diff --git a/CHANGELOG.md b/CHANGELOG.md index bcc4bd69..eb6c57c0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -17,12 +17,11 @@ * allow changing the name of the base folder used to store save data, suggested by **[Clompress]** by default it would be the new folder `GSE Saves` (instead of `Goldberg SteamEmu Saves`) this could be changed only by setting the option `saves_folder_name` inside the local file `steam_settings/configs.user.ini`, the global one will not work -* new switches for the `generate_emu_config` tool +* new switches for the `generate_emu_config` tool, suggested by **[M4RCK5]** - `-skip_ach`: skip downloading & generating achievements and their images - `-skip_con`: skip downloading & generating controller configuration files - `-skip_inv`: skip downloading & generating inventory data (`items.json` & `default_items.json`) - suggested by **[M4RCK5]** * new tool `migrate_gse` to convert either your global `settings` folder, or your local `steam_settings` folder from the old format to the new one - run the tool without arguments to let it convert the global settings folder - run the tool and pass the target `steam_settings` or `settings` folder as an argument to convert the structure of that folder diff --git a/dll/settings_parser.cpp b/dll/settings_parser.cpp index 44ded5a0..6c08d9e4 100644 --- a/dll/settings_parser.cpp +++ b/dll/settings_parser.cpp @@ -1193,6 +1193,7 @@ static void parse_overlay_general_config(class Settings *settings_client, class } +// main::misc::add_steam_preowned_ids static void parse_steam_preowned_ids(class Settings *settings_client, class Settings *settings_server) { bool add_steam_preowned_ids = ini.GetBoolValue("main::misc", "add_steam_preowned_ids"); diff --git a/post_build/steam_settings.EXAMPLE/configs.user.EXAMPLE.ini b/post_build/steam_settings.EXAMPLE/configs.user.EXAMPLE.ini index 52bd7b74..32328b4d 100644 --- a/post_build/steam_settings.EXAMPLE/configs.user.EXAMPLE.ini +++ b/post_build/steam_settings.EXAMPLE/configs.user.EXAMPLE.ini @@ -19,5 +19,5 @@ ip_country=US # default=GSE Saves saves_folder_name=GSE Saves # when this is set, it will force the emu to use the specified location instead of the default global location -# path could be absolute, or relative to the location of the .dll/.so +# path could be absolute, or relative to the location of the .dll/.so local_save_path=./path/relative/to/dll diff --git a/tools/migrate_gse/README.md b/tools/migrate_gse/README.md index b2da6db1..9ca5ff9f 100644 --- a/tools/migrate_gse/README.md +++ b/tools/migrate_gse/README.md @@ -29,6 +29,7 @@ The tool will generate a new folder in the current directory called `steam_setti `$HOME/.local/share/GSE Saves/settings/` Notice the new name of the global saves folder `GSE Saves`, not to be confused with the old one `Goldberg SteamEmu Saves` +Finally, copy everything from `Goldberg SteamEmu Saves` to `GSE Saves` ## How to migrate a local `steam_settings` folder you already have