RSE-Texture/RSETexture/src/RS_images.h

86 lines
2.8 KiB
C

#ifndef RS_IMAGES_H_
#define RS_IMAGES_H_
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//#include "options.h"
/**
* @brief Constant contain the number of channel inside a PIXEL definition.
*/
#define PIXEL_MEMBERS_NBR 4
/////////////////////////////
///// Define new types //////
/////////////////////////////
/**
* @brief RGBA pixel structure, used to store datas for implementation inside PNG files.
*/
typedef struct PixelRGBA {
unsigned char _red;
unsigned char _green;
unsigned char _blue;
unsigned char _alpha;
}PIXEL_A;
/**
* @brief RGB pixel structure, used to store datas for implementation inside PNG files, optimised version without alpha channel support.
*/
typedef struct PixelRGB {
unsigned char _red;
unsigned char _green;
unsigned char _blue;
}PIXEL;
/**
* @brief Image definition from Rogue Squadron HMT files
*/
typedef struct RSImage {
int data_size; /**< Image bytes size */
int width, height;
unsigned char type_; /**< Image type (0 = RBG/4bits per pixel, 1 = RBG/8bpp, 3 = RGBA/32bpp , 4 = grayscale/4bpp, 5 = grayscale/8bpp */
unsigned char sampleBits; /**< Bits per samble */
int paletteEntries;
PIXEL_A alpha_color;
PIXEL_A *pixels; /**< Image pixels list, managed like an array and declared as a pointer */
unsigned char *samples; /**< Image samples list managed like an array and declared as a pointer */
PIXEL palette[256]; /**< Image palette definition */ //TODO: Create union struct type instead
}RS_IMAGE;
typedef struct RSImage_desc {
int palette_entries;
int sample_bits;
}RS_IMAGE_DESC;
/////////////////////////////
///// Declare functions /////
/////////////////////////////
/**
* @brief Conversion table for image type using RS_IMAGE_DESC.
* Return RS_IMAGE_DESC by providing image type as int\n
*
* Detailed conversion:\n\n
* Type 0 -> Palette entries: 16 ; Sample bits: 4\n
* Type 1 -> Palette entries: 256 ; Sample bits: 8\n
* Type 2 -> Palette entries: 0 ; Sample bits: 16\n
* Type 3 -> Palette entries: 0 ; Sample bits: 32\n
* Type 4 -> Palette entries: 0 ; Sample bits: 4\n
* Type 5 -> Palette entries: 0 ; Sample bits: 8\n
*/
RS_IMAGE_DESC getImageDescFromType(unsigned char type); //TODO: Optimise function
int isTransparentColor(PIXEL_A *testColor, PIXEL_A *transp_color);
void convert4bitsGreyTo32bitsRGBA(unsigned char *samples_tab, PIXEL_A *pixels_tab, int sampling, PIXEL_A *transp_color);
void convert4bitsTo32bitsRGBA(unsigned char *samples_tab, PIXEL_A *pixels_tab, int size, PIXEL *pal, PIXEL_A *transp_color);
void convert8bitsTo32bitsRGBA(unsigned char *samples_tab, PIXEL_A *pixels_tab, int size, PIXEL *pal, PIXEL_A *transp_color);
void useOddBytes(unsigned char *src, PIXEL_A *dst, int size);
void decodePixels(RS_IMAGE *img);
PIXEL_A *pixelAt(RS_IMAGE *img, int posX , int posY);
#endif