diff --git a/README.md b/README.md index 6aa3e20..2bd2f5d 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,26 @@ -# RogueSquadron Data Extractor - Texture module +# RogueSquadron Data Extractor - TEXTURE module + This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream! -The compilation consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps... +The collection consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps, etc... + +This is the **TEXTURE** module. + +**CAUTION! This module is in very alpha! Don't use it for the moment.** ## TEXTURE MODULE -The texture module unpack texture data from original DAT files. + +It's extract texture datas from Rogue Squadron 3D (PC) game files (DAT). ### Dependencies + - zlib (1.2.3) - libpng (1.2.37) ### Compiling + You can compile on both Windows or Linux system, you only need to adjust your dependencies. -Makefile is on the route... +*Makefile is coming...* + +### Using + +`TEXTractor `