126 lines
4.0 KiB
C
126 lines
4.0 KiB
C
/**
|
|
* @file RSPTexture.h
|
|
* @date 25/08/2022
|
|
* @author JackCarterSmith
|
|
* @copyright GPL-v3.0
|
|
* @brief Rogue Squadron Parser texture library, used to decode HMT datas
|
|
* from original game file and access them through public interface.
|
|
*
|
|
*/
|
|
|
|
#include "RSPTexture_datatypes.h"
|
|
|
|
#ifndef RSPTEXTURELIB_H_
|
|
#define RSPTEXTURELIB_H_
|
|
|
|
|
|
#if defined(_MSC_VER)
|
|
# define RSPTEXTURE_ABI_EXPORT __declspec(dllexport)
|
|
# define RSPTEXTURE_ABI_IMPORT __declspec(dllimport)
|
|
#elif __GNUC__ >= 4
|
|
# define RSPTEXTURE_ABI_EXPORT __attribute__ ((visibility("default")))
|
|
# define RSPTEXTURE_ABI_IMPORT __attribute__ ((visibility("default")))
|
|
#else
|
|
# define RSPTEXTURE_ABI_EXPORT
|
|
# define RSPTEXTURE_ABI_IMPORT
|
|
#endif
|
|
|
|
#if defined(RSPTEXTURE_DLL)
|
|
# if defined(WIN32)
|
|
# if defined(RSPTEXTURE_DLLBUILD)
|
|
# define RSPTEXTURE_EXTERN extern RSPTEXTURE_ABI_EXPORT
|
|
# else
|
|
# define RSPTEXTURE_EXTERN extern RSPTEXTURE_ABI_IMPORT
|
|
# endif
|
|
# endif
|
|
#endif
|
|
|
|
#ifndef RSPTEXTURE_EXTERN
|
|
# define RSPTEXTURE_EXTERN extern
|
|
#endif
|
|
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// Library's functions declaration
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* @brief Get the current library version.
|
|
* @return Char array of the version, escape char included.
|
|
*/
|
|
RSPTEXTURE_EXTERN char* RSPTexture_getVersion( void );
|
|
|
|
RSPTEXTURE_EXTERN T_RSPTEXTURE_HMT* RSPTexture_createHMT( void );
|
|
|
|
/**
|
|
* @brief Run texture parser for the specified file in file system.
|
|
* @details Texture library can process HMT file from file system. It's a easy
|
|
* approach using this library for debugging purpose.
|
|
*
|
|
* @param[out] hmtStruct HMT texture structure to be filled with parsed datas.
|
|
* @param[in] filePath Path to the HMT file in system.
|
|
* @param[in] params Parser options. See RSPTEXTURE_PARAMETERS.
|
|
*
|
|
* @return Error status, return RSPLIB_SUCCESS in nominal case.
|
|
*/
|
|
RSPTEXTURE_EXTERN unsigned short RSPTexture_processHMTFile(
|
|
T_RSPTEXTURE_HMT* hmtStruct, const char* const filePath,
|
|
const RSPTEXTURE_PARAMETERS params
|
|
);
|
|
|
|
/**
|
|
* @brief Run texture parser for the specified file in memory.
|
|
* @details Texture library can process HMT file directly stored in RAM memory,
|
|
* you must load the file beforehand through a malloc/memcpy call.
|
|
* @warning No controls routines are implemented to verify file length!
|
|
*
|
|
* @param[out] hmtStruct HMT texture structure to be filled with parsed datas.
|
|
* @param[in] memFilePtr Pointer to the beginning of the file in memory.
|
|
* @param[in] memFileSize Size of the file in bytes.
|
|
* @param[in] params Parser options. See RSPTEXTURE_PARAMETERS.
|
|
*
|
|
* @return Error status, return RSPLIB_SUCCESS in nominal case.
|
|
*/
|
|
RSPTEXTURE_EXTERN unsigned short RSPTexture_processHMTFileMemory(
|
|
T_RSPTEXTURE_HMT* hmtStruct, const void* const memFilePtr, const long memFileSize,
|
|
const RSPTEXTURE_PARAMETERS params
|
|
);
|
|
|
|
/**
|
|
* @brief Parse HMT materials for specific ID.
|
|
* @pre HMT structure should be processed with RSPTexture_processHMTFile()
|
|
* or RSPTexture_processHMTMemFile() before.
|
|
*
|
|
* @param[in] pHmt HMT texture structure to be analyzed.
|
|
* @param[in] mat_id ID of the material.
|
|
* @param[in] mat_type Type of the material.
|
|
*
|
|
* @return Pointer to T_RSPTEXTURE_MATERIAL if found or NULL otherwise.
|
|
*/
|
|
RSPTEXTURE_EXTERN T_RSPTEXTURE_MATERIAL* RSPTexture_getMaterialFromID(
|
|
const T_RSPTEXTURE_HMT* pHmt, const unsigned short mat_id,
|
|
const RSPTEX_MAT_TYPE mat_type
|
|
);
|
|
|
|
RSPTEXTURE_EXTERN char* RSPTexture_getMaterialName( const T_RSPTEXTURE_MATERIAL* mat );
|
|
|
|
RSPTEXTURE_EXTERN float RSPTexture_getMaterialOpacity( const T_RSPTEXTURE_MATERIAL* mat );
|
|
|
|
RSPTEXTURE_EXTERN float RSPTexture_getMaterialAmbient( const T_RSPTEXTURE_MATERIAL* mat );
|
|
|
|
/**
|
|
* @brief Clean HMT object and it's childrens from memory.
|
|
* @param[in] hmtStruct Pointer to data to be cleaned up.
|
|
*/
|
|
RSPTEXTURE_EXTERN void RSPTexture_freeHMT( T_RSPTEXTURE_HMT* hmtStruct );
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* RSPTEXTURELIB_H_ */
|