diff --git a/dll/dll.cpp b/dll/dll.cpp index 6c618ea6..04198373 100644 --- a/dll/dll.cpp +++ b/dll/dll.cpp @@ -682,7 +682,7 @@ STEAMAPI_API ISteamClient *SteamGameServerClient(); STEAMAPI_API steam_bool S_CALLTYPE SteamInternal_GameServer_Init( uint32 unIP, uint16 usPort, uint16 usGamePort, uint16 usQueryPort, EServerMode eServerMode, const char *pchVersionString ) { - PRINT_DEBUG("SteamInternal_GameServer_Init %u %hu %hu %hu %u %s\n", unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString); + PRINT_DEBUG("SteamInternal_GameServer_Init %X %hu %hu %hu %u %s\n", unIP, usPort, usGamePort, usQueryPort, eServerMode, pchVersionString); if (!server_steam_pipe) { load_old_interface_versions(); get_steam_client()->CreateLocalUser(&server_steam_pipe, k_EAccountTypeGameServer); diff --git a/dll/dll/steam_masterserver_updater.h b/dll/dll/steam_masterserver_updater.h index 2d2bc649..e5bfa8c6 100644 --- a/dll/dll/steam_masterserver_updater.h +++ b/dll/dll/steam_masterserver_updater.h @@ -139,7 +139,7 @@ void ClearAllKeyValues() // Call this to add/update a key/value pair. void SetKeyValue( const char *pKey, const char *pValue ) { - PRINT_DEBUG("Steam_Masterserver_Updater::SetKeyValue\n"); + PRINT_DEBUG("Steam_Masterserver_Updater::SetKeyValue '%s'='%s'\n", pKey, pValue); }