# RogueSquadron Data Extractor - TEXTURE module Inspired by the work **dpethes** (https://github.com/dpethes/rerogue) This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream! The collection consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps, etc... All modules are independants. This is the **'TEXTURE'** module. **CAUTION! Master branch is hugely buggy and should not be used, please take only released versions.** ## TEXTURE MODULE It's extract texture datas from Rogue Squadron 3D (PC) game files (DAT). ### Using *TODO...* ### Dependencies Necessary libs for running (provided in release) and for compiling. - zlib (1.2.11) - libpng (1.6.37) ### Compiling You can compile on both Windows or Linux system, you only need to adjust your dependencies. *Makefile is coming...*