Added some gif to README and fixed bad version number
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@ -9,7 +9,7 @@ cmake_policy(VERSION 3.1)
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# define project
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project(rse-texture VERSION 1.0.1 DESCRIPTION "RogueSquadron Extractor - Texture" LANGUAGES C)
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set(CMAKE_BUILD_TYPE Release)
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set(RSE_TEX_NAME RSE_Texture-${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR})
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set(RSE_TEX_NAME RSE_Texture-${PROJECT_VERSION})
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_SOURCE_DIR}/src/config.h @ONLY)
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include(CheckIncludeFile)
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@ -26,6 +26,8 @@ This module can do:
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Some textures samples can be found here (https://bit.ly/2DGjtng). A futur main program can extract all HMT files directly from DAT file.
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<img src="https://repo.jcsmith.fr/pictures/rse-texture.gif" width="620" height="400" />
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### Options
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- -h Print this message
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@ -52,4 +54,6 @@ make
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make install
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```
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On Windows system, you will probably need to specify the dependency flags for CMake.
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On Windows system, you will probably need to specify the dependency flags for CMake. Ex:
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`cmake.exe -D"ZLIB_INCLUDE_DIR=zlib/1.2.11/include" -D"ZLIB_LIBRARY=zlib/1.2.11/libzlib.dll.a" -D"PNG_PNG_INCLUDE_DIR=libpng/1.6.37/include" -D"PNG_LIBRARY=libpng/1.6.37/libpng.dll.a" . -G "MinGW Makefiles"`
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