#include "HMT_Parser.h" HMT_FILE *parseHMTFile(FILE *hmt_src) { int i; HMT_FILE *_buff = NULL; if (hmt_src == NULL) return NULL; _buff = calloc(1, sizeof(HMT_FILE)); rewind(hmt_src); //Rewind file at the start fread(&(_buff->material_count), 4, 1, hmt_src); // Extract first usefull datas fread(&(_buff->texture_offset), 4, 1, hmt_src); // Read materials printf("\n\nMaterials detected: %d\n", _buff->material_count); _buff->materials_list = calloc(_buff->material_count, sizeof(HMT_MATERIAL)); // Create a big list of materials entries for (i=0; i<_buff->material_count; i++) { // Extract materials datas if (readMaterial(&(_buff->materials_list[i]), hmt_src) != 0) { purgeHMTFromMemory(_buff); return NULL; } } // Read textures fseek(hmt_src, _buff->texture_offset, SEEK_SET); fread(&(_buff->texture_count), 4, 1, hmt_src); printf("\n\nTextures detected: %d\n", _buff->texture_count); if (_buff->texture_count > 0) { _buff->textures_list = calloc(_buff->texture_count, sizeof(HMT_TEXTURE)); // Create a big list of textures entries for (i=0; i<_buff->texture_count; i++) { // Extract textures datas if (readTexture(&(_buff->textures_list[i]), hmt_src) != 0) { purgeHMTFromMemory(_buff); return NULL; } } } return _buff; } int readMaterial(HMT_MATERIAL *mat, FILE *hmt_src) { if (mat == NULL || hmt_src == NULL) return EXIT_FAILURE; fread(mat, sizeof(HMT_MATERIAL), 1, hmt_src); if (mat->zero != 0 || mat->hex_a != 0x0A) printf("\n Uncommon file detected!\n"); printf("Material type: %d\nTexture index: %d\n", mat->type_, mat->texture_index); return EXIT_SUCCESS; } int readTexture(HMT_TEXTURE *tex, FILE *hmt_src) { char u0,u1,bpp; int color_rgba; long pos; RS_IMAGE_DESC desc; fread(&(tex->data_offset), 4, 1, hmt_src); fseek(hmt_src, 28, SEEK_CUR); // Skip zeros area fread(&(tex->palette_offset), 4, 1, hmt_src); fread(&(tex->textureName_offset), 4, 1, hmt_src); fread(&(tex->width), 2, 1, hmt_src); fread(&(tex->height), 2, 1, hmt_src); fread(&u0, 1, 1, hmt_src); fread(&bpp, 1, 1, hmt_src); fread(&(tex->image.type_), 1, 1, hmt_src); fread(&u1, 1, 1, hmt_src); fread(&color_rgba, 4, 1, hmt_src); pos = ftell(hmt_src); fseek(hmt_src, tex->textureName_offset, SEEK_SET); fread(&(tex->name), 16, 1, hmt_src); fseek(hmt_src, pos, SEEK_SET); desc = getImageDescFromType(tex->image.type_); tex->image.paletteEntries = desc.palette_enties; tex->image.sampleBits = desc.sample_bits; tex->image.width = tex->width; tex->image.height = tex->height; printf("Texture name: %s\n", tex->name); printf("Size w: %ld h: %ld\n", tex->width, tex->height); printf("Texture subtype: %d\n", tex->image.type_); printf("Palette offset: %d\n", tex->palette_offset); printf("Data offset: %d\n", tex->data_offset); printf("u0: %d u1: %d\n", u0, u1); if (tex->palette_offset > 0) { printf("\nPalette entries: %d\n", tex->image.paletteEntries); fseek(hmt_src, tex->palette_offset, SEEK_SET); getPaletteFromFile(&(tex->image), hmt_src); } fseek(hmt_src, tex->data_offset, SEEK_SET); getSamplesFromFile(&(tex->image), hmt_src); decodePixels(&(tex->image)); fseek(hmt_src, pos, SEEK_SET); return EXIT_SUCCESS; } void purgeHMTFromMemory(HMT_FILE *_f) { if (_f == NULL) return; if (_f->textures_list != NULL) { if (_f->textures_list->image.pixels != NULL) free(_f->textures_list->image.pixels); if (_f->textures_list->image.samples != NULL) free(_f->textures_list->image.samples); } free(_f->textures_list); if (_f->materials_list != NULL) free(_f->materials_list); free(_f); }