Add TEX/TEXT file parser to export mtl map skin #12
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After reflexion, map texture is singular to terrain and not really a part of the texture module (although we talk about texture...)
Instead, I'm adding parser directly with terrain module because of that.
Model and Texture module will not merge, because of more generic use of texture for HUD or model or menu pictures...
libpng is already present in terrain module (for picture-type heightmap output), and it's more convenient like this.