Added facegroup/object transform

This commit is contained in:
JackCarterSmith 2022-07-28 17:18:52 +02:00
parent 97d66c1794
commit ea59163941
Signed by: JackCarterSmith
GPG Key ID: 832E52F4E23F8F24
4 changed files with 192 additions and 160 deletions

View File

@ -150,11 +150,11 @@ static void cleanUpMemory(T_HOB* hobStruct) {
for ( i=0; i<hobStruct->obj_count; i++ ) {
for ( j=0; j<hobStruct->objects[i].face_group_count; j++ ) {
free(hobStruct->objects[i].face_groups[j].faces);
free(hobStruct->objects[i].face_groups[j].vertices);
free(hobStruct->objects[i].object_parts[j].faces);
free(hobStruct->objects[i].object_parts[j].vertices);
}
free(hobStruct->objects[i].face_groups);
free(hobStruct->objects[i].object_parts);
}
free(hobStruct->objects);

View File

@ -60,10 +60,10 @@ unsigned char parseHOBFile(const char* fileName, T_HOB* hob_struct) {
+ sizeof(T_HOBFILE_HEADER)
+ sizeof(T_HOBFILE_OBJ_DESCRIPTOR) * i))->facegroup_offset;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face group offset: 0x%X\n", hob_struct->objects[i].face_group_offset);
hob_struct->objects[i].face_group_header_offset = ((T_HOBFILE_OBJ_DESCRIPTOR *)(memFile
hob_struct->objects[i].object_part_header_offset = ((T_HOBFILE_OBJ_DESCRIPTOR *)(memFile
+ sizeof(T_HOBFILE_HEADER)
+ sizeof(T_HOBFILE_OBJ_DESCRIPTOR) * i))->object_parts_offset;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face group header/object parts offset: 0x%X\n", hob_struct->objects[i].face_group_header_offset);
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face group header/object parts offset: 0x%X\n", hob_struct->objects[i].object_part_header_offset);
hob_struct->objects[i].face_group_header2_offset = ((T_HOBFILE_OBJ_DESCRIPTOR *)(memFile
+ sizeof(T_HOBFILE_HEADER)
+ sizeof(T_HOBFILE_OBJ_DESCRIPTOR) * i))->facegroup_header_2_offset;
@ -71,85 +71,104 @@ unsigned char parseHOBFile(const char* fileName, T_HOB* hob_struct) {
// Get count and offsets from the facegroup header
hob_struct->objects[i].face_group_count = ((T_HOBFILE_FACEGROUP_HEADER *)(memFile
+ hob_struct->objects[i].face_group_header_offset))->facegroup_count;
+ hob_struct->objects[i].object_part_header_offset))->facegroup_count;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face group count: %d\n", hob_struct->objects[i].face_group_count);
hob_struct->objects[i].face_group_count0 = ((T_HOBFILE_FACEGROUP_HEADER *)(memFile
+ hob_struct->objects[i].face_group_header_offset))->facegroup_count0;
+ hob_struct->objects[i].object_part_header_offset))->facegroup_count0;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face group count0: %d\n", hob_struct->objects[i].face_group_count0);
if (hob_struct->objects[i].face_group_count != hob_struct->objects[i].face_group_count0 && (_options & VERBOSE_ENABLED)) printf("[DBG] > Facegroup count are different!\n");
// Get facegroup datas
offset_index = calloc(hob_struct->objects[i].face_group_count, sizeof(int));
hob_struct->objects[i].face_groups = calloc(hob_struct->objects[i].face_group_count, sizeof(T_HOB_FACE_GROUP));
hob_struct->objects[i].object_parts = calloc(hob_struct->objects[i].face_group_count, sizeof(T_HOB_FACE_GROUP));
for ( j = 0; j < hob_struct->objects[i].face_group_count; j++ ) {
offset_index[j] = ((T_HOBFILE_FACEGROUP_OFFSET *)(memFile + hob_struct->objects[i].face_group_header_offset
offset_index[j] = ((T_HOBFILE_FACEGROUP_OFFSET *)(memFile + hob_struct->objects[i].object_part_header_offset
+ sizeof(T_HOBFILE_FACEGROUP_HEADER)
+ sizeof(T_HOBFILE_FACEGROUP_OFFSET) * j))->facegroup_offset;
if (_options & VERBOSE_ENABLED) printf("\n[DBG] > Face group meshdef0 offset: 0x%X\n", offset_index[j]);
// Get meshdef1 (mesh descriptor) offset
hob_struct->objects[i].face_groups[j].meshdef1_offset = ((T_HOBFILE_MESHDEF0_0 *)(memFile
+ offset_index[j]))->meshdef1_offset_plus_4;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face group meshdef1 offset: 0x%X\n", hob_struct->objects[i].face_groups[j].meshdef1_offset);
// Get meshdef0 datas
if (_options & VERBOSE_ENABLED) printf("\n[DBG] > Next meshdef0 offset: 0x%X",((T_HOBFILE_MESHDEF0 *)(memFile + offset_index[j]))->next_meshdef0_offset);
if (_options & VERBOSE_ENABLED) printf("\n[DBG] > Prev meshdef0 offset: 0x%X",((T_HOBFILE_MESHDEF0 *)(memFile + offset_index[j]))->prev_meshdef0_offset);
hob_struct->objects[i].object_parts[j].id = ((T_HOBFILE_MESHDEF0 *)(memFile + offset_index[j]))->object_id;
if (_options & VERBOSE_ENABLED) printf("\n[DBG] > Facegroup/object ID: %d\n", hob_struct->objects[i].object_parts[j].id);
hob_struct->objects[i].object_parts[j].transform.x = ((T_HOBFILE_MESHDEF0 *)(memFile + offset_index[j]))->transform_x;
hob_struct->objects[i].object_parts[j].transform.y = ((T_HOBFILE_MESHDEF0 *)(memFile + offset_index[j]))->transform_y;
hob_struct->objects[i].object_parts[j].transform.z = ((T_HOBFILE_MESHDEF0 *)(memFile + offset_index[j]))->transform_z;
if (_options & VERBOSE_ENABLED) printf("\n[DBG] > Facegroup/object transform matrix: [%.8f %.8f %.8f]\n",
hob_struct->objects[i].object_parts[j].transform.x,
hob_struct->objects[i].object_parts[j].transform.y,
hob_struct->objects[i].object_parts[j].transform.z
);
if (hob_struct->objects[i].face_groups[j].meshdef1_offset > 0) {
// Get meshdef1 (mesh descriptor) offset
hob_struct->objects[i].object_parts[j].meshdef1_offset = ((T_HOBFILE_MESHDEF0 *)(memFile
+ offset_index[j]))->meshdef1_offset_plus_4;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face group meshdef1 offset: 0x%X\n", hob_struct->objects[i].object_parts[j].meshdef1_offset);
if( ((T_HOBFILE_MESHDEF0 *)(memFile + offset_index[j]))->reserved1 != 0 ||
((T_HOBFILE_MESHDEF0 *)(memFile + offset_index[j]))->reserved2 != 0 ) {
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face group meshdef0: no 0!\n");
}
if (hob_struct->objects[i].object_parts[j].meshdef1_offset > 0) {
// Read meshdef1 datas
hob_struct->objects[i].face_groups[j].face_block_end_offset = ((T_HOBFILE_MESHDEF1 *)(memFile
+ hob_struct->objects[i].face_groups[j].meshdef1_offset - 4))->facedef_end_offset;
hob_struct->objects[i].face_groups[j].vertex_count = ((T_HOBFILE_MESHDEF1 *)(memFile
+ hob_struct->objects[i].face_groups[j].meshdef1_offset - 4))->vertex_count;
hob_struct->objects[i].face_groups[j].face_block_offset = ((T_HOBFILE_MESHDEF1 *)(memFile
+ hob_struct->objects[i].face_groups[j].meshdef1_offset - 4))->faceblock_offset;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Faces offset: 0x%X\n", hob_struct->objects[i].face_groups[j].face_block_offset);
hob_struct->objects[i].face_groups[j].vertex_block_offset = ((T_HOBFILE_MESHDEF1 *)(memFile
+ hob_struct->objects[i].face_groups[j].meshdef1_offset - 4))->vertexblocks_offset;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Vertex offset: 0x%X\n\n", hob_struct->objects[i].face_groups[j].vertex_block_offset);
hob_struct->objects[i].object_parts[j].face_block_end_offset = ((T_HOBFILE_MESHDEF1 *)(memFile
+ hob_struct->objects[i].object_parts[j].meshdef1_offset - 4))->facedef_end_offset;
hob_struct->objects[i].object_parts[j].vertex_count = ((T_HOBFILE_MESHDEF1 *)(memFile
+ hob_struct->objects[i].object_parts[j].meshdef1_offset - 4))->vertex_count;
hob_struct->objects[i].object_parts[j].face_block_offset = ((T_HOBFILE_MESHDEF1 *)(memFile
+ hob_struct->objects[i].object_parts[j].meshdef1_offset - 4))->faceblock_offset;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Faces offset: 0x%X\n", hob_struct->objects[i].object_parts[j].face_block_offset);
hob_struct->objects[i].object_parts[j].vertex_block_offset = ((T_HOBFILE_MESHDEF1 *)(memFile
+ hob_struct->objects[i].object_parts[j].meshdef1_offset - 4))->vertexblocks_offset;
if (_options & VERBOSE_ENABLED) printf("[DBG] > Vertex offset: 0x%X\n\n", hob_struct->objects[i].object_parts[j].vertex_block_offset);
// Get face datas
if( ((T_HOBFILE_FACEBLOCK *)(memFile + hob_struct->objects[i].face_groups[j].face_block_offset))->reserved1 != 0 ||
((T_HOBFILE_FACEBLOCK *)(memFile + hob_struct->objects[i].face_groups[j].face_block_offset))->reserved2 != 0 ) {
if( ((T_HOBFILE_FACEBLOCK *)(memFile + hob_struct->objects[i].object_parts[j].face_block_offset))->reserved1 != 0 ||
((T_HOBFILE_FACEBLOCK *)(memFile + hob_struct->objects[i].object_parts[j].face_block_offset))->reserved2 != 0 ) {
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face block: uncommon zero header!\n");
}
if ( ((T_HOBFILE_FACEBLOCK *)(memFile + hob_struct->objects[i].face_groups[j].face_block_offset))->facesOffset !=
hob_struct->objects[i].face_groups[j].face_block_offset + sizeof(T_HOBFILE_FACEBLOCK)) {
if ( ((T_HOBFILE_FACEBLOCK *)(memFile + hob_struct->objects[i].object_parts[j].face_block_offset))->facesOffset !=
hob_struct->objects[i].object_parts[j].face_block_offset + sizeof(T_HOBFILE_FACEBLOCK)) {
if (_options & VERBOSE_ENABLED) printf("[DBG] > Face block: uncommon face data offset position!\n");
}
hob_struct->objects[i].face_groups[j].face_count = ((T_HOBFILE_FACEBLOCK *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset))->faceCounts;
hob_struct->objects[i].face_groups[j].faces = calloc(hob_struct->objects[i].face_groups[j].face_count, sizeof(T_HOB_FACE));
hob_struct->objects[i].object_parts[j].face_count = ((T_HOBFILE_FACEBLOCK *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset))->faceCounts;
hob_struct->objects[i].object_parts[j].faces = calloc(hob_struct->objects[i].object_parts[j].face_count, sizeof(T_HOB_FACE));
facesExtraOffset = 0;
for ( k = 0; k < hob_struct->objects[i].face_groups[j].face_count; k++ ) {
for ( k = 0; k < hob_struct->objects[i].object_parts[j].face_count; k++ ) {
// Get flags
hob_struct->objects[i].face_groups[j].faces[k].flags = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].flags = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->flags;
// Get unknown bytes
hob_struct->objects[i].face_groups[j].faces[k].b1 = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].b1 = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->b1;
hob_struct->objects[i].face_groups[j].faces[k].b2 = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].b2 = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->b2;
hob_struct->objects[i].face_groups[j].faces[k].b3 = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].b3 = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->b3;
hob_struct->objects[i].face_groups[j].faces[k].bsize = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].bsize = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->faceBlockIntSize * 4; // Multiply by 4 to get the bytes exact number
if (((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->headerSeparator != 0) {
@ -157,48 +176,48 @@ unsigned char parseHOBFile(const char* fileName, T_HOB* hob_struct) {
}
// Get materials index
hob_struct->objects[i].face_groups[j].faces[k].material_index = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].material_index = ((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->materialIndex;
// Get vertex indices
memcpy(hob_struct->objects[i].face_groups[j].faces[k].indices,
memcpy(hob_struct->objects[i].object_parts[j].faces[k].indices,
((T_HOBFILE_FACES_HEADER *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->vertexIndices,
sizeof(unsigned short) * 4);
// Recalculate the dynamic extra bytes offset size - if present
if (hob_struct->objects[i].face_groups[j].faces[k].flags_bits.fHasExtraBytesBeforeColor) facesExtraOffset += 8;
if (hob_struct->objects[i].object_parts[j].faces[k].flags_bits.fHasExtraBytesBeforeColor) facesExtraOffset += 8;
// Get vertex color - if present
if (hob_struct->objects[i].face_groups[j].faces[k].flags_bits.fHasColor) {
if (hob_struct->objects[i].face_groups[j].faces[k].flags_bits.fSeparateColorVertex) {
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[0] = ((T_HOBFILE_FACES_VERTEX_COLOR *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
if (hob_struct->objects[i].object_parts[j].faces[k].flags_bits.fHasColor) {
if (hob_struct->objects[i].object_parts[j].faces[k].flags_bits.fSeparateColorVertex) {
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[0] = ((T_HOBFILE_FACES_VERTEX_COLOR *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->v1_rgba;
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[1] = ((T_HOBFILE_FACES_VERTEX_COLOR *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[1] = ((T_HOBFILE_FACES_VERTEX_COLOR *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->v2_rgba;
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[2] = ((T_HOBFILE_FACES_VERTEX_COLOR *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[2] = ((T_HOBFILE_FACES_VERTEX_COLOR *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->v3_rgba;
if (hob_struct->objects[i].face_groups[j].faces[k].flags_bits.fIsQuad) {
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[3] = ((T_HOBFILE_FACES_VERTEX_COLOR *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
if (hob_struct->objects[i].object_parts[j].faces[k].flags_bits.fIsQuad) {
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[3] = ((T_HOBFILE_FACES_VERTEX_COLOR *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
@ -208,26 +227,26 @@ unsigned char parseHOBFile(const char* fileName, T_HOB* hob_struct) {
facesExtraOffset += sizeof(T_HOBFILE_FACES_VERTEX_COLOR) - sizeof(T_RGBA);
}
} else {
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[0] = ((T_HOBFILE_FACES_COLOR *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[0] = ((T_HOBFILE_FACES_COLOR *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->rgba;
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[1] = ((T_HOBFILE_FACES_COLOR *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[1] = ((T_HOBFILE_FACES_COLOR *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->rgba;
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[2] = ((T_HOBFILE_FACES_COLOR *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[2] = ((T_HOBFILE_FACES_COLOR *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->rgba;
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[3] = ((T_HOBFILE_FACES_COLOR *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[3] = ((T_HOBFILE_FACES_COLOR *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
@ -237,28 +256,28 @@ unsigned char parseHOBFile(const char* fileName, T_HOB* hob_struct) {
}
// Get UV map - if present
if (hob_struct->objects[i].face_groups[j].faces[k].flags_bits.fHasTexture) {
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[0] = ((T_HOBFILE_FACES_VERTEX_TEXTURE *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
if (hob_struct->objects[i].object_parts[j].faces[k].flags_bits.fHasTexture) {
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[0] = ((T_HOBFILE_FACES_VERTEX_TEXTURE *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->v1_texcoord;
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[1] = ((T_HOBFILE_FACES_VERTEX_TEXTURE *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[1] = ((T_HOBFILE_FACES_VERTEX_TEXTURE *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->v2_texcoord;
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[2] = ((T_HOBFILE_FACES_VERTEX_TEXTURE *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[2] = ((T_HOBFILE_FACES_VERTEX_TEXTURE *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
+ facesExtraOffset))->v3_texcoord;
if (hob_struct->objects[i].face_groups[j].faces[k].flags_bits.fIsQuad) {
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[3] = ((T_HOBFILE_FACES_VERTEX_TEXTURE *)(memFile
+ hob_struct->objects[i].face_groups[j].face_block_offset
if (hob_struct->objects[i].object_parts[j].faces[k].flags_bits.fIsQuad) {
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[3] = ((T_HOBFILE_FACES_VERTEX_TEXTURE *)(memFile
+ hob_struct->objects[i].object_parts[j].face_block_offset
+ sizeof(T_HOBFILE_FACEBLOCK)
+ sizeof(T_HOBFILE_FACES_HEADER)
+ sizeof(T_HOBFILE_FACES_HEADER) * k
@ -271,78 +290,78 @@ unsigned char parseHOBFile(const char* fileName, T_HOB* hob_struct) {
if (_options & VERBOSE_ENABLED) {
printf("[DBG] > Face %d details: 0x%X, %d, %d, %d, %d\n", k,
hob_struct->objects[i].face_groups[j].faces[k].flags,
hob_struct->objects[i].face_groups[j].faces[k].b1,
hob_struct->objects[i].face_groups[j].faces[k].b2,
hob_struct->objects[i].face_groups[j].faces[k].b3,
hob_struct->objects[i].face_groups[j].faces[k].bsize
hob_struct->objects[i].object_parts[j].faces[k].flags,
hob_struct->objects[i].object_parts[j].faces[k].b1,
hob_struct->objects[i].object_parts[j].faces[k].b2,
hob_struct->objects[i].object_parts[j].faces[k].b3,
hob_struct->objects[i].object_parts[j].faces[k].bsize
);
printf("[DBG] - Type is Quad: %d\n", hob_struct->objects[i].face_groups[j].faces[k].flags_bits.fIsQuad);
printf("[DBG] - Material offset: 0x%X\n", hob_struct->objects[i].face_groups[j].faces[k].material_index);
printf("[DBG] - Type is Quad: %d\n", hob_struct->objects[i].object_parts[j].faces[k].flags_bits.fIsQuad);
printf("[DBG] - Material offset: 0x%X\n", hob_struct->objects[i].object_parts[j].faces[k].material_index);
printf("[DBG] - Vertex indices: %d, %d, %d, %d\n",
hob_struct->objects[i].face_groups[j].faces[k].indices[0],
hob_struct->objects[i].face_groups[j].faces[k].indices[1],
hob_struct->objects[i].face_groups[j].faces[k].indices[2],
hob_struct->objects[i].face_groups[j].faces[k].indices[3]
hob_struct->objects[i].object_parts[j].faces[k].indices[0],
hob_struct->objects[i].object_parts[j].faces[k].indices[1],
hob_struct->objects[i].object_parts[j].faces[k].indices[2],
hob_struct->objects[i].object_parts[j].faces[k].indices[3]
);
printf("[DBG] - Vertex colors: 0x%X, 0x%X, 0x%X, 0x%X\n",
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[0],
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[1],
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[2],
hob_struct->objects[i].face_groups[j].faces[k].vertex_colors[3]
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[0],
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[1],
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[2],
hob_struct->objects[i].object_parts[j].faces[k].vertex_colors[3]
);
printf("[DBG] - Vertex UV coord (divided by 4096):\n");
printf("[DBG] > %.8f(%d), %.8f(%d)\n",
((double) 1/4096) * hob_struct->objects[i].face_groups[j].faces[k].tex_coords[0].u,
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[0].u,
((double) 1/4096) * hob_struct->objects[i].face_groups[j].faces[k].tex_coords[0].v,
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[0].v
((double) 1/4096) * hob_struct->objects[i].object_parts[j].faces[k].tex_coords[0].u,
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[0].u,
((double) 1/4096) * hob_struct->objects[i].object_parts[j].faces[k].tex_coords[0].v,
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[0].v
);
printf("[DBG] > %.8f(%d), %.8f(%d)\n",
((double) 1/4096) * hob_struct->objects[i].face_groups[j].faces[k].tex_coords[1].u,
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[1].u,
((double) 1/4096) * hob_struct->objects[i].face_groups[j].faces[k].tex_coords[1].v,
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[1].v
((double) 1/4096) * hob_struct->objects[i].object_parts[j].faces[k].tex_coords[1].u,
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[1].u,
((double) 1/4096) * hob_struct->objects[i].object_parts[j].faces[k].tex_coords[1].v,
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[1].v
);
printf("[DBG] > %.8f(%d), %.8f(%d)\n",
((double) 1/4096) * hob_struct->objects[i].face_groups[j].faces[k].tex_coords[2].u,
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[2].u,
((double) 1/4096) * hob_struct->objects[i].face_groups[j].faces[k].tex_coords[2].v,
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[2].v
((double) 1/4096) * hob_struct->objects[i].object_parts[j].faces[k].tex_coords[2].u,
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[2].u,
((double) 1/4096) * hob_struct->objects[i].object_parts[j].faces[k].tex_coords[2].v,
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[2].v
);
printf("[DBG] > %.8f(%d), %.8f(%d)\n",
((double) 1/4096) * hob_struct->objects[i].face_groups[j].faces[k].tex_coords[3].u,
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[3].u,
((double) 1/4096) * hob_struct->objects[i].face_groups[j].faces[k].tex_coords[3].v,
hob_struct->objects[i].face_groups[j].faces[k].tex_coords[3].v
((double) 1/4096) * hob_struct->objects[i].object_parts[j].faces[k].tex_coords[3].u,
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[3].u,
((double) 1/4096) * hob_struct->objects[i].object_parts[j].faces[k].tex_coords[3].v,
hob_struct->objects[i].object_parts[j].faces[k].tex_coords[3].v
);
printf("\n");
}
}
// Get vertex datas
hob_struct->objects[i].face_groups[j].vertices = calloc(hob_struct->objects[i].face_groups[j].vertex_count, sizeof(T_VERTEX));
for ( k = 0; k < hob_struct->objects[i].face_groups[j].vertex_count; k++ ) {
hob_struct->objects[i].face_groups[j].vertices[k].x = ((T_HOBFILE_VERTEX *)(memFile
+ hob_struct->objects[i].face_groups[j].vertex_block_offset
hob_struct->objects[i].object_parts[j].vertices = calloc(hob_struct->objects[i].object_parts[j].vertex_count, sizeof(T_VERTEX));
for ( k = 0; k < hob_struct->objects[i].object_parts[j].vertex_count; k++ ) {
hob_struct->objects[i].object_parts[j].vertices[k].x = ((T_HOBFILE_VERTEX *)(memFile
+ hob_struct->objects[i].object_parts[j].vertex_block_offset
+ sizeof(T_VERTEX) * k))->x;
hob_struct->objects[i].face_groups[j].vertices[k].y = ((T_HOBFILE_VERTEX *)(memFile
+ hob_struct->objects[i].face_groups[j].vertex_block_offset
hob_struct->objects[i].object_parts[j].vertices[k].y = ((T_HOBFILE_VERTEX *)(memFile
+ hob_struct->objects[i].object_parts[j].vertex_block_offset
+ sizeof(T_VERTEX) * k))->y;
hob_struct->objects[i].face_groups[j].vertices[k].z = ((T_HOBFILE_VERTEX *)(memFile
+ hob_struct->objects[i].face_groups[j].vertex_block_offset
hob_struct->objects[i].object_parts[j].vertices[k].z = ((T_HOBFILE_VERTEX *)(memFile
+ hob_struct->objects[i].object_parts[j].vertex_block_offset
+ sizeof(T_VERTEX) * k))->z;
hob_struct->objects[i].face_groups[j].vertices[k].w = ((T_HOBFILE_VERTEX *)(memFile
+ hob_struct->objects[i].face_groups[j].vertex_block_offset
hob_struct->objects[i].object_parts[j].vertices[k].w = ((T_HOBFILE_VERTEX *)(memFile
+ hob_struct->objects[i].object_parts[j].vertex_block_offset
+ sizeof(T_VERTEX) * k))->w; // Always 0???
if (_options & VERBOSE_ENABLED) printf("[DBG] > Found vertex %d: (%d, %d, %d)\n", k,
hob_struct->objects[i].face_groups[j].vertices[k].x,
hob_struct->objects[i].face_groups[j].vertices[k].y,
hob_struct->objects[i].face_groups[j].vertices[k].z
hob_struct->objects[i].object_parts[j].vertices[k].x,
hob_struct->objects[i].object_parts[j].vertices[k].y,
hob_struct->objects[i].object_parts[j].vertices[k].z
);
}
}

View File

@ -22,6 +22,8 @@
typedef unsigned int T_RGBA;
typedef struct vector3 { float x,y,z; } T_VECTOR3;
typedef struct vertex { short x,y,z,w; } T_VERTEX;
typedef struct tex_coord { unsigned short u,v; } T_TEXCOORD;
@ -64,6 +66,9 @@ typedef struct hob_face_group {
unsigned int face_block_offset;
unsigned int vertex_block_offset;
unsigned int id;
T_VECTOR3 transform;
unsigned int face_count;
T_HOB_FACE* faces;
@ -74,13 +79,13 @@ typedef struct hob_face_group {
typedef struct hob_object {
char name[16];
unsigned int face_group_offset;
unsigned int face_group_header_offset;
unsigned int object_part_header_offset;
unsigned int face_group_header2_offset;
unsigned int face_group_count;
unsigned int face_group_count0;
T_HOB_FACE_GROUP* face_groups;
T_HOB_FACE_GROUP* object_parts;
} T_HOB_OBJECT;
/**
@ -147,45 +152,53 @@ typedef struct __attribute__((packed)) hobfile_facegroup_offset {
unsigned int facegroup_offset;
} T_HOBFILE_FACEGROUP_OFFSET;
typedef struct __attribute__((packed)) hobfile_meshdef0_0 {
typedef struct __attribute__((packed)) hobfile_meshdef0 {
unsigned int next_meshdef0_offset;
unsigned int prev_meshdef0_offset_unsure;
unsigned int offset_beginning_if_not_first;
unsigned int offset_end_if_next_equal_0;
unsigned int unknown1;
unsigned int unknown2;
unsigned int prev_meshdef0_offset;
unsigned int meshdef1_offset_plus_4;
unsigned int reserved1; // 8B of zeros
unsigned int reserved2;
} T_HOBFILE_MESHDEF0_0;
typedef struct __attribute__((packed)) hobfile_meshdef0_1 {
float unknown1;
unsigned int reserved1; // 12B of zeros
unsigned int reserved2;
unsigned int reserved3;
} T_HOBFILE_MESHDEF0_1;
typedef struct __attribute__((packed)) hobfile_meshdef0_2 {
unsigned int Unknown1;
float unknown2; // Can be a vector???
float unknown3;
unsigned int reserved3; // 12B of zeros
unsigned int reserved4;
unsigned int reserved5;
float unknown4;
float unknown5; // Can be a vector???
float unknown6;
float unknown7;
unsigned int reserved6; // 12B of zeros
unsigned int reserved7;
unsigned int reserved8;
float unknown8; // Can be a matrix???
float unknown9;
float unknown10;
float unknown11;
float unknown5;
unsigned int reserved9; // 12B of zeros
unsigned int reserved10;
unsigned int reserved11;
unsigned int object_id;
float unknown12; // Can be a vector???
float unknown13;
float unknown14;
} T_HOBFILE_MESHDEF0_2;
float unknown15; // Can be a vector???
float unknown16;
float unknown17;
float unknown18; // Can be a matrix???
float unknown19;
float unknown20;
float unknown21;
float transform_x;
float transform_y;
float transform_z;
} T_HOBFILE_MESHDEF0;
typedef struct __attribute__((packed)) hobfile_meshdef1 {
unsigned int facedef_end_offset;

View File

@ -51,12 +51,12 @@ unsigned char exportOBJModel(T_HOB_OBJECT* hob_objects, const char *out_path) {
materialID = obj_add_mtrl(objConstruct);
// Build vertex container
for ( j = 0; j < hob_objects->face_groups[i].vertex_count; j++ ) {
for ( j = 0; j < hob_objects->object_parts[i].vertex_count; j++ ) {
tmpVertex = obj_add_vert(objConstruct);
vertexBuff[0] = ((float)1/1024) * -hob_objects->face_groups[i].vertices[j].x; // Invert X to fix mirror display
vertexBuff[1] = ((float)1/1024) * -hob_objects->face_groups[i].vertices[j].y; // Invert Y to render upside up
vertexBuff[2] = ((float)1/1024) * hob_objects->face_groups[i].vertices[j].z;
vertexBuff[0] = ((float)1/1024) * -hob_objects->object_parts[i].vertices[j].x; // Invert X to fix mirror display
vertexBuff[1] = ((float)1/1024) * -hob_objects->object_parts[i].vertices[j].y; // Invert Y to render upside up
vertexBuff[2] = ((float)1/1024) * hob_objects->object_parts[i].vertices[j].z;
obj_set_vert_v(objConstruct, tmpVertex, vertexBuff);
@ -66,22 +66,22 @@ unsigned char exportOBJModel(T_HOB_OBJECT* hob_objects, const char *out_path) {
}
// Build indices container
for ( j = 0; j < hob_objects->face_groups[i].face_count; j++ ) {
for ( j = 0; j < hob_objects->object_parts[i].face_count; j++ ) {
tmpIndex = obj_add_poly(objConstruct, surfID);
indicesBuff[0] = indexOffset + (int)hob_objects->face_groups[i].faces[j].indices[0];
indicesBuff[1] = indexOffset + (int)hob_objects->face_groups[i].faces[j].indices[1];
indicesBuff[2] = indexOffset + (int)hob_objects->face_groups[i].faces[j].indices[2];
indicesBuff[0] = indexOffset + (int)hob_objects->object_parts[i].faces[j].indices[0];
indicesBuff[1] = indexOffset + (int)hob_objects->object_parts[i].faces[j].indices[1];
indicesBuff[2] = indexOffset + (int)hob_objects->object_parts[i].faces[j].indices[2];
obj_set_poly(objConstruct, surfID, tmpIndex, indicesBuff);
// Process 2 triangles if face is Quad
if (hob_objects->face_groups[i].faces[j].flags_bits.fIsQuad) {
if (hob_objects->object_parts[i].faces[j].flags_bits.fIsQuad) {
tmpIndex = obj_add_poly(objConstruct, surfID);
indicesBuff[0] = indexOffset + (int)hob_objects->face_groups[i].faces[j].indices[0];
indicesBuff[1] = indexOffset + (int)hob_objects->face_groups[i].faces[j].indices[2];
indicesBuff[2] = indexOffset + (int)hob_objects->face_groups[i].faces[j].indices[3];
indicesBuff[0] = indexOffset + (int)hob_objects->object_parts[i].faces[j].indices[0];
indicesBuff[1] = indexOffset + (int)hob_objects->object_parts[i].faces[j].indices[2];
indicesBuff[2] = indexOffset + (int)hob_objects->object_parts[i].faces[j].indices[3];
obj_set_poly(objConstruct, surfID, tmpIndex, indicesBuff);
}