2019-07-21 16:40:52 +02:00
2019-07-21 14:39:53 +02:00
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2019-07-04 23:42:36 +02:00

RogueSquadron Data Extractor - TEXTURE module

Inspired by the work dpethes (https://github.com/dpethes/rerogue)

This set of git repos are a compilation of tools coded in C to make RS modding far more than a dream! The collection consist of few independants modules, each of them deals with specific data like sound, textures, heightmaps, etc...

All modules are independants. This is the 'TEXTURE' module.

CAUTION! Master branch is hugely buggy and should not be used, please take only released versions.

TEXTURE MODULE

It's extract texture datas from Rogue Squadron 3D (PC) game files (DAT).

Using

TODO...

Dependencies

Necessary libs for running (provided in release) and for compiling.

  • zlib (1.2.11)
  • libpng (1.6.37)

Compiling

You can compile on both Windows or Linux system, you only need to adjust your dependencies. Makefile is coming...

Description
Rogue Squadron 3D (PC) game textures files (HMT) extractor
Readme 216 KiB
2022-09-18 16:01:18 +02:00
Languages
C 71.5%
CMake 19.7%
Python 8.8%