From 0c50f6b4c7174f820dbd86dd342b7524e75c8b81 Mon Sep 17 00:00:00 2001 From: otavepto Date: Sat, 20 Apr 2024 19:36:18 +0200 Subject: [PATCH] refactor comments --- overlay_experimental/steam_overlay.cpp | 2 +- post_build/steam_settings.EXAMPLE/DLC.EXAMPLE.txt | 2 -- post_build/steam_settings.EXAMPLE/fonts.EXAMPLE/README.md | 2 +- .../steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/README.md | 1 + .../steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/Readme.txt | 1 - tools/migrate_gse/README.md | 2 +- 6 files changed, 4 insertions(+), 6 deletions(-) delete mode 100644 post_build/steam_settings.EXAMPLE/DLC.EXAMPLE.txt create mode 100644 post_build/steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/README.md delete mode 100644 post_build/steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/Readme.txt diff --git a/overlay_experimental/steam_overlay.cpp b/overlay_experimental/steam_overlay.cpp index 05a75313..0a69bbbe 100644 --- a/overlay_experimental/steam_overlay.cpp +++ b/overlay_experimental/steam_overlay.cpp @@ -1332,7 +1332,7 @@ void Steam_Overlay::render_main_window() if (achieved) { char buffer[80] = {}; time_t unlock_time = (time_t)x.unlock_time; - // TODO add this format to the overlay_appearance.txt + // TODO add this format to the overlay_appearance std::strftime(buffer, 80, "%Y/%m/%d - %H:%M:%S", std::localtime(&unlock_time)); ImGui::TextColored(ImVec4(0, 255, 0, 255), translationAchievedOn[current_language], buffer); diff --git a/post_build/steam_settings.EXAMPLE/DLC.EXAMPLE.txt b/post_build/steam_settings.EXAMPLE/DLC.EXAMPLE.txt deleted file mode 100644 index acc41cf7..00000000 --- a/post_build/steam_settings.EXAMPLE/DLC.EXAMPLE.txt +++ /dev/null @@ -1,2 +0,0 @@ -1234=DLCNAME -23454=This is another example DLC name diff --git a/post_build/steam_settings.EXAMPLE/fonts.EXAMPLE/README.md b/post_build/steam_settings.EXAMPLE/fonts.EXAMPLE/README.md index 5d96c573..d0e7fc61 100644 --- a/post_build/steam_settings.EXAMPLE/fonts.EXAMPLE/README.md +++ b/post_build/steam_settings.EXAMPLE/fonts.EXAMPLE/README.md @@ -1 +1 @@ -Place your overlay fonts here, then modify the file `overlay_appearance.txt` and point at the desired one. \ No newline at end of file +Place your overlay fonts here, then modify `overlay_appearance` and point at the desired one. \ No newline at end of file diff --git a/post_build/steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/README.md b/post_build/steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/README.md new file mode 100644 index 00000000..82053d5f --- /dev/null +++ b/post_build/steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/README.md @@ -0,0 +1 @@ +Put here the file whose name is specified by the JSON key `preview_filename` inside `mods.json` \ No newline at end of file diff --git a/post_build/steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/Readme.txt b/post_build/steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/Readme.txt deleted file mode 100644 index ff700477..00000000 --- a/post_build/steam_settings.EXAMPLE/mod_images.EXAMPLE/12345/Readme.txt +++ /dev/null @@ -1 +0,0 @@ -Put here the file whose name is specified by the JSON key "preview_filename" inside mods.json \ No newline at end of file diff --git a/tools/migrate_gse/README.md b/tools/migrate_gse/README.md index 64b77157..b2da6db1 100644 --- a/tools/migrate_gse/README.md +++ b/tools/migrate_gse/README.md @@ -1,4 +1,4 @@ -## Save & Settings folder migration tool +# Save & Settings folder migration tool This tool allows you to migrate your `steam_settings` folder, or your global `settings` folder from the old format, to the new `.ini` oriented format. ## Where is the global settings folder?