commit de9111cdb19b9be27b0f414a0d45c7fc30e32446 Author: JackCarterSmith Date: Thu Aug 5 16:29:09 2021 +0200 Initial commit diff --git a/README.md b/README.md new file mode 100644 index 0000000..c660ed8 --- /dev/null +++ b/README.md @@ -0,0 +1,14 @@ +# RogueSquadron Extractor - MAP module + +Inspired by the work of **dpethes** (https://github.com/dpethes/rerogue) :clap: + +This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream! +The collection consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps, etc... + +All modules are independants. This is the **'MAP'** module. + +:exclamation: **Master branch is ugly for now and should not be used, please take only released versions.** :exclamation: + +## MAP MODULE + +It's extract texture datas from Rogue Squadron 3D (PC) game map files. \ No newline at end of file