Fix non recursive cmake building

This commit is contained in:
JackCarterSmith 2021-08-24 20:57:11 +02:00
parent 5716962abb
commit df4c637b94
Signed by: JackCarterSmith
GPG Key ID: DB362B740828F843
2 changed files with 4 additions and 3 deletions

View File

@ -8,6 +8,7 @@ cmake_policy(VERSION 3.1)
set(CMAKE_MODULE_PATH ${CMAKE_BINARY_DIR})
# define project
#add_definitions(-DCONF_NO_GL)
if(DEFINED ENV{CI})
project(rse-texture VERSION 1.0.1.$ENV{CI_BUILD_NUMBER} DESCRIPTION "RogueSquadron Extractor - Texture" LANGUAGES C)
set(RSE_TEX_NAME $ENV{CI_OUTPUT_NAME}-${PROJECT_VERSION})
@ -31,8 +32,8 @@ include_directories(${PNG_INCLUDE_DIR})
# define src/headers files
FILE(GLOB RSE_TEX_SRCS src/*.c)
FILE(GLOB RSE_TEX_HRDS src/*.h)
FILE(GLOB_RECURSE RSE_TEX_SRCS src/*.c)
FILE(GLOB_RECURSE RSE_TEX_HRDS src/*.h)
SOURCE_GROUP("Source Files" FILES ${RSE_TEX_SRCS})
SOURCE_GROUP("Header Files" FILES ${RSE_TEX_HRDS})

View File

@ -11,4 +11,4 @@ zlib:shared=True
libpng:shared=True
[imports]
bin, *.dll -> ./bin
bin, *.dll -> .