Merge branch 'master' into cmake-dev
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7f961ce935
18
README.md
18
README.md
@ -7,7 +7,7 @@ The collection consist of few independants modules, each of them deals with spec
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All modules are independants. This is the **'TEXTURE'** module.
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**CAUTION! Master branch is hugely buggy and should not be used, please take only released versions.**
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**CAUTION! Master branch is ugly for now and should not be used, please take only released versions.**
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## TEXTURE MODULE
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@ -22,7 +22,7 @@ This module can do:
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### Using
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`Texture-Extractor_"version" [options] <hmt files...>`
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`RSE-Texture_"version" [options] <hmt files...>` or you can
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### Options
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@ -34,14 +34,16 @@ This module can do:
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Necessary libs for running (provided in release) and for compiling.
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- zlib
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- libpng (recommended: 1.6.37)
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- zlib (1.2.11)
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- libpng (1.6.37)
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### Compiling
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You can compile on both Windows or Linux system, you only need to adjust your dependencies.
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You can compile on both Windows (MinGW) or native Linux system, you only need to adjust your dependencies.
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zlib and libpng16 distrib package can be used.
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To compile, just type on linux:
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zlib and libpng16 distrib packages can be used.
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To compile, just type on linux: `make`
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`make`
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### TODO
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[ ] Cmake integration
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@ -17,7 +17,7 @@ int main(int argc, char *argv[]) {
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HMT_FILE *hmt_fdatas = NULL;
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int file_index;
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printf("\n*** RogueSquadron Data Extractor - TEXTURE module - v%s ***\n", VERSION);
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printf("\n*** RogueSquadron Extractor (RSE) - TEXTURE module - v%s ***\n", VERSION);
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// Check if filenames arguments exist
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if (argc < 2) {
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@ -125,6 +125,6 @@ void dispHelp() {
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printf("\n");
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printf("Options:\n -h Print this message\n -v Activate verbose console output\n -no-subdir Extract textures inside current folder\n");
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printf("\n");
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printf("Usage: RogueRE-texture_%s [options] <hmt files...>\n", VERSION);
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printf("Usage: RSE-Texture_%s [options] <hmt files...>\n", VERSION);
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printf("\n");
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}
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