||
|
||||
const std::vector<std::string> RDI::RDI_getTexturesName( void ) {
|
||||
const std::vector<std::string> RDI::RDI_getTexturesName( void ) noexcept {
|
||||
return KrennicModule->getTexturesList();
|
||||
}
|
||||
|
||||
const std::vector<std::string> RDI::RDI_getMusicsName( void ) {
|
||||
const std::vector<std::string> RDI::RDI_getMusicsName( void ) noexcept {
|
||||
return KrennicModule->getMusicsList();
|
||||
}
|
||||
|
||||
RDI::LVL* RDI::RDI_getLevel( std::string levelName ) {
|
||||
try {
|
||||
return KrennicModule->getLevel(levelName);
|
||||
}
|
||||
catch (std::invalid_argument const &ex) { // Can't find level, incorrect name?
|
||||
throw std::invalid_argument(ex);
|
||||
}
|
||||
}
|
||||
|
||||
RDI::HOB* RDI::RDI_getModel( std::string modelName ) {
|
||||
try {
|
||||
return KrennicModule->getModel(modelName);
|
||||
|
@ -30,15 +30,15 @@
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
using namespace boost::filesystem;
|
||||
using namespace std;
|
||||
|
||||
|
||||
static vector<RDI::LVL*> levelCollection;
|
||||
static vector<RDI::HOB*> modelCollection;
|
||||
|
||||
static void PrintVirtualDirectoryContents( path p, bool unicode, string outPrefix = "" ) {
|
||||
static void PrintVirtualDirectoryContents( boost::filesystem::path p, bool unicode, string outPrefix = "" ) {
|
||||
auto curDirElementsName = RDI::RDI_getDirectoryElements(p.string());
|
||||
auto newPath = path(p);
|
||||
auto newPath = boost::filesystem::path(p);
|
||||
auto newOutPrefix = string(outPrefix);
|
||||
|
||||
for ( string eName : curDirElementsName ) {
|
||||
@ -95,30 +95,60 @@ static void PrintModel( const RDI::HOB::Mesh* mesh, string prefix = "" ) {
|
||||
}
|
||||
}
|
||||
|
||||
static void GenerateLevelOBJ( const RDI::LVL::Mesh* mesh, const string outFolder ) {
|
||||
if (mesh == nullptr || outFolder.empty())
|
||||
return;
|
||||
|
||||
unsigned long i;
|
||||
|
||||
try {
|
||||
ofstream objFile("objOut/" + outFolder + "/mapmesh.obj");
|
||||
|
||||
for ( auto v : mesh->vertices ) {
|
||||
objFile << "v " << v->a[0] << " " << v->a[1] << " " << v->a[2] << endl;
|
||||
}
|
||||
objFile << endl;
|
||||
for ( i = 0; i < mesh->indices.size(); i += 3 ) {
|
||||
objFile << "f " << mesh->indices[i]+1;
|
||||
objFile << " " << mesh->indices[i+1]+1;
|
||||
objFile << " " << mesh->indices[i+2]+1 << endl;
|
||||
}
|
||||
objFile << endl;
|
||||
|
||||
objFile.close();
|
||||
} catch (exception const& ex) {
|
||||
throw exception(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void GenerateModelOBJ( const RDI::HOB::Mesh* mesh, const string outFolder, const string* name ) {
|
||||
if (mesh == nullptr || name == nullptr || outFolder.empty())
|
||||
return;
|
||||
|
||||
unsigned long i, i_offset = 0;
|
||||
|
||||
ofstream objFile(".\\objOut\\" + outFolder + "\\" + (*name) + ".obj");
|
||||
try {
|
||||
ofstream objFile("objOut/" + outFolder + "/" + (*name) + ".obj");
|
||||
|
||||
for ( auto submesh : mesh->subMeshs ) {
|
||||
for ( auto v : submesh->vertices ) {
|
||||
objFile << "v " << v->a[0] << " " << v->a[1] << " " << v->a[2] << endl;
|
||||
}
|
||||
objFile << endl;
|
||||
for ( i = 0; i < submesh->indices.size(); i += 3 ) {
|
||||
objFile << "f " << submesh->indices[i]+i_offset+1;
|
||||
objFile << " " << submesh->indices[i+1]+i_offset+1;
|
||||
objFile << " " << submesh->indices[i+2]+i_offset+1 << endl;
|
||||
}
|
||||
objFile << endl;
|
||||
for ( auto submesh : mesh->subMeshs ) {
|
||||
for ( auto v : submesh->vertices ) {
|
||||
objFile << "v " << v->a[0] << " " << v->a[1] << " " << v->a[2] << endl;
|
||||
}
|
||||
objFile << endl;
|
||||
for ( i = 0; i < submesh->indices.size(); i += 3 ) {
|
||||
objFile << "f " << submesh->indices[i]+i_offset+1;
|
||||
objFile << " " << submesh->indices[i+1]+i_offset+1;
|
||||
objFile << " " << submesh->indices[i+2]+i_offset+1 << endl;
|
||||
}
|
||||
objFile << endl;
|
||||
|
||||
i_offset += submesh->vertices.size();
|
||||
i_offset += submesh->vertices.size();
|
||||
}
|
||||
|
||||
objFile.close();
|
||||
} catch (exception const& ex) {
|
||||
throw exception(ex);
|
||||
}
|
||||
|
||||
objFile.close();
|
||||
}
|
||||
|
||||
#ifdef USE_MULTITHREADING
|
||||
@ -130,25 +160,14 @@ static void GenerateModelOBJThreaded() {
|
||||
if (modelCollection.empty())
|
||||
return;
|
||||
|
||||
#ifdef _WIN32
|
||||
CreateDirectory(".\\objOut", NULL);
|
||||
#else
|
||||
mkdir("./objOut");
|
||||
#endif
|
||||
|
||||
for ( RDI::HOB* hobFile : modelCollection ) {
|
||||
successCnt = 0;
|
||||
cout << " Processing " << hobFile->getFullPath() << "..." << endl;
|
||||
if (hobFile->isLoaded() && (hobFile->getObjectCount() > 0)) {
|
||||
|
||||
string parentPath = path(hobFile->getFullPath()).parent_path().filename().string();
|
||||
replace(parentPath.begin(), parentPath.end(), '/', '\\');
|
||||
|
||||
#ifdef _WIN32
|
||||
CreateDirectory((".\\objOut\\" + parentPath).c_str(), NULL);
|
||||
#else
|
||||
mkdir(("./objOut/" + parentPath).c_str());
|
||||
#endif
|
||||
filesystem::create_directories("./objOut/" + parentPath);
|
||||
|
||||
// Create initial threads for files processing
|
||||
for ( i = 0; i < maxThreads; i++ ) {
|
||||
@ -185,13 +204,58 @@ static void GenerateModelOBJThreaded() {
|
||||
}
|
||||
#endif
|
||||
|
||||
static void ProcessLevels() {
|
||||
unsigned int invalid = 0;
|
||||
|
||||
// Build levels collection
|
||||
levelCollection.clear();
|
||||
for ( string lvlname : RDI::RDI_getLevelsName() ) {
|
||||
|
||||
auto filePath = boost::filesystem::path(lvlname);
|
||||
levelCollection.push_back(RDI::RDI_getLevel(filePath.string()));
|
||||
}
|
||||
|
||||
// Try to load level using low-level library
|
||||
for ( RDI::LVL* lvlFile : levelCollection ) {
|
||||
try {
|
||||
lvlFile->Load();
|
||||
if (lvlFile->getLevelMesh()->vertices.empty())
|
||||
invalid++;
|
||||
} catch (exception const &ex) {
|
||||
cout << "Failed loading level file!" << endl;
|
||||
}
|
||||
}
|
||||
cout << "Number of invalid memory allocation: " << invalid << endl;
|
||||
|
||||
// Launch level map OBJ file building
|
||||
for ( RDI::LVL* lvlFile : levelCollection ) {
|
||||
if (lvlFile->isLoaded()) {
|
||||
filesystem::create_directories("./objOut/" + lvlFile->getFullPath());
|
||||
|
||||
cout << " " << lvlFile->getFullPath() << "...";
|
||||
try {
|
||||
GenerateLevelOBJ(lvlFile->getLevelMesh(), lvlFile->getFullPath());
|
||||
cout << " OK" << endl;
|
||||
} catch (exception const& ex) {
|
||||
cout << " FAIL" << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Unload models
|
||||
for ( RDI::LVL* lvlFile : levelCollection ) {
|
||||
lvlFile->Dispose();
|
||||
levelCollection.clear();
|
||||
}
|
||||
}
|
||||
|
||||
static void ProcessModels() {
|
||||
unsigned int i,invalid = 0;
|
||||
|
||||
// Build models collection
|
||||
modelCollection.clear();
|
||||
for ( string mdname : RDI::RDI_getModelsName() ) {
|
||||
auto filePath = path(mdname);
|
||||
auto filePath = boost::filesystem::path(mdname);
|
||||
modelCollection.push_back(RDI::RDI_getModel(filePath.string()));
|
||||
}
|
||||
|
||||
@ -200,10 +264,8 @@ static void ProcessModels() {
|
||||
try {
|
||||
hobFile->Load();
|
||||
for ( i = 0; i < hobFile->getObjectCount(); i++ ) {
|
||||
if (hobFile->getMeshFromObject(i)->subMeshs.empty()) {
|
||||
cout << "Memory allocation failure!" << endl;
|
||||
if (hobFile->getMeshFromObject(i)->subMeshs.empty())
|
||||
invalid++;
|
||||
}
|
||||
}
|
||||
} catch (out_of_range const &ex) {
|
||||
//cout << "Empty object" << endl;
|
||||
@ -217,15 +279,18 @@ static void ProcessModels() {
|
||||
|
||||
for ( RDI::HOB* hobFile : modelCollection ) {
|
||||
if (hobFile->isLoaded() && hobFile->getObjectCount()) {
|
||||
string parentPath = path(hobFile->getFullPath()).string();
|
||||
replace(parentPath.begin(), parentPath.end(), '/', '\\');
|
||||
string parentPath = boost::filesystem::path(hobFile->getFullPath()).string();
|
||||
|
||||
filesystem::create_directories(".\\objOut\\" + hobFile->getFullPath());
|
||||
filesystem::create_directories("./objOut/" + hobFile->getFullPath());
|
||||
|
||||
for ( i = 0; i < hobFile->getObjectCount(); i++ ) {
|
||||
cout << hobFile->getFullPath() << "/" << *(hobFile->getObjectName(i)) << "...";
|
||||
GenerateModelOBJ(hobFile->getMeshFromObject(i), parentPath, hobFile->getObjectName(i));
|
||||
cout << " OK" << endl;
|
||||
cout << " " << hobFile->getFullPath() << "/" << *(hobFile->getObjectName(i)) << "...";
|
||||
try {
|
||||
GenerateModelOBJ(hobFile->getMeshFromObject(i), parentPath, hobFile->getObjectName(i));
|
||||
cout << " OK" << endl;
|
||||
} catch (exception const& ex) {
|
||||
cout << " FAIL" << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -239,14 +304,15 @@ static void ProcessModels() {
|
||||
|
||||
int main( int argc, char *argv[] ) {
|
||||
unsigned int i;
|
||||
path pathBuilder;
|
||||
boost::filesystem::path pathBuilder;
|
||||
bool use_unicode = true;
|
||||
chrono::_V2::system_clock::time_point t_start, t_end;
|
||||
|
||||
#ifdef _WIN32
|
||||
SetConsoleOutputCP(CP_UTF8);
|
||||
#endif
|
||||
|
||||
cout << "RDIDebug tool - using RDI lib v" << RDI::RDI_getLibVersion() << endl << endl;
|
||||
cout << "RDIDebug tool started..." << endl;
|
||||
|
||||
// Initialize RDI (Erso and Krennic module) with folder provided in program
|
||||
// argument, or the current directory by default
|
||||
@ -260,7 +326,6 @@ int main( int argc, char *argv[] ) {
|
||||
}
|
||||
|
||||
// Print details about legacy DATA.DAT file
|
||||
//cout << "> Section found: " << RDI::RDI_getSectionCount() << endl;
|
||||
printf("> Section found: %d\n", RDI::RDI_getSectionCount());
|
||||
for ( i = 0; i < RDI::RDI_getSectionCount(); i++ ) {
|
||||
cout << " -Section " << i << " name: " << RDI::RDI_getSectionName(i) << endl;
|
||||
@ -281,15 +346,16 @@ int main( int argc, char *argv[] ) {
|
||||
// Print game elements Krennic module found
|
||||
cout << endl << "Legacy files processing result:";
|
||||
cout << endl << "> Levels found: " << RDI::RDI_getLevelsName().size() << endl;
|
||||
for ( std::string lname : RDI::RDI_getLevelsName() ) {
|
||||
cout << " " << lname << endl;
|
||||
}
|
||||
t_start = chrono::high_resolution_clock::now();
|
||||
ProcessLevels();
|
||||
t_end = chrono::high_resolution_clock::now();
|
||||
cout << endl << "Levels processing in " << chrono::duration_cast<chrono::seconds>(t_end - t_start).count() << "s" << endl;
|
||||
|
||||
cout << endl << "> Models found: " << RDI::RDI_getModelsName().size() << endl;
|
||||
auto t_start = chrono::high_resolution_clock::now();
|
||||
t_start = chrono::high_resolution_clock::now();
|
||||
ProcessModels();
|
||||
auto t_end = chrono::high_resolution_clock::now();
|
||||
cout << "Models processing in " << chrono::duration_cast<chrono::seconds>(t_end - t_start).count() << "s" << endl;
|
||||
t_end = chrono::high_resolution_clock::now();
|
||||
cout << endl << "Models processing in " << chrono::duration_cast<chrono::seconds>(t_end - t_start).count() << "s" << endl;
|
||||
|
||||
cout << endl << "> Textures found: " << RDI::RDI_getTexturesName().size() << endl;
|
||||
for ( std::string txname : RDI::RDI_getTexturesName() ) {
|
||||
|
Loading…
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Reference in New Issue
Block a user