As libusb has no real async callback, we need to call libusb_handle_events() in different places. While waiting for the gdb connection, we set the socket to non-blocking and check additional for usb events in that loop. That way, detach is also detected while waiting for connection. With debugger attached, SET_IDLE_STATE ist missused for checking for usb events.
49 lines
1.4 KiB
C
49 lines
1.4 KiB
C
/*
|
|
* This file is part of the Black Magic Debug project.
|
|
*
|
|
* Copyright (C) 2011 Black Sphere Technologies Ltd.
|
|
* Written by Gareth McMullin <gareth@blacksphere.co.nz>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef __PLATFORM_H
|
|
#define __PLATFORM_H
|
|
|
|
#include <libusb-1.0/libusb.h>
|
|
|
|
#include "timing.h"
|
|
|
|
#ifndef _WIN32
|
|
# include <alloca.h>
|
|
#else
|
|
# ifndef alloca
|
|
# define alloca __builtin_alloca
|
|
# endif
|
|
#endif
|
|
|
|
#define PLATFORM_HAS_DEBUG
|
|
|
|
#define PLATFORM_IDENT "StlinkV2/3"
|
|
#define SET_RUN_STATE(state)
|
|
void stlink_check_detach(int state);
|
|
#define SET_IDLE_STATE(state) stlink_check_detach(state)
|
|
//#define SET_ERROR_STATE(state)
|
|
|
|
void platform_buffer_flush(void);
|
|
int platform_buffer_write(const uint8_t *data, int size);
|
|
int platform_buffer_read(uint8_t *data, int size);
|
|
|
|
#endif
|