# CMakeLists.txt #################################################### # Written by JackCarterSmith, 2022 # This code is released under the RSE license. #################################################### # General configuration include(CheckIncludeFile) include(CheckCSourceCompiles) add_definitions(-DCONF_NO_GL) # Used for obj-lib to not compile GL part # Import needed packages and references their include path find_package(PNG 1.6.37 REQUIRED) include_directories(${PNG_INCLUDE_DIR}) #find_package(GLEW REQUIRED) # Enable when GL rendering is ready #include_directories(${GLEW_INCLUDE_DIR}) # Define src/headers files file(GLOB_RECURSE RSE_TERRAIN_SOURCES ./src/*.c) source_group("Source Files" FILES ${RSE_TERRAIN_SOURCES}) # Building instructions for RSE-Terrain if(DEFINED ENV{CI}) set(CMAKE_BUILD_TYPE RELEASE) endif() # Declare standalone application add_executable(rse-terrain ${RSE_TERRAIN_SOURCES}) set_property(TARGET rse-terrain PROPERTY C_STANDARD 90) #target_include_directories(rse-terrain PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src) set_target_properties(rse-terrain PROPERTIES OUTPUT_NAME ${RSE_TERRAIN_NAME}) # Link externals libraries to the linker if(MSVC) # msvc does not append 'lib' - do it here to have consistent name set_target_properties(rse-terrain PROPERTIES IMPORT_PREFIX "lib") target_link_libraries(rse-terrain PRIVATE rsp-terrain-libstatic ${PNG_LIBRARIES} ${GLEW_LIBRARIES}) else() target_link_libraries(rse-terrain PRIVATE rsp-terrain-libstatic ${PNG_LIBRARIES} ${GLEW_LIBRARIES} m) endif()