update some includes to be relative to current dir
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@ -156,14 +156,14 @@ static inline void reset_LastError()
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#endif
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// Other libs includes
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#include "../json/json.hpp"
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#include "../utfcpp/utf8.h"
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#include "../controller/gamepad.h"
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#include "json/json.hpp"
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#include "utfcpp/utf8.h"
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#include "controller/gamepad.h"
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// Steamsdk includes
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#include "../sdk_includes/steam_api.h"
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#include "../sdk_includes/steam_gameserver.h"
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#include "../sdk_includes/steamdatagram_tickets.h"
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#include "sdk_includes/steam_api.h"
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#include "sdk_includes/steam_gameserver.h"
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#include "sdk_includes/steamdatagram_tickets.h"
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// PRINT_DEBUG definition
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// notice the extra call to WSASetLastError(0) in Windows def
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@ -18,7 +18,7 @@
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#ifndef STEAMCLIENT_DLL
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#define STEAM_API_FUNCTIONS_IMPL
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#include "dll.h"
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#include "../sdk_includes/steam_api_flat.h"
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#include "sdk_includes/steam_api_flat.h"
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STEAMAPI_API HSteamPipe SteamAPI_ISteamClient_CreateSteamPipe( ISteamClient* self )
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{
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