Finish PNG export tool
Some checks failed
JCS-Prod/RSE-Texture/pipeline/pr-master There was a failure building this commit

This commit is contained in:
JackCarterSmith 2022-08-29 18:26:40 +02:00
parent 3b1b358363
commit f5c817b384
Signed by: JackCarterSmith
GPG Key ID: 832E52F4E23F8F24
13 changed files with 319 additions and 745 deletions

View File

@ -23,6 +23,7 @@ This module can do:
## TODO
- Discover all last unknowns fields, etc.
- Parse TEXT format for terrain module
### Using
@ -63,14 +64,14 @@ On Windows system, I can suggest you to use Conan support to help you with depen
```shell
mkdir build
cd build
conan install .. --build=libpng --build=zlib
conan install .. --build=missing
cmake .. -G "MinGW Makefiles"
make
```
If you want to do it manually without Conan support, you will probably need to specify the dependency flags for CMake. Ex:
`cmake.exe -D"ZLIB_INCLUDE_DIR=zlib/1.2.11/include" -D"ZLIB_LIBRARY=zlib/1.2.11/lib/libzlib.dll.a" -D"PNG_PNG_INCLUDE_DIR=libpng/1.6.37/include" -D"PNG_LIBRARY=libpng/1.6.37/lib/libpng.dll.a" . -G "MinGW Makefiles"`
`cmake.exe -D"ZLIB_INCLUDE_DIR=zlib/1.2.12/include" -D"ZLIB_LIBRARY=zlib/1.2.12/lib/libzlib.dll.a" -D"PNG_PNG_INCLUDE_DIR=libpng/1.6.37/include" -D"PNG_LIBRARY=libpng/1.6.37/lib/libpng.dll.a" . -G "MinGW Makefiles"`
We can also use cross-compilation (after installing `mingw64` and `cmake` packages on your distrib):
@ -78,8 +79,8 @@ We can also use cross-compilation (after installing `mingw64` and `cmake` packag
mkdir build && cd build
cmake -DGNU_HOST=x86_64-w64-mingw32 \
-DCMAKE_TOOLCHAIN_FILE=../mingw_cross_toolchain.cmake \
-D"ZLIB_INCLUDE_DIR=zlib/1.2.11/include" \
-D"ZLIB_LIBRARY=zlib/1.2.11/lib/libzlib.dll.a" \
-D"ZLIB_INCLUDE_DIR=zlib/1.2.12/include" \
-D"ZLIB_LIBRARY=zlib/1.2.12/lib/libzlib.dll.a" \
-D"PNG_PNG_INCLUDE_DIR=libpng/1.6.37/include" \
-D"PNG_LIBRARY=libpng/1.6.37/lib/libpng.dll.a" \
..

View File

@ -1,167 +0,0 @@
#include "HMT_Parser.h"
HMT_FILE *parseHMTFile(FILE *hmt_src) {
int i;
HMT_FILE *_buff = NULL;
if (hmt_src == NULL) return NULL;
_buff = calloc(1, sizeof(HMT_FILE));
rewind(hmt_src); //Rewind file at the start
fread(&(_buff->material_count), 4, 1, hmt_src); // Extract first usefull datas
fread(&(_buff->texture_offset), 4, 1, hmt_src);
// Read materials
printf("[INFO] Materials detected: %d\n", _buff->material_count);
_buff->materials_list = calloc(_buff->material_count, sizeof(HMT_MATERIAL)); // Create a big list of materials entries
for (i=0; i<_buff->material_count; i++) {
// Extract materials datas
if (readMaterial(&(_buff->materials_list[i]), hmt_src) != 0) {
purgeHMTFromMemory(_buff);
return NULL;
}
}
// Read textures
fseek(hmt_src, _buff->texture_offset, SEEK_SET);
fread(&(_buff->texture_count), 4, 1, hmt_src);
printf("[INFO] Textures detected: %d\n", _buff->texture_count);
if (_buff->texture_count > 0) {
_buff->textures_list = calloc(_buff->texture_count, sizeof(HMT_TEXTURE)); // Create a big list of textures entries
for (i=0; i<_buff->texture_count; i++) {
// Extract textures datas
if (readTexture(&(_buff->textures_list[i]), hmt_src) != 0) {
purgeHMTFromMemory(_buff);
return NULL;
}
}
}
return _buff;
}
int readMaterial(HMT_MATERIAL *mat, FILE *hmt_src) {
if (mat == NULL || hmt_src == NULL) return EXIT_FAILURE;
fread(mat, sizeof(HMT_MATERIAL), 1, hmt_src);
if (_options & 0x1) {
if (mat->zero != 0 || mat->hex_a != 0x0A) printf("\n Uncommon file detected!\n");
printf(" Material type: %d\n Texture index: %d\n\n", mat->type_, mat->texture_index); //TODO: To develop?!
}
return EXIT_SUCCESS;
}
int readTexture(HMT_TEXTURE *tex, FILE *hmt_src) {
unsigned char u0,u1,bpp;
long pos;
RS_IMAGE_DESC desc;
fread(&(tex->data_offset), 4, 1, hmt_src);
fseek(hmt_src, 28, SEEK_CUR); // Skip zeros area
fread(&(tex->palette_offset), 4, 1, hmt_src);
fread(&(tex->textureName_offset), 4, 1, hmt_src);
fread(&(tex->width), 2, 1, hmt_src);
fread(&(tex->height), 2, 1, hmt_src);
fread(&u0, 1, 1, hmt_src);
fread(&bpp, 1, 1, hmt_src);
fread(&(tex->image.type_), 1, 1, hmt_src);
fread(&u1, 1, 1, hmt_src);
fread(&(tex->image.alpha_color._red), 1, 1, hmt_src);
fread(&(tex->image.alpha_color._green), 1, 1, hmt_src);
fread(&(tex->image.alpha_color._blue), 1, 1, hmt_src);
fread(&(tex->image.alpha_color._alpha), 1, 1, hmt_src);
pos = ftell(hmt_src);
fseek(hmt_src, tex->textureName_offset, SEEK_SET);
fread(&(tex->name), 16, 1, hmt_src);
fseek(hmt_src, pos, SEEK_SET);
desc = getImageDescFromType(tex->image.type_);
tex->image.paletteEntries = desc.palette_entries;
tex->image.sampleBits = desc.sample_bits;
tex->image.width = tex->width;
tex->image.height = tex->height;
if (_options & VERBOSE_ENABLED) {
printf(" Texture name: %s\n", tex->name);
printf(" Size w: %ld h: %ld\n", tex->width, tex->height);
printf(" u0: %d u1: %d\n", u0, u1);
printf(" Texture type: %d\n", tex->image.type_);
printf(" Samplebits: %d\n", tex->image.sampleBits);
printf(" Palette entries: %d\n", tex->image.paletteEntries);
printf(" Transparent color (RGB): %X %X %X\n", tex->image.alpha_color._red, tex->image.alpha_color._green, tex->image.alpha_color._blue);
printf(" Palette offset: %d\n", tex->palette_offset);
printf(" Data offset: %d\n", tex->data_offset);
printf("\n");
}
if (tex->palette_offset > 0) {
if (_options & VERBOSE_ENABLED) printf("\nPalette entries: %d\n", tex->image.paletteEntries);
fseek(hmt_src, tex->palette_offset, SEEK_SET);
getPaletteFromFile(&(tex->image), hmt_src);
}
fseek(hmt_src, tex->data_offset, SEEK_SET);
getSamplesFromFile(&(tex->image), hmt_src);
decodePixels(&(tex->image));
fseek(hmt_src, pos, SEEK_SET);
return EXIT_SUCCESS;
}
int getPaletteFromFile(RS_IMAGE *img, FILE *f) {
int entries = img->paletteEntries;
switch (entries) {
case 16:
case 256:
fread(img->palette, sizeof(PIXEL), entries, f);
break;
default:
break;
}
return EXIT_SUCCESS;
}
int getSamplesFromFile(RS_IMAGE *img, FILE *f) {
int sample_bits = img->sampleBits;
int size = div(img->width*img->height*sample_bits, 8).quot;
#ifdef _WIN32
if (f->_bufsiz >= ftell(f)+size) {
printf("[ERR] WARNING! Please fix size/sample.");
return EXIT_FAILURE;
}
#else
if (__fbufsize(f) >= ftell(f)+size) {
printf("[ERR] WARNING! Please fix size/sample.");
return EXIT_FAILURE;
}
#endif
img->samples = calloc(1, size);
fread(img->samples, size, 1, f);
if (img->type_ == 2) fread(img->samples, div(size, 4).quot, 1, f);
return EXIT_SUCCESS;
}
void purgeHMTFromMemory(HMT_FILE *_f) {
if (_f == NULL) return;
if (_f->textures_list != NULL) {
if (_f->textures_list->image.pixels != NULL) free(_f->textures_list->image.pixels);
if (_f->textures_list->image.samples != NULL) free(_f->textures_list->image.samples);
}
free(_f->textures_list);
if (_f->materials_list != NULL) free(_f->materials_list);
free(_f);
}

View File

@ -1,111 +0,0 @@
#ifndef HMT_PARSER_H_
#define HMT_PARSER_H_
#include <stdio.h>
#ifndef _WIN32
#include <stdio_ext.h>
#endif
#include <stdlib.h>
#include "options.h"
#include "RS_images.h"
/////////////////////////////
///// Define HMT types //////
/////////////////////////////
/**
* @brief Material struct inside HMT file type
*
* Actual RE material struct:\n
* 4B material entry count MC\n
* 4B offset after material entries / offset to textures\n
* MC * material entry (36B)\n
* [\n
* 2B int material/texture type:\n
* 1 - material with texture\n
* 2 - material without texture\n
* 2B int texture index\n
* 4B float (scale factor?)\n
* 4B float (always 1.0)\n
* 4B int zero\n
* 4B int 0x0A\n
* 16B name\n
* ]\n
*
* @image html hmt_materialDef.png
*/
typedef struct HMTMaterial {
short type_; /**< Material type:\n 1 = Material with texture\n 2 = Material without texture */
short texture_index;
float unknow1,unknow2;
int zero;
int hex_a;
char name[16];
}HMT_MATERIAL;
/**
* @brief Texture struct inside HMT file type
*
* Actual RE texture struct:\n
* 4B int texcount Tc\n
* TC * texture entry 52B\n
* [\n
* 4B int pixel offset\n
* 28B zero\n
* 4B int palette offset, 0 = no palette\n
* 4B int texname offset\n
* 2B int width\n
* 2B int height\n
* 8B texture format [\n
* 1B int : always 1?\n
* 1B int : bits per sample?\n
* 1B int : subtype:\n
* -0 - palette 16x3B RGB, 4bit per pixel\n
* -1 - 256x3B palette RGB, 8bit per pixel\n
* -3 - RGBA 32bpp\n
* -4 - greyscale, 4bpp\n
* -5 - grayscale, 8bpp\n
* 1B int ? 0, 0x40, 0x80\n
* 4B RGBA transparent color?\n
* ]\n
* ]\n
*
* @image html hmt_textureDef.png
*/
typedef struct HMTTexture {
int data_offset;
int palette_offset;
int textureName_offset;
unsigned long width, height;
char name[16];
RS_IMAGE image;
}HMT_TEXTURE;
/**
* @brief Instance of HMTFile in memory
* This structure contain all parsed data for a single HMT file.
*/
typedef struct HMTFile {
int material_count; /**< Number of materials registered inside HMTFile instance. */
int texture_offset; /**< Address from which texture data begins. */
int texture_count; /**< Number of textures registered inside HMTFile instance. */
HMT_MATERIAL *materials_list; /**< Starting pointer of the materials list. Managed like an array and declared as a pointer */
HMT_TEXTURE *textures_list; /**< Starting pointer of the textures list. Managed like an array and declared as a pointer*/
}HMT_FILE;
/////////////////////////////
///// Declare functions /////
/////////////////////////////
HMT_FILE *parseHMTFile(FILE *hmt_src);
int readMaterial(HMT_MATERIAL *mat, FILE *hmt_src);
int readTexture(HMT_TEXTURE *tex, FILE *hmt_src);
HMT_MATERIAL *getMaterialFromIndex(int i);
HMT_MATERIAL *getMaterialFromName(char *matName);
HMT_TEXTURE *getTextureFromIndex(int i);
HMT_TEXTURE *getTextureFromMaterial(HMT_MATERIAL *mat);
int getPaletteFromFile(RS_IMAGE *img, FILE *f);
int getSamplesFromFile(RS_IMAGE *img, FILE *f);
void purgeHMTFromMemory(HMT_FILE *_f);
#endif

View File

@ -1,72 +0,0 @@
#include "Image_Exporter.h"
int saveToPNG(RS_IMAGE *img, char *tex_path, char *hmt_fileName) {
if (tex_path == NULL || img == NULL) return EXIT_FAILURE;
char export_path[128];
FILE *_png_f = NULL;
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
size_t x,y;
png_byte **row_ptrs = NULL;
PIXEL_A *pixel = NULL;
//int pixel_size = 3;
//int depth = 8; //bit par color channel (RGB)
if (_options & OUTPUT_DIR) {
strcpy(export_path, hmt_fileName);
#ifdef _WIN32
strcat(export_path, "-out\\");
#else
strcat(export_path, "-out/");
#endif
strcat(export_path, tex_path);
} else {
strcpy(export_path, tex_path);
}
strcat(export_path, ".png");
_png_f = fopen(export_path, "wb");
if (_png_f == NULL) return EXIT_FAILURE;
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL) {
fclose(_png_f);
return EXIT_FAILURE;
}
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL) {
fclose(_png_f);
return EXIT_FAILURE;
}
// Set image attributes
png_set_IHDR(png_ptr, info_ptr, img->width, img->height, 8, PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
// Init PNG datas
row_ptrs = png_malloc(png_ptr, img->height * sizeof(png_byte *));
for (y=0; y<img->height; y++) {
png_byte *row = png_malloc(png_ptr, img->width*sizeof(PIXEL_A));
row_ptrs[y] = row;
for (x=0; x<img->width; x++) {
pixel = pixelAt(img, x , y);
if(pixel == NULL) return EXIT_FAILURE;
*row++ = pixel->_red;
*row++ = pixel->_green;
*row++ = pixel->_blue;
*row++ = pixel->_alpha;
}
}
png_init_io(png_ptr, _png_f);
png_set_rows(png_ptr, info_ptr, row_ptrs);
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
for (y=0; y<img->height; y++) {
png_free(png_ptr, row_ptrs[y]);
}
png_free(png_ptr, row_ptrs);
png_destroy_write_struct(&png_ptr, &info_ptr);
fclose(_png_f);
return EXIT_SUCCESS;
}

View File

@ -1,12 +0,0 @@
#ifndef IMAGE_EXPORTER_H_
#define IMAGE_EXPORTER_H_
#include "options.h"
#include "RS_images.h"
#include <zlib.h>
#include <png.h>
int saveToPNG(RS_IMAGE *img, char *tex_name, char *hmt_fileName);
#endif

View File

@ -1,77 +1,165 @@
/*
================================================================================
Name : Texture-Extractor.c
Author : JackCarterSmith
License : GPL-v3.0
Description : DAT textures extractor to PNG format with enhanced function in C
================================================================================
/**
* @file RSETexture.c
* @date 28/08/2022
* @author JackCarterSmith
* @copyright GPL-v3.0
* @brief HMT texture parser and export to PNG format.
*
*/
#include "Texture-Extractor.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#if defined(_WIN32)
#include <windows.h>
#else
#include <sys/types.h>
#include <sys/stat.h>
#endif
#include "options.h"
#include <RSPTexture.h>
#include <RSPTexture_errordefs.h>
#include "texture_export.h"
int _options; // Global options settings variable
/*
* Internal functions declarations
*/
static unsigned int mainProcess(int args_cnt, char* args_value[], T_PROG_OPTIONS* opt_ptr);
static void createSubDir(char *dirName);
static unsigned short checkInputArgs(T_PROG_OPTIONS* opt_ptr, int p_arg_nbr, char* p_args[]);
static void dispHelp();
/*
* - MAIN -
*/
int main(int argc, char *argv[]) {
// Init buffer vars
HMT_FILE *hmt_fdatas = NULL;
int file_index;
T_PROG_OPTIONS _opts;
unsigned char p;
printf("\n*** RogueSquadron Extractor (RSE) - TEXTURE module - v%s ***\n", VERSION);
// Hello world!
printf("\n*~[ Rogue Squadron Extractor (RSE) - RSPTextureLib v%s ]~*\n", RSPTexture_getVersion());
// Check if filenames arguments exist
// Check for arguments
if (argc < 2) {
printf("\n[ERR] No input file/commands specified!\n");
dispHelp();
return EXIT_FAILURE; //TODO: implement own error codes system
}
_options = checkArgs(argv, argc); // Analyse program arguments
if (_options == -1) return EXIT_SUCCESS;
// Do the work
for (file_index=(_options >> 8) & 0xFF; file_index<argc; file_index++) { // Manage multiple inputs files
hmt_fdatas = extractDatasFromHMT(argv[file_index]);
if (hmt_fdatas == NULL) return EXIT_FAILURE;
if (exportTextures(hmt_fdatas, argv[file_index]) == EXIT_FAILURE) return EXIT_FAILURE;
purgeHMTFromMemory(hmt_fdatas); // Clean up memory (because I'm a good boy)
return RSPLIB_ERROR_ARGS_NULL;
}
return EXIT_SUCCESS;
// Create options for programs according to user's arguments.
p = checkInputArgs(&_opts, argc, argv);
if ( p == RSPLIB_ERROR_GENERIC ) return RSPLIB_SUCCESS;
else if ( p != RSPLIB_SUCCESS ) return p;
return mainProcess(argc, argv, &_opts);
}
int checkArgs(char *args[], int arg_nbr) {
int _o = 0x0002; // Default options parameters
/*
* Private functions definition
*/
static unsigned int mainProcess(int args_cnt, char* args_value[], T_PROG_OPTIONS* p_opts) {
unsigned short file_index;
RSPTEXTURE_PARAMETERS libParams;
T_RSPTEXTURE_HMT* hmtStruct = NULL;
unsigned int i;
libParams.raw = p_opts->raw & 0x7;
// Manage multiple inputs files
for ( file_index = p_opts->input_files_cnt; file_index < args_cnt; file_index++ )
{
printf("\n=============================================\n[INFO] - Parsing file: %s ...\n", args_value[file_index]);
// Allocate T_RSPTEXTURE_HMT structure to store extracted datas.
hmtStruct = calloc(1, sizeof(T_RSPTEXTURE_HMT));
if (hmtStruct) {
// Parse data from HMT file and put in T_RSPTEXTURE_HMT structure.
if (RSPTexture_processHMTFile(hmtStruct, args_value[file_index], libParams) != RSPLIB_SUCCESS) {
printf("[ERR] Failed to parse datas from %s\n", args_value[file_index]);
RSPTexture_freeHMT(hmtStruct);
return RSPLIB_ERROR_PROCESS;
}
} else return RSPLIB_ERROR_MEMORY;
// Create output folders structure.
if (p_opts->output_dir) createSubDir(args_value[file_index]);
// Export each texture as a PNG picture.
for ( i = 0; i < hmtStruct->textures_count; i++ ) {
switch (hmtStruct->textures[i].type) {
case 0:
case 1:
case 3:
case 4:
case 5:
if (exportPNGTexture(&(hmtStruct->textures[i]), args_value[file_index], p_opts) == RSPLIB_SUCCESS)
printf("[INFO] Successfully exported texture %s to PNG format.\n", hmtStruct->textures[i].name);
else
printf("[ERR] Failed to export texture %s to PNG format!\n", hmtStruct->textures[i].name);
break;
default:
printf("[WARN] Can't export %s ! Image type %d not currently supported!\n", hmtStruct->textures[i].name, hmtStruct->textures[i].type);
}
}
RSPTexture_freeHMT(hmtStruct);
}
return RSPLIB_SUCCESS;
}
static unsigned short checkInputArgs(T_PROG_OPTIONS* opt_ptr, int p_arg_nbr, char* p_args[]) {
char test[256];
int i;
if (arg_nbr > 1) {
for (i=1; i<arg_nbr; i++) {
strcpy(test, args[i]);
if (args[i][0] != '-') break;
if (strcmp(args[i], "-h") == 0) {
// Set default options
opt_ptr->raw = 0;
opt_ptr->output_dir = 1;
if (p_arg_nbr > 1) {
for ( i = 1; i < p_arg_nbr; i++) {
strcpy(test, p_args[i]);
if (p_args[i][0] != '-') break;
if (strcmp(p_args[i], "-h") == 0) {
dispHelp();
return -1;
} else if (strcmp(args[i], "-v") == 0) {
_o |= VERBOSE_ENABLED;
return RSPLIB_ERROR_GENERIC;
} else if (strcmp(p_args[i], "-v") == 0) {
opt_ptr->verbose_mode = 1;
printf("[OPTN] Verbose enabled.\n");
} else if (strcmp(args[i], "-no-subdir") == 0) {
_o &= ~OUTPUT_DIR;
printf("[OPTN] Extract to current directory.\n");
} else if (strcmp(p_args[i], "-vv") == 0) {
opt_ptr->verbose_mode = 1;
opt_ptr->debug_mode = 1;
printf("[OPTN] Debug enabled.\n");
} else if (strcmp(p_args[i], "-vvv") == 0) {
opt_ptr->verbose_mode = 1;
opt_ptr->debug_mode = 1;
opt_ptr->god_mode = 1;
printf("[OPTN] God damn it!\n");
} else if (strcmp(p_args[i], "-no-subdir") == 0) {
opt_ptr->output_dir = 0;
printf("[OPTN] Export to current directory.\n");
} else {
printf("[ERR] Unknown option: %s\n", args[i]);
printf("[ERR] Unknown option: %s\n", p_args[i]);
}
}
_o = (i << 8) | (_o & 0x00FF);
}
return _o;
opt_ptr->input_files_cnt = i;
return RSPLIB_SUCCESS;
}
void createSubDir(char *dirName) {
return RSPLIB_ERROR_ARGS_NULL;
}
static void createSubDir(char *dirName) {
if (dirName == NULL) return;
char _dir[260]; //TODO: Change directory management
strcpy(_dir, dirName);
strcat(_dir, "-out");
char _dir[1024];
snprintf(_dir, 1024, "%s-out", dirName);
#ifdef _WIN32
CreateDirectory(_dir, NULL);
@ -80,54 +168,12 @@ void createSubDir(char *dirName) {
#endif
}
HMT_FILE *extractDatasFromHMT(char *hmt_filename) {
FILE *_hmtFile = NULL;
HMT_FILE *hmt_fdatas = NULL;
_hmtFile = fopen(hmt_filename, "rb");
if (_hmtFile != NULL) {
printf("\n=============================================\n[INFO] - Parsing file: %s ...\n", hmt_filename);
hmt_fdatas = parseHMTFile(_hmtFile);
if (hmt_fdatas == NULL) printf("[ERR] Failed to parse datas from %s\n", hmt_filename);
} else {
printf("\n[ERR] Input file %s not found!\n", hmt_filename);
}
fclose(_hmtFile);
return hmt_fdatas;
}
int exportTextures(HMT_FILE *hmt_f, char *filename) {
int i;
if(hmt_f->texture_count > 0) {
if (_options & OUTPUT_DIR) createSubDir(filename);
for (i=0; i<hmt_f->texture_count; i++) {
switch (hmt_f->textures_list[i].image.type_) {
case 0:
case 1:
case 3:
case 4:
case 5:
if (saveToPNG(&(hmt_f->textures_list[i].image), hmt_f->textures_list[i].name, filename)) {
printf("[ERR] Failed saving image file: %s\n", hmt_f->textures_list[i].name);
return EXIT_FAILURE;
} else printf("[INFO] Saved image file: %s\n", hmt_f->textures_list[i].name);
break;
default:
printf("[WARN] Can't export %s ! Image type %d not currently supported! (WIP)\n", hmt_f->textures_list[i].name, hmt_f->textures_list[i].image.type_);
}
}
}
return EXIT_SUCCESS;
}
void dispHelp() {
static void dispHelp() {
printf("\n");
printf("Options:\n -h Print this message\n -v Activate verbose console output\n -no-subdir Extract textures inside current folder\n");
printf("Options:\n -h Print this message\n");
printf(" -v -vv Activate verbose console output\n");
printf(" -no-subdir Export models inside current folder\n");
printf("\n");
printf("Usage: RSE-Texture_%s [options] <hmt files...>\n", VERSION);
printf("Usage: RSETexture [options] <hmt_files...>\n");
printf("\n");
}

View File

@ -1,152 +0,0 @@
#include "RS_images.h"
//extern int _options; // Global options settings variable
void decodePixels(RS_IMAGE *img) {
int size;
//img->pixels = NULL;
if (!(img->type_ == 0 ||
img->type_ == 1 ||
img->type_ == 2 ||
img->type_ == 3 ||
img->type_ == 4 ||
img->type_ == 5)) return;
size = img->height * img->width;
switch (img->sampleBits) {
case 32:
img->pixels = calloc(1, size * sizeof(PIXEL_A));
memcpy(img->pixels, img->samples, size * sizeof(PIXEL_A));
break;
case 4:
img->pixels = calloc(1, size * sizeof(PIXEL_A));
if (img->paletteEntries == 0) {
convert4bitsGreyTo32bitsRGBA(img->samples, img->pixels, size, &(img->alpha_color));
} else if (img->paletteEntries == 16) {
convert4bitsTo32bitsRGBA(img->samples, img->pixels, size, img->palette, &(img->alpha_color));
}
break;
case 8:
if (img->paletteEntries == 0) {
img->pixels = calloc(1, size);
memcpy(img->pixels, img->samples, size);
} else if (img->paletteEntries == 256) {
img->pixels = calloc(1, size * sizeof(PIXEL_A));
convert8bitsTo32bitsRGBA(img->samples, img->pixels, size, img->palette, &(img->alpha_color));
}
break;
case 16:
img->pixels = calloc(1, size);
useOddBytes(img->samples, img->pixels, size);
break;
default:
break;
}
}
int isTransparentColor(PIXEL_A *testColor, PIXEL_A *transp_color) {
if (transp_color == NULL || testColor == NULL) return -2;
if (!(testColor->_red == transp_color->_red)) return -1;
if (!(testColor->_green == transp_color->_green)) return -1;
if (!(testColor->_blue == transp_color->_blue)) return -1;
return 0;
}
void convert4bitsGreyTo32bitsRGBA(unsigned char *samples_tab, PIXEL_A *pixels_tab, int sampling, PIXEL_A *transp_color) {
int i;
unsigned char v;
for(i=0; i<div(sampling,2).quot; i++) {
v = samples_tab[i];
pixels_tab[i*2]._red = div((v >> 4 & 0xF) * 256, 16).quot;
pixels_tab[i*2]._green = div((v >> 4 & 0xF) * 256, 16).quot;
pixels_tab[i*2]._blue = div((v >> 4 & 0xF) * 256, 16).quot;
if (isTransparentColor(&(pixels_tab[i*2]), transp_color) == 0) pixels_tab[i*2]._alpha = 0xFF - transp_color->_alpha; else pixels_tab[i*2]._alpha = 0xFF; // Test if color is a transparent color and adjust alpha layer
pixels_tab[i*2+1]._red = div((v & 0xF) * 256, 16).quot;
pixels_tab[i*2+1]._green = div((v & 0xF) * 256, 16).quot;
pixels_tab[i*2+1]._blue = div((v & 0xF) * 256, 16).quot;
if (isTransparentColor(&(pixels_tab[i*2+1]), transp_color) == 0) pixels_tab[i*2+1]._alpha = 0xFF - transp_color->_alpha; else pixels_tab[i*2+1]._alpha = 0xFF; // Test if color is a transparent color and adjust alpha layer
}
}
void convert4bitsTo32bitsRGBA(unsigned char *samples_tab, PIXEL_A *pixels_tab, int size, PIXEL *pal, PIXEL_A *transp_color) {
int i,index;
for(i=0; i<div(size,2).quot; i++) {
index = samples_tab[i];
pixels_tab[i*2]._red = pal[(index >> 4) & 0xF]._red;
pixels_tab[i*2]._green = pal[(index >> 4) & 0xF]._green;
pixels_tab[i*2]._blue = pal[(index >> 4) & 0xF]._blue;
if (isTransparentColor(&(pixels_tab[i*2]), transp_color) == 0) pixels_tab[i*2]._alpha = 0xFF - transp_color->_alpha; else pixels_tab[i*2]._alpha = 0xFF; // Test if color is a transparent color and adjust alpha layer
pixels_tab[i*2+1]._red = pal[index & 0xF]._red;
pixels_tab[i*2+1]._green = pal[index & 0xF]._green;
pixels_tab[i*2+1]._blue = pal[index & 0xF]._blue;
if (isTransparentColor(&(pixels_tab[i*2+1]), transp_color) == 0) pixels_tab[i*2]._alpha = 0xFF - transp_color->_alpha; else pixels_tab[i*2+1]._alpha = 0xFF; // Test if color is a transparent color and adjust alpha layer
}
}
void convert8bitsTo32bitsRGBA(unsigned char *samples_tab, PIXEL_A *pixels_tab, int size, PIXEL *pal, PIXEL_A *transp_color) {
int i,index;
for(i=0; i<size; i++) {
index = samples_tab[i];
pixels_tab[i]._red = pal[index]._red;
pixels_tab[i]._green = pal[index]._green;
pixels_tab[i]._blue = pal[index]._blue;
if (isTransparentColor(&(pixels_tab[i]), transp_color) == 0) pixels_tab[i]._alpha = 0xFF - transp_color->_alpha; else pixels_tab[i]._alpha = 0xFF; // Test if color is a transparent color and adjust alpha layer
}
}
void useOddBytes(unsigned char *src, PIXEL_A *dst, int size) {
int i;
for(i=0; i<(size-1); i++) {
//dst[i] = src[i*2+1]; //FIXME: Implement optimized byte shifting
//dst[i]._red = src[i*2+1];
//dst[i]._green = src[i*2+1];
//dst[i]._blue = src[i*2+1];
}
}
PIXEL_A *pixelAt(RS_IMAGE *img, int posX , int posY) {
return img->pixels + img->width * posY + posX;
}
RS_IMAGE_DESC getImageDescFromType(unsigned char type) {
RS_IMAGE_DESC desc;
switch(type) {
case 0:
desc.palette_entries = 16;
desc.sample_bits = 4;
break;
case 1:
desc.palette_entries = 256;
desc.sample_bits = 8;
break;
case 2:
desc.palette_entries = 0;
desc.sample_bits = 16;
break;
case 3:
desc.palette_entries = 0;
desc.sample_bits = 32;
break;
case 4:
desc.palette_entries = 0;
desc.sample_bits = 4;
break;
case 5:
desc.palette_entries = 0;
desc.sample_bits = 8;
break;
default:
break;
}
return desc;
}

View File

@ -1,85 +0,0 @@
#ifndef RS_IMAGES_H_
#define RS_IMAGES_H_
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//#include "options.h"
/**
* @brief Constant contain the number of channel inside a PIXEL definition.
*/
#define PIXEL_MEMBERS_NBR 4
/////////////////////////////
///// Define new types //////
/////////////////////////////
/**
* @brief RGBA pixel structure, used to store datas for implementation inside PNG files.
*/
typedef struct PixelRGBA {
unsigned char _red;
unsigned char _green;
unsigned char _blue;
unsigned char _alpha;
}PIXEL_A;
/**
* @brief RGB pixel structure, used to store datas for implementation inside PNG files, optimised version without alpha channel support.
*/
typedef struct PixelRGB {
unsigned char _red;
unsigned char _green;
unsigned char _blue;
}PIXEL;
/**
* @brief Image definition from Rogue Squadron HMT files
*/
typedef struct RSImage {
int data_size; /**< Image bytes size */
int width, height;
unsigned char type_; /**< Image type (0 = RBG/4bits per pixel, 1 = RBG/8bpp, 3 = RGBA/32bpp , 4 = grayscale/4bpp, 5 = grayscale/8bpp */
unsigned char sampleBits; /**< Bits per samble */
int paletteEntries;
PIXEL_A alpha_color;
PIXEL_A *pixels; /**< Image pixels list, managed like an array and declared as a pointer */
unsigned char *samples; /**< Image samples list managed like an array and declared as a pointer */
PIXEL palette[256]; /**< Image palette definition */ //TODO: Create union struct type instead
}RS_IMAGE;
typedef struct RSImage_desc {
int palette_entries;
int sample_bits;
}RS_IMAGE_DESC;
/////////////////////////////
///// Declare functions /////
/////////////////////////////
/**
* @brief Conversion table for image type using RS_IMAGE_DESC.
* Return RS_IMAGE_DESC by providing image type as int\n
*
* Detailed conversion:\n\n
* Type 0 -> Palette entries: 16 ; Sample bits: 4\n
* Type 1 -> Palette entries: 256 ; Sample bits: 8\n
* Type 2 -> Palette entries: 0 ; Sample bits: 16\n
* Type 3 -> Palette entries: 0 ; Sample bits: 32\n
* Type 4 -> Palette entries: 0 ; Sample bits: 4\n
* Type 5 -> Palette entries: 0 ; Sample bits: 8\n
*/
RS_IMAGE_DESC getImageDescFromType(unsigned char type); //TODO: Optimise function
int isTransparentColor(PIXEL_A *testColor, PIXEL_A *transp_color);
void convert4bitsGreyTo32bitsRGBA(unsigned char *samples_tab, PIXEL_A *pixels_tab, int sampling, PIXEL_A *transp_color);
void convert4bitsTo32bitsRGBA(unsigned char *samples_tab, PIXEL_A *pixels_tab, int size, PIXEL *pal, PIXEL_A *transp_color);
void convert8bitsTo32bitsRGBA(unsigned char *samples_tab, PIXEL_A *pixels_tab, int size, PIXEL *pal, PIXEL_A *transp_color);
void useOddBytes(unsigned char *src, PIXEL_A *dst, int size);
void decodePixels(RS_IMAGE *img);
PIXEL_A *pixelAt(RS_IMAGE *img, int posX , int posY);
#endif

View File

@ -1,9 +1,29 @@
/**
* @file options.h
* @date 29/07/2022
* @author JackCarterSmith
* @copyright GPL-v3.0
* @brief Shared options structure definition and declaration.
*
*/
#ifndef OPTIONS_H_
#define OPTIONS_H_
#define VERBOSE_ENABLED 0x0001
#define OUTPUT_DIR 0x0002
/// Options structure
typedef union u_prog_options {
struct {
unsigned char verbose_mode:1; //!< Output simple details about ID and other "light" things.
unsigned char debug_mode:1; //!< Output all values of faces, indices and vertices and others "heavy" things.
unsigned char god_mode:1; //!< Dev only. Output experimental values.
extern int _options;
unsigned char output_dir:1; //!< Export extracted datas to a sub-directory.
#endif
unsigned short reserved0:12; //!< For future use.
unsigned short input_files_cnt; //!< Internal files counters.
};
unsigned int raw; //!< Raw options access for bit-masking or memory copy/compare.
} T_PROG_OPTIONS ;
#endif /* OPTIONS_H_ */

View File

@ -0,0 +1,96 @@
/**
* @file texture_export.c
* @date 29/08/2022
* @author JackCarterSmith
* @copyright GPL-v3.0
* @brief Export texture datas to PNG format.
*
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <png.h>
#include "options.h"
#include <RSPTexture_datatypes.h>
#include <RSPTexture_errordefs.h>
#include "texture_export.h"
static inline T_R8G8B8A8 *getPixelAt(const T_RSPTEXTURE_TEXTURE *tex, const unsigned int posX , const unsigned int posY) {
return tex->pixels + tex->width * posY + posX;
}
unsigned char exportPNGTexture(const T_RSPTEXTURE_TEXTURE* pTextureObj, const char* out_path, T_PROG_OPTIONS* p_opts) {
char export_path[1024];
FILE *_png_f = NULL;
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
size_t x,y;
png_byte **row_ptrs = NULL;
T_R8G8B8A8 *pixel = NULL;
//int pixel_size = 3;
//int depth = 8; //bit par color channel (RGB)
if (pTextureObj == NULL || out_path == NULL)
return RSPLIB_ERROR_ARGS_NULL;
#ifdef _WIN32
if (p_opts->output_dir)
snprintf(export_path, 1024, "%s-out\\%s.png", out_path, pTextureObj->name);
else
snprintf(export_path, 1024, "%s.png", pTextureObj->name);
#else
if (p_opts->output_dir)
snprintf(export_path, 1024, "%s-out/%s.png", out_path, pTextureObj->name);
else
snprintf(export_path, 1024, "%s.png", pTextureObj->name);
#endif
// Open export file and add PNG header
_png_f = fopen(export_path, "wb");
if (_png_f == NULL) return RSPLIB_ERROR_MEMORY;
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL) {
fclose(_png_f);
return RSPLIB_ERROR_MEMORY;
}
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL) {
fclose(_png_f);
return RSPLIB_ERROR_MEMORY;
}
// Set image attributes
png_set_IHDR(png_ptr, info_ptr, pTextureObj->width, pTextureObj->height, 8, PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
// Store PNG datas in buffer
row_ptrs = png_malloc(png_ptr, pTextureObj->height * sizeof(png_byte *));
for ( y = 0; y < pTextureObj->height; y++ ) {
png_byte *row = png_malloc(png_ptr, pTextureObj->width * sizeof(T_R8G8B8A8));
row_ptrs[y] = row;
for ( x = 0; x < pTextureObj->width; x++ ) {
pixel = getPixelAt(pTextureObj, x , y);
*row++ = pixel->r;
*row++ = pixel->g;
*row++ = pixel->b;
*row++ = pixel->a;
}
}
// Write pixels datas
png_init_io(png_ptr, _png_f);
png_set_rows(png_ptr, info_ptr, row_ptrs);
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
// Clean up
for ( y = 0; y < pTextureObj->height; y++ ) {
png_free(png_ptr, row_ptrs[y]);
}
png_free(png_ptr, row_ptrs);
png_destroy_write_struct(&png_ptr, &info_ptr);
fclose(_png_f);
return RSPLIB_SUCCESS;
}

View File

@ -0,0 +1,15 @@
/**
* @file texture_export.h
* @date 29/08/2022
* @author JackCarterSmith
* @copyright GPL-v3.0
* @brief Export texture datas to PNG format.
*
*/
#ifndef TEXTURE_EXPORT_H_
#define TEXTURE_EXPORT_H_
unsigned char exportPNGTexture(const T_RSPTEXTURE_TEXTURE* pTextureObj, const char* out_path, T_PROG_OPTIONS* p_opts);
#endif /* TEXTURE_EXPORT_H_ */

View File

@ -37,30 +37,17 @@ unsigned short RSPTexture_processHMTFileMemory( T_RSPTEXTURE_HMT* hmtStruct, con
return RSP_TextureLib_ParseHMTMemFile((MEMFILE)memFilePtr, hmtStruct, &params);
}
void RSPTexture_freeHMT(T_RSPTEXTURE_HMT* hmtStruct) {
unsigned int i;
if (hmtStruct == NULL) return;
/*
void purgeHMTFromMemory(HMT_FILE *_f) {
if (_f == NULL) return;
if (_f->textures_list != NULL) {
if (_f->textures_list->image.pixels != NULL) free(_f->textures_list->image.pixels);
if (_f->textures_list->image.samples != NULL) free(_f->textures_list->image.samples);
if ((hmtStruct->textures_count > 0) && hmtStruct->textures) {
for ( i = 0; i < hmtStruct->textures_count; i++ )
if (hmtStruct->textures[i].pixels) free(hmtStruct->textures[i].pixels);
}
free(_f->textures_list);
if (_f->materials_list != NULL) free(_f->materials_list);
if (hmtStruct->materials) free(hmtStruct->materials);
free(_f);
free(hmtStruct);
}
*/

View File

@ -110,7 +110,7 @@ static unsigned short ExtractTextureHMT(T_RSPTEXTURE_HMT* pHmtStruct, const MEMF
// Get global infos
pHmtStruct->materials_count = ((T_HMTFILE_HEADER1 *)pMemfile)->materials_count;
pHmtStruct->texture_offset = ((T_HMTFILE_HEADER1 *)pMemfile)->textures_offset;
pHmtStruct->textures_count = ((T_HMTFILE_HEADER2 *)pMemfile + pHmtStruct->texture_offset)->textures_count;
pHmtStruct->textures_count = ((T_HMTFILE_HEADER2 *)(pMemfile + pHmtStruct->texture_offset))->textures_count;
printf("[INFO] > Materials count: %d\n", pHmtStruct->materials_count);
printf("[INFO] > Textures count: %d\n", pHmtStruct->textures_count);
@ -150,11 +150,14 @@ static unsigned short ExtractMaterials(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMe
// Get material name
//memcpy(pHmt->materials[i].name, ((T_HMTFILE_MATERIAL *)(pMemfile + sizeof(T_HMTFILE_MATERIAL) * (i + 1)))->name, 16);
snprintf((char *)pHmt->materials[i].name, 16, "%s", ((T_HMTFILE_MATERIAL *)(pMemfile + sizeof(T_HMTFILE_MATERIAL) * (i + 1)))->name);
snprintf((char *)pHmt->materials[i].name, 16, "%s", ((T_HMTFILE_MATERIAL *)(pMemfile +
sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->name);
// Get material datas
pHmt->materials[i].type = ((T_HMTFILE_MATERIAL *)(pMemfile + sizeof(T_HMTFILE_MATERIAL) * (i + 1)))->type;
pHmt->materials[i].texture_index = ((T_HMTFILE_MATERIAL *)(pMemfile + sizeof(T_HMTFILE_MATERIAL) * (i + 1)))->texture_index;
pHmt->materials[i].type = ((T_HMTFILE_MATERIAL *)(pMemfile +
sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->type;
pHmt->materials[i].texture_index = ((T_HMTFILE_MATERIAL *)(pMemfile +
sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->texture_index;
if (pParams->verbose_mode) {
printf("[INFO] > Material name: %s\n", pHmt->materials[i].name);
@ -162,11 +165,14 @@ static unsigned short ExtractMaterials(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMe
printf("[INFO] > Material text. index: %d\n", pHmt->materials[i].texture_index);
}
if (pParams->debug_mode) {
printf("[DBG] > Material reserved0: %.8f\n", ((T_HMTFILE_MATERIAL *)pMemfile + sizeof(T_HMTFILE_MATERIAL) * (i + 1))->reserved0);
printf("[DBG] > Material reserved1: %.8f\n", ((T_HMTFILE_MATERIAL *)pMemfile + sizeof(T_HMTFILE_MATERIAL) * (i + 1))->reserved1);
if (((T_HMTFILE_MATERIAL *)pMemfile + sizeof(T_HMTFILE_MATERIAL) * (i + 1))->reserved2 != 0
|| ((T_HMTFILE_MATERIAL *)pMemfile + sizeof(T_HMTFILE_MATERIAL) * (i + 1))->reserved3 == 0xA)
printf("[DBG] > Material: Zero/0xA different.\n");
printf("[DBG] > Material reserved0: %.8f\n", ((T_HMTFILE_MATERIAL *)(pMemfile +
sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->reserved0);
printf("[DBG] > Material reserved1: %.8f\n", ((T_HMTFILE_MATERIAL *)(pMemfile +
sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->reserved1);
printf("[DBG] > Material reserved2 (zero): 0x%X\n", ((T_HMTFILE_MATERIAL *)(pMemfile +
sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->reserved2);
printf("[DBG] > Material reserved3 (0xA): 0x%X\n", ((T_HMTFILE_MATERIAL *)(pMemfile +
sizeof(T_HMTFILE_HEADER1) + sizeof(T_HMTFILE_MATERIAL) * i))->reserved3);
}
if (pParams->debug_mode) printf("\n-----------------------End of material #%d---------------------------\n", i);
@ -198,12 +204,12 @@ static unsigned short ExtractTextures(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMem
if (pParams->debug_mode) printf("\n-----------------------Begin of texture #%d-------------------------\n", i);
// Get texture size infos
pHmt->textures[i].width = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1))
)->tex_width;
pHmt->textures[i].height = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1))
)->tex_height;
pHmt->textures[i].type = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1))
)->tex_format.type;
pHmt->textures[i].width = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_width;
pHmt->textures[i].height = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_height;
pHmt->textures[i].type = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_format.type;
switch (pHmt->textures[i].type) {
case 0:
pHmt->textures[i].sample_bits = 4;
@ -233,17 +239,19 @@ static unsigned short ExtractTextures(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMem
pHmt->textures[i].sample_bits = 0;
pHmt->textures[i].palette_entries = 0;
}
memcpy(&pHmt->textures[i].alpha_color, &((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1)))->tex_format.transparent_color, sizeof(T_R8G8B8A8));
memcpy(&pHmt->textures[i].alpha_color, &((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_format.transparent_color, sizeof(T_R8G8B8A8));
// Get texture datas offsets
pHmt->textures[i].pixels_offset = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1))
)->pixels_offset;
pHmt->textures[i].palette_offset = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1))
)->palette_offset;
pHmt->textures[i].pixels_offset = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->pixels_offset;
pHmt->textures[i].palette_offset = ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->palette_offset;
// Get texture name
//memcpy(pHmt->textures[i].name, pMemfile + ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1)))->texname_offset, 16);
snprintf((char *)pHmt->textures[i].name, 16, "%s", pMemfile + ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1)))->texname_offset);
snprintf((char *)pHmt->textures[i].name, 16, "%s", pMemfile + ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset +
sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->texname_offset);
if (pParams->verbose_mode) {
printf("[INFO] > Texture name: %s\n", pHmt->textures[i].name);
@ -251,12 +259,12 @@ static unsigned short ExtractTextures(T_RSPTEXTURE_HMT* pHmt, const MEMFILE pMem
printf("[INFO] > Texture type: %d\n", pHmt->textures[i].type);
printf("[INFO] > Samplebits: %d\n", pHmt->textures[i].sample_bits);
printf("[INFO] > Palette entries: %d\n", pHmt->textures[i].palette_entries);
printf("[INFO] > Texture bits per sample: %d\n", ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1)))->tex_format.sample_bitsize);
printf("[INFO] > Texture bits per sample: %d\n", ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_format.sample_bitsize);
printf("[INFO] > Texture transparent color: %d %d %d %d\n", pHmt->textures[i].alpha_color.r, pHmt->textures[i].alpha_color.g, pHmt->textures[i].alpha_color.b, pHmt->textures[i].alpha_color.a);
}
if (pParams->debug_mode) {
printf("[DBG] > Texture unknown0: 0x%X\n", ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1)))->tex_format.unknown0);
if (((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_TEXTURE_HEADER) * (i + 1)))->tex_format.reserved0 != 1)
printf("[DBG] > Texture unknown0: 0x%X\n", ((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_format.unknown0);
if (((T_HMTFILE_TEXTURE_HEADER *)(pMemfile + pHmt->texture_offset + sizeof(T_HMTFILE_HEADER2) + sizeof(T_HMTFILE_TEXTURE_HEADER) * i))->tex_format.reserved0 != 1)
printf("[DBG] > Texture: Always 1 different.\n");
printf("[DBG] > Texture palette offset: 0x%X\n", pHmt->textures[i].palette_offset);
printf("[DBG] > Texture pixels offset: 0x%X\n", pHmt->textures[i].pixels_offset);