diff --git a/build_win.bat b/build_win.bat new file mode 100644 index 00000000..1bb626e7 --- /dev/null +++ b/build_win.bat @@ -0,0 +1,449 @@ +@echo off + +setlocal +pushd "%~dp0" + +set /a last_code=0 + +set /a BUILD_LIB32=1 +set /a BUILD_LIB64=1 + +set /a BUILD_EXP_LIB32=1 +set /a BUILD_EXP_LIB64=1 +set /a BUILD_EXP_CLIENT32=1 +set /a BUILD_EXP_CLIENT64=1 + +set /a BUILD_EXPCLIENT32=1 +set /a BUILD_EXPCLIENT64=1 +set /a BUILD_EXPCLIENT_LDR=1 + +set /a BUILD_TOOL_FIND_ITFS=1 +set /a BUILD_TOOL_LOBBY=1 + +set /a BUILD_WINXP=0 +set /a BUILD_LOW_PERF=0 + +:: < 0: deduce, > 1: force +set /a PARALLEL_THREADS_OVERRIDE=-1 + +:: 0 = release, 1 = debug, otherwise error +set /a BUILD_TYPE=-1 + +:: get args +:args_loop + if "%~1"=="" ( + goto :args_loop_end + ) else if "%~1"=="-lib-32" ( + set /a BUILD_LIB32=0 + ) else if "%~1"=="-lib-64" ( + set /a BUILD_LIB64=0 + ) else if "%~1"=="-ex-lib-32" ( + set /a BUILD_EXP_LIB32=0 + ) else if "%~1"=="-ex-lib-64" ( + set /a BUILD_EXP_LIB64=0 + ) else if "%~1"=="-ex-client-32" ( + set /a BUILD_EXP_CLIENT32=0 + ) else if "%~1"=="-ex-client-64" ( + set /a BUILD_EXP_CLIENT64=0 + ) else if "%~1"=="-exclient-32" ( + set /a BUILD_EXPCLIENT32=0 + ) else if "%~1"=="-exclient-64" ( + set /a BUILD_EXPCLIENT64=0 + ) else if "%~1"=="-exclient-ldr" ( + set /a BUILD_EXPCLIENT_LDR=0 + ) else if "%~1"=="-tool-itf" ( + set /a BUILD_TOOL_FIND_ITFS=0 + ) else if "%~1"=="-tool-lobby" ( + set /a BUILD_TOOL_LOBBY=0 + ) else if "%~1"=="+lowperf" ( + set /a BUILD_LOW_PERF=1 + ) else if "%~1"=="-j" ( + call :get_parallel_threads_count %~2 || ( + call :err_msg "Invalid arg after -j, expected a number" + set /a last_code=1 + goto :end_script + ) + shift /1 + ) else if "%~1"=="release" ( + set /a BUILD_TYPE=0 + ) else if "%~1"=="debug" ( + set /a BUILD_TYPE=1 + ) else ( + call :err_msg "Invalid arg: %~1" + set /a last_code=1 + goto :end_script + ) + + shift /1 + goto :args_loop +:args_loop_end + +:: use 70% +if defined NUMBER_OF_PROCESSORS ( + set /a build_threads=NUMBER_OF_PROCESSORS*70/100 +) else ( + set /a build_threads=2 +) + +if %PARALLEL_THREADS_OVERRIDE% gtr 0 ( + set /a build_threads=PARALLEL_THREADS_OVERRIDE +) + +if %build_threads% lss 2 ( + set /a build_threads=2 +) + +:: build type +set "debug_info=" +set "debug_info_format=" +set "optimization_level=" +set "dbg_defs=" +set "build_folder=" +if %BUILD_TYPE% equ 0 ( + set "debug_info=/DEBUG:NONE" + set "debug_info_format=" + set "optimization_level=/Ox /Oi /Ob2 /Ot /O2 /Oy-" + set "dbg_defs=/DEMU_RELEASE_BUILD /DNDEBUG" + set "build_folder=release" +) else if %BUILD_TYPE% equ 1 ( + set "debug_info=/DEBUG:FULL" + set "debug_info_format=/Z7" + set "optimization_level=/Od" + set "dbg_defs=" + set "build_folder=debug" +) else ( + call :err_msg "You must specify any of: [release debug]" + set /a last_code=1 + goto :end_script +) + +set "additional_compiler_args_32=" +set "additional_compiler_args_64=" + +set "additional_win_linker_args_32=" +set "additional_win_linker_args_64=" + +set "additional_exe_linker_args_32=" +set "additional_exe_linker_args_64=" +:: win xp stuff +:: https://stackoverflow.com/a/29804473 +:: https://learn.microsoft.com/en-us/cpp/porting/modifying-winver-and-win32-winnt +:: XXXX THIS DOESN"T WORK XXXX +:: XXXX emu code (networking) uses some win APIs available only starting from win Vista XXXX +if %BUILD_WINXP% equ 1 ( + set "additional_compiler_args_32=%additional_compiler_args_32% /D_USING_V110_SDK71_ /DNTDDI_VERSION=0x05010000 /D_WIN32_WINNT=0x0501 /DWINVER=0x0501" + set "additional_compiler_args_64=%additional_compiler_args_64% /D_USING_V110_SDK71_ /DNTDDI_VERSION=0x05010000 /D_WIN32_WINNT=0x0501 /DWINVER=0x0501" + + set "additional_win_linker_args_32=%additional_win_linker_args_32% /SUBSYSTEM:WINDOWS,5.01" + set "additional_win_linker_args_64=%additional_win_linker_args_64% /SUBSYSTEM:WINDOWS,5.02" + + set "additional_exe_linker_args_32=%additional_exe_linker_args_32% /SUBSYSTEM:CONSOLE,5.01" + set "additional_exe_linker_args_64=%additional_exe_linker_args_64% /SUBSYSTEM:CONSOLE,5.02" + + set "build_folder=%build_folder%-win_xp" +) + +if %BUILD_LOW_PERF% equ 1 ( + echo [?] Adding low perf flags + set "additional_compiler_args_32=%additional_compiler_args_32% /arch:IA32" + + set "build_folder=%build_folder%-low_perf" +) + + +:: common stuff +set "deps_dir=build-win-deps" +set "build_root_dir=build-win\%build_folder%" +set "build_temp_dir=build-win-temp" +set "tools_dir=%build_root_dir%\tools" +set "steamclient_dir=%build_root_dir%\experimental_steamclient" +set "experimental_dir=%build_root_dir%\experimental" +set "find_interfaces_dir=%tools_dir%\find_interfaces" +set "lobby_connect_dir=%tools_dir%\lobby_connect" + +set "common_compiler_args=/std:c++17 /MP%build_threads% /DYNAMICBASE /errorReport:none /nologo /utf-8 /EHsc /GF /GL- /GS /Fo%build_temp_dir%\ /Fe%build_temp_dir%\" +set "common_compiler_args_32=%common_compiler_args% %additional_compiler_args_32%" +set "common_compiler_args_64=%common_compiler_args% %additional_compiler_args_64%" + +set "common_linker_args=/DYNAMICBASE /ERRORREPORT:NONE /NOLOGO" +set "common_win_linker_args_32=%common_linker_args% %additional_win_linker_args_32%" +set "common_win_linker_args_64=%common_linker_args% %additional_win_linker_args_64%" +set "common_exe_linker_args_32=%common_linker_args% %additional_exe_linker_args_32%" +set "common_exe_linker_args_64=%common_linker_args% %additional_exe_linker_args_64%" + +set ssq_inc=/I"%deps_dir%\ssq\include" +set ssq_lib32="%deps_dir%\ssq\build32\Release\ssq.lib" +set ssq_lib64="%deps_dir%\ssq\build64\Release\ssq.lib" + +set curl_inc32=/I"%deps_dir%\curl\install32\include" +set curl_inc64=/I"%deps_dir%\curl\install64\include" +set curl_lib32="%deps_dir%\curl\install32\lib\libcurl.lib" +set curl_lib64="%deps_dir%\curl\install64\lib\libcurl.lib" + +set protob_inc32=/I"%deps_dir%\protobuf\install32\include" +set protob_inc64=/I"%deps_dir%\protobuf\install64\include" +set protob_lib32="%deps_dir%\protobuf\install32\lib\libprotobuf-lite.lib" +set protob_lib64="%deps_dir%\protobuf\install64\lib\libprotobuf-lite.lib" + +set zlib_inc32=/I"%deps_dir%\zlib\install32\include" +set zlib_inc64=/I"%deps_dir%\zlib\install64\include" +set zlib_lib32="%deps_dir%\zlib\install32\lib\zlibstatic.lib" +set zlib_lib64="%deps_dir%\zlib\install64\lib\zlibstatic.lib" + +set release_incs_both=%ssq_inc% +set release_incs32=%release_incs_both% %curl_inc32% %protob_inc32% %zlib_inc32% +set release_incs64=%release_incs_both% %curl_inc64% %protob_inc64% %zlib_inc64% + +set "common_defs=/DCURL_STATICLIB /D_MT /DUNICODE /D_UNICODE" +set "release_defs=%dbg_defs% %common_defs%" + +:: copied from Visual Studio 2022 +set "CoreLibraryDependencies=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib" +set "release_libs_both=%CoreLibraryDependencies% Ws2_32.lib Iphlpapi.lib Wldap32.lib Winmm.lib Bcrypt.lib" + +set release_libs32=%release_libs_both% %ssq_lib32% %curl_lib32% %protob_lib32% %zlib_lib32% +set release_libs64=%release_libs_both% %ssq_lib64% %curl_lib64% %protob_lib64% %zlib_lib64% + +set "protoc_exe_32=%deps_dir%\protobuf\install32\bin\protoc.exe" +set "protoc_exe_64=%deps_dir%\protobuf\install64\bin\protoc.exe" + +if not exist "%deps_dir%\" ( + call :err_msg "Dependencies dir was not found" + set /a last_code=1 + goto :end_script +) + +if not exist "%protoc_exe_32%" ( + call :err_msg "protobuff compiler wasn't found - 32" + set /a last_code=1 + goto :end_script +) + +if not exist "%protoc_exe_64%" ( + call :err_msg "protobuff compiler wasn't found - 64" + set /a last_code=1 + goto :end_script +) + +echo [?] All build operations will use %build_threads% parallel jobs + +:: prepare folders +echo // preparing build folders +rmdir /s /q "%build_root_dir%\" >nul 2>&1 +mkdir "%build_root_dir%\x32" +mkdir "%build_root_dir%\x64" + +mkdir "%experimental_dir%\x32" +mkdir "%experimental_dir%\x64" + +mkdir "%steamclient_dir%" + +mkdir "%find_interfaces_dir%" +mkdir "%lobby_connect_dir%" + + +:: x32 build +setlocal + +echo // cleaning up to build 32 +call build_win_clean.bat +mkdir "%build_temp_dir%" + +echo // invoking protobuf compiler - 32 +"%protoc_exe_32%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto +call build_win_set_env.bat 32 || ( + endlocal + call :err_msg "Couldn't find Visual Studio or build tools - 32" + set /a last_code=1 + goto :end_script +) +echo: & echo: + +if %BUILD_LIB32% equ 1 ( + call :compile_lib32 + echo: & echo: +) + +if %BUILD_EXP_LIB32% equ 1 ( + call :compile_experimental_lib32 + echo: & echo: +) + +if %BUILD_EXP_CLIENT32% equ 1 ( + call :compile_experimental_client32 + echo: & echo: +) + +if %BUILD_EXPCLIENT32% equ 1 ( + call :compile_experimentalclient_32 + echo: & echo: +) + +:: steamclient_loader +if %BUILD_EXPCLIENT_LDR% equ 1 ( + call :compile_experimentalclient_ldr + echo: & echo: +) + +:: tools (x32) +if %BUILD_TOOL_FIND_ITFS% equ 1 ( + call :compile_tool_itf + echo: & echo: +) +if %BUILD_TOOL_LOBBY% equ 1 ( + call :compile_tool_lobby + echo: & echo: +) + +endlocal + + +:: some times the next build will fail, a timeout solved it +timeout /nobreak /t 5 + + +:: x64 build +setlocal + +echo // cleaning up to build 64 +call build_win_clean.bat +mkdir "%build_temp_dir%" + +echo // invoking protobuf compiler - 64 +"%protoc_exe_64%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto +call build_win_set_env.bat 64 || ( + endlocal + call :err_msg "Couldn't find Visual Studio or build tools - 64" + set /a last_code=1 + goto :end_script +) +echo: & echo: + +if %BUILD_LIB64% equ 1 ( + call :compile_lib64 + echo: & echo: +) + +if %BUILD_EXP_LIB64% equ 1 ( + call :compile_experimental_lib64 + echo: & echo: +) + +if %BUILD_EXP_CLIENT64% equ 1 ( + call :compile_experimental_client64 + echo: & echo: +) + +if %BUILD_EXPCLIENT64% equ 1 ( + call :compile_experimentalclient_64 + echo: & echo: +) + +endlocal + + +:: copy configs + examples +echo // copying readmes + files examples +xcopy /y /s "files_example\*" "%build_root_dir%\" +copy /y steamclient_loader\ColdClientLoader.ini "%steamclient_dir%\" +copy /y Readme_release.txt "%build_root_dir%\Readme.txt" +copy /y Readme_experimental.txt "%experimental_dir%\Readme.txt" +copy /y Readme_experimental_steamclient.txt "%steamclient_dir%\Readme.txt" +copy /y Readme_generate_interfaces.txt "%find_interfaces_dir%\Readme.txt" +copy /y Readme_lobby_connect.txt "%lobby_connect_dir%\Readme.txt" + + +:: cleanup +echo // cleaning up +call build_win_clean.bat +for %%A in ("ilk" "lib" "exp") do ( + del /f /s /q "%build_root_dir%\*.%%~A" >nul 2>&1 +) + + +goto :end_script + + + +:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: x32 + tools +:compile_lib32 + echo // building lib steam_api.dll - 32 + cl %common_compiler_args_32% %debug_info% %debug_info_format% %optimization_level% %release_defs% /LD %release_incs32% dll/*.cpp dll/*.cc %release_libs32% /link %common_win_linker_args_32% /DLL /OUT:"%build_root_dir%\x32\steam_api.dll" +exit /b %errorlevel% + +:compile_experimental_lib32 + echo // building lib experimental steam_api.dll - 32 + cl %common_compiler_args_32% %debug_info% %debug_info_format% %optimization_level% %release_defs% /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /LD %release_incs32% /IImGui /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp %release_libs32% /link %common_win_linker_args_32% /DLL /OUT:"%experimental_dir%\x32\steam_api.dll" +exit /b %errorlevel% + +:compile_experimental_client32 + echo // building lib experimental steamclient.dll - 32 + cl %common_compiler_args_32% %debug_info% %debug_info_format% %optimization_level% %release_defs% /DEMU_EXPERIMENTAL_BUILD /LD %release_incs32% steamclient.cpp %release_libs32% /link %common_win_linker_args_32% /DLL /OUT:"%experimental_dir%\x32\steamclient.dll" +exit /b %errorlevel% + +:compile_experimentalclient_32 + echo // building lib steamclient.dll - 32 + cl %common_compiler_args_32% %debug_info% %debug_info_format% %optimization_level% %release_defs% /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DSTEAMCLIENT_DLL /LD %release_incs32% /IImGui /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp %release_libs32% /link %common_win_linker_args_32% /DLL /OUT:"%steamclient_dir%\steamclient.dll" +exit /b %errorlevel% + +:compile_experimentalclient_ldr + echo // building executable steamclient_loader.exe - 32 + :: common_win_linker_args_32 isn't a mistake, the entry is wWinMain + :: check this table: https://learn.microsoft.com/en-us/cpp/build/reference/entry-entry-point-symbol#remarks + cl %common_compiler_args_32% %debug_info% %debug_info_format% %optimization_level% %release_defs% %release_incs32% steamclient_loader/*.cpp %release_libs32% user32.lib /link %common_win_linker_args_32% /OUT:"%steamclient_dir%\steamclient_loader.exe" +exit /b %errorlevel% + +:compile_tool_itf + echo // building tool generate_interfaces_file.exe - 32 + cl %common_compiler_args_32% %debug_info% %debug_info_format% %optimization_level% %release_defs% %release_incs32% generate_interfaces_file.cpp %release_libs32% /link %common_exe_linker_args_32% /OUT:"%find_interfaces_dir%\generate_interfaces_file.exe" +exit /b %errorlevel% + +:compile_tool_lobby + echo // building tool lobby_connect.exe - 32 + cl %common_compiler_args_32% %debug_info% %debug_info_format% %optimization_level% %release_defs% /DNO_DISK_WRITES /DLOBBY_CONNECT %release_incs32% lobby_connect.cpp dll/*.cpp dll/*.cc %release_libs32% Comdlg32.lib /link %common_exe_linker_args_32% /OUT:"%lobby_connect_dir%\lobby_connect.exe" +exit /b %errorlevel% + + + +:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: x64 +:compile_lib64 + echo // building lib steam_api64.dll - 64 + cl %common_compiler_args_64% %debug_info% %debug_info_format% %optimization_level% %release_defs% /LD %release_incs64% dll/*.cpp dll/*.cc %release_libs64% /link %common_win_linker_args_64% /DLL /OUT:"%build_root_dir%\x64\steam_api64.dll" +exit /b %errorlevel% + +:compile_experimental_lib64 + echo // building lib experimental steam_api64.dll - 64 + cl %common_compiler_args_64% %debug_info% %debug_info_format% %optimization_level% %release_defs% /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /LD %release_incs64% /IImGui /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp %release_libs64% opengl32.lib /link %common_win_linker_args_64% /DLL /OUT:"%experimental_dir%\x64\steam_api64.dll" +exit /b %errorlevel% + +:compile_experimental_client64 + echo // building lib experimental steamclient64.dll - 64 + cl %common_compiler_args_64% %debug_info% %debug_info_format% %optimization_level% %release_defs% /DEMU_EXPERIMENTAL_BUILD /LD %release_incs64% steamclient.cpp %release_libs64% /link %common_win_linker_args_64% /DLL /OUT:"%experimental_dir%\x64\steamclient64.dll" +exit /b %errorlevel% + +:compile_experimentalclient_64 + echo // building lib steamclient64.dll - 64 + cl %common_compiler_args_64% %debug_info% %debug_info_format% %optimization_level% %release_defs% /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DSTEAMCLIENT_DLL /LD %release_incs64% /IImGui /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp %release_libs64% opengl32.lib /link %common_win_linker_args_64% /DLL /OUT:"%steamclient_dir%\steamclient64.dll" +exit /b %errorlevel% + + + +:err_msg + 1>&2 echo [X] %~1 +exit /b + + +:get_parallel_threads_count + for /f "tokens=* delims=" %%A in ('echo %~1^| findstr /B /R /X "^[0-9][0-9]*$" 2^>nul') do ( + set /a PARALLEL_THREADS_OVERRIDE=%~1 + rem echo [?] Overriding parralel build jobs count with %~1 + exit /b 0 + ) +exit /b 1 + + +:end_script +popd +endlocal & ( + exit /b %last_code% +) diff --git a/build_win_clean.bat b/build_win_clean.bat new file mode 100644 index 00000000..12d8ff77 --- /dev/null +++ b/build_win_clean.bat @@ -0,0 +1,21 @@ +@echo off + +setlocal +pushd "%~dp0" + +if /i "%~1"=="clean" ( + rmdir /s /q "build-win" >nul 2>&1 +) + +del /f /q *.exp >nul 2>&1 +del /f /q *.lib >nul 2>&1 +del /f /q *.a >nul 2>&1 +del /f /q *.obj >nul 2>&1 +del /f /q *.pdb >nul 2>&1 +del /f /q *.ilk >nul 2>&1 +del /f /q dll\net.pb.cc >nul 2>&1 +del /f /q dll\net.pb.h >nul 2>&1 +rmdir /s /q "build-win-temp" >nul 2>&1 + +endlocal +popd diff --git a/build_win_deps.bat b/build_win_deps.bat new file mode 100644 index 00000000..399e02e6 --- /dev/null +++ b/build_win_deps.bat @@ -0,0 +1,349 @@ +@echo off + +setlocal +pushd "%~dp0" + +set "deps_dir=build-win-deps" +set "third_party_dir=third-party" +set "extractor=%third_party_dir%\7za-win\7za.exe" +set "mycmake=%~dp0%third_party_dir%\cmake-3.27.7-windows-x86_64\bin\cmake.exe" + +if not exist "%extractor%" ( + call :err_msg "Couldn't find extraction tool" + set /a last_code=1 + goto :end_script +) + +if not exist "%mycmake%" ( + call :err_msg "Couldn't find cmake" + set /a last_code=1 + goto :end_script +) + +:: < 0: deduce, > 1: force +set /a PARALLEL_THREADS_OVERRIDE=-1 + +set "VERBOSITY=" + +:: get args +:args_loop + if "%~1"=="" ( + goto :args_loop_end + ) else if "%~1"=="-j" ( + call :get_parallel_threads_count %~2 || ( + call :err_msg "Invalid arg after -j, expected a number" + set /a last_code=1 + goto :end_script + ) + shift /1 + ) else if "%~1"=="-verbose" ( + set "VERBOSITY=-v" + ) else ( + call :err_msg "Invalid arg: %~1" + set /a last_code=1 + goto :end_script + ) + + shift /1 + goto :args_loop +:args_loop_end + +:: use 70% +if defined NUMBER_OF_PROCESSORS ( + set /a jobs_count=NUMBER_OF_PROCESSORS*70/100 +) else ( + set /a jobs_count=2 +) + +if %PARALLEL_THREADS_OVERRIDE% gtr 0 ( + set /a jobs_count=PARALLEL_THREADS_OVERRIDE +) + +if %jobs_count% lss 2 ( + set /a jobs_count=2 +) + +set /a last_code=0 + +call :extract_all_deps + +:: ############## common CMAKE args ############## +:: https://cmake.org/cmake/help/latest/variable/CMAKE_LANG_FLAGS_CONFIG.html#variable:CMAKE_%3CLANG%3E_FLAGS_%3CCONFIG%3E +set cmake_common_args=-G "Visual Studio 17 2022" -S . +set cmake_common_defs=-DCMAKE_BUILD_TYPE=Release -DCMAKE_C_STANDARD_REQUIRED=ON -DCMAKE_CXX_STANDARD_REQUIRED=ON -DCMAKE_C_STANDARD=17 -DCMAKE_CXX_STANDARD=17 -DCMAKE_POSITION_INDEPENDENT_CODE=True -DBUILD_SHARED_LIBS=OFF -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded "-DCMAKE_C_FLAGS_RELEASE=/MT /std:c++17 /std:c17 /D_MT" "-DCMAKE_CXX_FLAGS_RELEASE=/MT /std:c++17 /std:c17 /D_MT" +set "recreate_32=rmdir /s /q build32\ 1>nul 2>&1 & rmdir /s /q install32\ 1>nul 2>&1 & mkdir build32\ && mkdir install32\" +set "recreate_64=rmdir /s /q build64\ 1>nul 2>&1 & rmdir /s /q install64\ 1>nul 2>&1 & mkdir build64\ && mkdir install64\" +set cmake_gen32="%mycmake%" %cmake_common_args% -A Win32 -B build32 -DCMAKE_INSTALL_PREFIX=install32 %cmake_common_defs% +set cmake_gen64="%mycmake%" %cmake_common_args% -A x64 -B build64 -DCMAKE_INSTALL_PREFIX=install64 %cmake_common_defs% +set cmake_build32="%mycmake%" --build build32 --config Release --parallel %jobs_count% %VERBOSITY% +set cmake_build64="%mycmake%" --build build64 --config Release --parallel %jobs_count% %VERBOSITY% + +:: "-DCMAKE_C_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" "-DCMAKE_CXX_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" + +:: -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded" "-DMSVC_RUNTIME_LIBRARY=MultiThreaded" + +:: "-DCMAKE_C_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" +:: "-DCMAKE_C_FLAGS_RELEASE=/MT /O2 /Ob2 /DNDEBUG" + +:: "-DCMAKE_CXX_FLAGS_RELEASE=/MT /O2 /Ob2 /DNDEBUG" +:: "-DCMAKE_CXX_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" + +:: "-DCMAKE_C_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" "-DCMAKE_C_FLAGS_RELEASE=/MT /O2 /Ob2 /DNDEBUG" + +:: "-DCMAKE_CXX_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" +:: "-DCMAKE_CXX_FLAGS_RELEASE=/MT /O2 /Ob2 /DNDEBUG" + +:: "-DCMAKE_C_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" "-DCMAKE_CXX_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" + +echo // [?] All CMAKE builds will use %jobs_count% parallel jobs + +:: ############## build ssq ############## +echo // building ssq lib +pushd "%deps_dir%\ssq" + +setlocal +call "%~dp0build_win_set_env.bat" 32 || ( + endlocal + popd + call :err_msg "Couldn't find Visual Studio or build tools - 32" + set /a last_code=1 + goto :end_script +) +%recreate_32% +%cmake_gen32% +%cmake_build32% +endlocal + +setlocal +call "%~dp0build_win_set_env.bat" 64 || ( + endlocal + popd + call :err_msg "Couldn't find Visual Studio or build tools - 64" + set /a last_code=1 + goto :end_script +) +%recreate_64% +%cmake_gen64% +%cmake_build64% +endlocal + +popd +echo: & echo: + + +:: ############## build zlib ############## +echo // building zlib lib +pushd "%deps_dir%\zlib" + +setlocal +call "%~dp0build_win_set_env.bat" 32 || ( + endlocal + popd + call :err_msg "Couldn't find Visual Studio or build tools - 32" + set /a last_code=1 + goto :end_script +) +%recreate_32% +%cmake_gen32% +%cmake_build32% --target install +endlocal + +setlocal +call "%~dp0build_win_set_env.bat" 64 || ( + endlocal + popd + call :err_msg "Couldn't find Visual Studio or build tools - 64" + set /a last_code=1 + goto :end_script +) +%recreate_64% +%cmake_gen64% +%cmake_build64% --target install +endlocal + +popd +echo: & echo: + + +:: ############## zlib is painful ############## +:: lib curl uses the default search paths, even when ZLIB_INCLUDE_DIR and ZLIB_LIBRARY_RELEASE are defined +:: check thir CMakeLists.txt line #573 +:: optional_dependency(ZLIB) +:: if(ZLIB_FOUND) +:: set(HAVE_LIBZ ON) +:: set(USE_ZLIB ON) +:: +:: # Depend on ZLIB via imported targets if supported by the running +:: # version of CMake. This allows our dependents to get our dependencies +:: # transitively. +:: if(NOT CMAKE_VERSION VERSION_LESS 3.4) +:: list(APPEND CURL_LIBS ZLIB::ZLIB) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< evil +:: else() +:: list(APPEND CURL_LIBS ${ZLIB_LIBRARIES}) +:: include_directories(${ZLIB_INCLUDE_DIRS}) +:: endif() +:: list(APPEND CMAKE_REQUIRED_INCLUDES ${ZLIB_INCLUDE_DIRS}) +:: endif() +:: we have to set the ZLIB_ROOT so that it is prepended to the search list +:: we have to set ZLIB_LIBRARY NOT ZLIB_LIBRARY_RELEASE in order to override the FindZlib module +:: we also should set ZLIB_USE_STATIC_LIBS since we want to force static builds +:: https://github.com/Kitware/CMake/blob/a6853135f569f0b040a34374a15a8361bb73901b/Modules/FindZLIB.cmake#L98C4-L98C13 +set wild_zlib_32=-DZLIB_USE_STATIC_LIBS=ON "-DZLIB_ROOT=%~dp0%deps_dir%\zlib\install32" "-DZLIB_INCLUDE_DIR=%~dp0%deps_dir%\zlib\install32\include" "-DZLIB_LIBRARY=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" +set wild_zlib_64=-DZLIB_USE_STATIC_LIBS=ON "-DZLIB_ROOT=%~dp0%deps_dir%\zlib\install64" "-DZLIB_INCLUDE_DIR=%~dp0%deps_dir%\zlib\install64\include" "-DZLIB_LIBRARY=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" + + +:: ############## build curl ############## +echo // building curl lib +pushd "%deps_dir%\curl" + +:: CURL_STATICLIB +set "curl_common_defs=-DBUILD_CURL_EXE=OFF -DBUILD_SHARED_LIBS=OFF -DBUILD_STATIC_CURL=OFF -DBUILD_STATIC_LIBS=ON -DCURL_USE_OPENSSL=OFF -DCURL_ZLIB=ON -DENABLE_UNICODE=ON -DCURL_STATIC_CRT=ON" + +setlocal +call "%~dp0build_win_set_env.bat" 32 || ( + endlocal + popd + call :err_msg "Couldn't find Visual Studio or build tools - 32" + set /a last_code=1 + goto :end_script +) +%recreate_32% +%cmake_gen32% %curl_common_defs% %wild_zlib_32% "-DCMAKE_SHARED_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" "-DCMAKE_MODULE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" "-DCMAKE_EXE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" +%cmake_build32% --target install +endlocal + +setlocal +call "%~dp0build_win_set_env.bat" 64 || ( + endlocal + popd + call :err_msg "Couldn't find Visual Studio or build tools - 64" + set /a last_code=1 + goto :end_script +) +%recreate_64% +%cmake_gen64% %curl_common_defs% %wild_zlib_64% "-DCMAKE_SHARED_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" "-DCMAKE_MODULE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" "-DCMAKE_EXE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" +%cmake_build64% --target install +endlocal + +popd +echo: & echo: + + +:: ############## build protobuf ############## +echo // building protobuf lib +pushd "%deps_dir%\protobuf" + +set "proto_common_defs=-Dprotobuf_BUILD_TESTS=OFF -Dprotobuf_BUILD_SHARED_LIBS=OFF -Dprotobuf_WITH_ZLIB=ON" + +setlocal +call "%~dp0build_win_set_env.bat" 32 || ( + endlocal + popd + call :err_msg "Couldn't find Visual Studio or build tools - 32" + set /a last_code=1 + goto :end_script +) +%recreate_32% +%cmake_gen32% %proto_common_defs% %wild_zlib_32% "-DCMAKE_SHARED_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" "-DCMAKE_MODULE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" "-DCMAKE_EXE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" +%cmake_build32% --target install +endlocal + +setlocal +call "%~dp0build_win_set_env.bat" 64 || ( + endlocal + popd + call :err_msg "Couldn't find Visual Studio or build tools - 64" + set /a last_code=1 + goto :end_script +) +%recreate_64% +%cmake_gen64% %proto_common_defs% %wild_zlib_64% "-DCMAKE_SHARED_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" "-DCMAKE_MODULE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" "-DCMAKE_EXE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" +%cmake_build64% --target install +endlocal + +popd +echo: & echo: + + +goto :end_script + + +:extract_all_deps + set /a list=-1 + for /f "tokens=1 delims=:" %%A in ('findstr /B /L /N /C:"deps_to_extract=[" "%~f0" 2^>nul') do ( + set /a "list=%%~A" + ) + if "%list%"=="-1" ( + call :err_msg "Couldn't find list of tools to extract inside thif batch script" + set /a last_code=1 + goto :end_script + ) + + rmdir /s /q "%deps_dir%" + mkdir "%deps_dir%" + for /f "usebackq eol=; skip=%list% tokens=1,2 delims=|" %%A in ("%~f0") do ( + if "%%~A"=="]" ( + goto :extract_all_deps_end + ) + + echo // Extracting archive "%third_party_dir%\%%~A" to "%deps_dir%\%%~B" + for /f "usebackq tokens=* delims=" %%Z in ('"%%~nA"') do ( + if /i "%%~xZ%%~xA"==".tar.gz" ( + "%extractor%" x "%third_party_dir%\%%~A" -so | "%extractor%" x -si -ttar -y -aoa -o"%deps_dir%\%%~B" || ( + call :err_msg "Extraction failed" + set /a last_code=1 + goto :end_script + ) + ) else ( + "%extractor%" x "%third_party_dir%\%%~A" -y -aoa -o"%deps_dir%\%%~B" || ( + call :err_msg "Extraction failed" + set /a last_code=1 + goto :end_script + ) + ) + ) + + for /f "tokens=* delims=" %%C in ('dir /b /a:d "%deps_dir%\%%~B\" 2^>nul') do ( + echo // Flattening dir "%deps_dir%\%%~B\%%~C" by moving everything inside it to "%deps_dir%\%%~B" + robocopy /E /MOVE /MT4 /NS /NC /NFL /NDL /NP /NJH /NJS "%deps_dir%\%%~B\%%~C" "%deps_dir%\%%~B" + if ERRORLEVEL 8 ( + call :err_msg "Failed to flatten dir of dep" + set /a last_code=1 + goto :end_script + ) + + if exist "%deps_dir%\%%~B\%%~C" ( + echo // Removing nested dir "%deps_dir%\%%~B\%%~C" + rmdir /s /q "%deps_dir%\%%~B\%%~C" + ) + ) + + ) +:extract_all_deps_end +exit /b + +:err_msg + 1>&2 echo [X] %~1 +exit /b + +:get_parallel_threads_count + for /f "tokens=* delims=" %%A in ('echo %~1^| findstr /B /R /X "^[0-9][0-9]*$" 2^>nul') do ( + set /a PARALLEL_THREADS_OVERRIDE=%~1 + rem echo [?] Overriding parralel build jobs count with %~1 + exit /b 0 + ) +exit /b 1 + +:end_script +popd +endlocal & ( + exit /b %last_code% +) + + +deps_to_extract=[ +v3.0.0.tar.gz|ssq +zlib-1.3.tar.gz|zlib +curl-8.4.0.tar.gz|curl +v21.12.tar.gz|protobuf +] diff --git a/build_win_set_env.bat b/build_win_set_env.bat new file mode 100644 index 00000000..2a8026eb --- /dev/null +++ b/build_win_set_env.bat @@ -0,0 +1,62 @@ +@echo off + +setlocal +pushd "%~dp0" + +:: Put in the base path in which Visual Studio is installed, examples: +::set "vs_static_path=C:\Program Files\Microsoft Visual Studio\2022\BuildTools" +::set "vs_static_path=C:\Program Files\Microsoft Visual Studio\2022\Community" +::set "vs_static_path=C:\Program Files\Microsoft Visual Studio\2022\Enterprise" +set "vs_static_path=" + +set "third_party_dir=third-party" + +set "arch=" +if "%~1"=="32" ( + set "arch=32" +) else if "%~1"=="64" ( + set "arch=64" +) else ( + call :err_msg "First arg may be any of [32 64]" + goto :end_script_with_err +) + + +set "my_vs_path=%vs_static_path%" +if "%my_vs_path%"=="" ( + for /f "tokens=* delims=" %%A in ('"%third_party_dir%\vswhere.exe" -prerelease -latest -nocolor -nologo -property installationPath 2^>nul') do ( + set "my_vs_path=%%~A\VC\Auxiliary\Build" + ) +) + +if not exist "%my_vs_path%\vcvars%arch%.bat" ( + set "my_vs_path=" +) + +if "%my_vs_path%"=="" ( + call :err_msg "Visual Studio couldn't be found, set its path in the script %~nx0" + goto :end_script_with_err +) + +echo: +echo Using Visual Studio found in: "%my_vs_path%" +popd +endlocal & ( + call "%my_vs_path%\vcvars%arch%.bat" && ( + exit /b 0 + ) || ( + 1>&2 echo [X] Visual Studio script "vcvars%arch%.bat" failed + exit /b 1 + ) +) + + +:err_msg + 1>&2 echo [X] %~1 +exit /b + +:end_script_with_err +popd +endlocal & ( + exit /b 1 +)