Face culling of terrain mesh inverted #4

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opened 2022-08-04 11:04:08 +02:00 by JackCarterSmith · 0 comments

The triangles of the terrain mesh is described as the top is under the surface.

Sould be inverted in vertex buffer...

The triangles of the terrain mesh is described as the top is under the surface. Sould be inverted in vertex buffer...
JackCarterSmith added the
bug
label 2022-08-25 13:47:11 +02:00
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Reference: JCS-Prod/RSE-Terrain#4
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