diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index 4378a381..2541c2d7 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -2,7 +2,7 @@ name: Prepare release on: push: - tags: + tags: - release-* workflow_dispatch: # allows manual trigger @@ -58,12 +58,12 @@ jobs: dir /s /b /a:-d build\win ### remove linker files - - name: Remove linker files - shell: cmd - working-directory: ${{ github.workspace }} - run: | - del /f /s /q build\win\*.exp,build\win\*.lib - exit /b 0 +### - name: Remove linker files +### shell: cmd +### working-directory: ${{ github.workspace }} +### run: | +### del /f /s /q build\win\*.exp,build\win\*.lib +### exit /b 0 ### package (release mode) - name: Package build (release) diff --git a/CREDITS.md b/CREDITS.md index 9b0285d2..b3afca2c 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -1,198 +1,305 @@ # Many thanks for these sources -- Detours (https://github.com/microsoft/Detours) -- fifo_map (https://github.com/nlohmann/fifo_map) -- Json (https://github.com/nlohmann/json) -- SHA (https://github.com/vog/sha1) -- simpleini (https://github.com/brofield/simpleini/tree/f7862c3dd7ad35becc2741f268e3402e89a37666) -- stb (https://github.com/nothings/stb) -- Dear ImGui (https://github.com/ocornut/imgui/releases/tag/v1.90.3) -- utf (https://github.com/nemtrif/utfcpp) -- wswhere (https://github.com/microsoft/vswhere/releases/tag/3.1.7) -- curl (https://github.com/curl/curl/releases/tag/curl-8_8_0) -- ingame_overlay (https://github.com/Nemirtingas/ingame_overlay/tree/2d992cfe36908923f83b05f2be9cd98ac49bdf91) -- libssq (https://github.com/BinaryAlien/libssq/releases/tag/v3.0.0) -- mbedtls (https://github.com/Mbed-TLS/mbedtls/releases/tag/v3.5.1) -- protobuf (https://github.com/protocolbuffers/protobuf/releases/tag/v27.1) -- Gamepad Input Library (???) -- Original version of ColdClientLoader by Rat431 (https://github.com/Rat431/ColdAPI_Steam) -- zlib (https://github.com/madler/zlib/releases/tag/v1.3) -- cmake (https://github.com/Kitware/CMake/releases/tag/v3.27.7) -- 7-zip (https://www.7-zip.org/download.html) -- premake (https://github.com/premake/premake-core/) -- Microsoft's SignTool (https://learn.microsoft.com/en-us/windows/win32/seccrypto/signtool) -- OpenSSL (https://github.com/openssl/openssl) - * Pre-compiled binaries provided by Shining Light Productions (https://slproweb.com/products/Win32OpenSSL.html) +- [third-party\build\win\cert\openssl](#third-party\build\win\cert\openssl) +- [third-party\build\win\cert\signtool](#third-party\build\win\cert\signtool) +- [third-party\common\linux\premake](#third-party\common\linux\premake) +- [third-party\common\win\premake](#third-party\common\win\premake) +- [third-party\common\win\vswhere](#third-party\common\win\vswhere) +- [third-party\deps\common\curl](#third-party\deps\common\curl) +- [third-party\deps\common\ingame_overlay](#third-party\deps\common\ingame_overlay) +- [third-party\deps\common\libssq](#third-party\deps\common\libssq) +- [third-party\deps\common\mbedtls](#third-party\deps\common\mbedtls) +- [third-party\deps\common\protobuf](#third-party\deps\common\protobuf) +- [third-party\deps\common\zlib](#third-party\deps\common\zlib) +- [third-party\deps\linux\7za](#third-party\deps\linux\7za) +- [third-party\deps\linux\cmake](#third-party\deps\linux\cmake) +- [third-party\deps\win\7za](#third-party\deps\win\7za) +- [third-party\deps\win\cmake](#third-party\deps\win\cmake) +- [libs\detours](#libs\detours) +- [libs\fifo_map](#libs\fifo_map) +- [libs\gamepad](#libs\gamepad) +- [libs\imgui](#libs\imgui) +- [libs\json](#libs\json) +- [libs\sha](#libs\sha) +- [libs\simpleini](#libs\simpleini) +- [libs\stb](#libs\stb) +- [libs\utfcpp](#libs\utfcpp) +- [tools\steamclient_loader](#tools\steamclient_loader) +### third-party\build\win\cert\openssl -### Detours License -Copyright (c) Microsoft Corporation +============================================================================ INFO +https://github.com/openssl/openssl +VERSION: https://github.com/openssl/openssl/tree/openssl-3.3.1 + +Pre-compiled binaries provided by Shining Light Productions (https://slproweb.com/products/Win32OpenSSL.html) + +============================================================================ LICENSE + Apache License + Version 2.0, January 2004 + https://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. 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Unless required by applicable law or + agreed to in writing, Licensor provides the Work (and each + Contributor provides its Contributions) on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or + implied, including, without limitation, any warranties or conditions + of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A + PARTICULAR PURPOSE. You are solely responsible for determining the + appropriateness of using or redistributing the Work and assume any + risks associated with Your exercise of permissions under this License. + + 8. Limitation of Liability. In no event and under no legal theory, + whether in tort (including negligence), contract, or otherwise, + unless required by applicable law (such as deliberate and grossly + negligent acts) or agreed to in writing, shall any Contributor be + liable to You for damages, including any direct, indirect, special, + incidental, or consequential damages of any character arising as a + result of this License or out of the use or inability to use the + Work (including but not limited to damages for loss of goodwill, + work stoppage, computer failure or malfunction, or any and all + other commercial damages or losses), even if such Contributor + has been advised of the possibility of such damages. + + 9. Accepting Warranty or Additional Liability. While redistributing + the Work or Derivative Works thereof, You may choose to offer, + and charge a fee for, acceptance of support, warranty, indemnity, + or other liability obligations and/or rights consistent with this + License. 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All rights reserved. -MIT License +Redistribution and use in source and binary forms, with or without modification, +are permitted provided that the following conditions are met: -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. -THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. + 3. Neither the name of Premake nor the names of its contributors may be + used to endorse or promote products derived from this software without + specific prior written permission. -### Fifo_Map License -MIT License +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -Copyright (c) 2015-2017 Niels Lohmann +### third-party\common\win\premake -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: +============================================================================ INFO +https://github.com/premake/premake-core -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. +VERSION: https://github.com/premake/premake-core/releases/tag/v5.0.0-beta2 -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. +============================================================================ LICENSE +Copyright (c) 2003-2022 Jason Perkins and individual contributors. +All rights reserved. +Redistribution and use in source and binary forms, with or without modification, +are permitted provided that the following conditions are met: -### Json License -MIT License + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. -Copyright (c) 2013-2022 Niels Lohmann + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: + 3. Neither the name of Premake nor the names of its contributors may be + used to endorse or promote products derived from this software without + specific prior written permission. -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. +### third-party\common\win\vswhere -### SHA license -100% Public Domain +============================================================================ INFO +https://github.com/microsoft/vswhere -### simpleini License +VERSION: https://github.com/microsoft/vswhere/releases/tag/3.1.7 + +============================================================================ LICENSE The MIT License (MIT) - -Copyright (c) 2006-2022 Brodie Thiesfield - -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -the Software, and to permit persons to whom the Software is furnished to do so, -subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS -FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR -COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER -IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - -### stb License -MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. - -### Dear ImGui License -The MIT License (MIT) - -Copyright (c) 2014-2024 Omar Cornut - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE - - -### utf License -Boost Software License - Version 1.0 - August 17th, 2003 - -Permission is hereby granted, free of charge, to any person or organization -obtaining a copy of the software and accompanying documentation covered by -this license (the "Software") to use, reproduce, display, distribute, -execute, and transmit the Software, and to prepare derivative works of the -Software, and to permit third-parties to whom the Software is furnished to -do so, all subject to the following: - -The copyright notices in the Software and this entire statement, including -the above license grant, this restriction and the following disclaimer, -must be included in all copies of the Software, in whole or in part, and -all derivative works of the Software, unless such copies or derivative -works are solely in the form of machine-executable object code generated by -a source language processor. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT -SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE -FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, -ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -DEALINGS IN THE SOFTWARE. - - -### wswhere License -The MIT License (MIT) Copyright (C) Microsoft Corporation. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: @@ -201,10 +308,17 @@ The above copyright notice and this permission notice shall be included in all c THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -### curl License +### third-party\deps\common\curl + +============================================================================ INFO +https://github.com/curl/curl + +VERSION: https://github.com/curl/curl/releases/tag/curl-8_9_1 + +============================================================================ LICENSE COPYRIGHT AND PERMISSION NOTICE -Copyright (c) 1996 - 2023, Daniel Stenberg, , and many +Copyright (c) 1996 - 2024, Daniel Stenberg, , and many contributors, see the THANKS file. All rights reserved. @@ -225,7 +339,14 @@ Except as contained in this notice, the name of a copyright holder shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization of the copyright holder. -### ingame_overlay License +### third-party\deps\common\ingame_overlay + +============================================================================ INFO +https://github.com/Nemirtingas/ingame_overlay + +VERSION: https://github.com/Nemirtingas/ingame_overlay/tree/16260d812154d6f8a4ecdbaf78449c0b7d2fd098 + +============================================================================ LICENSE GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 @@ -901,7 +1022,14 @@ the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read . -### libssq License +### third-party\deps\common\libssq + +============================================================================ INFO +https://github.com/BinaryAlien/libssq + +VERSION: https://github.com/BinaryAlien/libssq/releases/tag/v3.0.0 + +============================================================================ LICENSE MIT License Copyright (c) 2023 BinaryAlien @@ -923,7 +1051,14 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -### mbedtls License +### third-party\deps\common\mbedtls + +============================================================================ INFO +https://github.com/Mbed-TLS/mbedtls + +VERSION: https://github.com/Mbed-TLS/mbedtls/releases/tag/v3.6.0 + +============================================================================ LICENSE Mbed TLS files are provided under a dual [Apache-2.0](https://spdx.org/licenses/Apache-2.0.html) OR [GPL-2.0-or-later](https://spdx.org/licenses/GPL-2.0-or-later.html) license. This means that users may choose which of these licenses they take the code @@ -1478,7 +1613,14 @@ consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. -### protobuf License +### third-party\deps\common\protobuf + +============================================================================ INFO +https://github.com/protocolbuffers/protobuf + +VERSION: https://github.com/protocolbuffers/protobuf/releases/tag/v27.3 + +============================================================================ LICENSE Copyright 2008 Google Inc. All rights reserved. Redistribution and use in source and binary forms, with or without @@ -1512,447 +1654,850 @@ of the input file used when generating it. This code is not standalone and requires a support library to be linked with it. This support library is itself covered by the above license. -### zlib License -Copyright notice: +### third-party\deps\common\zlib - (C) 1995-2022 Jean-loup Gailly and Mark Adler +============================================================================ INFO +https://github.com/madler/zlib - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. +VERSION: https://github.com/madler/zlib/releases/tag/v1.3.1 - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: +============================================================================ LICENSE +MIT License +Copyright (c) 2023 BinaryAlien - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: - Jean-loup Gailly Mark Adler - jloup@gzip.org madler@alumni.caltech.edu +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. -### cmake License -CMake - Cross Platform Makefile Generator -Copyright 2000-2023 Kitware, Inc. and Contributors -All rights reserved. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions -are met: +### third-party\deps\linux\7za -* Redistributions of source code must retain the above copyright - notice, this list of conditions and the following disclaimer. +============================================================================ INFO +https://sourceforge.net/projects/p7zip/ -* Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. +VERSION: https://sourceforge.net/projects/p7zip/files/p7zip/16.02/ -* Neither the name of Kitware, Inc. nor the names of Contributors - may be used to endorse or promote products derived from this - software without specific prior written permission. +============================================================================ LICENSE + 7-Zip + ~~~~~ + License for use and distribution + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + 7-Zip Copyright (C) 1999-2023 Igor Pavlov. + The licenses for files are: + + 1) 7z.dll: + - The "GNU LGPL" as main license for most of the code + - The "GNU LGPL" with "unRAR license restriction" for some code + - The "BSD 3-clause License" for some code + 2) All other files: the "GNU LGPL". + + Redistributions in binary form must reproduce related license information from this file. + + Note: + You can use 7-Zip on any computer, including a computer in a commercial + organization. You don't need to register or pay for 7-Zip. + + + GNU LGPL information + -------------------- + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You can receive a copy of the GNU Lesser General Public License from + http://www.gnu.org/ + + + + + BSD 3-clause License + -------------------- + + The "BSD 3-clause License" is used for the code in 7z.dll that implements LZFSE data decompression. + That code was derived from the code in the "LZFSE compression library" developed by Apple Inc, + that also uses the "BSD 3-clause License": + + ---- + Copyright (c) 2015-2016, Apple Inc. All rights reserved. + + Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: + + 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer + in the documentation and/or other materials provided with the distribution. + + 3. Neither the name of the copyright holder(s) nor the names of any contributors may be used to endorse or promote products derived + from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE + COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + ---- + + + + + unRAR license restriction + ------------------------- + + The decompression engine for RAR archives was developed using source + code of unRAR program. + All copyrights to original unRAR code are owned by Alexander Roshal. + + The license for original unRAR code has the following restriction: + + The unRAR sources cannot be used to re-create the RAR compression algorithm, + which is proprietary. Distribution of modified unRAR sources in separate form + or as a part of other software is permitted, provided that it is clearly + stated in the documentation and source comments that the code may + not be used to develop a RAR (WinRAR) compatible archiver. + + + -- + Igor Pavlov + +### third-party\deps\linux\cmake + +============================================================================ INFO +https://gitlab.kitware.com/cmake/cmake + +VERSION: https://github.com/Kitware/CMake/releases/tag/v3.30.2 + +============================================================================ LICENSE + GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. Additional Definitions. + + As used herein, "this License" refers to version 3 of the GNU Lesser +General Public License, and the "GNU GPL" refers to version 3 of the GNU +General Public License. + + "The Library" refers to a covered work governed by this License, +other than an Application or a Combined Work as defined below. + + An "Application" is any work that makes use of an interface provided +by the Library, but which is not otherwise based on the Library. +Defining a subclass of a class defined by the Library is deemed a mode +of using an interface provided by the Library. + + A "Combined Work" is a work produced by combining or linking an +Application with the Library. The particular version of the Library +with which the Combined Work was made is also called the "Linked +Version". + + The "Minimal Corresponding Source" for a Combined Work means the +Corresponding Source for the Combined Work, excluding any source code +for portions of the Combined Work that, considered in isolation, are +based on the Application, and not on the Linked Version. + + The "Corresponding Application Code" for a Combined Work means the +object code and/or source code for the Application, including any data +and utility programs needed for reproducing the Combined Work from the +Application, but excluding the System Libraries of the Combined Work. + + 1. Exception to Section 3 of the GNU GPL. + + You may convey a covered work under sections 3 and 4 of this License +without being bound by section 3 of the GNU GPL. + + 2. Conveying Modified Versions. + + If you modify a copy of the Library, and, in your modifications, a +facility refers to a function or data to be supplied by an Application +that uses the facility (other than as an argument passed when the +facility is invoked), then you may convey a copy of the modified +version: + + a) under this License, provided that you make a good faith effort to + ensure that, in the event an Application does not supply the + function or data, the facility still operates, and performs + whatever part of its purpose remains meaningful, or + + b) under the GNU GPL, with none of the additional permissions of + this License applicable to that copy. + + 3. Object Code Incorporating Material from Library Header Files. + + The object code form of an Application may incorporate material from +a header file that is part of the Library. You may convey such object +code under terms of your choice, provided that, if the incorporated +material is not limited to numerical parameters, data structure +layouts and accessors, or small macros, inline functions and templates +(ten or fewer lines in length), you do both of the following: + + a) Give prominent notice with each copy of the object code that the + Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the object code with a copy of the GNU GPL and this license + document. + + 4. Combined Works. + + You may convey a Combined Work under terms of your choice that, +taken together, effectively do not restrict modification of the +portions of the Library contained in the Combined Work and reverse +engineering for debugging such modifications, if you also do each of +the following: + + a) Give prominent notice with each copy of the Combined Work that + the Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the Combined Work with a copy of the GNU GPL and this license + document. + + c) For a Combined Work that displays copyright notices during + execution, include the copyright notice for the Library among + these notices, as well as a reference directing the user to the + copies of the GNU GPL and this license document. + + d) Do one of the following: + + 0) Convey the Minimal Corresponding Source under the terms of this + License, and the Corresponding Application Code in a form + suitable for, and under terms that permit, the user to + recombine or relink the Application with a modified version of + the Linked Version to produce a modified Combined Work, in the + manner specified by section 6 of the GNU GPL for conveying + Corresponding Source. + + 1) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (a) uses at run time + a copy of the Library already present on the user's computer + system, and (b) will operate properly with a modified version + of the Library that is interface-compatible with the Linked + Version. + + e) Provide Installation Information, but only if you would otherwise + be required to provide such information under section 6 of the + GNU GPL, and only to the extent that such information is + necessary to install and execute a modified version of the + Combined Work produced by recombining or relinking the + Application with a modified version of the Linked Version. (If + you use option 4d0, the Installation Information must accompany + the Minimal Corresponding Source and Corresponding Application + Code. If you use option 4d1, you must provide the Installation + Information in the manner specified by section 6 of the GNU GPL + for conveying Corresponding Source.) + + 5. Combined Libraries. + + You may place library facilities that are a work based on the +Library side by side in a single library together with other library +facilities that are not Applications and are not covered by this +License, and convey such a combined library under terms of your +choice, if you do both of the following: + + a) Accompany the combined library with a copy of the same work based + on the Library, uncombined with any other library facilities, + conveyed under the terms of this License. + + b) Give prominent notice with the combined library that part of it + is a work based on the Library, and explaining where to find the + accompanying uncombined form of the same work. + + 6. Revised Versions of the GNU Lesser General Public License. + + The Free Software Foundation may publish revised and/or new versions +of the GNU Lesser General Public License from time to time. Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. + + Each version is given a distinguishing version number. If the +Library as you received it specifies that a certain numbered version +of the GNU Lesser General Public License "or any later version" +applies to it, you have the option of following the terms and +conditions either of that published version or of any later version +published by the Free Software Foundation. If the Library as you +received it does not specify a version number of the GNU Lesser +General Public License, you may choose any version of the GNU Lesser +General Public License ever published by the Free Software Foundation. + + If the Library as you received it specifies that a proxy can decide +whether future versions of the GNU Lesser General Public License shall +apply, that proxy's public statement of acceptance of any version is +permanent authorization for you to choose that version for the +Library. + +### third-party\deps\win\7za + +============================================================================ INFO +https://www.7-zip.org/ + +VERSION: https://sourceforge.net/projects/sevenzip/files/7-Zip/24.08/ + +============================================================================ LICENSE + 7-Zip + ~~~~~ + License for use and distribution + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + + 7-Zip Copyright (C) 1999-2023 Igor Pavlov. + + The licenses for files are: + + 1) 7z.dll: + - The "GNU LGPL" as main license for most of the code + - The "GNU LGPL" with "unRAR license restriction" for some code + - The "BSD 3-clause License" for some code + 2) All other files: the "GNU LGPL". + + Redistributions in binary form must reproduce related license information from this file. + + Note: + You can use 7-Zip on any computer, including a computer in a commercial + organization. You don't need to register or pay for 7-Zip. + + + GNU LGPL information + -------------------- + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You can receive a copy of the GNU Lesser General Public License from + http://www.gnu.org/ + + + + + BSD 3-clause License + -------------------- + + The "BSD 3-clause License" is used for the code in 7z.dll that implements LZFSE data decompression. + That code was derived from the code in the "LZFSE compression library" developed by Apple Inc, + that also uses the "BSD 3-clause License": + + ---- + Copyright (c) 2015-2016, Apple Inc. All rights reserved. + + Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: + + 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. + + 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer + in the documentation and/or other materials provided with the distribution. + + 3. Neither the name of the copyright holder(s) nor the names of any contributors may be used to endorse or promote products derived + from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE + COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + ---- + + + + + unRAR license restriction + ------------------------- + + The decompression engine for RAR archives was developed using source + code of unRAR program. + All copyrights to original unRAR code are owned by Alexander Roshal. + + The license for original unRAR code has the following restriction: + + The unRAR sources cannot be used to re-create the RAR compression algorithm, + which is proprietary. Distribution of modified unRAR sources in separate form + or as a part of other software is permitted, provided that it is clearly + stated in the documentation and source comments that the code may + not be used to develop a RAR (WinRAR) compatible archiver. + + + -- + Igor Pavlov + +### third-party\deps\win\cmake + +============================================================================ INFO +https://gitlab.kitware.com/cmake/cmake + +VERSION: https://github.com/Kitware/CMake/releases/tag/v3.30.2 + +============================================================================ LICENSE + GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. Additional Definitions. + + As used herein, "this License" refers to version 3 of the GNU Lesser +General Public License, and the "GNU GPL" refers to version 3 of the GNU +General Public License. + + "The Library" refers to a covered work governed by this License, +other than an Application or a Combined Work as defined below. + + An "Application" is any work that makes use of an interface provided +by the Library, but which is not otherwise based on the Library. +Defining a subclass of a class defined by the Library is deemed a mode +of using an interface provided by the Library. + + A "Combined Work" is a work produced by combining or linking an +Application with the Library. The particular version of the Library +with which the Combined Work was made is also called the "Linked +Version". + + The "Minimal Corresponding Source" for a Combined Work means the +Corresponding Source for the Combined Work, excluding any source code +for portions of the Combined Work that, considered in isolation, are +based on the Application, and not on the Linked Version. + + The "Corresponding Application Code" for a Combined Work means the +object code and/or source code for the Application, including any data +and utility programs needed for reproducing the Combined Work from the +Application, but excluding the System Libraries of the Combined Work. + + 1. Exception to Section 3 of the GNU GPL. + + You may convey a covered work under sections 3 and 4 of this License +without being bound by section 3 of the GNU GPL. + + 2. Conveying Modified Versions. + + If you modify a copy of the Library, and, in your modifications, a +facility refers to a function or data to be supplied by an Application +that uses the facility (other than as an argument passed when the +facility is invoked), then you may convey a copy of the modified +version: + + a) under this License, provided that you make a good faith effort to + ensure that, in the event an Application does not supply the + function or data, the facility still operates, and performs + whatever part of its purpose remains meaningful, or + + b) under the GNU GPL, with none of the additional permissions of + this License applicable to that copy. + + 3. Object Code Incorporating Material from Library Header Files. + + The object code form of an Application may incorporate material from +a header file that is part of the Library. You may convey such object +code under terms of your choice, provided that, if the incorporated +material is not limited to numerical parameters, data structure +layouts and accessors, or small macros, inline functions and templates +(ten or fewer lines in length), you do both of the following: + + a) Give prominent notice with each copy of the object code that the + Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the object code with a copy of the GNU GPL and this license + document. + + 4. Combined Works. + + You may convey a Combined Work under terms of your choice that, +taken together, effectively do not restrict modification of the +portions of the Library contained in the Combined Work and reverse +engineering for debugging such modifications, if you also do each of +the following: + + a) Give prominent notice with each copy of the Combined Work that + the Library is used in it and that the Library and its use are + covered by this License. + + b) Accompany the Combined Work with a copy of the GNU GPL and this license + document. + + c) For a Combined Work that displays copyright notices during + execution, include the copyright notice for the Library among + these notices, as well as a reference directing the user to the + copies of the GNU GPL and this license document. + + d) Do one of the following: + + 0) Convey the Minimal Corresponding Source under the terms of this + License, and the Corresponding Application Code in a form + suitable for, and under terms that permit, the user to + recombine or relink the Application with a modified version of + the Linked Version to produce a modified Combined Work, in the + manner specified by section 6 of the GNU GPL for conveying + Corresponding Source. + + 1) Use a suitable shared library mechanism for linking with the + Library. A suitable mechanism is one that (a) uses at run time + a copy of the Library already present on the user's computer + system, and (b) will operate properly with a modified version + of the Library that is interface-compatible with the Linked + Version. + + e) Provide Installation Information, but only if you would otherwise + be required to provide such information under section 6 of the + GNU GPL, and only to the extent that such information is + necessary to install and execute a modified version of the + Combined Work produced by recombining or relinking the + Application with a modified version of the Linked Version. (If + you use option 4d0, the Installation Information must accompany + the Minimal Corresponding Source and Corresponding Application + Code. If you use option 4d1, you must provide the Installation + Information in the manner specified by section 6 of the GNU GPL + for conveying Corresponding Source.) + + 5. Combined Libraries. + + You may place library facilities that are a work based on the +Library side by side in a single library together with other library +facilities that are not Applications and are not covered by this +License, and convey such a combined library under terms of your +choice, if you do both of the following: + + a) Accompany the combined library with a copy of the same work based + on the Library, uncombined with any other library facilities, + conveyed under the terms of this License. + + b) Give prominent notice with the combined library that part of it + is a work based on the Library, and explaining where to find the + accompanying uncombined form of the same work. + + 6. Revised Versions of the GNU Lesser General Public License. + + The Free Software Foundation may publish revised and/or new versions +of the GNU Lesser General Public License from time to time. Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. + + Each version is given a distinguishing version number. If the +Library as you received it specifies that a certain numbered version +of the GNU Lesser General Public License "or any later version" +applies to it, you have the option of following the terms and +conditions either of that published version or of any later version +published by the Free Software Foundation. If the Library as you +received it does not specify a version number of the GNU Lesser +General Public License, you may choose any version of the GNU Lesser +General Public License ever published by the Free Software Foundation. + + If the Library as you received it specifies that a proxy can decide +whether future versions of the GNU Lesser General Public License shall +apply, that proxy's public statement of acceptance of any version is +permanent authorization for you to choose that version for the +Library. + +### libs\detours + +============================================================================ INFO +https://github.com/microsoft/Detours + +VERSION: https://github.com/microsoft/Detours/tree/4b8c659f549b0ab21cf649377c7a84eb708f5e68 + +============================================================================ LICENSE +Copyright (c) Microsoft Corporation. + +MIT License + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +### libs\fifo_map + +============================================================================ INFO +https://github.com/nlohmann/fifo_map + +VERSION: https://github.com/nlohmann/fifo_map/tree/d732aaf9a315415ae8fd7eb11e3a4c1f80e42a48 + +============================================================================ LICENSE +MIT License + +Copyright (c) 2015-2017 Niels Lohmann + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +### libs\gamepad + +============================================================================ INFO +https://github.com/mtwilliams/libgamepad + +VERSION: ???? + +============================================================================ LICENSE +Copyright (c) 2014 Michael Williams +Copyright (c) 2010-2011 Sean Middleditch + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +### libs\imgui + +============================================================================ INFO +https://github.com/ocornut/imgui + +VERSION: ???? + +============================================================================ LICENSE +The MIT License (MIT) + +Copyright (c) 2014-2024 Omar Cornut + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +### libs\json + +============================================================================ INFO +https://github.com/nlohmann/json + +VERSION: https://github.com/nlohmann/json/releases/tag/v3.11.3 + +============================================================================ LICENSE +MIT License + +Copyright (c) 2013-2022 Niels Lohmann + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +### libs\sha + +============================================================================ INFO +https://github.com/vog/sha1 + +VERSION: https://github.com/vog/sha1/tree/3f8a4aa032d144309d00dbfe972906a49b3631b9 + +============================================================================ LICENSE +PUBLIC DOMAIN + +### libs\simpleini + +============================================================================ INFO +https://github.com/brofield/simpleini + +VERSION: https://github.com/brofield/simpleini/releases/tag/v4.22 + +============================================================================ LICENSE +The MIT License (MIT) + +Copyright (c) 2006-2022 Brodie Thiesfield + +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +the Software, and to permit persons to whom the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS +FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR +COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER +IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +### libs\stb + +============================================================================ INFO +https://github.com/nothings/stb + +VERSION: https://github.com/nothings/stb/tree/f75e8d1cad7d90d72ef7a4661f1b994ef78b4e31 + +============================================================================ LICENSE +This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------ - -The following individuals and institutions are among the Contributors: - -* Aaron C. Meadows -* Adriaan de Groot -* Aleksey Avdeev -* Alexander Neundorf -* Alexander Smorkalov -* Alexey Sokolov -* Alex Merry -* Alex Turbov -* Andreas Pakulat -* Andreas Schneider -* André Rigland Brodtkorb -* Axel Huebl, Helmholtz-Zentrum Dresden - Rossendorf -* Benjamin Eikel -* Bjoern Ricks -* Brad Hards -* Christopher Harvey -* Christoph Grüninger -* Clement Creusot -* Daniel Blezek -* Daniel Pfeifer -* Dawid Wróbel -* Enrico Scholz -* Eran Ifrah -* Esben Mose Hansen, Ange Optimization ApS -* Geoffrey Viola -* Google Inc -* Gregor Jasny -* Helio Chissini de Castro -* Ilya Lavrenov -* Insight Software Consortium -* Intel Corporation -* Jan Woetzel -* Jordan Williams -* Julien Schueller -* Kelly Thompson -* Konstantin Podsvirov -* Laurent Montel -* Mario Bensi -* Martin Gräßlin -* Mathieu Malaterre -* Matthaeus G. Chajdas -* Matthias Kretz -* Matthias Maennich -* Michael Hirsch, Ph.D. -* Michael Stürmer -* Miguel A. Figueroa-Villanueva -* Mike Durso -* Mike Jackson -* Mike McQuaid -* Nicolas Bock -* Nicolas Despres -* Nikita Krupen'ko -* NVIDIA Corporation -* OpenGamma Ltd. -* Patrick Stotko -* Per Øyvind Karlsen -* Peter Collingbourne -* Petr Gotthard -* Philip Lowman -* Philippe Proulx -* Raffi Enficiaud, Max Planck Society -* Raumfeld -* Roger Leigh -* Rolf Eike Beer -* Roman Donchenko -* Roman Kharitonov -* Ruslan Baratov -* Sebastian Holtermann -* Stephen Kelly -* Sylvain Joubert -* The Qt Company Ltd. -* Thomas Sondergaard -* Tobias Hunger -* Todd Gamblin -* Tristan Carel -* University of Dundee -* Vadim Zhukov -* Will Dicharry - -See version control history for details of individual contributions. - -The above copyright and license notice applies to distributions of -CMake in source and binary form. Third-party software packages supplied -with CMake under compatible licenses provide their own copyright notices -documented in corresponding subdirectories or source files. - +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. ------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -CMake was initially developed by Kitware with the following sponsorship: +### libs\utfcpp - * National Library of Medicine at the National Institutes of Health - as part of the Insight Segmentation and Registration Toolkit (ITK). +============================================================================ INFO +https://github.com/nemtrif/utfcpp - * US National Labs (Los Alamos, Livermore, Sandia) ASC Parallel - Visualization Initiative. +VERSION: https://github.com/nemtrif/utfcpp/releases/tag/v4.0.5 - * National Alliance for Medical Image Computing (NAMIC) is funded by the - National Institutes of Health through the NIH Roadmap for Medical Research, - Grant U54 EB005149. +============================================================================ LICENSE +Boost Software License - Version 1.0 - August 17th, 2003 - * Kitware, Inc. +Permission is hereby granted, free of charge, to any person or organization +obtaining a copy of the software and accompanying documentation covered by +this license (the "Software") to use, reproduce, display, distribute, +execute, and transmit the Software, and to prepare derivative works of the +Software, and to permit third-parties to whom the Software is furnished to +do so, all subject to the following: -### 7-zip License - 7-Zip Extra - ~~~~~~~~~~~ - License for use and distribution - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - - Copyright (C) 1999-2023 Igor Pavlov. - - 7-Zip Extra files are under the GNU LGPL license. +The copyright notices in the Software and this entire statement, including +the above license grant, this restriction and the following disclaimer, +must be included in all copies of the Software, in whole or in part, and +all derivative works of the Software, unless such copies or derivative +works are solely in the form of machine-executable object code generated by +a source language processor. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT +SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE +FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, +ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +DEALINGS IN THE SOFTWARE. -​ -​ Notes: -​ You can use 7-Zip Extra on any computer, including a computer in a commercial -​ organization. You don't need to register or pay for 7-Zip. -​ - It is allowed to digitally sign DLL files included into this package - with arbitrary signatures of third parties." +### tools\steamclient_loader +============================================================================ INFO +https://github.com/Rat431/ColdAPI_Steam - GNU LGPL information - -------------------- - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You can receive a copy of the GNU Lesser General Public License from - http://www.gnu.org/ - - -### premake License -Copyright (c) 2003-2022 Jason Perkins and individual contributors. -All rights reserved. - -Redistribution and use in source and binary forms, with or without modification, -are permitted provided that the following conditions are met: - - 1. Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - - 2. Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. - - 3. Neither the name of Premake nor the names of its contributors may be - used to endorse or promote products derived from this software without - specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND -ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE -FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL -DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR -SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER -CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, -OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - - - -### Premake License -Copyright (c) 2003-2022 Jason Perkins and individual contributors. -All rights reserved. - -Redistribution and use in source and binary forms, with or without modification, -are permitted provided that the following conditions are met: - - 1. Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - - 2. Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. - - 3. Neither the name of Premake nor the names of its contributors may be - used to endorse or promote products derived from this software without - specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND -ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE -FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL -DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR -SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER -CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, -OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - - -### OpenSSL License - - Apache License - Version 2.0, January 2004 - https://www.apache.org/licenses/ - - TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION - - 1. Definitions. - - "License" shall mean the terms and conditions for use, reproduction, - and distribution as defined by Sections 1 through 9 of this document. - - "Licensor" shall mean the copyright owner or entity authorized by - the copyright owner that is granting the License. - - "Legal Entity" shall mean the union of the acting entity and all - other entities that control, are controlled by, or are under common - control with that entity. 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If You - institute patent litigation against any entity (including a - cross-claim or counterclaim in a lawsuit) alleging that the Work - or a Contribution incorporated within the Work constitutes direct - or contributory patent infringement, then any patent licenses - granted to You under this License for that Work shall terminate - as of the date such litigation is filed. - - 4. Redistribution. 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The contents - of the NOTICE file are for informational purposes only and - do not modify the License. You may add Your own attribution - notices within Derivative Works that You distribute, alongside - or as an addendum to the NOTICE text from the Work, provided - that such additional attribution notices cannot be construed - as modifying the License. - - You may add Your own copyright statement to Your modifications and - may provide additional or different license terms and conditions - for use, reproduction, or distribution of Your modifications, or - for any such Derivative Works as a whole, provided Your use, - reproduction, and distribution of the Work otherwise complies with - the conditions stated in this License. - - 5. Submission of Contributions. Unless You explicitly state otherwise, - any Contribution intentionally submitted for inclusion in the Work - by You to the Licensor shall be under the terms and conditions of - this License, without any additional terms or conditions. - Notwithstanding the above, nothing herein shall supersede or modify - the terms of any separate license agreement you may have executed - with Licensor regarding such Contributions. - - 6. Trademarks. This License does not grant permission to use the trade - names, trademarks, service marks, or product names of the Licensor, - except as required for reasonable and customary use in describing the - origin of the Work and reproducing the content of the NOTICE file. - - 7. Disclaimer of Warranty. Unless required by applicable law or - agreed to in writing, Licensor provides the Work (and each - Contributor provides its Contributions) on an "AS IS" BASIS, - WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or - implied, including, without limitation, any warranties or conditions - of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A - PARTICULAR PURPOSE. You are solely responsible for determining the - appropriateness of using or redistributing the Work and assume any - risks associated with Your exercise of permissions under this License. - - 8. Limitation of Liability. In no event and under no legal theory, - whether in tort (including negligence), contract, or otherwise, - unless required by applicable law (such as deliberate and grossly - negligent acts) or agreed to in writing, shall any Contributor be - liable to You for damages, including any direct, indirect, special, - incidental, or consequential damages of any character arising as a - result of this License or out of the use or inability to use the - Work (including but not limited to damages for loss of goodwill, - work stoppage, computer failure or malfunction, or any and all - other commercial damages or losses), even if such Contributor - has been advised of the possibility of such damages. - - 9. Accepting Warranty or Additional Liability. While redistributing - the Work or Derivative Works thereof, You may choose to offer, - and charge a fee for, acceptance of support, warranty, indemnity, - or other liability obligations and/or rights consistent with this - License. However, in accepting such obligations, You may act only - on Your own behalf and on Your sole responsibility, not on behalf - of any other Contributor, and only if You agree to indemnify, - defend, and hold each Contributor harmless for any liability - incurred by, or claims asserted against, such Contributor by reason - of your accepting any such warranty or additional liability. - - END OF TERMS AND CONDITIONS - - -### Gamepad Input Library License -Sean Middleditch -Copyright (C) 2010 Sean Middleditch -LICENSE: MIT/X +Original version of ColdClientLoader by Rat431. diff --git a/build_win_premake.bat b/build_win_premake.bat index 214f93fd..b79d8c0f 100644 --- a/build_win_premake.bat +++ b/build_win_premake.bat @@ -1,120 +1,117 @@ -@echo off -setlocal - -:: use 70% -set /a build_threads=2 -if defined NUMBER_OF_PROCESSORS ( - set /a build_threads=NUMBER_OF_PROCESSORS*70/100 -) -if %build_threads% lss 1 ( - set /a build_threads=1 -) - -set /a BUILD_DEPS=0 -:args_loop - if "%~1"=="" ( - goto :args_loop_end - ) else if "%~1"=="--deps" ( - set /a BUILD_DEPS=1 - ) else if "%~1"=="--help" ( - call :help_page - goto :end_script - ) else ( - 1>&2 echo "invalid arg %~1" - goto :end_script_with_err - ) -shift /1 -goto :args_loop -:args_loop_end - -set "premake_exe=third-party\common\win\premake\premake5.exe" -if not exist "%premake_exe%" ( - 1>&2 echo "preamke wasn't found" - goto :end_script_with_err -) - -:: build deps -if %BUILD_DEPS%==0 ( - goto :build_deps_end -) -set "CMAKE_GENERATOR=Visual Studio 17 2022" -call "%premake_exe%" --file="premake5-deps.lua" --all-ext --all-build --64-build --32-build --verbose --clean --os=windows vs2022 -if %errorlevel% neq 0 ( - goto :end_script_with_err -) -:build_deps_end - -:: VS WHERE to get MSBUILD -set "vswhere_exe=third-party\common\win\vswhere\vswhere.exe" -if not exist "%vswhere_exe%" ( - 1>&2 echo "vswhere wasn't found" - goto :end_script_with_err -) - -:: .sln file -set "sln_file=build\project\vs2022\win\gbe.sln" - -:: get msbuild path -set "my_vs_path=" -for /f "tokens=* delims=" %%A in ('"%vswhere_exe%" -prerelease -latest -nocolor -nologo -property installationPath 2^>nul') do ( - set "my_vs_path=%%~A\MSBuild\Current\Bin\MSBuild.exe" -) -if not exist "%my_vs_path%" ( - 1>&2 echo "MSBuild wasn't found" - goto :end_script_with_err -) - -call "%premake_exe%" --file="premake5.lua" --dosstub --winrsrc --winsign --genproto --os=windows vs2022 -if %errorlevel% neq 0 ( - goto :end_script_with_err -) -if not exist "%sln_file%" ( - 1>&2 echo "project solution file wasn't found" - goto :end_script_with_err -) - -:: -v:n make it so we can actually see what commands it runs -echo: & echo building debug x64 -call "%my_vs_path%" /nologo "%sln_file%" /p:Configuration=debug /p:Platform=x64 -v:n -m:%build_threads% -if %errorlevel% neq 0 ( - goto :end_script_with_err -) - -echo: & echo building debug x32 -call "%my_vs_path%" /nologo "%sln_file%" /p:Configuration=debug /p:Platform=Win32 -v:n -m:%build_threads% -if %errorlevel% neq 0 ( - goto :end_script_with_err -) - -echo: & echo building release x64 -call "%my_vs_path%" /nologo "%sln_file%" /p:Configuration=release /p:Platform=x64 -v:n -m:%build_threads% -if %errorlevel% neq 0 ( - goto :end_script_with_err -) - -echo: & echo building release x32 -call "%my_vs_path%" /nologo "%sln_file%" /p:Configuration=release /p:Platform=Win32 -v:n -m:%build_threads% -if %errorlevel% neq 0 ( - goto :end_script_with_err -) - - -:: if all ok -:end_script -endlocal -exit /b 0 - - -:: exit with error -:end_script_with_err -endlocal -exit /b 1 - - -:help_page -echo: -echo "%~nx0" [switches] -echo switches: -echo --deps: rebuild third-party dependencies -echo --help: show this page -exit /b 0 +@echo off +setlocal EnableDelayedExpansion +cd /d "%~dp0" + +set /a "MAX_THREADS=2" +if defined NUMBER_OF_PROCESSORS ( + :: use 70% + set /a "MAX_THREADS=%NUMBER_OF_PROCESSORS% * 70 / 100" + if %MAX_THREADS% lss 1 ( + set /a "MAX_THREADS=1" + ) +) + +set /a "BUILD_DEPS=0" + +:args_loop + if "%~1" equ "" ( + goto :args_loop_end + ) else if "%~1" equ "--deps" ( + set /a "BUILD_DEPS=1" + ) else if "%~1" equ "--help" ( + goto :help_page + ) else ( + 1>&2 echo: invalid arg %~1 + goto :end_script_with_err + ) + + shift /1 + goto :args_loop + +:args_loop_end + :: check premake + set "PREMAKE_EXE=third-party\common\win\premake\premake5.exe" + if not exist "%PREMAKE_EXE%" ( + 1>&2 echo: premake wasn't found + goto :end_script_with_err + ) + + :: build deps + if %BUILD_DEPS% equ 1 ( + set "CMAKE_GENERATOR=Visual Studio 17 2022" + call "%PREMAKE_EXE%" --file="premake5-deps.lua" --64-build --32-build --all-ext --all-build --j=2 --verbose --clean --os=windows vs2022 + if %errorlevel% neq 0 ( + goto :end_script_with_err + ) + goto :end_script + ) + + :: check vswhere + set "VSWHERE_EXE=third-party\common\win\vswhere\vswhere.exe" + if not exist "%VSWHERE_EXE%" ( + 1>&2 echo: vswhere wasn't found + goto :end_script_with_err + ) + + :: check msbuild + set "MSBUILD_EXE=" + for /f "tokens=* delims=" %%A in ('"%VSWHERE_EXE%" -prerelease -latest -nocolor -nologo -property installationPath 2^>nul') do ( + set "MSBUILD_EXE=%%~A\MSBuild\Current\Bin\MSBuild.exe" + ) + if not exist "%MSBUILD_EXE%" ( + 1>&2 echo: MSBuild wasn't found + goto :end_script_with_err + ) + + :: create .sln + call "%PREMAKE_EXE%" --file="premake5.lua" --genproto --dosstub --winrsrc --winsign --os=windows vs2022 + if %errorlevel% neq 0 ( + goto :end_script_with_err + ) + + :: check .sln + set "SLN_FILE=build\project\vs2022\win\gbe.sln" + if not exist "%SLN_FILE%" ( + 1>&2 echo: .sln file wasn't found + goto :end_script_with_err + ) + + :: build .sln + set "BUILD_TYPES=release debug" + set "BUILD_PLATFORMS=x64 Win32" + set "BUILD_TARGETS=api_regular api_experimental steamclient_experimental_stub steamclient_experimental steamclient_experimental_loader steamclient_experimental_extra lib_game_overlay_renderer tool_lobby_connect tool_generate_interfaces" + + for %%A in (%BUILD_TYPES%) do ( + set "BUILD_TYPE=%%A" + for %%B in (%BUILD_PLATFORMS%) do ( + set "BUILD_PLATFORM=%%B" + for %%C in (%BUILD_TARGETS%) do ( + set "BUILD_TARGET=%%C" + echo. & echo: building !BUILD_TARGET! !BUILD_TYPE! !BUILD_PLATFORM! + call "%MSBUILD_EXE%" /nologo -m:%MAX_THREADS% -v:n /p:Configuration=!BUILD_TYPE!,Platform=!BUILD_PLATFORM! /target:!BUILD_TARGET! "%SLN_FILE%" + if %errorlevel% neq 0 ( + goto :end_script_with_err + ) + ) + ) + ) + + goto :end_script + +:: exit without error +:end_script + endlocal + exit /b 0 + +:: exit with error +:end_script_with_err + endlocal + exit /b 1 + +:: show help page +:help_page + echo: "%~nx0" [switches] + echo: switches: + echo: --deps: rebuild third-party dependencies + echo: --help: show this page + goto :end_script diff --git a/build_win_premake_deps.bat b/build_win_premake_deps.bat index feb26aeb..fa9fec8d 100644 --- a/build_win_premake_deps.bat +++ b/build_win_premake_deps.bat @@ -1 +1,3 @@ -build_win_premake.bat --deps \ No newline at end of file +@echo off + +call "build_win_premake.bat" --deps diff --git a/dev.notes/how to add a branch as a submodule.md b/dev.notes/how to add a branch as a submodule.md new file mode 100644 index 00000000..869eed4a --- /dev/null +++ b/dev.notes/how to add a branch as a submodule.md @@ -0,0 +1,60 @@ +1. create an orphan branch + ```shell + git checkout --orphan 'third-party/my-branch' + ``` +2. make sure no files are staged yet + ```shell + git rm -r -f --cached . + ``` +3. copy some new files (or add ones that already exist) + ```shell + cp ~/myfile.txt ./ + ``` +4. stage the required files + ```shell + git add myfile.txt + ``` + you can also stage all files in the current directory + ```shell + git add . + ``` +5. commit the files + ```shell + git commit -m 'my commit msg' + ``` +6. add the branch as submodule + ```shell + git -c protocol.file.allow=always submodule add -f -b 'third-party/my-branch' file://"$(pwd)" 'my-relative-dir/without/dot/at/beginning' + ``` + git by default disallow local repos, this option `protocol.file.allow=always` forces git to allow it + this will: + - look for a **local** repo in the directory shown by `pwd` (current folder), + notice how we don't simply use `./` because if we did that git will try to use the `origin` of the repo, + and since the origin (github/gitlab/etc...) doesn't have this branch yet it will fail, using the file protocol (`file://absolute_path`) forces git to use the local repo files + you can of course push the branch to origin before doing this step + - look for a branch named `third-party/my-branch` + - create a submodule pointing at this branch inside a new folder `my-relative-dir/without/dot/at/beginning` + notice that the new folder does **not** start with `./` as usual +7. fix the submodule path + after the last command, the file `.gitmodules` will point at the absolute path of the repo on disk, fix it to be relative + ```shell + git -c protocol.file.allow=always submodule add -f -b 'third-party/my-branch' ./ 'my-relative-dir/without/dot/at/beginning' + ``` + this time git won't try to grab the data from origin, it will just edit `.gitmodules` +8. new git management objects/files will be staged, you can view them + ```shell + git status + ``` + possible output + ```shell + On branch third-party/my-branch + + Changes to be committed: + (use "git restore --staged ..." to unstage) + modified: .gitmodules + new file: third-party/my-branch + ``` +9. commit these 2 files + ```shell + git commit -m 'add branch third-party/my-branch as submodule' + ``` diff --git a/dll/base.cpp b/dll/base.cpp index 76e8010d..092f3813 100644 --- a/dll/base.cpp +++ b/dll/base.cpp @@ -29,7 +29,7 @@ const std::chrono::time_point startup_counte const std::chrono::time_point startup_time = std::chrono::system_clock::now(); #ifndef EMU_RELEASE_BUILD -dbg_log dbg_logger(get_full_program_path() + "STEAM_LOG.txt"); +dbg_log dbg_logger(get_full_program_path() + "STEAM_LOG_" + std::to_string(common_helpers::rand_number(UINT32_MAX)) + ".log"); #endif diff --git a/dll/dll.cpp b/dll/dll.cpp index 7ddc3ebd..18c210ec 100644 --- a/dll/dll.cpp +++ b/dll/dll.cpp @@ -1333,7 +1333,13 @@ STEAMCLIENT_API steam_bool Steam_GetAPICallResult( HSteamPipe hSteamPipe, SteamA STEAMCLIENT_API void *CreateInterface( const char *pName, int *pReturnCode ) { PRINT_DEBUG("%s %p", pName, pReturnCode); - return create_client_interface(pName); + auto ptr = create_client_interface(pName); + if (ptr) { + if (pReturnCode) *pReturnCode = 1; + } else { + if (pReturnCode) *pReturnCode = 0; + } + return ptr; } STEAMCLIENT_API void Breakpad_SteamMiniDumpInit( uint32 a, const char *b, const char *c ) diff --git a/dll/dll/settings.h b/dll/dll/settings.h index d0450bd2..7110332d 100644 --- a/dll/dll/settings.h +++ b/dll/dll/settings.h @@ -208,11 +208,15 @@ private: std::map leaderboards{}; std::map stats{}; + std::map images{}; + //supported languages std::set supported_languages_set{}; std::string supported_languages{}; public: + constexpr const static int INVALID_IMAGE_HANDLE = 0; + //Depots std::vector depots{}; @@ -253,6 +257,9 @@ public: // when a stat that's tied to an achievement gets a new value, should the emu save that progress only if it's higher? // the stat itself is always saved regardless of that flag, only affects the achievement progress bool save_only_higher_stat_achievement_progress = true; + // the emulator loads the achievements icons is memory mainly for `ISteamUserStats::GetAchievementIcon()` + // true means load icons lazily when they are requested, otherwise load icons as soon as the interface ISteamUserStats is initialized + bool lazy_load_achievements_icons = true; // bypass to make SetAchievement() always return true, prevent some games from breaking bool achievement_bypass = false; @@ -265,8 +272,6 @@ public: // enable owning Steam Applications IDs (mostly builtin apps + dedicated servers) bool enable_builtin_preowned_ids = false; - std::map images{}; - //subscribed lobby/group ids std::set subscribed_groups{}; std::vector subscribed_groups_clans{}; @@ -295,6 +300,9 @@ public: // synchronize user stats/achievements with game servers as soon as possible instead of caching them. bool immediate_gameserver_stats = false; + // steam_game_stats + std::string steam_game_stats_reports_dir{}; + //overlay bool disable_overlay = true; int overlay_hook_delay_sec = 0; // "Saints Row (2022)" needs a lot of time to initialize, otherwise detection will fail @@ -383,6 +391,7 @@ public: //images int add_image(const std::string &data, uint32 width, uint32 height); + Image_Data* get_image(int handle); // overlay auto accept stuff void acceptAnyOverlayInvites(bool value); diff --git a/dll/dll/steam_gamestats.h b/dll/dll/steam_gamestats.h index 54b9da67..a0c12b8f 100644 --- a/dll/dll/steam_gamestats.h +++ b/dll/dll/steam_gamestats.h @@ -64,11 +64,14 @@ private: struct Session_t { + bool ended = false; + bool saved_to_disk = false; + uint64 account_id{}; + EGameStatsAccountType nAccountType{}; RTime32 rtTimeStarted{}; RTime32 rtTimeEnded{}; int nReasonCode{}; - bool ended = false; std::map attributes{}; std::vector> tables{}; @@ -90,6 +93,8 @@ private: Attribute_t *get_or_create_row_att(uint64 ulRowID, const char *att_name, Table_t &table, AttributeType_t type_if_create); Session_t* get_last_active_session(); + std::string sanitize_csv_value(std::string_view value); + void save_session_to_disk(Steam_GameStats::Session_t &session, uint64 session_id); void steam_run_callback(); // user connect/disconnect diff --git a/dll/dll/steam_http.h b/dll/dll/steam_http.h index d9da2fa2..0ead950d 100644 --- a/dll/dll/steam_http.h +++ b/dll/dll/steam_http.h @@ -30,12 +30,15 @@ struct Steam_Http_Request { bool requires_valid_ssl = false; constexpr const static char STEAM_DEFAULT_USER_AGENT[] = "Valve/Steam HTTP Client 1.0"; - // GET or POST parameter value on the request + // check Steam_HTTP::SetHTTPRequestHeaderValue() and make sure to bypass the ones that should be reserved std::map headers{ - {"User-Agent", STEAM_DEFAULT_USER_AGENT}, + { "User-Agent", STEAM_DEFAULT_USER_AGENT }, + { "Cache-Control", "max-age=0" }, + { "Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,image/avif,image/webp,image/apng,*/*;q=0.8,application/signed-exchange;v=b3;q=0.7" }, + { "Upgrade-Insecure-Requests", "1" }, }; - // GET or POST parameter value on the request + // GET or POST parameter value of the request std::map get_or_post_params{}; std::string post_raw{}; @@ -64,7 +67,7 @@ public ISteamHTTP std::vector requests{}; Steam_Http_Request *get_request(HTTPRequestHandle hRequest); - void online_http_request(Steam_Http_Request *request, SteamAPICall_t *pCallHandle); + void online_http_request(Steam_Http_Request *request, SteamAPICall_t call_res_id); public: Steam_HTTP(class Settings *settings, class Networking *network, class SteamCallResults *callback_results, class SteamCallBacks *callbacks); diff --git a/dll/dll/steam_networking_sockets.h b/dll/dll/steam_networking_sockets.h index 3bc626ea..abe289d7 100644 --- a/dll/dll/steam_networking_sockets.h +++ b/dll/dll/steam_networking_sockets.h @@ -81,6 +81,8 @@ public ISteamNetworkingSockets004, public ISteamNetworkingSockets006, public ISteamNetworkingSockets008, public ISteamNetworkingSockets009, +public ISteamNetworkingSockets010, +public ISteamNetworkingSockets011, public ISteamNetworkingSockets { class Settings *settings{}; @@ -488,6 +490,9 @@ public: /// - k_EResultInvalidParam - nLanes is bad EResult GetConnectionRealTimeStatus( HSteamNetConnection hConn, SteamNetConnectionRealTimeStatus_t *pStatus, int nLanes, SteamNetConnectionRealTimeLaneStatus_t *pLanes ); + // based on reversing the vftable returned from original steamclient64.dll + bool GetConnectionRealTimeStatus_old( HSteamNetConnection hConn, SteamNetConnectionRealTimeStatus_t *pStatus ); + /// Fetch the next available message(s) from the socket, if any. /// Returns the number of messages returned into your array, up to nMaxMessages. /// If the connection handle is invalid, -1 is returned. diff --git a/dll/dll/steam_remote_storage.h b/dll/dll/steam_remote_storage.h index 5083852c..9bda193e 100644 --- a/dll/dll/steam_remote_storage.h +++ b/dll/dll/steam_remote_storage.h @@ -77,6 +77,7 @@ public ISteamRemoteStorage011, public ISteamRemoteStorage012, public ISteamRemoteStorage013, public ISteamRemoteStorage014, +public ISteamRemoteStorage015, public ISteamRemoteStorage { private: diff --git a/dll/dll/steam_ugc.h b/dll/dll/steam_ugc.h index ac8cf6ac..980c0b48 100644 --- a/dll/dll/steam_ugc.h +++ b/dll/dll/steam_ugc.h @@ -44,6 +44,7 @@ public ISteamUGC007, public ISteamUGC008, public ISteamUGC009, public ISteamUGC010, +public ISteamUGC011, public ISteamUGC012, public ISteamUGC013, public ISteamUGC014, diff --git a/dll/dll/steam_user_stats.h b/dll/dll/steam_user_stats.h index a764f7c8..5f6e4316 100644 --- a/dll/dll/steam_user_stats.h +++ b/dll/dll/steam_user_stats.h @@ -71,6 +71,7 @@ public ISteamUserStats { public: static constexpr auto achievements_user_file = "achievements.json"; + static constexpr int UNLOADED_ACH_ICON = -1; private: template @@ -94,6 +95,8 @@ private: nlohmann::json defined_achievements{}; nlohmann::json user_achievements{}; std::vector sorted_achievement_names{}; + bool achievements_icons_loaded = false; + std::map stats_cache_int{}; std::map stats_cache_float{}; @@ -109,6 +112,8 @@ private: void load_achievements(); void save_achievements(); + int load_ach_icon(nlohmann::json &defined_ach, bool achieved); + nlohmann::detail::iter_impl defined_achievements_find(const std::string &key); std::string get_value_for_language(const nlohmann::json &json, std::string_view key, std::string_view language); @@ -132,6 +137,7 @@ private: InternalSetResult clear_achievement_internal( const char *pchName ); void send_updated_stats(); + void load_achievements_icons(); void steam_run_callback(); // requests from server @@ -207,7 +213,9 @@ public: // specified achievement. int GetAchievementIcon( const char *pchName ); - std::string get_achievement_icon_name( const char *pchName, bool pbAchieved ); + int get_achievement_icon_handle( const std::string &ach_name, bool pbAchieved ); + + std::string get_achievement_icon_name( const char *pchName, bool achieved ); // Get general attributes for an achievement. Accepts the following keys: diff --git a/dll/local_storage.cpp b/dll/local_storage.cpp index 09ed210b..4f557c7b 100644 --- a/dll/local_storage.cpp +++ b/dll/local_storage.cpp @@ -23,6 +23,7 @@ #define STBI_ONLY_JPEG #if defined(__WINDOWS__) #define STBI_WINDOWS_UTF8 +#define STBIW_WINDOWS_UTF8 #endif #include "stb/stb_image.h" @@ -31,7 +32,7 @@ #include "stb/stb_image_write.h" #define STB_IMAGE_RESIZE_IMPLEMENTATION -#include "stb/stb_image_resize.h" +#include "stb/stb_image_resize2.h" struct File_Data { std::string name{}; @@ -328,7 +329,7 @@ static int mkdir_p(const char *dir, const mode_t mode) { char *p = NULL; struct stat sb; size_t len; - + /* copy path */ len = strnlen (dir, PATH_MAX_STRING_SIZE); if (len == 0 || len == PATH_MAX_STRING_SIZE) { @@ -348,7 +349,7 @@ static int mkdir_p(const char *dir, const mode_t mode) { return 0; } } - + /* recursive mkdir */ for(p = tmp + 1; *p; p++) { if(*p == '/') { @@ -448,7 +449,7 @@ static std::vector get_filenames_recursive(std::string base_pa } -#endif +#endif std::string Local_Storage::get_program_path() { @@ -473,7 +474,7 @@ std::string Local_Storage::get_user_appdata_path() } #else - /* $XDG_DATA_HOME defines the base directory relative to which user specific data files should be stored. + /* $XDG_DATA_HOME defines the base directory relative to which user specific data files should be stored. If $XDG_DATA_HOME is either not set or empty, a default equal to $HOME/.local/share should be used. */ char *datadir = getenv("XDG_DATA_HOME"); if (datadir) { @@ -500,7 +501,7 @@ static std::string replace_with(std::string s, std::string const &old, const cha static std::string sanitize_file_name(std::string name) { if (name.empty()) return name; - + //I'm not sure all of these are necessary but just to be sure if (name[0] == '.' && name.size() > 2 && (name[1] == '\\' || name[1] == '/')) name.erase(0, 2); @@ -523,7 +524,7 @@ static std::string sanitize_file_name(std::string name) static std::string desanitize_file_name(std::string name) { if (name.empty()) return name; - + //I'm not sure all of these are necessary but just to be sure name = replace_with(name, ".SLASH.", "/"); name = replace_with(name, ".B_SLASH.", "\\"); @@ -627,7 +628,7 @@ std::vector Local_Storage::get_folders_path(std::string path) } } } catch(...) { } - + return output; } @@ -847,7 +848,7 @@ bool Local_Storage::write_json_file(std::string folder, std::string const&file, inventory_file << std::setw(2) << json; return true; } - + PRINT_DEBUG("Couldn't open file '%s' to write json", full_path.c_str()); reset_LastError(); @@ -859,9 +860,9 @@ std::vector Local_Storage::load_image(std::string const& image_pa std::vector res{}; int width{}, height{}; image_pixel_t* img = (image_pixel_t*)stbi_load(image_path.c_str(), &width, &height, nullptr, 4); - if (img != nullptr) - { - res.resize(width*height); + PRINT_DEBUG("stbi_load('%s') -> %s", image_path.c_str(), (img ? "loaded" : stbi_failure_reason())); + if (img) { + res.resize(width * height); std::copy(img, img + width * height, res.begin()); stbi_image_free(img); @@ -875,31 +876,30 @@ std::string Local_Storage::load_image_resized(std::string const& image_path, std { std::string resized_image{}; const size_t resized_img_size = resolution * resolution * 4; - - if (image_path.length() > 0) { + if (image_path.size()) { int width = 0; int height = 0; unsigned char *img = stbi_load(image_path.c_str(), &width, &height, nullptr, 4); - PRINT_DEBUG("stbi_load('%s') -> %s", image_path.c_str(), (img == nullptr ? stbi_failure_reason() : "loaded")); - if (img != nullptr) { + PRINT_DEBUG("stbi_load('%s') -> %s", image_path.c_str(), (img ? "loaded" : stbi_failure_reason())); + if (img) { std::vector out_resized(resized_img_size); - stbir_resize_uint8(img, width, height, 0, (unsigned char*)&out_resized[0], resolution, resolution, 0, 4); + stbir_resize_uint8_linear(img, width, height, 0, (unsigned char*)&out_resized[0], resolution, resolution, 0, STBIR_RGBA); resized_image = std::string((char*)&out_resized[0], out_resized.size()); stbi_image_free(img); } - } else if (image_data.length() > 0) { + } else if (image_data.size()) { std::vector out_resized(resized_img_size); - stbir_resize_uint8((unsigned char*)image_data.c_str(), 184, 184, 0, (unsigned char*)&out_resized[0], resolution, resolution, 0, 4); + stbir_resize_uint8_linear((unsigned char*)image_data.c_str(), 184, 184, 0, (unsigned char*)&out_resized[0], resolution, resolution, 0, STBIR_RGBA); resized_image = std::string((char*)&out_resized[0], out_resized.size()); } - + reset_LastError(); return resized_image; } bool Local_Storage::save_screenshot(std::string const& image_path, uint8_t* img_ptr, int32_t width, int32_t height, int32_t channels) { - std::string screenshot_path(save_directory + appid + screenshots_folder + PATH_SEPARATOR); + std::string screenshot_path(save_directory + appid + screenshots_folder + PATH_SEPARATOR); create_directory(screenshot_path); screenshot_path += image_path; return stbi_write_png(screenshot_path.c_str(), width, height, channels, img_ptr, 0) == 1; diff --git a/dll/network.cpp b/dll/network.cpp index bd809eca..47cb5f58 100644 --- a/dll/network.cpp +++ b/dll/network.cpp @@ -249,7 +249,7 @@ static void run_at_startup() return; } #if defined(STEAM_WIN32) - WSADATA wsaData; + WSADATA wsaData{}; if (WSAStartup(MAKEWORD(2, 2), &wsaData) != NO_ERROR) { PRINT_DEBUG("Networking WSAStartup error"); return; @@ -257,8 +257,13 @@ static void run_at_startup() for (int i = 0; i < 10; ++i) { //hack: the game Full Mojo Rampage calls WSACleanup on startup so we call WSAStartup a few times so it doesn't get deallocated. - WSAStartup(MAKEWORD(2, 2), &wsaData); + WSADATA wsaData{}; + if (WSAStartup(MAKEWORD(2, 2), &wsaData) != NO_ERROR) { + PRINT_DEBUG("Networking WSAStartup error"); + return; + } } + PRINT_DEBUG("Networking WSAStartup success!"); #else #endif diff --git a/dll/settings.cpp b/dll/settings.cpp index 2093c0d5..844e5375 100644 --- a/dll/settings.cpp +++ b/dll/settings.cpp @@ -353,13 +353,37 @@ std::map::const_iterator Settings::setStatDefiniton(co int Settings::add_image(const std::string &data, uint32 width, uint32 height) { - int last = static_cast(images.size()) + 1; - struct Image_Data dt; + auto previous_it = std::find_if(images.begin(), images.end(), [&](const std::pair &item) { + return item.second.data == data + && item.second.height == height + && item.second.width == width; + }); + if (images.end() != previous_it) { + return static_cast(previous_it->first); + } + + struct Image_Data dt{}; dt.width = width; dt.height = height; dt.data = data; - images[last] = dt; - return last; + + auto new_handle = images.size() + 1; // never return 0, it is a bad handle for most ISteamUserStats APIs + images[new_handle] = dt; + + return static_cast(new_handle); +} + +Image_Data* Settings::get_image(int handle) +{ + if (INVALID_IMAGE_HANDLE == handle) { + return nullptr; + } + + auto image_it = images.find(handle); + if (images.end() == image_it) { + return nullptr; + } + return &image_it->second; } diff --git a/dll/settings_parser.cpp b/dll/settings_parser.cpp index b571912b..1b462e42 100644 --- a/dll/settings_parser.cpp +++ b/dll/settings_parser.cpp @@ -1345,6 +1345,20 @@ static void parse_overlay_general_config(class Settings *settings_client, class } +// main::misc::steam_game_stats_reports_dir +static void parse_steam_game_stats_reports_dir(class Settings *settings_client, class Settings *settings_server) +{ + std::string line(common_helpers::string_strip(ini.GetValue("main::misc", "steam_game_stats_reports_dir", ""))); + if (line.size()) { + auto folder = common_helpers::to_absolute(line, get_full_program_path()); + if (folder.size()) { + PRINT_DEBUG("ISteamGameStats reports will be saved to '%s'", folder.c_str()); + settings_client->steam_game_stats_reports_dir = folder; + settings_server->steam_game_stats_reports_dir = folder; + } + } +} + // mainly enable/disable features static void parse_simple_features(class Settings *settings_client, class Settings *settings_server) { @@ -1364,18 +1378,6 @@ static void parse_simple_features(class Settings *settings_client, class Setting settings_client->steam_deck = ini.GetBoolValue("main::general", "steam_deck", settings_client->steam_deck); settings_server->steam_deck = ini.GetBoolValue("main::general", "steam_deck", settings_server->steam_deck); - settings_client->disable_leaderboards_create_unknown = ini.GetBoolValue("main::general", "disable_leaderboards_create_unknown", settings_client->disable_leaderboards_create_unknown); - settings_server->disable_leaderboards_create_unknown = ini.GetBoolValue("main::general", "disable_leaderboards_create_unknown", settings_server->disable_leaderboards_create_unknown); - - settings_client->allow_unknown_stats = ini.GetBoolValue("main::general", "allow_unknown_stats", settings_client->allow_unknown_stats); - settings_server->allow_unknown_stats = ini.GetBoolValue("main::general", "allow_unknown_stats", settings_server->allow_unknown_stats); - - settings_client->stat_achievement_progress_functionality = ini.GetBoolValue("main::general", "stat_achievement_progress_functionality", settings_client->stat_achievement_progress_functionality); - settings_server->stat_achievement_progress_functionality = ini.GetBoolValue("main::general", "stat_achievement_progress_functionality", settings_server->stat_achievement_progress_functionality); - - settings_client->save_only_higher_stat_achievement_progress = ini.GetBoolValue("main::general", "save_only_higher_stat_achievement_progress", settings_client->save_only_higher_stat_achievement_progress); - settings_server->save_only_higher_stat_achievement_progress = ini.GetBoolValue("main::general", "save_only_higher_stat_achievement_progress", settings_server->save_only_higher_stat_achievement_progress); - settings_client->immediate_gameserver_stats = ini.GetBoolValue("main::general", "immediate_gameserver_stats", settings_client->immediate_gameserver_stats); settings_server->immediate_gameserver_stats = ini.GetBoolValue("main::general", "immediate_gameserver_stats", settings_server->immediate_gameserver_stats); @@ -1420,6 +1422,25 @@ static void parse_simple_features(class Settings *settings_client, class Setting settings_server->enable_builtin_preowned_ids = ini.GetBoolValue("main::misc", "enable_steam_preowned_ids", settings_server->enable_builtin_preowned_ids); } +// [main::stats] +static void parse_stats_features(class Settings *settings_client, class Settings *settings_server) +{ + settings_client->disable_leaderboards_create_unknown = ini.GetBoolValue("main::stats", "disable_leaderboards_create_unknown", settings_client->disable_leaderboards_create_unknown); + settings_server->disable_leaderboards_create_unknown = ini.GetBoolValue("main::stats", "disable_leaderboards_create_unknown", settings_server->disable_leaderboards_create_unknown); + + settings_client->allow_unknown_stats = ini.GetBoolValue("main::stats", "allow_unknown_stats", settings_client->allow_unknown_stats); + settings_server->allow_unknown_stats = ini.GetBoolValue("main::stats", "allow_unknown_stats", settings_server->allow_unknown_stats); + + settings_client->stat_achievement_progress_functionality = ini.GetBoolValue("main::stats", "stat_achievement_progress_functionality", settings_client->stat_achievement_progress_functionality); + settings_server->stat_achievement_progress_functionality = ini.GetBoolValue("main::stats", "stat_achievement_progress_functionality", settings_server->stat_achievement_progress_functionality); + + settings_client->save_only_higher_stat_achievement_progress = ini.GetBoolValue("main::stats", "save_only_higher_stat_achievement_progress", settings_client->save_only_higher_stat_achievement_progress); + settings_server->save_only_higher_stat_achievement_progress = ini.GetBoolValue("main::stats", "save_only_higher_stat_achievement_progress", settings_server->save_only_higher_stat_achievement_progress); + + settings_client->lazy_load_achievements_icons = ini.GetBoolValue("main::stats", "lazy_load_achievements_icons", settings_client->lazy_load_achievements_icons); + settings_server->lazy_load_achievements_icons = ini.GetBoolValue("main::stats", "lazy_load_achievements_icons", settings_server->lazy_load_achievements_icons); +} + static std::map old_itfs_map{}; @@ -1673,6 +1694,7 @@ uint32 create_localstorage_settings(Settings **settings_client_out, Settings **s settings_server->set_supported_languages(supported_languages); parse_simple_features(settings_client, settings_server); + parse_stats_features(settings_client, settings_server); parse_dlc(settings_client, settings_server); parse_installed_app_Ids(settings_client, settings_server); @@ -1697,6 +1719,7 @@ uint32 create_localstorage_settings(Settings **settings_client_out, Settings **s parse_overlay_general_config(settings_client, settings_server); load_overlay_appearance(settings_client, settings_server, local_storage); + parse_steam_game_stats_reports_dir(settings_client, settings_server); *settings_client_out = settings_client; *settings_server_out = settings_server; diff --git a/dll/steam_client_interface_getter.cpp b/dll/steam_client_interface_getter.cpp index ef2ee181..2bed5292 100644 --- a/dll/steam_client_interface_getter.cpp +++ b/dll/steam_client_interface_getter.cpp @@ -311,16 +311,16 @@ void *Steam_Client::GetISteamGenericInterface( HSteamUser hSteamUser, HSteamPipe return reinterpret_cast(static_cast( steam_networking_sockets_temp)); } else if (strcmp(pchVersion, "SteamNetworkingSockets006") == 0) { return reinterpret_cast(static_cast( steam_networking_sockets_temp)); - - // SteamNetworkingSockets007 Not found in public Archive, must be between 1.47-1.48 - + } else if (strcmp(pchVersion, "SteamNetworkingSockets007") == 0) { // Not found in public Archive, real steamclient64.dll returns null + return nullptr; } else if (strcmp(pchVersion, "SteamNetworkingSockets008") == 0) { return reinterpret_cast(static_cast( steam_networking_sockets_temp)); } else if (strcmp(pchVersion, "SteamNetworkingSockets009") == 0) { return reinterpret_cast(static_cast( steam_networking_sockets_temp)); - - // SteamNetworkingSockets010-011 Not found in public Archive, must be between 1.52-1.53 - + } else if (strcmp(pchVersion, "SteamNetworkingSockets010") == 0) { // Not found in public Archive, based on reversing + return reinterpret_cast(static_cast( steam_networking_sockets_temp)); + } else if (strcmp(pchVersion, "SteamNetworkingSockets011") == 0) { // Not found in public Archive, based on reversing, requested by appid 1492070 + return reinterpret_cast(static_cast( steam_networking_sockets_temp)); } else if (strcmp(pchVersion, STEAMNETWORKINGSOCKETS_INTERFACE_VERSION) == 0) { return reinterpret_cast(static_cast( steam_networking_sockets_temp)); } @@ -572,9 +572,8 @@ ISteamRemoteStorage *Steam_Client::GetISteamRemoteStorage( HSteamUser hSteamuser return reinterpret_cast(static_cast(steam_remote_storage)); } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION014") == 0) { return reinterpret_cast(static_cast(steam_remote_storage)); - - // STEAMREMOTESTORAGE_INTERFACE_VERSION015 Not found in public Archive, must be between 1.51-1.52 - + } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION015") == 0) { // Not found in public Archive, based on reversing + return reinterpret_cast(static_cast(steam_remote_storage)); } else if (strcmp(pchVersion, STEAMREMOTESTORAGE_INTERFACE_VERSION) == 0) { return reinterpret_cast(static_cast(steam_remote_storage)); } @@ -710,9 +709,8 @@ ISteamUGC *Steam_Client::GetISteamUGC( HSteamUser hSteamUser, HSteamPipe hSteamP return reinterpret_cast(static_cast(steam_ugc_temp)); } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION010") == 0) { return reinterpret_cast(static_cast(steam_ugc_temp)); - - // STEAMUGC_INTERFACE_VERSION011 Not found in public Archive, must be between 1.42-1.43 - + } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION011") == 0) { // Not found in public Archive, based on reversing + return reinterpret_cast(static_cast(steam_ugc_temp)); } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION012") == 0) { return reinterpret_cast(static_cast(steam_ugc_temp)); } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION013") == 0) { diff --git a/dll/steam_friends.cpp b/dll/steam_friends.cpp index a7a3070c..0393b2ae 100644 --- a/dll/steam_friends.cpp +++ b/dll/steam_friends.cpp @@ -1280,9 +1280,15 @@ void Steam_Friends::Callback(Common_Message *msg) f->set_name(settings->get_local_name()); f->set_appid(settings->get_local_game_id().AppID()); f->set_lobby_id(settings->get_lobby().ConvertToUint64()); + int avatar_number = GetLargeFriendAvatar(settings->get_local_steam_id()); - if (settings->images[avatar_number].data.length() > 0) f->set_avatar(settings->images[avatar_number].data); - else f->set_avatar(""); + auto avatar_info = settings->get_image(avatar_number); + if (avatar_info && avatar_info->data.size()) { + f->set_avatar(avatar_info->data); + } else { + f->set_avatar(""); + } + msg_.set_allocated_friend_(f); network->sendTo(&msg_, true); } diff --git a/dll/steam_gamestats.cpp b/dll/steam_gamestats.cpp index 9039acb3..297d0ccc 100644 --- a/dll/steam_gamestats.cpp +++ b/dll/steam_gamestats.cpp @@ -22,6 +22,7 @@ */ #include "dll/steam_gamestats.h" +#include Steam_GameStats::Attribute_t::Attribute_t(AttributeType_t type) @@ -194,6 +195,7 @@ SteamAPICall_t Steam_GameStats::GetNewSession( int8 nAccountType, uint64 ulAccou auto session_id = create_session_id(); Session_t new_session{}; + new_session.account_id = ulAccountID; new_session.nAccountType = (EGameStatsAccountType)nAccountType; new_session.rtTimeStarted = rtTimeStarted; sessions.insert_or_assign(session_id, new_session); @@ -484,6 +486,113 @@ EResult Steam_GameStats::AddRowAttributeInt64( uint64 ulRowID, const char *pstrN // --- steam callbacks +std::string Steam_GameStats::sanitize_csv_value(std::string_view value) +{ + // ref: https://en.wikipedia.org/wiki/Comma-separated_values + // double quotes must be represented by a pair of double quotes + auto val_str = common_helpers::str_replace_all(value, "\"", "\"\""); + // multiline values aren't supported by all parsers + val_str = common_helpers::str_replace_all(val_str, "\r\n", "\n"); + val_str = common_helpers::str_replace_all(val_str, "\n", " "); + return val_str; +} + +void Steam_GameStats::save_session_to_disk(Steam_GameStats::Session_t &session, uint64 session_id) +{ + auto folder = std::to_string(session.account_id) + "_" + std::to_string(session.rtTimeStarted) + "_" + std::to_string(session_id); + auto folder_p = std::filesystem::u8path(settings->steam_game_stats_reports_dir) / std::filesystem::u8path(folder); + auto folder_u8_str = folder_p.u8string(); + + // save session attributes + if (session.attributes.size()) { + std::stringstream ss{}; + ss << "Session attribute,Value\n"; + for (const auto& [name, val] : session.attributes) { + std::string val_str{}; + switch (val.type) { + case AttributeType_t::Int: val_str = std::to_string(val.n_data); break; + case AttributeType_t::Str: val_str = val.s_data; break; + case AttributeType_t::Float: val_str = std::to_string(val.f_data); break; + case AttributeType_t::Int64: val_str = std::to_string(val.ll_data); break; + } + + val_str = sanitize_csv_value(val_str); + auto name_str = sanitize_csv_value(name); + ss << "\"" << name_str << "\",\"" << val_str << "\"\n"; + } + auto ss_str = ss.str(); + Local_Storage::store_file_data(folder_u8_str, "session_attributes.csv", ss_str.c_str(), (unsigned int)ss_str.size()); + } + + // save each table + for (const auto& [table_name, table_data] : session.tables) { + bool rows_has_attributes = std::any_of(table_data.rows.begin(), table_data.rows.end(), [](const Steam_GameStats::Row_t &item) { + return item.attributes.size() > 0; + }); + + if (!rows_has_attributes) continue; + + // convert the data representation to be column oriented + // key=column header/title + // value = list of column values + std::unordered_map> columns{}; + for (size_t row_idx = 0; row_idx < table_data.rows.size(); ++row_idx) { + const auto &row = table_data.rows[row_idx]; + for (const auto& [att_name, att_val] : row.attributes) { + auto [column_it, new_column] = columns.emplace(att_name, std::vector{}); + auto &column_values = column_it->second; + // when adding new column make sure we have correct rows count + if (new_column) { + column_values.assign(table_data.rows.size(), nullptr); + } + // add the row value in its correct place + column_values[row_idx] = &att_val; + } + } + + std::stringstream ss_table{}; + // write header + bool first_header_atom = true; + for (const auto& [col_name, _] : columns) { + auto csv_col_name = sanitize_csv_value(col_name); + if (first_header_atom) { + first_header_atom = false; + ss_table << "\"" << csv_col_name << "\""; + } else { + ss_table << ",\"" << csv_col_name << "\""; + } + } + ss_table << "\n"; + // write values + for (size_t row_idx = 0; row_idx < table_data.rows.size(); ++row_idx) { + bool first_col_cell = true; + for (const auto& [_, col_values] : columns) { + auto &cell_val = col_values[row_idx]; + + std::string val_str{}; + switch (cell_val->type) { + case AttributeType_t::Int: val_str = std::to_string(cell_val->n_data); break; + case AttributeType_t::Str: val_str = cell_val->s_data; break; + case AttributeType_t::Float: val_str = std::to_string(cell_val->f_data); break; + case AttributeType_t::Int64: val_str = std::to_string(cell_val->ll_data); break; + } + + val_str = sanitize_csv_value(val_str); + if (first_col_cell) { + first_col_cell = false; + ss_table << "\"" << val_str << "\""; + } else { + ss_table << ",\"" << val_str << "\""; + } + } + } + ss_table << "\n"; + auto ss_str = ss_table.str(); + Local_Storage::store_file_data(folder_u8_str, table_name.c_str(), ss_str.c_str(), (unsigned int)ss_str.size()); + + } +} + void Steam_GameStats::steam_run_callback() { // remove ended sessions that are inactive @@ -496,6 +605,13 @@ void Steam_GameStats::steam_run_callback() auto &session = session_it->second; if (session.ended) { + if (!session.saved_to_disk) { + session.saved_to_disk = true; + if (settings->steam_game_stats_reports_dir.size()) { + save_session_to_disk(session, session_it->first); + } + } + if ( (now_epoch_sec.count() - (long long)session.rtTimeEnded) >= MAX_DEAD_SESSION_SECONDS ) { should_remove = true; PRINT_DEBUG("removing outdated session id=%llu", session_it->first); diff --git a/dll/steam_http.cpp b/dll/steam_http.cpp index d78d9c9a..08a80194 100644 --- a/dll/steam_http.cpp +++ b/dll/steam_http.cpp @@ -38,7 +38,7 @@ Steam_Http_Request *Steam_HTTP::get_request(HTTPRequestHandle hRequest) // or such. HTTPRequestHandle Steam_HTTP::CreateHTTPRequest( EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL ) { - PRINT_DEBUG("%i %s", eHTTPRequestMethod, pchAbsoluteURL); + PRINT_DEBUG("%i '%s'", eHTTPRequestMethod, pchAbsoluteURL); std::lock_guard lock(global_mutex); if (!pchAbsoluteURL) return INVALID_HTTPREQUEST_HANDLE; @@ -83,7 +83,7 @@ HTTPRequestHandle Steam_HTTP::CreateHTTPRequest( EHTTPMethod eHTTPRequestMethod, // sending the request. This is just so the caller can easily keep track of which callbacks go with which request data. bool Steam_HTTP::SetHTTPRequestContextValue( HTTPRequestHandle hRequest, uint64 ulContextValue ) { - PRINT_DEBUG_ENTRY(); + PRINT_DEBUG("%llu", ulContextValue); std::lock_guard lock(global_mutex); Steam_Http_Request *request = get_request(hRequest); @@ -122,15 +122,19 @@ bool Steam_HTTP::SetHTTPRequestHeaderValue( HTTPRequestHandle hRequest, const ch std::lock_guard lock(global_mutex); if (!pchHeaderName || !pchHeaderValue) return false; - std::string headerName(pchHeaderName); - std::transform(headerName.begin(), headerName.end(), headerName.begin(), [](char c){ return (char)std::toupper(c); }); - if (headerName == "USER-AGENT") return false; + if (common_helpers::str_cmp_insensitive(pchHeaderName, "User-Agent")) return false; Steam_Http_Request *request = get_request(hRequest); if (!request) { return false; } + // FIX: appid 1902490 adds the header "Cache-Control: only-if-cached, max-stale=2678400" + // which means a response is returned back only if it was already cached, otherwise the server has to send a 504 "Gateway Timeout" + // just bypass the known ones to be on the safe side + if (common_helpers::str_cmp_insensitive(pchHeaderName, "Cache-Control")) return true; + if (common_helpers::str_cmp_insensitive(pchHeaderName, "Accept")) return true; + request->headers[pchHeaderName] = pchHeaderValue; return true; } @@ -160,13 +164,37 @@ bool Steam_HTTP::SetHTTPRequestGetOrPostParameter( HTTPRequestHandle hRequest, c return true; } +static int curl_debug_trace( + CURL *handle, curl_infotype type, + char *data, size_t size, + void *clientp +) +{ + // https://curl.se/libcurl/c/CURLOPT_DEBUGFUNCTION.html + std::string text{}; + switch (type) { + case CURLINFO_TEXT: text = "Info: " + std::string(data, size); break; + case CURLINFO_HEADER_IN: text = "<= Recv header"; break; + case CURLINFO_HEADER_OUT: text = "=> Send header"; break; + case CURLINFO_DATA_IN: text = "<= Recv data"; break; + case CURLINFO_DATA_OUT: text = "=> Send data"; break; + case CURLINFO_SSL_DATA_OUT: text = "=> Send SSL data"; break; + case CURLINFO_SSL_DATA_IN: text = "<= Recv SSL data"; break; -void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t *pCallHandle) + default: text = "[X] ERROR: unknown callback type"; break; + } + + PRINT_DEBUG("%s", text.c_str()); + return 0; +} + + +void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t call_res_id) { PRINT_DEBUG("attempting to download from url: '%s', target filepath: '%s'", request->url.c_str(), request->target_filepath.c_str()); - const auto send_callresult = [&]() -> void { + const auto send_callresult = [=]() -> void { struct HTTPRequestCompleted_t data{}; data.m_hRequest = request->handle; data.m_ulContextValue = request->context_value; @@ -174,16 +202,13 @@ void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t if (request->response.empty() && !settings->force_steamhttp_success) { data.m_bRequestSuccessful = false; data.m_eStatusCode = k_EHTTPStatusCode404NotFound; - } else { data.m_bRequestSuccessful = true; data.m_eStatusCode = k_EHTTPStatusCode200OK; } - auto callres = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); - if (pCallHandle) *pCallHandle = callres; - - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); + callback_results->addCallResult(call_res_id, data.k_iCallback, &data, sizeof(data)); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); }; std::size_t filename_part = request->target_filepath.find_last_of("\\/"); @@ -213,6 +238,11 @@ void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t send_callresult(); return; } + +#ifndef EMU_RELEASE_BUILD + curl_easy_setopt(chttp, CURLOPT_DEBUGFUNCTION, curl_debug_trace); + curl_easy_setopt(chttp, CURLOPT_VERBOSE, 1L); +#endif // headers std::vector headers{}; @@ -279,6 +309,7 @@ void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t curl_easy_setopt(chttp, CURLOPT_TIMEOUT, request->timeout_sec); curl_easy_setopt(chttp, CURLOPT_NOSIGNAL, 1L); curl_easy_setopt(chttp, CURLOPT_USE_SSL, request->requires_valid_ssl ? CURLUSESSL_TRY : CURLUSESSL_NONE); + curl_easy_setopt(chttp, CURLOPT_SSL_VERIFYPEER, 0L); // post data, or get params std::string post_data{}; @@ -314,11 +345,12 @@ void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t fclose(hfile); headers.clear(); - PRINT_DEBUG("CURL error code for '%s' [%i] (OK == 0)", request->url.c_str(), (int)res_curl); + PRINT_DEBUG("CURL error code for '%s' [%i = '%s'] (OK == 0)", request->url.c_str(), (int)res_curl, curl_easy_strerror(res_curl)); unsigned int file_size = file_size_(request->target_filepath); if (file_size) { - long long read = Local_Storage::get_file_data(request->target_filepath, (char *)&request->response[0], file_size, 0); + request->response.resize(static_cast(file_size)); + long long read = Local_Storage::get_file_data(request->target_filepath, (char *)&request->response[0], file_size); if (read < 0) read = 0; request->response.resize(static_cast(read)); } @@ -343,7 +375,10 @@ bool Steam_HTTP::SendHTTPRequest( HTTPRequestHandle hRequest, SteamAPICall_t *pC if (request->response.empty() && request->target_filepath.size() && !settings->disable_networking && settings->download_steamhttp_requests) { - std::thread(&Steam_HTTP::online_http_request, this, request, pCallHandle).detach(); + auto call_res_id = callback_results->reserveCallResult(); + if (pCallHandle) *pCallHandle = call_res_id; + + std::thread(&Steam_HTTP::online_http_request, this, request, call_res_id).detach(); } else { struct HTTPRequestCompleted_t data{}; data.m_hRequest = request->handle; @@ -352,7 +387,6 @@ bool Steam_HTTP::SendHTTPRequest( HTTPRequestHandle hRequest, SteamAPICall_t *pC if (request->response.empty() && !settings->force_steamhttp_success) { data.m_bRequestSuccessful = false; data.m_eStatusCode = k_EHTTPStatusCode404NotFound; - } else { data.m_bRequestSuccessful = true; data.m_eStatusCode = k_EHTTPStatusCode200OK; diff --git a/dll/steam_matchmaking.cpp b/dll/steam_matchmaking.cpp index c359473b..b3e3a50f 100644 --- a/dll/steam_matchmaking.cpp +++ b/dll/steam_matchmaking.cpp @@ -362,7 +362,7 @@ int Steam_Matchmaking::AddFavoriteGame( AppId_t nAppID, uint32 nIP, uint16 nConn directory_path = file_path.substr(0, file_directory); file_name = file_path.substr(file_directory); } - Local_Storage::store_file_data(directory_path, file_name, (char *)list.data(), list.size()); + Local_Storage::store_file_data(directory_path, file_name, (char *)list.data(), (unsigned int)list.size()); ++list_lines; return static_cast(list_lines); @@ -379,7 +379,7 @@ int Steam_Matchmaking::AddFavoriteGame( AppId_t nAppID, uint32 nIP, uint16 nConn directory_path = file_path.substr(0, file_directory); file_name = file_path.substr(file_directory); } - Local_Storage::store_file_data(directory_path, file_name, (char *)newip_string.data(), newip_string.size()); + Local_Storage::store_file_data(directory_path, file_name, (char *)newip_string.data(), (unsigned int)newip_string.size()); return 1; } @@ -429,7 +429,7 @@ bool Steam_Matchmaking::RemoveFavoriteGame( AppId_t nAppID, uint32 nIP, uint16 n directory_path = file_path.substr(0, file_directory); file_name = file_path.substr(file_directory); } - Local_Storage::store_file_data(directory_path, file_name, (char *)list.data(), list.size()); + Local_Storage::store_file_data(directory_path, file_name, (char *)list.data(), (unsigned int)list.size()); return true; } diff --git a/dll/steam_networking_sockets.cpp b/dll/steam_networking_sockets.cpp index fd3e4952..696d7bf3 100644 --- a/dll/steam_networking_sockets.cpp +++ b/dll/steam_networking_sockets.cpp @@ -923,7 +923,7 @@ bool Steam_Networking_Sockets::GetConnectionInfo( HSteamNetConnection hConn, Ste /// - k_EResultInvalidParam - nLanes is bad EResult Steam_Networking_Sockets::GetConnectionRealTimeStatus( HSteamNetConnection hConn, SteamNetConnectionRealTimeStatus_t *pStatus, int nLanes, SteamNetConnectionRealTimeLaneStatus_t *pLanes ) { - PRINT_DEBUG("%s %u %p %i %p", __FUNCTION__, hConn, pStatus, nLanes, pLanes); + PRINT_DEBUG("%u %p %i %p", hConn, pStatus, nLanes, pLanes); std::lock_guard lock(global_mutex); auto connect_socket = sbcs->connect_sockets.find(hConn); if (connect_socket == sbcs->connect_sockets.end()) return k_EResultNoConnection; @@ -950,6 +950,24 @@ EResult Steam_Networking_Sockets::GetConnectionRealTimeStatus( HSteamNetConnecti return k_EResultOK; } +// based on reversing the vftable returned from original steamclient64.dll +bool Steam_Networking_Sockets::GetConnectionRealTimeStatus_old( HSteamNetConnection hConn, SteamNetConnectionRealTimeStatus_t *pStatus ) +{ + PRINT_DEBUG("undocumented API, interface v10-11"); + /* + ... + xor r9d, r9d // int nLanes = 0 + mov qword ptr ss:[rsp+0x20], 0x0 // SteamNetConnectionRealTimeLaneStatus_t *pLanes = nullptr + ... + call qword ptr ds:[rax+0x80] // call GetConnectionRealTimeStatus(hConn, pStatus, nLanes, pLanes) + test eax, eax + setne al if (eax !=0) { al=1 } else { al=0 } + ... + ret + */ + return GetConnectionRealTimeStatus(hConn, pStatus, 0, nullptr) != EResult::k_EResultNone; +} + /// Fetch the next available message(s) from the socket, if any. /// Returns the number of messages returned into your array, up to nMaxMessages. /// If the connection handle is invalid, -1 is returned. diff --git a/dll/steam_user_stats.cpp b/dll/steam_user_stats.cpp index c37e3bac..e214e808 100644 --- a/dll/steam_user_stats.cpp +++ b/dll/steam_user_stats.cpp @@ -19,727 +19,6 @@ #include -// --- Steam_Leaderboard --- - -Steam_Leaderboard_Entry* Steam_Leaderboard::find_recent_entry(const CSteamID &steamid) const -{ - auto my_it = std::find_if(entries.begin(), entries.end(), [&steamid](const Steam_Leaderboard_Entry &item) { - return item.steam_id == steamid; - }); - if (entries.end() == my_it) return nullptr; - return const_cast(&*my_it); -} - -void Steam_Leaderboard::remove_entries(const CSteamID &steamid) -{ - auto rm_it = std::remove_if(entries.begin(), entries.end(), [&](const Steam_Leaderboard_Entry &item){ - return item.steam_id == steamid; - }); - if (entries.end() != rm_it) entries.erase(rm_it, entries.end()); -} - -void Steam_Leaderboard::remove_duplicate_entries() -{ - if (entries.size() <= 1) return; - - auto rm = std::remove_if(entries.begin(), entries.end(), [&](const Steam_Leaderboard_Entry& item) { - auto recent = find_recent_entry(item.steam_id); - return &item != recent; - }); - if (entries.end() != rm) entries.erase(rm, entries.end()); -} - -void Steam_Leaderboard::sort_entries() -{ - if (sort_method == k_ELeaderboardSortMethodNone) return; - if (entries.size() <= 1) return; - - std::sort(entries.begin(), entries.end(), [this](const Steam_Leaderboard_Entry &item1, const Steam_Leaderboard_Entry &item2) { - if (sort_method == k_ELeaderboardSortMethodAscending) { - return item1.score < item2.score; - } else { // k_ELeaderboardSortMethodDescending - return item1.score > item2.score; - } - }); - -} - -// --- Steam_Leaderboard --- - - - -// --- achievement_trigger --- -bool achievement_trigger::should_unlock_ach(float stat) const -{ - try { - if (std::stof(max_value) <= stat) return true; - } catch (...) {} - - return false; -} - -bool achievement_trigger::should_unlock_ach(int32 stat) const -{ - try { - if (std::stoi(max_value) <= stat) return true; - } catch (...) {} - - return false; -} - -bool achievement_trigger::should_indicate_progress(float stat) const -{ - // show progress if number < max - try { - if (std::stof(max_value) > stat) return true; - } catch (...) {} - - return false; -} - -bool achievement_trigger::should_indicate_progress(int32 stat) const -{ - // show progress if number < max - try { - if (std::stoi(max_value) > stat) return true; - } catch (...) {} - - return false; -} -// --- achievement_trigger --- - - - -void Steam_User_Stats::load_achievements_db() -{ - std::string file_path = Local_Storage::get_game_settings_path() + achievements_user_file; - local_storage->load_json(file_path, defined_achievements); -} - -void Steam_User_Stats::load_achievements() -{ - local_storage->load_json_file("", achievements_user_file, user_achievements); -} - -void Steam_User_Stats::save_achievements() -{ - local_storage->write_json_file("", achievements_user_file, user_achievements); -} - - -nlohmann::detail::iter_impl Steam_User_Stats::defined_achievements_find(const std::string &key) -{ - return std::find_if( - defined_achievements.begin(), defined_achievements.end(), - [&key](const nlohmann::json& item) { - const std::string &name = static_cast( item.value("name", std::string()) ); - return common_helpers::str_cmp_insensitive(key, name); - } - ); -} - -std::string Steam_User_Stats::get_value_for_language(const nlohmann::json &json, std::string_view key, std::string_view language) -{ - auto x = json.find(key); // find "displayName", or "description", etc ... - if (json.end() == x) return ""; - - if (x.value().is_string()) { // ex: "displayName": "some description" - return x.value().get(); - } else if (x.value().is_object()) { - const auto &obj_kv_pairs = x.value().items(); - - // try to find target language - auto obj_itr = std::find_if(obj_kv_pairs.begin(), obj_kv_pairs.end(), [&]( decltype(*obj_kv_pairs.begin()) item ) { - return common_helpers::str_cmp_insensitive(item.key(), language); - }); - if (obj_itr != obj_kv_pairs.end()) { - return obj_itr.value().get(); - } - - // try to find english language - obj_itr = std::find_if(obj_kv_pairs.begin(), obj_kv_pairs.end(), [&]( decltype(*obj_kv_pairs.begin()) item ) { - return common_helpers::str_cmp_insensitive(item.key(), "english"); - }); - if (obj_itr != obj_kv_pairs.end()) { - return obj_itr.value().get(); - } - - // try to find the first available language (not "token"), - // if not languages exist, try to find "token" - for (bool search_for_token : { false, true }) { - obj_itr = std::find_if(obj_kv_pairs.begin(), obj_kv_pairs.end(), [&]( decltype(*obj_kv_pairs.begin()) item ) { - return common_helpers::str_cmp_insensitive(item.key(), "token") == search_for_token; - }); - if (obj_itr != obj_kv_pairs.end()) { - return obj_itr.value().get(); - } - } - } - - return ""; -} - - -/* -layout of each item in the leaderboard file -| steamid - lower 32-bits | steamid - higher 32-bits | score (4 bytes) | score details count (4 bytes) | score details array (4 bytes each) ... - [0] | [1] | [2] | [3] | [4] - ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ main header ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -*/ - -std::vector Steam_User_Stats::load_leaderboard_entries(const std::string &name) -{ - constexpr const static unsigned int MAIN_HEADER_ELEMENTS_COUNT = 4; - constexpr const static unsigned int ELEMENT_SIZE = (unsigned int)sizeof(uint32_t); - - std::vector out{}; - - std::string leaderboard_name(common_helpers::ascii_to_lowercase(name)); - unsigned read_bytes = local_storage->file_size(Local_Storage::leaderboard_storage_folder, leaderboard_name); - if ((read_bytes == 0) || - (read_bytes < (ELEMENT_SIZE * MAIN_HEADER_ELEMENTS_COUNT)) || - (read_bytes % ELEMENT_SIZE) != 0) { - return out; - } - - std::vector output(read_bytes / ELEMENT_SIZE); - if (local_storage->get_data(Local_Storage::leaderboard_storage_folder, leaderboard_name, (char* )output.data(), read_bytes) != read_bytes) return out; - - unsigned int i = 0; - while (true) { - if ((i + MAIN_HEADER_ELEMENTS_COUNT) > output.size()) break; // invalid main header, or end of buffer - - Steam_Leaderboard_Entry new_entry{}; - new_entry.steam_id = CSteamID((uint64)output[i] + (((uint64)output[i + 1]) << 32)); - new_entry.score = (int32)output[i + 2]; - uint32_t details_count = output[i + 3]; - i += MAIN_HEADER_ELEMENTS_COUNT; // skip main header - - if ((i + details_count) > output.size()) break; // invalid score details count - - for (uint32_t j = 0; j < details_count; ++j) { - new_entry.score_details.push_back(output[i]); - ++i; // move past this score detail - } - - PRINT_DEBUG("'%s': user %llu, score %i, details count = %zu", - name.c_str(), new_entry.steam_id.ConvertToUint64(), new_entry.score, new_entry.score_details.size() - ); - out.push_back(new_entry); - } - - PRINT_DEBUG("'%s' total entries = %zu", name.c_str(), out.size()); - return out; -} - -void Steam_User_Stats::save_my_leaderboard_entry(const Steam_Leaderboard &leaderboard) -{ - auto my_entry = leaderboard.find_recent_entry(settings->get_local_steam_id()); - if (!my_entry) return; // we don't have a score entry - - PRINT_DEBUG("saving entries for leaderboard '%s'", leaderboard.name.c_str()); - - std::vector output{}; - - uint64_t steam_id = my_entry->steam_id.ConvertToUint64(); - output.push_back((uint32_t)(steam_id & 0xFFFFFFFF)); // lower 4 bytes - output.push_back((uint32_t)(steam_id >> 32)); // higher 4 bytes - - output.push_back(my_entry->score); - output.push_back((uint32_t)my_entry->score_details.size()); - for (const auto &detail : my_entry->score_details) { - output.push_back(detail); - } - - std::string leaderboard_name(common_helpers::ascii_to_lowercase(leaderboard.name)); - unsigned int buffer_size = static_cast(output.size() * sizeof(output[0])); // in bytes - local_storage->store_data(Local_Storage::leaderboard_storage_folder, leaderboard_name, (char* )&output[0], buffer_size); -} - -Steam_Leaderboard_Entry* Steam_User_Stats::update_leaderboard_entry(Steam_Leaderboard &leaderboard, const Steam_Leaderboard_Entry &entry, bool overwrite) -{ - bool added = false; - auto user_entry = leaderboard.find_recent_entry(entry.steam_id); - if (!user_entry) { // user doesn't have an entry yet, create one - added = true; - leaderboard.entries.push_back(entry); - user_entry = &leaderboard.entries.back(); - } else if (overwrite) { - added = true; - *user_entry = entry; - } - - if (added) { // if we added a new entry then we have to sort and find the target entry again - leaderboard.sort_entries(); - user_entry = leaderboard.find_recent_entry(entry.steam_id); - PRINT_DEBUG("added/updated entry for user %llu", entry.steam_id.ConvertToUint64()); - } - - return user_entry; -} - - -unsigned int Steam_User_Stats::find_cached_leaderboard(const std::string &name) -{ - unsigned index = 1; - for (const auto &leaderboard : cached_leaderboards) { - if (common_helpers::str_cmp_insensitive(leaderboard.name, name)) return index; - - ++index; - } - - return 0; -} - -unsigned int Steam_User_Stats::cache_leaderboard_ifneeded(const std::string &name, ELeaderboardSortMethod eLeaderboardSortMethod, ELeaderboardDisplayType eLeaderboardDisplayType) -{ - unsigned int board_handle = find_cached_leaderboard(name); - if (board_handle) return board_handle; - // PRINT_DEBUG("cache miss '%s'", name.c_str()); - - // create a new entry in-memory and try reading the entries from disk - struct Steam_Leaderboard new_board{}; - new_board.name = common_helpers::ascii_to_lowercase(name); - new_board.sort_method = eLeaderboardSortMethod; - new_board.display_type = eLeaderboardDisplayType; - new_board.entries = load_leaderboard_entries(name); - - new_board.sort_entries(); - new_board.remove_duplicate_entries(); - - // save it in memory for later - cached_leaderboards.push_back(new_board); - board_handle = static_cast(cached_leaderboards.size()); - - PRINT_DEBUG("cached a new leaderboard '%s' %i %i", - new_board.name.c_str(), (int)eLeaderboardSortMethod, (int)eLeaderboardDisplayType - ); - return board_handle; -} - -void Steam_User_Stats::send_my_leaderboard_score(const Steam_Leaderboard &board, const CSteamID *steamid, bool want_scores_back) -{ - if (!settings->share_leaderboards_over_network) return; - - const auto my_entry = board.find_recent_entry(settings->get_local_steam_id()); - Leaderboards_Messages::UserScoreEntry *score_entry_msg = nullptr; - - if (my_entry) { - score_entry_msg = new Leaderboards_Messages::UserScoreEntry(); - score_entry_msg->set_score(my_entry->score); - score_entry_msg->mutable_score_details()->Assign(my_entry->score_details.begin(), my_entry->score_details.end()); - } - - auto board_info_msg = new Leaderboards_Messages::LeaderboardInfo(); - board_info_msg->set_allocated_board_name(new std::string(board.name)); - board_info_msg->set_sort_method(board.sort_method); - board_info_msg->set_display_type(board.display_type); - - auto board_msg = new Leaderboards_Messages(); - if (want_scores_back) board_msg->set_type(Leaderboards_Messages::UpdateUserScoreMutual); - else board_msg->set_type(Leaderboards_Messages::UpdateUserScore); - board_msg->set_appid(settings->get_local_game_id().AppID()); - board_msg->set_allocated_leaderboard_info(board_info_msg); - // if we have an entry - if (score_entry_msg) board_msg->set_allocated_user_score_entry(score_entry_msg); - - Common_Message common_msg{}; - common_msg.set_source_id(settings->get_local_steam_id().ConvertToUint64()); - if (steamid) common_msg.set_dest_id(steamid->ConvertToUint64()); - common_msg.set_allocated_leaderboards_messages(board_msg); - - if (steamid) network->sendTo(&common_msg, false); - else network->sendToAll(&common_msg, false); -} - -void Steam_User_Stats::request_user_leaderboard_entry(const Steam_Leaderboard &board, const CSteamID &steamid) -{ - if (!settings->share_leaderboards_over_network) return; - - auto board_info_msg = new Leaderboards_Messages::LeaderboardInfo(); - board_info_msg->set_allocated_board_name(new std::string(board.name)); - board_info_msg->set_sort_method(board.sort_method); - board_info_msg->set_display_type(board.display_type); - - auto board_msg = new Leaderboards_Messages(); - board_msg->set_type(Leaderboards_Messages::RequestUserScore); - board_msg->set_appid(settings->get_local_game_id().AppID()); - board_msg->set_allocated_leaderboard_info(board_info_msg); - - Common_Message common_msg{}; - common_msg.set_source_id(settings->get_local_steam_id().ConvertToUint64()); - common_msg.set_dest_id(steamid.ConvertToUint64()); - common_msg.set_allocated_leaderboards_messages(board_msg); - - network->sendTo(&common_msg, false); -} - - -// change stats/achievements without sending back to server -bool Steam_User_Stats::clear_stats_internal() -{ - PRINT_DEBUG_ENTRY(); - std::lock_guard lock(global_mutex); - bool notify_server = false; - - for (const auto &stat : settings->getStats()) { - std::string stat_name(common_helpers::ascii_to_lowercase(stat.first)); - - switch (stat.second.type) - { - case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: { - auto data = stat.second.default_value_int; - - bool needs_disk_write = false; - auto it_res = stats_cache_int.find(stat_name); - if (stats_cache_int.end() == it_res || it_res->second != data) { - needs_disk_write = true; - notify_server = true; - } - - stats_cache_int[stat_name] = data; - - if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data)); - } - break; - - case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: - case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: { - auto data = stat.second.default_value_float; - - bool needs_disk_write = false; - auto it_res = stats_cache_float.find(stat_name); - if (stats_cache_float.end() == it_res || it_res->second != data) { - needs_disk_write = true; - notify_server = true; - } - - stats_cache_float[stat_name] = data; - - if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data)); - } - break; - - default: PRINT_DEBUG("unhandled type %i", (int)stat.second.type); break; - } - } - - return notify_server; -} - -Steam_User_Stats::InternalSetResult Steam_User_Stats::set_stat_internal( const char *pchName, int32 nData ) -{ - PRINT_DEBUG(" '%s' = %i", pchName, nData); - std::lock_guard lock(global_mutex); - Steam_User_Stats::InternalSetResult result{}; - - if (!pchName) return result; - std::string stat_name(common_helpers::ascii_to_lowercase(pchName)); - - const auto &stats_config = settings->getStats(); - auto stats_data = stats_config.find(stat_name); - if (stats_config.end() == stats_data && settings->allow_unknown_stats) { - Stat_config cfg{}; - cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_INT; - cfg.default_value_int = 0; - stats_data = settings->setStatDefiniton(stat_name, cfg); - } - - if (stats_config.end() == stats_data) return result; - if (stats_data->second.type != GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return result; - - result.internal_name = stat_name; - result.current_val = nData; - - auto cached_stat = stats_cache_int.find(stat_name); - if (stats_cache_int.end() != cached_stat) { - if (cached_stat->second == nData) { - result.success = true; - return result; - } - } - - auto stat_trigger = achievement_stat_trigger.find(stat_name); - if (stat_trigger != achievement_stat_trigger.end()) { - for (auto &t : stat_trigger->second) { - if (t.should_unlock_ach(nData)) { - set_achievement_internal(t.name.c_str()); - } - if (settings->stat_achievement_progress_functionality && t.should_indicate_progress(nData)) { - bool indicate_progress = true; - // appid 1482380 needs that otherwise it will spam progress indications while driving - if (settings->save_only_higher_stat_achievement_progress) { - try { - auto user_ach_it = user_achievements.find(t.name); - if (user_achievements.end() != user_ach_it) { - auto user_progress_it = user_ach_it->find("progress"); - if (user_ach_it->end() != user_progress_it) { - int32 user_progress = *user_progress_it; - if (nData <= user_progress) { - indicate_progress = false; - } - } - } - } catch(...){} - } - - if (indicate_progress) { - IndicateAchievementProgress(t.name.c_str(), nData, std::stoi(t.max_value)); - } - } - } - } - - if (local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char* )&nData, sizeof(nData)) == sizeof(nData)) { - stats_cache_int[stat_name] = nData; - result.success = true; - result.notify_server = !settings->disable_sharing_stats_with_gameserver; - return result; - } - - return result; -} - -Steam_User_Stats::InternalSetResult> Steam_User_Stats::set_stat_internal( const char *pchName, float fData ) -{ - PRINT_DEBUG(" '%s' = %f", pchName, fData); - std::lock_guard lock(global_mutex); - Steam_User_Stats::InternalSetResult> result{}; - - if (!pchName) return result; - std::string stat_name(common_helpers::ascii_to_lowercase(pchName)); - - const auto &stats_config = settings->getStats(); - auto stats_data = stats_config.find(stat_name); - if (stats_config.end() == stats_data && settings->allow_unknown_stats) { - Stat_config cfg{}; - cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT; - cfg.default_value_float = 0; - stats_data = settings->setStatDefiniton(stat_name, cfg); - } - - if (stats_config.end() == stats_data) return result; - if (stats_data->second.type == GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return result; - - result.internal_name = stat_name; - result.current_val.first = stats_data->second.type; - result.current_val.second = fData; - - auto cached_stat = stats_cache_float.find(stat_name); - if (stats_cache_float.end() != cached_stat) { - if (cached_stat->second == fData) { - result.success = true; - return result; - } - } - - auto stat_trigger = achievement_stat_trigger.find(stat_name); - if (stat_trigger != achievement_stat_trigger.end()) { - for (auto &t : stat_trigger->second) { - if (t.should_unlock_ach(fData)) { - set_achievement_internal(t.name.c_str()); - } - if (settings->stat_achievement_progress_functionality && t.should_indicate_progress(fData)) { - bool indicate_progress = true; - // appid 1482380 needs that otherwise it will spam progress indications while driving - if (settings->save_only_higher_stat_achievement_progress) { - try { - auto user_ach_it = user_achievements.find(t.name); - if (user_achievements.end() != user_ach_it) { - auto user_progress_it = user_ach_it->find("progress"); - if (user_ach_it->end() != user_progress_it) { - float user_progress = *user_progress_it; - if (fData <= user_progress) { - indicate_progress = false; - } - } - } - } catch(...){} - } - - if (indicate_progress) { - IndicateAchievementProgress(t.name.c_str(), (uint32)fData, (uint32)std::stof(t.max_value)); - } - } - } - } - - if (local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char* )&fData, sizeof(fData)) == sizeof(fData)) { - stats_cache_float[stat_name] = fData; - result.success = true; - result.notify_server = !settings->disable_sharing_stats_with_gameserver; - return result; - } - - return result; -} - -Steam_User_Stats::InternalSetResult> Steam_User_Stats::update_avg_rate_stat_internal( const char *pchName, float flCountThisSession, double dSessionLength ) -{ - PRINT_DEBUG("%s", pchName); - std::lock_guard lock(global_mutex); - Steam_User_Stats::InternalSetResult> result{}; - - if (!pchName) return result; - std::string stat_name(common_helpers::ascii_to_lowercase(pchName)); - - const auto &stats_config = settings->getStats(); - auto stats_data = stats_config.find(stat_name); - if (stats_config.end() == stats_data && settings->allow_unknown_stats) { - Stat_config cfg{}; - cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE; - cfg.default_value_float = 0; - stats_data = settings->setStatDefiniton(stat_name, cfg); - } - - if (stats_config.end() == stats_data) return result; - if (stats_data->second.type == GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return result; - - result.internal_name = stat_name; - - char data[sizeof(float) + sizeof(float) + sizeof(double)]; - int read_data = local_storage->get_data(Local_Storage::stats_storage_folder, stat_name, (char* )data, sizeof(*data)); - float oldcount = 0; - double oldsessionlength = 0; - if (read_data == sizeof(data)) { - memcpy(&oldcount, data + sizeof(float), sizeof(oldcount)); - memcpy(&oldsessionlength, data + sizeof(float) + sizeof(float), sizeof(oldsessionlength)); - } - - oldcount += flCountThisSession; - oldsessionlength += dSessionLength; - - float average = static_cast(oldcount / oldsessionlength); - memcpy(data, &average, sizeof(average)); - memcpy(data + sizeof(float), &oldcount, sizeof(oldcount)); - memcpy(data + sizeof(float) * 2, &oldsessionlength, sizeof(oldsessionlength)); - - result.current_val.first = stats_data->second.type; - result.current_val.second = average; - - if (local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, data, sizeof(data)) == sizeof(data)) { - stats_cache_float[stat_name] = average; - result.success = true; - result.notify_server = !settings->disable_sharing_stats_with_gameserver; - return result; - } - - return result; -} - -Steam_User_Stats::InternalSetResult Steam_User_Stats::set_achievement_internal( const char *pchName ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - Steam_User_Stats::InternalSetResult result{}; - - if (!pchName) return result; - - std::string org_name(pchName); - - if (settings->achievement_bypass) { - auto &trig = store_stats_trigger[common_helpers::to_lower(org_name)]; - trig.m_bGroupAchievement = false; - trig.m_nCurProgress = 100; - trig.m_nGameID = settings->get_local_game_id().ToUint64(); - trig.m_nMaxProgress = 100; - memset(trig.m_rgchAchievementName, 0, sizeof(trig.m_rgchAchievementName)); - org_name.copy(trig.m_rgchAchievementName, sizeof(trig.m_rgchAchievementName) - 1); - - result.success = true; - return result; - } - - nlohmann::detail::iter_impl it = defined_achievements.end(); - try { - it = defined_achievements_find(org_name); - } catch(...) { } - if (defined_achievements.end() == it) return result; - - result.current_val = true; - result.internal_name = org_name; - result.success = true; - - try { - std::string internal_name = it->value("name", std::string()); - - result.internal_name = internal_name; - - auto ach = user_achievements.find(internal_name); - if (user_achievements.end() == ach || ach->value("earned", false) == false) { - user_achievements[internal_name]["earned"] = true; - user_achievements[internal_name]["earned_time"] = - std::chrono::duration_cast>(std::chrono::system_clock::now().time_since_epoch()).count(); - - save_achievements(); - - result.notify_server = !settings->disable_sharing_stats_with_gameserver; - - overlay->AddAchievementNotification(internal_name, user_achievements[internal_name], false); - - } - } catch (...) {} - - auto &trig = store_stats_trigger[common_helpers::to_lower(org_name)]; - trig.m_bGroupAchievement = false; - trig.m_nCurProgress = 100; - trig.m_nGameID = settings->get_local_game_id().ToUint64(); - trig.m_nMaxProgress = 100; - memset(trig.m_rgchAchievementName, 0, sizeof(trig.m_rgchAchievementName)); - org_name.copy(trig.m_rgchAchievementName, sizeof(trig.m_rgchAchievementName) - 1); - - return result; -} - -Steam_User_Stats::InternalSetResult Steam_User_Stats::clear_achievement_internal( const char *pchName ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - Steam_User_Stats::InternalSetResult result{}; - - if (!pchName) return result; - - std::string org_name(pchName); - - nlohmann::detail::iter_impl it = defined_achievements.end(); - try { - it = defined_achievements_find(org_name); - } catch(...) { } - if (defined_achievements.end() == it) return result; - - result.current_val = false; - result.internal_name = org_name; - result.success = true; - - try { - std::string internal_name = it->value("name", std::string()); - - result.internal_name = internal_name; - - auto ach = user_achievements.find(internal_name); - // assume "earned" is true in case the json obj exists, but the key is absent - // assume "earned_time" is UINT32_MAX in case the json obj exists, but the key is absent - if (user_achievements.end() == ach || - ach->value("earned", true) == true || - ach->value("earned_time", static_cast(UINT32_MAX)) == UINT32_MAX) { - - user_achievements[internal_name]["earned"] = false; - user_achievements[internal_name]["earned_time"] = static_cast(0); - save_achievements(); - - result.notify_server = !settings->disable_sharing_stats_with_gameserver; - - overlay->AddAchievementNotification(internal_name, user_achievements[internal_name], false); - - } - } catch (...) {} - - store_stats_trigger.erase(common_helpers::to_lower(org_name)); - - return result; -} - - void Steam_User_Stats::steam_user_stats_network_low_level(void *object, Common_Message *msg) { // PRINT_DEBUG_ENTRY(); @@ -748,22 +27,6 @@ void Steam_User_Stats::steam_user_stats_network_low_level(void *object, Common_M inst->network_callback_low_level(msg); } -void Steam_User_Stats::steam_user_stats_network_stats(void *object, Common_Message *msg) -{ - // PRINT_DEBUG_ENTRY(); - - auto inst = (Steam_User_Stats *)object; - inst->network_callback_stats(msg); -} - -void Steam_User_Stats::steam_user_stats_network_leaderboards(void *object, Common_Message *msg) -{ - // PRINT_DEBUG_ENTRY(); - - auto inst = (Steam_User_Stats *)object; - inst->network_callback_leaderboards(msg); -} - void Steam_User_Stats::steam_user_stats_run_every_runcb(void *object) { // PRINT_DEBUG_ENTRY(); @@ -784,9 +47,10 @@ Steam_User_Stats::Steam_User_Stats(Settings *settings, class Networking *network run_every_runcb(run_every_runcb), overlay(overlay) { - load_achievements_db(); // achievements db - load_achievements(); // achievements per user + load_achievements_db(); // steam_settings/achievements.json + load_achievements(); // %appdata%///achievements.json + // discard achievements without a "name" auto x = defined_achievements.begin(); while (x != defined_achievements.end()) { if (!x->contains("name")) { @@ -831,6 +95,9 @@ Steam_User_Stats::Steam_User_Stats(Settings *settings, class Networking *network it["displayName"] = get_value_for_language(it, "displayName", settings->get_language()); it["description"] = get_value_for_language(it, "description", settings->get_language()); + + it["icon_handle"] = UNLOADED_ACH_ICON; + it["icon_gray_handle"] = UNLOADED_ACH_ICON; } //TODO: not sure if the sort is actually case insensitive, ach names seem to be treated by steam as case insensitive so I assume they are. @@ -862,949 +129,6 @@ Steam_User_Stats::~Steam_User_Stats() this->run_every_runcb->remove(&Steam_User_Stats::steam_user_stats_run_every_runcb, this); } -// Ask the server to send down this user's data and achievements for this game -STEAM_CALL_BACK( UserStatsReceived_t ) -bool Steam_User_Stats::RequestCurrentStats() -{ - PRINT_DEBUG_ENTRY(); - std::lock_guard lock(global_mutex); - - UserStatsReceived_t data{}; - data.m_nGameID = settings->get_local_game_id().ToUint64(); - data.m_eResult = k_EResultOK; - data.m_steamIDUser = settings->get_local_steam_id(); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); - return true; -} - - -// Data accessors -bool Steam_User_Stats::GetStat( const char *pchName, int32 *pData ) -{ - PRINT_DEBUG(" '%s' %p", pchName, pData); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - std::string stat_name = common_helpers::ascii_to_lowercase(pchName); - - const auto &stats_config = settings->getStats(); - auto stats_data = stats_config.find(stat_name); - if (stats_config.end() == stats_data && settings->allow_unknown_stats) { - Stat_config cfg{}; - cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_INT; - cfg.default_value_int = 0; - stats_data = settings->setStatDefiniton(stat_name, cfg); - } - - if (stats_config.end() == stats_data) return false; - if (stats_data->second.type != GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return false; - - auto cached_stat = stats_cache_int.find(stat_name); - if (cached_stat != stats_cache_int.end()) { - if (pData) *pData = cached_stat->second; - return true; - } - - int32 output = 0; - int read_data = local_storage->get_data(Local_Storage::stats_storage_folder, stat_name, (char* )&output, sizeof(output)); - if (read_data == sizeof(int32)) { - stats_cache_int[stat_name] = output; - if (pData) *pData = output; - return true; - } - - stats_cache_int[stat_name] = stats_data->second.default_value_int; - if (pData) *pData = stats_data->second.default_value_int; - return true; -} - -bool Steam_User_Stats::GetStat( const char *pchName, float *pData ) -{ - PRINT_DEBUG(" '%s' %p", pchName, pData); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - std::string stat_name = common_helpers::ascii_to_lowercase(pchName); - - const auto &stats_config = settings->getStats(); - auto stats_data = stats_config.find(stat_name); - if (stats_config.end() == stats_data && settings->allow_unknown_stats) { - Stat_config cfg{}; - cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT; - cfg.default_value_float = 0; - stats_data = settings->setStatDefiniton(stat_name, cfg); - } - - if (stats_config.end() == stats_data) return false; - if (stats_data->second.type == GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return false; - - auto cached_stat = stats_cache_float.find(stat_name); - if (cached_stat != stats_cache_float.end()) { - if (pData) *pData = cached_stat->second; - return true; - } - - float output = 0.0; - int read_data = local_storage->get_data(Local_Storage::stats_storage_folder, stat_name, (char* )&output, sizeof(output)); - if (read_data == sizeof(float)) { - stats_cache_float[stat_name] = output; - if (pData) *pData = output; - return true; - } - - stats_cache_float[stat_name] = stats_data->second.default_value_float; - if (pData) *pData = stats_data->second.default_value_float; - return true; -} - - -// Set / update data -bool Steam_User_Stats::SetStat( const char *pchName, int32 nData ) -{ - PRINT_DEBUG(" '%s' = %i", pchName, nData); - std::lock_guard lock(global_mutex); - - auto ret = set_stat_internal(pchName, nData ); - if (ret.success && ret.notify_server ) { - auto &new_stat = (*pending_server_updates.mutable_user_stats())[ret.internal_name]; - new_stat.set_stat_type(GameServerStats_Messages::StatInfo::STAT_TYPE_INT); - new_stat.set_value_int(ret.current_val); - - if (settings->immediate_gameserver_stats) send_updated_stats(); - } - - return ret.success; -} - -bool Steam_User_Stats::SetStat( const char *pchName, float fData ) -{ - PRINT_DEBUG(" '%s' = %f", pchName, fData); - std::lock_guard lock(global_mutex); - - auto ret = set_stat_internal(pchName, fData); - if (ret.success && ret.notify_server) { - auto &new_stat = (*pending_server_updates.mutable_user_stats())[ret.internal_name]; - new_stat.set_stat_type(ret.current_val.first); - new_stat.set_value_float(ret.current_val.second); - - if (settings->immediate_gameserver_stats) send_updated_stats(); - } - - return ret.success; -} - -bool Steam_User_Stats::UpdateAvgRateStat( const char *pchName, float flCountThisSession, double dSessionLength ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - - auto ret = update_avg_rate_stat_internal(pchName, flCountThisSession, dSessionLength); - if (ret.success && ret.notify_server) { - auto &new_stat = (*pending_server_updates.mutable_user_stats())[ret.internal_name]; - new_stat.set_stat_type(ret.current_val.first); - new_stat.set_value_float(ret.current_val.second); - - if (settings->immediate_gameserver_stats) send_updated_stats(); - } - - return ret.success; -} - - -// Achievement flag accessors -bool Steam_User_Stats::GetAchievement( const char *pchName, bool *pbAchieved ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - - nlohmann::detail::iter_impl it = defined_achievements.end(); - try { - it = defined_achievements_find(pchName); - } catch(...) { } - if (defined_achievements.end() == it) return false; - - // according to docs, the function returns true if the achievement was found, - // regardless achieved or not - if (!pbAchieved) return true; - - *pbAchieved = false; - try { - std::string pch_name = it->value("name", std::string()); - auto ach = user_achievements.find(pch_name); - if (user_achievements.end() != ach) { - *pbAchieved = ach->value("earned", false); - } - } catch (...) { } - - return true; -} - -bool Steam_User_Stats::SetAchievement( const char *pchName ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - - auto ret = set_achievement_internal(pchName); - if (ret.success && ret.notify_server) { - auto &new_ach = (*pending_server_updates.mutable_user_achievements())[ret.internal_name]; - new_ach.set_achieved(ret.current_val); - - if (settings->immediate_gameserver_stats) send_updated_stats(); - } - - return ret.success; -} - -bool Steam_User_Stats::ClearAchievement( const char *pchName ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - - auto ret = clear_achievement_internal(pchName); - if (ret.success && ret.notify_server) { - auto &new_ach = (*pending_server_updates.mutable_user_achievements())[ret.internal_name]; - new_ach.set_achieved(ret.current_val); - - if (settings->immediate_gameserver_stats) send_updated_stats(); - } - - return ret.success; -} - - -// Get the achievement status, and the time it was unlocked if unlocked. -// If the return value is true, but the unlock time is zero, that means it was unlocked before Steam -// began tracking achievement unlock times (December 2009). Time is seconds since January 1, 1970. -bool Steam_User_Stats::GetAchievementAndUnlockTime( const char *pchName, bool *pbAchieved, uint32 *punUnlockTime ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - - nlohmann::detail::iter_impl it = defined_achievements.end(); - try { - it = defined_achievements_find(pchName); - } catch(...) { } - if (defined_achievements.end() == it) return false; - - if (pbAchieved) *pbAchieved = false; - if (punUnlockTime) *punUnlockTime = 0; - - try { - std::string pch_name = it->value("name", std::string()); - auto ach = user_achievements.find(pch_name); - if (user_achievements.end() != ach) { - if (pbAchieved) *pbAchieved = ach->value("earned", false); - if (punUnlockTime) *punUnlockTime = ach->value("earned_time", static_cast(0)); - } - } catch (...) {} - - return true; -} - - -// Store the current data on the server, will get a callback when set -// And one callback for every new achievement -// -// If the callback has a result of k_EResultInvalidParam, one or more stats -// uploaded has been rejected, either because they broke constraints -// or were out of date. In this case the server sends back updated values. -// The stats should be re-iterated to keep in sync. -bool Steam_User_Stats::StoreStats() -{ - // no need to exchange data with gameserver, we already do that in run_callback() and on each stat/ach update (immediate mode) - PRINT_DEBUG_ENTRY(); - std::lock_guard lock(global_mutex); - - UserStatsStored_t data{}; - data.m_eResult = k_EResultOK; - data.m_nGameID = settings->get_local_game_id().ToUint64(); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.01); - - for (auto &kv : store_stats_trigger) { - callbacks->addCBResult(kv.second.k_iCallback, &kv.second, sizeof(kv.second)); - } - store_stats_trigger.clear(); - - return true; -} - - -// Achievement / GroupAchievement metadata - -// Gets the icon of the achievement, which is a handle to be used in ISteamUtils::GetImageRGBA(), or 0 if none set. -// A return value of 0 may indicate we are still fetching data, and you can wait for the UserAchievementIconFetched_t callback -// which will notify you when the bits are ready. If the callback still returns zero, then there is no image set for the -// specified achievement. -int Steam_User_Stats::GetAchievementIcon( const char *pchName ) -{ - PRINT_DEBUG_TODO(); - std::lock_guard lock(global_mutex); - if (!pchName) return 0; - - // callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); - return 0; -} - -std::string Steam_User_Stats::get_achievement_icon_name( const char *pchName, bool pbAchieved ) -{ - std::lock_guard lock(global_mutex); - if (!pchName) return ""; - - nlohmann::detail::iter_impl it = defined_achievements.end(); - try { - it = defined_achievements_find(pchName); - } catch(...) { } - if (defined_achievements.end() == it) return ""; - - try { - if (pbAchieved) return it.value()["icon"].get(); - - std::string locked_icon = it.value().value("icon_gray", std::string()); - if (locked_icon.size()) return locked_icon; - else return it.value().value("icongray", std::string()); // old format - } catch (...) {} - - return ""; -} - - -// Get general attributes for an achievement. Accepts the following keys: -// - "name" and "desc" for retrieving the localized achievement name and description (returned in UTF8) -// - "hidden" for retrieving if an achievement is hidden (returns "0" when not hidden, "1" when hidden) -const char * Steam_User_Stats::GetAchievementDisplayAttribute( const char *pchName, const char *pchKey ) -{ - PRINT_DEBUG("[%s] [%s]", pchName, pchKey); - std::lock_guard lock(global_mutex); - - if (!pchName || !pchKey || !pchKey[0]) return ""; - - nlohmann::detail::iter_impl it = defined_achievements.end(); - try { - it = defined_achievements_find(pchName); - } catch(...) { } - if (defined_achievements.end() == it) return ""; - - if (strncmp(pchKey, "name", sizeof("name")) == 0) { - try { - return it.value()["displayName"].get_ptr()->c_str(); - } catch (...) {} - } else if (strncmp(pchKey, "desc", sizeof("desc")) == 0) { - try { - return it.value()["description"].get_ptr()->c_str(); - } catch (...) {} - } else if (strncmp(pchKey, "hidden", sizeof("hidden")) == 0) { - try { - return it.value()["hidden"].get_ptr()->c_str(); - } catch (...) {} - } - - return ""; -} - - -// Achievement progress - triggers an AchievementProgress callback, that is all. -// Calling this w/ N out of N progress will NOT set the achievement, the game must still do that. -bool Steam_User_Stats::IndicateAchievementProgress( const char *pchName, uint32 nCurProgress, uint32 nMaxProgress ) -{ - PRINT_DEBUG("'%s' %u %u", pchName, nCurProgress, nMaxProgress); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - if (nCurProgress >= nMaxProgress) return false; - - std::string ach_name(pchName); - - // find in achievements.json - nlohmann::detail::iter_impl it = defined_achievements.end(); - try { - it = defined_achievements_find(ach_name); - } catch(...) { } - if (defined_achievements.end() == it) return false; - - // get actual name from achievements.json - std::string actual_ach_name{}; - try { - actual_ach_name = it->value("name", std::string()); - } catch (...) { } - if (actual_ach_name.empty()) { // fallback - actual_ach_name = ach_name; - } - - // check if already achieved - bool achieved = false; - try { - auto ach = user_achievements.find(actual_ach_name); - if (ach != user_achievements.end()) { - achieved = ach->value("earned", false); - } - } catch (...) { } - if (achieved) return false; - - // save new progress - try { - auto old_progress = user_achievements.value(actual_ach_name, nlohmann::json{}).value("progress", ~nCurProgress); - if (old_progress != nCurProgress) { - user_achievements[actual_ach_name]["progress"] = nCurProgress; - user_achievements[actual_ach_name]["max_progress"] = nMaxProgress; - - save_achievements(); - - overlay->AddAchievementNotification(actual_ach_name, user_achievements[actual_ach_name], true); - } - } catch (...) {} - - { - UserStatsStored_t data{}; - data.m_eResult = EResult::k_EResultOK; - data.m_nGameID = settings->get_local_game_id().ToUint64(); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); - } - - { - UserAchievementStored_t data{}; - data.m_nGameID = settings->get_local_game_id().ToUint64(); - data.m_bGroupAchievement = false; - data.m_nCurProgress = nCurProgress; - data.m_nMaxProgress = nMaxProgress; - ach_name.copy(data.m_rgchAchievementName, sizeof(data.m_rgchAchievementName) - 1); - - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); - } - - return true; -} - - -// Used for iterating achievements. In general games should not need these functions because they should have a -// list of existing achievements compiled into them -uint32 Steam_User_Stats::GetNumAchievements() -{ - PRINT_DEBUG_ENTRY(); - std::lock_guard lock(global_mutex); - return (uint32)defined_achievements.size(); -} - -// Get achievement name iAchievement in [0,GetNumAchievements) -const char * Steam_User_Stats::GetAchievementName( uint32 iAchievement ) -{ - PRINT_DEBUG_ENTRY(); - std::lock_guard lock(global_mutex); - if (iAchievement >= sorted_achievement_names.size()) { - return ""; - } - - return sorted_achievement_names[iAchievement].c_str(); -} - - -// Friends stats & achievements - -// downloads stats for the user -// returns a UserStatsReceived_t received when completed -// if the other user has no stats, UserStatsReceived_t.m_eResult will be set to k_EResultFail -// these stats won't be auto-updated; you'll need to call RequestUserStats() again to refresh any data -STEAM_CALL_RESULT( UserStatsReceived_t ) -SteamAPICall_t Steam_User_Stats::RequestUserStats( CSteamID steamIDUser ) -{ - PRINT_DEBUG("%llu", steamIDUser.ConvertToUint64()); - std::lock_guard lock(global_mutex); - - // Enable this to allow hot reload achievements status - //if (steamIDUser == settings->get_local_steam_id()) { - // load_achievements(); - //} - - UserStatsReceived_t data{}; - data.m_nGameID = settings->get_local_game_id().ToUint64(); - data.m_eResult = k_EResultOK; - data.m_steamIDUser = steamIDUser; - // appid 756800 expects both: a callback (global event occurring in the Steam environment), - // and a callresult (the specific result of this function call) - // otherwise it will lock-up and hang at startup - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); - return ret; -} - - -// requests stat information for a user, usable after a successful call to RequestUserStats() -bool Steam_User_Stats::GetUserStat( CSteamID steamIDUser, const char *pchName, int32 *pData ) -{ - PRINT_DEBUG("'%s' %llu", pchName, steamIDUser.ConvertToUint64()); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - - if (steamIDUser == settings->get_local_steam_id()) { - GetStat(pchName, pData); - } else { - *pData = 0; - } - - return true; -} - -bool Steam_User_Stats::GetUserStat( CSteamID steamIDUser, const char *pchName, float *pData ) -{ - PRINT_DEBUG("%s %llu", pchName, steamIDUser.ConvertToUint64()); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - - if (steamIDUser == settings->get_local_steam_id()) { - GetStat(pchName, pData); - } else { - *pData = 0; - } - - return true; -} - -bool Steam_User_Stats::GetUserAchievement( CSteamID steamIDUser, const char *pchName, bool *pbAchieved ) -{ - PRINT_DEBUG("%s", pchName); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - - if (steamIDUser == settings->get_local_steam_id()) { - return GetAchievement(pchName, pbAchieved); - } - - return false; -} - -// See notes for GetAchievementAndUnlockTime above -bool Steam_User_Stats::GetUserAchievementAndUnlockTime( CSteamID steamIDUser, const char *pchName, bool *pbAchieved, uint32 *punUnlockTime ) -{ - PRINT_DEBUG("%s", pchName); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - - if (steamIDUser == settings->get_local_steam_id()) { - return GetAchievementAndUnlockTime(pchName, pbAchieved, punUnlockTime); - } - return false; -} - - -// Reset stats -bool Steam_User_Stats::ResetAllStats( bool bAchievementsToo ) -{ - PRINT_DEBUG("bAchievementsToo = %i", (int)bAchievementsToo); - std::lock_guard lock(global_mutex); - - clear_stats_internal(); // this will save stats to disk if necessary - if (!settings->disable_sharing_stats_with_gameserver) { - for (const auto &stat : settings->getStats()) { - std::string stat_name(common_helpers::ascii_to_lowercase(stat.first)); - - auto &new_stat = (*pending_server_updates.mutable_user_stats())[stat_name]; - new_stat.set_stat_type(stat.second.type); - - switch (stat.second.type) - { - case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: - new_stat.set_value_int(stat.second.default_value_int); - break; - - case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: - case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: - new_stat.set_value_float(stat.second.default_value_float); - break; - - default: PRINT_DEBUG("unhandled type %i", (int)stat.second.type); break; - } - } - } - - if (bAchievementsToo) { - bool needs_disk_write = false; - for (auto &kv : user_achievements.items()) { - try { - auto &name = kv.key(); - auto &item = kv.value(); - // assume "earned" is true in case the json obj exists, but the key is absent - if (item.value("earned", true) == true) needs_disk_write = true; - - item["earned"] = false; - item["earned_time"] = static_cast(0); - - try { - auto defined_ach_it = defined_achievements_find(name); - if (defined_achievements.end() != defined_ach_it) { - auto defined_progress_it = defined_ach_it->find("progress"); - if (defined_ach_it->end() != defined_progress_it) { // if the schema had "progress" - uint32 val = 0; - try { - auto defined_min_val = defined_progress_it->value("min_val", std::string("0")); - val = std::stoul(defined_min_val); - } catch(...){} - item["progress"] = val; - } - } - }catch(...){} - - // this won't actually trigger a notification, just updates the data - overlay->AddAchievementNotification(name, item, false); - } catch(const std::exception& e) { - PRINT_DEBUG("ERROR: %s", e.what()); - } - } - if (needs_disk_write) save_achievements(); - - if (!settings->disable_sharing_stats_with_gameserver) { - for (const auto &item : user_achievements.items()) { - auto &new_ach = (*pending_server_updates.mutable_user_achievements())[item.key()]; - new_ach.set_achieved(false); - } - } - } - - if (!settings->disable_sharing_stats_with_gameserver && settings->immediate_gameserver_stats) send_updated_stats(); - - return true; -} - - -// Leaderboard functions - -// asks the Steam back-end for a leaderboard by name, and will create it if it's not yet -// This call is asynchronous, with the result returned in LeaderboardFindResult_t -STEAM_CALL_RESULT(LeaderboardFindResult_t) -SteamAPICall_t Steam_User_Stats::FindOrCreateLeaderboard( const char *pchLeaderboardName, ELeaderboardSortMethod eLeaderboardSortMethod, ELeaderboardDisplayType eLeaderboardDisplayType ) -{ - PRINT_DEBUG("'%s'", pchLeaderboardName); - std::lock_guard lock(global_mutex); - if (!pchLeaderboardName) { - LeaderboardFindResult_t data{}; - data.m_hSteamLeaderboard = 0; - data.m_bLeaderboardFound = 0; - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); - return ret; - } - - unsigned int board_handle = cache_leaderboard_ifneeded(pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType); - send_my_leaderboard_score(cached_leaderboards[board_handle - 1], nullptr, true); - - LeaderboardFindResult_t data{}; - data.m_hSteamLeaderboard = board_handle; - data.m_bLeaderboardFound = 1; - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is the timing ok? - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); - return ret; -} - - -// as above, but won't create the leaderboard if it's not found -// This call is asynchronous, with the result returned in LeaderboardFindResult_t -STEAM_CALL_RESULT( LeaderboardFindResult_t ) -SteamAPICall_t Steam_User_Stats::FindLeaderboard( const char *pchLeaderboardName ) -{ - PRINT_DEBUG("'%s'", pchLeaderboardName); - std::lock_guard lock(global_mutex); - if (!pchLeaderboardName) { - LeaderboardFindResult_t data{}; - data.m_hSteamLeaderboard = 0; - data.m_bLeaderboardFound = 0; - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); - return ret; - } - - std::string name_lower(common_helpers::ascii_to_lowercase(pchLeaderboardName)); - const auto &settings_Leaderboards = settings->getLeaderboards(); - auto it = settings_Leaderboards.begin(); - for (; settings_Leaderboards.end() != it; ++it) { - if (common_helpers::str_cmp_insensitive(it->first, name_lower)) break; - } - if (settings_Leaderboards.end() != it) { - auto &config = it->second; - return FindOrCreateLeaderboard(pchLeaderboardName, config.sort_method, config.display_type); - } else if (!settings->disable_leaderboards_create_unknown) { - return FindOrCreateLeaderboard(pchLeaderboardName, k_ELeaderboardSortMethodDescending, k_ELeaderboardDisplayTypeNumeric); - } else { - LeaderboardFindResult_t data{}; - data.m_hSteamLeaderboard = find_cached_leaderboard(name_lower); - data.m_bLeaderboardFound = !!data.m_hSteamLeaderboard; - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); - return ret; - } -} - - -// returns the name of a leaderboard -const char * Steam_User_Stats::GetLeaderboardName( SteamLeaderboard_t hSteamLeaderboard ) -{ - PRINT_DEBUG("%llu", hSteamLeaderboard); - std::lock_guard lock(global_mutex); - if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return ""; - - return cached_leaderboards[static_cast(hSteamLeaderboard - 1)].name.c_str(); -} - - -// returns the total number of entries in a leaderboard, as of the last request -int Steam_User_Stats::GetLeaderboardEntryCount( SteamLeaderboard_t hSteamLeaderboard ) -{ - PRINT_DEBUG("%llu", hSteamLeaderboard); - std::lock_guard lock(global_mutex); - if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return 0; - - return (int)cached_leaderboards[static_cast(hSteamLeaderboard - 1)].entries.size(); -} - - -// returns the sort method of the leaderboard -ELeaderboardSortMethod Steam_User_Stats::GetLeaderboardSortMethod( SteamLeaderboard_t hSteamLeaderboard ) -{ - PRINT_DEBUG("%llu", hSteamLeaderboard); - std::lock_guard lock(global_mutex); - if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_ELeaderboardSortMethodNone; - - return cached_leaderboards[static_cast(hSteamLeaderboard - 1)].sort_method; -} - - -// returns the display type of the leaderboard -ELeaderboardDisplayType Steam_User_Stats::GetLeaderboardDisplayType( SteamLeaderboard_t hSteamLeaderboard ) -{ - PRINT_DEBUG("%llu", hSteamLeaderboard); - std::lock_guard lock(global_mutex); - if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_ELeaderboardDisplayTypeNone; - - return cached_leaderboards[static_cast(hSteamLeaderboard - 1)].display_type; -} - - -// Asks the Steam back-end for a set of rows in the leaderboard. -// This call is asynchronous, with the result returned in LeaderboardScoresDownloaded_t -// LeaderboardScoresDownloaded_t will contain a handle to pull the results from GetDownloadedLeaderboardEntries() (below) -// You can ask for more entries than exist, and it will return as many as do exist. -// k_ELeaderboardDataRequestGlobal requests rows in the leaderboard from the full table, with nRangeStart & nRangeEnd in the range [1, TotalEntries] -// k_ELeaderboardDataRequestGlobalAroundUser requests rows around the current user, nRangeStart being negate -// e.g. DownloadLeaderboardEntries( hLeaderboard, k_ELeaderboardDataRequestGlobalAroundUser, -3, 3 ) will return 7 rows, 3 before the user, 3 after -// k_ELeaderboardDataRequestFriends requests all the rows for friends of the current user -STEAM_CALL_RESULT( LeaderboardScoresDownloaded_t ) -SteamAPICall_t Steam_User_Stats::DownloadLeaderboardEntries( SteamLeaderboard_t hSteamLeaderboard, ELeaderboardDataRequest eLeaderboardDataRequest, int nRangeStart, int nRangeEnd ) -{ - PRINT_DEBUG("%llu %i [%i, %i]", hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd); - std::lock_guard lock(global_mutex); - if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //might return callresult even if hSteamLeaderboard is invalid - - int entries_count = (int)cached_leaderboards[static_cast(hSteamLeaderboard - 1)].entries.size(); - // https://partner.steamgames.com/doc/api/ISteamUserStats#ELeaderboardDataRequest - if (eLeaderboardDataRequest != k_ELeaderboardDataRequestFriends) { - int required_count = nRangeEnd - nRangeStart + 1; - if (required_count < 0) required_count = 0; - - if (required_count < entries_count) entries_count = required_count; - } - LeaderboardScoresDownloaded_t data{}; - data.m_hSteamLeaderboard = hSteamLeaderboard; - data.m_hSteamLeaderboardEntries = hSteamLeaderboard; - data.m_cEntryCount = entries_count; - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is this timing ok? - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); - return ret; -} - -// as above, but downloads leaderboard entries for an arbitrary set of users - ELeaderboardDataRequest is k_ELeaderboardDataRequestUsers -// if a user doesn't have a leaderboard entry, they won't be included in the result -// a max of 100 users can be downloaded at a time, with only one outstanding call at a time -STEAM_METHOD_DESC(Downloads leaderboard entries for an arbitrary set of users - ELeaderboardDataRequest is k_ELeaderboardDataRequestUsers) -STEAM_CALL_RESULT( LeaderboardScoresDownloaded_t ) -SteamAPICall_t Steam_User_Stats::DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t hSteamLeaderboard, - STEAM_ARRAY_COUNT_D(cUsers, Array of users to retrieve) CSteamID *prgUsers, int cUsers ) -{ - PRINT_DEBUG("%i %llu", cUsers, cUsers > 0 ? prgUsers[0].ConvertToUint64() : 0); - std::lock_guard lock(global_mutex); - if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //might return callresult even if hSteamLeaderboard is invalid - - auto& board = cached_leaderboards[static_cast(hSteamLeaderboard - 1)]; - bool ok = true; - int total_count = 0; - if (prgUsers && cUsers > 0) { - for (int i = 0; i < cUsers; ++i) { - const auto &user_steamid = prgUsers[i]; - if (!user_steamid.IsValid()) { - ok = false; - PRINT_DEBUG("bad userid %llu", user_steamid.ConvertToUint64()); - break; - } - if (board.find_recent_entry(user_steamid)) ++total_count; - - request_user_leaderboard_entry(board, user_steamid); - } - } - - PRINT_DEBUG("total count %i", total_count); - // https://partner.steamgames.com/doc/api/ISteamUserStats#DownloadLeaderboardEntriesForUsers - if (!ok || total_count > 100) return k_uAPICallInvalid; - - LeaderboardScoresDownloaded_t data{}; - data.m_hSteamLeaderboard = hSteamLeaderboard; - data.m_hSteamLeaderboardEntries = hSteamLeaderboard; - data.m_cEntryCount = total_count; - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is this timing ok? - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); - return ret; -} - - -// Returns data about a single leaderboard entry -// use a for loop from 0 to LeaderboardScoresDownloaded_t::m_cEntryCount to get all the downloaded entries -// e.g. -// void OnLeaderboardScoresDownloaded( LeaderboardScoresDownloaded_t *pLeaderboardScoresDownloaded ) -// { -// for ( int index = 0; index < pLeaderboardScoresDownloaded->m_cEntryCount; index++ ) -// { -// LeaderboardEntry_t leaderboardEntry; -// int32 details[3]; // we know this is how many we've stored previously -// GetDownloadedLeaderboardEntry( pLeaderboardScoresDownloaded->m_hSteamLeaderboardEntries, index, &leaderboardEntry, details, 3 ); -// assert( leaderboardEntry.m_cDetails == 3 ); -// ... -// } -// once you've accessed all the entries, the data will be free'd, and the SteamLeaderboardEntries_t handle will become invalid -bool Steam_User_Stats::GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, LeaderboardEntry_t *pLeaderboardEntry, int32 *pDetails, int cDetailsMax ) -{ - PRINT_DEBUG("[%i] (%i) %llu %p %p", index, cDetailsMax, hSteamLeaderboardEntries, pLeaderboardEntry, pDetails); - std::lock_guard lock(global_mutex); - if (hSteamLeaderboardEntries > cached_leaderboards.size() || hSteamLeaderboardEntries <= 0) return false; - - const auto &board = cached_leaderboards[static_cast(hSteamLeaderboardEntries - 1)]; - if (index < 0 || static_cast(index) >= board.entries.size()) return false; - - const auto &target_entry = board.entries[index]; - - if (pLeaderboardEntry) { - LeaderboardEntry_t entry{}; - entry.m_steamIDUser = target_entry.steam_id; - entry.m_nGlobalRank = 1 + (int)(&target_entry - &board.entries[0]); - entry.m_nScore = target_entry.score; - - *pLeaderboardEntry = entry; - } - - if (pDetails && cDetailsMax > 0) { - for (unsigned i = 0; i < target_entry.score_details.size() && i < static_cast(cDetailsMax); ++i) { - pDetails[i] = target_entry.score_details[i]; - } - } - - return true; -} - - -// Uploads a user score to the Steam back-end. -// This call is asynchronous, with the result returned in LeaderboardScoreUploaded_t -// Details are extra game-defined information regarding how the user got that score -// pScoreDetails points to an array of int32's, cScoreDetailsCount is the number of int32's in the list -STEAM_CALL_RESULT( LeaderboardScoreUploaded_t ) -SteamAPICall_t Steam_User_Stats::UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard, ELeaderboardUploadScoreMethod eLeaderboardUploadScoreMethod, int32 nScore, const int32 *pScoreDetails, int cScoreDetailsCount ) -{ - PRINT_DEBUG("%llu %i", hSteamLeaderboard, nScore); - std::lock_guard lock(global_mutex); - if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //TODO: might return callresult even if hSteamLeaderboard is invalid - - auto &board = cached_leaderboards[static_cast(hSteamLeaderboard - 1)]; - auto my_entry = board.find_recent_entry(settings->get_local_steam_id()); - int current_rank = my_entry - ? 1 + (int)(my_entry - &board.entries[0]) - : 0; - int new_rank = current_rank; - - bool score_updated = false; - if (my_entry) { - switch (eLeaderboardUploadScoreMethod) - { - case k_ELeaderboardUploadScoreMethodKeepBest: { // keep user's best score - if (board.sort_method == k_ELeaderboardSortMethodAscending) { // keep user's lowest score - score_updated = nScore < my_entry->score; - } else { // keep user's highest score - score_updated = nScore > my_entry->score; - } - } - break; - - case k_ELeaderboardUploadScoreMethodForceUpdate: { // always replace score with specified - score_updated = my_entry->score != nScore; - } - break; - - default: break; - } - } else { // no entry yet for us - score_updated = true; - } - - if (score_updated || (eLeaderboardUploadScoreMethod == k_ELeaderboardUploadScoreMethodForceUpdate)) { - Steam_Leaderboard_Entry new_entry{}; - new_entry.steam_id = settings->get_local_steam_id(); - new_entry.score = nScore; - if (pScoreDetails && cScoreDetailsCount > 0) { - for (int i = 0; i < cScoreDetailsCount; ++i) { - new_entry.score_details.push_back(pScoreDetails[i]); - } - } - - update_leaderboard_entry(board, new_entry); - new_rank = 1 + (int)(board.find_recent_entry(settings->get_local_steam_id()) - &board.entries[0]); - - // check again in case this was a forced update - // avoid disk write if score is the same - if (score_updated) save_my_leaderboard_entry(board); - send_my_leaderboard_score(board); - - } - - LeaderboardScoreUploaded_t data{}; - data.m_bSuccess = 1; //needs to be success or DOA6 freezes when uploading score. - data.m_hSteamLeaderboard = hSteamLeaderboard; - data.m_nScore = nScore; - data.m_bScoreChanged = score_updated; - data.m_nGlobalRankNew = new_rank; - data.m_nGlobalRankPrevious = current_rank; - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is this timing ok? - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); - return ret; -} - -SteamAPICall_t Steam_User_Stats::UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard, int32 nScore, int32 *pScoreDetails, int cScoreDetailsCount ) -{ - PRINT_DEBUG("old"); - return UploadLeaderboardScore(hSteamLeaderboard, k_ELeaderboardUploadScoreMethodKeepBest, nScore, pScoreDetails, cScoreDetailsCount); -} - - -// Attaches a piece of user generated content the user's entry on a leaderboard. -// hContent is a handle to a piece of user generated content that was shared using ISteamUserRemoteStorage::FileShare(). -// This call is asynchronous, with the result returned in LeaderboardUGCSet_t. -STEAM_CALL_RESULT( LeaderboardUGCSet_t ) -SteamAPICall_t Steam_User_Stats::AttachLeaderboardUGC( SteamLeaderboard_t hSteamLeaderboard, UGCHandle_t hUGC ) -{ - PRINT_DEBUG_TODO(); - std::lock_guard lock(global_mutex); - LeaderboardUGCSet_t data{}; - if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) { - data.m_eResult = k_EResultFail; - } else { - data.m_eResult = k_EResultOK; - } - - data.m_hSteamLeaderboard = hSteamLeaderboard; - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); - return ret; -} - // Retrieves the number of players currently playing your game (online + offline) // This call is asynchronous, with the result returned in NumberOfCurrentPlayers_t @@ -1827,263 +151,13 @@ SteamAPICall_t Steam_User_Stats::GetNumberOfCurrentPlayers() } -// Requests that Steam fetch data on the percentage of players who have received each achievement -// for the game globally. -// This call is asynchronous, with the result returned in GlobalAchievementPercentagesReady_t. -STEAM_CALL_RESULT( GlobalAchievementPercentagesReady_t ) -SteamAPICall_t Steam_User_Stats::RequestGlobalAchievementPercentages() -{ - PRINT_DEBUG_ENTRY(); - std::lock_guard lock(global_mutex); - - GlobalAchievementPercentagesReady_t data{}; - data.m_eResult = EResult::k_EResultOK; - data.m_nGameID = settings->get_local_game_id().ToUint64(); - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); - return ret; -} - - -// Get the info on the most achieved achievement for the game, returns an iterator index you can use to fetch -// the next most achieved afterwards. Will return -1 if there is no data on achievement -// percentages (ie, you haven't called RequestGlobalAchievementPercentages and waited on the callback). -int Steam_User_Stats::GetMostAchievedAchievementInfo( char *pchName, uint32 unNameBufLen, float *pflPercent, bool *pbAchieved ) -{ - PRINT_DEBUG_ENTRY(); - std::lock_guard lock(global_mutex); - if (!pchName) return -1; - - std::string name(GetAchievementName(0)); - if (name.empty()) return -1; - - if (pchName && unNameBufLen) { - memset(pchName, 0, unNameBufLen); - name.copy(pchName, unNameBufLen - 1); - } - - if (pflPercent) *pflPercent = 90; - if (pbAchieved) { - bool achieved = false; - GetAchievement(name.c_str(), &achieved); - *pbAchieved = achieved; - } - - return 0; -} - - -// Get the info on the next most achieved achievement for the game. Call this after GetMostAchievedAchievementInfo or another -// GetNextMostAchievedAchievementInfo call passing the iterator from the previous call. Returns -1 after the last -// achievement has been iterated. -int Steam_User_Stats::GetNextMostAchievedAchievementInfo( int iIteratorPrevious, char *pchName, uint32 unNameBufLen, float *pflPercent, bool *pbAchieved ) -{ - PRINT_DEBUG_ENTRY(); - std::lock_guard lock(global_mutex); - if (iIteratorPrevious < 0) return -1; - - unsigned iIteratorCurrent = static_cast(iIteratorPrevious + 1); - if (iIteratorCurrent >= defined_achievements.size()) return -1; - - std::string name(GetAchievementName(iIteratorCurrent)); - if (name.empty()) return -1; - - if (pchName && unNameBufLen) { - memset(pchName, 0, unNameBufLen); - name.copy(pchName, unNameBufLen - 1); - } - - if (pflPercent) { - *pflPercent = (float)(90 * (defined_achievements.size() - iIteratorCurrent) / defined_achievements.size()); - } - if (pbAchieved) { - bool achieved = false; - GetAchievement(name.c_str(), &achieved); - *pbAchieved = achieved; - } - - return static_cast(iIteratorCurrent); -} - - -// Returns the percentage of users who have achieved the specified achievement. -bool Steam_User_Stats::GetAchievementAchievedPercent( const char *pchName, float *pflPercent ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - - auto it = defined_achievements_find(pchName); - if (defined_achievements.end() == it) return false; - - size_t idx = it - defined_achievements.begin(); - if (pflPercent) { - *pflPercent = (float)(90 * (defined_achievements.size() - idx) / defined_achievements.size()); - } - - return true; -} - - -// Requests global stats data, which is available for stats marked as "aggregated". -// This call is asynchronous, with the results returned in GlobalStatsReceived_t. -// nHistoryDays specifies how many days of day-by-day history to retrieve in addition -// to the overall totals. The limit is 60. -STEAM_CALL_RESULT( GlobalStatsReceived_t ) -SteamAPICall_t Steam_User_Stats::RequestGlobalStats( int nHistoryDays ) -{ - PRINT_DEBUG("%i", nHistoryDays); - std::lock_guard lock(global_mutex); - GlobalStatsReceived_t data{}; - data.m_nGameID = settings->get_local_game_id().ToUint64(); - data.m_eResult = k_EResultOK; - auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); - return ret; -} - - -// Gets the lifetime totals for an aggregated stat -bool Steam_User_Stats::GetGlobalStat( const char *pchStatName, int64 *pData ) -{ - PRINT_DEBUG_TODO(); - std::lock_guard lock(global_mutex); - return false; -} - -bool Steam_User_Stats::GetGlobalStat( const char *pchStatName, double *pData ) -{ - PRINT_DEBUG_TODO(); - std::lock_guard lock(global_mutex); - return false; -} - - -// Gets history for an aggregated stat. pData will be filled with daily values, starting with today. -// So when called, pData[0] will be today, pData[1] will be yesterday, and pData[2] will be two days ago, -// etc. cubData is the size in bytes of the pubData buffer. Returns the number of -// elements actually set. -int32 Steam_User_Stats::GetGlobalStatHistory( const char *pchStatName, STEAM_ARRAY_COUNT(cubData) int64 *pData, uint32 cubData ) -{ - PRINT_DEBUG_TODO(); - std::lock_guard lock(global_mutex); - return 0; -} - -int32 Steam_User_Stats::GetGlobalStatHistory( const char *pchStatName, STEAM_ARRAY_COUNT(cubData) double *pData, uint32 cubData ) -{ - PRINT_DEBUG_TODO(); - std::lock_guard lock(global_mutex); - return 0; -} - -// For achievements that have related Progress stats, use this to query what the bounds of that progress are. -// You may want this info to selectively call IndicateAchievementProgress when appropriate milestones of progress -// have been made, to show a progress notification to the user. -bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, int32 *pnMinProgress, int32 *pnMaxProgress ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - - float fMinProgress{}; - float fMaxProgress{}; - bool ret = GetAchievementProgressLimits(pchName, &fMinProgress, &fMaxProgress); - if (ret) { - if (pnMinProgress) *pnMinProgress = static_cast(fMinProgress); - if (pnMaxProgress) *pnMaxProgress = static_cast(fMaxProgress); - } - return ret; -} - -bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, float *pfMinProgress, float *pfMaxProgress ) -{ - PRINT_DEBUG("'%s'", pchName); - std::lock_guard lock(global_mutex); - - if (!pchName) return false; - - auto it = defined_achievements.end(); - try { - it = defined_achievements_find(pchName); - } - catch (...) {} - if (defined_achievements.end() == it) return false; - - if (pfMinProgress) *pfMinProgress = 0; - if (pfMaxProgress) *pfMaxProgress = 0; - - try { - std::string pch_name = it->value("name", std::string()); - auto ach = user_achievements.find(pch_name); - if (user_achievements.end() != ach) { - auto it_progress = ach->find("progress"); - auto it_max_progress = ach->find("max_progress"); - if (ach->end() == it_progress || ach->end() == it_max_progress) return false; - - if (pfMinProgress) { - try { - if (it_progress->is_number()) { - *pfMinProgress = it_progress->get(); - } else { - auto s_ptr = it_progress->get_ptr(); - if (s_ptr) { - *pfMinProgress = std::stof(*s_ptr); - } - } - }catch(...){} - } - if (pfMaxProgress) { - try { - if (it_max_progress->is_number()) { - *pfMaxProgress = it_max_progress->get(); - } else { - auto s_ptr = it_max_progress->get_ptr(); - if (s_ptr) { - *pfMaxProgress = std::stof(*s_ptr); - } - } - }catch(...){} - } - return true; - } - } - catch (...) {} - - return false; -} - - // --- steam callbacks -void Steam_User_Stats::send_updated_stats() -{ - if (pending_server_updates.user_stats().empty() && pending_server_updates.user_achievements().empty()) return; - if (settings->disable_sharing_stats_with_gameserver) return; - - auto new_updates_msg = new GameServerStats_Messages::AllStats(pending_server_updates); - pending_server_updates.clear_user_stats(); - pending_server_updates.clear_user_achievements(); - - auto gameserverstats_msg = new GameServerStats_Messages(); - gameserverstats_msg->set_type(GameServerStats_Messages::UpdateUserStatsFromUser); - gameserverstats_msg->set_allocated_update_user_stats(new_updates_msg); - - Common_Message msg{}; - // https://protobuf.dev/reference/cpp/cpp-generated/#string - // set_allocated_xxx() takes ownership of the allocated object, no need to delete - msg.set_allocated_gameserver_stats_messages(gameserverstats_msg); - msg.set_source_id(settings->get_local_steam_id().ConvertToUint64()); - // here we send to all gameservers on the network because we don't know the server steamid - network->sendToAllGameservers(&msg, true); - - PRINT_DEBUG("sent updated stats: %zu stats, %zu achievements", - new_updates_msg->user_stats().size(), new_updates_msg->user_achievements().size() - ); -} - void Steam_User_Stats::steam_run_callback() { send_updated_stats(); + load_achievements_icons(); } @@ -2091,243 +165,6 @@ void Steam_User_Stats::steam_run_callback() // --- networking callbacks // only triggered when we have a message -// server wants all stats -void Steam_User_Stats::network_stats_initial(Common_Message *msg) -{ - if (!msg->gameserver_stats_messages().has_initial_user_stats()) { - PRINT_DEBUG("error empty msg"); - return; - } - - uint64 server_steamid = msg->source_id(); - - auto all_stats_msg = new GameServerStats_Messages::AllStats(); - - // get all stats - auto &stats_map = *all_stats_msg->mutable_user_stats(); - const auto ¤t_stats = settings->getStats(); - for (const auto &stat : current_stats) { - auto &this_stat = stats_map[stat.first]; - this_stat.set_stat_type(stat.second.type); - switch (stat.second.type) - { - case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: { - int32 val = 0; - GetStat(stat.first.c_str(), &val); - this_stat.set_value_int(val); - } - break; - - case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: // we set the float value also for avg - case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: { - float val = 0; - GetStat(stat.first.c_str(), &val); - this_stat.set_value_float(val); - } - break; - - default: - PRINT_DEBUG("Request_AllUserStats unhandled stat type %i", (int)stat.second.type); - break; - } - } - - // get all achievements - auto &achievements_map = *all_stats_msg->mutable_user_achievements(); - for (const auto &ach : defined_achievements) { - const std::string &name = static_cast( ach.value("name", std::string()) ); - auto &this_ach = achievements_map[name]; - - // achieved or not - bool achieved = false; - GetAchievement(name.c_str(), &achieved); - this_ach.set_achieved(achieved); - } - - auto initial_stats_msg = new GameServerStats_Messages::InitialAllStats(); - // send back same api call id - initial_stats_msg->set_steam_api_call(msg->gameserver_stats_messages().initial_user_stats().steam_api_call()); - initial_stats_msg->set_allocated_all_data(all_stats_msg); - - auto gameserverstats_msg = new GameServerStats_Messages(); - gameserverstats_msg->set_type(GameServerStats_Messages::Response_AllUserStats); - gameserverstats_msg->set_allocated_initial_user_stats(initial_stats_msg); - - Common_Message new_msg{}; - // https://protobuf.dev/reference/cpp/cpp-generated/#string - // set_allocated_xxx() takes ownership of the allocated object, no need to delete - new_msg.set_allocated_gameserver_stats_messages(gameserverstats_msg); - new_msg.set_source_id(settings->get_local_steam_id().ConvertToUint64()); - new_msg.set_dest_id(server_steamid); - network->sendTo(&new_msg, true); - - PRINT_DEBUG("server requested all stats, sent %zu stats, %zu achievements", - initial_stats_msg->all_data().user_stats().size(), initial_stats_msg->all_data().user_achievements().size() - ); - - -} - -// server has updated/new stats -void Steam_User_Stats::network_stats_updated(Common_Message *msg) -{ - if (!msg->gameserver_stats_messages().has_update_user_stats()) { - PRINT_DEBUG("error empty msg"); - return; - } - - auto &new_user_data = msg->gameserver_stats_messages().update_user_stats(); - - // update our stats - for (auto &new_stat : new_user_data.user_stats()) { - switch (new_stat.second.stat_type()) - { - case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: { - set_stat_internal(new_stat.first.c_str(), new_stat.second.value_int()); - } - break; - - case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: - case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: { - set_stat_internal(new_stat.first.c_str(), new_stat.second.value_float()); - // non-INT values could have avg values - if (new_stat.second.has_value_avg()) { - auto &avg_val = new_stat.second.value_avg(); - update_avg_rate_stat_internal(new_stat.first.c_str(), avg_val.count_this_session(), avg_val.session_length()); - } - } - break; - - default: - PRINT_DEBUG("UpdateUserStats unhandled stat type %i", (int)new_stat.second.stat_type()); - break; - } - } - - // update achievements - for (auto &new_ach : new_user_data.user_achievements()) { - if (new_ach.second.achieved()) { - set_achievement_internal(new_ach.first.c_str()); - } else { - clear_achievement_internal(new_ach.first.c_str()); - } - } - - PRINT_DEBUG("server sent updated user stats, %zu stats, %zu achievements", - new_user_data.user_stats().size(), new_user_data.user_achievements().size() - ); -} - -void Steam_User_Stats::network_callback_stats(Common_Message *msg) -{ - // network->sendToAll() sends to current user also - if (msg->source_id() == settings->get_local_steam_id().ConvertToUint64()) return; - - uint64 server_steamid = msg->source_id(); - - switch (msg->gameserver_stats_messages().type()) - { - // server wants all stats - case GameServerStats_Messages::Request_AllUserStats: - network_stats_initial(msg); - break; - - // server has updated/new stats - case GameServerStats_Messages::UpdateUserStatsFromServer: - network_stats_updated(msg); - break; - - // a user has updated/new stats - case GameServerStats_Messages::UpdateUserStatsFromUser: - // nothing - break; - - default: - PRINT_DEBUG("unhandled type %i", (int)msg->gameserver_stats_messages().type()); - break; - } -} - - -// someone updated their score -void Steam_User_Stats::network_leaderboard_update_score(Common_Message *msg, Steam_Leaderboard &board, bool send_score_back) -{ - CSteamID sender_steamid((uint64)msg->source_id()); - PRINT_DEBUG("got score for user %llu on leaderboard '%s' (send our score back=%i)", - (uint64)msg->source_id(), board.name.c_str(), (int)send_score_back - ); - - // when players initally load a board, and they don't have an entry in it, - // they send this msg but without their user score entry - if (msg->leaderboards_messages().has_user_score_entry()) { - const auto &user_score_msg = msg->leaderboards_messages().user_score_entry(); - - Steam_Leaderboard_Entry updated_entry{}; - updated_entry.steam_id = sender_steamid; - updated_entry.score = user_score_msg.score(); - updated_entry.score_details.reserve(user_score_msg.score_details().size()); - updated_entry.score_details.assign(user_score_msg.score_details().begin(), user_score_msg.score_details().end()); - update_leaderboard_entry(board, updated_entry); - } - - // if the sender wants back our score, send it to all, not just them - // in case we have 3 or more players and none of them have our data - if (send_score_back) send_my_leaderboard_score(board); -} - -// someone is requesting our score on a leaderboard -void Steam_User_Stats::network_leaderboard_send_my_score(Common_Message *msg, const Steam_Leaderboard &board) -{ - CSteamID sender_steamid((uint64)msg->source_id()); - PRINT_DEBUG("user %llu requested our score for leaderboard '%s'", (uint64)msg->source_id(), board.name.c_str()); - - send_my_leaderboard_score(board, &sender_steamid); -} - -void Steam_User_Stats::network_callback_leaderboards(Common_Message *msg) -{ - // network->sendToAll() sends to current user also - if (msg->source_id() == settings->get_local_steam_id().ConvertToUint64()) return; - if (settings->get_local_game_id().AppID() != msg->leaderboards_messages().appid()) return; - - if (!msg->leaderboards_messages().has_leaderboard_info()) { - PRINT_DEBUG("error empty leaderboard msg"); - return; - } - - const auto &board_info_msg = msg->leaderboards_messages().leaderboard_info(); - - PRINT_DEBUG("attempting to cache leaderboard '%s'", board_info_msg.board_name().c_str()); - unsigned int board_handle = cache_leaderboard_ifneeded( - board_info_msg.board_name(), - (ELeaderboardSortMethod)board_info_msg.sort_method(), - (ELeaderboardDisplayType)board_info_msg.display_type() - ); - - switch (msg->leaderboards_messages().type()) { - // someone updated their score - case Leaderboards_Messages::UpdateUserScore: - network_leaderboard_update_score(msg, cached_leaderboards[board_handle - 1], false); - break; - - // someone updated their score and wants us to share back ours - case Leaderboards_Messages::UpdateUserScoreMutual: - network_leaderboard_update_score(msg, cached_leaderboards[board_handle - 1], true); - break; - - // someone is requesting our score on a leaderboard - case Leaderboards_Messages::RequestUserScore: - network_leaderboard_send_my_score(msg, cached_leaderboards[board_handle - 1]); - break; - - default: - PRINT_DEBUG("unhandled type %i", (int)msg->leaderboards_messages().type()); - break; - } - -} - - // user connect/disconnect void Steam_User_Stats::network_callback_low_level(Common_Message *msg) { diff --git a/dll/steam_user_stats_achievements.cpp b/dll/steam_user_stats_achievements.cpp new file mode 100644 index 00000000..4e598d3f --- /dev/null +++ b/dll/steam_user_stats_achievements.cpp @@ -0,0 +1,799 @@ +/* Copyright (C) 2019 Mr Goldberg + This file is part of the Goldberg Emulator + + The Goldberg Emulator is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 3 of the License, or (at your option) any later version. + + The Goldberg Emulator is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with the Goldberg Emulator; if not, see + . */ + +#include "dll/steam_user_stats.h" +#include + + +// --- achievement_trigger --- +bool achievement_trigger::should_unlock_ach(float stat) const +{ + try { + if (std::stof(max_value) <= stat) return true; + } catch (...) {} + + return false; +} + +bool achievement_trigger::should_unlock_ach(int32 stat) const +{ + try { + if (std::stoi(max_value) <= stat) return true; + } catch (...) {} + + return false; +} + +bool achievement_trigger::should_indicate_progress(float stat) const +{ + // show progress if number < max + try { + if (std::stof(max_value) > stat) return true; + } catch (...) {} + + return false; +} + +bool achievement_trigger::should_indicate_progress(int32 stat) const +{ + // show progress if number < max + try { + if (std::stoi(max_value) > stat) return true; + } catch (...) {} + + return false; +} +// --- achievement_trigger --- + + + +void Steam_User_Stats::load_achievements_db() +{ + std::string file_path = Local_Storage::get_game_settings_path() + achievements_user_file; + local_storage->load_json(file_path, defined_achievements); +} + +void Steam_User_Stats::load_achievements() +{ + local_storage->load_json_file("", achievements_user_file, user_achievements); +} + +void Steam_User_Stats::save_achievements() +{ + local_storage->write_json_file("", achievements_user_file, user_achievements); +} + +int Steam_User_Stats::load_ach_icon(nlohmann::json &defined_ach, bool achieved) +{ + const char *icon_handle_key = achieved ? "icon_handle" : "icon_gray_handle"; + int current_handle = defined_ach.value(icon_handle_key, UNLOADED_ACH_ICON); + if (UNLOADED_ACH_ICON != current_handle) { // already loaded + return current_handle; + } + + const char *icon_key = achieved ? "icon" : "icon_gray"; + if (!achieved && !defined_ach.contains(icon_key)) { + icon_key = "icongray"; // old format + } + + std::string icon_filepath = defined_ach.value(icon_key, std::string{}); + if (icon_filepath.empty()) { + defined_ach[icon_handle_key] = Settings::INVALID_IMAGE_HANDLE; + return Settings::INVALID_IMAGE_HANDLE; + } + + std::string file_path(Local_Storage::get_game_settings_path() + icon_filepath); + unsigned int file_size = file_size_(file_path); + if (!file_size) { + defined_ach[icon_handle_key] = Settings::INVALID_IMAGE_HANDLE; + return Settings::INVALID_IMAGE_HANDLE; + } + + int icon_size = static_cast(settings->overlay_appearance.icon_size); + std::string img(Local_Storage::load_image_resized(file_path, "", icon_size)); + if (img.empty()) { + defined_ach[icon_handle_key] = Settings::INVALID_IMAGE_HANDLE; + return Settings::INVALID_IMAGE_HANDLE; + } + + int handle = settings->add_image(img, icon_size, icon_size); + defined_ach[icon_handle_key] = handle; + return handle; +} + +nlohmann::detail::iter_impl Steam_User_Stats::defined_achievements_find(const std::string &key) +{ + return std::find_if( + defined_achievements.begin(), defined_achievements.end(), + [&key](const nlohmann::json& item) { + const std::string &name = static_cast( item.value("name", std::string()) ); + return common_helpers::str_cmp_insensitive(key, name); + } + ); +} + +std::string Steam_User_Stats::get_value_for_language(const nlohmann::json &json, std::string_view key, std::string_view language) +{ + auto x = json.find(key); // find "displayName", or "description", etc ... + if (json.end() == x) return ""; + + if (x.value().is_string()) { // ex: "displayName": "some description" + return x.value().get(); + } else if (x.value().is_object()) { + const auto &obj_kv_pairs = x.value().items(); + + // try to find target language + auto obj_itr = std::find_if(obj_kv_pairs.begin(), obj_kv_pairs.end(), [&]( decltype(*obj_kv_pairs.begin()) item ) { + return common_helpers::str_cmp_insensitive(item.key(), language); + }); + if (obj_itr != obj_kv_pairs.end()) { + return obj_itr.value().get(); + } + + // try to find english language + obj_itr = std::find_if(obj_kv_pairs.begin(), obj_kv_pairs.end(), [&]( decltype(*obj_kv_pairs.begin()) item ) { + return common_helpers::str_cmp_insensitive(item.key(), "english"); + }); + if (obj_itr != obj_kv_pairs.end()) { + return obj_itr.value().get(); + } + + // try to find the first available language (not "token"), + // if not languages exist, try to find "token" + for (bool search_for_token : { false, true }) { + obj_itr = std::find_if(obj_kv_pairs.begin(), obj_kv_pairs.end(), [&]( decltype(*obj_kv_pairs.begin()) item ) { + return common_helpers::str_cmp_insensitive(item.key(), "token") == search_for_token; + }); + if (obj_itr != obj_kv_pairs.end()) { + return obj_itr.value().get(); + } + } + } + + return ""; +} + + + +// change achievements without sending back to server +Steam_User_Stats::InternalSetResult Steam_User_Stats::set_achievement_internal( const char *pchName ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + Steam_User_Stats::InternalSetResult result{}; + + if (!pchName) return result; + + std::string org_name(pchName); + + if (settings->achievement_bypass) { + auto &trig = store_stats_trigger[common_helpers::to_lower(org_name)]; + trig.m_bGroupAchievement = false; + trig.m_nCurProgress = 100; + trig.m_nGameID = settings->get_local_game_id().ToUint64(); + trig.m_nMaxProgress = 100; + memset(trig.m_rgchAchievementName, 0, sizeof(trig.m_rgchAchievementName)); + org_name.copy(trig.m_rgchAchievementName, sizeof(trig.m_rgchAchievementName) - 1); + + result.success = true; + return result; + } + + nlohmann::detail::iter_impl it = defined_achievements.end(); + try { + it = defined_achievements_find(org_name); + } catch(...) { } + if (defined_achievements.end() == it) return result; + + result.current_val = true; + result.internal_name = org_name; + result.success = true; + + try { + std::string internal_name = it->value("name", std::string()); + + result.internal_name = internal_name; + + auto ach = user_achievements.find(internal_name); + if (user_achievements.end() == ach || ach->value("earned", false) == false) { + user_achievements[internal_name]["earned"] = true; + user_achievements[internal_name]["earned_time"] = + std::chrono::duration_cast>(std::chrono::system_clock::now().time_since_epoch()).count(); + + save_achievements(); + + result.notify_server = !settings->disable_sharing_stats_with_gameserver; + + overlay->AddAchievementNotification(internal_name, user_achievements[internal_name], false); + + } + } catch (...) {} + + auto &trig = store_stats_trigger[common_helpers::to_lower(org_name)]; + trig.m_bGroupAchievement = false; + trig.m_nCurProgress = 100; + trig.m_nGameID = settings->get_local_game_id().ToUint64(); + trig.m_nMaxProgress = 100; + memset(trig.m_rgchAchievementName, 0, sizeof(trig.m_rgchAchievementName)); + org_name.copy(trig.m_rgchAchievementName, sizeof(trig.m_rgchAchievementName) - 1); + + return result; +} + +Steam_User_Stats::InternalSetResult Steam_User_Stats::clear_achievement_internal( const char *pchName ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + Steam_User_Stats::InternalSetResult result{}; + + if (!pchName) return result; + + std::string org_name(pchName); + + nlohmann::detail::iter_impl it = defined_achievements.end(); + try { + it = defined_achievements_find(org_name); + } catch(...) { } + if (defined_achievements.end() == it) return result; + + result.current_val = false; + result.internal_name = org_name; + result.success = true; + + try { + std::string internal_name = it->value("name", std::string()); + + result.internal_name = internal_name; + + auto ach = user_achievements.find(internal_name); + // assume "earned" is true in case the json obj exists, but the key is absent + // assume "earned_time" is UINT32_MAX in case the json obj exists, but the key is absent + if (user_achievements.end() == ach || + ach->value("earned", true) == true || + ach->value("earned_time", static_cast(UINT32_MAX)) == UINT32_MAX) { + + user_achievements[internal_name]["earned"] = false; + user_achievements[internal_name]["earned_time"] = static_cast(0); + save_achievements(); + + result.notify_server = !settings->disable_sharing_stats_with_gameserver; + + overlay->AddAchievementNotification(internal_name, user_achievements[internal_name], false); + + } + } catch (...) {} + + store_stats_trigger.erase(common_helpers::to_lower(org_name)); + + return result; +} + + +// Achievement flag accessors +bool Steam_User_Stats::GetAchievement( const char *pchName, bool *pbAchieved ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + + nlohmann::detail::iter_impl it = defined_achievements.end(); + try { + it = defined_achievements_find(pchName); + } catch(...) { } + if (defined_achievements.end() == it) return false; + + // according to docs, the function returns true if the achievement was found, + // regardless achieved or not + if (!pbAchieved) return true; + + *pbAchieved = false; + try { + std::string pch_name = it->value("name", std::string()); + auto ach = user_achievements.find(pch_name); + if (user_achievements.end() != ach) { + *pbAchieved = ach->value("earned", false); + } + } catch (...) { } + + return true; +} + +bool Steam_User_Stats::SetAchievement( const char *pchName ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + + auto ret = set_achievement_internal(pchName); + if (ret.success && ret.notify_server) { + auto &new_ach = (*pending_server_updates.mutable_user_achievements())[ret.internal_name]; + new_ach.set_achieved(ret.current_val); + + if (settings->immediate_gameserver_stats) send_updated_stats(); + } + + return ret.success; +} + +bool Steam_User_Stats::ClearAchievement( const char *pchName ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + + auto ret = clear_achievement_internal(pchName); + if (ret.success && ret.notify_server) { + auto &new_ach = (*pending_server_updates.mutable_user_achievements())[ret.internal_name]; + new_ach.set_achieved(ret.current_val); + + if (settings->immediate_gameserver_stats) send_updated_stats(); + } + + return ret.success; +} + + +// Get the achievement status, and the time it was unlocked if unlocked. +// If the return value is true, but the unlock time is zero, that means it was unlocked before Steam +// began tracking achievement unlock times (December 2009). Time is seconds since January 1, 1970. +bool Steam_User_Stats::GetAchievementAndUnlockTime( const char *pchName, bool *pbAchieved, uint32 *punUnlockTime ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + + nlohmann::detail::iter_impl it = defined_achievements.end(); + try { + it = defined_achievements_find(pchName); + } catch(...) { } + if (defined_achievements.end() == it) return false; + + if (pbAchieved) *pbAchieved = false; + if (punUnlockTime) *punUnlockTime = 0; + + try { + std::string pch_name = it->value("name", std::string()); + auto ach = user_achievements.find(pch_name); + if (user_achievements.end() != ach) { + if (pbAchieved) *pbAchieved = ach->value("earned", false); + if (punUnlockTime) *punUnlockTime = ach->value("earned_time", static_cast(0)); + } + } catch (...) {} + + return true; +} + + +// Achievement / GroupAchievement metadata + +// Gets the icon of the achievement, which is a handle to be used in ISteamUtils::GetImageRGBA(), or 0 if none set. +// A return value of 0 may indicate we are still fetching data, and you can wait for the UserAchievementIconFetched_t callback +// which will notify you when the bits are ready. If the callback still returns zero, then there is no image set for the +// specified achievement. +int Steam_User_Stats::GetAchievementIcon( const char *pchName ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + if (!pchName) return Settings::INVALID_IMAGE_HANDLE; + + bool achieved = false; + GetAchievement(pchName, &achieved); + + std::string ach_name(pchName); + int handle = get_achievement_icon_handle(ach_name, achieved); + + UserAchievementIconFetched_t data{}; + data.m_bAchieved = achieved ; + data.m_nGameID = settings->get_local_game_id(); + data.m_nIconHandle = handle; + ach_name.copy(data.m_rgchAchievementName, sizeof(data.m_rgchAchievementName)); + + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + return handle; +} + +int Steam_User_Stats::get_achievement_icon_handle( const std::string &ach_name, bool achieved ) +{ + PRINT_DEBUG("'%s', %i", ach_name.c_str(), (int)achieved); + std::lock_guard lock(global_mutex); + if (ach_name.empty()) return Settings::INVALID_IMAGE_HANDLE; + + nlohmann::detail::iter_impl it = defined_achievements.end(); + try { + it = defined_achievements_find(ach_name); + } catch(...) { } + if (defined_achievements.end() == it) return Settings::INVALID_IMAGE_HANDLE; + + int handle = load_ach_icon(*it, achieved); + PRINT_DEBUG("returned handle = %i", handle); + return handle; +} + +std::string Steam_User_Stats::get_achievement_icon_name( const char *pchName, bool pbAchieved ) +{ + std::lock_guard lock(global_mutex); + if (!pchName) return ""; + + nlohmann::detail::iter_impl it = defined_achievements.end(); + try { + it = defined_achievements_find(pchName); + } catch(...) { } + if (defined_achievements.end() == it) return ""; + + try { + if (pbAchieved) return it.value()["icon"].get(); + + std::string locked_icon = it.value().value("icon_gray", std::string()); + if (locked_icon.size()) return locked_icon; + else return it.value().value("icongray", std::string()); // old format + } catch (...) {} + + return ""; +} + + +// Get general attributes for an achievement. Accepts the following keys: +// - "name" and "desc" for retrieving the localized achievement name and description (returned in UTF8) +// - "hidden" for retrieving if an achievement is hidden (returns "0" when not hidden, "1" when hidden) +const char * Steam_User_Stats::GetAchievementDisplayAttribute( const char *pchName, const char *pchKey ) +{ + PRINT_DEBUG("[%s] [%s]", pchName, pchKey); + std::lock_guard lock(global_mutex); + + if (!pchName || !pchKey || !pchKey[0]) return ""; + + nlohmann::detail::iter_impl it = defined_achievements.end(); + try { + it = defined_achievements_find(pchName); + } catch(...) { } + if (defined_achievements.end() == it) return ""; + + if (strncmp(pchKey, "name", sizeof("name")) == 0) { + try { + return it.value()["displayName"].get_ptr()->c_str(); + } catch (...) {} + } else if (strncmp(pchKey, "desc", sizeof("desc")) == 0) { + try { + return it.value()["description"].get_ptr()->c_str(); + } catch (...) {} + } else if (strncmp(pchKey, "hidden", sizeof("hidden")) == 0) { + try { + return it.value()["hidden"].get_ptr()->c_str(); + } catch (...) {} + } + + return ""; +} + + +// Achievement progress - triggers an AchievementProgress callback, that is all. +// Calling this w/ N out of N progress will NOT set the achievement, the game must still do that. +bool Steam_User_Stats::IndicateAchievementProgress( const char *pchName, uint32 nCurProgress, uint32 nMaxProgress ) +{ + PRINT_DEBUG("'%s' %u %u", pchName, nCurProgress, nMaxProgress); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + if (nCurProgress >= nMaxProgress) return false; + + std::string ach_name(pchName); + + // find in achievements.json + nlohmann::detail::iter_impl it = defined_achievements.end(); + try { + it = defined_achievements_find(ach_name); + } catch(...) { } + if (defined_achievements.end() == it) return false; + + // get actual name from achievements.json + std::string actual_ach_name{}; + try { + actual_ach_name = it->value("name", std::string()); + } catch (...) { } + if (actual_ach_name.empty()) { // fallback + actual_ach_name = ach_name; + } + + // check if already achieved + bool achieved = false; + try { + auto ach = user_achievements.find(actual_ach_name); + if (ach != user_achievements.end()) { + achieved = ach->value("earned", false); + } + } catch (...) { } + if (achieved) return false; + + // save new progress + try { + auto old_progress = user_achievements.value(actual_ach_name, nlohmann::json{}).value("progress", ~nCurProgress); + if (old_progress != nCurProgress) { + user_achievements[actual_ach_name]["progress"] = nCurProgress; + user_achievements[actual_ach_name]["max_progress"] = nMaxProgress; + + save_achievements(); + + overlay->AddAchievementNotification(actual_ach_name, user_achievements[actual_ach_name], true); + } + } catch (...) {} + + { + UserStatsStored_t data{}; + data.m_eResult = EResult::k_EResultOK; + data.m_nGameID = settings->get_local_game_id().ToUint64(); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + } + + { + UserAchievementStored_t data{}; + data.m_nGameID = settings->get_local_game_id().ToUint64(); + data.m_bGroupAchievement = false; + data.m_nCurProgress = nCurProgress; + data.m_nMaxProgress = nMaxProgress; + ach_name.copy(data.m_rgchAchievementName, sizeof(data.m_rgchAchievementName) - 1); + + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + } + + return true; +} + + +// Used for iterating achievements. In general games should not need these functions because they should have a +// list of existing achievements compiled into them +uint32 Steam_User_Stats::GetNumAchievements() +{ + PRINT_DEBUG_ENTRY(); + std::lock_guard lock(global_mutex); + return (uint32)defined_achievements.size(); +} + +// Get achievement name iAchievement in [0,GetNumAchievements) +const char * Steam_User_Stats::GetAchievementName( uint32 iAchievement ) +{ + PRINT_DEBUG_ENTRY(); + std::lock_guard lock(global_mutex); + if (iAchievement >= sorted_achievement_names.size()) { + return ""; + } + + return sorted_achievement_names[iAchievement].c_str(); +} + + +// Friends achievements + +bool Steam_User_Stats::GetUserAchievement( CSteamID steamIDUser, const char *pchName, bool *pbAchieved ) +{ + PRINT_DEBUG("%s", pchName); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + + if (steamIDUser == settings->get_local_steam_id()) { + return GetAchievement(pchName, pbAchieved); + } + + return false; +} + +// See notes for GetAchievementAndUnlockTime above +bool Steam_User_Stats::GetUserAchievementAndUnlockTime( CSteamID steamIDUser, const char *pchName, bool *pbAchieved, uint32 *punUnlockTime ) +{ + PRINT_DEBUG("%s", pchName); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + + if (steamIDUser == settings->get_local_steam_id()) { + return GetAchievementAndUnlockTime(pchName, pbAchieved, punUnlockTime); + } + return false; +} + + +// Requests that Steam fetch data on the percentage of players who have received each achievement +// for the game globally. +// This call is asynchronous, with the result returned in GlobalAchievementPercentagesReady_t. +STEAM_CALL_RESULT( GlobalAchievementPercentagesReady_t ) +SteamAPICall_t Steam_User_Stats::RequestGlobalAchievementPercentages() +{ + PRINT_DEBUG_ENTRY(); + std::lock_guard lock(global_mutex); + + GlobalAchievementPercentagesReady_t data{}; + data.m_eResult = EResult::k_EResultOK; + data.m_nGameID = settings->get_local_game_id().ToUint64(); + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + return ret; +} + + +// Get the info on the most achieved achievement for the game, returns an iterator index you can use to fetch +// the next most achieved afterwards. Will return -1 if there is no data on achievement +// percentages (ie, you haven't called RequestGlobalAchievementPercentages and waited on the callback). +int Steam_User_Stats::GetMostAchievedAchievementInfo( char *pchName, uint32 unNameBufLen, float *pflPercent, bool *pbAchieved ) +{ + PRINT_DEBUG_ENTRY(); + std::lock_guard lock(global_mutex); + if (!pchName) return -1; + + std::string name(GetAchievementName(0)); + if (name.empty()) return -1; + + if (pchName && unNameBufLen) { + memset(pchName, 0, unNameBufLen); + name.copy(pchName, unNameBufLen - 1); + } + + if (pflPercent) *pflPercent = 90; + if (pbAchieved) { + bool achieved = false; + GetAchievement(name.c_str(), &achieved); + *pbAchieved = achieved; + } + + return 0; +} + + +// Get the info on the next most achieved achievement for the game. Call this after GetMostAchievedAchievementInfo or another +// GetNextMostAchievedAchievementInfo call passing the iterator from the previous call. Returns -1 after the last +// achievement has been iterated. +int Steam_User_Stats::GetNextMostAchievedAchievementInfo( int iIteratorPrevious, char *pchName, uint32 unNameBufLen, float *pflPercent, bool *pbAchieved ) +{ + PRINT_DEBUG_ENTRY(); + std::lock_guard lock(global_mutex); + if (iIteratorPrevious < 0) return -1; + + unsigned iIteratorCurrent = static_cast(iIteratorPrevious + 1); + if (iIteratorCurrent >= defined_achievements.size()) return -1; + + std::string name(GetAchievementName(iIteratorCurrent)); + if (name.empty()) return -1; + + if (pchName && unNameBufLen) { + memset(pchName, 0, unNameBufLen); + name.copy(pchName, unNameBufLen - 1); + } + + if (pflPercent) { + *pflPercent = (float)(90 * (defined_achievements.size() - iIteratorCurrent) / defined_achievements.size()); + } + if (pbAchieved) { + bool achieved = false; + GetAchievement(name.c_str(), &achieved); + *pbAchieved = achieved; + } + + return static_cast(iIteratorCurrent); +} + + +// Returns the percentage of users who have achieved the specified achievement. +bool Steam_User_Stats::GetAchievementAchievedPercent( const char *pchName, float *pflPercent ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + + auto it = defined_achievements_find(pchName); + if (defined_achievements.end() == it) return false; + + size_t idx = it - defined_achievements.begin(); + if (pflPercent) { + *pflPercent = (float)(90 * (defined_achievements.size() - idx) / defined_achievements.size()); + } + + return true; +} + + +// For achievements that have related Progress stats, use this to query what the bounds of that progress are. +// You may want this info to selectively call IndicateAchievementProgress when appropriate milestones of progress +// have been made, to show a progress notification to the user. +bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, int32 *pnMinProgress, int32 *pnMaxProgress ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + + float fMinProgress{}; + float fMaxProgress{}; + bool ret = GetAchievementProgressLimits(pchName, &fMinProgress, &fMaxProgress); + if (ret) { + if (pnMinProgress) *pnMinProgress = static_cast(fMinProgress); + if (pnMaxProgress) *pnMaxProgress = static_cast(fMaxProgress); + } + return ret; +} + +bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, float *pfMinProgress, float *pfMaxProgress ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + + auto it = defined_achievements.end(); + try { + it = defined_achievements_find(pchName); + } + catch (...) {} + if (defined_achievements.end() == it) return false; + + if (pfMinProgress) *pfMinProgress = 0; + if (pfMaxProgress) *pfMaxProgress = 0; + + try { + std::string pch_name = it->value("name", std::string()); + auto ach = user_achievements.find(pch_name); + if (user_achievements.end() != ach) { + auto it_progress = ach->find("progress"); + auto it_max_progress = ach->find("max_progress"); + if (ach->end() == it_progress || ach->end() == it_max_progress) return false; + + if (pfMinProgress) { + try { + if (it_progress->is_number()) { + *pfMinProgress = it_progress->get(); + } else { + auto s_ptr = it_progress->get_ptr(); + if (s_ptr) { + *pfMinProgress = std::stof(*s_ptr); + } + } + }catch(...){} + } + if (pfMaxProgress) { + try { + if (it_max_progress->is_number()) { + *pfMaxProgress = it_max_progress->get(); + } else { + auto s_ptr = it_max_progress->get_ptr(); + if (s_ptr) { + *pfMaxProgress = std::stof(*s_ptr); + } + } + }catch(...){} + } + return true; + } + } + catch (...) {} + + return false; +} + + + +// --- steam callbacks + +void Steam_User_Stats::load_achievements_icons() +{ + if (achievements_icons_loaded) return; + if (settings->lazy_load_achievements_icons) { + achievements_icons_loaded = true; + return; + } + + for (auto & defined_ach : defined_achievements) { + load_ach_icon(defined_ach, true); + load_ach_icon(defined_ach, false); + } + + achievements_icons_loaded = true; +} diff --git a/dll/steam_user_stats_leaderboard.cpp b/dll/steam_user_stats_leaderboard.cpp new file mode 100644 index 00000000..af2845f0 --- /dev/null +++ b/dll/steam_user_stats_leaderboard.cpp @@ -0,0 +1,689 @@ +/* Copyright (C) 2019 Mr Goldberg + This file is part of the Goldberg Emulator + + The Goldberg Emulator is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 3 of the License, or (at your option) any later version. + + The Goldberg Emulator is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with the Goldberg Emulator; if not, see + . */ + +#include "dll/steam_user_stats.h" +#include + + +// --- Steam_Leaderboard --- + +Steam_Leaderboard_Entry* Steam_Leaderboard::find_recent_entry(const CSteamID &steamid) const +{ + auto my_it = std::find_if(entries.begin(), entries.end(), [&steamid](const Steam_Leaderboard_Entry &item) { + return item.steam_id == steamid; + }); + if (entries.end() == my_it) return nullptr; + return const_cast(&*my_it); +} + +void Steam_Leaderboard::remove_entries(const CSteamID &steamid) +{ + auto rm_it = std::remove_if(entries.begin(), entries.end(), [&](const Steam_Leaderboard_Entry &item){ + return item.steam_id == steamid; + }); + if (entries.end() != rm_it) entries.erase(rm_it, entries.end()); +} + +void Steam_Leaderboard::remove_duplicate_entries() +{ + if (entries.size() <= 1) return; + + auto rm = std::remove_if(entries.begin(), entries.end(), [&](const Steam_Leaderboard_Entry& item) { + auto recent = find_recent_entry(item.steam_id); + return &item != recent; + }); + if (entries.end() != rm) entries.erase(rm, entries.end()); +} + +void Steam_Leaderboard::sort_entries() +{ + if (sort_method == k_ELeaderboardSortMethodNone) return; + if (entries.size() <= 1) return; + + std::sort(entries.begin(), entries.end(), [this](const Steam_Leaderboard_Entry &item1, const Steam_Leaderboard_Entry &item2) { + if (sort_method == k_ELeaderboardSortMethodAscending) { + return item1.score < item2.score; + } else { // k_ELeaderboardSortMethodDescending + return item1.score > item2.score; + } + }); + +} + +// --- Steam_Leaderboard --- + + +/* +layout of each item in the leaderboard file +| steamid - lower 32-bits | steamid - higher 32-bits | score (4 bytes) | score details count (4 bytes) | score details array (4 bytes each) ... + [0] | [1] | [2] | [3] | [4] + ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ main header ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ +*/ + +std::vector Steam_User_Stats::load_leaderboard_entries(const std::string &name) +{ + constexpr const static unsigned int MAIN_HEADER_ELEMENTS_COUNT = 4; + constexpr const static unsigned int ELEMENT_SIZE = (unsigned int)sizeof(uint32_t); + + std::vector out{}; + + std::string leaderboard_name(common_helpers::ascii_to_lowercase(name)); + unsigned read_bytes = local_storage->file_size(Local_Storage::leaderboard_storage_folder, leaderboard_name); + if ((read_bytes == 0) || + (read_bytes < (ELEMENT_SIZE * MAIN_HEADER_ELEMENTS_COUNT)) || + (read_bytes % ELEMENT_SIZE) != 0) { + return out; + } + + std::vector output(read_bytes / ELEMENT_SIZE); + if (local_storage->get_data(Local_Storage::leaderboard_storage_folder, leaderboard_name, (char* )output.data(), read_bytes) != read_bytes) return out; + + unsigned int i = 0; + while (true) { + if ((i + MAIN_HEADER_ELEMENTS_COUNT) > output.size()) break; // invalid main header, or end of buffer + + Steam_Leaderboard_Entry new_entry{}; + new_entry.steam_id = CSteamID((uint64)output[i] + (((uint64)output[i + 1]) << 32)); + new_entry.score = (int32)output[i + 2]; + uint32_t details_count = output[i + 3]; + i += MAIN_HEADER_ELEMENTS_COUNT; // skip main header + + if ((i + details_count) > output.size()) break; // invalid score details count + + for (uint32_t j = 0; j < details_count; ++j) { + new_entry.score_details.push_back(output[i]); + ++i; // move past this score detail + } + + PRINT_DEBUG("'%s': user %llu, score %i, details count = %zu", + name.c_str(), new_entry.steam_id.ConvertToUint64(), new_entry.score, new_entry.score_details.size() + ); + out.push_back(new_entry); + } + + PRINT_DEBUG("'%s' total entries = %zu", name.c_str(), out.size()); + return out; +} + +void Steam_User_Stats::save_my_leaderboard_entry(const Steam_Leaderboard &leaderboard) +{ + auto my_entry = leaderboard.find_recent_entry(settings->get_local_steam_id()); + if (!my_entry) return; // we don't have a score entry + + PRINT_DEBUG("saving entries for leaderboard '%s'", leaderboard.name.c_str()); + + std::vector output{}; + + uint64_t steam_id = my_entry->steam_id.ConvertToUint64(); + output.push_back((uint32_t)(steam_id & 0xFFFFFFFF)); // lower 4 bytes + output.push_back((uint32_t)(steam_id >> 32)); // higher 4 bytes + + output.push_back(my_entry->score); + output.push_back((uint32_t)my_entry->score_details.size()); + for (const auto &detail : my_entry->score_details) { + output.push_back(detail); + } + + std::string leaderboard_name(common_helpers::ascii_to_lowercase(leaderboard.name)); + unsigned int buffer_size = static_cast(output.size() * sizeof(output[0])); // in bytes + local_storage->store_data(Local_Storage::leaderboard_storage_folder, leaderboard_name, (char* )&output[0], buffer_size); +} + +Steam_Leaderboard_Entry* Steam_User_Stats::update_leaderboard_entry(Steam_Leaderboard &leaderboard, const Steam_Leaderboard_Entry &entry, bool overwrite) +{ + bool added = false; + auto user_entry = leaderboard.find_recent_entry(entry.steam_id); + if (!user_entry) { // user doesn't have an entry yet, create one + added = true; + leaderboard.entries.push_back(entry); + user_entry = &leaderboard.entries.back(); + } else if (overwrite) { + added = true; + *user_entry = entry; + } + + if (added) { // if we added a new entry then we have to sort and find the target entry again + leaderboard.sort_entries(); + user_entry = leaderboard.find_recent_entry(entry.steam_id); + PRINT_DEBUG("added/updated entry for user %llu", entry.steam_id.ConvertToUint64()); + } + + return user_entry; +} + + +unsigned int Steam_User_Stats::find_cached_leaderboard(const std::string &name) +{ + unsigned index = 1; + for (const auto &leaderboard : cached_leaderboards) { + if (common_helpers::str_cmp_insensitive(leaderboard.name, name)) return index; + + ++index; + } + + return 0; +} + +unsigned int Steam_User_Stats::cache_leaderboard_ifneeded(const std::string &name, ELeaderboardSortMethod eLeaderboardSortMethod, ELeaderboardDisplayType eLeaderboardDisplayType) +{ + unsigned int board_handle = find_cached_leaderboard(name); + if (board_handle) return board_handle; + // PRINT_DEBUG("cache miss '%s'", name.c_str()); + + // create a new entry in-memory and try reading the entries from disk + struct Steam_Leaderboard new_board{}; + new_board.name = common_helpers::ascii_to_lowercase(name); + new_board.sort_method = eLeaderboardSortMethod; + new_board.display_type = eLeaderboardDisplayType; + new_board.entries = load_leaderboard_entries(name); + + new_board.sort_entries(); + new_board.remove_duplicate_entries(); + + // save it in memory for later + cached_leaderboards.push_back(new_board); + board_handle = static_cast(cached_leaderboards.size()); + + PRINT_DEBUG("cached a new leaderboard '%s' %i %i", + new_board.name.c_str(), (int)eLeaderboardSortMethod, (int)eLeaderboardDisplayType + ); + return board_handle; +} + +void Steam_User_Stats::send_my_leaderboard_score(const Steam_Leaderboard &board, const CSteamID *steamid, bool want_scores_back) +{ + if (!settings->share_leaderboards_over_network) return; + + const auto my_entry = board.find_recent_entry(settings->get_local_steam_id()); + Leaderboards_Messages::UserScoreEntry *score_entry_msg = nullptr; + + if (my_entry) { + score_entry_msg = new Leaderboards_Messages::UserScoreEntry(); + score_entry_msg->set_score(my_entry->score); + score_entry_msg->mutable_score_details()->Assign(my_entry->score_details.begin(), my_entry->score_details.end()); + } + + auto board_info_msg = new Leaderboards_Messages::LeaderboardInfo(); + board_info_msg->set_allocated_board_name(new std::string(board.name)); + board_info_msg->set_sort_method(board.sort_method); + board_info_msg->set_display_type(board.display_type); + + auto board_msg = new Leaderboards_Messages(); + if (want_scores_back) board_msg->set_type(Leaderboards_Messages::UpdateUserScoreMutual); + else board_msg->set_type(Leaderboards_Messages::UpdateUserScore); + board_msg->set_appid(settings->get_local_game_id().AppID()); + board_msg->set_allocated_leaderboard_info(board_info_msg); + // if we have an entry + if (score_entry_msg) board_msg->set_allocated_user_score_entry(score_entry_msg); + + Common_Message common_msg{}; + common_msg.set_source_id(settings->get_local_steam_id().ConvertToUint64()); + if (steamid) common_msg.set_dest_id(steamid->ConvertToUint64()); + common_msg.set_allocated_leaderboards_messages(board_msg); + + if (steamid) network->sendTo(&common_msg, false); + else network->sendToAll(&common_msg, false); +} + +void Steam_User_Stats::request_user_leaderboard_entry(const Steam_Leaderboard &board, const CSteamID &steamid) +{ + if (!settings->share_leaderboards_over_network) return; + + auto board_info_msg = new Leaderboards_Messages::LeaderboardInfo(); + board_info_msg->set_allocated_board_name(new std::string(board.name)); + board_info_msg->set_sort_method(board.sort_method); + board_info_msg->set_display_type(board.display_type); + + auto board_msg = new Leaderboards_Messages(); + board_msg->set_type(Leaderboards_Messages::RequestUserScore); + board_msg->set_appid(settings->get_local_game_id().AppID()); + board_msg->set_allocated_leaderboard_info(board_info_msg); + + Common_Message common_msg{}; + common_msg.set_source_id(settings->get_local_steam_id().ConvertToUint64()); + common_msg.set_dest_id(steamid.ConvertToUint64()); + common_msg.set_allocated_leaderboards_messages(board_msg); + + network->sendTo(&common_msg, false); +} + + +void Steam_User_Stats::steam_user_stats_network_leaderboards(void *object, Common_Message *msg) +{ + // PRINT_DEBUG_ENTRY(); + + auto inst = (Steam_User_Stats *)object; + inst->network_callback_leaderboards(msg); +} + + + +// Leaderboard functions + +// asks the Steam back-end for a leaderboard by name, and will create it if it's not yet +// This call is asynchronous, with the result returned in LeaderboardFindResult_t +STEAM_CALL_RESULT(LeaderboardFindResult_t) +SteamAPICall_t Steam_User_Stats::FindOrCreateLeaderboard( const char *pchLeaderboardName, ELeaderboardSortMethod eLeaderboardSortMethod, ELeaderboardDisplayType eLeaderboardDisplayType ) +{ + PRINT_DEBUG("'%s'", pchLeaderboardName); + std::lock_guard lock(global_mutex); + if (!pchLeaderboardName) { + LeaderboardFindResult_t data{}; + data.m_hSteamLeaderboard = 0; + data.m_bLeaderboardFound = 0; + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + return ret; + } + + unsigned int board_handle = cache_leaderboard_ifneeded(pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType); + send_my_leaderboard_score(cached_leaderboards[board_handle - 1], nullptr, true); + + LeaderboardFindResult_t data{}; + data.m_hSteamLeaderboard = board_handle; + data.m_bLeaderboardFound = 1; + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is the timing ok? + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); + return ret; +} + + +// as above, but won't create the leaderboard if it's not found +// This call is asynchronous, with the result returned in LeaderboardFindResult_t +STEAM_CALL_RESULT( LeaderboardFindResult_t ) +SteamAPICall_t Steam_User_Stats::FindLeaderboard( const char *pchLeaderboardName ) +{ + PRINT_DEBUG("'%s'", pchLeaderboardName); + std::lock_guard lock(global_mutex); + if (!pchLeaderboardName) { + LeaderboardFindResult_t data{}; + data.m_hSteamLeaderboard = 0; + data.m_bLeaderboardFound = 0; + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + return ret; + } + + std::string name_lower(common_helpers::ascii_to_lowercase(pchLeaderboardName)); + const auto &settings_Leaderboards = settings->getLeaderboards(); + auto it = settings_Leaderboards.begin(); + for (; settings_Leaderboards.end() != it; ++it) { + if (common_helpers::str_cmp_insensitive(it->first, name_lower)) break; + } + if (settings_Leaderboards.end() != it) { + auto &config = it->second; + return FindOrCreateLeaderboard(pchLeaderboardName, config.sort_method, config.display_type); + } else if (!settings->disable_leaderboards_create_unknown) { + return FindOrCreateLeaderboard(pchLeaderboardName, k_ELeaderboardSortMethodDescending, k_ELeaderboardDisplayTypeNumeric); + } else { + LeaderboardFindResult_t data{}; + data.m_hSteamLeaderboard = find_cached_leaderboard(name_lower); + data.m_bLeaderboardFound = !!data.m_hSteamLeaderboard; + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + return ret; + } +} + + +// returns the name of a leaderboard +const char * Steam_User_Stats::GetLeaderboardName( SteamLeaderboard_t hSteamLeaderboard ) +{ + PRINT_DEBUG("%llu", hSteamLeaderboard); + std::lock_guard lock(global_mutex); + if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return ""; + + return cached_leaderboards[static_cast(hSteamLeaderboard - 1)].name.c_str(); +} + + +// returns the total number of entries in a leaderboard, as of the last request +int Steam_User_Stats::GetLeaderboardEntryCount( SteamLeaderboard_t hSteamLeaderboard ) +{ + PRINT_DEBUG("%llu", hSteamLeaderboard); + std::lock_guard lock(global_mutex); + if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return 0; + + return (int)cached_leaderboards[static_cast(hSteamLeaderboard - 1)].entries.size(); +} + + +// returns the sort method of the leaderboard +ELeaderboardSortMethod Steam_User_Stats::GetLeaderboardSortMethod( SteamLeaderboard_t hSteamLeaderboard ) +{ + PRINT_DEBUG("%llu", hSteamLeaderboard); + std::lock_guard lock(global_mutex); + if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_ELeaderboardSortMethodNone; + + return cached_leaderboards[static_cast(hSteamLeaderboard - 1)].sort_method; +} + + +// returns the display type of the leaderboard +ELeaderboardDisplayType Steam_User_Stats::GetLeaderboardDisplayType( SteamLeaderboard_t hSteamLeaderboard ) +{ + PRINT_DEBUG("%llu", hSteamLeaderboard); + std::lock_guard lock(global_mutex); + if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_ELeaderboardDisplayTypeNone; + + return cached_leaderboards[static_cast(hSteamLeaderboard - 1)].display_type; +} + + +// Asks the Steam back-end for a set of rows in the leaderboard. +// This call is asynchronous, with the result returned in LeaderboardScoresDownloaded_t +// LeaderboardScoresDownloaded_t will contain a handle to pull the results from GetDownloadedLeaderboardEntries() (below) +// You can ask for more entries than exist, and it will return as many as do exist. +// k_ELeaderboardDataRequestGlobal requests rows in the leaderboard from the full table, with nRangeStart & nRangeEnd in the range [1, TotalEntries] +// k_ELeaderboardDataRequestGlobalAroundUser requests rows around the current user, nRangeStart being negate +// e.g. DownloadLeaderboardEntries( hLeaderboard, k_ELeaderboardDataRequestGlobalAroundUser, -3, 3 ) will return 7 rows, 3 before the user, 3 after +// k_ELeaderboardDataRequestFriends requests all the rows for friends of the current user +STEAM_CALL_RESULT( LeaderboardScoresDownloaded_t ) +SteamAPICall_t Steam_User_Stats::DownloadLeaderboardEntries( SteamLeaderboard_t hSteamLeaderboard, ELeaderboardDataRequest eLeaderboardDataRequest, int nRangeStart, int nRangeEnd ) +{ + PRINT_DEBUG("%llu %i [%i, %i]", hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd); + std::lock_guard lock(global_mutex); + if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //might return callresult even if hSteamLeaderboard is invalid + + int entries_count = (int)cached_leaderboards[static_cast(hSteamLeaderboard - 1)].entries.size(); + // https://partner.steamgames.com/doc/api/ISteamUserStats#ELeaderboardDataRequest + if (eLeaderboardDataRequest != k_ELeaderboardDataRequestFriends) { + int required_count = nRangeEnd - nRangeStart + 1; + if (required_count < 0) required_count = 0; + + if (required_count < entries_count) entries_count = required_count; + } + LeaderboardScoresDownloaded_t data{}; + data.m_hSteamLeaderboard = hSteamLeaderboard; + data.m_hSteamLeaderboardEntries = hSteamLeaderboard; + data.m_cEntryCount = entries_count; + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is this timing ok? + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); + return ret; +} + +// as above, but downloads leaderboard entries for an arbitrary set of users - ELeaderboardDataRequest is k_ELeaderboardDataRequestUsers +// if a user doesn't have a leaderboard entry, they won't be included in the result +// a max of 100 users can be downloaded at a time, with only one outstanding call at a time +STEAM_METHOD_DESC(Downloads leaderboard entries for an arbitrary set of users - ELeaderboardDataRequest is k_ELeaderboardDataRequestUsers) +STEAM_CALL_RESULT( LeaderboardScoresDownloaded_t ) +SteamAPICall_t Steam_User_Stats::DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t hSteamLeaderboard, + STEAM_ARRAY_COUNT_D(cUsers, Array of users to retrieve) CSteamID *prgUsers, int cUsers ) +{ + PRINT_DEBUG("%i %llu", cUsers, cUsers > 0 ? prgUsers[0].ConvertToUint64() : 0); + std::lock_guard lock(global_mutex); + if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //might return callresult even if hSteamLeaderboard is invalid + + auto& board = cached_leaderboards[static_cast(hSteamLeaderboard - 1)]; + bool ok = true; + int total_count = 0; + if (prgUsers && cUsers > 0) { + for (int i = 0; i < cUsers; ++i) { + const auto &user_steamid = prgUsers[i]; + if (!user_steamid.IsValid()) { + ok = false; + PRINT_DEBUG("bad userid %llu", user_steamid.ConvertToUint64()); + break; + } + if (board.find_recent_entry(user_steamid)) ++total_count; + + request_user_leaderboard_entry(board, user_steamid); + } + } + + PRINT_DEBUG("total count %i", total_count); + // https://partner.steamgames.com/doc/api/ISteamUserStats#DownloadLeaderboardEntriesForUsers + if (!ok || total_count > 100) return k_uAPICallInvalid; + + LeaderboardScoresDownloaded_t data{}; + data.m_hSteamLeaderboard = hSteamLeaderboard; + data.m_hSteamLeaderboardEntries = hSteamLeaderboard; + data.m_cEntryCount = total_count; + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is this timing ok? + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); + return ret; +} + + +// Returns data about a single leaderboard entry +// use a for loop from 0 to LeaderboardScoresDownloaded_t::m_cEntryCount to get all the downloaded entries +// e.g. +// void OnLeaderboardScoresDownloaded( LeaderboardScoresDownloaded_t *pLeaderboardScoresDownloaded ) +// { +// for ( int index = 0; index < pLeaderboardScoresDownloaded->m_cEntryCount; index++ ) +// { +// LeaderboardEntry_t leaderboardEntry; +// int32 details[3]; // we know this is how many we've stored previously +// GetDownloadedLeaderboardEntry( pLeaderboardScoresDownloaded->m_hSteamLeaderboardEntries, index, &leaderboardEntry, details, 3 ); +// assert( leaderboardEntry.m_cDetails == 3 ); +// ... +// } +// once you've accessed all the entries, the data will be free'd, and the SteamLeaderboardEntries_t handle will become invalid +bool Steam_User_Stats::GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, LeaderboardEntry_t *pLeaderboardEntry, int32 *pDetails, int cDetailsMax ) +{ + PRINT_DEBUG("[%i] (%i) %llu %p %p", index, cDetailsMax, hSteamLeaderboardEntries, pLeaderboardEntry, pDetails); + std::lock_guard lock(global_mutex); + if (hSteamLeaderboardEntries > cached_leaderboards.size() || hSteamLeaderboardEntries <= 0) return false; + + const auto &board = cached_leaderboards[static_cast(hSteamLeaderboardEntries - 1)]; + if (index < 0 || static_cast(index) >= board.entries.size()) return false; + + const auto &target_entry = board.entries[index]; + + if (pLeaderboardEntry) { + LeaderboardEntry_t entry{}; + entry.m_steamIDUser = target_entry.steam_id; + entry.m_nGlobalRank = 1 + (int)(&target_entry - &board.entries[0]); + entry.m_nScore = target_entry.score; + + *pLeaderboardEntry = entry; + } + + if (pDetails && cDetailsMax > 0) { + for (unsigned i = 0; i < target_entry.score_details.size() && i < static_cast(cDetailsMax); ++i) { + pDetails[i] = target_entry.score_details[i]; + } + } + + return true; +} + + +// Uploads a user score to the Steam back-end. +// This call is asynchronous, with the result returned in LeaderboardScoreUploaded_t +// Details are extra game-defined information regarding how the user got that score +// pScoreDetails points to an array of int32's, cScoreDetailsCount is the number of int32's in the list +STEAM_CALL_RESULT( LeaderboardScoreUploaded_t ) +SteamAPICall_t Steam_User_Stats::UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard, ELeaderboardUploadScoreMethod eLeaderboardUploadScoreMethod, int32 nScore, const int32 *pScoreDetails, int cScoreDetailsCount ) +{ + PRINT_DEBUG("%llu %i", hSteamLeaderboard, nScore); + std::lock_guard lock(global_mutex); + if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //TODO: might return callresult even if hSteamLeaderboard is invalid + + auto &board = cached_leaderboards[static_cast(hSteamLeaderboard - 1)]; + auto my_entry = board.find_recent_entry(settings->get_local_steam_id()); + int current_rank = my_entry + ? 1 + (int)(my_entry - &board.entries[0]) + : 0; + int new_rank = current_rank; + + bool score_updated = false; + if (my_entry) { + switch (eLeaderboardUploadScoreMethod) + { + case k_ELeaderboardUploadScoreMethodKeepBest: { // keep user's best score + if (board.sort_method == k_ELeaderboardSortMethodAscending) { // keep user's lowest score + score_updated = nScore < my_entry->score; + } else { // keep user's highest score + score_updated = nScore > my_entry->score; + } + } + break; + + case k_ELeaderboardUploadScoreMethodForceUpdate: { // always replace score with specified + score_updated = my_entry->score != nScore; + } + break; + + default: break; + } + } else { // no entry yet for us + score_updated = true; + } + + if (score_updated || (eLeaderboardUploadScoreMethod == k_ELeaderboardUploadScoreMethodForceUpdate)) { + Steam_Leaderboard_Entry new_entry{}; + new_entry.steam_id = settings->get_local_steam_id(); + new_entry.score = nScore; + if (pScoreDetails && cScoreDetailsCount > 0) { + for (int i = 0; i < cScoreDetailsCount; ++i) { + new_entry.score_details.push_back(pScoreDetails[i]); + } + } + + update_leaderboard_entry(board, new_entry); + new_rank = 1 + (int)(board.find_recent_entry(settings->get_local_steam_id()) - &board.entries[0]); + + // check again in case this was a forced update + // avoid disk write if score is the same + if (score_updated) save_my_leaderboard_entry(board); + send_my_leaderboard_score(board); + + } + + LeaderboardScoreUploaded_t data{}; + data.m_bSuccess = 1; //needs to be success or DOA6 freezes when uploading score. + data.m_hSteamLeaderboard = hSteamLeaderboard; + data.m_nScore = nScore; + data.m_bScoreChanged = score_updated; + data.m_nGlobalRankNew = new_rank; + data.m_nGlobalRankPrevious = current_rank; + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is this timing ok? + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); + return ret; +} + +SteamAPICall_t Steam_User_Stats::UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard, int32 nScore, int32 *pScoreDetails, int cScoreDetailsCount ) +{ + PRINT_DEBUG("old"); + return UploadLeaderboardScore(hSteamLeaderboard, k_ELeaderboardUploadScoreMethodKeepBest, nScore, pScoreDetails, cScoreDetailsCount); +} + + +// Attaches a piece of user generated content the user's entry on a leaderboard. +// hContent is a handle to a piece of user generated content that was shared using ISteamUserRemoteStorage::FileShare(). +// This call is asynchronous, with the result returned in LeaderboardUGCSet_t. +STEAM_CALL_RESULT( LeaderboardUGCSet_t ) +SteamAPICall_t Steam_User_Stats::AttachLeaderboardUGC( SteamLeaderboard_t hSteamLeaderboard, UGCHandle_t hUGC ) +{ + PRINT_DEBUG_TODO(); + std::lock_guard lock(global_mutex); + LeaderboardUGCSet_t data{}; + if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) { + data.m_eResult = k_EResultFail; + } else { + data.m_eResult = k_EResultOK; + } + + data.m_hSteamLeaderboard = hSteamLeaderboard; + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + return ret; +} + + + +// --- networking callbacks +// only triggered when we have a message + +// someone updated their score +void Steam_User_Stats::network_leaderboard_update_score(Common_Message *msg, Steam_Leaderboard &board, bool send_score_back) +{ + CSteamID sender_steamid((uint64)msg->source_id()); + PRINT_DEBUG("got score for user %llu on leaderboard '%s' (send our score back=%i)", + (uint64)msg->source_id(), board.name.c_str(), (int)send_score_back + ); + + // when players initally load a board, and they don't have an entry in it, + // they send this msg but without their user score entry + if (msg->leaderboards_messages().has_user_score_entry()) { + const auto &user_score_msg = msg->leaderboards_messages().user_score_entry(); + + Steam_Leaderboard_Entry updated_entry{}; + updated_entry.steam_id = sender_steamid; + updated_entry.score = user_score_msg.score(); + updated_entry.score_details.reserve(user_score_msg.score_details().size()); + updated_entry.score_details.assign(user_score_msg.score_details().begin(), user_score_msg.score_details().end()); + update_leaderboard_entry(board, updated_entry); + } + + // if the sender wants back our score, send it to all, not just them + // in case we have 3 or more players and none of them have our data + if (send_score_back) send_my_leaderboard_score(board); +} + +// someone is requesting our score on a leaderboard +void Steam_User_Stats::network_leaderboard_send_my_score(Common_Message *msg, const Steam_Leaderboard &board) +{ + CSteamID sender_steamid((uint64)msg->source_id()); + PRINT_DEBUG("user %llu requested our score for leaderboard '%s'", (uint64)msg->source_id(), board.name.c_str()); + + send_my_leaderboard_score(board, &sender_steamid); +} + +void Steam_User_Stats::network_callback_leaderboards(Common_Message *msg) +{ + // network->sendToAll() sends to current user also + if (msg->source_id() == settings->get_local_steam_id().ConvertToUint64()) return; + if (settings->get_local_game_id().AppID() != msg->leaderboards_messages().appid()) return; + + if (!msg->leaderboards_messages().has_leaderboard_info()) { + PRINT_DEBUG("error empty leaderboard msg"); + return; + } + + const auto &board_info_msg = msg->leaderboards_messages().leaderboard_info(); + + PRINT_DEBUG("attempting to cache leaderboard '%s'", board_info_msg.board_name().c_str()); + unsigned int board_handle = cache_leaderboard_ifneeded( + board_info_msg.board_name(), + (ELeaderboardSortMethod)board_info_msg.sort_method(), + (ELeaderboardDisplayType)board_info_msg.display_type() + ); + + switch (msg->leaderboards_messages().type()) { + // someone updated their score + case Leaderboards_Messages::UpdateUserScore: + network_leaderboard_update_score(msg, cached_leaderboards[board_handle - 1], false); + break; + + // someone updated their score and wants us to share back ours + case Leaderboards_Messages::UpdateUserScoreMutual: + network_leaderboard_update_score(msg, cached_leaderboards[board_handle - 1], true); + break; + + // someone is requesting our score on a leaderboard + case Leaderboards_Messages::RequestUserScore: + network_leaderboard_send_my_score(msg, cached_leaderboards[board_handle - 1]); + break; + + default: + PRINT_DEBUG("unhandled type %i", (int)msg->leaderboards_messages().type()); + break; + } + +} diff --git a/dll/steam_user_stats_stats.cpp b/dll/steam_user_stats_stats.cpp new file mode 100644 index 00000000..2aee227d --- /dev/null +++ b/dll/steam_user_stats_stats.cpp @@ -0,0 +1,846 @@ +/* Copyright (C) 2019 Mr Goldberg + This file is part of the Goldberg Emulator + + The Goldberg Emulator is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 3 of the License, or (at your option) any later version. + + The Goldberg Emulator is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with the Goldberg Emulator; if not, see + . */ + +#include "dll/steam_user_stats.h" +#include + + + +// change stats without sending back to server +bool Steam_User_Stats::clear_stats_internal() +{ + PRINT_DEBUG_ENTRY(); + std::lock_guard lock(global_mutex); + bool notify_server = false; + + for (const auto &stat : settings->getStats()) { + std::string stat_name(common_helpers::ascii_to_lowercase(stat.first)); + + switch (stat.second.type) + { + case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: { + auto data = stat.second.default_value_int; + + bool needs_disk_write = false; + auto it_res = stats_cache_int.find(stat_name); + if (stats_cache_int.end() == it_res || it_res->second != data) { + needs_disk_write = true; + notify_server = true; + } + + stats_cache_int[stat_name] = data; + + if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data)); + } + break; + + case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: + case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: { + auto data = stat.second.default_value_float; + + bool needs_disk_write = false; + auto it_res = stats_cache_float.find(stat_name); + if (stats_cache_float.end() == it_res || it_res->second != data) { + needs_disk_write = true; + notify_server = true; + } + + stats_cache_float[stat_name] = data; + + if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data)); + } + break; + + default: PRINT_DEBUG("unhandled type %i", (int)stat.second.type); break; + } + } + + return notify_server; +} + +Steam_User_Stats::InternalSetResult Steam_User_Stats::set_stat_internal( const char *pchName, int32 nData ) +{ + PRINT_DEBUG(" '%s' = %i", pchName, nData); + std::lock_guard lock(global_mutex); + Steam_User_Stats::InternalSetResult result{}; + + if (!pchName) return result; + std::string stat_name(common_helpers::ascii_to_lowercase(pchName)); + + const auto &stats_config = settings->getStats(); + auto stats_data = stats_config.find(stat_name); + if (stats_config.end() == stats_data && settings->allow_unknown_stats) { + Stat_config cfg{}; + cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_INT; + cfg.default_value_int = 0; + stats_data = settings->setStatDefiniton(stat_name, cfg); + } + + if (stats_config.end() == stats_data) return result; + if (stats_data->second.type != GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return result; + + result.internal_name = stat_name; + result.current_val = nData; + + auto cached_stat = stats_cache_int.find(stat_name); + if (stats_cache_int.end() != cached_stat) { + if (cached_stat->second == nData) { + result.success = true; + return result; + } + } + + auto stat_trigger = achievement_stat_trigger.find(stat_name); + if (stat_trigger != achievement_stat_trigger.end()) { + for (auto &t : stat_trigger->second) { + if (t.should_unlock_ach(nData)) { + set_achievement_internal(t.name.c_str()); + } + if (settings->stat_achievement_progress_functionality && t.should_indicate_progress(nData)) { + bool indicate_progress = true; + // appid 1482380 needs that otherwise it will spam progress indications while driving + if (settings->save_only_higher_stat_achievement_progress) { + try { + auto user_ach_it = user_achievements.find(t.name); + if (user_achievements.end() != user_ach_it) { + auto user_progress_it = user_ach_it->find("progress"); + if (user_ach_it->end() != user_progress_it) { + int32 user_progress = *user_progress_it; + if (nData <= user_progress) { + indicate_progress = false; + } + } + } + } catch(...){} + } + + if (indicate_progress) { + IndicateAchievementProgress(t.name.c_str(), nData, std::stoi(t.max_value)); + } + } + } + } + + if (local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char* )&nData, sizeof(nData)) == sizeof(nData)) { + stats_cache_int[stat_name] = nData; + result.success = true; + result.notify_server = !settings->disable_sharing_stats_with_gameserver; + return result; + } + + return result; +} + +Steam_User_Stats::InternalSetResult> Steam_User_Stats::set_stat_internal( const char *pchName, float fData ) +{ + PRINT_DEBUG(" '%s' = %f", pchName, fData); + std::lock_guard lock(global_mutex); + Steam_User_Stats::InternalSetResult> result{}; + + if (!pchName) return result; + std::string stat_name(common_helpers::ascii_to_lowercase(pchName)); + + const auto &stats_config = settings->getStats(); + auto stats_data = stats_config.find(stat_name); + if (stats_config.end() == stats_data && settings->allow_unknown_stats) { + Stat_config cfg{}; + cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT; + cfg.default_value_float = 0; + stats_data = settings->setStatDefiniton(stat_name, cfg); + } + + if (stats_config.end() == stats_data) return result; + if (stats_data->second.type == GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return result; + + result.internal_name = stat_name; + result.current_val.first = stats_data->second.type; + result.current_val.second = fData; + + auto cached_stat = stats_cache_float.find(stat_name); + if (stats_cache_float.end() != cached_stat) { + if (cached_stat->second == fData) { + result.success = true; + return result; + } + } + + auto stat_trigger = achievement_stat_trigger.find(stat_name); + if (stat_trigger != achievement_stat_trigger.end()) { + for (auto &t : stat_trigger->second) { + if (t.should_unlock_ach(fData)) { + set_achievement_internal(t.name.c_str()); + } + if (settings->stat_achievement_progress_functionality && t.should_indicate_progress(fData)) { + bool indicate_progress = true; + // appid 1482380 needs that otherwise it will spam progress indications while driving + if (settings->save_only_higher_stat_achievement_progress) { + try { + auto user_ach_it = user_achievements.find(t.name); + if (user_achievements.end() != user_ach_it) { + auto user_progress_it = user_ach_it->find("progress"); + if (user_ach_it->end() != user_progress_it) { + float user_progress = *user_progress_it; + if (fData <= user_progress) { + indicate_progress = false; + } + } + } + } catch(...){} + } + + if (indicate_progress) { + IndicateAchievementProgress(t.name.c_str(), (uint32)fData, (uint32)std::stof(t.max_value)); + } + } + } + } + + if (local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char* )&fData, sizeof(fData)) == sizeof(fData)) { + stats_cache_float[stat_name] = fData; + result.success = true; + result.notify_server = !settings->disable_sharing_stats_with_gameserver; + return result; + } + + return result; +} + +Steam_User_Stats::InternalSetResult> Steam_User_Stats::update_avg_rate_stat_internal( const char *pchName, float flCountThisSession, double dSessionLength ) +{ + PRINT_DEBUG("%s", pchName); + std::lock_guard lock(global_mutex); + Steam_User_Stats::InternalSetResult> result{}; + + if (!pchName) return result; + std::string stat_name(common_helpers::ascii_to_lowercase(pchName)); + + const auto &stats_config = settings->getStats(); + auto stats_data = stats_config.find(stat_name); + if (stats_config.end() == stats_data && settings->allow_unknown_stats) { + Stat_config cfg{}; + cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE; + cfg.default_value_float = 0; + stats_data = settings->setStatDefiniton(stat_name, cfg); + } + + if (stats_config.end() == stats_data) return result; + if (stats_data->second.type == GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return result; + + result.internal_name = stat_name; + + char data[sizeof(float) + sizeof(float) + sizeof(double)]; + int read_data = local_storage->get_data(Local_Storage::stats_storage_folder, stat_name, (char* )data, sizeof(*data)); + float oldcount = 0; + double oldsessionlength = 0; + if (read_data == sizeof(data)) { + memcpy(&oldcount, data + sizeof(float), sizeof(oldcount)); + memcpy(&oldsessionlength, data + sizeof(float) + sizeof(float), sizeof(oldsessionlength)); + } + + oldcount += flCountThisSession; + oldsessionlength += dSessionLength; + + float average = static_cast(oldcount / oldsessionlength); + memcpy(data, &average, sizeof(average)); + memcpy(data + sizeof(float), &oldcount, sizeof(oldcount)); + memcpy(data + sizeof(float) * 2, &oldsessionlength, sizeof(oldsessionlength)); + + result.current_val.first = stats_data->second.type; + result.current_val.second = average; + + if (local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, data, sizeof(data)) == sizeof(data)) { + stats_cache_float[stat_name] = average; + result.success = true; + result.notify_server = !settings->disable_sharing_stats_with_gameserver; + return result; + } + + return result; +} + + +void Steam_User_Stats::steam_user_stats_network_stats(void *object, Common_Message *msg) +{ + // PRINT_DEBUG_ENTRY(); + + auto inst = (Steam_User_Stats *)object; + inst->network_callback_stats(msg); +} + + +// Ask the server to send down this user's data and achievements for this game +STEAM_CALL_BACK( UserStatsReceived_t ) +bool Steam_User_Stats::RequestCurrentStats() +{ + PRINT_DEBUG_ENTRY(); + std::lock_guard lock(global_mutex); + + UserStatsReceived_t data{}; + data.m_nGameID = settings->get_local_game_id().ToUint64(); + data.m_eResult = k_EResultOK; + data.m_steamIDUser = settings->get_local_steam_id(); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); + return true; +} + + +// Data accessors +bool Steam_User_Stats::GetStat( const char *pchName, int32 *pData ) +{ + PRINT_DEBUG(" '%s' %p", pchName, pData); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + std::string stat_name = common_helpers::ascii_to_lowercase(pchName); + + const auto &stats_config = settings->getStats(); + auto stats_data = stats_config.find(stat_name); + if (stats_config.end() == stats_data && settings->allow_unknown_stats) { + Stat_config cfg{}; + cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_INT; + cfg.default_value_int = 0; + stats_data = settings->setStatDefiniton(stat_name, cfg); + } + + if (stats_config.end() == stats_data) return false; + if (stats_data->second.type != GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return false; + + auto cached_stat = stats_cache_int.find(stat_name); + if (cached_stat != stats_cache_int.end()) { + if (pData) *pData = cached_stat->second; + return true; + } + + int32 output = 0; + int read_data = local_storage->get_data(Local_Storage::stats_storage_folder, stat_name, (char* )&output, sizeof(output)); + if (read_data == sizeof(int32)) { + stats_cache_int[stat_name] = output; + if (pData) *pData = output; + return true; + } + + stats_cache_int[stat_name] = stats_data->second.default_value_int; + if (pData) *pData = stats_data->second.default_value_int; + return true; +} + +bool Steam_User_Stats::GetStat( const char *pchName, float *pData ) +{ + PRINT_DEBUG(" '%s' %p", pchName, pData); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + std::string stat_name = common_helpers::ascii_to_lowercase(pchName); + + const auto &stats_config = settings->getStats(); + auto stats_data = stats_config.find(stat_name); + if (stats_config.end() == stats_data && settings->allow_unknown_stats) { + Stat_config cfg{}; + cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT; + cfg.default_value_float = 0; + stats_data = settings->setStatDefiniton(stat_name, cfg); + } + + if (stats_config.end() == stats_data) return false; + if (stats_data->second.type == GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return false; + + auto cached_stat = stats_cache_float.find(stat_name); + if (cached_stat != stats_cache_float.end()) { + if (pData) *pData = cached_stat->second; + return true; + } + + float output = 0.0; + int read_data = local_storage->get_data(Local_Storage::stats_storage_folder, stat_name, (char* )&output, sizeof(output)); + if (read_data == sizeof(float)) { + stats_cache_float[stat_name] = output; + if (pData) *pData = output; + return true; + } + + stats_cache_float[stat_name] = stats_data->second.default_value_float; + if (pData) *pData = stats_data->second.default_value_float; + return true; +} + + +// Set / update data +bool Steam_User_Stats::SetStat( const char *pchName, int32 nData ) +{ + PRINT_DEBUG(" '%s' = %i", pchName, nData); + std::lock_guard lock(global_mutex); + + auto ret = set_stat_internal(pchName, nData ); + if (ret.success && ret.notify_server ) { + auto &new_stat = (*pending_server_updates.mutable_user_stats())[ret.internal_name]; + new_stat.set_stat_type(GameServerStats_Messages::StatInfo::STAT_TYPE_INT); + new_stat.set_value_int(ret.current_val); + + if (settings->immediate_gameserver_stats) send_updated_stats(); + } + + return ret.success; +} + +bool Steam_User_Stats::SetStat( const char *pchName, float fData ) +{ + PRINT_DEBUG(" '%s' = %f", pchName, fData); + std::lock_guard lock(global_mutex); + + auto ret = set_stat_internal(pchName, fData); + if (ret.success && ret.notify_server) { + auto &new_stat = (*pending_server_updates.mutable_user_stats())[ret.internal_name]; + new_stat.set_stat_type(ret.current_val.first); + new_stat.set_value_float(ret.current_val.second); + + if (settings->immediate_gameserver_stats) send_updated_stats(); + } + + return ret.success; +} + +bool Steam_User_Stats::UpdateAvgRateStat( const char *pchName, float flCountThisSession, double dSessionLength ) +{ + PRINT_DEBUG("'%s'", pchName); + std::lock_guard lock(global_mutex); + + auto ret = update_avg_rate_stat_internal(pchName, flCountThisSession, dSessionLength); + if (ret.success && ret.notify_server) { + auto &new_stat = (*pending_server_updates.mutable_user_stats())[ret.internal_name]; + new_stat.set_stat_type(ret.current_val.first); + new_stat.set_value_float(ret.current_val.second); + + if (settings->immediate_gameserver_stats) send_updated_stats(); + } + + return ret.success; +} + + +// Store the current data on the server, will get a callback when set +// And one callback for every new achievement +// +// If the callback has a result of k_EResultInvalidParam, one or more stats +// uploaded has been rejected, either because they broke constraints +// or were out of date. In this case the server sends back updated values. +// The stats should be re-iterated to keep in sync. +bool Steam_User_Stats::StoreStats() +{ + // no need to exchange data with gameserver, we already do that in run_callback() and on each stat/ach update (immediate mode) + PRINT_DEBUG_ENTRY(); + std::lock_guard lock(global_mutex); + + UserStatsStored_t data{}; + data.m_eResult = k_EResultOK; + data.m_nGameID = settings->get_local_game_id().ToUint64(); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.01); + + for (auto &kv : store_stats_trigger) { + callbacks->addCBResult(kv.second.k_iCallback, &kv.second, sizeof(kv.second)); + } + store_stats_trigger.clear(); + + return true; +} + + +// Friends stats + +// downloads stats for the user +// returns a UserStatsReceived_t received when completed +// if the other user has no stats, UserStatsReceived_t.m_eResult will be set to k_EResultFail +// these stats won't be auto-updated; you'll need to call RequestUserStats() again to refresh any data +STEAM_CALL_RESULT( UserStatsReceived_t ) +SteamAPICall_t Steam_User_Stats::RequestUserStats( CSteamID steamIDUser ) +{ + PRINT_DEBUG("%llu", steamIDUser.ConvertToUint64()); + std::lock_guard lock(global_mutex); + + // Enable this to allow hot reload achievements status + //if (steamIDUser == settings->get_local_steam_id()) { + // load_achievements(); + //} + + UserStatsReceived_t data{}; + data.m_nGameID = settings->get_local_game_id().ToUint64(); + data.m_eResult = k_EResultOK; + data.m_steamIDUser = steamIDUser; + // appid 756800 expects both: a callback (global event occurring in the Steam environment), + // and a callresult (the specific result of this function call) + // otherwise it will lock-up and hang at startup + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1); + return ret; +} + + +// requests stat information for a user, usable after a successful call to RequestUserStats() +bool Steam_User_Stats::GetUserStat( CSteamID steamIDUser, const char *pchName, int32 *pData ) +{ + PRINT_DEBUG("'%s' %llu", pchName, steamIDUser.ConvertToUint64()); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + + if (steamIDUser == settings->get_local_steam_id()) { + GetStat(pchName, pData); + } else { + *pData = 0; + } + + return true; +} + +bool Steam_User_Stats::GetUserStat( CSteamID steamIDUser, const char *pchName, float *pData ) +{ + PRINT_DEBUG("%s %llu", pchName, steamIDUser.ConvertToUint64()); + std::lock_guard lock(global_mutex); + + if (!pchName) return false; + + if (steamIDUser == settings->get_local_steam_id()) { + GetStat(pchName, pData); + } else { + *pData = 0; + } + + return true; +} + + +// Reset stats +bool Steam_User_Stats::ResetAllStats( bool bAchievementsToo ) +{ + PRINT_DEBUG("bAchievementsToo = %i", (int)bAchievementsToo); + std::lock_guard lock(global_mutex); + + clear_stats_internal(); // this will save stats to disk if necessary + if (!settings->disable_sharing_stats_with_gameserver) { + for (const auto &stat : settings->getStats()) { + std::string stat_name(common_helpers::ascii_to_lowercase(stat.first)); + + auto &new_stat = (*pending_server_updates.mutable_user_stats())[stat_name]; + new_stat.set_stat_type(stat.second.type); + + switch (stat.second.type) + { + case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: + new_stat.set_value_int(stat.second.default_value_int); + break; + + case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: + case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: + new_stat.set_value_float(stat.second.default_value_float); + break; + + default: PRINT_DEBUG("unhandled type %i", (int)stat.second.type); break; + } + } + } + + if (bAchievementsToo) { + bool needs_disk_write = false; + for (auto &kv : user_achievements.items()) { + try { + auto &name = kv.key(); + auto &item = kv.value(); + // assume "earned" is true in case the json obj exists, but the key is absent + if (item.value("earned", true) == true) needs_disk_write = true; + + item["earned"] = false; + item["earned_time"] = static_cast(0); + + try { + auto defined_ach_it = defined_achievements_find(name); + if (defined_achievements.end() != defined_ach_it) { + auto defined_progress_it = defined_ach_it->find("progress"); + if (defined_ach_it->end() != defined_progress_it) { // if the schema had "progress" + uint32 val = 0; + try { + auto defined_min_val = defined_progress_it->value("min_val", std::string("0")); + val = std::stoul(defined_min_val); + } catch(...){} + item["progress"] = val; + } + } + }catch(...){} + + // this won't actually trigger a notification, just updates the data + overlay->AddAchievementNotification(name, item, false); + } catch(const std::exception& e) { + PRINT_DEBUG("ERROR: %s", e.what()); + } + } + if (needs_disk_write) save_achievements(); + + if (!settings->disable_sharing_stats_with_gameserver) { + for (const auto &item : user_achievements.items()) { + auto &new_ach = (*pending_server_updates.mutable_user_achievements())[item.key()]; + new_ach.set_achieved(false); + } + } + } + + if (!settings->disable_sharing_stats_with_gameserver && settings->immediate_gameserver_stats) send_updated_stats(); + + return true; +} + + +// Requests global stats data, which is available for stats marked as "aggregated". +// This call is asynchronous, with the results returned in GlobalStatsReceived_t. +// nHistoryDays specifies how many days of day-by-day history to retrieve in addition +// to the overall totals. The limit is 60. +STEAM_CALL_RESULT( GlobalStatsReceived_t ) +SteamAPICall_t Steam_User_Stats::RequestGlobalStats( int nHistoryDays ) +{ + PRINT_DEBUG("%i", nHistoryDays); + std::lock_guard lock(global_mutex); + GlobalStatsReceived_t data{}; + data.m_nGameID = settings->get_local_game_id().ToUint64(); + data.m_eResult = k_EResultOK; + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + return ret; +} + + +// Gets the lifetime totals for an aggregated stat +bool Steam_User_Stats::GetGlobalStat( const char *pchStatName, int64 *pData ) +{ + PRINT_DEBUG_TODO(); + std::lock_guard lock(global_mutex); + return false; +} + +bool Steam_User_Stats::GetGlobalStat( const char *pchStatName, double *pData ) +{ + PRINT_DEBUG_TODO(); + std::lock_guard lock(global_mutex); + return false; +} + + +// Gets history for an aggregated stat. pData will be filled with daily values, starting with today. +// So when called, pData[0] will be today, pData[1] will be yesterday, and pData[2] will be two days ago, +// etc. cubData is the size in bytes of the pubData buffer. Returns the number of +// elements actually set. +int32 Steam_User_Stats::GetGlobalStatHistory( const char *pchStatName, STEAM_ARRAY_COUNT(cubData) int64 *pData, uint32 cubData ) +{ + PRINT_DEBUG_TODO(); + std::lock_guard lock(global_mutex); + return 0; +} + +int32 Steam_User_Stats::GetGlobalStatHistory( const char *pchStatName, STEAM_ARRAY_COUNT(cubData) double *pData, uint32 cubData ) +{ + PRINT_DEBUG_TODO(); + std::lock_guard lock(global_mutex); + return 0; +} + + + +// --- steam callbacks + +void Steam_User_Stats::send_updated_stats() +{ + if (pending_server_updates.user_stats().empty() && pending_server_updates.user_achievements().empty()) return; + if (settings->disable_sharing_stats_with_gameserver) return; + + auto new_updates_msg = new GameServerStats_Messages::AllStats(pending_server_updates); + pending_server_updates.clear_user_stats(); + pending_server_updates.clear_user_achievements(); + + auto gameserverstats_msg = new GameServerStats_Messages(); + gameserverstats_msg->set_type(GameServerStats_Messages::UpdateUserStatsFromUser); + gameserverstats_msg->set_allocated_update_user_stats(new_updates_msg); + + Common_Message msg{}; + // https://protobuf.dev/reference/cpp/cpp-generated/#string + // set_allocated_xxx() takes ownership of the allocated object, no need to delete + msg.set_allocated_gameserver_stats_messages(gameserverstats_msg); + msg.set_source_id(settings->get_local_steam_id().ConvertToUint64()); + // here we send to all gameservers on the network because we don't know the server steamid + network->sendToAllGameservers(&msg, true); + + PRINT_DEBUG("sent updated stats: %zu stats, %zu achievements", + new_updates_msg->user_stats().size(), new_updates_msg->user_achievements().size() + ); +} + + + +// --- networking callbacks +// only triggered when we have a message + +// server wants all stats +void Steam_User_Stats::network_stats_initial(Common_Message *msg) +{ + if (!msg->gameserver_stats_messages().has_initial_user_stats()) { + PRINT_DEBUG("error empty msg"); + return; + } + + uint64 server_steamid = msg->source_id(); + + auto all_stats_msg = new GameServerStats_Messages::AllStats(); + + // get all stats + auto &stats_map = *all_stats_msg->mutable_user_stats(); + const auto ¤t_stats = settings->getStats(); + for (const auto &stat : current_stats) { + auto &this_stat = stats_map[stat.first]; + this_stat.set_stat_type(stat.second.type); + switch (stat.second.type) + { + case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: { + int32 val = 0; + GetStat(stat.first.c_str(), &val); + this_stat.set_value_int(val); + } + break; + + case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: // we set the float value also for avg + case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: { + float val = 0; + GetStat(stat.first.c_str(), &val); + this_stat.set_value_float(val); + } + break; + + default: + PRINT_DEBUG("Request_AllUserStats unhandled stat type %i", (int)stat.second.type); + break; + } + } + + // get all achievements + auto &achievements_map = *all_stats_msg->mutable_user_achievements(); + for (const auto &ach : defined_achievements) { + const std::string &name = static_cast( ach.value("name", std::string()) ); + auto &this_ach = achievements_map[name]; + + // achieved or not + bool achieved = false; + GetAchievement(name.c_str(), &achieved); + this_ach.set_achieved(achieved); + } + + auto initial_stats_msg = new GameServerStats_Messages::InitialAllStats(); + // send back same api call id + initial_stats_msg->set_steam_api_call(msg->gameserver_stats_messages().initial_user_stats().steam_api_call()); + initial_stats_msg->set_allocated_all_data(all_stats_msg); + + auto gameserverstats_msg = new GameServerStats_Messages(); + gameserverstats_msg->set_type(GameServerStats_Messages::Response_AllUserStats); + gameserverstats_msg->set_allocated_initial_user_stats(initial_stats_msg); + + Common_Message new_msg{}; + // https://protobuf.dev/reference/cpp/cpp-generated/#string + // set_allocated_xxx() takes ownership of the allocated object, no need to delete + new_msg.set_allocated_gameserver_stats_messages(gameserverstats_msg); + new_msg.set_source_id(settings->get_local_steam_id().ConvertToUint64()); + new_msg.set_dest_id(server_steamid); + network->sendTo(&new_msg, true); + + PRINT_DEBUG("server requested all stats, sent %zu stats, %zu achievements", + initial_stats_msg->all_data().user_stats().size(), initial_stats_msg->all_data().user_achievements().size() + ); + + +} + +// server has updated/new stats +void Steam_User_Stats::network_stats_updated(Common_Message *msg) +{ + if (!msg->gameserver_stats_messages().has_update_user_stats()) { + PRINT_DEBUG("error empty msg"); + return; + } + + auto &new_user_data = msg->gameserver_stats_messages().update_user_stats(); + + // update our stats + for (auto &new_stat : new_user_data.user_stats()) { + switch (new_stat.second.stat_type()) + { + case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: { + set_stat_internal(new_stat.first.c_str(), new_stat.second.value_int()); + } + break; + + case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: + case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: { + set_stat_internal(new_stat.first.c_str(), new_stat.second.value_float()); + // non-INT values could have avg values + if (new_stat.second.has_value_avg()) { + auto &avg_val = new_stat.second.value_avg(); + update_avg_rate_stat_internal(new_stat.first.c_str(), avg_val.count_this_session(), avg_val.session_length()); + } + } + break; + + default: + PRINT_DEBUG("UpdateUserStats unhandled stat type %i", (int)new_stat.second.stat_type()); + break; + } + } + + // update achievements + for (auto &new_ach : new_user_data.user_achievements()) { + if (new_ach.second.achieved()) { + set_achievement_internal(new_ach.first.c_str()); + } else { + clear_achievement_internal(new_ach.first.c_str()); + } + } + + PRINT_DEBUG("server sent updated user stats, %zu stats, %zu achievements", + new_user_data.user_stats().size(), new_user_data.user_achievements().size() + ); +} + +void Steam_User_Stats::network_callback_stats(Common_Message *msg) +{ + // network->sendToAll() sends to current user also + if (msg->source_id() == settings->get_local_steam_id().ConvertToUint64()) return; + + uint64 server_steamid = msg->source_id(); + + switch (msg->gameserver_stats_messages().type()) + { + // server wants all stats + case GameServerStats_Messages::Request_AllUserStats: + network_stats_initial(msg); + break; + + // server has updated/new stats + case GameServerStats_Messages::UpdateUserStatsFromServer: + network_stats_updated(msg); + break; + + // a user has updated/new stats + case GameServerStats_Messages::UpdateUserStatsFromUser: + // nothing + break; + + default: + PRINT_DEBUG("unhandled type %i", (int)msg->gameserver_stats_messages().type()); + break; + } +} diff --git a/dll/steam_utils.cpp b/dll/steam_utils.cpp index afa4eb39..f4395135 100644 --- a/dll/steam_utils.cpp +++ b/dll/steam_utils.cpp @@ -81,11 +81,11 @@ bool Steam_Utils::GetImageSize( int iImage, uint32 *pnWidth, uint32 *pnHeight ) if (!iImage || !pnWidth || !pnHeight) return false; - auto image = settings->images.find(iImage); - if (settings->images.end() == image) return false; + auto image_info = settings->get_image(iImage); + if (!image_info) return false; - *pnWidth = image->second.width; - *pnHeight = image->second.height; + *pnWidth = image_info->width; + *pnHeight = image_info->height; return true; } @@ -99,10 +99,10 @@ bool Steam_Utils::GetImageRGBA( int iImage, uint8 *pubDest, int nDestBufferSize if (!iImage || !pubDest || nDestBufferSize <= 0) return false; - auto image = settings->images.find(iImage); - if (settings->images.end() == image) return false; + auto image_info = settings->get_image(iImage); + if (!image_info) return false; - image->second.data.copy((char *)pubDest, nDestBufferSize); + image_info->data.copy((char *)pubDest, nDestBufferSize); return true; } diff --git a/generate_credits.bat b/generate_credits.bat new file mode 100644 index 00000000..377bc2d9 --- /dev/null +++ b/generate_credits.bat @@ -0,0 +1,26 @@ +@echo off +setlocal EnableDelayedExpansion +cd /d "%~dp0" + +set "CREDITS_FILE=CREDITS.md" + +if exist "%CREDITS_FILE%" ( + del /f /s /q "%CREDITS_FILE%" +) + +set "GLOB=third-party libs tools\steamclient_loader" +set "FILTER=SOURCE.txt" + +echo:# Many thanks for these sources>> "%CREDITS_FILE%" + +for %%A in (%GLOB%) do ( + powershell -Command "Get-ChildItem -LiteralPath \"%%~A\" -Filter \"%FILTER%\" -File -Recurse | foreach { $parent = Split-Path -Path $_.FullName -Parent; $relative = (Resolve-Path -Path $parent -Relative).replace(\".\\\",\"\"); Write-Output \"- ^[$^($relative^)^]^(#$^($relative^)^)\"; }">> "%CREDITS_FILE%" +) + +echo.>> "%CREDITS_FILE%" + +for %%B in (%GLOB%) do ( + powershell -Command "Get-ChildItem -LiteralPath \"%%~B\" -Filter \"%FILTER%\" -File -Recurse | foreach { $parent = Split-Path -Path $_.FullName -Parent; $relative = (Resolve-Path -Path $parent -Relative).replace(\".\\\",\"\"); Write-Output \"### $^($relative^)\"; Write-Output \"\"; Get-Content -LiteralPath $_.FullName -Raw -Encoding utf8; }">> "%CREDITS_FILE%" +) + +endlocal diff --git a/helpers/common_helpers.cpp b/helpers/common_helpers.cpp index 198dc763..f040fde0 100644 --- a/helpers/common_helpers.cpp +++ b/helpers/common_helpers.cpp @@ -133,28 +133,6 @@ void common_helpers::write(std::ofstream &file, std::string_view data) file << data << std::endl; } -std::wstring common_helpers::str_to_w(std::string_view str) -{ - if (str.empty()) return std::wstring(); - auto cvt_state = std::mbstate_t(); - const char* src = &str[0]; - size_t conversion_bytes = std::mbsrtowcs(nullptr, &src, 0, &cvt_state); - std::wstring res(conversion_bytes + 1, L'\0'); - std::mbsrtowcs(&res[0], &src, res.size(), &cvt_state); - return res.substr(0, conversion_bytes); -} - -std::string common_helpers::wstr_to_a(std::wstring_view wstr) -{ - if (wstr.empty()) return std::string(); - auto cvt_state = std::mbstate_t(); - const wchar_t* src = &wstr[0]; - size_t conversion_bytes = std::wcsrtombs(nullptr, &src, 0, &cvt_state); - std::string res(conversion_bytes + 1, '\0'); - std::wcsrtombs(&res[0], &src, res.size(), &cvt_state); - return res.substr(0, conversion_bytes); -} - bool common_helpers::starts_with_i(std::string_view target, std::string_view query) { if (target.size() < query.size()) { @@ -499,3 +477,31 @@ std::string common_helpers::to_str(std::wstring_view wstr) return {}; } + +std::string common_helpers::str_replace_all(std::string_view source, std::string_view substr, std::string_view replace) +{ + if (source.empty() || substr.empty()) return std::string(source); + + std::string out{}; + out.reserve(source.size() / 4); // out could be bigger or smaller than source, start small + + size_t start_offset = 0; + auto f_idx = source.find(substr); + while (std::string::npos != f_idx) { + // copy the chars before the match + auto chars_count_until_match = f_idx - start_offset; + out.append(source, start_offset, chars_count_until_match); + // copy the replace str + out.append(replace); + + // adjust the start offset to point at the char after this match + start_offset = f_idx + substr.size(); + // search for next match + f_idx = source.find(substr, start_offset); + } + + // copy last remaining part + out.append(source, start_offset, std::string::npos); + + return out; +} diff --git a/helpers/common_helpers/common_helpers.hpp b/helpers/common_helpers/common_helpers.hpp index ea30c4ed..7d6707a0 100644 --- a/helpers/common_helpers/common_helpers.hpp +++ b/helpers/common_helpers/common_helpers.hpp @@ -110,4 +110,6 @@ std::string get_utc_time(); std::wstring to_wstr(std::string_view str); std::string to_str(std::wstring_view wstr); +std::string str_replace_all(std::string_view source, std::string_view substr, std::string_view replace); + } diff --git a/libs/detours/LICENSE.md b/libs/detours/LICENSE.md deleted file mode 100644 index e6a4c563..00000000 --- a/libs/detours/LICENSE.md +++ /dev/null @@ -1,23 +0,0 @@ -# Copyright (c) Microsoft Corporation - -All rights reserved. - -# MIT License - -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. diff --git a/libs/detours/LICENSE b/libs/detours/SOURCE.txt similarity index 78% rename from libs/detours/LICENSE rename to libs/detours/SOURCE.txt index b2f52a2b..a82063c6 100644 --- a/libs/detours/LICENSE +++ b/libs/detours/SOURCE.txt @@ -1,3 +1,9 @@ +============================================================================ INFO +https://github.com/microsoft/Detours + +VERSION: https://github.com/microsoft/Detours/tree/4b8c659f549b0ab21cf649377c7a84eb708f5e68 + +============================================================================ LICENSE Copyright (c) Microsoft Corporation. MIT License diff --git a/libs/detours/detours.cpp b/libs/detours/detours.cpp index 1fb297d2..c1138dca 100644 --- a/libs/detours/detours.cpp +++ b/libs/detours/detours.cpp @@ -1395,6 +1395,12 @@ PVOID WINAPI DetourAllocateRegionWithinJumpBounds(_In_ LPCVOID pbTarget, return pbNewlyAllocated; } +BOOL WINAPI DetourIsFunctionImported(_In_ PBYTE pbCode, + _In_ PBYTE pbAddress) +{ + return detour_is_imported(pbCode, pbAddress); +} + static PDETOUR_TRAMPOLINE detour_alloc_trampoline(PBYTE pbTarget) { // We have to place trampolines within +/- 2GB of target. @@ -1437,7 +1443,8 @@ static PDETOUR_TRAMPOLINE detour_alloc_trampoline(PBYTE pbTarget) // We need to allocate a new region. // Round pbTarget down to 64KB block. - pbTarget = pbTarget - (PtrToUlong(pbTarget) & 0xffff); + // /RTCc RuntimeChecks breaks PtrToUlong. + pbTarget = pbTarget - (ULONG)((ULONG_PTR)pbTarget & 0xffff); PVOID pbNewlyAllocated = detour_alloc_trampoline_allocate_new(pbTarget, pLo, pHi); @@ -2098,6 +2105,12 @@ LONG WINAPI DetourAttachEx(_Inout_ PVOID *ppPointer, delete o; o = NULL; } + if (ppRealDetour != NULL) { + *ppRealDetour = NULL; + } + if (ppRealTarget != NULL) { + *ppRealTarget = NULL; + } s_ppPendingError = ppPointer; return error; } diff --git a/libs/detours/detours.h b/libs/detours/detours.h index 3354d72f..f3738af0 100644 --- a/libs/detours/detours.h +++ b/libs/detours/detours.h @@ -56,6 +56,7 @@ #define __try #define __except(x) if (0) #include +#include #endif // From winerror.h, as this error isn't found in some SDKs: @@ -380,7 +381,11 @@ extern const GUID DETOUR_EXE_RESTORE_GUID; extern const GUID DETOUR_EXE_HELPER_GUID; #define DETOUR_TRAMPOLINE_SIGNATURE 0x21727444 // Dtr! -typedef struct _DETOUR_TRAMPOLINE DETOUR_TRAMPOLINE, *PDETOUR_TRAMPOLINE; +typedef struct _DETOUR_TRAMPOLINE DETOUR_TRAMPOLINE, *PDETOUR_TRAMPOLINE; + +#ifndef DETOUR_MAX_SUPPORTED_IMAGE_SECTION_HEADERS +#define DETOUR_MAX_SUPPORTED_IMAGE_SECTION_HEADERS 32 +#endif // !DETOUR_MAX_SUPPORTED_IMAGE_SECTION_HEADERS /////////////////////////////////////////////////////////// Binary Structures. // @@ -453,9 +458,9 @@ typedef struct _DETOUR_EXE_RESTORE #endif #ifdef IMAGE_NT_OPTIONAL_HDR64_MAGIC // some environments do not have this BYTE raw[sizeof(IMAGE_NT_HEADERS64) + - sizeof(IMAGE_SECTION_HEADER) * 32]; + sizeof(IMAGE_SECTION_HEADER) * DETOUR_MAX_SUPPORTED_IMAGE_SECTION_HEADERS]; #else - BYTE raw[0x108 + sizeof(IMAGE_SECTION_HEADER) * 32]; + BYTE raw[0x108 + sizeof(IMAGE_SECTION_HEADER) * DETOUR_MAX_SUPPORTED_IMAGE_SECTION_HEADERS]; #endif }; DETOUR_CLR_HEADER clr; @@ -589,7 +594,9 @@ PVOID WINAPI DetourCopyInstruction(_In_opt_ PVOID pDst, BOOL WINAPI DetourSetCodeModule(_In_ HMODULE hModule, _In_ BOOL fLimitReferencesToModule); PVOID WINAPI DetourAllocateRegionWithinJumpBounds(_In_ LPCVOID pbTarget, - _Out_ PDWORD pcbAllocatedSize); + _Out_ PDWORD pcbAllocatedSize); +BOOL WINAPI DetourIsFunctionImported(_In_ PBYTE pbCode, + _In_ PBYTE pbAddress); ///////////////////////////////////////////////////// Loaded Binary Functions. // @@ -951,10 +958,10 @@ typedef DWORD (NTAPI *PF_SymSetOptions)(_In_ DWORD SymOptions); typedef DWORD (NTAPI *PF_SymGetOptions)(VOID); typedef DWORD64 (NTAPI *PF_SymLoadModule64)(_In_ HANDLE hProcess, _In_opt_ HANDLE hFile, - _In_ LPSTR ImageName, + _In_opt_ LPSTR ImageName, _In_opt_ LPSTR ModuleName, _In_ DWORD64 BaseOfDll, - _In_opt_ DWORD SizeOfDll); + _In_ DWORD SizeOfDll); typedef BOOL (NTAPI *PF_SymGetModuleInfo64)(_In_ HANDLE hProcess, _In_ DWORD64 qwAddr, _Out_ PIMAGEHLP_MODULE64 ModuleInfo); diff --git a/libs/detours/disasm.cpp b/libs/detours/disasm.cpp index 6cd23b25..6a72d54d 100644 --- a/libs/detours/disasm.cpp +++ b/libs/detours/disasm.cpp @@ -279,7 +279,7 @@ class CDetourDis PBYTE CopyVex2(REFCOPYENTRY pEntry, PBYTE pbDst, PBYTE pbSrc); PBYTE CopyVex3(REFCOPYENTRY pEntry, PBYTE pbDst, PBYTE pbSrc); PBYTE CopyVexCommon(BYTE m, PBYTE pbDst, PBYTE pbSrc); - PBYTE CopyVexEvexCommon(BYTE m, PBYTE pbDst, PBYTE pbSrc, BYTE p); + PBYTE CopyVexEvexCommon(BYTE m, PBYTE pbDst, PBYTE pbSrc, BYTE p, BYTE fp16 = 0); PBYTE CopyEvex(REFCOPYENTRY pEntry, PBYTE pbDst, PBYTE pbSrc); PBYTE CopyXop(REFCOPYENTRY pEntry, PBYTE pbDst, PBYTE pbSrc); @@ -745,7 +745,7 @@ PBYTE CDetourDis::CopyFF(REFCOPYENTRY pEntry, PBYTE pbDst, PBYTE pbSrc) return pbOut; } -PBYTE CDetourDis::CopyVexEvexCommon(BYTE m, PBYTE pbDst, PBYTE pbSrc, BYTE p) +PBYTE CDetourDis::CopyVexEvexCommon(BYTE m, PBYTE pbDst, PBYTE pbSrc, BYTE p, BYTE fp16) // m is first instead of last in the hopes of pbDst/pbSrc being // passed along efficiently in the registers they were already in. { @@ -762,10 +762,13 @@ PBYTE CDetourDis::CopyVexEvexCommon(BYTE m, PBYTE pbDst, PBYTE pbSrc, BYTE p) REFCOPYENTRY pEntry; - switch (m) { + // see https://software.intel.com/content/www/us/en/develop/download/intel-avx512-fp16-architecture-specification.html + switch (m | fp16) { default: return Invalid(&ceInvalid, pbDst, pbSrc); case 1: pEntry = &s_rceCopyTable0F[pbSrc[0]]; return (this->*pEntry->pfCopy)(pEntry, pbDst, pbSrc); + case 5: // fallthrough + case 6: // fallthrough case 2: return CopyBytes(&ceF38, pbDst, pbSrc); case 3: return CopyBytes(&ceF3A, pbDst, pbSrc); } @@ -859,7 +862,9 @@ PBYTE CDetourDis::CopyEvex(REFCOPYENTRY, PBYTE pbDst, PBYTE pbSrc) static const COPYENTRY ceInvalid = /* 62 */ ENTRY_Invalid; - if ((p0 & 0x0C) != 0) + // This could also be handled by default in CopyVexEvexCommon + // if 4u changed to 4|8. + if (p0 & 8u) return Invalid(&ceInvalid, pbDst, pbSrc); BYTE const p1 = pbSrc[2]; @@ -876,7 +881,7 @@ PBYTE CDetourDis::CopyEvex(REFCOPYENTRY, PBYTE pbDst, PBYTE pbSrc) m_bRaxOverride |= !!(p1 & 0x80); // w #endif - return CopyVexEvexCommon(p0 & 3u, pbDst + 4, pbSrc + 4, p1 & 3u); + return CopyVexEvexCommon(p0 & 3u, pbDst + 4, pbSrc + 4, p1 & 3u, p0 & 4u); } PBYTE CDetourDis::CopyXop(REFCOPYENTRY, PBYTE pbDst, PBYTE pbSrc) @@ -1595,8 +1600,8 @@ const CDetourDis::COPYENTRY CDetourDis::s_rceCopyTable0F[] = }; BOOL CDetourDis::SanityCheckSystem() -{ - C_ASSERT(ARRAYSIZE(CDetourDis::s_rceCopyTable) == 256); +{ + C_ASSERT(ARRAYSIZE(CDetourDis::s_rceCopyTable) == 256); C_ASSERT(ARRAYSIZE(CDetourDis::s_rceCopyTable0F) == 256); return TRUE; } diff --git a/libs/detours/image.cpp b/libs/detours/image.cpp index 10b17a01..897df4eb 100644 --- a/libs/detours/image.cpp +++ b/libs/detours/image.cpp @@ -1684,7 +1684,7 @@ BOOL CImage::Write(HANDLE hFile) m_nNextFileAddr = Max(m_SectionHeaders[n].PointerToRawData + m_SectionHeaders[n].SizeOfRawData, m_nNextFileAddr); - // Old images have VirtualSize == 0 as a matter of course, e.g. NT 3.1. + // Old images have VirtualSize == 0 as a matter of course, e.g. NT 3.1. // In which case, use SizeOfRawData instead. m_nNextVirtAddr = Max(m_SectionHeaders[n].VirtualAddress + (m_SectionHeaders[n].Misc.VirtualSize diff --git a/libs/fifo_map/SOURCE.txt b/libs/fifo_map/SOURCE.txt new file mode 100644 index 00000000..8bd13abf --- /dev/null +++ b/libs/fifo_map/SOURCE.txt @@ -0,0 +1,27 @@ +============================================================================ INFO +https://github.com/nlohmann/fifo_map + +VERSION: https://github.com/nlohmann/fifo_map/tree/d732aaf9a315415ae8fd7eb11e3a4c1f80e42a48 + +============================================================================ LICENSE +MIT License + +Copyright (c) 2015-2017 Niels Lohmann + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/libs/gamepad/SOURCE.txt b/libs/gamepad/SOURCE.txt new file mode 100644 index 00000000..2acb3b2e --- /dev/null +++ b/libs/gamepad/SOURCE.txt @@ -0,0 +1,26 @@ +============================================================================ INFO +https://github.com/mtwilliams/libgamepad + +VERSION: ???? + +============================================================================ LICENSE +Copyright (c) 2014 Michael Williams +Copyright (c) 2010-2011 Sean Middleditch + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. diff --git a/libs/fifo_map/LICENSE.mit b/libs/imgui/SOURCE.txt similarity index 78% rename from libs/fifo_map/LICENSE.mit rename to libs/imgui/SOURCE.txt index 8c59cdf2..86d0af84 100644 --- a/libs/fifo_map/LICENSE.mit +++ b/libs/imgui/SOURCE.txt @@ -1,6 +1,12 @@ -MIT License +============================================================================ INFO +https://github.com/ocornut/imgui -Copyright (c) 2015-2017 Niels Lohmann +VERSION: ???? + +============================================================================ LICENSE +The MIT License (MIT) + +Copyright (c) 2014-2024 Omar Cornut Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal diff --git a/libs/json/LICENSE.mit b/libs/json/SOURCE.txt similarity index 79% rename from libs/json/LICENSE.mit rename to libs/json/SOURCE.txt index 1c1f7a69..17855378 100644 --- a/libs/json/LICENSE.mit +++ b/libs/json/SOURCE.txt @@ -1,4 +1,10 @@ -MIT License +============================================================================ INFO +https://github.com/nlohmann/json + +VERSION: https://github.com/nlohmann/json/releases/tag/v3.11.3 + +============================================================================ LICENSE +MIT License Copyright (c) 2013-2022 Niels Lohmann diff --git a/libs/sha/source.txt b/libs/sha/source.txt index 85711c81..ce5445fa 100644 --- a/libs/sha/source.txt +++ b/libs/sha/source.txt @@ -1 +1,7 @@ -https://github.com/vog/sha1 \ No newline at end of file +============================================================================ INFO +https://github.com/vog/sha1 + +VERSION: https://github.com/vog/sha1/tree/3f8a4aa032d144309d00dbfe972906a49b3631b9 + +============================================================================ LICENSE +PUBLIC DOMAIN diff --git a/libs/simpleini/LICENCE.txt b/libs/simpleini/SOURCE.txt similarity index 79% rename from libs/simpleini/LICENCE.txt rename to libs/simpleini/SOURCE.txt index 88aefbcd..111d22e4 100644 --- a/libs/simpleini/LICENCE.txt +++ b/libs/simpleini/SOURCE.txt @@ -1,3 +1,9 @@ +============================================================================ INFO +https://github.com/brofield/simpleini + +VERSION: https://github.com/brofield/simpleini/releases/tag/v4.22 + +============================================================================ LICENSE The MIT License (MIT) Copyright (c) 2006-2022 Brodie Thiesfield diff --git a/libs/stb/LICENCE b/libs/stb/SOURCE.txt similarity index 87% rename from libs/stb/LICENCE rename to libs/stb/SOURCE.txt index 6f8ce313..ea13aec8 100644 --- a/libs/stb/LICENCE +++ b/libs/stb/SOURCE.txt @@ -1,3 +1,9 @@ +============================================================================ INFO +https://github.com/nothings/stb + +VERSION: https://github.com/nothings/stb/tree/f75e8d1cad7d90d72ef7a4661f1b994ef78b4e31 + +============================================================================ LICENSE This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------ ALTERNATIVE A - MIT License @@ -34,4 +40,4 @@ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. \ No newline at end of file +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/libs/stb/stb_image.h b/libs/stb/stb_image.h index accef483..9eedabed 100644 --- a/libs/stb/stb_image.h +++ b/libs/stb/stb_image.h @@ -1,4 +1,4 @@ -/* stb_image - v2.26 - public domain image loader - http://nothings.org/stb +/* stb_image - v2.30 - public domain image loader - http://nothings.org/stb no warranty implied; use at your own risk Do this: @@ -48,6 +48,10 @@ LICENSE RECENT REVISION HISTORY: + 2.30 (2024-05-31) avoid erroneous gcc warning + 2.29 (2023-05-xx) optimizations + 2.28 (2023-01-29) many error fixes, security errors, just tons of stuff + 2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes 2.26 (2020-07-13) many minor fixes 2.25 (2020-02-02) fix warnings 2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically @@ -89,7 +93,7 @@ RECENT REVISION HISTORY: Jeremy Sawicki (handle all ImageNet JPGs) Optimizations & bugfixes Mikhail Morozov (1-bit BMP) Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query) - Arseny Kapoulkine + Arseny Kapoulkine Simon Breuss (16-bit PNM) John-Mark Allen Carmelo J Fdez-Aguera @@ -102,19 +106,21 @@ RECENT REVISION HISTORY: Thomas Ruf Ronny Chevalier github:rlyeh Janez Zemva John Bartholomew Michal Cichon github:romigrou Jonathan Blow Ken Hamada Tero Hanninen github:svdijk - Laurent Gomila Cort Stratton github:snagar + Eugene Golushkov Laurent Gomila Cort Stratton github:snagar Aruelien Pocheville Sergio Gonzalez Thibault Reuille github:Zelex Cass Everitt Ryamond Barbiero github:grim210 Paul Du Bois Engin Manap Aldo Culquicondor github:sammyhw Philipp Wiesemann Dale Weiler Oriol Ferrer Mesia github:phprus - Josh Tobin Matthew Gregan github:poppolopoppo + Josh Tobin Neil Bickford Matthew Gregan github:poppolopoppo Julian Raschke Gregory Mullen Christian Floisand github:darealshinji Baldur Karlsson Kevin Schmidt JR Smith github:Michaelangel007 - Brad Weinberger Matvey Cherevko [reserved] + Brad Weinberger Matvey Cherevko github:mosra Luca Sas Alexander Veselov Zack Middleton [reserved] Ryan C. Gordon [reserved] [reserved] DO NOT ADD YOUR NAME HERE + Jacko Dirks + To add your name to the credits, pick a random blank space in the middle and fill it. 80% of merge conflicts on stb PRs are due to people adding their name at the end of the credits. @@ -137,7 +143,7 @@ RECENT REVISION HISTORY: // // ... x = width, y = height, n = # 8-bit components per pixel ... // // ... replace '0' with '1'..'4' to force that many components per pixel // // ... but 'n' will always be the number that it would have been if you said 0 -// stbi_image_free(data) +// stbi_image_free(data); // // Standard parameters: // int *x -- outputs image width in pixels @@ -176,6 +182,32 @@ RECENT REVISION HISTORY: // // Paletted PNG, BMP, GIF, and PIC images are automatically depalettized. // +// To query the width, height and component count of an image without having to +// decode the full file, you can use the stbi_info family of functions: +// +// int x,y,n,ok; +// ok = stbi_info(filename, &x, &y, &n); +// // returns ok=1 and sets x, y, n if image is a supported format, +// // 0 otherwise. +// +// Note that stb_image pervasively uses ints in its public API for sizes, +// including sizes of memory buffers. This is now part of the API and thus +// hard to change without causing breakage. As a result, the various image +// loaders all have certain limits on image size; these differ somewhat +// by format but generally boil down to either just under 2GB or just under +// 1GB. When the decoded image would be larger than this, stb_image decoding +// will fail. +// +// Additionally, stb_image will reject image files that have any of their +// dimensions set to a larger value than the configurable STBI_MAX_DIMENSIONS, +// which defaults to 2**24 = 16777216 pixels. Due to the above memory limit, +// the only way to have an image with such dimensions load correctly +// is for it to have a rather extreme aspect ratio. Either way, the +// assumption here is that such larger images are likely to be malformed +// or malicious. If you do need to load an image with individual dimensions +// larger than that, and it still fits in the overall size limit, you can +// #define STBI_MAX_DIMENSIONS on your own to be something larger. +// // =========================================================================== // // UNICODE: @@ -281,11 +313,10 @@ RECENT REVISION HISTORY: // // iPhone PNG support: // -// By default we convert iphone-formatted PNGs back to RGB, even though -// they are internally encoded differently. You can disable this conversion -// by calling stbi_convert_iphone_png_to_rgb(0), in which case -// you will always just get the native iphone "format" through (which -// is BGR stored in RGB). +// We optionally support converting iPhone-formatted PNGs (which store +// premultiplied BGRA) back to RGB, even though they're internally encoded +// differently. To enable this conversion, call +// stbi_convert_iphone_png_to_rgb(1). // // Call stbi_set_unpremultiply_on_load(1) as well to force a divide per // pixel to remove any premultiplied alpha *only* if the image file explicitly @@ -489,6 +520,8 @@ STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip); // as above, but only applies to images loaded on the thread that calls the function // this function is only available if your compiler supports thread-local variables; // calling it will fail to link if your compiler doesn't +STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply); +STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert); STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip); // ZLIB client - used by PNG, available for other purposes @@ -605,7 +638,7 @@ STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const ch #endif #endif -#ifdef _MSC_VER +#if defined(_MSC_VER) || defined(__SYMBIAN32__) typedef unsigned short stbi__uint16; typedef signed short stbi__int16; typedef unsigned int stbi__uint32; @@ -634,7 +667,7 @@ typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1]; #ifdef STBI_HAS_LROTL #define stbi_lrot(x,y) _lrotl(x,y) #else - #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) + #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (-(y) & 31))) #endif #if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED)) @@ -748,9 +781,12 @@ static int stbi__sse2_available(void) #ifdef STBI_NEON #include -// assume GCC or Clang on ARM targets +#ifdef _MSC_VER +#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name +#else #define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) #endif +#endif #ifndef STBI_SIMD_ALIGN #define STBI_SIMD_ALIGN(type, name) type name @@ -924,6 +960,7 @@ static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp); static int stbi__pnm_test(stbi__context *s); static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp); +static int stbi__pnm_is16(stbi__context *s); #endif static @@ -998,7 +1035,7 @@ static int stbi__mad3sizes_valid(int a, int b, int c, int add) } // returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow -#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM) static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add) { return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) && @@ -1021,7 +1058,7 @@ static void *stbi__malloc_mad3(int a, int b, int c, int add) return stbi__malloc(a*b*c + add); } -#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM) static void *stbi__malloc_mad4(int a, int b, int c, int d, int add) { if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL; @@ -1029,6 +1066,23 @@ static void *stbi__malloc_mad4(int a, int b, int c, int d, int add) } #endif +// returns 1 if the sum of two signed ints is valid (between -2^31 and 2^31-1 inclusive), 0 on overflow. +static int stbi__addints_valid(int a, int b) +{ + if ((a >= 0) != (b >= 0)) return 1; // a and b have different signs, so no overflow + if (a < 0 && b < 0) return a >= INT_MIN - b; // same as a + b >= INT_MIN; INT_MIN - b cannot overflow since b < 0. + return a <= INT_MAX - b; +} + +// returns 1 if the product of two ints fits in a signed short, 0 on overflow. +static int stbi__mul2shorts_valid(int a, int b) +{ + if (b == 0 || b == -1) return 1; // multiplication by 0 is always 0; check for -1 so SHRT_MIN/b doesn't overflow + if ((a >= 0) == (b >= 0)) return a <= SHRT_MAX/b; // product is positive, so similar to mul2sizes_valid + if (b < 0) return a <= SHRT_MIN / b; // same as a * b >= SHRT_MIN + return a >= SHRT_MIN / b; +} + // stbi__err - error // stbi__errpf - error returning pointer to float // stbi__errpuc - error returning pointer to unsigned char @@ -1087,9 +1141,8 @@ static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int re ri->channel_order = STBI_ORDER_RGB; // all current input & output are this, but this is here so we can add BGR order ri->num_channels = 0; - #ifndef STBI_NO_JPEG - if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp, ri); - #endif + // test the formats with a very explicit header first (at least a FOURCC + // or distinctive magic number first) #ifndef STBI_NO_PNG if (stbi__png_test(s)) return stbi__png_load(s,x,y,comp,req_comp, ri); #endif @@ -1107,6 +1160,13 @@ static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int re #ifndef STBI_NO_PIC if (stbi__pic_test(s)) return stbi__pic_load(s,x,y,comp,req_comp, ri); #endif + + // then the formats that can end up attempting to load with just 1 or 2 + // bytes matching expectations; these are prone to false positives, so + // try them later + #ifndef STBI_NO_JPEG + if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp, ri); + #endif #ifndef STBI_NO_PNM if (stbi__pnm_test(s)) return stbi__pnm_load(s,x,y,comp,req_comp, ri); #endif @@ -1262,12 +1322,12 @@ static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, in #ifndef STBI_NO_STDIO -#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8) +#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8) STBI_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide); STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default); #endif -#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8) +#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8) STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input) { return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL); @@ -1277,16 +1337,16 @@ STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wch static FILE *stbi__fopen(char const *filename, char const *mode) { FILE *f; -#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8) +#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8) wchar_t wMode[64]; wchar_t wFilename[1024]; - if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename))) + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)/sizeof(*wFilename))) return 0; - if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode))) + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)/sizeof(*wMode))) return 0; -#if _MSC_VER >= 1400 +#if defined(_MSC_VER) && _MSC_VER >= 1400 if (0 != _wfopen_s(&f, wFilename, wMode)) f = 0; #else @@ -1662,7 +1722,8 @@ static int stbi__get16le(stbi__context *s) static stbi__uint32 stbi__get32le(stbi__context *s) { stbi__uint32 z = stbi__get16le(s); - return z + (stbi__get16le(s) << 16); + z += (stbi__uint32)stbi__get16le(s) << 16; + return z; } #endif @@ -1944,9 +2005,12 @@ static int stbi__build_huffman(stbi__huffman *h, int *count) int i,j,k=0; unsigned int code; // build size list for each symbol (from JPEG spec) - for (i=0; i < 16; ++i) - for (j=0; j < count[i]; ++j) + for (i=0; i < 16; ++i) { + for (j=0; j < count[i]; ++j) { h->size[k++] = (stbi_uc) (i+1); + if(k >= 257) return stbi__err("bad size list","Corrupt JPEG"); + } + } h->size[k] = 0; // compute actual symbols (from jpeg spec) @@ -2071,6 +2135,8 @@ stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h) // convert the huffman code to the symbol id c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k]; + if(c < 0 || c >= 256) // symbol id out of bounds! + return -1; STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]); // convert the id to a symbol @@ -2089,14 +2155,14 @@ stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n) unsigned int k; int sgn; if (j->code_bits < n) stbi__grow_buffer_unsafe(j); + if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing - sgn = (stbi__int32)j->code_buffer >> 31; // sign bit is always in MSB + sgn = j->code_buffer >> 31; // sign bit always in MSB; 0 if MSB clear (positive), 1 if MSB set (negative) k = stbi_lrot(j->code_buffer, n); - if (n < 0 || n >= (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask))) return 0; j->code_buffer = k & ~stbi__bmask[n]; k &= stbi__bmask[n]; j->code_bits -= n; - return k + (stbi__jbias[n] & ~sgn); + return k + (stbi__jbias[n] & (sgn - 1)); } // get some unsigned bits @@ -2104,6 +2170,7 @@ stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n) { unsigned int k; if (j->code_bits < n) stbi__grow_buffer_unsafe(j); + if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing k = stbi_lrot(j->code_buffer, n); j->code_buffer = k & ~stbi__bmask[n]; k &= stbi__bmask[n]; @@ -2115,6 +2182,7 @@ stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j) { unsigned int k; if (j->code_bits < 1) stbi__grow_buffer_unsafe(j); + if (j->code_bits < 1) return 0; // ran out of bits from stream, return 0s intead of continuing k = j->code_buffer; j->code_buffer <<= 1; --j->code_bits; @@ -2146,14 +2214,16 @@ static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); t = stbi__jpeg_huff_decode(j, hdc); - if (t < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + if (t < 0 || t > 15) return stbi__err("bad huffman code","Corrupt JPEG"); // 0 all the ac values now so we can do it 32-bits at a time memset(data,0,64*sizeof(data[0])); diff = t ? stbi__extend_receive(j, t) : 0; + if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff)) return stbi__err("bad delta","Corrupt JPEG"); dc = j->img_comp[b].dc_pred + diff; j->img_comp[b].dc_pred = dc; + if (!stbi__mul2shorts_valid(dc, dequant[0])) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); data[0] = (short) (dc * dequant[0]); // decode AC components, see JPEG spec @@ -2167,6 +2237,7 @@ static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman if (r) { // fast-AC path k += (r >> 4) & 15; // run s = r & 15; // combined length + if (s > j->code_bits) return stbi__err("bad huffman code", "Combined length longer than code bits available"); j->code_buffer <<= s; j->code_bits -= s; // decode into unzigzag'd location @@ -2203,12 +2274,14 @@ static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__ // first scan for DC coefficient, must be first memset(data,0,64*sizeof(data[0])); // 0 all the ac values now t = stbi__jpeg_huff_decode(j, hdc); - if (t == -1) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + if (t < 0 || t > 15) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); diff = t ? stbi__extend_receive(j, t) : 0; + if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff)) return stbi__err("bad delta", "Corrupt JPEG"); dc = j->img_comp[b].dc_pred + diff; j->img_comp[b].dc_pred = dc; - data[0] = (short) (dc << j->succ_low); + if (!stbi__mul2shorts_valid(dc, 1 << j->succ_low)) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + data[0] = (short) (dc * (1 << j->succ_low)); } else { // refinement scan for DC coefficient if (stbi__jpeg_get_bit(j)) @@ -2242,10 +2315,11 @@ static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__ if (r) { // fast-AC path k += (r >> 4) & 15; // run s = r & 15; // combined length + if (s > j->code_bits) return stbi__err("bad huffman code", "Combined length longer than code bits available"); j->code_buffer <<= s; j->code_bits -= s; zig = stbi__jpeg_dezigzag[k++]; - data[zig] = (short) ((r >> 8) << shift); + data[zig] = (short) ((r >> 8) * (1 << shift)); } else { int rs = stbi__jpeg_huff_decode(j, hac); if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); @@ -2263,7 +2337,7 @@ static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__ } else { k += r; zig = stbi__jpeg_dezigzag[k++]; - data[zig] = (short) (stbi__extend_receive(j,s) << shift); + data[zig] = (short) (stbi__extend_receive(j,s) * (1 << shift)); } } } while (k <= j->spec_end); @@ -3062,6 +3136,7 @@ static int stbi__process_marker(stbi__jpeg *z, int m) sizes[i] = stbi__get8(z->s); n += sizes[i]; } + if(n > 256) return stbi__err("bad DHT header","Corrupt JPEG"); // Loop over i < n would write past end of values! L -= 17; if (tc == 0) { if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0; @@ -3227,6 +3302,13 @@ static int stbi__process_frame_header(stbi__jpeg *z, int scan) if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; } + // check that plane subsampling factors are integer ratios; our resamplers can't deal with fractional ratios + // and I've never seen a non-corrupted JPEG file actually use them + for (i=0; i < s->img_n; ++i) { + if (h_max % z->img_comp[i].h != 0) return stbi__err("bad H","Corrupt JPEG"); + if (v_max % z->img_comp[i].v != 0) return stbi__err("bad V","Corrupt JPEG"); + } + // compute interleaved mcu info z->img_h_max = h_max; z->img_v_max = v_max; @@ -3304,6 +3386,28 @@ static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan) return 1; } +static stbi_uc stbi__skip_jpeg_junk_at_end(stbi__jpeg *j) +{ + // some JPEGs have junk at end, skip over it but if we find what looks + // like a valid marker, resume there + while (!stbi__at_eof(j->s)) { + stbi_uc x = stbi__get8(j->s); + while (x == 0xff) { // might be a marker + if (stbi__at_eof(j->s)) return STBI__MARKER_none; + x = stbi__get8(j->s); + if (x != 0x00 && x != 0xff) { + // not a stuffed zero or lead-in to another marker, looks + // like an actual marker, return it + return x; + } + // stuffed zero has x=0 now which ends the loop, meaning we go + // back to regular scan loop. + // repeated 0xff keeps trying to read the next byte of the marker. + } + } + return STBI__MARKER_none; +} + // decode image to YCbCr format static int stbi__decode_jpeg_image(stbi__jpeg *j) { @@ -3320,25 +3424,22 @@ static int stbi__decode_jpeg_image(stbi__jpeg *j) if (!stbi__process_scan_header(j)) return 0; if (!stbi__parse_entropy_coded_data(j)) return 0; if (j->marker == STBI__MARKER_none ) { - // handle 0s at the end of image data from IP Kamera 9060 - while (!stbi__at_eof(j->s)) { - int x = stbi__get8(j->s); - if (x == 255) { - j->marker = stbi__get8(j->s); - break; - } - } + j->marker = stbi__skip_jpeg_junk_at_end(j); // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0 } + m = stbi__get_marker(j); + if (STBI__RESTART(m)) + m = stbi__get_marker(j); } else if (stbi__DNL(m)) { int Ld = stbi__get16be(j->s); stbi__uint32 NL = stbi__get16be(j->s); if (Ld != 4) return stbi__err("bad DNL len", "Corrupt JPEG"); if (NL != j->s->img_y) return stbi__err("bad DNL height", "Corrupt JPEG"); + m = stbi__get_marker(j); } else { - if (!stbi__process_marker(j, m)) return 0; + if (!stbi__process_marker(j, m)) return 1; + m = stbi__get_marker(j); } - m = stbi__get_marker(j); } if (j->progressive) stbi__jpeg_finish(j); @@ -3782,6 +3883,10 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp else decode_n = z->s->img_n; + // nothing to do if no components requested; check this now to avoid + // accessing uninitialized coutput[0] later + if (decode_n <= 0) { stbi__cleanup_jpeg(z); return NULL; } + // resample and color-convert { int k; @@ -3924,6 +4029,8 @@ static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int re { unsigned char* result; stbi__jpeg* j = (stbi__jpeg*) stbi__malloc(sizeof(stbi__jpeg)); + if (!j) return stbi__errpuc("outofmem", "Out of memory"); + memset(j, 0, sizeof(stbi__jpeg)); STBI_NOTUSED(ri); j->s = s; stbi__setup_jpeg(j); @@ -3936,6 +4043,8 @@ static int stbi__jpeg_test(stbi__context *s) { int r; stbi__jpeg* j = (stbi__jpeg*)stbi__malloc(sizeof(stbi__jpeg)); + if (!j) return stbi__err("outofmem", "Out of memory"); + memset(j, 0, sizeof(stbi__jpeg)); j->s = s; stbi__setup_jpeg(j); r = stbi__decode_jpeg_header(j, STBI__SCAN_type); @@ -3960,6 +4069,8 @@ static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp) { int result; stbi__jpeg* j = (stbi__jpeg*) (stbi__malloc(sizeof(stbi__jpeg))); + if (!j) return stbi__err("outofmem", "Out of memory"); + memset(j, 0, sizeof(stbi__jpeg)); j->s = s; result = stbi__jpeg_info_raw(j, x, y, comp); STBI_FREE(j); @@ -3979,6 +4090,7 @@ static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp) // fast-way is faster to check than jpeg huffman, but slow way is slower #define STBI__ZFAST_BITS 9 // accelerate all cases in default tables #define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1) +#define STBI__ZNSYMS 288 // number of symbols in literal/length alphabet // zlib-style huffman encoding // (jpegs packs from left, zlib from right, so can't share code) @@ -3988,8 +4100,8 @@ typedef struct stbi__uint16 firstcode[16]; int maxcode[17]; stbi__uint16 firstsymbol[16]; - stbi_uc size[288]; - stbi__uint16 value[288]; + stbi_uc size[STBI__ZNSYMS]; + stbi__uint16 value[STBI__ZNSYMS]; } stbi__zhuffman; stbi_inline static int stbi__bitreverse16(int n) @@ -4066,6 +4178,7 @@ typedef struct { stbi_uc *zbuffer, *zbuffer_end; int num_bits; + int hit_zeof_once; stbi__uint32 code_buffer; char *zout; @@ -4120,7 +4233,7 @@ static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z) if (s >= 16) return -1; // invalid code! // code size is s, so: b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; - if (b >= sizeof (z->size)) return -1; // some data was corrupt somewhere! + if (b >= STBI__ZNSYMS) return -1; // some data was corrupt somewhere! if (z->size[b] != s) return -1; // was originally an assert, but report failure instead. a->code_buffer >>= s; a->num_bits -= s; @@ -4132,9 +4245,20 @@ stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z) int b,s; if (a->num_bits < 16) { if (stbi__zeof(a)) { - return -1; /* report error for unexpected end of data. */ + if (!a->hit_zeof_once) { + // This is the first time we hit eof, insert 16 extra padding btis + // to allow us to keep going; if we actually consume any of them + // though, that is invalid data. This is caught later. + a->hit_zeof_once = 1; + a->num_bits += 16; // add 16 implicit zero bits + } else { + // We already inserted our extra 16 padding bits and are again + // out, this stream is actually prematurely terminated. + return -1; + } + } else { + stbi__fill_bits(a); } - stbi__fill_bits(a); } b = z->fast[a->code_buffer & STBI__ZFAST_MASK]; if (b) { @@ -4199,17 +4323,25 @@ static int stbi__parse_huffman_block(stbi__zbuf *a) int len,dist; if (z == 256) { a->zout = zout; + if (a->hit_zeof_once && a->num_bits < 16) { + // The first time we hit zeof, we inserted 16 extra zero bits into our bit + // buffer so the decoder can just do its speculative decoding. But if we + // actually consumed any of those bits (which is the case when num_bits < 16), + // the stream actually read past the end so it is malformed. + return stbi__err("unexpected end","Corrupt PNG"); + } return 1; } + if (z >= 286) return stbi__err("bad huffman code","Corrupt PNG"); // per DEFLATE, length codes 286 and 287 must not appear in compressed data z -= 257; len = stbi__zlength_base[z]; if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]); z = stbi__zhuffman_decode(a, &a->z_distance); - if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); + if (z < 0 || z >= 30) return stbi__err("bad huffman code","Corrupt PNG"); // per DEFLATE, distance codes 30 and 31 must not appear in compressed data dist = stbi__zdist_base[z]; if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]); if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG"); - if (zout + len > a->zout_end) { + if (len > a->zout_end - zout) { if (!stbi__zexpand(a, zout, len)) return 0; zout = a->zout; } @@ -4317,7 +4449,7 @@ static int stbi__parse_zlib_header(stbi__zbuf *a) return 1; } -static const stbi_uc stbi__zdefault_length[288] = +static const stbi_uc stbi__zdefault_length[STBI__ZNSYMS] = { 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, @@ -4353,6 +4485,7 @@ static int stbi__parse_zlib(stbi__zbuf *a, int parse_header) if (!stbi__parse_zlib_header(a)) return 0; a->num_bits = 0; a->code_buffer = 0; + a->hit_zeof_once = 0; do { final = stbi__zreceive(a,1); type = stbi__zreceive(a,2); @@ -4363,7 +4496,7 @@ static int stbi__parse_zlib(stbi__zbuf *a, int parse_header) } else { if (type == 1) { // use fixed code lengths - if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , 288)) return 0; + if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , STBI__ZNSYMS)) return 0; if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0; } else { if (!stbi__compute_huffman_codes(a)) return 0; @@ -4508,9 +4641,8 @@ enum { STBI__F_up=2, STBI__F_avg=3, STBI__F_paeth=4, - // synthetic filters used for first scanline to avoid needing a dummy row of 0s - STBI__F_avg_first, - STBI__F_paeth_first + // synthetic filter used for first scanline to avoid needing a dummy row of 0s + STBI__F_avg_first }; static stbi_uc first_row_filter[5] = @@ -4519,29 +4651,56 @@ static stbi_uc first_row_filter[5] = STBI__F_sub, STBI__F_none, STBI__F_avg_first, - STBI__F_paeth_first + STBI__F_sub // Paeth with b=c=0 turns out to be equivalent to sub }; static int stbi__paeth(int a, int b, int c) { - int p = a + b - c; - int pa = abs(p-a); - int pb = abs(p-b); - int pc = abs(p-c); - if (pa <= pb && pa <= pc) return a; - if (pb <= pc) return b; - return c; + // This formulation looks very different from the reference in the PNG spec, but is + // actually equivalent and has favorable data dependencies and admits straightforward + // generation of branch-free code, which helps performance significantly. + int thresh = c*3 - (a + b); + int lo = a < b ? a : b; + int hi = a < b ? b : a; + int t0 = (hi <= thresh) ? lo : c; + int t1 = (thresh <= lo) ? hi : t0; + return t1; } static const stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 }; +// adds an extra all-255 alpha channel +// dest == src is legal +// img_n must be 1 or 3 +static void stbi__create_png_alpha_expand8(stbi_uc *dest, stbi_uc *src, stbi__uint32 x, int img_n) +{ + int i; + // must process data backwards since we allow dest==src + if (img_n == 1) { + for (i=x-1; i >= 0; --i) { + dest[i*2+1] = 255; + dest[i*2+0] = src[i]; + } + } else { + STBI_ASSERT(img_n == 3); + for (i=x-1; i >= 0; --i) { + dest[i*4+3] = 255; + dest[i*4+2] = src[i*3+2]; + dest[i*4+1] = src[i*3+1]; + dest[i*4+0] = src[i*3+0]; + } + } +} + // create the png data from post-deflated data static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) { - int bytes = (depth == 16? 2 : 1); + int bytes = (depth == 16 ? 2 : 1); stbi__context *s = a->s; stbi__uint32 i,j,stride = x*out_n*bytes; stbi__uint32 img_len, img_width_bytes; + stbi_uc *filter_buf; + int all_ok = 1; int k; int img_n = s->img_n; // copy it into a local for later @@ -4553,8 +4712,11 @@ static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 r a->out = (stbi_uc *) stbi__malloc_mad3(x, y, output_bytes, 0); // extra bytes to write off the end into if (!a->out) return stbi__err("outofmem", "Out of memory"); + // note: error exits here don't need to clean up a->out individually, + // stbi__do_png always does on error. if (!stbi__mad3sizes_valid(img_n, x, depth, 7)) return stbi__err("too large", "Corrupt PNG"); img_width_bytes = (((img_n * x * depth) + 7) >> 3); + if (!stbi__mad2sizes_valid(img_width_bytes, y, img_width_bytes)) return stbi__err("too large", "Corrupt PNG"); img_len = (img_width_bytes + 1) * y; // we used to check for exact match between raw_len and img_len on non-interlaced PNGs, @@ -4562,189 +4724,137 @@ static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 r // so just check for raw_len < img_len always. if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG"); + // Allocate two scan lines worth of filter workspace buffer. + filter_buf = (stbi_uc *) stbi__malloc_mad2(img_width_bytes, 2, 0); + if (!filter_buf) return stbi__err("outofmem", "Out of memory"); + + // Filtering for low-bit-depth images + if (depth < 8) { + filter_bytes = 1; + width = img_width_bytes; + } + for (j=0; j < y; ++j) { - stbi_uc *cur = a->out + stride*j; - stbi_uc *prior; + // cur/prior filter buffers alternate + stbi_uc *cur = filter_buf + (j & 1)*img_width_bytes; + stbi_uc *prior = filter_buf + (~j & 1)*img_width_bytes; + stbi_uc *dest = a->out + stride*j; + int nk = width * filter_bytes; int filter = *raw++; - if (filter > 4) - return stbi__err("invalid filter","Corrupt PNG"); - - if (depth < 8) { - if (img_width_bytes > x) return stbi__err("invalid width","Corrupt PNG"); - cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place - filter_bytes = 1; - width = img_width_bytes; + // check filter type + if (filter > 4) { + all_ok = stbi__err("invalid filter","Corrupt PNG"); + break; } - prior = cur - stride; // bugfix: need to compute this after 'cur +=' computation above // if first row, use special filter that doesn't sample previous row if (j == 0) filter = first_row_filter[filter]; - // handle first byte explicitly - for (k=0; k < filter_bytes; ++k) { - switch (filter) { - case STBI__F_none : cur[k] = raw[k]; break; - case STBI__F_sub : cur[k] = raw[k]; break; - case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; - case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break; - case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break; - case STBI__F_avg_first : cur[k] = raw[k]; break; - case STBI__F_paeth_first: cur[k] = raw[k]; break; - } + // perform actual filtering + switch (filter) { + case STBI__F_none: + memcpy(cur, raw, nk); + break; + case STBI__F_sub: + memcpy(cur, raw, filter_bytes); + for (k = filter_bytes; k < nk; ++k) + cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); + break; + case STBI__F_up: + for (k = 0; k < nk; ++k) + cur[k] = STBI__BYTECAST(raw[k] + prior[k]); + break; + case STBI__F_avg: + for (k = 0; k < filter_bytes; ++k) + cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); + for (k = filter_bytes; k < nk; ++k) + cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); + break; + case STBI__F_paeth: + for (k = 0; k < filter_bytes; ++k) + cur[k] = STBI__BYTECAST(raw[k] + prior[k]); // prior[k] == stbi__paeth(0,prior[k],0) + for (k = filter_bytes; k < nk; ++k) + cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes], prior[k], prior[k-filter_bytes])); + break; + case STBI__F_avg_first: + memcpy(cur, raw, filter_bytes); + for (k = filter_bytes; k < nk; ++k) + cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); + break; } - if (depth == 8) { - if (img_n != out_n) - cur[img_n] = 255; // first pixel - raw += img_n; - cur += out_n; - prior += out_n; - } else if (depth == 16) { - if (img_n != out_n) { - cur[filter_bytes] = 255; // first pixel top byte - cur[filter_bytes+1] = 255; // first pixel bottom byte - } - raw += filter_bytes; - cur += output_bytes; - prior += output_bytes; - } else { - raw += 1; - cur += 1; - prior += 1; - } + raw += nk; - // this is a little gross, so that we don't switch per-pixel or per-component - if (depth < 8 || img_n == out_n) { - int nk = (width - 1)*filter_bytes; - #define STBI__CASE(f) \ - case f: \ - for (k=0; k < nk; ++k) - switch (filter) { - // "none" filter turns into a memcpy here; make that explicit. - case STBI__F_none: memcpy(cur, raw, nk); break; - STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); } break; - STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; - STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); } break; - STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); } break; - STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); } break; - STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); } break; - } - #undef STBI__CASE - raw += nk; - } else { - STBI_ASSERT(img_n+1 == out_n); - #define STBI__CASE(f) \ - case f: \ - for (i=x-1; i >= 1; --i, cur[filter_bytes]=255,raw+=filter_bytes,cur+=output_bytes,prior+=output_bytes) \ - for (k=0; k < filter_bytes; ++k) - switch (filter) { - STBI__CASE(STBI__F_none) { cur[k] = raw[k]; } break; - STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k- output_bytes]); } break; - STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; - STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k- output_bytes])>>1)); } break; - STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],prior[k],prior[k- output_bytes])); } break; - STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k- output_bytes] >> 1)); } break; - STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],0,0)); } break; - } - #undef STBI__CASE - - // the loop above sets the high byte of the pixels' alpha, but for - // 16 bit png files we also need the low byte set. we'll do that here. - if (depth == 16) { - cur = a->out + stride*j; // start at the beginning of the row again - for (i=0; i < x; ++i,cur+=output_bytes) { - cur[filter_bytes+1] = 255; - } - } - } - } - - // we make a separate pass to expand bits to pixels; for performance, - // this could run two scanlines behind the above code, so it won't - // intefere with filtering but will still be in the cache. - if (depth < 8) { - for (j=0; j < y; ++j) { - stbi_uc *cur = a->out + stride*j; - stbi_uc *in = a->out + stride*j + x*out_n - img_width_bytes; - // unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit - // png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop + // expand decoded bits in cur to dest, also adding an extra alpha channel if desired + if (depth < 8) { stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range + stbi_uc *in = cur; + stbi_uc *out = dest; + stbi_uc inb = 0; + stbi__uint32 nsmp = x*img_n; - // note that the final byte might overshoot and write more data than desired. - // we can allocate enough data that this never writes out of memory, but it - // could also overwrite the next scanline. can it overwrite non-empty data - // on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel. - // so we need to explicitly clamp the final ones - + // expand bits to bytes first if (depth == 4) { - for (k=x*img_n; k >= 2; k-=2, ++in) { - *cur++ = scale * ((*in >> 4) ); - *cur++ = scale * ((*in ) & 0x0f); + for (i=0; i < nsmp; ++i) { + if ((i & 1) == 0) inb = *in++; + *out++ = scale * (inb >> 4); + inb <<= 4; } - if (k > 0) *cur++ = scale * ((*in >> 4) ); } else if (depth == 2) { - for (k=x*img_n; k >= 4; k-=4, ++in) { - *cur++ = scale * ((*in >> 6) ); - *cur++ = scale * ((*in >> 4) & 0x03); - *cur++ = scale * ((*in >> 2) & 0x03); - *cur++ = scale * ((*in ) & 0x03); + for (i=0; i < nsmp; ++i) { + if ((i & 3) == 0) inb = *in++; + *out++ = scale * (inb >> 6); + inb <<= 2; } - if (k > 0) *cur++ = scale * ((*in >> 6) ); - if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03); - if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03); - } else if (depth == 1) { - for (k=x*img_n; k >= 8; k-=8, ++in) { - *cur++ = scale * ((*in >> 7) ); - *cur++ = scale * ((*in >> 6) & 0x01); - *cur++ = scale * ((*in >> 5) & 0x01); - *cur++ = scale * ((*in >> 4) & 0x01); - *cur++ = scale * ((*in >> 3) & 0x01); - *cur++ = scale * ((*in >> 2) & 0x01); - *cur++ = scale * ((*in >> 1) & 0x01); - *cur++ = scale * ((*in ) & 0x01); + } else { + STBI_ASSERT(depth == 1); + for (i=0; i < nsmp; ++i) { + if ((i & 7) == 0) inb = *in++; + *out++ = scale * (inb >> 7); + inb <<= 1; } - if (k > 0) *cur++ = scale * ((*in >> 7) ); - if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01); - if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01); - if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01); - if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01); - if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01); - if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01); } - if (img_n != out_n) { - int q; - // insert alpha = 255 - cur = a->out + stride*j; + + // insert alpha=255 values if desired + if (img_n != out_n) + stbi__create_png_alpha_expand8(dest, dest, x, img_n); + } else if (depth == 8) { + if (img_n == out_n) + memcpy(dest, cur, x*img_n); + else + stbi__create_png_alpha_expand8(dest, cur, x, img_n); + } else if (depth == 16) { + // convert the image data from big-endian to platform-native + stbi__uint16 *dest16 = (stbi__uint16*)dest; + stbi__uint32 nsmp = x*img_n; + + if (img_n == out_n) { + for (i = 0; i < nsmp; ++i, ++dest16, cur += 2) + *dest16 = (cur[0] << 8) | cur[1]; + } else { + STBI_ASSERT(img_n+1 == out_n); if (img_n == 1) { - for (q=x-1; q >= 0; --q) { - cur[q*2+1] = 255; - cur[q*2+0] = cur[q]; + for (i = 0; i < x; ++i, dest16 += 2, cur += 2) { + dest16[0] = (cur[0] << 8) | cur[1]; + dest16[1] = 0xffff; } } else { STBI_ASSERT(img_n == 3); - for (q=x-1; q >= 0; --q) { - cur[q*4+3] = 255; - cur[q*4+2] = cur[q*3+2]; - cur[q*4+1] = cur[q*3+1]; - cur[q*4+0] = cur[q*3+0]; + for (i = 0; i < x; ++i, dest16 += 4, cur += 6) { + dest16[0] = (cur[0] << 8) | cur[1]; + dest16[1] = (cur[2] << 8) | cur[3]; + dest16[2] = (cur[4] << 8) | cur[5]; + dest16[3] = 0xffff; } } } } - } else if (depth == 16) { - // force the image data from big-endian to platform-native. - // this is done in a separate pass due to the decoding relying - // on the data being untouched, but could probably be done - // per-line during decode if care is taken. - stbi_uc *cur = a->out; - stbi__uint16 *cur16 = (stbi__uint16*)cur; - - for(i=0; i < x*y*out_n; ++i,cur16++,cur+=2) { - *cur16 = (cur[0] << 8) | cur[1]; - } } + STBI_FREE(filter_buf); + if (!all_ok) return 0; + return 1; } @@ -4759,6 +4869,7 @@ static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint3 // de-interlacing final = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0); + if (!final) return stbi__err("outofmem", "Out of memory"); for (p=0; p < 7; ++p) { int xorig[] = { 0,4,0,2,0,1,0 }; int yorig[] = { 0,0,4,0,2,0,1 }; @@ -4879,19 +4990,46 @@ static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int return 1; } -static int stbi__unpremultiply_on_load = 0; -static int stbi__de_iphone_flag = 0; +static int stbi__unpremultiply_on_load_global = 0; +static int stbi__de_iphone_flag_global = 0; STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) { - stbi__unpremultiply_on_load = flag_true_if_should_unpremultiply; + stbi__unpremultiply_on_load_global = flag_true_if_should_unpremultiply; } STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) { - stbi__de_iphone_flag = flag_true_if_should_convert; + stbi__de_iphone_flag_global = flag_true_if_should_convert; } +#ifndef STBI_THREAD_LOCAL +#define stbi__unpremultiply_on_load stbi__unpremultiply_on_load_global +#define stbi__de_iphone_flag stbi__de_iphone_flag_global +#else +static STBI_THREAD_LOCAL int stbi__unpremultiply_on_load_local, stbi__unpremultiply_on_load_set; +static STBI_THREAD_LOCAL int stbi__de_iphone_flag_local, stbi__de_iphone_flag_set; + +STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply) +{ + stbi__unpremultiply_on_load_local = flag_true_if_should_unpremultiply; + stbi__unpremultiply_on_load_set = 1; +} + +STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert) +{ + stbi__de_iphone_flag_local = flag_true_if_should_convert; + stbi__de_iphone_flag_set = 1; +} + +#define stbi__unpremultiply_on_load (stbi__unpremultiply_on_load_set \ + ? stbi__unpremultiply_on_load_local \ + : stbi__unpremultiply_on_load_global) +#define stbi__de_iphone_flag (stbi__de_iphone_flag_set \ + ? stbi__de_iphone_flag_local \ + : stbi__de_iphone_flag_global) +#endif // STBI_THREAD_LOCAL + static void stbi__de_iphone(stbi__png *z) { stbi__context *s = z->s; @@ -4981,14 +5119,13 @@ static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) if (!pal_img_n) { s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode"); - if (scan == STBI__SCAN_header) return 1; } else { // if paletted, then pal_n is our final components, and // img_n is # components to decompress/filter. s->img_n = 1; if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG"); - // if SCAN_header, have to scan to see if we have a tRNS } + // even with SCAN_header, have to scan to see if we have a tRNS break; } @@ -5020,10 +5157,14 @@ static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG"); if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG"); has_trans = 1; + // non-paletted with tRNS = constant alpha. if header-scanning, we can stop now. + if (scan == STBI__SCAN_header) { ++s->img_n; return 1; } if (z->depth == 16) { - for (k = 0; k < s->img_n; ++k) tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is + for (k = 0; k < s->img_n && k < 3; ++k) // extra loop test to suppress false GCC warning + tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is } else { - for (k = 0; k < s->img_n; ++k) tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger + for (k = 0; k < s->img_n && k < 3; ++k) + tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger } } break; @@ -5032,7 +5173,13 @@ static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) case STBI__PNG_TYPE('I','D','A','T'): { if (first) return stbi__err("first not IHDR", "Corrupt PNG"); if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG"); - if (scan == STBI__SCAN_header) { s->img_n = pal_img_n; return 1; } + if (scan == STBI__SCAN_header) { + // header scan definitely stops at first IDAT + if (pal_img_n) + s->img_n = pal_img_n; + return 1; + } + if (c.length > (1u << 30)) return stbi__err("IDAT size limit", "IDAT section larger than 2^30 bytes"); if ((int)(ioff + c.length) < (int)ioff) return 0; if (ioff + c.length > idata_limit) { stbi__uint32 idata_limit_old = idata_limit; @@ -5272,6 +5419,32 @@ typedef struct int extra_read; } stbi__bmp_data; +static int stbi__bmp_set_mask_defaults(stbi__bmp_data *info, int compress) +{ + // BI_BITFIELDS specifies masks explicitly, don't override + if (compress == 3) + return 1; + + if (compress == 0) { + if (info->bpp == 16) { + info->mr = 31u << 10; + info->mg = 31u << 5; + info->mb = 31u << 0; + } else if (info->bpp == 32) { + info->mr = 0xffu << 16; + info->mg = 0xffu << 8; + info->mb = 0xffu << 0; + info->ma = 0xffu << 24; + info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0 + } else { + // otherwise, use defaults, which is all-0 + info->mr = info->mg = info->mb = info->ma = 0; + } + return 1; + } + return 0; // error +} + static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) { int hsz; @@ -5299,6 +5472,8 @@ static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) if (hsz != 12) { int compress = stbi__get32le(s); if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE"); + if (compress >= 4) return stbi__errpuc("BMP JPEG/PNG", "BMP type not supported: unsupported compression"); // this includes PNG/JPEG modes + if (compress == 3 && info->bpp != 16 && info->bpp != 32) return stbi__errpuc("bad BMP", "bad BMP"); // bitfields requires 16 or 32 bits/pixel stbi__get32le(s); // discard sizeof stbi__get32le(s); // discard hres stbi__get32le(s); // discard vres @@ -5313,17 +5488,7 @@ static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) } if (info->bpp == 16 || info->bpp == 32) { if (compress == 0) { - if (info->bpp == 32) { - info->mr = 0xffu << 16; - info->mg = 0xffu << 8; - info->mb = 0xffu << 0; - info->ma = 0xffu << 24; - info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0 - } else { - info->mr = 31u << 10; - info->mg = 31u << 5; - info->mb = 31u << 0; - } + stbi__bmp_set_mask_defaults(info, compress); } else if (compress == 3) { info->mr = stbi__get32le(s); info->mg = stbi__get32le(s); @@ -5338,6 +5503,7 @@ static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) return stbi__errpuc("bad BMP", "bad BMP"); } } else { + // V4/V5 header int i; if (hsz != 108 && hsz != 124) return stbi__errpuc("bad BMP", "bad BMP"); @@ -5345,6 +5511,8 @@ static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) info->mg = stbi__get32le(s); info->mb = stbi__get32le(s); info->ma = stbi__get32le(s); + if (compress != 3) // override mr/mg/mb unless in BI_BITFIELDS mode, as per docs + stbi__bmp_set_mask_defaults(info, compress); stbi__get32le(s); // discard color space for (i=0; i < 12; ++i) stbi__get32le(s); // discard color space parameters @@ -5394,9 +5562,22 @@ static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req psize = (info.offset - info.extra_read - info.hsz) >> 2; } if (psize == 0) { - STBI_ASSERT(info.offset == s->callback_already_read + (int) (s->img_buffer - s->img_buffer_original)); - if (info.offset != s->callback_already_read + (s->img_buffer - s->buffer_start)) { - return stbi__errpuc("bad offset", "Corrupt BMP"); + // accept some number of extra bytes after the header, but if the offset points either to before + // the header ends or implies a large amount of extra data, reject the file as malformed + int bytes_read_so_far = s->callback_already_read + (int)(s->img_buffer - s->img_buffer_original); + int header_limit = 1024; // max we actually read is below 256 bytes currently. + int extra_data_limit = 256*4; // what ordinarily goes here is a palette; 256 entries*4 bytes is its max size. + if (bytes_read_so_far <= 0 || bytes_read_so_far > header_limit) { + return stbi__errpuc("bad header", "Corrupt BMP"); + } + // we established that bytes_read_so_far is positive and sensible. + // the first half of this test rejects offsets that are either too small positives, or + // negative, and guarantees that info.offset >= bytes_read_so_far > 0. this in turn + // ensures the number computed in the second half of the test can't overflow. + if (info.offset < bytes_read_so_far || info.offset - bytes_read_so_far > extra_data_limit) { + return stbi__errpuc("bad offset", "Corrupt BMP"); + } else { + stbi__skip(s, info.offset - bytes_read_so_far); } } @@ -6342,6 +6523,7 @@ static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_c // intermediate buffer is RGBA result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0); + if (!result) return stbi__errpuc("outofmem", "Out of memory"); memset(result, 0xff, x*y*4); if (!stbi__pic_load_core(s,x,y,comp, result)) { @@ -6457,6 +6639,7 @@ static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_in static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp) { stbi__gif* g = (stbi__gif*) stbi__malloc(sizeof(stbi__gif)); + if (!g) return stbi__err("outofmem", "Out of memory"); if (!stbi__gif_header(s, g, comp, 1)) { STBI_FREE(g); stbi__rewind( s ); @@ -6766,6 +6949,17 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i } } +static void *stbi__load_gif_main_outofmem(stbi__gif *g, stbi_uc *out, int **delays) +{ + STBI_FREE(g->out); + STBI_FREE(g->history); + STBI_FREE(g->background); + + if (out) STBI_FREE(out); + if (delays && *delays) STBI_FREE(*delays); + return stbi__errpuc("outofmem", "Out of memory"); +} + static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp) { if (stbi__gif_test(s)) { @@ -6777,6 +6971,10 @@ static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int stride; int out_size = 0; int delays_size = 0; + + STBI_NOTUSED(out_size); + STBI_NOTUSED(delays_size); + memset(&g, 0, sizeof(g)); if (delays) { *delays = 0; @@ -6794,26 +6992,29 @@ static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, if (out) { void *tmp = (stbi_uc*) STBI_REALLOC_SIZED( out, out_size, layers * stride ); - if (NULL == tmp) { - STBI_FREE(g.out); - STBI_FREE(g.history); - STBI_FREE(g.background); - return stbi__errpuc("outofmem", "Out of memory"); - } + if (!tmp) + return stbi__load_gif_main_outofmem(&g, out, delays); else { out = (stbi_uc*) tmp; out_size = layers * stride; } if (delays) { - *delays = (int*) STBI_REALLOC_SIZED( *delays, delays_size, sizeof(int) * layers ); + int *new_delays = (int*) STBI_REALLOC_SIZED( *delays, delays_size, sizeof(int) * layers ); + if (!new_delays) + return stbi__load_gif_main_outofmem(&g, out, delays); + *delays = new_delays; delays_size = layers * sizeof(int); } } else { out = (stbi_uc*)stbi__malloc( layers * stride ); + if (!out) + return stbi__load_gif_main_outofmem(&g, out, delays); out_size = layers * stride; if (delays) { *delays = (int*) stbi__malloc( layers * sizeof(int) ); + if (!*delays) + return stbi__load_gif_main_outofmem(&g, out, delays); delays_size = layers * sizeof(int); } } @@ -7064,12 +7265,12 @@ static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int re // Run value = stbi__get8(s); count -= 128; - if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } + if ((count == 0) || (count > nleft)) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } for (z = 0; z < count; ++z) scanline[i++ * 4 + k] = value; } else { // Dump - if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } + if ((count == 0) || (count > nleft)) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } for (z = 0; z < count; ++z) scanline[i++ * 4 + k] = stbi__get8(s); } @@ -7138,9 +7339,10 @@ static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp) info.all_a = 255; p = stbi__bmp_parse_header(s, &info); - stbi__rewind( s ); - if (p == NULL) + if (p == NULL) { + stbi__rewind( s ); return 0; + } if (x) *x = s->img_x; if (y) *y = s->img_y; if (comp) { @@ -7206,8 +7408,8 @@ static int stbi__psd_is16(stbi__context *s) stbi__rewind( s ); return 0; } - (void) stbi__get32be(s); - (void) stbi__get32be(s); + STBI_NOTUSED(stbi__get32be(s)); + STBI_NOTUSED(stbi__get32be(s)); depth = stbi__get16be(s); if (depth != 16) { stbi__rewind( s ); @@ -7286,7 +7488,6 @@ static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp) // Known limitations: // Does not support comments in the header section // Does not support ASCII image data (formats P2 and P3) -// Does not support 16-bit-per-channel #ifndef STBI_NO_PNM @@ -7307,7 +7508,8 @@ static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req stbi_uc *out; STBI_NOTUSED(ri); - if (!stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n)) + ri->bits_per_channel = stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n); + if (ri->bits_per_channel == 0) return 0; if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)"); @@ -7317,15 +7519,22 @@ static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req *y = s->img_y; if (comp) *comp = s->img_n; - if (!stbi__mad3sizes_valid(s->img_n, s->img_x, s->img_y, 0)) + if (!stbi__mad4sizes_valid(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0)) return stbi__errpuc("too large", "PNM too large"); - out = (stbi_uc *) stbi__malloc_mad3(s->img_n, s->img_x, s->img_y, 0); + out = (stbi_uc *) stbi__malloc_mad4(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0); if (!out) return stbi__errpuc("outofmem", "Out of memory"); - stbi__getn(s, out, s->img_n * s->img_x * s->img_y); + if (!stbi__getn(s, out, s->img_n * s->img_x * s->img_y * (ri->bits_per_channel / 8))) { + STBI_FREE(out); + return stbi__errpuc("bad PNM", "PNM file truncated"); + } if (req_comp && req_comp != s->img_n) { - out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y); + if (ri->bits_per_channel == 16) { + out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, s->img_n, req_comp, s->img_x, s->img_y); + } else { + out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y); + } if (out == NULL) return out; // stbi__convert_format frees input on failure } return out; @@ -7362,6 +7571,8 @@ static int stbi__pnm_getinteger(stbi__context *s, char *c) while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) { value = value*10 + (*c - '0'); *c = (char) stbi__get8(s); + if((value > 214748364) || (value == 214748364 && *c > '7')) + return stbi__err("integer parse overflow", "Parsing an integer in the PPM header overflowed a 32-bit int"); } return value; @@ -7392,17 +7603,29 @@ static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp) stbi__pnm_skip_whitespace(s, &c); *x = stbi__pnm_getinteger(s, &c); // read width + if(*x == 0) + return stbi__err("invalid width", "PPM image header had zero or overflowing width"); stbi__pnm_skip_whitespace(s, &c); *y = stbi__pnm_getinteger(s, &c); // read height + if (*y == 0) + return stbi__err("invalid width", "PPM image header had zero or overflowing width"); stbi__pnm_skip_whitespace(s, &c); maxv = stbi__pnm_getinteger(s, &c); // read max value - - if (maxv > 255) - return stbi__err("max value > 255", "PPM image not 8-bit"); + if (maxv > 65535) + return stbi__err("max value > 65535", "PPM image supports only 8-bit and 16-bit images"); + else if (maxv > 255) + return 16; else - return 1; + return 8; +} + +static int stbi__pnm_is16(stbi__context *s) +{ + if (stbi__pnm_info(s, NULL, NULL, NULL) == 16) + return 1; + return 0; } #endif @@ -7458,6 +7681,9 @@ static int stbi__is_16_main(stbi__context *s) if (stbi__psd_is16(s)) return 1; #endif + #ifndef STBI_NO_PNM + if (stbi__pnm_is16(s)) return 1; + #endif return 0; } diff --git a/libs/stb/stb_image_resize.h b/libs/stb/stb_image_resize.h deleted file mode 100644 index ef9e6fe8..00000000 --- a/libs/stb/stb_image_resize.h +++ /dev/null @@ -1,2634 +0,0 @@ -/* stb_image_resize - v0.97 - public domain image resizing - by Jorge L Rodriguez (@VinoBS) - 2014 - http://github.com/nothings/stb - - Written with emphasis on usability, portability, and efficiency. (No - SIMD or threads, so it be easily outperformed by libs that use those.) - Only scaling and translation is supported, no rotations or shears. - Easy API downsamples w/Mitchell filter, upsamples w/cubic interpolation. - - COMPILING & LINKING - In one C/C++ file that #includes this file, do this: - #define STB_IMAGE_RESIZE_IMPLEMENTATION - before the #include. That will create the implementation in that file. - - QUICKSTART - stbir_resize_uint8( input_pixels , in_w , in_h , 0, - output_pixels, out_w, out_h, 0, num_channels) - stbir_resize_float(...) - stbir_resize_uint8_srgb( input_pixels , in_w , in_h , 0, - output_pixels, out_w, out_h, 0, - num_channels , alpha_chan , 0) - stbir_resize_uint8_srgb_edgemode( - input_pixels , in_w , in_h , 0, - output_pixels, out_w, out_h, 0, - num_channels , alpha_chan , 0, STBIR_EDGE_CLAMP) - // WRAP/REFLECT/ZERO - - FULL API - See the "header file" section of the source for API documentation. - - ADDITIONAL DOCUMENTATION - - SRGB & FLOATING POINT REPRESENTATION - The sRGB functions presume IEEE floating point. If you do not have - IEEE floating point, define STBIR_NON_IEEE_FLOAT. This will use - a slower implementation. - - MEMORY ALLOCATION - The resize functions here perform a single memory allocation using - malloc. To control the memory allocation, before the #include that - triggers the implementation, do: - - #define STBIR_MALLOC(size,context) ... - #define STBIR_FREE(ptr,context) ... - - Each resize function makes exactly one call to malloc/free, so to use - temp memory, store the temp memory in the context and return that. - - ASSERT - Define STBIR_ASSERT(boolval) to override assert() and not use assert.h - - OPTIMIZATION - Define STBIR_SATURATE_INT to compute clamp values in-range using - integer operations instead of float operations. This may be faster - on some platforms. - - DEFAULT FILTERS - For functions which don't provide explicit control over what filters - to use, you can change the compile-time defaults with - - #define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_something - #define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_something - - See stbir_filter in the header-file section for the list of filters. - - NEW FILTERS - A number of 1D filter kernels are used. For a list of - supported filters see the stbir_filter enum. To add a new filter, - write a filter function and add it to stbir__filter_info_table. - - PROGRESS - For interactive use with slow resize operations, you can install - a progress-report callback: - - #define STBIR_PROGRESS_REPORT(val) some_func(val) - - The parameter val is a float which goes from 0 to 1 as progress is made. - - For example: - - static void my_progress_report(float progress); - #define STBIR_PROGRESS_REPORT(val) my_progress_report(val) - - #define STB_IMAGE_RESIZE_IMPLEMENTATION - #include "stb_image_resize.h" - - static void my_progress_report(float progress) - { - printf("Progress: %f%%\n", progress*100); - } - - MAX CHANNELS - If your image has more than 64 channels, define STBIR_MAX_CHANNELS - to the max you'll have. - - ALPHA CHANNEL - Most of the resizing functions provide the ability to control how - the alpha channel of an image is processed. The important things - to know about this: - - 1. The best mathematically-behaved version of alpha to use is - called "premultiplied alpha", in which the other color channels - have had the alpha value multiplied in. If you use premultiplied - alpha, linear filtering (such as image resampling done by this - library, or performed in texture units on GPUs) does the "right - thing". While premultiplied alpha is standard in the movie CGI - industry, it is still uncommon in the videogame/real-time world. - - If you linearly filter non-premultiplied alpha, strange effects - occur. (For example, the 50/50 average of 99% transparent bright green - and 1% transparent black produces 50% transparent dark green when - non-premultiplied, whereas premultiplied it produces 50% - transparent near-black. The former introduces green energy - that doesn't exist in the source image.) - - 2. Artists should not edit premultiplied-alpha images; artists - want non-premultiplied alpha images. Thus, art tools generally output - non-premultiplied alpha images. - - 3. You will get best results in most cases by converting images - to premultiplied alpha before processing them mathematically. - - 4. If you pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED, the - resizer does not do anything special for the alpha channel; - it is resampled identically to other channels. This produces - the correct results for premultiplied-alpha images, but produces - less-than-ideal results for non-premultiplied-alpha images. - - 5. If you do not pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED, - then the resizer weights the contribution of input pixels - based on their alpha values, or, equivalently, it multiplies - the alpha value into the color channels, resamples, then divides - by the resultant alpha value. Input pixels which have alpha=0 do - not contribute at all to output pixels unless _all_ of the input - pixels affecting that output pixel have alpha=0, in which case - the result for that pixel is the same as it would be without - STBIR_FLAG_ALPHA_PREMULTIPLIED. However, this is only true for - input images in integer formats. For input images in float format, - input pixels with alpha=0 have no effect, and output pixels - which have alpha=0 will be 0 in all channels. (For float images, - you can manually achieve the same result by adding a tiny epsilon - value to the alpha channel of every image, and then subtracting - or clamping it at the end.) - - 6. You can suppress the behavior described in #5 and make - all-0-alpha pixels have 0 in all channels by #defining - STBIR_NO_ALPHA_EPSILON. - - 7. You can separately control whether the alpha channel is - interpreted as linear or affected by the colorspace. By default - it is linear; you almost never want to apply the colorspace. - (For example, graphics hardware does not apply sRGB conversion - to the alpha channel.) - - CONTRIBUTORS - Jorge L Rodriguez: Implementation - Sean Barrett: API design, optimizations - Aras Pranckevicius: bugfix - Nathan Reed: warning fixes - - REVISIONS - 0.97 (2020-02-02) fixed warning - 0.96 (2019-03-04) fixed warnings - 0.95 (2017-07-23) fixed warnings - 0.94 (2017-03-18) fixed warnings - 0.93 (2017-03-03) fixed bug with certain combinations of heights - 0.92 (2017-01-02) fix integer overflow on large (>2GB) images - 0.91 (2016-04-02) fix warnings; fix handling of subpixel regions - 0.90 (2014-09-17) first released version - - LICENSE - See end of file for license information. - - TODO - Don't decode all of the image data when only processing a partial tile - Don't use full-width decode buffers when only processing a partial tile - When processing wide images, break processing into tiles so data fits in L1 cache - Installable filters? - Resize that respects alpha test coverage - (Reference code: FloatImage::alphaTestCoverage and FloatImage::scaleAlphaToCoverage: - https://code.google.com/p/nvidia-texture-tools/source/browse/trunk/src/nvimage/FloatImage.cpp ) -*/ - -#ifndef STBIR_INCLUDE_STB_IMAGE_RESIZE_H -#define STBIR_INCLUDE_STB_IMAGE_RESIZE_H - -#ifdef _MSC_VER -typedef unsigned char stbir_uint8; -typedef unsigned short stbir_uint16; -typedef unsigned int stbir_uint32; -#else -#include -typedef uint8_t stbir_uint8; -typedef uint16_t stbir_uint16; -typedef uint32_t stbir_uint32; -#endif - -#ifndef STBIRDEF -#ifdef STB_IMAGE_RESIZE_STATIC -#define STBIRDEF static -#else -#ifdef __cplusplus -#define STBIRDEF extern "C" -#else -#define STBIRDEF extern -#endif -#endif -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// Easy-to-use API: -// -// * "input pixels" points to an array of image data with 'num_channels' channels (e.g. RGB=3, RGBA=4) -// * input_w is input image width (x-axis), input_h is input image height (y-axis) -// * stride is the offset between successive rows of image data in memory, in bytes. you can -// specify 0 to mean packed continuously in memory -// * alpha channel is treated identically to other channels. -// * colorspace is linear or sRGB as specified by function name -// * returned result is 1 for success or 0 in case of an error. -// #define STBIR_ASSERT() to trigger an assert on parameter validation errors. -// * Memory required grows approximately linearly with input and output size, but with -// discontinuities at input_w == output_w and input_h == output_h. -// * These functions use a "default" resampling filter defined at compile time. To change the filter, -// you can change the compile-time defaults by #defining STBIR_DEFAULT_FILTER_UPSAMPLE -// and STBIR_DEFAULT_FILTER_DOWNSAMPLE, or you can use the medium-complexity API. - -STBIRDEF int stbir_resize_uint8( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels); - -STBIRDEF int stbir_resize_float( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - float *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels); - - -// The following functions interpret image data as gamma-corrected sRGB. -// Specify STBIR_ALPHA_CHANNEL_NONE if you have no alpha channel, -// or otherwise provide the index of the alpha channel. Flags value -// of 0 will probably do the right thing if you're not sure what -// the flags mean. - -#define STBIR_ALPHA_CHANNEL_NONE -1 - -// Set this flag if your texture has premultiplied alpha. Otherwise, stbir will -// use alpha-weighted resampling (effectively premultiplying, resampling, -// then unpremultiplying). -#define STBIR_FLAG_ALPHA_PREMULTIPLIED (1 << 0) -// The specified alpha channel should be handled as gamma-corrected value even -// when doing sRGB operations. -#define STBIR_FLAG_ALPHA_USES_COLORSPACE (1 << 1) - -STBIRDEF int stbir_resize_uint8_srgb(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags); - - -typedef enum -{ - STBIR_EDGE_CLAMP = 1, - STBIR_EDGE_REFLECT = 2, - STBIR_EDGE_WRAP = 3, - STBIR_EDGE_ZERO = 4, -} stbir_edge; - -// This function adds the ability to specify how requests to sample off the edge of the image are handled. -STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_wrap_mode); - -////////////////////////////////////////////////////////////////////////////// -// -// Medium-complexity API -// -// This extends the easy-to-use API as follows: -// -// * Alpha-channel can be processed separately -// * If alpha_channel is not STBIR_ALPHA_CHANNEL_NONE -// * Alpha channel will not be gamma corrected (unless flags&STBIR_FLAG_GAMMA_CORRECT) -// * Filters will be weighted by alpha channel (unless flags&STBIR_FLAG_ALPHA_PREMULTIPLIED) -// * Filter can be selected explicitly -// * uint16 image type -// * sRGB colorspace available for all types -// * context parameter for passing to STBIR_MALLOC - -typedef enum -{ - STBIR_FILTER_DEFAULT = 0, // use same filter type that easy-to-use API chooses - STBIR_FILTER_BOX = 1, // A trapezoid w/1-pixel wide ramps, same result as box for integer scale ratios - STBIR_FILTER_TRIANGLE = 2, // On upsampling, produces same results as bilinear texture filtering - STBIR_FILTER_CUBICBSPLINE = 3, // The cubic b-spline (aka Mitchell-Netrevalli with B=1,C=0), gaussian-esque - STBIR_FILTER_CATMULLROM = 4, // An interpolating cubic spline - STBIR_FILTER_MITCHELL = 5, // Mitchell-Netrevalli filter with B=1/3, C=1/3 -} stbir_filter; - -typedef enum -{ - STBIR_COLORSPACE_LINEAR, - STBIR_COLORSPACE_SRGB, - - STBIR_MAX_COLORSPACES, -} stbir_colorspace; - -// The following functions are all identical except for the type of the image data - -STBIRDEF int stbir_resize_uint8_generic( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, - void *alloc_context); - -STBIRDEF int stbir_resize_uint16_generic(const stbir_uint16 *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - stbir_uint16 *output_pixels , int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, - void *alloc_context); - -STBIRDEF int stbir_resize_float_generic( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - float *output_pixels , int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, - void *alloc_context); - - - -////////////////////////////////////////////////////////////////////////////// -// -// Full-complexity API -// -// This extends the medium API as follows: -// -// * uint32 image type -// * not typesafe -// * separate filter types for each axis -// * separate edge modes for each axis -// * can specify scale explicitly for subpixel correctness -// * can specify image source tile using texture coordinates - -typedef enum -{ - STBIR_TYPE_UINT8 , - STBIR_TYPE_UINT16, - STBIR_TYPE_UINT32, - STBIR_TYPE_FLOAT , - - STBIR_MAX_TYPES -} stbir_datatype; - -STBIRDEF int stbir_resize( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - stbir_datatype datatype, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, - stbir_filter filter_horizontal, stbir_filter filter_vertical, - stbir_colorspace space, void *alloc_context); - -STBIRDEF int stbir_resize_subpixel(const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - stbir_datatype datatype, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, - stbir_filter filter_horizontal, stbir_filter filter_vertical, - stbir_colorspace space, void *alloc_context, - float x_scale, float y_scale, - float x_offset, float y_offset); - -STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - stbir_datatype datatype, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, - stbir_filter filter_horizontal, stbir_filter filter_vertical, - stbir_colorspace space, void *alloc_context, - float s0, float t0, float s1, float t1); -// (s0, t0) & (s1, t1) are the top-left and bottom right corner (uv addressing style: [0, 1]x[0, 1]) of a region of the input image to use. - -// -// -//// end header file ///////////////////////////////////////////////////// -#endif // STBIR_INCLUDE_STB_IMAGE_RESIZE_H - - - - - -#ifdef STB_IMAGE_RESIZE_IMPLEMENTATION - -#ifndef STBIR_ASSERT -#include -#define STBIR_ASSERT(x) assert(x) -#endif - -// For memset -#include - -#include - -#ifndef STBIR_MALLOC -#include -// use comma operator to evaluate c, to avoid "unused parameter" warnings -#define STBIR_MALLOC(size,c) ((void)(c), malloc(size)) -#define STBIR_FREE(ptr,c) ((void)(c), free(ptr)) -#endif - -#ifndef _MSC_VER -#ifdef __cplusplus -#define stbir__inline inline -#else -#define stbir__inline -#endif -#else -#define stbir__inline __forceinline -#endif - - -// should produce compiler error if size is wrong -typedef unsigned char stbir__validate_uint32[sizeof(stbir_uint32) == 4 ? 1 : -1]; - -#ifdef _MSC_VER -#define STBIR__NOTUSED(v) (void)(v) -#else -#define STBIR__NOTUSED(v) (void)sizeof(v) -#endif - -#define STBIR__ARRAY_SIZE(a) (sizeof((a))/sizeof((a)[0])) - -#ifndef STBIR_DEFAULT_FILTER_UPSAMPLE -#define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM -#endif - -#ifndef STBIR_DEFAULT_FILTER_DOWNSAMPLE -#define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_MITCHELL -#endif - -#ifndef STBIR_PROGRESS_REPORT -#define STBIR_PROGRESS_REPORT(float_0_to_1) -#endif - -#ifndef STBIR_MAX_CHANNELS -#define STBIR_MAX_CHANNELS 64 -#endif - -#if STBIR_MAX_CHANNELS > 65536 -#error "Too many channels; STBIR_MAX_CHANNELS must be no more than 65536." -// because we store the indices in 16-bit variables -#endif - -// This value is added to alpha just before premultiplication to avoid -// zeroing out color values. It is equivalent to 2^-80. If you don't want -// that behavior (it may interfere if you have floating point images with -// very small alpha values) then you can define STBIR_NO_ALPHA_EPSILON to -// disable it. -#ifndef STBIR_ALPHA_EPSILON -#define STBIR_ALPHA_EPSILON ((float)1 / (1 << 20) / (1 << 20) / (1 << 20) / (1 << 20)) -#endif - - - -#ifdef _MSC_VER -#define STBIR__UNUSED_PARAM(v) (void)(v) -#else -#define STBIR__UNUSED_PARAM(v) (void)sizeof(v) -#endif - -// must match stbir_datatype -static unsigned char stbir__type_size[] = { - 1, // STBIR_TYPE_UINT8 - 2, // STBIR_TYPE_UINT16 - 4, // STBIR_TYPE_UINT32 - 4, // STBIR_TYPE_FLOAT -}; - -// Kernel function centered at 0 -typedef float (stbir__kernel_fn)(float x, float scale); -typedef float (stbir__support_fn)(float scale); - -typedef struct -{ - stbir__kernel_fn* kernel; - stbir__support_fn* support; -} stbir__filter_info; - -// When upsampling, the contributors are which source pixels contribute. -// When downsampling, the contributors are which destination pixels are contributed to. -typedef struct -{ - int n0; // First contributing pixel - int n1; // Last contributing pixel -} stbir__contributors; - -typedef struct -{ - const void* input_data; - int input_w; - int input_h; - int input_stride_bytes; - - void* output_data; - int output_w; - int output_h; - int output_stride_bytes; - - float s0, t0, s1, t1; - - float horizontal_shift; // Units: output pixels - float vertical_shift; // Units: output pixels - float horizontal_scale; - float vertical_scale; - - int channels; - int alpha_channel; - stbir_uint32 flags; - stbir_datatype type; - stbir_filter horizontal_filter; - stbir_filter vertical_filter; - stbir_edge edge_horizontal; - stbir_edge edge_vertical; - stbir_colorspace colorspace; - - stbir__contributors* horizontal_contributors; - float* horizontal_coefficients; - - stbir__contributors* vertical_contributors; - float* vertical_coefficients; - - int decode_buffer_pixels; - float* decode_buffer; - - float* horizontal_buffer; - - // cache these because ceil/floor are inexplicably showing up in profile - int horizontal_coefficient_width; - int vertical_coefficient_width; - int horizontal_filter_pixel_width; - int vertical_filter_pixel_width; - int horizontal_filter_pixel_margin; - int vertical_filter_pixel_margin; - int horizontal_num_contributors; - int vertical_num_contributors; - - int ring_buffer_length_bytes; // The length of an individual entry in the ring buffer. The total number of ring buffers is stbir__get_filter_pixel_width(filter) - int ring_buffer_num_entries; // Total number of entries in the ring buffer. - int ring_buffer_first_scanline; - int ring_buffer_last_scanline; - int ring_buffer_begin_index; // first_scanline is at this index in the ring buffer - float* ring_buffer; - - float* encode_buffer; // A temporary buffer to store floats so we don't lose precision while we do multiply-adds. - - int horizontal_contributors_size; - int horizontal_coefficients_size; - int vertical_contributors_size; - int vertical_coefficients_size; - int decode_buffer_size; - int horizontal_buffer_size; - int ring_buffer_size; - int encode_buffer_size; -} stbir__info; - - -static const float stbir__max_uint8_as_float = 255.0f; -static const float stbir__max_uint16_as_float = 65535.0f; -static const double stbir__max_uint32_as_float = 4294967295.0; - - -static stbir__inline int stbir__min(int a, int b) -{ - return a < b ? a : b; -} - -static stbir__inline float stbir__saturate(float x) -{ - if (x < 0) - return 0; - - if (x > 1) - return 1; - - return x; -} - -#ifdef STBIR_SATURATE_INT -static stbir__inline stbir_uint8 stbir__saturate8(int x) -{ - if ((unsigned int) x <= 255) - return x; - - if (x < 0) - return 0; - - return 255; -} - -static stbir__inline stbir_uint16 stbir__saturate16(int x) -{ - if ((unsigned int) x <= 65535) - return x; - - if (x < 0) - return 0; - - return 65535; -} -#endif - -static float stbir__srgb_uchar_to_linear_float[256] = { - 0.000000f, 0.000304f, 0.000607f, 0.000911f, 0.001214f, 0.001518f, 0.001821f, 0.002125f, 0.002428f, 0.002732f, 0.003035f, - 0.003347f, 0.003677f, 0.004025f, 0.004391f, 0.004777f, 0.005182f, 0.005605f, 0.006049f, 0.006512f, 0.006995f, 0.007499f, - 0.008023f, 0.008568f, 0.009134f, 0.009721f, 0.010330f, 0.010960f, 0.011612f, 0.012286f, 0.012983f, 0.013702f, 0.014444f, - 0.015209f, 0.015996f, 0.016807f, 0.017642f, 0.018500f, 0.019382f, 0.020289f, 0.021219f, 0.022174f, 0.023153f, 0.024158f, - 0.025187f, 0.026241f, 0.027321f, 0.028426f, 0.029557f, 0.030713f, 0.031896f, 0.033105f, 0.034340f, 0.035601f, 0.036889f, - 0.038204f, 0.039546f, 0.040915f, 0.042311f, 0.043735f, 0.045186f, 0.046665f, 0.048172f, 0.049707f, 0.051269f, 0.052861f, - 0.054480f, 0.056128f, 0.057805f, 0.059511f, 0.061246f, 0.063010f, 0.064803f, 0.066626f, 0.068478f, 0.070360f, 0.072272f, - 0.074214f, 0.076185f, 0.078187f, 0.080220f, 0.082283f, 0.084376f, 0.086500f, 0.088656f, 0.090842f, 0.093059f, 0.095307f, - 0.097587f, 0.099899f, 0.102242f, 0.104616f, 0.107023f, 0.109462f, 0.111932f, 0.114435f, 0.116971f, 0.119538f, 0.122139f, - 0.124772f, 0.127438f, 0.130136f, 0.132868f, 0.135633f, 0.138432f, 0.141263f, 0.144128f, 0.147027f, 0.149960f, 0.152926f, - 0.155926f, 0.158961f, 0.162029f, 0.165132f, 0.168269f, 0.171441f, 0.174647f, 0.177888f, 0.181164f, 0.184475f, 0.187821f, - 0.191202f, 0.194618f, 0.198069f, 0.201556f, 0.205079f, 0.208637f, 0.212231f, 0.215861f, 0.219526f, 0.223228f, 0.226966f, - 0.230740f, 0.234551f, 0.238398f, 0.242281f, 0.246201f, 0.250158f, 0.254152f, 0.258183f, 0.262251f, 0.266356f, 0.270498f, - 0.274677f, 0.278894f, 0.283149f, 0.287441f, 0.291771f, 0.296138f, 0.300544f, 0.304987f, 0.309469f, 0.313989f, 0.318547f, - 0.323143f, 0.327778f, 0.332452f, 0.337164f, 0.341914f, 0.346704f, 0.351533f, 0.356400f, 0.361307f, 0.366253f, 0.371238f, - 0.376262f, 0.381326f, 0.386430f, 0.391573f, 0.396755f, 0.401978f, 0.407240f, 0.412543f, 0.417885f, 0.423268f, 0.428691f, - 0.434154f, 0.439657f, 0.445201f, 0.450786f, 0.456411f, 0.462077f, 0.467784f, 0.473532f, 0.479320f, 0.485150f, 0.491021f, - 0.496933f, 0.502887f, 0.508881f, 0.514918f, 0.520996f, 0.527115f, 0.533276f, 0.539480f, 0.545725f, 0.552011f, 0.558340f, - 0.564712f, 0.571125f, 0.577581f, 0.584078f, 0.590619f, 0.597202f, 0.603827f, 0.610496f, 0.617207f, 0.623960f, 0.630757f, - 0.637597f, 0.644480f, 0.651406f, 0.658375f, 0.665387f, 0.672443f, 0.679543f, 0.686685f, 0.693872f, 0.701102f, 0.708376f, - 0.715694f, 0.723055f, 0.730461f, 0.737911f, 0.745404f, 0.752942f, 0.760525f, 0.768151f, 0.775822f, 0.783538f, 0.791298f, - 0.799103f, 0.806952f, 0.814847f, 0.822786f, 0.830770f, 0.838799f, 0.846873f, 0.854993f, 0.863157f, 0.871367f, 0.879622f, - 0.887923f, 0.896269f, 0.904661f, 0.913099f, 0.921582f, 0.930111f, 0.938686f, 0.947307f, 0.955974f, 0.964686f, 0.973445f, - 0.982251f, 0.991102f, 1.0f -}; - -static float stbir__srgb_to_linear(float f) -{ - if (f <= 0.04045f) - return f / 12.92f; - else - return (float)pow((f + 0.055f) / 1.055f, 2.4f); -} - -static float stbir__linear_to_srgb(float f) -{ - if (f <= 0.0031308f) - return f * 12.92f; - else - return 1.055f * (float)pow(f, 1 / 2.4f) - 0.055f; -} - -#ifndef STBIR_NON_IEEE_FLOAT -// From https://gist.github.com/rygorous/2203834 - -typedef union -{ - stbir_uint32 u; - float f; -} stbir__FP32; - -static const stbir_uint32 fp32_to_srgb8_tab4[104] = { - 0x0073000d, 0x007a000d, 0x0080000d, 0x0087000d, 0x008d000d, 0x0094000d, 0x009a000d, 0x00a1000d, - 0x00a7001a, 0x00b4001a, 0x00c1001a, 0x00ce001a, 0x00da001a, 0x00e7001a, 0x00f4001a, 0x0101001a, - 0x010e0033, 0x01280033, 0x01410033, 0x015b0033, 0x01750033, 0x018f0033, 0x01a80033, 0x01c20033, - 0x01dc0067, 0x020f0067, 0x02430067, 0x02760067, 0x02aa0067, 0x02dd0067, 0x03110067, 0x03440067, - 0x037800ce, 0x03df00ce, 0x044600ce, 0x04ad00ce, 0x051400ce, 0x057b00c5, 0x05dd00bc, 0x063b00b5, - 0x06970158, 0x07420142, 0x07e30130, 0x087b0120, 0x090b0112, 0x09940106, 0x0a1700fc, 0x0a9500f2, - 0x0b0f01cb, 0x0bf401ae, 0x0ccb0195, 0x0d950180, 0x0e56016e, 0x0f0d015e, 0x0fbc0150, 0x10630143, - 0x11070264, 0x1238023e, 0x1357021d, 0x14660201, 0x156601e9, 0x165a01d3, 0x174401c0, 0x182401af, - 0x18fe0331, 0x1a9602fe, 0x1c1502d2, 0x1d7e02ad, 0x1ed4028d, 0x201a0270, 0x21520256, 0x227d0240, - 0x239f0443, 0x25c003fe, 0x27bf03c4, 0x29a10392, 0x2b6a0367, 0x2d1d0341, 0x2ebe031f, 0x304d0300, - 0x31d105b0, 0x34a80555, 0x37520507, 0x39d504c5, 0x3c37048b, 0x3e7c0458, 0x40a8042a, 0x42bd0401, - 0x44c20798, 0x488e071e, 0x4c1c06b6, 0x4f76065d, 0x52a50610, 0x55ac05cc, 0x5892058f, 0x5b590559, - 0x5e0c0a23, 0x631c0980, 0x67db08f6, 0x6c55087f, 0x70940818, 0x74a007bd, 0x787d076c, 0x7c330723, -}; - -static stbir_uint8 stbir__linear_to_srgb_uchar(float in) -{ - static const stbir__FP32 almostone = { 0x3f7fffff }; // 1-eps - static const stbir__FP32 minval = { (127-13) << 23 }; - stbir_uint32 tab,bias,scale,t; - stbir__FP32 f; - - // Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively. - // The tests are carefully written so that NaNs map to 0, same as in the reference - // implementation. - if (!(in > minval.f)) // written this way to catch NaNs - in = minval.f; - if (in > almostone.f) - in = almostone.f; - - // Do the table lookup and unpack bias, scale - f.f = in; - tab = fp32_to_srgb8_tab4[(f.u - minval.u) >> 20]; - bias = (tab >> 16) << 9; - scale = tab & 0xffff; - - // Grab next-highest mantissa bits and perform linear interpolation - t = (f.u >> 12) & 0xff; - return (unsigned char) ((bias + scale*t) >> 16); -} - -#else -// sRGB transition values, scaled by 1<<28 -static int stbir__srgb_offset_to_linear_scaled[256] = -{ - 0, 40738, 122216, 203693, 285170, 366648, 448125, 529603, - 611080, 692557, 774035, 855852, 942009, 1033024, 1128971, 1229926, - 1335959, 1447142, 1563542, 1685229, 1812268, 1944725, 2082664, 2226148, - 2375238, 2529996, 2690481, 2856753, 3028870, 3206888, 3390865, 3580856, - 3776916, 3979100, 4187460, 4402049, 4622919, 4850123, 5083710, 5323731, - 5570236, 5823273, 6082892, 6349140, 6622065, 6901714, 7188133, 7481369, - 7781466, 8088471, 8402427, 8723380, 9051372, 9386448, 9728650, 10078021, - 10434603, 10798439, 11169569, 11548036, 11933879, 12327139, 12727857, 13136073, - 13551826, 13975156, 14406100, 14844697, 15290987, 15745007, 16206795, 16676389, - 17153826, 17639142, 18132374, 18633560, 19142734, 19659934, 20185196, 20718552, - 21260042, 21809696, 22367554, 22933648, 23508010, 24090680, 24681686, 25281066, - 25888850, 26505076, 27129772, 27762974, 28404716, 29055026, 29713942, 30381490, - 31057708, 31742624, 32436272, 33138682, 33849884, 34569912, 35298800, 36036568, - 36783260, 37538896, 38303512, 39077136, 39859796, 40651528, 41452360, 42262316, - 43081432, 43909732, 44747252, 45594016, 46450052, 47315392, 48190064, 49074096, - 49967516, 50870356, 51782636, 52704392, 53635648, 54576432, 55526772, 56486700, - 57456236, 58435408, 59424248, 60422780, 61431036, 62449032, 63476804, 64514376, - 65561776, 66619028, 67686160, 68763192, 69850160, 70947088, 72053992, 73170912, - 74297864, 75434880, 76581976, 77739184, 78906536, 80084040, 81271736, 82469648, - 83677792, 84896192, 86124888, 87363888, 88613232, 89872928, 91143016, 92423512, - 93714432, 95015816, 96327688, 97650056, 98982952, 100326408, 101680440, 103045072, - 104420320, 105806224, 107202800, 108610064, 110028048, 111456776, 112896264, 114346544, - 115807632, 117279552, 118762328, 120255976, 121760536, 123276016, 124802440, 126339832, - 127888216, 129447616, 131018048, 132599544, 134192112, 135795792, 137410592, 139036528, - 140673648, 142321952, 143981456, 145652208, 147334208, 149027488, 150732064, 152447968, - 154175200, 155913792, 157663776, 159425168, 161197984, 162982240, 164777968, 166585184, - 168403904, 170234160, 172075968, 173929344, 175794320, 177670896, 179559120, 181458992, - 183370528, 185293776, 187228736, 189175424, 191133888, 193104112, 195086128, 197079968, - 199085648, 201103184, 203132592, 205173888, 207227120, 209292272, 211369392, 213458480, - 215559568, 217672656, 219797792, 221934976, 224084240, 226245600, 228419056, 230604656, - 232802400, 235012320, 237234432, 239468736, 241715280, 243974080, 246245120, 248528464, - 250824112, 253132064, 255452368, 257785040, 260130080, 262487520, 264857376, 267239664, -}; - -static stbir_uint8 stbir__linear_to_srgb_uchar(float f) -{ - int x = (int) (f * (1 << 28)); // has headroom so you don't need to clamp - int v = 0; - int i; - - // Refine the guess with a short binary search. - i = v + 128; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; - i = v + 64; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; - i = v + 32; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; - i = v + 16; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; - i = v + 8; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; - i = v + 4; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; - i = v + 2; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; - i = v + 1; if (x >= stbir__srgb_offset_to_linear_scaled[i]) v = i; - - return (stbir_uint8) v; -} -#endif - -static float stbir__filter_trapezoid(float x, float scale) -{ - float halfscale = scale / 2; - float t = 0.5f + halfscale; - STBIR_ASSERT(scale <= 1); - - x = (float)fabs(x); - - if (x >= t) - return 0; - else - { - float r = 0.5f - halfscale; - if (x <= r) - return 1; - else - return (t - x) / scale; - } -} - -static float stbir__support_trapezoid(float scale) -{ - STBIR_ASSERT(scale <= 1); - return 0.5f + scale / 2; -} - -static float stbir__filter_triangle(float x, float s) -{ - STBIR__UNUSED_PARAM(s); - - x = (float)fabs(x); - - if (x <= 1.0f) - return 1 - x; - else - return 0; -} - -static float stbir__filter_cubic(float x, float s) -{ - STBIR__UNUSED_PARAM(s); - - x = (float)fabs(x); - - if (x < 1.0f) - return (4 + x*x*(3*x - 6))/6; - else if (x < 2.0f) - return (8 + x*(-12 + x*(6 - x)))/6; - - return (0.0f); -} - -static float stbir__filter_catmullrom(float x, float s) -{ - STBIR__UNUSED_PARAM(s); - - x = (float)fabs(x); - - if (x < 1.0f) - return 1 - x*x*(2.5f - 1.5f*x); - else if (x < 2.0f) - return 2 - x*(4 + x*(0.5f*x - 2.5f)); - - return (0.0f); -} - -static float stbir__filter_mitchell(float x, float s) -{ - STBIR__UNUSED_PARAM(s); - - x = (float)fabs(x); - - if (x < 1.0f) - return (16 + x*x*(21 * x - 36))/18; - else if (x < 2.0f) - return (32 + x*(-60 + x*(36 - 7*x)))/18; - - return (0.0f); -} - -static float stbir__support_zero(float s) -{ - STBIR__UNUSED_PARAM(s); - return 0; -} - -static float stbir__support_one(float s) -{ - STBIR__UNUSED_PARAM(s); - return 1; -} - -static float stbir__support_two(float s) -{ - STBIR__UNUSED_PARAM(s); - return 2; -} - -static stbir__filter_info stbir__filter_info_table[] = { - { NULL, stbir__support_zero }, - { stbir__filter_trapezoid, stbir__support_trapezoid }, - { stbir__filter_triangle, stbir__support_one }, - { stbir__filter_cubic, stbir__support_two }, - { stbir__filter_catmullrom, stbir__support_two }, - { stbir__filter_mitchell, stbir__support_two }, -}; - -stbir__inline static int stbir__use_upsampling(float ratio) -{ - return ratio > 1; -} - -stbir__inline static int stbir__use_width_upsampling(stbir__info* stbir_info) -{ - return stbir__use_upsampling(stbir_info->horizontal_scale); -} - -stbir__inline static int stbir__use_height_upsampling(stbir__info* stbir_info) -{ - return stbir__use_upsampling(stbir_info->vertical_scale); -} - -// This is the maximum number of input samples that can affect an output sample -// with the given filter -static int stbir__get_filter_pixel_width(stbir_filter filter, float scale) -{ - STBIR_ASSERT(filter != 0); - STBIR_ASSERT(filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); - - if (stbir__use_upsampling(scale)) - return (int)ceil(stbir__filter_info_table[filter].support(1/scale) * 2); - else - return (int)ceil(stbir__filter_info_table[filter].support(scale) * 2 / scale); -} - -// This is how much to expand buffers to account for filters seeking outside -// the image boundaries. -static int stbir__get_filter_pixel_margin(stbir_filter filter, float scale) -{ - return stbir__get_filter_pixel_width(filter, scale) / 2; -} - -static int stbir__get_coefficient_width(stbir_filter filter, float scale) -{ - if (stbir__use_upsampling(scale)) - return (int)ceil(stbir__filter_info_table[filter].support(1 / scale) * 2); - else - return (int)ceil(stbir__filter_info_table[filter].support(scale) * 2); -} - -static int stbir__get_contributors(float scale, stbir_filter filter, int input_size, int output_size) -{ - if (stbir__use_upsampling(scale)) - return output_size; - else - return (input_size + stbir__get_filter_pixel_margin(filter, scale) * 2); -} - -static int stbir__get_total_horizontal_coefficients(stbir__info* info) -{ - return info->horizontal_num_contributors - * stbir__get_coefficient_width (info->horizontal_filter, info->horizontal_scale); -} - -static int stbir__get_total_vertical_coefficients(stbir__info* info) -{ - return info->vertical_num_contributors - * stbir__get_coefficient_width (info->vertical_filter, info->vertical_scale); -} - -static stbir__contributors* stbir__get_contributor(stbir__contributors* contributors, int n) -{ - return &contributors[n]; -} - -// For perf reasons this code is duplicated in stbir__resample_horizontal_upsample/downsample, -// if you change it here change it there too. -static float* stbir__get_coefficient(float* coefficients, stbir_filter filter, float scale, int n, int c) -{ - int width = stbir__get_coefficient_width(filter, scale); - return &coefficients[width*n + c]; -} - -static int stbir__edge_wrap_slow(stbir_edge edge, int n, int max) -{ - switch (edge) - { - case STBIR_EDGE_ZERO: - return 0; // we'll decode the wrong pixel here, and then overwrite with 0s later - - case STBIR_EDGE_CLAMP: - if (n < 0) - return 0; - - if (n >= max) - return max - 1; - - return n; // NOTREACHED - - case STBIR_EDGE_REFLECT: - { - if (n < 0) - { - if (n < max) - return -n; - else - return max - 1; - } - - if (n >= max) - { - int max2 = max * 2; - if (n >= max2) - return 0; - else - return max2 - n - 1; - } - - return n; // NOTREACHED - } - - case STBIR_EDGE_WRAP: - if (n >= 0) - return (n % max); - else - { - int m = (-n) % max; - - if (m != 0) - m = max - m; - - return (m); - } - // NOTREACHED - - default: - STBIR_ASSERT(!"Unimplemented edge type"); - return 0; - } -} - -stbir__inline static int stbir__edge_wrap(stbir_edge edge, int n, int max) -{ - // avoid per-pixel switch - if (n >= 0 && n < max) - return n; - return stbir__edge_wrap_slow(edge, n, max); -} - -// What input pixels contribute to this output pixel? -static void stbir__calculate_sample_range_upsample(int n, float out_filter_radius, float scale_ratio, float out_shift, int* in_first_pixel, int* in_last_pixel, float* in_center_of_out) -{ - float out_pixel_center = (float)n + 0.5f; - float out_pixel_influence_lowerbound = out_pixel_center - out_filter_radius; - float out_pixel_influence_upperbound = out_pixel_center + out_filter_radius; - - float in_pixel_influence_lowerbound = (out_pixel_influence_lowerbound + out_shift) / scale_ratio; - float in_pixel_influence_upperbound = (out_pixel_influence_upperbound + out_shift) / scale_ratio; - - *in_center_of_out = (out_pixel_center + out_shift) / scale_ratio; - *in_first_pixel = (int)(floor(in_pixel_influence_lowerbound + 0.5)); - *in_last_pixel = (int)(floor(in_pixel_influence_upperbound - 0.5)); -} - -// What output pixels does this input pixel contribute to? -static void stbir__calculate_sample_range_downsample(int n, float in_pixels_radius, float scale_ratio, float out_shift, int* out_first_pixel, int* out_last_pixel, float* out_center_of_in) -{ - float in_pixel_center = (float)n + 0.5f; - float in_pixel_influence_lowerbound = in_pixel_center - in_pixels_radius; - float in_pixel_influence_upperbound = in_pixel_center + in_pixels_radius; - - float out_pixel_influence_lowerbound = in_pixel_influence_lowerbound * scale_ratio - out_shift; - float out_pixel_influence_upperbound = in_pixel_influence_upperbound * scale_ratio - out_shift; - - *out_center_of_in = in_pixel_center * scale_ratio - out_shift; - *out_first_pixel = (int)(floor(out_pixel_influence_lowerbound + 0.5)); - *out_last_pixel = (int)(floor(out_pixel_influence_upperbound - 0.5)); -} - -static void stbir__calculate_coefficients_upsample(stbir_filter filter, float scale, int in_first_pixel, int in_last_pixel, float in_center_of_out, stbir__contributors* contributor, float* coefficient_group) -{ - int i; - float total_filter = 0; - float filter_scale; - - STBIR_ASSERT(in_last_pixel - in_first_pixel <= (int)ceil(stbir__filter_info_table[filter].support(1/scale) * 2)); // Taken directly from stbir__get_coefficient_width() which we can't call because we don't know if we're horizontal or vertical. - - contributor->n0 = in_first_pixel; - contributor->n1 = in_last_pixel; - - STBIR_ASSERT(contributor->n1 >= contributor->n0); - - for (i = 0; i <= in_last_pixel - in_first_pixel; i++) - { - float in_pixel_center = (float)(i + in_first_pixel) + 0.5f; - coefficient_group[i] = stbir__filter_info_table[filter].kernel(in_center_of_out - in_pixel_center, 1 / scale); - - // If the coefficient is zero, skip it. (Don't do the <0 check here, we want the influence of those outside pixels.) - if (i == 0 && !coefficient_group[i]) - { - contributor->n0 = ++in_first_pixel; - i--; - continue; - } - - total_filter += coefficient_group[i]; - } - - // NOTE(fg): Not actually true in general, nor is there any reason to expect it should be. - // It would be true in exact math but is at best approximately true in floating-point math, - // and it would not make sense to try and put actual bounds on this here because it depends - // on the image aspect ratio which can get pretty extreme. - //STBIR_ASSERT(stbir__filter_info_table[filter].kernel((float)(in_last_pixel + 1) + 0.5f - in_center_of_out, 1/scale) == 0); - - STBIR_ASSERT(total_filter > 0.9); - STBIR_ASSERT(total_filter < 1.1f); // Make sure it's not way off. - - // Make sure the sum of all coefficients is 1. - filter_scale = 1 / total_filter; - - for (i = 0; i <= in_last_pixel - in_first_pixel; i++) - coefficient_group[i] *= filter_scale; - - for (i = in_last_pixel - in_first_pixel; i >= 0; i--) - { - if (coefficient_group[i]) - break; - - // This line has no weight. We can skip it. - contributor->n1 = contributor->n0 + i - 1; - } -} - -static void stbir__calculate_coefficients_downsample(stbir_filter filter, float scale_ratio, int out_first_pixel, int out_last_pixel, float out_center_of_in, stbir__contributors* contributor, float* coefficient_group) -{ - int i; - - STBIR_ASSERT(out_last_pixel - out_first_pixel <= (int)ceil(stbir__filter_info_table[filter].support(scale_ratio) * 2)); // Taken directly from stbir__get_coefficient_width() which we can't call because we don't know if we're horizontal or vertical. - - contributor->n0 = out_first_pixel; - contributor->n1 = out_last_pixel; - - STBIR_ASSERT(contributor->n1 >= contributor->n0); - - for (i = 0; i <= out_last_pixel - out_first_pixel; i++) - { - float out_pixel_center = (float)(i + out_first_pixel) + 0.5f; - float x = out_pixel_center - out_center_of_in; - coefficient_group[i] = stbir__filter_info_table[filter].kernel(x, scale_ratio) * scale_ratio; - } - - // NOTE(fg): Not actually true in general, nor is there any reason to expect it should be. - // It would be true in exact math but is at best approximately true in floating-point math, - // and it would not make sense to try and put actual bounds on this here because it depends - // on the image aspect ratio which can get pretty extreme. - //STBIR_ASSERT(stbir__filter_info_table[filter].kernel((float)(out_last_pixel + 1) + 0.5f - out_center_of_in, scale_ratio) == 0); - - for (i = out_last_pixel - out_first_pixel; i >= 0; i--) - { - if (coefficient_group[i]) - break; - - // This line has no weight. We can skip it. - contributor->n1 = contributor->n0 + i - 1; - } -} - -static void stbir__normalize_downsample_coefficients(stbir__contributors* contributors, float* coefficients, stbir_filter filter, float scale_ratio, int input_size, int output_size) -{ - int num_contributors = stbir__get_contributors(scale_ratio, filter, input_size, output_size); - int num_coefficients = stbir__get_coefficient_width(filter, scale_ratio); - int i, j; - int skip; - - for (i = 0; i < output_size; i++) - { - float scale; - float total = 0; - - for (j = 0; j < num_contributors; j++) - { - if (i >= contributors[j].n0 && i <= contributors[j].n1) - { - float coefficient = *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i - contributors[j].n0); - total += coefficient; - } - else if (i < contributors[j].n0) - break; - } - - STBIR_ASSERT(total > 0.9f); - STBIR_ASSERT(total < 1.1f); - - scale = 1 / total; - - for (j = 0; j < num_contributors; j++) - { - if (i >= contributors[j].n0 && i <= contributors[j].n1) - *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i - contributors[j].n0) *= scale; - else if (i < contributors[j].n0) - break; - } - } - - // Optimize: Skip zero coefficients and contributions outside of image bounds. - // Do this after normalizing because normalization depends on the n0/n1 values. - for (j = 0; j < num_contributors; j++) - { - int range, max, width; - - skip = 0; - while (*stbir__get_coefficient(coefficients, filter, scale_ratio, j, skip) == 0) - skip++; - - contributors[j].n0 += skip; - - while (contributors[j].n0 < 0) - { - contributors[j].n0++; - skip++; - } - - range = contributors[j].n1 - contributors[j].n0 + 1; - max = stbir__min(num_coefficients, range); - - width = stbir__get_coefficient_width(filter, scale_ratio); - for (i = 0; i < max; i++) - { - if (i + skip >= width) - break; - - *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i) = *stbir__get_coefficient(coefficients, filter, scale_ratio, j, i + skip); - } - - continue; - } - - // Using min to avoid writing into invalid pixels. - for (i = 0; i < num_contributors; i++) - contributors[i].n1 = stbir__min(contributors[i].n1, output_size - 1); -} - -// Each scan line uses the same kernel values so we should calculate the kernel -// values once and then we can use them for every scan line. -static void stbir__calculate_filters(stbir__contributors* contributors, float* coefficients, stbir_filter filter, float scale_ratio, float shift, int input_size, int output_size) -{ - int n; - int total_contributors = stbir__get_contributors(scale_ratio, filter, input_size, output_size); - - if (stbir__use_upsampling(scale_ratio)) - { - float out_pixels_radius = stbir__filter_info_table[filter].support(1 / scale_ratio) * scale_ratio; - - // Looping through out pixels - for (n = 0; n < total_contributors; n++) - { - float in_center_of_out; // Center of the current out pixel in the in pixel space - int in_first_pixel, in_last_pixel; - - stbir__calculate_sample_range_upsample(n, out_pixels_radius, scale_ratio, shift, &in_first_pixel, &in_last_pixel, &in_center_of_out); - - stbir__calculate_coefficients_upsample(filter, scale_ratio, in_first_pixel, in_last_pixel, in_center_of_out, stbir__get_contributor(contributors, n), stbir__get_coefficient(coefficients, filter, scale_ratio, n, 0)); - } - } - else - { - float in_pixels_radius = stbir__filter_info_table[filter].support(scale_ratio) / scale_ratio; - - // Looping through in pixels - for (n = 0; n < total_contributors; n++) - { - float out_center_of_in; // Center of the current out pixel in the in pixel space - int out_first_pixel, out_last_pixel; - int n_adjusted = n - stbir__get_filter_pixel_margin(filter, scale_ratio); - - stbir__calculate_sample_range_downsample(n_adjusted, in_pixels_radius, scale_ratio, shift, &out_first_pixel, &out_last_pixel, &out_center_of_in); - - stbir__calculate_coefficients_downsample(filter, scale_ratio, out_first_pixel, out_last_pixel, out_center_of_in, stbir__get_contributor(contributors, n), stbir__get_coefficient(coefficients, filter, scale_ratio, n, 0)); - } - - stbir__normalize_downsample_coefficients(contributors, coefficients, filter, scale_ratio, input_size, output_size); - } -} - -static float* stbir__get_decode_buffer(stbir__info* stbir_info) -{ - // The 0 index of the decode buffer starts after the margin. This makes - // it okay to use negative indexes on the decode buffer. - return &stbir_info->decode_buffer[stbir_info->horizontal_filter_pixel_margin * stbir_info->channels]; -} - -#define STBIR__DECODE(type, colorspace) ((int)(type) * (STBIR_MAX_COLORSPACES) + (int)(colorspace)) - -static void stbir__decode_scanline(stbir__info* stbir_info, int n) -{ - int c; - int channels = stbir_info->channels; - int alpha_channel = stbir_info->alpha_channel; - int type = stbir_info->type; - int colorspace = stbir_info->colorspace; - int input_w = stbir_info->input_w; - size_t input_stride_bytes = stbir_info->input_stride_bytes; - float* decode_buffer = stbir__get_decode_buffer(stbir_info); - stbir_edge edge_horizontal = stbir_info->edge_horizontal; - stbir_edge edge_vertical = stbir_info->edge_vertical; - size_t in_buffer_row_offset = stbir__edge_wrap(edge_vertical, n, stbir_info->input_h) * input_stride_bytes; - const void* input_data = (char *) stbir_info->input_data + in_buffer_row_offset; - int max_x = input_w + stbir_info->horizontal_filter_pixel_margin; - int decode = STBIR__DECODE(type, colorspace); - - int x = -stbir_info->horizontal_filter_pixel_margin; - - // special handling for STBIR_EDGE_ZERO because it needs to return an item that doesn't appear in the input, - // and we want to avoid paying overhead on every pixel if not STBIR_EDGE_ZERO - if (edge_vertical == STBIR_EDGE_ZERO && (n < 0 || n >= stbir_info->input_h)) - { - for (; x < max_x; x++) - for (c = 0; c < channels; c++) - decode_buffer[x*channels + c] = 0; - return; - } - - switch (decode) - { - case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_LINEAR): - for (; x < max_x; x++) - { - int decode_pixel_index = x * channels; - int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; - for (c = 0; c < channels; c++) - decode_buffer[decode_pixel_index + c] = ((float)((const unsigned char*)input_data)[input_pixel_index + c]) / stbir__max_uint8_as_float; - } - break; - - case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_SRGB): - for (; x < max_x; x++) - { - int decode_pixel_index = x * channels; - int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; - for (c = 0; c < channels; c++) - decode_buffer[decode_pixel_index + c] = stbir__srgb_uchar_to_linear_float[((const unsigned char*)input_data)[input_pixel_index + c]]; - - if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) - decode_buffer[decode_pixel_index + alpha_channel] = ((float)((const unsigned char*)input_data)[input_pixel_index + alpha_channel]) / stbir__max_uint8_as_float; - } - break; - - case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_LINEAR): - for (; x < max_x; x++) - { - int decode_pixel_index = x * channels; - int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; - for (c = 0; c < channels; c++) - decode_buffer[decode_pixel_index + c] = ((float)((const unsigned short*)input_data)[input_pixel_index + c]) / stbir__max_uint16_as_float; - } - break; - - case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_SRGB): - for (; x < max_x; x++) - { - int decode_pixel_index = x * channels; - int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; - for (c = 0; c < channels; c++) - decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear(((float)((const unsigned short*)input_data)[input_pixel_index + c]) / stbir__max_uint16_as_float); - - if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) - decode_buffer[decode_pixel_index + alpha_channel] = ((float)((const unsigned short*)input_data)[input_pixel_index + alpha_channel]) / stbir__max_uint16_as_float; - } - break; - - case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_LINEAR): - for (; x < max_x; x++) - { - int decode_pixel_index = x * channels; - int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; - for (c = 0; c < channels; c++) - decode_buffer[decode_pixel_index + c] = (float)(((double)((const unsigned int*)input_data)[input_pixel_index + c]) / stbir__max_uint32_as_float); - } - break; - - case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_SRGB): - for (; x < max_x; x++) - { - int decode_pixel_index = x * channels; - int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; - for (c = 0; c < channels; c++) - decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear((float)(((double)((const unsigned int*)input_data)[input_pixel_index + c]) / stbir__max_uint32_as_float)); - - if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) - decode_buffer[decode_pixel_index + alpha_channel] = (float)(((double)((const unsigned int*)input_data)[input_pixel_index + alpha_channel]) / stbir__max_uint32_as_float); - } - break; - - case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_LINEAR): - for (; x < max_x; x++) - { - int decode_pixel_index = x * channels; - int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; - for (c = 0; c < channels; c++) - decode_buffer[decode_pixel_index + c] = ((const float*)input_data)[input_pixel_index + c]; - } - break; - - case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_SRGB): - for (; x < max_x; x++) - { - int decode_pixel_index = x * channels; - int input_pixel_index = stbir__edge_wrap(edge_horizontal, x, input_w) * channels; - for (c = 0; c < channels; c++) - decode_buffer[decode_pixel_index + c] = stbir__srgb_to_linear(((const float*)input_data)[input_pixel_index + c]); - - if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) - decode_buffer[decode_pixel_index + alpha_channel] = ((const float*)input_data)[input_pixel_index + alpha_channel]; - } - - break; - - default: - STBIR_ASSERT(!"Unknown type/colorspace/channels combination."); - break; - } - - if (!(stbir_info->flags & STBIR_FLAG_ALPHA_PREMULTIPLIED)) - { - for (x = -stbir_info->horizontal_filter_pixel_margin; x < max_x; x++) - { - int decode_pixel_index = x * channels; - - // If the alpha value is 0 it will clobber the color values. Make sure it's not. - float alpha = decode_buffer[decode_pixel_index + alpha_channel]; -#ifndef STBIR_NO_ALPHA_EPSILON - if (stbir_info->type != STBIR_TYPE_FLOAT) { - alpha += STBIR_ALPHA_EPSILON; - decode_buffer[decode_pixel_index + alpha_channel] = alpha; - } -#endif - for (c = 0; c < channels; c++) - { - if (c == alpha_channel) - continue; - - decode_buffer[decode_pixel_index + c] *= alpha; - } - } - } - - if (edge_horizontal == STBIR_EDGE_ZERO) - { - for (x = -stbir_info->horizontal_filter_pixel_margin; x < 0; x++) - { - for (c = 0; c < channels; c++) - decode_buffer[x*channels + c] = 0; - } - for (x = input_w; x < max_x; x++) - { - for (c = 0; c < channels; c++) - decode_buffer[x*channels + c] = 0; - } - } -} - -static float* stbir__get_ring_buffer_entry(float* ring_buffer, int index, int ring_buffer_length) -{ - return &ring_buffer[index * ring_buffer_length]; -} - -static float* stbir__add_empty_ring_buffer_entry(stbir__info* stbir_info, int n) -{ - int ring_buffer_index; - float* ring_buffer; - - stbir_info->ring_buffer_last_scanline = n; - - if (stbir_info->ring_buffer_begin_index < 0) - { - ring_buffer_index = stbir_info->ring_buffer_begin_index = 0; - stbir_info->ring_buffer_first_scanline = n; - } - else - { - ring_buffer_index = (stbir_info->ring_buffer_begin_index + (stbir_info->ring_buffer_last_scanline - stbir_info->ring_buffer_first_scanline)) % stbir_info->ring_buffer_num_entries; - STBIR_ASSERT(ring_buffer_index != stbir_info->ring_buffer_begin_index); - } - - ring_buffer = stbir__get_ring_buffer_entry(stbir_info->ring_buffer, ring_buffer_index, stbir_info->ring_buffer_length_bytes / sizeof(float)); - memset(ring_buffer, 0, stbir_info->ring_buffer_length_bytes); - - return ring_buffer; -} - - -static void stbir__resample_horizontal_upsample(stbir__info* stbir_info, float* output_buffer) -{ - int x, k; - int output_w = stbir_info->output_w; - int channels = stbir_info->channels; - float* decode_buffer = stbir__get_decode_buffer(stbir_info); - stbir__contributors* horizontal_contributors = stbir_info->horizontal_contributors; - float* horizontal_coefficients = stbir_info->horizontal_coefficients; - int coefficient_width = stbir_info->horizontal_coefficient_width; - - for (x = 0; x < output_w; x++) - { - int n0 = horizontal_contributors[x].n0; - int n1 = horizontal_contributors[x].n1; - - int out_pixel_index = x * channels; - int coefficient_group = coefficient_width * x; - int coefficient_counter = 0; - - STBIR_ASSERT(n1 >= n0); - STBIR_ASSERT(n0 >= -stbir_info->horizontal_filter_pixel_margin); - STBIR_ASSERT(n1 >= -stbir_info->horizontal_filter_pixel_margin); - STBIR_ASSERT(n0 < stbir_info->input_w + stbir_info->horizontal_filter_pixel_margin); - STBIR_ASSERT(n1 < stbir_info->input_w + stbir_info->horizontal_filter_pixel_margin); - - switch (channels) { - case 1: - for (k = n0; k <= n1; k++) - { - int in_pixel_index = k * 1; - float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; - STBIR_ASSERT(coefficient != 0); - output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; - } - break; - case 2: - for (k = n0; k <= n1; k++) - { - int in_pixel_index = k * 2; - float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; - STBIR_ASSERT(coefficient != 0); - output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; - output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; - } - break; - case 3: - for (k = n0; k <= n1; k++) - { - int in_pixel_index = k * 3; - float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; - STBIR_ASSERT(coefficient != 0); - output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; - output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; - output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; - } - break; - case 4: - for (k = n0; k <= n1; k++) - { - int in_pixel_index = k * 4; - float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; - STBIR_ASSERT(coefficient != 0); - output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; - output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; - output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; - output_buffer[out_pixel_index + 3] += decode_buffer[in_pixel_index + 3] * coefficient; - } - break; - default: - for (k = n0; k <= n1; k++) - { - int in_pixel_index = k * channels; - float coefficient = horizontal_coefficients[coefficient_group + coefficient_counter++]; - int c; - STBIR_ASSERT(coefficient != 0); - for (c = 0; c < channels; c++) - output_buffer[out_pixel_index + c] += decode_buffer[in_pixel_index + c] * coefficient; - } - break; - } - } -} - -static void stbir__resample_horizontal_downsample(stbir__info* stbir_info, float* output_buffer) -{ - int x, k; - int input_w = stbir_info->input_w; - int channels = stbir_info->channels; - float* decode_buffer = stbir__get_decode_buffer(stbir_info); - stbir__contributors* horizontal_contributors = stbir_info->horizontal_contributors; - float* horizontal_coefficients = stbir_info->horizontal_coefficients; - int coefficient_width = stbir_info->horizontal_coefficient_width; - int filter_pixel_margin = stbir_info->horizontal_filter_pixel_margin; - int max_x = input_w + filter_pixel_margin * 2; - - STBIR_ASSERT(!stbir__use_width_upsampling(stbir_info)); - - switch (channels) { - case 1: - for (x = 0; x < max_x; x++) - { - int n0 = horizontal_contributors[x].n0; - int n1 = horizontal_contributors[x].n1; - - int in_x = x - filter_pixel_margin; - int in_pixel_index = in_x * 1; - int max_n = n1; - int coefficient_group = coefficient_width * x; - - for (k = n0; k <= max_n; k++) - { - int out_pixel_index = k * 1; - float coefficient = horizontal_coefficients[coefficient_group + k - n0]; - output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; - } - } - break; - - case 2: - for (x = 0; x < max_x; x++) - { - int n0 = horizontal_contributors[x].n0; - int n1 = horizontal_contributors[x].n1; - - int in_x = x - filter_pixel_margin; - int in_pixel_index = in_x * 2; - int max_n = n1; - int coefficient_group = coefficient_width * x; - - for (k = n0; k <= max_n; k++) - { - int out_pixel_index = k * 2; - float coefficient = horizontal_coefficients[coefficient_group + k - n0]; - output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; - output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; - } - } - break; - - case 3: - for (x = 0; x < max_x; x++) - { - int n0 = horizontal_contributors[x].n0; - int n1 = horizontal_contributors[x].n1; - - int in_x = x - filter_pixel_margin; - int in_pixel_index = in_x * 3; - int max_n = n1; - int coefficient_group = coefficient_width * x; - - for (k = n0; k <= max_n; k++) - { - int out_pixel_index = k * 3; - float coefficient = horizontal_coefficients[coefficient_group + k - n0]; - output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; - output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; - output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; - } - } - break; - - case 4: - for (x = 0; x < max_x; x++) - { - int n0 = horizontal_contributors[x].n0; - int n1 = horizontal_contributors[x].n1; - - int in_x = x - filter_pixel_margin; - int in_pixel_index = in_x * 4; - int max_n = n1; - int coefficient_group = coefficient_width * x; - - for (k = n0; k <= max_n; k++) - { - int out_pixel_index = k * 4; - float coefficient = horizontal_coefficients[coefficient_group + k - n0]; - output_buffer[out_pixel_index + 0] += decode_buffer[in_pixel_index + 0] * coefficient; - output_buffer[out_pixel_index + 1] += decode_buffer[in_pixel_index + 1] * coefficient; - output_buffer[out_pixel_index + 2] += decode_buffer[in_pixel_index + 2] * coefficient; - output_buffer[out_pixel_index + 3] += decode_buffer[in_pixel_index + 3] * coefficient; - } - } - break; - - default: - for (x = 0; x < max_x; x++) - { - int n0 = horizontal_contributors[x].n0; - int n1 = horizontal_contributors[x].n1; - - int in_x = x - filter_pixel_margin; - int in_pixel_index = in_x * channels; - int max_n = n1; - int coefficient_group = coefficient_width * x; - - for (k = n0; k <= max_n; k++) - { - int c; - int out_pixel_index = k * channels; - float coefficient = horizontal_coefficients[coefficient_group + k - n0]; - for (c = 0; c < channels; c++) - output_buffer[out_pixel_index + c] += decode_buffer[in_pixel_index + c] * coefficient; - } - } - break; - } -} - -static void stbir__decode_and_resample_upsample(stbir__info* stbir_info, int n) -{ - // Decode the nth scanline from the source image into the decode buffer. - stbir__decode_scanline(stbir_info, n); - - // Now resample it into the ring buffer. - if (stbir__use_width_upsampling(stbir_info)) - stbir__resample_horizontal_upsample(stbir_info, stbir__add_empty_ring_buffer_entry(stbir_info, n)); - else - stbir__resample_horizontal_downsample(stbir_info, stbir__add_empty_ring_buffer_entry(stbir_info, n)); - - // Now it's sitting in the ring buffer ready to be used as source for the vertical sampling. -} - -static void stbir__decode_and_resample_downsample(stbir__info* stbir_info, int n) -{ - // Decode the nth scanline from the source image into the decode buffer. - stbir__decode_scanline(stbir_info, n); - - memset(stbir_info->horizontal_buffer, 0, stbir_info->output_w * stbir_info->channels * sizeof(float)); - - // Now resample it into the horizontal buffer. - if (stbir__use_width_upsampling(stbir_info)) - stbir__resample_horizontal_upsample(stbir_info, stbir_info->horizontal_buffer); - else - stbir__resample_horizontal_downsample(stbir_info, stbir_info->horizontal_buffer); - - // Now it's sitting in the horizontal buffer ready to be distributed into the ring buffers. -} - -// Get the specified scan line from the ring buffer. -static float* stbir__get_ring_buffer_scanline(int get_scanline, float* ring_buffer, int begin_index, int first_scanline, int ring_buffer_num_entries, int ring_buffer_length) -{ - int ring_buffer_index = (begin_index + (get_scanline - first_scanline)) % ring_buffer_num_entries; - return stbir__get_ring_buffer_entry(ring_buffer, ring_buffer_index, ring_buffer_length); -} - - -static void stbir__encode_scanline(stbir__info* stbir_info, int num_pixels, void *output_buffer, float *encode_buffer, int channels, int alpha_channel, int decode) -{ - int x; - int n; - int num_nonalpha; - stbir_uint16 nonalpha[STBIR_MAX_CHANNELS]; - - if (!(stbir_info->flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)) - { - for (x=0; x < num_pixels; ++x) - { - int pixel_index = x*channels; - - float alpha = encode_buffer[pixel_index + alpha_channel]; - float reciprocal_alpha = alpha ? 1.0f / alpha : 0; - - // unrolling this produced a 1% slowdown upscaling a large RGBA linear-space image on my machine - stb - for (n = 0; n < channels; n++) - if (n != alpha_channel) - encode_buffer[pixel_index + n] *= reciprocal_alpha; - - // We added in a small epsilon to prevent the color channel from being deleted with zero alpha. - // Because we only add it for integer types, it will automatically be discarded on integer - // conversion, so we don't need to subtract it back out (which would be problematic for - // numeric precision reasons). - } - } - - // build a table of all channels that need colorspace correction, so - // we don't perform colorspace correction on channels that don't need it. - for (x = 0, num_nonalpha = 0; x < channels; ++x) - { - if (x != alpha_channel || (stbir_info->flags & STBIR_FLAG_ALPHA_USES_COLORSPACE)) - { - nonalpha[num_nonalpha++] = (stbir_uint16)x; - } - } - - #define STBIR__ROUND_INT(f) ((int) ((f)+0.5)) - #define STBIR__ROUND_UINT(f) ((stbir_uint32) ((f)+0.5)) - - #ifdef STBIR__SATURATE_INT - #define STBIR__ENCODE_LINEAR8(f) stbir__saturate8 (STBIR__ROUND_INT((f) * stbir__max_uint8_as_float )) - #define STBIR__ENCODE_LINEAR16(f) stbir__saturate16(STBIR__ROUND_INT((f) * stbir__max_uint16_as_float)) - #else - #define STBIR__ENCODE_LINEAR8(f) (unsigned char ) STBIR__ROUND_INT(stbir__saturate(f) * stbir__max_uint8_as_float ) - #define STBIR__ENCODE_LINEAR16(f) (unsigned short) STBIR__ROUND_INT(stbir__saturate(f) * stbir__max_uint16_as_float) - #endif - - switch (decode) - { - case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_LINEAR): - for (x=0; x < num_pixels; ++x) - { - int pixel_index = x*channels; - - for (n = 0; n < channels; n++) - { - int index = pixel_index + n; - ((unsigned char*)output_buffer)[index] = STBIR__ENCODE_LINEAR8(encode_buffer[index]); - } - } - break; - - case STBIR__DECODE(STBIR_TYPE_UINT8, STBIR_COLORSPACE_SRGB): - for (x=0; x < num_pixels; ++x) - { - int pixel_index = x*channels; - - for (n = 0; n < num_nonalpha; n++) - { - int index = pixel_index + nonalpha[n]; - ((unsigned char*)output_buffer)[index] = stbir__linear_to_srgb_uchar(encode_buffer[index]); - } - - if (!(stbir_info->flags & STBIR_FLAG_ALPHA_USES_COLORSPACE)) - ((unsigned char *)output_buffer)[pixel_index + alpha_channel] = STBIR__ENCODE_LINEAR8(encode_buffer[pixel_index+alpha_channel]); - } - break; - - case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_LINEAR): - for (x=0; x < num_pixels; ++x) - { - int pixel_index = x*channels; - - for (n = 0; n < channels; n++) - { - int index = pixel_index + n; - ((unsigned short*)output_buffer)[index] = STBIR__ENCODE_LINEAR16(encode_buffer[index]); - } - } - break; - - case STBIR__DECODE(STBIR_TYPE_UINT16, STBIR_COLORSPACE_SRGB): - for (x=0; x < num_pixels; ++x) - { - int pixel_index = x*channels; - - for (n = 0; n < num_nonalpha; n++) - { - int index = pixel_index + nonalpha[n]; - ((unsigned short*)output_buffer)[index] = (unsigned short)STBIR__ROUND_INT(stbir__linear_to_srgb(stbir__saturate(encode_buffer[index])) * stbir__max_uint16_as_float); - } - - if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) - ((unsigned short*)output_buffer)[pixel_index + alpha_channel] = STBIR__ENCODE_LINEAR16(encode_buffer[pixel_index + alpha_channel]); - } - - break; - - case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_LINEAR): - for (x=0; x < num_pixels; ++x) - { - int pixel_index = x*channels; - - for (n = 0; n < channels; n++) - { - int index = pixel_index + n; - ((unsigned int*)output_buffer)[index] = (unsigned int)STBIR__ROUND_UINT(((double)stbir__saturate(encode_buffer[index])) * stbir__max_uint32_as_float); - } - } - break; - - case STBIR__DECODE(STBIR_TYPE_UINT32, STBIR_COLORSPACE_SRGB): - for (x=0; x < num_pixels; ++x) - { - int pixel_index = x*channels; - - for (n = 0; n < num_nonalpha; n++) - { - int index = pixel_index + nonalpha[n]; - ((unsigned int*)output_buffer)[index] = (unsigned int)STBIR__ROUND_UINT(((double)stbir__linear_to_srgb(stbir__saturate(encode_buffer[index]))) * stbir__max_uint32_as_float); - } - - if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) - ((unsigned int*)output_buffer)[pixel_index + alpha_channel] = (unsigned int)STBIR__ROUND_INT(((double)stbir__saturate(encode_buffer[pixel_index + alpha_channel])) * stbir__max_uint32_as_float); - } - break; - - case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_LINEAR): - for (x=0; x < num_pixels; ++x) - { - int pixel_index = x*channels; - - for (n = 0; n < channels; n++) - { - int index = pixel_index + n; - ((float*)output_buffer)[index] = encode_buffer[index]; - } - } - break; - - case STBIR__DECODE(STBIR_TYPE_FLOAT, STBIR_COLORSPACE_SRGB): - for (x=0; x < num_pixels; ++x) - { - int pixel_index = x*channels; - - for (n = 0; n < num_nonalpha; n++) - { - int index = pixel_index + nonalpha[n]; - ((float*)output_buffer)[index] = stbir__linear_to_srgb(encode_buffer[index]); - } - - if (!(stbir_info->flags&STBIR_FLAG_ALPHA_USES_COLORSPACE)) - ((float*)output_buffer)[pixel_index + alpha_channel] = encode_buffer[pixel_index + alpha_channel]; - } - break; - - default: - STBIR_ASSERT(!"Unknown type/colorspace/channels combination."); - break; - } -} - -static void stbir__resample_vertical_upsample(stbir__info* stbir_info, int n) -{ - int x, k; - int output_w = stbir_info->output_w; - stbir__contributors* vertical_contributors = stbir_info->vertical_contributors; - float* vertical_coefficients = stbir_info->vertical_coefficients; - int channels = stbir_info->channels; - int alpha_channel = stbir_info->alpha_channel; - int type = stbir_info->type; - int colorspace = stbir_info->colorspace; - int ring_buffer_entries = stbir_info->ring_buffer_num_entries; - void* output_data = stbir_info->output_data; - float* encode_buffer = stbir_info->encode_buffer; - int decode = STBIR__DECODE(type, colorspace); - int coefficient_width = stbir_info->vertical_coefficient_width; - int coefficient_counter; - int contributor = n; - - float* ring_buffer = stbir_info->ring_buffer; - int ring_buffer_begin_index = stbir_info->ring_buffer_begin_index; - int ring_buffer_first_scanline = stbir_info->ring_buffer_first_scanline; - int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float); - - int n0,n1, output_row_start; - int coefficient_group = coefficient_width * contributor; - - n0 = vertical_contributors[contributor].n0; - n1 = vertical_contributors[contributor].n1; - - output_row_start = n * stbir_info->output_stride_bytes; - - STBIR_ASSERT(stbir__use_height_upsampling(stbir_info)); - - memset(encode_buffer, 0, output_w * sizeof(float) * channels); - - // I tried reblocking this for better cache usage of encode_buffer - // (using x_outer, k, x_inner), but it lost speed. -- stb - - coefficient_counter = 0; - switch (channels) { - case 1: - for (k = n0; k <= n1; k++) - { - int coefficient_index = coefficient_counter++; - float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); - float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; - for (x = 0; x < output_w; ++x) - { - int in_pixel_index = x * 1; - encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; - } - } - break; - case 2: - for (k = n0; k <= n1; k++) - { - int coefficient_index = coefficient_counter++; - float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); - float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; - for (x = 0; x < output_w; ++x) - { - int in_pixel_index = x * 2; - encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; - encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient; - } - } - break; - case 3: - for (k = n0; k <= n1; k++) - { - int coefficient_index = coefficient_counter++; - float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); - float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; - for (x = 0; x < output_w; ++x) - { - int in_pixel_index = x * 3; - encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; - encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient; - encode_buffer[in_pixel_index + 2] += ring_buffer_entry[in_pixel_index + 2] * coefficient; - } - } - break; - case 4: - for (k = n0; k <= n1; k++) - { - int coefficient_index = coefficient_counter++; - float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); - float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; - for (x = 0; x < output_w; ++x) - { - int in_pixel_index = x * 4; - encode_buffer[in_pixel_index + 0] += ring_buffer_entry[in_pixel_index + 0] * coefficient; - encode_buffer[in_pixel_index + 1] += ring_buffer_entry[in_pixel_index + 1] * coefficient; - encode_buffer[in_pixel_index + 2] += ring_buffer_entry[in_pixel_index + 2] * coefficient; - encode_buffer[in_pixel_index + 3] += ring_buffer_entry[in_pixel_index + 3] * coefficient; - } - } - break; - default: - for (k = n0; k <= n1; k++) - { - int coefficient_index = coefficient_counter++; - float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); - float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; - for (x = 0; x < output_w; ++x) - { - int in_pixel_index = x * channels; - int c; - for (c = 0; c < channels; c++) - encode_buffer[in_pixel_index + c] += ring_buffer_entry[in_pixel_index + c] * coefficient; - } - } - break; - } - stbir__encode_scanline(stbir_info, output_w, (char *) output_data + output_row_start, encode_buffer, channels, alpha_channel, decode); -} - -static void stbir__resample_vertical_downsample(stbir__info* stbir_info, int n) -{ - int x, k; - int output_w = stbir_info->output_w; - stbir__contributors* vertical_contributors = stbir_info->vertical_contributors; - float* vertical_coefficients = stbir_info->vertical_coefficients; - int channels = stbir_info->channels; - int ring_buffer_entries = stbir_info->ring_buffer_num_entries; - float* horizontal_buffer = stbir_info->horizontal_buffer; - int coefficient_width = stbir_info->vertical_coefficient_width; - int contributor = n + stbir_info->vertical_filter_pixel_margin; - - float* ring_buffer = stbir_info->ring_buffer; - int ring_buffer_begin_index = stbir_info->ring_buffer_begin_index; - int ring_buffer_first_scanline = stbir_info->ring_buffer_first_scanline; - int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float); - int n0,n1; - - n0 = vertical_contributors[contributor].n0; - n1 = vertical_contributors[contributor].n1; - - STBIR_ASSERT(!stbir__use_height_upsampling(stbir_info)); - - for (k = n0; k <= n1; k++) - { - int coefficient_index = k - n0; - int coefficient_group = coefficient_width * contributor; - float coefficient = vertical_coefficients[coefficient_group + coefficient_index]; - - float* ring_buffer_entry = stbir__get_ring_buffer_scanline(k, ring_buffer, ring_buffer_begin_index, ring_buffer_first_scanline, ring_buffer_entries, ring_buffer_length); - - switch (channels) { - case 1: - for (x = 0; x < output_w; x++) - { - int in_pixel_index = x * 1; - ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; - } - break; - case 2: - for (x = 0; x < output_w; x++) - { - int in_pixel_index = x * 2; - ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; - ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient; - } - break; - case 3: - for (x = 0; x < output_w; x++) - { - int in_pixel_index = x * 3; - ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; - ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient; - ring_buffer_entry[in_pixel_index + 2] += horizontal_buffer[in_pixel_index + 2] * coefficient; - } - break; - case 4: - for (x = 0; x < output_w; x++) - { - int in_pixel_index = x * 4; - ring_buffer_entry[in_pixel_index + 0] += horizontal_buffer[in_pixel_index + 0] * coefficient; - ring_buffer_entry[in_pixel_index + 1] += horizontal_buffer[in_pixel_index + 1] * coefficient; - ring_buffer_entry[in_pixel_index + 2] += horizontal_buffer[in_pixel_index + 2] * coefficient; - ring_buffer_entry[in_pixel_index + 3] += horizontal_buffer[in_pixel_index + 3] * coefficient; - } - break; - default: - for (x = 0; x < output_w; x++) - { - int in_pixel_index = x * channels; - - int c; - for (c = 0; c < channels; c++) - ring_buffer_entry[in_pixel_index + c] += horizontal_buffer[in_pixel_index + c] * coefficient; - } - break; - } - } -} - -static void stbir__buffer_loop_upsample(stbir__info* stbir_info) -{ - int y; - float scale_ratio = stbir_info->vertical_scale; - float out_scanlines_radius = stbir__filter_info_table[stbir_info->vertical_filter].support(1/scale_ratio) * scale_ratio; - - STBIR_ASSERT(stbir__use_height_upsampling(stbir_info)); - - for (y = 0; y < stbir_info->output_h; y++) - { - float in_center_of_out = 0; // Center of the current out scanline in the in scanline space - int in_first_scanline = 0, in_last_scanline = 0; - - stbir__calculate_sample_range_upsample(y, out_scanlines_radius, scale_ratio, stbir_info->vertical_shift, &in_first_scanline, &in_last_scanline, &in_center_of_out); - - STBIR_ASSERT(in_last_scanline - in_first_scanline + 1 <= stbir_info->ring_buffer_num_entries); - - if (stbir_info->ring_buffer_begin_index >= 0) - { - // Get rid of whatever we don't need anymore. - while (in_first_scanline > stbir_info->ring_buffer_first_scanline) - { - if (stbir_info->ring_buffer_first_scanline == stbir_info->ring_buffer_last_scanline) - { - // We just popped the last scanline off the ring buffer. - // Reset it to the empty state. - stbir_info->ring_buffer_begin_index = -1; - stbir_info->ring_buffer_first_scanline = 0; - stbir_info->ring_buffer_last_scanline = 0; - break; - } - else - { - stbir_info->ring_buffer_first_scanline++; - stbir_info->ring_buffer_begin_index = (stbir_info->ring_buffer_begin_index + 1) % stbir_info->ring_buffer_num_entries; - } - } - } - - // Load in new ones. - if (stbir_info->ring_buffer_begin_index < 0) - stbir__decode_and_resample_upsample(stbir_info, in_first_scanline); - - while (in_last_scanline > stbir_info->ring_buffer_last_scanline) - stbir__decode_and_resample_upsample(stbir_info, stbir_info->ring_buffer_last_scanline + 1); - - // Now all buffers should be ready to write a row of vertical sampling. - stbir__resample_vertical_upsample(stbir_info, y); - - STBIR_PROGRESS_REPORT((float)y / stbir_info->output_h); - } -} - -static void stbir__empty_ring_buffer(stbir__info* stbir_info, int first_necessary_scanline) -{ - int output_stride_bytes = stbir_info->output_stride_bytes; - int channels = stbir_info->channels; - int alpha_channel = stbir_info->alpha_channel; - int type = stbir_info->type; - int colorspace = stbir_info->colorspace; - int output_w = stbir_info->output_w; - void* output_data = stbir_info->output_data; - int decode = STBIR__DECODE(type, colorspace); - - float* ring_buffer = stbir_info->ring_buffer; - int ring_buffer_length = stbir_info->ring_buffer_length_bytes/sizeof(float); - - if (stbir_info->ring_buffer_begin_index >= 0) - { - // Get rid of whatever we don't need anymore. - while (first_necessary_scanline > stbir_info->ring_buffer_first_scanline) - { - if (stbir_info->ring_buffer_first_scanline >= 0 && stbir_info->ring_buffer_first_scanline < stbir_info->output_h) - { - int output_row_start = stbir_info->ring_buffer_first_scanline * output_stride_bytes; - float* ring_buffer_entry = stbir__get_ring_buffer_entry(ring_buffer, stbir_info->ring_buffer_begin_index, ring_buffer_length); - stbir__encode_scanline(stbir_info, output_w, (char *) output_data + output_row_start, ring_buffer_entry, channels, alpha_channel, decode); - STBIR_PROGRESS_REPORT((float)stbir_info->ring_buffer_first_scanline / stbir_info->output_h); - } - - if (stbir_info->ring_buffer_first_scanline == stbir_info->ring_buffer_last_scanline) - { - // We just popped the last scanline off the ring buffer. - // Reset it to the empty state. - stbir_info->ring_buffer_begin_index = -1; - stbir_info->ring_buffer_first_scanline = 0; - stbir_info->ring_buffer_last_scanline = 0; - break; - } - else - { - stbir_info->ring_buffer_first_scanline++; - stbir_info->ring_buffer_begin_index = (stbir_info->ring_buffer_begin_index + 1) % stbir_info->ring_buffer_num_entries; - } - } - } -} - -static void stbir__buffer_loop_downsample(stbir__info* stbir_info) -{ - int y; - float scale_ratio = stbir_info->vertical_scale; - int output_h = stbir_info->output_h; - float in_pixels_radius = stbir__filter_info_table[stbir_info->vertical_filter].support(scale_ratio) / scale_ratio; - int pixel_margin = stbir_info->vertical_filter_pixel_margin; - int max_y = stbir_info->input_h + pixel_margin; - - STBIR_ASSERT(!stbir__use_height_upsampling(stbir_info)); - - for (y = -pixel_margin; y < max_y; y++) - { - float out_center_of_in; // Center of the current out scanline in the in scanline space - int out_first_scanline, out_last_scanline; - - stbir__calculate_sample_range_downsample(y, in_pixels_radius, scale_ratio, stbir_info->vertical_shift, &out_first_scanline, &out_last_scanline, &out_center_of_in); - - STBIR_ASSERT(out_last_scanline - out_first_scanline + 1 <= stbir_info->ring_buffer_num_entries); - - if (out_last_scanline < 0 || out_first_scanline >= output_h) - continue; - - stbir__empty_ring_buffer(stbir_info, out_first_scanline); - - stbir__decode_and_resample_downsample(stbir_info, y); - - // Load in new ones. - if (stbir_info->ring_buffer_begin_index < 0) - stbir__add_empty_ring_buffer_entry(stbir_info, out_first_scanline); - - while (out_last_scanline > stbir_info->ring_buffer_last_scanline) - stbir__add_empty_ring_buffer_entry(stbir_info, stbir_info->ring_buffer_last_scanline + 1); - - // Now the horizontal buffer is ready to write to all ring buffer rows. - stbir__resample_vertical_downsample(stbir_info, y); - } - - stbir__empty_ring_buffer(stbir_info, stbir_info->output_h); -} - -static void stbir__setup(stbir__info *info, int input_w, int input_h, int output_w, int output_h, int channels) -{ - info->input_w = input_w; - info->input_h = input_h; - info->output_w = output_w; - info->output_h = output_h; - info->channels = channels; -} - -static void stbir__calculate_transform(stbir__info *info, float s0, float t0, float s1, float t1, float *transform) -{ - info->s0 = s0; - info->t0 = t0; - info->s1 = s1; - info->t1 = t1; - - if (transform) - { - info->horizontal_scale = transform[0]; - info->vertical_scale = transform[1]; - info->horizontal_shift = transform[2]; - info->vertical_shift = transform[3]; - } - else - { - info->horizontal_scale = ((float)info->output_w / info->input_w) / (s1 - s0); - info->vertical_scale = ((float)info->output_h / info->input_h) / (t1 - t0); - - info->horizontal_shift = s0 * info->output_w / (s1 - s0); - info->vertical_shift = t0 * info->output_h / (t1 - t0); - } -} - -static void stbir__choose_filter(stbir__info *info, stbir_filter h_filter, stbir_filter v_filter) -{ - if (h_filter == 0) - h_filter = stbir__use_upsampling(info->horizontal_scale) ? STBIR_DEFAULT_FILTER_UPSAMPLE : STBIR_DEFAULT_FILTER_DOWNSAMPLE; - if (v_filter == 0) - v_filter = stbir__use_upsampling(info->vertical_scale) ? STBIR_DEFAULT_FILTER_UPSAMPLE : STBIR_DEFAULT_FILTER_DOWNSAMPLE; - info->horizontal_filter = h_filter; - info->vertical_filter = v_filter; -} - -static stbir_uint32 stbir__calculate_memory(stbir__info *info) -{ - int pixel_margin = stbir__get_filter_pixel_margin(info->horizontal_filter, info->horizontal_scale); - int filter_height = stbir__get_filter_pixel_width(info->vertical_filter, info->vertical_scale); - - info->horizontal_num_contributors = stbir__get_contributors(info->horizontal_scale, info->horizontal_filter, info->input_w, info->output_w); - info->vertical_num_contributors = stbir__get_contributors(info->vertical_scale , info->vertical_filter , info->input_h, info->output_h); - - // One extra entry because floating point precision problems sometimes cause an extra to be necessary. - info->ring_buffer_num_entries = filter_height + 1; - - info->horizontal_contributors_size = info->horizontal_num_contributors * sizeof(stbir__contributors); - info->horizontal_coefficients_size = stbir__get_total_horizontal_coefficients(info) * sizeof(float); - info->vertical_contributors_size = info->vertical_num_contributors * sizeof(stbir__contributors); - info->vertical_coefficients_size = stbir__get_total_vertical_coefficients(info) * sizeof(float); - info->decode_buffer_size = (info->input_w + pixel_margin * 2) * info->channels * sizeof(float); - info->horizontal_buffer_size = info->output_w * info->channels * sizeof(float); - info->ring_buffer_size = info->output_w * info->channels * info->ring_buffer_num_entries * sizeof(float); - info->encode_buffer_size = info->output_w * info->channels * sizeof(float); - - STBIR_ASSERT(info->horizontal_filter != 0); - STBIR_ASSERT(info->horizontal_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); // this now happens too late - STBIR_ASSERT(info->vertical_filter != 0); - STBIR_ASSERT(info->vertical_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); // this now happens too late - - if (stbir__use_height_upsampling(info)) - // The horizontal buffer is for when we're downsampling the height and we - // can't output the result of sampling the decode buffer directly into the - // ring buffers. - info->horizontal_buffer_size = 0; - else - // The encode buffer is to retain precision in the height upsampling method - // and isn't used when height downsampling. - info->encode_buffer_size = 0; - - return info->horizontal_contributors_size + info->horizontal_coefficients_size - + info->vertical_contributors_size + info->vertical_coefficients_size - + info->decode_buffer_size + info->horizontal_buffer_size - + info->ring_buffer_size + info->encode_buffer_size; -} - -static int stbir__resize_allocated(stbir__info *info, - const void* input_data, int input_stride_in_bytes, - void* output_data, int output_stride_in_bytes, - int alpha_channel, stbir_uint32 flags, stbir_datatype type, - stbir_edge edge_horizontal, stbir_edge edge_vertical, stbir_colorspace colorspace, - void* tempmem, size_t tempmem_size_in_bytes) -{ - size_t memory_required = stbir__calculate_memory(info); - - int width_stride_input = input_stride_in_bytes ? input_stride_in_bytes : info->channels * info->input_w * stbir__type_size[type]; - int width_stride_output = output_stride_in_bytes ? output_stride_in_bytes : info->channels * info->output_w * stbir__type_size[type]; - -#ifdef STBIR_DEBUG_OVERWRITE_TEST -#define OVERWRITE_ARRAY_SIZE 8 - unsigned char overwrite_output_before_pre[OVERWRITE_ARRAY_SIZE]; - unsigned char overwrite_tempmem_before_pre[OVERWRITE_ARRAY_SIZE]; - unsigned char overwrite_output_after_pre[OVERWRITE_ARRAY_SIZE]; - unsigned char overwrite_tempmem_after_pre[OVERWRITE_ARRAY_SIZE]; - - size_t begin_forbidden = width_stride_output * (info->output_h - 1) + info->output_w * info->channels * stbir__type_size[type]; - memcpy(overwrite_output_before_pre, &((unsigned char*)output_data)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE); - memcpy(overwrite_output_after_pre, &((unsigned char*)output_data)[begin_forbidden], OVERWRITE_ARRAY_SIZE); - memcpy(overwrite_tempmem_before_pre, &((unsigned char*)tempmem)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE); - memcpy(overwrite_tempmem_after_pre, &((unsigned char*)tempmem)[tempmem_size_in_bytes], OVERWRITE_ARRAY_SIZE); -#endif - - STBIR_ASSERT(info->channels >= 0); - STBIR_ASSERT(info->channels <= STBIR_MAX_CHANNELS); - - if (info->channels < 0 || info->channels > STBIR_MAX_CHANNELS) - return 0; - - STBIR_ASSERT(info->horizontal_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); - STBIR_ASSERT(info->vertical_filter < STBIR__ARRAY_SIZE(stbir__filter_info_table)); - - if (info->horizontal_filter >= STBIR__ARRAY_SIZE(stbir__filter_info_table)) - return 0; - if (info->vertical_filter >= STBIR__ARRAY_SIZE(stbir__filter_info_table)) - return 0; - - if (alpha_channel < 0) - flags |= STBIR_FLAG_ALPHA_USES_COLORSPACE | STBIR_FLAG_ALPHA_PREMULTIPLIED; - - if (!(flags&STBIR_FLAG_ALPHA_USES_COLORSPACE) || !(flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)) { - STBIR_ASSERT(alpha_channel >= 0 && alpha_channel < info->channels); - } - - if (alpha_channel >= info->channels) - return 0; - - STBIR_ASSERT(tempmem); - - if (!tempmem) - return 0; - - STBIR_ASSERT(tempmem_size_in_bytes >= memory_required); - - if (tempmem_size_in_bytes < memory_required) - return 0; - - memset(tempmem, 0, tempmem_size_in_bytes); - - info->input_data = input_data; - info->input_stride_bytes = width_stride_input; - - info->output_data = output_data; - info->output_stride_bytes = width_stride_output; - - info->alpha_channel = alpha_channel; - info->flags = flags; - info->type = type; - info->edge_horizontal = edge_horizontal; - info->edge_vertical = edge_vertical; - info->colorspace = colorspace; - - info->horizontal_coefficient_width = stbir__get_coefficient_width (info->horizontal_filter, info->horizontal_scale); - info->vertical_coefficient_width = stbir__get_coefficient_width (info->vertical_filter , info->vertical_scale ); - info->horizontal_filter_pixel_width = stbir__get_filter_pixel_width (info->horizontal_filter, info->horizontal_scale); - info->vertical_filter_pixel_width = stbir__get_filter_pixel_width (info->vertical_filter , info->vertical_scale ); - info->horizontal_filter_pixel_margin = stbir__get_filter_pixel_margin(info->horizontal_filter, info->horizontal_scale); - info->vertical_filter_pixel_margin = stbir__get_filter_pixel_margin(info->vertical_filter , info->vertical_scale ); - - info->ring_buffer_length_bytes = info->output_w * info->channels * sizeof(float); - info->decode_buffer_pixels = info->input_w + info->horizontal_filter_pixel_margin * 2; - -#define STBIR__NEXT_MEMPTR(current, newtype) (newtype*)(((unsigned char*)current) + current##_size) - - info->horizontal_contributors = (stbir__contributors *) tempmem; - info->horizontal_coefficients = STBIR__NEXT_MEMPTR(info->horizontal_contributors, float); - info->vertical_contributors = STBIR__NEXT_MEMPTR(info->horizontal_coefficients, stbir__contributors); - info->vertical_coefficients = STBIR__NEXT_MEMPTR(info->vertical_contributors, float); - info->decode_buffer = STBIR__NEXT_MEMPTR(info->vertical_coefficients, float); - - if (stbir__use_height_upsampling(info)) - { - info->horizontal_buffer = NULL; - info->ring_buffer = STBIR__NEXT_MEMPTR(info->decode_buffer, float); - info->encode_buffer = STBIR__NEXT_MEMPTR(info->ring_buffer, float); - - STBIR_ASSERT((size_t)STBIR__NEXT_MEMPTR(info->encode_buffer, unsigned char) == (size_t)tempmem + tempmem_size_in_bytes); - } - else - { - info->horizontal_buffer = STBIR__NEXT_MEMPTR(info->decode_buffer, float); - info->ring_buffer = STBIR__NEXT_MEMPTR(info->horizontal_buffer, float); - info->encode_buffer = NULL; - - STBIR_ASSERT((size_t)STBIR__NEXT_MEMPTR(info->ring_buffer, unsigned char) == (size_t)tempmem + tempmem_size_in_bytes); - } - -#undef STBIR__NEXT_MEMPTR - - // This signals that the ring buffer is empty - info->ring_buffer_begin_index = -1; - - stbir__calculate_filters(info->horizontal_contributors, info->horizontal_coefficients, info->horizontal_filter, info->horizontal_scale, info->horizontal_shift, info->input_w, info->output_w); - stbir__calculate_filters(info->vertical_contributors, info->vertical_coefficients, info->vertical_filter, info->vertical_scale, info->vertical_shift, info->input_h, info->output_h); - - STBIR_PROGRESS_REPORT(0); - - if (stbir__use_height_upsampling(info)) - stbir__buffer_loop_upsample(info); - else - stbir__buffer_loop_downsample(info); - - STBIR_PROGRESS_REPORT(1); - -#ifdef STBIR_DEBUG_OVERWRITE_TEST - STBIR_ASSERT(memcmp(overwrite_output_before_pre, &((unsigned char*)output_data)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE) == 0); - STBIR_ASSERT(memcmp(overwrite_output_after_pre, &((unsigned char*)output_data)[begin_forbidden], OVERWRITE_ARRAY_SIZE) == 0); - STBIR_ASSERT(memcmp(overwrite_tempmem_before_pre, &((unsigned char*)tempmem)[-OVERWRITE_ARRAY_SIZE], OVERWRITE_ARRAY_SIZE) == 0); - STBIR_ASSERT(memcmp(overwrite_tempmem_after_pre, &((unsigned char*)tempmem)[tempmem_size_in_bytes], OVERWRITE_ARRAY_SIZE) == 0); -#endif - - return 1; -} - - -static int stbir__resize_arbitrary( - void *alloc_context, - const void* input_data, int input_w, int input_h, int input_stride_in_bytes, - void* output_data, int output_w, int output_h, int output_stride_in_bytes, - float s0, float t0, float s1, float t1, float *transform, - int channels, int alpha_channel, stbir_uint32 flags, stbir_datatype type, - stbir_filter h_filter, stbir_filter v_filter, - stbir_edge edge_horizontal, stbir_edge edge_vertical, stbir_colorspace colorspace) -{ - stbir__info info; - int result; - size_t memory_required; - void* extra_memory; - - stbir__setup(&info, input_w, input_h, output_w, output_h, channels); - stbir__calculate_transform(&info, s0,t0,s1,t1,transform); - stbir__choose_filter(&info, h_filter, v_filter); - memory_required = stbir__calculate_memory(&info); - extra_memory = STBIR_MALLOC(memory_required, alloc_context); - - if (!extra_memory) - return 0; - - result = stbir__resize_allocated(&info, input_data, input_stride_in_bytes, - output_data, output_stride_in_bytes, - alpha_channel, flags, type, - edge_horizontal, edge_vertical, - colorspace, extra_memory, memory_required); - - STBIR_FREE(extra_memory, alloc_context); - - return result; -} - -STBIRDEF int stbir_resize_uint8( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels) -{ - return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - 0,0,1,1,NULL,num_channels,-1,0, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, - STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_LINEAR); -} - -STBIRDEF int stbir_resize_float( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - float *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels) -{ - return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - 0,0,1,1,NULL,num_channels,-1,0, STBIR_TYPE_FLOAT, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, - STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_LINEAR); -} - -STBIRDEF int stbir_resize_uint8_srgb(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags) -{ - return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, - STBIR_EDGE_CLAMP, STBIR_EDGE_CLAMP, STBIR_COLORSPACE_SRGB); -} - -STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_wrap_mode) -{ - return stbir__resize_arbitrary(NULL, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, STBIR_FILTER_DEFAULT, STBIR_FILTER_DEFAULT, - edge_wrap_mode, edge_wrap_mode, STBIR_COLORSPACE_SRGB); -} - -STBIRDEF int stbir_resize_uint8_generic( const unsigned char *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, - void *alloc_context) -{ - return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT8, filter, filter, - edge_wrap_mode, edge_wrap_mode, space); -} - -STBIRDEF int stbir_resize_uint16_generic(const stbir_uint16 *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - stbir_uint16 *output_pixels , int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, - void *alloc_context) -{ - return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_UINT16, filter, filter, - edge_wrap_mode, edge_wrap_mode, space); -} - - -STBIRDEF int stbir_resize_float_generic( const float *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - float *output_pixels , int output_w, int output_h, int output_stride_in_bytes, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_wrap_mode, stbir_filter filter, stbir_colorspace space, - void *alloc_context) -{ - return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - 0,0,1,1,NULL,num_channels,alpha_channel,flags, STBIR_TYPE_FLOAT, filter, filter, - edge_wrap_mode, edge_wrap_mode, space); -} - - -STBIRDEF int stbir_resize( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - stbir_datatype datatype, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, - stbir_filter filter_horizontal, stbir_filter filter_vertical, - stbir_colorspace space, void *alloc_context) -{ - return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - 0,0,1,1,NULL,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical, - edge_mode_horizontal, edge_mode_vertical, space); -} - - -STBIRDEF int stbir_resize_subpixel(const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - stbir_datatype datatype, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, - stbir_filter filter_horizontal, stbir_filter filter_vertical, - stbir_colorspace space, void *alloc_context, - float x_scale, float y_scale, - float x_offset, float y_offset) -{ - float transform[4]; - transform[0] = x_scale; - transform[1] = y_scale; - transform[2] = x_offset; - transform[3] = y_offset; - return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - 0,0,1,1,transform,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical, - edge_mode_horizontal, edge_mode_vertical, space); -} - -STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int input_h , int input_stride_in_bytes, - void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, - stbir_datatype datatype, - int num_channels, int alpha_channel, int flags, - stbir_edge edge_mode_horizontal, stbir_edge edge_mode_vertical, - stbir_filter filter_horizontal, stbir_filter filter_vertical, - stbir_colorspace space, void *alloc_context, - float s0, float t0, float s1, float t1) -{ - return stbir__resize_arbitrary(alloc_context, input_pixels, input_w, input_h, input_stride_in_bytes, - output_pixels, output_w, output_h, output_stride_in_bytes, - s0,t0,s1,t1,NULL,num_channels,alpha_channel,flags, datatype, filter_horizontal, filter_vertical, - edge_mode_horizontal, edge_mode_vertical, space); -} - -#endif // STB_IMAGE_RESIZE_IMPLEMENTATION - -/* ------------------------------------------------------------------------------- -This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------- -ALTERNATIVE A - MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. ------------------------------------------------------------------------------- -ALTERNATIVE B - Public Domain (www.unlicense.org) -This is free and unencumbered software released into the public domain. -Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -software, either in source code form or as a compiled binary, for any purpose, -commercial or non-commercial, and by any means. -In jurisdictions that recognize copyright laws, the author or authors of this -software dedicate any and all copyright interest in the software to the public -domain. We make this dedication for the benefit of the public at large and to -the detriment of our heirs and successors. We intend this dedication to be an -overt act of relinquishment in perpetuity of all present and future rights to -this software under copyright law. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- -*/ diff --git a/libs/stb/stb_image_resize2.h b/libs/stb/stb_image_resize2.h new file mode 100644 index 00000000..061843e3 --- /dev/null +++ b/libs/stb/stb_image_resize2.h @@ -0,0 +1,10572 @@ +/* stb_image_resize2 - v2.10 - public domain image resizing + + by Jeff Roberts (v2) and Jorge L Rodriguez + http://github.com/nothings/stb + + Can be threaded with the extended API. SSE2, AVX, Neon and WASM SIMD support. Only + scaling and translation is supported, no rotations or shears. + + COMPILING & LINKING + In one C/C++ file that #includes this file, do this: + #define STB_IMAGE_RESIZE_IMPLEMENTATION + before the #include. That will create the implementation in that file. + + PORTING FROM VERSION 1 + + The API has changed. You can continue to use the old version of stb_image_resize.h, + which is available in the "deprecated/" directory. + + If you're using the old simple-to-use API, porting is straightforward. + (For more advanced APIs, read the documentation.) + + stbir_resize_uint8(): + - call `stbir_resize_uint8_linear`, cast channel count to `stbir_pixel_layout` + + stbir_resize_float(): + - call `stbir_resize_float_linear`, cast channel count to `stbir_pixel_layout` + + stbir_resize_uint8_srgb(): + - function name is unchanged + - cast channel count to `stbir_pixel_layout` + - above is sufficient unless your image has alpha and it's not RGBA/BGRA + - in that case, follow the below instructions for stbir_resize_uint8_srgb_edgemode + + stbir_resize_uint8_srgb_edgemode() + - switch to the "medium complexity" API + - stbir_resize(), very similar API but a few more parameters: + - pixel_layout: cast channel count to `stbir_pixel_layout` + - data_type: STBIR_TYPE_UINT8_SRGB + - edge: unchanged (STBIR_EDGE_WRAP, etc.) + - filter: STBIR_FILTER_DEFAULT + - which channel is alpha is specified in stbir_pixel_layout, see enum for details + + EASY API CALLS: + Easy API downsamples w/Mitchell filter, upsamples w/cubic interpolation, clamps to edge. + + stbir_resize_uint8_srgb( input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + pixel_layout_enum ) + + stbir_resize_uint8_linear( input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + pixel_layout_enum ) + + stbir_resize_float_linear( input_pixels, input_w, input_h, input_stride_in_bytes, + output_pixels, output_w, output_h, output_stride_in_bytes, + pixel_layout_enum ) + + If you pass NULL or zero for the output_pixels, we will allocate the output buffer + for you and return it from the function (free with free() or STBIR_FREE). + As a special case, XX_stride_in_bytes of 0 means packed continuously in memory. + + API LEVELS + There are three levels of API - easy-to-use, medium-complexity and extended-complexity. + + See the "header file" section of the source for API documentation. + + ADDITIONAL DOCUMENTATION + + MEMORY ALLOCATION + By default, we use malloc and free for memory allocation. To override the + memory allocation, before the implementation #include, add a: + + #define STBIR_MALLOC(size,user_data) ... + #define STBIR_FREE(ptr,user_data) ... + + Each resize makes exactly one call to malloc/free (unless you use the + extended API where you can do one allocation for many resizes). Under + address sanitizer, we do separate allocations to find overread/writes. + + PERFORMANCE + This library was written with an emphasis on performance. When testing + stb_image_resize with RGBA, the fastest mode is STBIR_4CHANNEL with + STBIR_TYPE_UINT8 pixels and CLAMPed edges (which is what many other resize + libs do by default). Also, make sure SIMD is turned on of course (default + for 64-bit targets). Avoid WRAP edge mode if you want the fastest speed. + + This library also comes with profiling built-in. If you define STBIR_PROFILE, + you can use the advanced API and get low-level profiling information by + calling stbir_resize_extended_profile_info() or stbir_resize_split_profile_info() + after a resize. + + SIMD + Most of the routines have optimized SSE2, AVX, NEON and WASM versions. + + On Microsoft compilers, we automatically turn on SIMD for 64-bit x64 and + ARM; for 32-bit x86 and ARM, you select SIMD mode by defining STBIR_SSE2 or + STBIR_NEON. For AVX and AVX2, we auto-select it by detecting the /arch:AVX + or /arch:AVX2 switches. You can also always manually turn SSE2, AVX or AVX2 + support on by defining STBIR_SSE2, STBIR_AVX or STBIR_AVX2. + + On Linux, SSE2 and Neon is on by default for 64-bit x64 or ARM64. For 32-bit, + we select x86 SIMD mode by whether you have -msse2, -mavx or -mavx2 enabled + on the command line. For 32-bit ARM, you must pass -mfpu=neon-vfpv4 for both + clang and GCC, but GCC also requires an additional -mfp16-format=ieee to + automatically enable NEON. + + On x86 platforms, you can also define STBIR_FP16C to turn on FP16C instructions + for converting back and forth to half-floats. This is autoselected when we + are using AVX2. Clang and GCC also require the -mf16c switch. ARM always uses + the built-in half float hardware NEON instructions. + + You can also tell us to use multiply-add instructions with STBIR_USE_FMA. + Because x86 doesn't always have fma, we turn it off by default to maintain + determinism across all platforms. If you don't care about non-FMA determinism + and are willing to restrict yourself to more recent x86 CPUs (around the AVX + timeframe), then fma will give you around a 15% speedup. + + You can force off SIMD in all cases by defining STBIR_NO_SIMD. You can turn + off AVX or AVX2 specifically with STBIR_NO_AVX or STBIR_NO_AVX2. AVX is 10% + to 40% faster, and AVX2 is generally another 12%. + + ALPHA CHANNEL + Most of the resizing functions provide the ability to control how the alpha + channel of an image is processed. + + When alpha represents transparency, it is important that when combining + colors with filtering, the pixels should not be treated equally; they + should use a weighted average based on their alpha values. For example, + if a pixel is 1% opaque bright green and another pixel is 99% opaque + black and you average them, the average will be 50% opaque, but the + unweighted average and will be a middling green color, while the weighted + average will be nearly black. This means the unweighted version introduced + green energy that didn't exist in the source image. + + (If you want to know why this makes sense, you can work out the math for + the following: consider what happens if you alpha composite a source image + over a fixed color and then average the output, vs. if you average the + source image pixels and then composite that over the same fixed color. + Only the weighted average produces the same result as the ground truth + composite-then-average result.) + + Therefore, it is in general best to "alpha weight" the pixels when applying + filters to them. This essentially means multiplying the colors by the alpha + values before combining them, and then dividing by the alpha value at the + end. + + The computer graphics industry introduced a technique called "premultiplied + alpha" or "associated alpha" in which image colors are stored in image files + already multiplied by their alpha. This saves some math when compositing, + and also avoids the need to divide by the alpha at the end (which is quite + inefficient). However, while premultiplied alpha is common in the movie CGI + industry, it is not commonplace in other industries like videogames, and most + consumer file formats are generally expected to contain not-premultiplied + colors. For example, Photoshop saves PNG files "unpremultiplied", and web + browsers like Chrome and Firefox expect PNG images to be unpremultiplied. + + Note that there are three possibilities that might describe your image + and resize expectation: + + 1. images are not premultiplied, alpha weighting is desired + 2. images are not premultiplied, alpha weighting is not desired + 3. images are premultiplied + + Both case #2 and case #3 require the exact same math: no alpha weighting + should be applied or removed. Only case 1 requires extra math operations; + the other two cases can be handled identically. + + stb_image_resize expects case #1 by default, applying alpha weighting to + images, expecting the input images to be unpremultiplied. This is what the + COLOR+ALPHA buffer types tell the resizer to do. + + When you use the pixel layouts STBIR_RGBA, STBIR_BGRA, STBIR_ARGB, + STBIR_ABGR, STBIR_RX, or STBIR_XR you are telling us that the pixels are + non-premultiplied. In these cases, the resizer will alpha weight the colors + (effectively creating the premultiplied image), do the filtering, and then + convert back to non-premult on exit. + + When you use the pixel layouts STBIR_RGBA_PM, STBIR_RGBA_PM, STBIR_RGBA_PM, + STBIR_RGBA_PM, STBIR_RX_PM or STBIR_XR_PM, you are telling that the pixels + ARE premultiplied. In this case, the resizer doesn't have to do the + premultipling - it can filter directly on the input. This about twice as + fast as the non-premultiplied case, so it's the right option if your data is + already setup correctly. + + When you use the pixel layout STBIR_4CHANNEL or STBIR_2CHANNEL, you are + telling us that there is no channel that represents transparency; it may be + RGB and some unrelated fourth channel that has been stored in the alpha + channel, but it is actually not alpha. No special processing will be + performed. + + The difference between the generic 4 or 2 channel layouts, and the + specialized _PM versions is with the _PM versions you are telling us that + the data *is* alpha, just don't premultiply it. That's important when + using SRGB pixel formats, we need to know where the alpha is, because + it is converted linearly (rather than with the SRGB converters). + + Because alpha weighting produces the same effect as premultiplying, you + even have the option with non-premultiplied inputs to let the resizer + produce a premultiplied output. Because the intially computed alpha-weighted + output image is effectively premultiplied, this is actually more performant + than the normal path which un-premultiplies the output image as a final step. + + Finally, when converting both in and out of non-premulitplied space (for + example, when using STBIR_RGBA), we go to somewhat heroic measures to + ensure that areas with zero alpha value pixels get something reasonable + in the RGB values. If you don't care about the RGB values of zero alpha + pixels, you can call the stbir_set_non_pm_alpha_speed_over_quality() + function - this runs a premultiplied resize about 25% faster. That said, + when you really care about speed, using premultiplied pixels for both in + and out (STBIR_RGBA_PM, etc) much faster than both of these premultiplied + options. + + PIXEL LAYOUT CONVERSION + The resizer can convert from some pixel layouts to others. When using the + stbir_set_pixel_layouts(), you can, for example, specify STBIR_RGBA + on input, and STBIR_ARGB on output, and it will re-organize the channels + during the resize. Currently, you can only convert between two pixel + layouts with the same number of channels. + + DETERMINISM + We commit to being deterministic (from x64 to ARM to scalar to SIMD, etc). + This requires compiling with fast-math off (using at least /fp:precise). + Also, you must turn off fp-contracting (which turns mult+adds into fmas)! + We attempt to do this with pragmas, but with Clang, you usually want to add + -ffp-contract=off to the command line as well. + + For 32-bit x86, you must use SSE and SSE2 codegen for determinism. That is, + if the scalar x87 unit gets used at all, we immediately lose determinism. + On Microsoft Visual Studio 2008 and earlier, from what we can tell there is + no way to be deterministic in 32-bit x86 (some x87 always leaks in, even + with fp:strict). On 32-bit x86 GCC, determinism requires both -msse2 and + -fpmath=sse. + + Note that we will not be deterministic with float data containing NaNs - + the NaNs will propagate differently on different SIMD and platforms. + + If you turn on STBIR_USE_FMA, then we will be deterministic with other + fma targets, but we will differ from non-fma targets (this is unavoidable, + because a fma isn't simply an add with a mult - it also introduces a + rounding difference compared to non-fma instruction sequences. + + FLOAT PIXEL FORMAT RANGE + Any range of values can be used for the non-alpha float data that you pass + in (0 to 1, -1 to 1, whatever). However, if you are inputting float values + but *outputting* bytes or shorts, you must use a range of 0 to 1 so that we + scale back properly. The alpha channel must also be 0 to 1 for any format + that does premultiplication prior to resizing. + + Note also that with float output, using filters with negative lobes, the + output filtered values might go slightly out of range. You can define + STBIR_FLOAT_LOW_CLAMP and/or STBIR_FLOAT_HIGH_CLAMP to specify the range + to clamp to on output, if that's important. + + MAX/MIN SCALE FACTORS + The input pixel resolutions are in integers, and we do the internal pointer + resolution in size_t sized integers. However, the scale ratio from input + resolution to output resolution is calculated in float form. This means + the effective possible scale ratio is limited to 24 bits (or 16 million + to 1). As you get close to the size of the float resolution (again, 16 + million pixels wide or high), you might start seeing float inaccuracy + issues in general in the pipeline. If you have to do extreme resizes, + you can usually do this is multiple stages (using float intermediate + buffers). + + FLIPPED IMAGES + Stride is just the delta from one scanline to the next. This means you can + use a negative stride to handle inverted images (point to the final + scanline and use a negative stride). You can invert the input or output, + using negative strides. + + DEFAULT FILTERS + For functions which don't provide explicit control over what filters to + use, you can change the compile-time defaults with: + + #define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_something + #define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_something + + See stbir_filter in the header-file section for the list of filters. + + NEW FILTERS + A number of 1D filter kernels are supplied. For a list of supported + filters, see the stbir_filter enum. You can install your own filters by + using the stbir_set_filter_callbacks function. + + PROGRESS + For interactive use with slow resize operations, you can use the the + scanline callbacks in the extended API. It would have to be a *very* large + image resample to need progress though - we're very fast. + + CEIL and FLOOR + In scalar mode, the only functions we use from math.h are ceilf and floorf, + but if you have your own versions, you can define the STBIR_CEILF(v) and + STBIR_FLOORF(v) macros and we'll use them instead. In SIMD, we just use + our own versions. + + ASSERT + Define STBIR_ASSERT(boolval) to override assert() and not use assert.h + + FUTURE TODOS + * For polyphase integral filters, we just memcpy the coeffs to dupe + them, but we should indirect and use the same coeff memory. + * Add pixel layout conversions for sensible different channel counts + (maybe, 1->3/4, 3->4, 4->1, 3->1). + * For SIMD encode and decode scanline routines, do any pre-aligning + for bad input/output buffer alignments and pitch? + * For very wide scanlines, we should we do vertical strips to stay within + L2 cache. Maybe do chunks of 1K pixels at a time. There would be + some pixel reconversion, but probably dwarfed by things falling out + of cache. Probably also something possible with alternating between + scattering and gathering at high resize scales? + * Rewrite the coefficient generator to do many at once. + * AVX-512 vertical kernels - worried about downclocking here. + * Convert the reincludes to macros when we know they aren't changing. + * Experiment with pivoting the horizontal and always using the + vertical filters (which are faster, but perhaps not enough to overcome + the pivot cost and the extra memory touches). Need to buffer the whole + image so have to balance memory use. + * Most of our code is internally function pointers, should we compile + all the SIMD stuff always and dynamically dispatch? + + CONTRIBUTORS + Jeff Roberts: 2.0 implementation, optimizations, SIMD + Martins Mozeiko: NEON simd, WASM simd, clang and GCC whisperer + Fabian Giesen: half float and srgb converters + Sean Barrett: API design, optimizations + Jorge L Rodriguez: Original 1.0 implementation + Aras Pranckevicius: bugfixes + Nathan Reed: warning fixes for 1.0 + + REVISIONS + 2.10 (2024-07-27) fix the defines GCC and mingw for loop unroll control, + fix MSVC 32-bit arm half float routines. + 2.09 (2024-06-19) fix the defines for 32-bit ARM GCC builds (was selecting + hardware half floats). + 2.08 (2024-06-10) fix for RGB->BGR three channel flips and add SIMD (thanks + to Ryan Salsbury), fix for sub-rect resizes, use the + pragmas to control unrolling when they are available. + 2.07 (2024-05-24) fix for slow final split during threaded conversions of very + wide scanlines when downsampling (caused by extra input + converting), fix for wide scanline resamples with many + splits (int overflow), fix GCC warning. + 2.06 (2024-02-10) fix for identical width/height 3x or more down-scaling + undersampling a single row on rare resize ratios (about 1%). + 2.05 (2024-02-07) fix for 2 pixel to 1 pixel resizes with wrap (thanks Aras), + fix for output callback (thanks Julien Koenen). + 2.04 (2023-11-17) fix for rare AVX bug, shadowed symbol (thanks Nikola Smiljanic). + 2.03 (2023-11-01) ASAN and TSAN warnings fixed, minor tweaks. + 2.00 (2023-10-10) mostly new source: new api, optimizations, simd, vertical-first, etc + 2x-5x faster without simd, 4x-12x faster with simd, + in some cases, 20x to 40x faster esp resizing large to very small. + 0.96 (2019-03-04) fixed warnings + 0.95 (2017-07-23) fixed warnings + 0.94 (2017-03-18) fixed warnings + 0.93 (2017-03-03) fixed bug with certain combinations of heights + 0.92 (2017-01-02) fix integer overflow on large (>2GB) images + 0.91 (2016-04-02) fix warnings; fix handling of subpixel regions + 0.90 (2014-09-17) first released version + + LICENSE + See end of file for license information. +*/ + +#if !defined(STB_IMAGE_RESIZE_DO_HORIZONTALS) && !defined(STB_IMAGE_RESIZE_DO_VERTICALS) && !defined(STB_IMAGE_RESIZE_DO_CODERS) // for internal re-includes + +#ifndef STBIR_INCLUDE_STB_IMAGE_RESIZE2_H +#define STBIR_INCLUDE_STB_IMAGE_RESIZE2_H + +#include +#ifdef _MSC_VER +typedef unsigned char stbir_uint8; +typedef unsigned short stbir_uint16; +typedef unsigned int stbir_uint32; +typedef unsigned __int64 stbir_uint64; +#else +#include +typedef uint8_t stbir_uint8; +typedef uint16_t stbir_uint16; +typedef uint32_t stbir_uint32; +typedef uint64_t stbir_uint64; +#endif + +#ifdef _M_IX86_FP +#if ( _M_IX86_FP >= 1 ) +#ifndef STBIR_SSE +#define STBIR_SSE +#endif +#endif +#endif + +#if defined(_x86_64) || defined( __x86_64__ ) || defined( _M_X64 ) || defined(__x86_64) || defined(_M_AMD64) || defined(__SSE2__) || defined(STBIR_SSE) || defined(STBIR_SSE2) + #ifndef STBIR_SSE2 + #define STBIR_SSE2 + #endif + #if defined(__AVX__) || defined(STBIR_AVX2) + #ifndef STBIR_AVX + #ifndef STBIR_NO_AVX + #define STBIR_AVX + #endif + #endif + #endif + #if defined(__AVX2__) || defined(STBIR_AVX2) + #ifndef STBIR_NO_AVX2 + #ifndef STBIR_AVX2 + #define STBIR_AVX2 + #endif + #if defined( _MSC_VER ) && !defined(__clang__) + #ifndef STBIR_FP16C // FP16C instructions are on all AVX2 cpus, so we can autoselect it here on microsoft - clang needs -m16c + #define STBIR_FP16C + #endif + #endif + #endif + #endif + #ifdef __F16C__ + #ifndef STBIR_FP16C // turn on FP16C instructions if the define is set (for clang and gcc) + #define STBIR_FP16C + #endif + #endif +#endif + +#if defined( _M_ARM64 ) || defined( __aarch64__ ) || defined( __arm64__ ) || ((__ARM_NEON_FP & 4) != 0) || defined(__ARM_NEON__) +#ifndef STBIR_NEON +#define STBIR_NEON +#endif +#endif + +#if defined(_M_ARM) || defined(__arm__) +#ifdef STBIR_USE_FMA +#undef STBIR_USE_FMA // no FMA for 32-bit arm on MSVC +#endif +#endif + +#if defined(__wasm__) && defined(__wasm_simd128__) +#ifndef STBIR_WASM +#define STBIR_WASM +#endif +#endif + +#ifndef STBIRDEF +#ifdef STB_IMAGE_RESIZE_STATIC +#define STBIRDEF static +#else +#ifdef __cplusplus +#define STBIRDEF extern "C" +#else +#define STBIRDEF extern +#endif +#endif +#endif + +////////////////////////////////////////////////////////////////////////////// +//// start "header file" /////////////////////////////////////////////////// +// +// Easy-to-use API: +// +// * stride is the offset between successive rows of image data +// in memory, in bytes. specify 0 for packed continuously in memory +// * colorspace is linear or sRGB as specified by function name +// * Uses the default filters +// * Uses edge mode clamped +// * returned result is 1 for success or 0 in case of an error. + + +// stbir_pixel_layout specifies: +// number of channels +// order of channels +// whether color is premultiplied by alpha +// for back compatibility, you can cast the old channel count to an stbir_pixel_layout +typedef enum +{ + STBIR_1CHANNEL = 1, + STBIR_2CHANNEL = 2, + STBIR_RGB = 3, // 3-chan, with order specified (for channel flipping) + STBIR_BGR = 0, // 3-chan, with order specified (for channel flipping) + STBIR_4CHANNEL = 5, + + STBIR_RGBA = 4, // alpha formats, where alpha is NOT premultiplied into color channels + STBIR_BGRA = 6, + STBIR_ARGB = 7, + STBIR_ABGR = 8, + STBIR_RA = 9, + STBIR_AR = 10, + + STBIR_RGBA_PM = 11, // alpha formats, where alpha is premultiplied into color channels + STBIR_BGRA_PM = 12, + STBIR_ARGB_PM = 13, + STBIR_ABGR_PM = 14, + STBIR_RA_PM = 15, + STBIR_AR_PM = 16, + + STBIR_RGBA_NO_AW = 11, // alpha formats, where NO alpha weighting is applied at all! + STBIR_BGRA_NO_AW = 12, // these are just synonyms for the _PM flags (which also do + STBIR_ARGB_NO_AW = 13, // no alpha weighting). These names just make it more clear + STBIR_ABGR_NO_AW = 14, // for some folks). + STBIR_RA_NO_AW = 15, + STBIR_AR_NO_AW = 16, + +} stbir_pixel_layout; + +//=============================================================== +// Simple-complexity API +// +// If output_pixels is NULL (0), then we will allocate the buffer and return it to you. +//-------------------------------- + +STBIRDEF unsigned char * stbir_resize_uint8_srgb( const unsigned char *input_pixels , int input_w , int input_h, int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_pixel_layout pixel_type ); + +STBIRDEF unsigned char * stbir_resize_uint8_linear( const unsigned char *input_pixels , int input_w , int input_h, int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_pixel_layout pixel_type ); + +STBIRDEF float * stbir_resize_float_linear( const float *input_pixels , int input_w , int input_h, int input_stride_in_bytes, + float *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_pixel_layout pixel_type ); +//=============================================================== + +//=============================================================== +// Medium-complexity API +// +// This extends the easy-to-use API as follows: +// +// * Can specify the datatype - U8, U8_SRGB, U16, FLOAT, HALF_FLOAT +// * Edge wrap can selected explicitly +// * Filter can be selected explicitly +//-------------------------------- + +typedef enum +{ + STBIR_EDGE_CLAMP = 0, + STBIR_EDGE_REFLECT = 1, + STBIR_EDGE_WRAP = 2, // this edge mode is slower and uses more memory + STBIR_EDGE_ZERO = 3, +} stbir_edge; + +typedef enum +{ + STBIR_FILTER_DEFAULT = 0, // use same filter type that easy-to-use API chooses + STBIR_FILTER_BOX = 1, // A trapezoid w/1-pixel wide ramps, same result as box for integer scale ratios + STBIR_FILTER_TRIANGLE = 2, // On upsampling, produces same results as bilinear texture filtering + STBIR_FILTER_CUBICBSPLINE = 3, // The cubic b-spline (aka Mitchell-Netrevalli with B=1,C=0), gaussian-esque + STBIR_FILTER_CATMULLROM = 4, // An interpolating cubic spline + STBIR_FILTER_MITCHELL = 5, // Mitchell-Netrevalli filter with B=1/3, C=1/3 + STBIR_FILTER_POINT_SAMPLE = 6, // Simple point sampling + STBIR_FILTER_OTHER = 7, // User callback specified +} stbir_filter; + +typedef enum +{ + STBIR_TYPE_UINT8 = 0, + STBIR_TYPE_UINT8_SRGB = 1, + STBIR_TYPE_UINT8_SRGB_ALPHA = 2, // alpha channel, when present, should also be SRGB (this is very unusual) + STBIR_TYPE_UINT16 = 3, + STBIR_TYPE_FLOAT = 4, + STBIR_TYPE_HALF_FLOAT = 5 +} stbir_datatype; + +// medium api +STBIRDEF void * stbir_resize( const void *input_pixels , int input_w , int input_h, int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_pixel_layout pixel_layout, stbir_datatype data_type, + stbir_edge edge, stbir_filter filter ); +//=============================================================== + + + +//=============================================================== +// Extended-complexity API +// +// This API exposes all resize functionality. +// +// * Separate filter types for each axis +// * Separate edge modes for each axis +// * Separate input and output data types +// * Can specify regions with subpixel correctness +// * Can specify alpha flags +// * Can specify a memory callback +// * Can specify a callback data type for pixel input and output +// * Can be threaded for a single resize +// * Can be used to resize many frames without recalculating the sampler info +// +// Use this API as follows: +// 1) Call the stbir_resize_init function on a local STBIR_RESIZE structure +// 2) Call any of the stbir_set functions +// 3) Optionally call stbir_build_samplers() if you are going to resample multiple times +// with the same input and output dimensions (like resizing video frames) +// 4) Resample by calling stbir_resize_extended(). +// 5) Call stbir_free_samplers() if you called stbir_build_samplers() +//-------------------------------- + + +// Types: + +// INPUT CALLBACK: this callback is used for input scanlines +typedef void const * stbir_input_callback( void * optional_output, void const * input_ptr, int num_pixels, int x, int y, void * context ); + +// OUTPUT CALLBACK: this callback is used for output scanlines +typedef void stbir_output_callback( void const * output_ptr, int num_pixels, int y, void * context ); + +// callbacks for user installed filters +typedef float stbir__kernel_callback( float x, float scale, void * user_data ); // centered at zero +typedef float stbir__support_callback( float scale, void * user_data ); + +// internal structure with precomputed scaling +typedef struct stbir__info stbir__info; + +typedef struct STBIR_RESIZE // use the stbir_resize_init and stbir_override functions to set these values for future compatibility +{ + void * user_data; + void const * input_pixels; + int input_w, input_h; + double input_s0, input_t0, input_s1, input_t1; + stbir_input_callback * input_cb; + void * output_pixels; + int output_w, output_h; + int output_subx, output_suby, output_subw, output_subh; + stbir_output_callback * output_cb; + int input_stride_in_bytes; + int output_stride_in_bytes; + int splits; + int fast_alpha; + int needs_rebuild; + int called_alloc; + stbir_pixel_layout input_pixel_layout_public; + stbir_pixel_layout output_pixel_layout_public; + stbir_datatype input_data_type; + stbir_datatype output_data_type; + stbir_filter horizontal_filter, vertical_filter; + stbir_edge horizontal_edge, vertical_edge; + stbir__kernel_callback * horizontal_filter_kernel; stbir__support_callback * horizontal_filter_support; + stbir__kernel_callback * vertical_filter_kernel; stbir__support_callback * vertical_filter_support; + stbir__info * samplers; +} STBIR_RESIZE; + +// extended complexity api + + +// First off, you must ALWAYS call stbir_resize_init on your resize structure before any of the other calls! +STBIRDEF void stbir_resize_init( STBIR_RESIZE * resize, + const void *input_pixels, int input_w, int input_h, int input_stride_in_bytes, // stride can be zero + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, // stride can be zero + stbir_pixel_layout pixel_layout, stbir_datatype data_type ); + +//=============================================================== +// You can update these parameters any time after resize_init and there is no cost +//-------------------------------- + +STBIRDEF void stbir_set_datatypes( STBIR_RESIZE * resize, stbir_datatype input_type, stbir_datatype output_type ); +STBIRDEF void stbir_set_pixel_callbacks( STBIR_RESIZE * resize, stbir_input_callback * input_cb, stbir_output_callback * output_cb ); // no callbacks by default +STBIRDEF void stbir_set_user_data( STBIR_RESIZE * resize, void * user_data ); // pass back STBIR_RESIZE* by default +STBIRDEF void stbir_set_buffer_ptrs( STBIR_RESIZE * resize, const void * input_pixels, int input_stride_in_bytes, void * output_pixels, int output_stride_in_bytes ); + +//=============================================================== + + +//=============================================================== +// If you call any of these functions, you will trigger a sampler rebuild! +//-------------------------------- + +STBIRDEF int stbir_set_pixel_layouts( STBIR_RESIZE * resize, stbir_pixel_layout input_pixel_layout, stbir_pixel_layout output_pixel_layout ); // sets new buffer layouts +STBIRDEF int stbir_set_edgemodes( STBIR_RESIZE * resize, stbir_edge horizontal_edge, stbir_edge vertical_edge ); // CLAMP by default + +STBIRDEF int stbir_set_filters( STBIR_RESIZE * resize, stbir_filter horizontal_filter, stbir_filter vertical_filter ); // STBIR_DEFAULT_FILTER_UPSAMPLE/DOWNSAMPLE by default +STBIRDEF int stbir_set_filter_callbacks( STBIR_RESIZE * resize, stbir__kernel_callback * horizontal_filter, stbir__support_callback * horizontal_support, stbir__kernel_callback * vertical_filter, stbir__support_callback * vertical_support ); + +STBIRDEF int stbir_set_pixel_subrect( STBIR_RESIZE * resize, int subx, int suby, int subw, int subh ); // sets both sub-regions (full regions by default) +STBIRDEF int stbir_set_input_subrect( STBIR_RESIZE * resize, double s0, double t0, double s1, double t1 ); // sets input sub-region (full region by default) +STBIRDEF int stbir_set_output_pixel_subrect( STBIR_RESIZE * resize, int subx, int suby, int subw, int subh ); // sets output sub-region (full region by default) + +// when inputting AND outputting non-premultiplied alpha pixels, we use a slower but higher quality technique +// that fills the zero alpha pixel's RGB values with something plausible. If you don't care about areas of +// zero alpha, you can call this function to get about a 25% speed improvement for STBIR_RGBA to STBIR_RGBA +// types of resizes. +STBIRDEF int stbir_set_non_pm_alpha_speed_over_quality( STBIR_RESIZE * resize, int non_pma_alpha_speed_over_quality ); +//=============================================================== + + +//=============================================================== +// You can call build_samplers to prebuild all the internal data we need to resample. +// Then, if you call resize_extended many times with the same resize, you only pay the +// cost once. +// If you do call build_samplers, you MUST call free_samplers eventually. +//-------------------------------- + +// This builds the samplers and does one allocation +STBIRDEF int stbir_build_samplers( STBIR_RESIZE * resize ); + +// You MUST call this, if you call stbir_build_samplers or stbir_build_samplers_with_splits +STBIRDEF void stbir_free_samplers( STBIR_RESIZE * resize ); +//=============================================================== + + +// And this is the main function to perform the resize synchronously on one thread. +STBIRDEF int stbir_resize_extended( STBIR_RESIZE * resize ); + + +//=============================================================== +// Use these functions for multithreading. +// 1) You call stbir_build_samplers_with_splits first on the main thread +// 2) Then stbir_resize_with_split on each thread +// 3) stbir_free_samplers when done on the main thread +//-------------------------------- + +// This will build samplers for threading. +// You can pass in the number of threads you'd like to use (try_splits). +// It returns the number of splits (threads) that you can call it with. +/// It might be less if the image resize can't be split up that many ways. + +STBIRDEF int stbir_build_samplers_with_splits( STBIR_RESIZE * resize, int try_splits ); + +// This function does a split of the resizing (you call this fuction for each +// split, on multiple threads). A split is a piece of the output resize pixel space. + +// Note that you MUST call stbir_build_samplers_with_splits before stbir_resize_extended_split! + +// Usually, you will always call stbir_resize_split with split_start as the thread_index +// and "1" for the split_count. +// But, if you have a weird situation where you MIGHT want 8 threads, but sometimes +// only 4 threads, you can use 0,2,4,6 for the split_start's and use "2" for the +// split_count each time to turn in into a 4 thread resize. (This is unusual). + +STBIRDEF int stbir_resize_extended_split( STBIR_RESIZE * resize, int split_start, int split_count ); +//=============================================================== + + +//=============================================================== +// Pixel Callbacks info: +//-------------------------------- + +// The input callback is super flexible - it calls you with the input address +// (based on the stride and base pointer), it gives you an optional_output +// pointer that you can fill, or you can just return your own pointer into +// your own data. +// +// You can also do conversion from non-supported data types if necessary - in +// this case, you ignore the input_ptr and just use the x and y parameters to +// calculate your own input_ptr based on the size of each non-supported pixel. +// (Something like the third example below.) +// +// You can also install just an input or just an output callback by setting the +// callback that you don't want to zero. +// +// First example, progress: (getting a callback that you can monitor the progress): +// void const * my_callback( void * optional_output, void const * input_ptr, int num_pixels, int x, int y, void * context ) +// { +// percentage_done = y / input_height; +// return input_ptr; // use buffer from call +// } +// +// Next example, copying: (copy from some other buffer or stream): +// void const * my_callback( void * optional_output, void const * input_ptr, int num_pixels, int x, int y, void * context ) +// { +// CopyOrStreamData( optional_output, other_data_src, num_pixels * pixel_width_in_bytes ); +// return optional_output; // return the optional buffer that we filled +// } +// +// Third example, input another buffer without copying: (zero-copy from other buffer): +// void const * my_callback( void * optional_output, void const * input_ptr, int num_pixels, int x, int y, void * context ) +// { +// void * pixels = ( (char*) other_image_base ) + ( y * other_image_stride ) + ( x * other_pixel_width_in_bytes ); +// return pixels; // return pointer to your data without copying +// } +// +// +// The output callback is considerably simpler - it just calls you so that you can dump +// out each scanline. You could even directly copy out to disk if you have a simple format +// like TGA or BMP. You can also convert to other output types here if you want. +// +// Simple example: +// void const * my_output( void * output_ptr, int num_pixels, int y, void * context ) +// { +// percentage_done = y / output_height; +// fwrite( output_ptr, pixel_width_in_bytes, num_pixels, output_file ); +// } +//=============================================================== + + + + +//=============================================================== +// optional built-in profiling API +//-------------------------------- + +#ifdef STBIR_PROFILE + +typedef struct STBIR_PROFILE_INFO +{ + stbir_uint64 total_clocks; + + // how many clocks spent (of total_clocks) in the various resize routines, along with a string description + // there are "resize_count" number of zones + stbir_uint64 clocks[ 8 ]; + char const ** descriptions; + + // count of clocks and descriptions + stbir_uint32 count; +} STBIR_PROFILE_INFO; + +// use after calling stbir_resize_extended (or stbir_build_samplers or stbir_build_samplers_with_splits) +STBIRDEF void stbir_resize_build_profile_info( STBIR_PROFILE_INFO * out_info, STBIR_RESIZE const * resize ); + +// use after calling stbir_resize_extended +STBIRDEF void stbir_resize_extended_profile_info( STBIR_PROFILE_INFO * out_info, STBIR_RESIZE const * resize ); + +// use after calling stbir_resize_extended_split +STBIRDEF void stbir_resize_split_profile_info( STBIR_PROFILE_INFO * out_info, STBIR_RESIZE const * resize, int split_start, int split_num ); + +//=============================================================== + +#endif + + +//// end header file ///////////////////////////////////////////////////// +#endif // STBIR_INCLUDE_STB_IMAGE_RESIZE2_H + +#if defined(STB_IMAGE_RESIZE_IMPLEMENTATION) || defined(STB_IMAGE_RESIZE2_IMPLEMENTATION) + +#ifndef STBIR_ASSERT +#include +#define STBIR_ASSERT(x) assert(x) +#endif + +#ifndef STBIR_MALLOC +#include +#define STBIR_MALLOC(size,user_data) ((void)(user_data), malloc(size)) +#define STBIR_FREE(ptr,user_data) ((void)(user_data), free(ptr)) +// (we used the comma operator to evaluate user_data, to avoid "unused parameter" warnings) +#endif + +#ifdef _MSC_VER + +#define stbir__inline __forceinline + +#else + +#define stbir__inline __inline__ + +// Clang address sanitizer +#if defined(__has_feature) + #if __has_feature(address_sanitizer) || __has_feature(memory_sanitizer) + #ifndef STBIR__SEPARATE_ALLOCATIONS + #define STBIR__SEPARATE_ALLOCATIONS + #endif + #endif +#endif + +#endif + +// GCC and MSVC +#if defined(__SANITIZE_ADDRESS__) + #ifndef STBIR__SEPARATE_ALLOCATIONS + #define STBIR__SEPARATE_ALLOCATIONS + #endif +#endif + +// Always turn off automatic FMA use - use STBIR_USE_FMA if you want. +// Otherwise, this is a determinism disaster. +#ifndef STBIR_DONT_CHANGE_FP_CONTRACT // override in case you don't want this behavior +#if defined(_MSC_VER) && !defined(__clang__) +#if _MSC_VER > 1200 +#pragma fp_contract(off) +#endif +#elif defined(__GNUC__) && !defined(__clang__) +#pragma GCC optimize("fp-contract=off") +#else +#pragma STDC FP_CONTRACT OFF +#endif +#endif + +#ifdef _MSC_VER +#define STBIR__UNUSED(v) (void)(v) +#else +#define STBIR__UNUSED(v) (void)sizeof(v) +#endif + +#define STBIR__ARRAY_SIZE(a) (sizeof((a))/sizeof((a)[0])) + + +#ifndef STBIR_DEFAULT_FILTER_UPSAMPLE +#define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM +#endif + +#ifndef STBIR_DEFAULT_FILTER_DOWNSAMPLE +#define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_MITCHELL +#endif + + +#ifndef STBIR__HEADER_FILENAME +#define STBIR__HEADER_FILENAME "stb_image_resize2.h" +#endif + +// the internal pixel layout enums are in a different order, so we can easily do range comparisons of types +// the public pixel layout is ordered in a way that if you cast num_channels (1-4) to the enum, you get something sensible +typedef enum +{ + STBIRI_1CHANNEL = 0, + STBIRI_2CHANNEL = 1, + STBIRI_RGB = 2, + STBIRI_BGR = 3, + STBIRI_4CHANNEL = 4, + + STBIRI_RGBA = 5, + STBIRI_BGRA = 6, + STBIRI_ARGB = 7, + STBIRI_ABGR = 8, + STBIRI_RA = 9, + STBIRI_AR = 10, + + STBIRI_RGBA_PM = 11, + STBIRI_BGRA_PM = 12, + STBIRI_ARGB_PM = 13, + STBIRI_ABGR_PM = 14, + STBIRI_RA_PM = 15, + STBIRI_AR_PM = 16, +} stbir_internal_pixel_layout; + +// define the public pixel layouts to not compile inside the implementation (to avoid accidental use) +#define STBIR_BGR bad_dont_use_in_implementation +#define STBIR_1CHANNEL STBIR_BGR +#define STBIR_2CHANNEL STBIR_BGR +#define STBIR_RGB STBIR_BGR +#define STBIR_RGBA STBIR_BGR +#define STBIR_4CHANNEL STBIR_BGR +#define STBIR_BGRA STBIR_BGR +#define STBIR_ARGB STBIR_BGR +#define STBIR_ABGR STBIR_BGR +#define STBIR_RA STBIR_BGR +#define STBIR_AR STBIR_BGR +#define STBIR_RGBA_PM STBIR_BGR +#define STBIR_BGRA_PM STBIR_BGR +#define STBIR_ARGB_PM STBIR_BGR +#define STBIR_ABGR_PM STBIR_BGR +#define STBIR_RA_PM STBIR_BGR +#define STBIR_AR_PM STBIR_BGR + +// must match stbir_datatype +static unsigned char stbir__type_size[] = { + 1,1,1,2,4,2 // STBIR_TYPE_UINT8,STBIR_TYPE_UINT8_SRGB,STBIR_TYPE_UINT8_SRGB_ALPHA,STBIR_TYPE_UINT16,STBIR_TYPE_FLOAT,STBIR_TYPE_HALF_FLOAT +}; + +// When gathering, the contributors are which source pixels contribute. +// When scattering, the contributors are which destination pixels are contributed to. +typedef struct +{ + int n0; // First contributing pixel + int n1; // Last contributing pixel +} stbir__contributors; + +typedef struct +{ + int lowest; // First sample index for whole filter + int highest; // Last sample index for whole filter + int widest; // widest single set of samples for an output +} stbir__filter_extent_info; + +typedef struct +{ + int n0; // First pixel of decode buffer to write to + int n1; // Last pixel of decode that will be written to + int pixel_offset_for_input; // Pixel offset into input_scanline +} stbir__span; + +typedef struct stbir__scale_info +{ + int input_full_size; + int output_sub_size; + float scale; + float inv_scale; + float pixel_shift; // starting shift in output pixel space (in pixels) + int scale_is_rational; + stbir_uint32 scale_numerator, scale_denominator; +} stbir__scale_info; + +typedef struct +{ + stbir__contributors * contributors; + float* coefficients; + stbir__contributors * gather_prescatter_contributors; + float * gather_prescatter_coefficients; + stbir__scale_info scale_info; + float support; + stbir_filter filter_enum; + stbir__kernel_callback * filter_kernel; + stbir__support_callback * filter_support; + stbir_edge edge; + int coefficient_width; + int filter_pixel_width; + int filter_pixel_margin; + int num_contributors; + int contributors_size; + int coefficients_size; + stbir__filter_extent_info extent_info; + int is_gather; // 0 = scatter, 1 = gather with scale >= 1, 2 = gather with scale < 1 + int gather_prescatter_num_contributors; + int gather_prescatter_coefficient_width; + int gather_prescatter_contributors_size; + int gather_prescatter_coefficients_size; +} stbir__sampler; + +typedef struct +{ + stbir__contributors conservative; + int edge_sizes[2]; // this can be less than filter_pixel_margin, if the filter and scaling falls off + stbir__span spans[2]; // can be two spans, if doing input subrect with clamp mode WRAP +} stbir__extents; + +typedef struct +{ +#ifdef STBIR_PROFILE + union + { + struct { stbir_uint64 total, looping, vertical, horizontal, decode, encode, alpha, unalpha; } named; + stbir_uint64 array[8]; + } profile; + stbir_uint64 * current_zone_excluded_ptr; +#endif + float* decode_buffer; + + int ring_buffer_first_scanline; + int ring_buffer_last_scanline; + int ring_buffer_begin_index; // first_scanline is at this index in the ring buffer + int start_output_y, end_output_y; + int start_input_y, end_input_y; // used in scatter only + + #ifdef STBIR__SEPARATE_ALLOCATIONS + float** ring_buffers; // one pointer for each ring buffer + #else + float* ring_buffer; // one big buffer that we index into + #endif + + float* vertical_buffer; + + char no_cache_straddle[64]; +} stbir__per_split_info; + +typedef void stbir__decode_pixels_func( float * decode, int width_times_channels, void const * input ); +typedef void stbir__alpha_weight_func( float * decode_buffer, int width_times_channels ); +typedef void stbir__horizontal_gather_channels_func( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, + stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ); +typedef void stbir__alpha_unweight_func(float * encode_buffer, int width_times_channels ); +typedef void stbir__encode_pixels_func( void * output, int width_times_channels, float const * encode ); + +struct stbir__info +{ +#ifdef STBIR_PROFILE + union + { + struct { stbir_uint64 total, build, alloc, horizontal, vertical, cleanup, pivot; } named; + stbir_uint64 array[7]; + } profile; + stbir_uint64 * current_zone_excluded_ptr; +#endif + stbir__sampler horizontal; + stbir__sampler vertical; + + void const * input_data; + void * output_data; + + int input_stride_bytes; + int output_stride_bytes; + int ring_buffer_length_bytes; // The length of an individual entry in the ring buffer. The total number of ring buffers is stbir__get_filter_pixel_width(filter) + int ring_buffer_num_entries; // Total number of entries in the ring buffer. + + stbir_datatype input_type; + stbir_datatype output_type; + + stbir_input_callback * in_pixels_cb; + void * user_data; + stbir_output_callback * out_pixels_cb; + + stbir__extents scanline_extents; + + void * alloced_mem; + stbir__per_split_info * split_info; // by default 1, but there will be N of these allocated based on the thread init you did + + stbir__decode_pixels_func * decode_pixels; + stbir__alpha_weight_func * alpha_weight; + stbir__horizontal_gather_channels_func * horizontal_gather_channels; + stbir__alpha_unweight_func * alpha_unweight; + stbir__encode_pixels_func * encode_pixels; + + int alloc_ring_buffer_num_entries; // Number of entries in the ring buffer that will be allocated + int splits; // count of splits + + stbir_internal_pixel_layout input_pixel_layout_internal; + stbir_internal_pixel_layout output_pixel_layout_internal; + + int input_color_and_type; + int offset_x, offset_y; // offset within output_data + int vertical_first; + int channels; + int effective_channels; // same as channels, except on RGBA/ARGB (7), or XA/AX (3) + size_t alloced_total; +}; + + +#define stbir__max_uint8_as_float 255.0f +#define stbir__max_uint16_as_float 65535.0f +#define stbir__max_uint8_as_float_inverted (1.0f/255.0f) +#define stbir__max_uint16_as_float_inverted (1.0f/65535.0f) +#define stbir__small_float ((float)1 / (1 << 20) / (1 << 20) / (1 << 20) / (1 << 20) / (1 << 20) / (1 << 20)) + +// min/max friendly +#define STBIR_CLAMP(x, xmin, xmax) for(;;) { \ + if ( (x) < (xmin) ) (x) = (xmin); \ + if ( (x) > (xmax) ) (x) = (xmax); \ + break; \ +} + +static stbir__inline int stbir__min(int a, int b) +{ + return a < b ? a : b; +} + +static stbir__inline int stbir__max(int a, int b) +{ + return a > b ? a : b; +} + +static float stbir__srgb_uchar_to_linear_float[256] = { + 0.000000f, 0.000304f, 0.000607f, 0.000911f, 0.001214f, 0.001518f, 0.001821f, 0.002125f, 0.002428f, 0.002732f, 0.003035f, + 0.003347f, 0.003677f, 0.004025f, 0.004391f, 0.004777f, 0.005182f, 0.005605f, 0.006049f, 0.006512f, 0.006995f, 0.007499f, + 0.008023f, 0.008568f, 0.009134f, 0.009721f, 0.010330f, 0.010960f, 0.011612f, 0.012286f, 0.012983f, 0.013702f, 0.014444f, + 0.015209f, 0.015996f, 0.016807f, 0.017642f, 0.018500f, 0.019382f, 0.020289f, 0.021219f, 0.022174f, 0.023153f, 0.024158f, + 0.025187f, 0.026241f, 0.027321f, 0.028426f, 0.029557f, 0.030713f, 0.031896f, 0.033105f, 0.034340f, 0.035601f, 0.036889f, + 0.038204f, 0.039546f, 0.040915f, 0.042311f, 0.043735f, 0.045186f, 0.046665f, 0.048172f, 0.049707f, 0.051269f, 0.052861f, + 0.054480f, 0.056128f, 0.057805f, 0.059511f, 0.061246f, 0.063010f, 0.064803f, 0.066626f, 0.068478f, 0.070360f, 0.072272f, + 0.074214f, 0.076185f, 0.078187f, 0.080220f, 0.082283f, 0.084376f, 0.086500f, 0.088656f, 0.090842f, 0.093059f, 0.095307f, + 0.097587f, 0.099899f, 0.102242f, 0.104616f, 0.107023f, 0.109462f, 0.111932f, 0.114435f, 0.116971f, 0.119538f, 0.122139f, + 0.124772f, 0.127438f, 0.130136f, 0.132868f, 0.135633f, 0.138432f, 0.141263f, 0.144128f, 0.147027f, 0.149960f, 0.152926f, + 0.155926f, 0.158961f, 0.162029f, 0.165132f, 0.168269f, 0.171441f, 0.174647f, 0.177888f, 0.181164f, 0.184475f, 0.187821f, + 0.191202f, 0.194618f, 0.198069f, 0.201556f, 0.205079f, 0.208637f, 0.212231f, 0.215861f, 0.219526f, 0.223228f, 0.226966f, + 0.230740f, 0.234551f, 0.238398f, 0.242281f, 0.246201f, 0.250158f, 0.254152f, 0.258183f, 0.262251f, 0.266356f, 0.270498f, + 0.274677f, 0.278894f, 0.283149f, 0.287441f, 0.291771f, 0.296138f, 0.300544f, 0.304987f, 0.309469f, 0.313989f, 0.318547f, + 0.323143f, 0.327778f, 0.332452f, 0.337164f, 0.341914f, 0.346704f, 0.351533f, 0.356400f, 0.361307f, 0.366253f, 0.371238f, + 0.376262f, 0.381326f, 0.386430f, 0.391573f, 0.396755f, 0.401978f, 0.407240f, 0.412543f, 0.417885f, 0.423268f, 0.428691f, + 0.434154f, 0.439657f, 0.445201f, 0.450786f, 0.456411f, 0.462077f, 0.467784f, 0.473532f, 0.479320f, 0.485150f, 0.491021f, + 0.496933f, 0.502887f, 0.508881f, 0.514918f, 0.520996f, 0.527115f, 0.533276f, 0.539480f, 0.545725f, 0.552011f, 0.558340f, + 0.564712f, 0.571125f, 0.577581f, 0.584078f, 0.590619f, 0.597202f, 0.603827f, 0.610496f, 0.617207f, 0.623960f, 0.630757f, + 0.637597f, 0.644480f, 0.651406f, 0.658375f, 0.665387f, 0.672443f, 0.679543f, 0.686685f, 0.693872f, 0.701102f, 0.708376f, + 0.715694f, 0.723055f, 0.730461f, 0.737911f, 0.745404f, 0.752942f, 0.760525f, 0.768151f, 0.775822f, 0.783538f, 0.791298f, + 0.799103f, 0.806952f, 0.814847f, 0.822786f, 0.830770f, 0.838799f, 0.846873f, 0.854993f, 0.863157f, 0.871367f, 0.879622f, + 0.887923f, 0.896269f, 0.904661f, 0.913099f, 0.921582f, 0.930111f, 0.938686f, 0.947307f, 0.955974f, 0.964686f, 0.973445f, + 0.982251f, 0.991102f, 1.0f +}; + +typedef union +{ + unsigned int u; + float f; +} stbir__FP32; + +// From https://gist.github.com/rygorous/2203834 + +static const stbir_uint32 fp32_to_srgb8_tab4[104] = { + 0x0073000d, 0x007a000d, 0x0080000d, 0x0087000d, 0x008d000d, 0x0094000d, 0x009a000d, 0x00a1000d, + 0x00a7001a, 0x00b4001a, 0x00c1001a, 0x00ce001a, 0x00da001a, 0x00e7001a, 0x00f4001a, 0x0101001a, + 0x010e0033, 0x01280033, 0x01410033, 0x015b0033, 0x01750033, 0x018f0033, 0x01a80033, 0x01c20033, + 0x01dc0067, 0x020f0067, 0x02430067, 0x02760067, 0x02aa0067, 0x02dd0067, 0x03110067, 0x03440067, + 0x037800ce, 0x03df00ce, 0x044600ce, 0x04ad00ce, 0x051400ce, 0x057b00c5, 0x05dd00bc, 0x063b00b5, + 0x06970158, 0x07420142, 0x07e30130, 0x087b0120, 0x090b0112, 0x09940106, 0x0a1700fc, 0x0a9500f2, + 0x0b0f01cb, 0x0bf401ae, 0x0ccb0195, 0x0d950180, 0x0e56016e, 0x0f0d015e, 0x0fbc0150, 0x10630143, + 0x11070264, 0x1238023e, 0x1357021d, 0x14660201, 0x156601e9, 0x165a01d3, 0x174401c0, 0x182401af, + 0x18fe0331, 0x1a9602fe, 0x1c1502d2, 0x1d7e02ad, 0x1ed4028d, 0x201a0270, 0x21520256, 0x227d0240, + 0x239f0443, 0x25c003fe, 0x27bf03c4, 0x29a10392, 0x2b6a0367, 0x2d1d0341, 0x2ebe031f, 0x304d0300, + 0x31d105b0, 0x34a80555, 0x37520507, 0x39d504c5, 0x3c37048b, 0x3e7c0458, 0x40a8042a, 0x42bd0401, + 0x44c20798, 0x488e071e, 0x4c1c06b6, 0x4f76065d, 0x52a50610, 0x55ac05cc, 0x5892058f, 0x5b590559, + 0x5e0c0a23, 0x631c0980, 0x67db08f6, 0x6c55087f, 0x70940818, 0x74a007bd, 0x787d076c, 0x7c330723, +}; + +static stbir__inline stbir_uint8 stbir__linear_to_srgb_uchar(float in) +{ + static const stbir__FP32 almostone = { 0x3f7fffff }; // 1-eps + static const stbir__FP32 minval = { (127-13) << 23 }; + stbir_uint32 tab,bias,scale,t; + stbir__FP32 f; + + // Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively. + // The tests are carefully written so that NaNs map to 0, same as in the reference + // implementation. + if (!(in > minval.f)) // written this way to catch NaNs + return 0; + if (in > almostone.f) + return 255; + + // Do the table lookup and unpack bias, scale + f.f = in; + tab = fp32_to_srgb8_tab4[(f.u - minval.u) >> 20]; + bias = (tab >> 16) << 9; + scale = tab & 0xffff; + + // Grab next-highest mantissa bits and perform linear interpolation + t = (f.u >> 12) & 0xff; + return (unsigned char) ((bias + scale*t) >> 16); +} + +#ifndef STBIR_FORCE_GATHER_FILTER_SCANLINES_AMOUNT +#define STBIR_FORCE_GATHER_FILTER_SCANLINES_AMOUNT 32 // when downsampling and <= 32 scanlines of buffering, use gather. gather used down to 1/8th scaling for 25% win. +#endif + +#ifndef STBIR_FORCE_MINIMUM_SCANLINES_FOR_SPLITS +#define STBIR_FORCE_MINIMUM_SCANLINES_FOR_SPLITS 4 // when threading, what is the minimum number of scanlines for a split? +#endif + +// restrict pointers for the output pointers, other loop and unroll control +#if defined( _MSC_VER ) && !defined(__clang__) + #define STBIR_STREAMOUT_PTR( star ) star __restrict + #define STBIR_NO_UNROLL( ptr ) __assume(ptr) // this oddly keeps msvc from unrolling a loop + #if _MSC_VER >= 1900 + #define STBIR_NO_UNROLL_LOOP_START __pragma(loop( no_vector )) + #else + #define STBIR_NO_UNROLL_LOOP_START + #endif +#elif defined( __clang__ ) + #define STBIR_STREAMOUT_PTR( star ) star __restrict__ + #define STBIR_NO_UNROLL( ptr ) __asm__ (""::"r"(ptr)) + #if ( __clang_major__ >= 4 ) || ( ( __clang_major__ >= 3 ) && ( __clang_minor__ >= 5 ) ) + #define STBIR_NO_UNROLL_LOOP_START _Pragma("clang loop unroll(disable)") _Pragma("clang loop vectorize(disable)") + #else + #define STBIR_NO_UNROLL_LOOP_START + #endif +#elif defined( __GNUC__ ) + #define STBIR_STREAMOUT_PTR( star ) star __restrict__ + #define STBIR_NO_UNROLL( ptr ) __asm__ (""::"r"(ptr)) + #if __GNUC__ >= 14 + #define STBIR_NO_UNROLL_LOOP_START _Pragma("GCC unroll 0") _Pragma("GCC novector") + #else + #define STBIR_NO_UNROLL_LOOP_START + #endif + #define STBIR_NO_UNROLL_LOOP_START_INF_FOR +#else + #define STBIR_STREAMOUT_PTR( star ) star + #define STBIR_NO_UNROLL( ptr ) + #define STBIR_NO_UNROLL_LOOP_START +#endif + +#ifndef STBIR_NO_UNROLL_LOOP_START_INF_FOR +#define STBIR_NO_UNROLL_LOOP_START_INF_FOR STBIR_NO_UNROLL_LOOP_START +#endif + +#ifdef STBIR_NO_SIMD // force simd off for whatever reason + +// force simd off overrides everything else, so clear it all + +#ifdef STBIR_SSE2 +#undef STBIR_SSE2 +#endif + +#ifdef STBIR_AVX +#undef STBIR_AVX +#endif + +#ifdef STBIR_NEON +#undef STBIR_NEON +#endif + +#ifdef STBIR_AVX2 +#undef STBIR_AVX2 +#endif + +#ifdef STBIR_FP16C +#undef STBIR_FP16C +#endif + +#ifdef STBIR_WASM +#undef STBIR_WASM +#endif + +#ifdef STBIR_SIMD +#undef STBIR_SIMD +#endif + +#else // STBIR_SIMD + +#ifdef STBIR_SSE2 + #include + + #define stbir__simdf __m128 + #define stbir__simdi __m128i + + #define stbir_simdi_castf( reg ) _mm_castps_si128(reg) + #define stbir_simdf_casti( reg ) _mm_castsi128_ps(reg) + + #define stbir__simdf_load( reg, ptr ) (reg) = _mm_loadu_ps( (float const*)(ptr) ) + #define stbir__simdi_load( reg, ptr ) (reg) = _mm_loadu_si128 ( (stbir__simdi const*)(ptr) ) + #define stbir__simdf_load1( out, ptr ) (out) = _mm_load_ss( (float const*)(ptr) ) // top values can be random (not denormal or nan for perf) + #define stbir__simdi_load1( out, ptr ) (out) = _mm_castps_si128( _mm_load_ss( (float const*)(ptr) )) + #define stbir__simdf_load1z( out, ptr ) (out) = _mm_load_ss( (float const*)(ptr) ) // top values must be zero + #define stbir__simdf_frep4( fvar ) _mm_set_ps1( fvar ) + #define stbir__simdf_load1frep4( out, fvar ) (out) = _mm_set_ps1( fvar ) + #define stbir__simdf_load2( out, ptr ) (out) = _mm_castsi128_ps( _mm_loadl_epi64( (__m128i*)(ptr)) ) // top values can be random (not denormal or nan for perf) + #define stbir__simdf_load2z( out, ptr ) (out) = _mm_castsi128_ps( _mm_loadl_epi64( (__m128i*)(ptr)) ) // top values must be zero + #define stbir__simdf_load2hmerge( out, reg, ptr ) (out) = _mm_castpd_ps(_mm_loadh_pd( _mm_castps_pd(reg), (double*)(ptr) )) + + #define stbir__simdf_zeroP() _mm_setzero_ps() + #define stbir__simdf_zero( reg ) (reg) = _mm_setzero_ps() + + #define stbir__simdf_store( ptr, reg ) _mm_storeu_ps( (float*)(ptr), reg ) + #define stbir__simdf_store1( ptr, reg ) _mm_store_ss( (float*)(ptr), reg ) + #define stbir__simdf_store2( ptr, reg ) _mm_storel_epi64( (__m128i*)(ptr), _mm_castps_si128(reg) ) + #define stbir__simdf_store2h( ptr, reg ) _mm_storeh_pd( (double*)(ptr), _mm_castps_pd(reg) ) + + #define stbir__simdi_store( ptr, reg ) _mm_storeu_si128( (__m128i*)(ptr), reg ) + #define stbir__simdi_store1( ptr, reg ) _mm_store_ss( (float*)(ptr), _mm_castsi128_ps(reg) ) + #define stbir__simdi_store2( ptr, reg ) _mm_storel_epi64( (__m128i*)(ptr), (reg) ) + + #define stbir__prefetch( ptr ) _mm_prefetch((char*)(ptr), _MM_HINT_T0 ) + + #define stbir__simdi_expand_u8_to_u32(out0,out1,out2,out3,ireg) \ + { \ + stbir__simdi zero = _mm_setzero_si128(); \ + out2 = _mm_unpacklo_epi8( ireg, zero ); \ + out3 = _mm_unpackhi_epi8( ireg, zero ); \ + out0 = _mm_unpacklo_epi16( out2, zero ); \ + out1 = _mm_unpackhi_epi16( out2, zero ); \ + out2 = _mm_unpacklo_epi16( out3, zero ); \ + out3 = _mm_unpackhi_epi16( out3, zero ); \ + } + +#define stbir__simdi_expand_u8_to_1u32(out,ireg) \ + { \ + stbir__simdi zero = _mm_setzero_si128(); \ + out = _mm_unpacklo_epi8( ireg, zero ); \ + out = _mm_unpacklo_epi16( out, zero ); \ + } + + #define stbir__simdi_expand_u16_to_u32(out0,out1,ireg) \ + { \ + stbir__simdi zero = _mm_setzero_si128(); \ + out0 = _mm_unpacklo_epi16( ireg, zero ); \ + out1 = _mm_unpackhi_epi16( ireg, zero ); \ + } + + #define stbir__simdf_convert_float_to_i32( i, f ) (i) = _mm_cvttps_epi32(f) + #define stbir__simdf_convert_float_to_int( f ) _mm_cvtt_ss2si(f) + #define stbir__simdf_convert_float_to_uint8( f ) ((unsigned char)_mm_cvtsi128_si32(_mm_cvttps_epi32(_mm_max_ps(_mm_min_ps(f,STBIR__CONSTF(STBIR_max_uint8_as_float)),_mm_setzero_ps())))) + #define stbir__simdf_convert_float_to_short( f ) ((unsigned short)_mm_cvtsi128_si32(_mm_cvttps_epi32(_mm_max_ps(_mm_min_ps(f,STBIR__CONSTF(STBIR_max_uint16_as_float)),_mm_setzero_ps())))) + + #define stbir__simdi_to_int( i ) _mm_cvtsi128_si32(i) + #define stbir__simdi_convert_i32_to_float(out, ireg) (out) = _mm_cvtepi32_ps( ireg ) + #define stbir__simdf_add( out, reg0, reg1 ) (out) = _mm_add_ps( reg0, reg1 ) + #define stbir__simdf_mult( out, reg0, reg1 ) (out) = _mm_mul_ps( reg0, reg1 ) + #define stbir__simdf_mult_mem( out, reg, ptr ) (out) = _mm_mul_ps( reg, _mm_loadu_ps( (float const*)(ptr) ) ) + #define stbir__simdf_mult1_mem( out, reg, ptr ) (out) = _mm_mul_ss( reg, _mm_load_ss( (float const*)(ptr) ) ) + #define stbir__simdf_add_mem( out, reg, ptr ) (out) = _mm_add_ps( reg, _mm_loadu_ps( (float const*)(ptr) ) ) + #define stbir__simdf_add1_mem( out, reg, ptr ) (out) = _mm_add_ss( reg, _mm_load_ss( (float const*)(ptr) ) ) + + #ifdef STBIR_USE_FMA // not on by default to maintain bit identical simd to non-simd + #include + #define stbir__simdf_madd( out, add, mul1, mul2 ) (out) = _mm_fmadd_ps( mul1, mul2, add ) + #define stbir__simdf_madd1( out, add, mul1, mul2 ) (out) = _mm_fmadd_ss( mul1, mul2, add ) + #define stbir__simdf_madd_mem( out, add, mul, ptr ) (out) = _mm_fmadd_ps( mul, _mm_loadu_ps( (float const*)(ptr) ), add ) + #define stbir__simdf_madd1_mem( out, add, mul, ptr ) (out) = _mm_fmadd_ss( mul, _mm_load_ss( (float const*)(ptr) ), add ) + #else + #define stbir__simdf_madd( out, add, mul1, mul2 ) (out) = _mm_add_ps( add, _mm_mul_ps( mul1, mul2 ) ) + #define stbir__simdf_madd1( out, add, mul1, mul2 ) (out) = _mm_add_ss( add, _mm_mul_ss( mul1, mul2 ) ) + #define stbir__simdf_madd_mem( out, add, mul, ptr ) (out) = _mm_add_ps( add, _mm_mul_ps( mul, _mm_loadu_ps( (float const*)(ptr) ) ) ) + #define stbir__simdf_madd1_mem( out, add, mul, ptr ) (out) = _mm_add_ss( add, _mm_mul_ss( mul, _mm_load_ss( (float const*)(ptr) ) ) ) + #endif + + #define stbir__simdf_add1( out, reg0, reg1 ) (out) = _mm_add_ss( reg0, reg1 ) + #define stbir__simdf_mult1( out, reg0, reg1 ) (out) = _mm_mul_ss( reg0, reg1 ) + + #define stbir__simdf_and( out, reg0, reg1 ) (out) = _mm_and_ps( reg0, reg1 ) + #define stbir__simdf_or( out, reg0, reg1 ) (out) = _mm_or_ps( reg0, reg1 ) + + #define stbir__simdf_min( out, reg0, reg1 ) (out) = _mm_min_ps( reg0, reg1 ) + #define stbir__simdf_max( out, reg0, reg1 ) (out) = _mm_max_ps( reg0, reg1 ) + #define stbir__simdf_min1( out, reg0, reg1 ) (out) = _mm_min_ss( reg0, reg1 ) + #define stbir__simdf_max1( out, reg0, reg1 ) (out) = _mm_max_ss( reg0, reg1 ) + + #define stbir__simdf_0123ABCDto3ABx( out, reg0, reg1 ) (out)=_mm_castsi128_ps( _mm_shuffle_epi32( _mm_castps_si128( _mm_shuffle_ps( reg1,reg0, (0<<0) + (1<<2) + (2<<4) + (3<<6) )), (3<<0) + (0<<2) + (1<<4) + (2<<6) ) ) + #define stbir__simdf_0123ABCDto23Ax( out, reg0, reg1 ) (out)=_mm_castsi128_ps( _mm_shuffle_epi32( _mm_castps_si128( _mm_shuffle_ps( reg1,reg0, (0<<0) + (1<<2) + (2<<4) + (3<<6) )), (2<<0) + (3<<2) + (0<<4) + (1<<6) ) ) + + static const stbir__simdf STBIR_zeroones = { 0.0f,1.0f,0.0f,1.0f }; + static const stbir__simdf STBIR_onezeros = { 1.0f,0.0f,1.0f,0.0f }; + #define stbir__simdf_aaa1( out, alp, ones ) (out)=_mm_castsi128_ps( _mm_shuffle_epi32( _mm_castps_si128( _mm_movehl_ps( ones, alp ) ), (1<<0) + (1<<2) + (1<<4) + (2<<6) ) ) + #define stbir__simdf_1aaa( out, alp, ones ) (out)=_mm_castsi128_ps( _mm_shuffle_epi32( _mm_castps_si128( _mm_movelh_ps( ones, alp ) ), (0<<0) + (2<<2) + (2<<4) + (2<<6) ) ) + #define stbir__simdf_a1a1( out, alp, ones) (out) = _mm_or_ps( _mm_castsi128_ps( _mm_srli_epi64( _mm_castps_si128(alp), 32 ) ), STBIR_zeroones ) + #define stbir__simdf_1a1a( out, alp, ones) (out) = _mm_or_ps( _mm_castsi128_ps( _mm_slli_epi64( _mm_castps_si128(alp), 32 ) ), STBIR_onezeros ) + + #define stbir__simdf_swiz( reg, one, two, three, four ) _mm_castsi128_ps( _mm_shuffle_epi32( _mm_castps_si128( reg ), (one<<0) + (two<<2) + (three<<4) + (four<<6) ) ) + + #define stbir__simdi_and( out, reg0, reg1 ) (out) = _mm_and_si128( reg0, reg1 ) + #define stbir__simdi_or( out, reg0, reg1 ) (out) = _mm_or_si128( reg0, reg1 ) + #define stbir__simdi_16madd( out, reg0, reg1 ) (out) = _mm_madd_epi16( reg0, reg1 ) + + #define stbir__simdf_pack_to_8bytes(out,aa,bb) \ + { \ + stbir__simdf af,bf; \ + stbir__simdi a,b; \ + af = _mm_min_ps( aa, STBIR_max_uint8_as_float ); \ + bf = _mm_min_ps( bb, STBIR_max_uint8_as_float ); \ + af = _mm_max_ps( af, _mm_setzero_ps() ); \ + bf = _mm_max_ps( bf, _mm_setzero_ps() ); \ + a = _mm_cvttps_epi32( af ); \ + b = _mm_cvttps_epi32( bf ); \ + a = _mm_packs_epi32( a, b ); \ + out = _mm_packus_epi16( a, a ); \ + } + + #define stbir__simdf_load4_transposed( o0, o1, o2, o3, ptr ) \ + stbir__simdf_load( o0, (ptr) ); \ + stbir__simdf_load( o1, (ptr)+4 ); \ + stbir__simdf_load( o2, (ptr)+8 ); \ + stbir__simdf_load( o3, (ptr)+12 ); \ + { \ + __m128 tmp0, tmp1, tmp2, tmp3; \ + tmp0 = _mm_unpacklo_ps(o0, o1); \ + tmp2 = _mm_unpacklo_ps(o2, o3); \ + tmp1 = _mm_unpackhi_ps(o0, o1); \ + tmp3 = _mm_unpackhi_ps(o2, o3); \ + o0 = _mm_movelh_ps(tmp0, tmp2); \ + o1 = _mm_movehl_ps(tmp2, tmp0); \ + o2 = _mm_movelh_ps(tmp1, tmp3); \ + o3 = _mm_movehl_ps(tmp3, tmp1); \ + } + + #define stbir__interleave_pack_and_store_16_u8( ptr, r0, r1, r2, r3 ) \ + r0 = _mm_packs_epi32( r0, r1 ); \ + r2 = _mm_packs_epi32( r2, r3 ); \ + r1 = _mm_unpacklo_epi16( r0, r2 ); \ + r3 = _mm_unpackhi_epi16( r0, r2 ); \ + r0 = _mm_unpacklo_epi16( r1, r3 ); \ + r2 = _mm_unpackhi_epi16( r1, r3 ); \ + r0 = _mm_packus_epi16( r0, r2 ); \ + stbir__simdi_store( ptr, r0 ); \ + + #define stbir__simdi_32shr( out, reg, imm ) out = _mm_srli_epi32( reg, imm ) + + #if defined(_MSC_VER) && !defined(__clang__) + // msvc inits with 8 bytes + #define STBIR__CONST_32_TO_8( v ) (char)(unsigned char)((v)&255),(char)(unsigned char)(((v)>>8)&255),(char)(unsigned char)(((v)>>16)&255),(char)(unsigned char)(((v)>>24)&255) + #define STBIR__CONST_4_32i( v ) STBIR__CONST_32_TO_8( v ), STBIR__CONST_32_TO_8( v ), STBIR__CONST_32_TO_8( v ), STBIR__CONST_32_TO_8( v ) + #define STBIR__CONST_4d_32i( v0, v1, v2, v3 ) STBIR__CONST_32_TO_8( v0 ), STBIR__CONST_32_TO_8( v1 ), STBIR__CONST_32_TO_8( v2 ), STBIR__CONST_32_TO_8( v3 ) + #else + // everything else inits with long long's + #define STBIR__CONST_4_32i( v ) (long long)((((stbir_uint64)(stbir_uint32)(v))<<32)|((stbir_uint64)(stbir_uint32)(v))),(long long)((((stbir_uint64)(stbir_uint32)(v))<<32)|((stbir_uint64)(stbir_uint32)(v))) + #define STBIR__CONST_4d_32i( v0, v1, v2, v3 ) (long long)((((stbir_uint64)(stbir_uint32)(v1))<<32)|((stbir_uint64)(stbir_uint32)(v0))),(long long)((((stbir_uint64)(stbir_uint32)(v3))<<32)|((stbir_uint64)(stbir_uint32)(v2))) + #endif + + #define STBIR__SIMDF_CONST(var, x) stbir__simdf var = { x, x, x, x } + #define STBIR__SIMDI_CONST(var, x) stbir__simdi var = { STBIR__CONST_4_32i(x) } + #define STBIR__CONSTF(var) (var) + #define STBIR__CONSTI(var) (var) + + #if defined(STBIR_AVX) || defined(__SSE4_1__) + #include + #define stbir__simdf_pack_to_8words(out,reg0,reg1) out = _mm_packus_epi32(_mm_cvttps_epi32(_mm_max_ps(_mm_min_ps(reg0,STBIR__CONSTF(STBIR_max_uint16_as_float)),_mm_setzero_ps())), _mm_cvttps_epi32(_mm_max_ps(_mm_min_ps(reg1,STBIR__CONSTF(STBIR_max_uint16_as_float)),_mm_setzero_ps()))) + #else + STBIR__SIMDI_CONST(stbir__s32_32768, 32768); + STBIR__SIMDI_CONST(stbir__s16_32768, ((32768<<16)|32768)); + + #define stbir__simdf_pack_to_8words(out,reg0,reg1) \ + { \ + stbir__simdi tmp0,tmp1; \ + tmp0 = _mm_cvttps_epi32(_mm_max_ps(_mm_min_ps(reg0,STBIR__CONSTF(STBIR_max_uint16_as_float)),_mm_setzero_ps())); \ + tmp1 = _mm_cvttps_epi32(_mm_max_ps(_mm_min_ps(reg1,STBIR__CONSTF(STBIR_max_uint16_as_float)),_mm_setzero_ps())); \ + tmp0 = _mm_sub_epi32( tmp0, stbir__s32_32768 ); \ + tmp1 = _mm_sub_epi32( tmp1, stbir__s32_32768 ); \ + out = _mm_packs_epi32( tmp0, tmp1 ); \ + out = _mm_sub_epi16( out, stbir__s16_32768 ); \ + } + + #endif + + #define STBIR_SIMD + + // if we detect AVX, set the simd8 defines + #ifdef STBIR_AVX + #include + #define STBIR_SIMD8 + #define stbir__simdf8 __m256 + #define stbir__simdi8 __m256i + #define stbir__simdf8_load( out, ptr ) (out) = _mm256_loadu_ps( (float const *)(ptr) ) + #define stbir__simdi8_load( out, ptr ) (out) = _mm256_loadu_si256( (__m256i const *)(ptr) ) + #define stbir__simdf8_mult( out, a, b ) (out) = _mm256_mul_ps( (a), (b) ) + #define stbir__simdf8_store( ptr, out ) _mm256_storeu_ps( (float*)(ptr), out ) + #define stbir__simdi8_store( ptr, reg ) _mm256_storeu_si256( (__m256i*)(ptr), reg ) + #define stbir__simdf8_frep8( fval ) _mm256_set1_ps( fval ) + + #define stbir__simdf8_min( out, reg0, reg1 ) (out) = _mm256_min_ps( reg0, reg1 ) + #define stbir__simdf8_max( out, reg0, reg1 ) (out) = _mm256_max_ps( reg0, reg1 ) + + #define stbir__simdf8_add4halves( out, bot4, top8 ) (out) = _mm_add_ps( bot4, _mm256_extractf128_ps( top8, 1 ) ) + #define stbir__simdf8_mult_mem( out, reg, ptr ) (out) = _mm256_mul_ps( reg, _mm256_loadu_ps( (float const*)(ptr) ) ) + #define stbir__simdf8_add_mem( out, reg, ptr ) (out) = _mm256_add_ps( reg, _mm256_loadu_ps( (float const*)(ptr) ) ) + #define stbir__simdf8_add( out, a, b ) (out) = _mm256_add_ps( a, b ) + #define stbir__simdf8_load1b( out, ptr ) (out) = _mm256_broadcast_ss( ptr ) + #define stbir__simdf_load1rep4( out, ptr ) (out) = _mm_broadcast_ss( ptr ) // avx load instruction + + #define stbir__simdi8_convert_i32_to_float(out, ireg) (out) = _mm256_cvtepi32_ps( ireg ) + #define stbir__simdf8_convert_float_to_i32( i, f ) (i) = _mm256_cvttps_epi32(f) + + #define stbir__simdf8_bot4s( out, a, b ) (out) = _mm256_permute2f128_ps(a,b, (0<<0)+(2<<4) ) + #define stbir__simdf8_top4s( out, a, b ) (out) = _mm256_permute2f128_ps(a,b, (1<<0)+(3<<4) ) + + #define stbir__simdf8_gettop4( reg ) _mm256_extractf128_ps(reg,1) + + #ifdef STBIR_AVX2 + + #define stbir__simdi8_expand_u8_to_u32(out0,out1,ireg) \ + { \ + stbir__simdi8 a, zero =_mm256_setzero_si256();\ + a = _mm256_permute4x64_epi64( _mm256_unpacklo_epi8( _mm256_permute4x64_epi64(_mm256_castsi128_si256(ireg),(0<<0)+(2<<2)+(1<<4)+(3<<6)), zero ),(0<<0)+(2<<2)+(1<<4)+(3<<6)); \ + out0 = _mm256_unpacklo_epi16( a, zero ); \ + out1 = _mm256_unpackhi_epi16( a, zero ); \ + } + + #define stbir__simdf8_pack_to_16bytes(out,aa,bb) \ + { \ + stbir__simdi8 t; \ + stbir__simdf8 af,bf; \ + stbir__simdi8 a,b; \ + af = _mm256_min_ps( aa, STBIR_max_uint8_as_floatX ); \ + bf = _mm256_min_ps( bb, STBIR_max_uint8_as_floatX ); \ + af = _mm256_max_ps( af, _mm256_setzero_ps() ); \ + bf = _mm256_max_ps( bf, _mm256_setzero_ps() ); \ + a = _mm256_cvttps_epi32( af ); \ + b = _mm256_cvttps_epi32( bf ); \ + t = _mm256_permute4x64_epi64( _mm256_packs_epi32( a, b ), (0<<0)+(2<<2)+(1<<4)+(3<<6) ); \ + out = _mm256_castsi256_si128( _mm256_permute4x64_epi64( _mm256_packus_epi16( t, t ), (0<<0)+(2<<2)+(1<<4)+(3<<6) ) ); \ + } + + #define stbir__simdi8_expand_u16_to_u32(out,ireg) out = _mm256_unpacklo_epi16( _mm256_permute4x64_epi64(_mm256_castsi128_si256(ireg),(0<<0)+(2<<2)+(1<<4)+(3<<6)), _mm256_setzero_si256() ); + + #define stbir__simdf8_pack_to_16words(out,aa,bb) \ + { \ + stbir__simdf8 af,bf; \ + stbir__simdi8 a,b; \ + af = _mm256_min_ps( aa, STBIR_max_uint16_as_floatX ); \ + bf = _mm256_min_ps( bb, STBIR_max_uint16_as_floatX ); \ + af = _mm256_max_ps( af, _mm256_setzero_ps() ); \ + bf = _mm256_max_ps( bf, _mm256_setzero_ps() ); \ + a = _mm256_cvttps_epi32( af ); \ + b = _mm256_cvttps_epi32( bf ); \ + (out) = _mm256_permute4x64_epi64( _mm256_packus_epi32(a, b), (0<<0)+(2<<2)+(1<<4)+(3<<6) ); \ + } + + #else + + #define stbir__simdi8_expand_u8_to_u32(out0,out1,ireg) \ + { \ + stbir__simdi a,zero = _mm_setzero_si128(); \ + a = _mm_unpacklo_epi8( ireg, zero ); \ + out0 = _mm256_setr_m128i( _mm_unpacklo_epi16( a, zero ), _mm_unpackhi_epi16( a, zero ) ); \ + a = _mm_unpackhi_epi8( ireg, zero ); \ + out1 = _mm256_setr_m128i( _mm_unpacklo_epi16( a, zero ), _mm_unpackhi_epi16( a, zero ) ); \ + } + + #define stbir__simdf8_pack_to_16bytes(out,aa,bb) \ + { \ + stbir__simdi t; \ + stbir__simdf8 af,bf; \ + stbir__simdi8 a,b; \ + af = _mm256_min_ps( aa, STBIR_max_uint8_as_floatX ); \ + bf = _mm256_min_ps( bb, STBIR_max_uint8_as_floatX ); \ + af = _mm256_max_ps( af, _mm256_setzero_ps() ); \ + bf = _mm256_max_ps( bf, _mm256_setzero_ps() ); \ + a = _mm256_cvttps_epi32( af ); \ + b = _mm256_cvttps_epi32( bf ); \ + out = _mm_packs_epi32( _mm256_castsi256_si128(a), _mm256_extractf128_si256( a, 1 ) ); \ + out = _mm_packus_epi16( out, out ); \ + t = _mm_packs_epi32( _mm256_castsi256_si128(b), _mm256_extractf128_si256( b, 1 ) ); \ + t = _mm_packus_epi16( t, t ); \ + out = _mm_castps_si128( _mm_shuffle_ps( _mm_castsi128_ps(out), _mm_castsi128_ps(t), (0<<0)+(1<<2)+(0<<4)+(1<<6) ) ); \ + } + + #define stbir__simdi8_expand_u16_to_u32(out,ireg) \ + { \ + stbir__simdi a,b,zero = _mm_setzero_si128(); \ + a = _mm_unpacklo_epi16( ireg, zero ); \ + b = _mm_unpackhi_epi16( ireg, zero ); \ + out = _mm256_insertf128_si256( _mm256_castsi128_si256( a ), b, 1 ); \ + } + + #define stbir__simdf8_pack_to_16words(out,aa,bb) \ + { \ + stbir__simdi t0,t1; \ + stbir__simdf8 af,bf; \ + stbir__simdi8 a,b; \ + af = _mm256_min_ps( aa, STBIR_max_uint16_as_floatX ); \ + bf = _mm256_min_ps( bb, STBIR_max_uint16_as_floatX ); \ + af = _mm256_max_ps( af, _mm256_setzero_ps() ); \ + bf = _mm256_max_ps( bf, _mm256_setzero_ps() ); \ + a = _mm256_cvttps_epi32( af ); \ + b = _mm256_cvttps_epi32( bf ); \ + t0 = _mm_packus_epi32( _mm256_castsi256_si128(a), _mm256_extractf128_si256( a, 1 ) ); \ + t1 = _mm_packus_epi32( _mm256_castsi256_si128(b), _mm256_extractf128_si256( b, 1 ) ); \ + out = _mm256_setr_m128i( t0, t1 ); \ + } + + #endif + + static __m256i stbir_00001111 = { STBIR__CONST_4d_32i( 0, 0, 0, 0 ), STBIR__CONST_4d_32i( 1, 1, 1, 1 ) }; + #define stbir__simdf8_0123to00001111( out, in ) (out) = _mm256_permutevar_ps ( in, stbir_00001111 ) + + static __m256i stbir_22223333 = { STBIR__CONST_4d_32i( 2, 2, 2, 2 ), STBIR__CONST_4d_32i( 3, 3, 3, 3 ) }; + #define stbir__simdf8_0123to22223333( out, in ) (out) = _mm256_permutevar_ps ( in, stbir_22223333 ) + + #define stbir__simdf8_0123to2222( out, in ) (out) = stbir__simdf_swiz(_mm256_castps256_ps128(in), 2,2,2,2 ) + + #define stbir__simdf8_load4b( out, ptr ) (out) = _mm256_broadcast_ps( (__m128 const *)(ptr) ) + + static __m256i stbir_00112233 = { STBIR__CONST_4d_32i( 0, 0, 1, 1 ), STBIR__CONST_4d_32i( 2, 2, 3, 3 ) }; + #define stbir__simdf8_0123to00112233( out, in ) (out) = _mm256_permutevar_ps ( in, stbir_00112233 ) + #define stbir__simdf8_add4( out, a8, b ) (out) = _mm256_add_ps( a8, _mm256_castps128_ps256( b ) ) + + static __m256i stbir_load6 = { STBIR__CONST_4_32i( 0x80000000 ), STBIR__CONST_4d_32i( 0x80000000, 0x80000000, 0, 0 ) }; + #define stbir__simdf8_load6z( out, ptr ) (out) = _mm256_maskload_ps( ptr, stbir_load6 ) + + #define stbir__simdf8_0123to00000000( out, in ) (out) = _mm256_shuffle_ps ( in, in, (0<<0)+(0<<2)+(0<<4)+(0<<6) ) + #define stbir__simdf8_0123to11111111( out, in ) (out) = _mm256_shuffle_ps ( in, in, (1<<0)+(1<<2)+(1<<4)+(1<<6) ) + #define stbir__simdf8_0123to22222222( out, in ) (out) = _mm256_shuffle_ps ( in, in, (2<<0)+(2<<2)+(2<<4)+(2<<6) ) + #define stbir__simdf8_0123to33333333( out, in ) (out) = _mm256_shuffle_ps ( in, in, (3<<0)+(3<<2)+(3<<4)+(3<<6) ) + #define stbir__simdf8_0123to21032103( out, in ) (out) = _mm256_shuffle_ps ( in, in, (2<<0)+(1<<2)+(0<<4)+(3<<6) ) + #define stbir__simdf8_0123to32103210( out, in ) (out) = _mm256_shuffle_ps ( in, in, (3<<0)+(2<<2)+(1<<4)+(0<<6) ) + #define stbir__simdf8_0123to12301230( out, in ) (out) = _mm256_shuffle_ps ( in, in, (1<<0)+(2<<2)+(3<<4)+(0<<6) ) + #define stbir__simdf8_0123to10321032( out, in ) (out) = _mm256_shuffle_ps ( in, in, (1<<0)+(0<<2)+(3<<4)+(2<<6) ) + #define stbir__simdf8_0123to30123012( out, in ) (out) = _mm256_shuffle_ps ( in, in, (3<<0)+(0<<2)+(1<<4)+(2<<6) ) + + #define stbir__simdf8_0123to11331133( out, in ) (out) = _mm256_shuffle_ps ( in, in, (1<<0)+(1<<2)+(3<<4)+(3<<6) ) + #define stbir__simdf8_0123to00220022( out, in ) (out) = _mm256_shuffle_ps ( in, in, (0<<0)+(0<<2)+(2<<4)+(2<<6) ) + + #define stbir__simdf8_aaa1( out, alp, ones ) (out) = _mm256_blend_ps( alp, ones, (1<<0)+(1<<1)+(1<<2)+(0<<3)+(1<<4)+(1<<5)+(1<<6)+(0<<7)); (out)=_mm256_shuffle_ps( out,out, (3<<0) + (3<<2) + (3<<4) + (0<<6) ) + #define stbir__simdf8_1aaa( out, alp, ones ) (out) = _mm256_blend_ps( alp, ones, (0<<0)+(1<<1)+(1<<2)+(1<<3)+(0<<4)+(1<<5)+(1<<6)+(1<<7)); (out)=_mm256_shuffle_ps( out,out, (1<<0) + (0<<2) + (0<<4) + (0<<6) ) + #define stbir__simdf8_a1a1( out, alp, ones) (out) = _mm256_blend_ps( alp, ones, (1<<0)+(0<<1)+(1<<2)+(0<<3)+(1<<4)+(0<<5)+(1<<6)+(0<<7)); (out)=_mm256_shuffle_ps( out,out, (1<<0) + (0<<2) + (3<<4) + (2<<6) ) + #define stbir__simdf8_1a1a( out, alp, ones) (out) = _mm256_blend_ps( alp, ones, (0<<0)+(1<<1)+(0<<2)+(1<<3)+(0<<4)+(1<<5)+(0<<6)+(1<<7)); (out)=_mm256_shuffle_ps( out,out, (1<<0) + (0<<2) + (3<<4) + (2<<6) ) + + #define stbir__simdf8_zero( reg ) (reg) = _mm256_setzero_ps() + + #ifdef STBIR_USE_FMA // not on by default to maintain bit identical simd to non-simd + #define stbir__simdf8_madd( out, add, mul1, mul2 ) (out) = _mm256_fmadd_ps( mul1, mul2, add ) + #define stbir__simdf8_madd_mem( out, add, mul, ptr ) (out) = _mm256_fmadd_ps( mul, _mm256_loadu_ps( (float const*)(ptr) ), add ) + #define stbir__simdf8_madd_mem4( out, add, mul, ptr )(out) = _mm256_fmadd_ps( _mm256_setr_m128( mul, _mm_setzero_ps() ), _mm256_setr_m128( _mm_loadu_ps( (float const*)(ptr) ), _mm_setzero_ps() ), add ) + #else + #define stbir__simdf8_madd( out, add, mul1, mul2 ) (out) = _mm256_add_ps( add, _mm256_mul_ps( mul1, mul2 ) ) + #define stbir__simdf8_madd_mem( out, add, mul, ptr ) (out) = _mm256_add_ps( add, _mm256_mul_ps( mul, _mm256_loadu_ps( (float const*)(ptr) ) ) ) + #define stbir__simdf8_madd_mem4( out, add, mul, ptr ) (out) = _mm256_add_ps( add, _mm256_setr_m128( _mm_mul_ps( mul, _mm_loadu_ps( (float const*)(ptr) ) ), _mm_setzero_ps() ) ) + #endif + #define stbir__if_simdf8_cast_to_simdf4( val ) _mm256_castps256_ps128( val ) + + #endif + + #ifdef STBIR_FLOORF + #undef STBIR_FLOORF + #endif + #define STBIR_FLOORF stbir_simd_floorf + static stbir__inline float stbir_simd_floorf(float x) // martins floorf + { + #if defined(STBIR_AVX) || defined(__SSE4_1__) || defined(STBIR_SSE41) + __m128 t = _mm_set_ss(x); + return _mm_cvtss_f32( _mm_floor_ss(t, t) ); + #else + __m128 f = _mm_set_ss(x); + __m128 t = _mm_cvtepi32_ps(_mm_cvttps_epi32(f)); + __m128 r = _mm_add_ss(t, _mm_and_ps(_mm_cmplt_ss(f, t), _mm_set_ss(-1.0f))); + return _mm_cvtss_f32(r); + #endif + } + + #ifdef STBIR_CEILF + #undef STBIR_CEILF + #endif + #define STBIR_CEILF stbir_simd_ceilf + static stbir__inline float stbir_simd_ceilf(float x) // martins ceilf + { + #if defined(STBIR_AVX) || defined(__SSE4_1__) || defined(STBIR_SSE41) + __m128 t = _mm_set_ss(x); + return _mm_cvtss_f32( _mm_ceil_ss(t, t) ); + #else + __m128 f = _mm_set_ss(x); + __m128 t = _mm_cvtepi32_ps(_mm_cvttps_epi32(f)); + __m128 r = _mm_add_ss(t, _mm_and_ps(_mm_cmplt_ss(t, f), _mm_set_ss(1.0f))); + return _mm_cvtss_f32(r); + #endif + } + +#elif defined(STBIR_NEON) + + #include + + #define stbir__simdf float32x4_t + #define stbir__simdi uint32x4_t + + #define stbir_simdi_castf( reg ) vreinterpretq_u32_f32(reg) + #define stbir_simdf_casti( reg ) vreinterpretq_f32_u32(reg) + + #define stbir__simdf_load( reg, ptr ) (reg) = vld1q_f32( (float const*)(ptr) ) + #define stbir__simdi_load( reg, ptr ) (reg) = vld1q_u32( (uint32_t const*)(ptr) ) + #define stbir__simdf_load1( out, ptr ) (out) = vld1q_dup_f32( (float const*)(ptr) ) // top values can be random (not denormal or nan for perf) + #define stbir__simdi_load1( out, ptr ) (out) = vld1q_dup_u32( (uint32_t const*)(ptr) ) + #define stbir__simdf_load1z( out, ptr ) (out) = vld1q_lane_f32( (float const*)(ptr), vdupq_n_f32(0), 0 ) // top values must be zero + #define stbir__simdf_frep4( fvar ) vdupq_n_f32( fvar ) + #define stbir__simdf_load1frep4( out, fvar ) (out) = vdupq_n_f32( fvar ) + #define stbir__simdf_load2( out, ptr ) (out) = vcombine_f32( vld1_f32( (float const*)(ptr) ), vcreate_f32(0) ) // top values can be random (not denormal or nan for perf) + #define stbir__simdf_load2z( out, ptr ) (out) = vcombine_f32( vld1_f32( (float const*)(ptr) ), vcreate_f32(0) ) // top values must be zero + #define stbir__simdf_load2hmerge( out, reg, ptr ) (out) = vcombine_f32( vget_low_f32(reg), vld1_f32( (float const*)(ptr) ) ) + + #define stbir__simdf_zeroP() vdupq_n_f32(0) + #define stbir__simdf_zero( reg ) (reg) = vdupq_n_f32(0) + + #define stbir__simdf_store( ptr, reg ) vst1q_f32( (float*)(ptr), reg ) + #define stbir__simdf_store1( ptr, reg ) vst1q_lane_f32( (float*)(ptr), reg, 0) + #define stbir__simdf_store2( ptr, reg ) vst1_f32( (float*)(ptr), vget_low_f32(reg) ) + #define stbir__simdf_store2h( ptr, reg ) vst1_f32( (float*)(ptr), vget_high_f32(reg) ) + + #define stbir__simdi_store( ptr, reg ) vst1q_u32( (uint32_t*)(ptr), reg ) + #define stbir__simdi_store1( ptr, reg ) vst1q_lane_u32( (uint32_t*)(ptr), reg, 0 ) + #define stbir__simdi_store2( ptr, reg ) vst1_u32( (uint32_t*)(ptr), vget_low_u32(reg) ) + + #define stbir__prefetch( ptr ) + + #define stbir__simdi_expand_u8_to_u32(out0,out1,out2,out3,ireg) \ + { \ + uint16x8_t l = vmovl_u8( vget_low_u8 ( vreinterpretq_u8_u32(ireg) ) ); \ + uint16x8_t h = vmovl_u8( vget_high_u8( vreinterpretq_u8_u32(ireg) ) ); \ + out0 = vmovl_u16( vget_low_u16 ( l ) ); \ + out1 = vmovl_u16( vget_high_u16( l ) ); \ + out2 = vmovl_u16( vget_low_u16 ( h ) ); \ + out3 = vmovl_u16( vget_high_u16( h ) ); \ + } + + #define stbir__simdi_expand_u8_to_1u32(out,ireg) \ + { \ + uint16x8_t tmp = vmovl_u8( vget_low_u8( vreinterpretq_u8_u32(ireg) ) ); \ + out = vmovl_u16( vget_low_u16( tmp ) ); \ + } + + #define stbir__simdi_expand_u16_to_u32(out0,out1,ireg) \ + { \ + uint16x8_t tmp = vreinterpretq_u16_u32(ireg); \ + out0 = vmovl_u16( vget_low_u16 ( tmp ) ); \ + out1 = vmovl_u16( vget_high_u16( tmp ) ); \ + } + + #define stbir__simdf_convert_float_to_i32( i, f ) (i) = vreinterpretq_u32_s32( vcvtq_s32_f32(f) ) + #define stbir__simdf_convert_float_to_int( f ) vgetq_lane_s32(vcvtq_s32_f32(f), 0) + #define stbir__simdi_to_int( i ) (int)vgetq_lane_u32(i, 0) + #define stbir__simdf_convert_float_to_uint8( f ) ((unsigned char)vgetq_lane_s32(vcvtq_s32_f32(vmaxq_f32(vminq_f32(f,STBIR__CONSTF(STBIR_max_uint8_as_float)),vdupq_n_f32(0))), 0)) + #define stbir__simdf_convert_float_to_short( f ) ((unsigned short)vgetq_lane_s32(vcvtq_s32_f32(vmaxq_f32(vminq_f32(f,STBIR__CONSTF(STBIR_max_uint16_as_float)),vdupq_n_f32(0))), 0)) + #define stbir__simdi_convert_i32_to_float(out, ireg) (out) = vcvtq_f32_s32( vreinterpretq_s32_u32(ireg) ) + #define stbir__simdf_add( out, reg0, reg1 ) (out) = vaddq_f32( reg0, reg1 ) + #define stbir__simdf_mult( out, reg0, reg1 ) (out) = vmulq_f32( reg0, reg1 ) + #define stbir__simdf_mult_mem( out, reg, ptr ) (out) = vmulq_f32( reg, vld1q_f32( (float const*)(ptr) ) ) + #define stbir__simdf_mult1_mem( out, reg, ptr ) (out) = vmulq_f32( reg, vld1q_dup_f32( (float const*)(ptr) ) ) + #define stbir__simdf_add_mem( out, reg, ptr ) (out) = vaddq_f32( reg, vld1q_f32( (float const*)(ptr) ) ) + #define stbir__simdf_add1_mem( out, reg, ptr ) (out) = vaddq_f32( reg, vld1q_dup_f32( (float const*)(ptr) ) ) + + #ifdef STBIR_USE_FMA // not on by default to maintain bit identical simd to non-simd (and also x64 no madd to arm madd) + #define stbir__simdf_madd( out, add, mul1, mul2 ) (out) = vfmaq_f32( add, mul1, mul2 ) + #define stbir__simdf_madd1( out, add, mul1, mul2 ) (out) = vfmaq_f32( add, mul1, mul2 ) + #define stbir__simdf_madd_mem( out, add, mul, ptr ) (out) = vfmaq_f32( add, mul, vld1q_f32( (float const*)(ptr) ) ) + #define stbir__simdf_madd1_mem( out, add, mul, ptr ) (out) = vfmaq_f32( add, mul, vld1q_dup_f32( (float const*)(ptr) ) ) + #else + #define stbir__simdf_madd( out, add, mul1, mul2 ) (out) = vaddq_f32( add, vmulq_f32( mul1, mul2 ) ) + #define stbir__simdf_madd1( out, add, mul1, mul2 ) (out) = vaddq_f32( add, vmulq_f32( mul1, mul2 ) ) + #define stbir__simdf_madd_mem( out, add, mul, ptr ) (out) = vaddq_f32( add, vmulq_f32( mul, vld1q_f32( (float const*)(ptr) ) ) ) + #define stbir__simdf_madd1_mem( out, add, mul, ptr ) (out) = vaddq_f32( add, vmulq_f32( mul, vld1q_dup_f32( (float const*)(ptr) ) ) ) + #endif + + #define stbir__simdf_add1( out, reg0, reg1 ) (out) = vaddq_f32( reg0, reg1 ) + #define stbir__simdf_mult1( out, reg0, reg1 ) (out) = vmulq_f32( reg0, reg1 ) + + #define stbir__simdf_and( out, reg0, reg1 ) (out) = vreinterpretq_f32_u32( vandq_u32( vreinterpretq_u32_f32(reg0), vreinterpretq_u32_f32(reg1) ) ) + #define stbir__simdf_or( out, reg0, reg1 ) (out) = vreinterpretq_f32_u32( vorrq_u32( vreinterpretq_u32_f32(reg0), vreinterpretq_u32_f32(reg1) ) ) + + #define stbir__simdf_min( out, reg0, reg1 ) (out) = vminq_f32( reg0, reg1 ) + #define stbir__simdf_max( out, reg0, reg1 ) (out) = vmaxq_f32( reg0, reg1 ) + #define stbir__simdf_min1( out, reg0, reg1 ) (out) = vminq_f32( reg0, reg1 ) + #define stbir__simdf_max1( out, reg0, reg1 ) (out) = vmaxq_f32( reg0, reg1 ) + + #define stbir__simdf_0123ABCDto3ABx( out, reg0, reg1 ) (out) = vextq_f32( reg0, reg1, 3 ) + #define stbir__simdf_0123ABCDto23Ax( out, reg0, reg1 ) (out) = vextq_f32( reg0, reg1, 2 ) + + #define stbir__simdf_a1a1( out, alp, ones ) (out) = vzipq_f32(vuzpq_f32(alp, alp).val[1], ones).val[0] + #define stbir__simdf_1a1a( out, alp, ones ) (out) = vzipq_f32(ones, vuzpq_f32(alp, alp).val[0]).val[0] + + #if defined( _M_ARM64 ) || defined( __aarch64__ ) || defined( __arm64__ ) + + #define stbir__simdf_aaa1( out, alp, ones ) (out) = vcopyq_laneq_f32(vdupq_n_f32(vgetq_lane_f32(alp, 3)), 3, ones, 3) + #define stbir__simdf_1aaa( out, alp, ones ) (out) = vcopyq_laneq_f32(vdupq_n_f32(vgetq_lane_f32(alp, 0)), 0, ones, 0) + + #if defined( _MSC_VER ) && !defined(__clang__) + #define stbir_make16(a,b,c,d) vcombine_u8( \ + vcreate_u8( (4*a+0) | ((4*a+1)<<8) | ((4*a+2)<<16) | ((4*a+3)<<24) | \ + ((stbir_uint64)(4*b+0)<<32) | ((stbir_uint64)(4*b+1)<<40) | ((stbir_uint64)(4*b+2)<<48) | ((stbir_uint64)(4*b+3)<<56)), \ + vcreate_u8( (4*c+0) | ((4*c+1)<<8) | ((4*c+2)<<16) | ((4*c+3)<<24) | \ + ((stbir_uint64)(4*d+0)<<32) | ((stbir_uint64)(4*d+1)<<40) | ((stbir_uint64)(4*d+2)<<48) | ((stbir_uint64)(4*d+3)<<56) ) ) + + static stbir__inline uint8x16x2_t stbir_make16x2(float32x4_t rega,float32x4_t regb) + { + uint8x16x2_t r = { vreinterpretq_u8_f32(rega), vreinterpretq_u8_f32(regb) }; + return r; + } + #else + #define stbir_make16(a,b,c,d) (uint8x16_t){4*a+0,4*a+1,4*a+2,4*a+3,4*b+0,4*b+1,4*b+2,4*b+3,4*c+0,4*c+1,4*c+2,4*c+3,4*d+0,4*d+1,4*d+2,4*d+3} + #define stbir_make16x2(a,b) (uint8x16x2_t){{vreinterpretq_u8_f32(a),vreinterpretq_u8_f32(b)}} + #endif + + #define stbir__simdf_swiz( reg, one, two, three, four ) vreinterpretq_f32_u8( vqtbl1q_u8( vreinterpretq_u8_f32(reg), stbir_make16(one, two, three, four) ) ) + #define stbir__simdf_swiz2( rega, regb, one, two, three, four ) vreinterpretq_f32_u8( vqtbl2q_u8( stbir_make16x2(rega,regb), stbir_make16(one, two, three, four) ) ) + + #define stbir__simdi_16madd( out, reg0, reg1 ) \ + { \ + int16x8_t r0 = vreinterpretq_s16_u32(reg0); \ + int16x8_t r1 = vreinterpretq_s16_u32(reg1); \ + int32x4_t tmp0 = vmull_s16( vget_low_s16(r0), vget_low_s16(r1) ); \ + int32x4_t tmp1 = vmull_s16( vget_high_s16(r0), vget_high_s16(r1) ); \ + (out) = vreinterpretq_u32_s32( vpaddq_s32(tmp0, tmp1) ); \ + } + + #else + + #define stbir__simdf_aaa1( out, alp, ones ) (out) = vsetq_lane_f32(1.0f, vdupq_n_f32(vgetq_lane_f32(alp, 3)), 3) + #define stbir__simdf_1aaa( out, alp, ones ) (out) = vsetq_lane_f32(1.0f, vdupq_n_f32(vgetq_lane_f32(alp, 0)), 0) + + #if defined( _MSC_VER ) && !defined(__clang__) + static stbir__inline uint8x8x2_t stbir_make8x2(float32x4_t reg) + { + uint8x8x2_t r = { { vget_low_u8(vreinterpretq_u8_f32(reg)), vget_high_u8(vreinterpretq_u8_f32(reg)) } }; + return r; + } + #define stbir_make8(a,b) vcreate_u8( \ + (4*a+0) | ((4*a+1)<<8) | ((4*a+2)<<16) | ((4*a+3)<<24) | \ + ((stbir_uint64)(4*b+0)<<32) | ((stbir_uint64)(4*b+1)<<40) | ((stbir_uint64)(4*b+2)<<48) | ((stbir_uint64)(4*b+3)<<56) ) + #else + #define stbir_make8x2(reg) (uint8x8x2_t){ { vget_low_u8(vreinterpretq_u8_f32(reg)), vget_high_u8(vreinterpretq_u8_f32(reg)) } } + #define stbir_make8(a,b) (uint8x8_t){4*a+0,4*a+1,4*a+2,4*a+3,4*b+0,4*b+1,4*b+2,4*b+3} + #endif + + #define stbir__simdf_swiz( reg, one, two, three, four ) vreinterpretq_f32_u8( vcombine_u8( \ + vtbl2_u8( stbir_make8x2( reg ), stbir_make8( one, two ) ), \ + vtbl2_u8( stbir_make8x2( reg ), stbir_make8( three, four ) ) ) ) + + #define stbir__simdi_16madd( out, reg0, reg1 ) \ + { \ + int16x8_t r0 = vreinterpretq_s16_u32(reg0); \ + int16x8_t r1 = vreinterpretq_s16_u32(reg1); \ + int32x4_t tmp0 = vmull_s16( vget_low_s16(r0), vget_low_s16(r1) ); \ + int32x4_t tmp1 = vmull_s16( vget_high_s16(r0), vget_high_s16(r1) ); \ + int32x2_t out0 = vpadd_s32( vget_low_s32(tmp0), vget_high_s32(tmp0) ); \ + int32x2_t out1 = vpadd_s32( vget_low_s32(tmp1), vget_high_s32(tmp1) ); \ + (out) = vreinterpretq_u32_s32( vcombine_s32(out0, out1) ); \ + } + + #endif + + #define stbir__simdi_and( out, reg0, reg1 ) (out) = vandq_u32( reg0, reg1 ) + #define stbir__simdi_or( out, reg0, reg1 ) (out) = vorrq_u32( reg0, reg1 ) + + #define stbir__simdf_pack_to_8bytes(out,aa,bb) \ + { \ + float32x4_t af = vmaxq_f32( vminq_f32(aa,STBIR__CONSTF(STBIR_max_uint8_as_float) ), vdupq_n_f32(0) ); \ + float32x4_t bf = vmaxq_f32( vminq_f32(bb,STBIR__CONSTF(STBIR_max_uint8_as_float) ), vdupq_n_f32(0) ); \ + int16x4_t ai = vqmovn_s32( vcvtq_s32_f32( af ) ); \ + int16x4_t bi = vqmovn_s32( vcvtq_s32_f32( bf ) ); \ + uint8x8_t out8 = vqmovun_s16( vcombine_s16(ai, bi) ); \ + out = vreinterpretq_u32_u8( vcombine_u8(out8, out8) ); \ + } + + #define stbir__simdf_pack_to_8words(out,aa,bb) \ + { \ + float32x4_t af = vmaxq_f32( vminq_f32(aa,STBIR__CONSTF(STBIR_max_uint16_as_float) ), vdupq_n_f32(0) ); \ + float32x4_t bf = vmaxq_f32( vminq_f32(bb,STBIR__CONSTF(STBIR_max_uint16_as_float) ), vdupq_n_f32(0) ); \ + int32x4_t ai = vcvtq_s32_f32( af ); \ + int32x4_t bi = vcvtq_s32_f32( bf ); \ + out = vreinterpretq_u32_u16( vcombine_u16(vqmovun_s32(ai), vqmovun_s32(bi)) ); \ + } + + #define stbir__interleave_pack_and_store_16_u8( ptr, r0, r1, r2, r3 ) \ + { \ + int16x4x2_t tmp0 = vzip_s16( vqmovn_s32(vreinterpretq_s32_u32(r0)), vqmovn_s32(vreinterpretq_s32_u32(r2)) ); \ + int16x4x2_t tmp1 = vzip_s16( vqmovn_s32(vreinterpretq_s32_u32(r1)), vqmovn_s32(vreinterpretq_s32_u32(r3)) ); \ + uint8x8x2_t out = \ + { { \ + vqmovun_s16( vcombine_s16(tmp0.val[0], tmp0.val[1]) ), \ + vqmovun_s16( vcombine_s16(tmp1.val[0], tmp1.val[1]) ), \ + } }; \ + vst2_u8(ptr, out); \ + } + + #define stbir__simdf_load4_transposed( o0, o1, o2, o3, ptr ) \ + { \ + float32x4x4_t tmp = vld4q_f32(ptr); \ + o0 = tmp.val[0]; \ + o1 = tmp.val[1]; \ + o2 = tmp.val[2]; \ + o3 = tmp.val[3]; \ + } + + #define stbir__simdi_32shr( out, reg, imm ) out = vshrq_n_u32( reg, imm ) + + #if defined( _MSC_VER ) && !defined(__clang__) + #define STBIR__SIMDF_CONST(var, x) __declspec(align(8)) float var[] = { x, x, x, x } + #define STBIR__SIMDI_CONST(var, x) __declspec(align(8)) uint32_t var[] = { x, x, x, x } + #define STBIR__CONSTF(var) (*(const float32x4_t*)var) + #define STBIR__CONSTI(var) (*(const uint32x4_t*)var) + #else + #define STBIR__SIMDF_CONST(var, x) stbir__simdf var = { x, x, x, x } + #define STBIR__SIMDI_CONST(var, x) stbir__simdi var = { x, x, x, x } + #define STBIR__CONSTF(var) (var) + #define STBIR__CONSTI(var) (var) + #endif + + #ifdef STBIR_FLOORF + #undef STBIR_FLOORF + #endif + #define STBIR_FLOORF stbir_simd_floorf + static stbir__inline float stbir_simd_floorf(float x) + { + #if defined( _M_ARM64 ) || defined( __aarch64__ ) || defined( __arm64__ ) + return vget_lane_f32( vrndm_f32( vdup_n_f32(x) ), 0); + #else + float32x2_t f = vdup_n_f32(x); + float32x2_t t = vcvt_f32_s32(vcvt_s32_f32(f)); + uint32x2_t a = vclt_f32(f, t); + uint32x2_t b = vreinterpret_u32_f32(vdup_n_f32(-1.0f)); + float32x2_t r = vadd_f32(t, vreinterpret_f32_u32(vand_u32(a, b))); + return vget_lane_f32(r, 0); + #endif + } + + #ifdef STBIR_CEILF + #undef STBIR_CEILF + #endif + #define STBIR_CEILF stbir_simd_ceilf + static stbir__inline float stbir_simd_ceilf(float x) + { + #if defined( _M_ARM64 ) || defined( __aarch64__ ) || defined( __arm64__ ) + return vget_lane_f32( vrndp_f32( vdup_n_f32(x) ), 0); + #else + float32x2_t f = vdup_n_f32(x); + float32x2_t t = vcvt_f32_s32(vcvt_s32_f32(f)); + uint32x2_t a = vclt_f32(t, f); + uint32x2_t b = vreinterpret_u32_f32(vdup_n_f32(1.0f)); + float32x2_t r = vadd_f32(t, vreinterpret_f32_u32(vand_u32(a, b))); + return vget_lane_f32(r, 0); + #endif + } + + #define STBIR_SIMD + +#elif defined(STBIR_WASM) + + #include + + #define stbir__simdf v128_t + #define stbir__simdi v128_t + + #define stbir_simdi_castf( reg ) (reg) + #define stbir_simdf_casti( reg ) (reg) + + #define stbir__simdf_load( reg, ptr ) (reg) = wasm_v128_load( (void const*)(ptr) ) + #define stbir__simdi_load( reg, ptr ) (reg) = wasm_v128_load( (void const*)(ptr) ) + #define stbir__simdf_load1( out, ptr ) (out) = wasm_v128_load32_splat( (void const*)(ptr) ) // top values can be random (not denormal or nan for perf) + #define stbir__simdi_load1( out, ptr ) (out) = wasm_v128_load32_splat( (void const*)(ptr) ) + #define stbir__simdf_load1z( out, ptr ) (out) = wasm_v128_load32_zero( (void const*)(ptr) ) // top values must be zero + #define stbir__simdf_frep4( fvar ) wasm_f32x4_splat( fvar ) + #define stbir__simdf_load1frep4( out, fvar ) (out) = wasm_f32x4_splat( fvar ) + #define stbir__simdf_load2( out, ptr ) (out) = wasm_v128_load64_splat( (void const*)(ptr) ) // top values can be random (not denormal or nan for perf) + #define stbir__simdf_load2z( out, ptr ) (out) = wasm_v128_load64_zero( (void const*)(ptr) ) // top values must be zero + #define stbir__simdf_load2hmerge( out, reg, ptr ) (out) = wasm_v128_load64_lane( (void const*)(ptr), reg, 1 ) + + #define stbir__simdf_zeroP() wasm_f32x4_const_splat(0) + #define stbir__simdf_zero( reg ) (reg) = wasm_f32x4_const_splat(0) + + #define stbir__simdf_store( ptr, reg ) wasm_v128_store( (void*)(ptr), reg ) + #define stbir__simdf_store1( ptr, reg ) wasm_v128_store32_lane( (void*)(ptr), reg, 0 ) + #define stbir__simdf_store2( ptr, reg ) wasm_v128_store64_lane( (void*)(ptr), reg, 0 ) + #define stbir__simdf_store2h( ptr, reg ) wasm_v128_store64_lane( (void*)(ptr), reg, 1 ) + + #define stbir__simdi_store( ptr, reg ) wasm_v128_store( (void*)(ptr), reg ) + #define stbir__simdi_store1( ptr, reg ) wasm_v128_store32_lane( (void*)(ptr), reg, 0 ) + #define stbir__simdi_store2( ptr, reg ) wasm_v128_store64_lane( (void*)(ptr), reg, 0 ) + + #define stbir__prefetch( ptr ) + + #define stbir__simdi_expand_u8_to_u32(out0,out1,out2,out3,ireg) \ + { \ + v128_t l = wasm_u16x8_extend_low_u8x16 ( ireg ); \ + v128_t h = wasm_u16x8_extend_high_u8x16( ireg ); \ + out0 = wasm_u32x4_extend_low_u16x8 ( l ); \ + out1 = wasm_u32x4_extend_high_u16x8( l ); \ + out2 = wasm_u32x4_extend_low_u16x8 ( h ); \ + out3 = wasm_u32x4_extend_high_u16x8( h ); \ + } + + #define stbir__simdi_expand_u8_to_1u32(out,ireg) \ + { \ + v128_t tmp = wasm_u16x8_extend_low_u8x16(ireg); \ + out = wasm_u32x4_extend_low_u16x8(tmp); \ + } + + #define stbir__simdi_expand_u16_to_u32(out0,out1,ireg) \ + { \ + out0 = wasm_u32x4_extend_low_u16x8 ( ireg ); \ + out1 = wasm_u32x4_extend_high_u16x8( ireg ); \ + } + + #define stbir__simdf_convert_float_to_i32( i, f ) (i) = wasm_i32x4_trunc_sat_f32x4(f) + #define stbir__simdf_convert_float_to_int( f ) wasm_i32x4_extract_lane(wasm_i32x4_trunc_sat_f32x4(f), 0) + #define stbir__simdi_to_int( i ) wasm_i32x4_extract_lane(i, 0) + #define stbir__simdf_convert_float_to_uint8( f ) ((unsigned char)wasm_i32x4_extract_lane(wasm_i32x4_trunc_sat_f32x4(wasm_f32x4_max(wasm_f32x4_min(f,STBIR_max_uint8_as_float),wasm_f32x4_const_splat(0))), 0)) + #define stbir__simdf_convert_float_to_short( f ) ((unsigned short)wasm_i32x4_extract_lane(wasm_i32x4_trunc_sat_f32x4(wasm_f32x4_max(wasm_f32x4_min(f,STBIR_max_uint16_as_float),wasm_f32x4_const_splat(0))), 0)) + #define stbir__simdi_convert_i32_to_float(out, ireg) (out) = wasm_f32x4_convert_i32x4(ireg) + #define stbir__simdf_add( out, reg0, reg1 ) (out) = wasm_f32x4_add( reg0, reg1 ) + #define stbir__simdf_mult( out, reg0, reg1 ) (out) = wasm_f32x4_mul( reg0, reg1 ) + #define stbir__simdf_mult_mem( out, reg, ptr ) (out) = wasm_f32x4_mul( reg, wasm_v128_load( (void const*)(ptr) ) ) + #define stbir__simdf_mult1_mem( out, reg, ptr ) (out) = wasm_f32x4_mul( reg, wasm_v128_load32_splat( (void const*)(ptr) ) ) + #define stbir__simdf_add_mem( out, reg, ptr ) (out) = wasm_f32x4_add( reg, wasm_v128_load( (void const*)(ptr) ) ) + #define stbir__simdf_add1_mem( out, reg, ptr ) (out) = wasm_f32x4_add( reg, wasm_v128_load32_splat( (void const*)(ptr) ) ) + + #define stbir__simdf_madd( out, add, mul1, mul2 ) (out) = wasm_f32x4_add( add, wasm_f32x4_mul( mul1, mul2 ) ) + #define stbir__simdf_madd1( out, add, mul1, mul2 ) (out) = wasm_f32x4_add( add, wasm_f32x4_mul( mul1, mul2 ) ) + #define stbir__simdf_madd_mem( out, add, mul, ptr ) (out) = wasm_f32x4_add( add, wasm_f32x4_mul( mul, wasm_v128_load( (void const*)(ptr) ) ) ) + #define stbir__simdf_madd1_mem( out, add, mul, ptr ) (out) = wasm_f32x4_add( add, wasm_f32x4_mul( mul, wasm_v128_load32_splat( (void const*)(ptr) ) ) ) + + #define stbir__simdf_add1( out, reg0, reg1 ) (out) = wasm_f32x4_add( reg0, reg1 ) + #define stbir__simdf_mult1( out, reg0, reg1 ) (out) = wasm_f32x4_mul( reg0, reg1 ) + + #define stbir__simdf_and( out, reg0, reg1 ) (out) = wasm_v128_and( reg0, reg1 ) + #define stbir__simdf_or( out, reg0, reg1 ) (out) = wasm_v128_or( reg0, reg1 ) + + #define stbir__simdf_min( out, reg0, reg1 ) (out) = wasm_f32x4_min( reg0, reg1 ) + #define stbir__simdf_max( out, reg0, reg1 ) (out) = wasm_f32x4_max( reg0, reg1 ) + #define stbir__simdf_min1( out, reg0, reg1 ) (out) = wasm_f32x4_min( reg0, reg1 ) + #define stbir__simdf_max1( out, reg0, reg1 ) (out) = wasm_f32x4_max( reg0, reg1 ) + + #define stbir__simdf_0123ABCDto3ABx( out, reg0, reg1 ) (out) = wasm_i32x4_shuffle( reg0, reg1, 3, 4, 5, -1 ) + #define stbir__simdf_0123ABCDto23Ax( out, reg0, reg1 ) (out) = wasm_i32x4_shuffle( reg0, reg1, 2, 3, 4, -1 ) + + #define stbir__simdf_aaa1(out,alp,ones) (out) = wasm_i32x4_shuffle(alp, ones, 3, 3, 3, 4) + #define stbir__simdf_1aaa(out,alp,ones) (out) = wasm_i32x4_shuffle(alp, ones, 4, 0, 0, 0) + #define stbir__simdf_a1a1(out,alp,ones) (out) = wasm_i32x4_shuffle(alp, ones, 1, 4, 3, 4) + #define stbir__simdf_1a1a(out,alp,ones) (out) = wasm_i32x4_shuffle(alp, ones, 4, 0, 4, 2) + + #define stbir__simdf_swiz( reg, one, two, three, four ) wasm_i32x4_shuffle(reg, reg, one, two, three, four) + + #define stbir__simdi_and( out, reg0, reg1 ) (out) = wasm_v128_and( reg0, reg1 ) + #define stbir__simdi_or( out, reg0, reg1 ) (out) = wasm_v128_or( reg0, reg1 ) + #define stbir__simdi_16madd( out, reg0, reg1 ) (out) = wasm_i32x4_dot_i16x8( reg0, reg1 ) + + #define stbir__simdf_pack_to_8bytes(out,aa,bb) \ + { \ + v128_t af = wasm_f32x4_max( wasm_f32x4_min(aa, STBIR_max_uint8_as_float), wasm_f32x4_const_splat(0) ); \ + v128_t bf = wasm_f32x4_max( wasm_f32x4_min(bb, STBIR_max_uint8_as_float), wasm_f32x4_const_splat(0) ); \ + v128_t ai = wasm_i32x4_trunc_sat_f32x4( af ); \ + v128_t bi = wasm_i32x4_trunc_sat_f32x4( bf ); \ + v128_t out16 = wasm_i16x8_narrow_i32x4( ai, bi ); \ + out = wasm_u8x16_narrow_i16x8( out16, out16 ); \ + } + + #define stbir__simdf_pack_to_8words(out,aa,bb) \ + { \ + v128_t af = wasm_f32x4_max( wasm_f32x4_min(aa, STBIR_max_uint16_as_float), wasm_f32x4_const_splat(0)); \ + v128_t bf = wasm_f32x4_max( wasm_f32x4_min(bb, STBIR_max_uint16_as_float), wasm_f32x4_const_splat(0)); \ + v128_t ai = wasm_i32x4_trunc_sat_f32x4( af ); \ + v128_t bi = wasm_i32x4_trunc_sat_f32x4( bf ); \ + out = wasm_u16x8_narrow_i32x4( ai, bi ); \ + } + + #define stbir__interleave_pack_and_store_16_u8( ptr, r0, r1, r2, r3 ) \ + { \ + v128_t tmp0 = wasm_i16x8_narrow_i32x4(r0, r1); \ + v128_t tmp1 = wasm_i16x8_narrow_i32x4(r2, r3); \ + v128_t tmp = wasm_u8x16_narrow_i16x8(tmp0, tmp1); \ + tmp = wasm_i8x16_shuffle(tmp, tmp, 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15); \ + wasm_v128_store( (void*)(ptr), tmp); \ + } + + #define stbir__simdf_load4_transposed( o0, o1, o2, o3, ptr ) \ + { \ + v128_t t0 = wasm_v128_load( ptr ); \ + v128_t t1 = wasm_v128_load( ptr+4 ); \ + v128_t t2 = wasm_v128_load( ptr+8 ); \ + v128_t t3 = wasm_v128_load( ptr+12 ); \ + v128_t s0 = wasm_i32x4_shuffle(t0, t1, 0, 4, 2, 6); \ + v128_t s1 = wasm_i32x4_shuffle(t0, t1, 1, 5, 3, 7); \ + v128_t s2 = wasm_i32x4_shuffle(t2, t3, 0, 4, 2, 6); \ + v128_t s3 = wasm_i32x4_shuffle(t2, t3, 1, 5, 3, 7); \ + o0 = wasm_i32x4_shuffle(s0, s2, 0, 1, 4, 5); \ + o1 = wasm_i32x4_shuffle(s1, s3, 0, 1, 4, 5); \ + o2 = wasm_i32x4_shuffle(s0, s2, 2, 3, 6, 7); \ + o3 = wasm_i32x4_shuffle(s1, s3, 2, 3, 6, 7); \ + } + + #define stbir__simdi_32shr( out, reg, imm ) out = wasm_u32x4_shr( reg, imm ) + + typedef float stbir__f32x4 __attribute__((__vector_size__(16), __aligned__(16))); + #define STBIR__SIMDF_CONST(var, x) stbir__simdf var = (v128_t)(stbir__f32x4){ x, x, x, x } + #define STBIR__SIMDI_CONST(var, x) stbir__simdi var = { x, x, x, x } + #define STBIR__CONSTF(var) (var) + #define STBIR__CONSTI(var) (var) + + #ifdef STBIR_FLOORF + #undef STBIR_FLOORF + #endif + #define STBIR_FLOORF stbir_simd_floorf + static stbir__inline float stbir_simd_floorf(float x) + { + return wasm_f32x4_extract_lane( wasm_f32x4_floor( wasm_f32x4_splat(x) ), 0); + } + + #ifdef STBIR_CEILF + #undef STBIR_CEILF + #endif + #define STBIR_CEILF stbir_simd_ceilf + static stbir__inline float stbir_simd_ceilf(float x) + { + return wasm_f32x4_extract_lane( wasm_f32x4_ceil( wasm_f32x4_splat(x) ), 0); + } + + #define STBIR_SIMD + +#endif // SSE2/NEON/WASM + +#endif // NO SIMD + +#ifdef STBIR_SIMD8 + #define stbir__simdfX stbir__simdf8 + #define stbir__simdiX stbir__simdi8 + #define stbir__simdfX_load stbir__simdf8_load + #define stbir__simdiX_load stbir__simdi8_load + #define stbir__simdfX_mult stbir__simdf8_mult + #define stbir__simdfX_add_mem stbir__simdf8_add_mem + #define stbir__simdfX_madd_mem stbir__simdf8_madd_mem + #define stbir__simdfX_store stbir__simdf8_store + #define stbir__simdiX_store stbir__simdi8_store + #define stbir__simdf_frepX stbir__simdf8_frep8 + #define stbir__simdfX_madd stbir__simdf8_madd + #define stbir__simdfX_min stbir__simdf8_min + #define stbir__simdfX_max stbir__simdf8_max + #define stbir__simdfX_aaa1 stbir__simdf8_aaa1 + #define stbir__simdfX_1aaa stbir__simdf8_1aaa + #define stbir__simdfX_a1a1 stbir__simdf8_a1a1 + #define stbir__simdfX_1a1a stbir__simdf8_1a1a + #define stbir__simdfX_convert_float_to_i32 stbir__simdf8_convert_float_to_i32 + #define stbir__simdfX_pack_to_words stbir__simdf8_pack_to_16words + #define stbir__simdfX_zero stbir__simdf8_zero + #define STBIR_onesX STBIR_ones8 + #define STBIR_max_uint8_as_floatX STBIR_max_uint8_as_float8 + #define STBIR_max_uint16_as_floatX STBIR_max_uint16_as_float8 + #define STBIR_simd_point5X STBIR_simd_point58 + #define stbir__simdfX_float_count 8 + #define stbir__simdfX_0123to1230 stbir__simdf8_0123to12301230 + #define stbir__simdfX_0123to2103 stbir__simdf8_0123to21032103 + static const stbir__simdf8 STBIR_max_uint16_as_float_inverted8 = { stbir__max_uint16_as_float_inverted,stbir__max_uint16_as_float_inverted,stbir__max_uint16_as_float_inverted,stbir__max_uint16_as_float_inverted,stbir__max_uint16_as_float_inverted,stbir__max_uint16_as_float_inverted,stbir__max_uint16_as_float_inverted,stbir__max_uint16_as_float_inverted }; + static const stbir__simdf8 STBIR_max_uint8_as_float_inverted8 = { stbir__max_uint8_as_float_inverted,stbir__max_uint8_as_float_inverted,stbir__max_uint8_as_float_inverted,stbir__max_uint8_as_float_inverted,stbir__max_uint8_as_float_inverted,stbir__max_uint8_as_float_inverted,stbir__max_uint8_as_float_inverted,stbir__max_uint8_as_float_inverted }; + static const stbir__simdf8 STBIR_ones8 = { 1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0 }; + static const stbir__simdf8 STBIR_simd_point58 = { 0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5 }; + static const stbir__simdf8 STBIR_max_uint8_as_float8 = { stbir__max_uint8_as_float,stbir__max_uint8_as_float,stbir__max_uint8_as_float,stbir__max_uint8_as_float, stbir__max_uint8_as_float,stbir__max_uint8_as_float,stbir__max_uint8_as_float,stbir__max_uint8_as_float }; + static const stbir__simdf8 STBIR_max_uint16_as_float8 = { stbir__max_uint16_as_float,stbir__max_uint16_as_float,stbir__max_uint16_as_float,stbir__max_uint16_as_float, stbir__max_uint16_as_float,stbir__max_uint16_as_float,stbir__max_uint16_as_float,stbir__max_uint16_as_float }; +#else + #define stbir__simdfX stbir__simdf + #define stbir__simdiX stbir__simdi + #define stbir__simdfX_load stbir__simdf_load + #define stbir__simdiX_load stbir__simdi_load + #define stbir__simdfX_mult stbir__simdf_mult + #define stbir__simdfX_add_mem stbir__simdf_add_mem + #define stbir__simdfX_madd_mem stbir__simdf_madd_mem + #define stbir__simdfX_store stbir__simdf_store + #define stbir__simdiX_store stbir__simdi_store + #define stbir__simdf_frepX stbir__simdf_frep4 + #define stbir__simdfX_madd stbir__simdf_madd + #define stbir__simdfX_min stbir__simdf_min + #define stbir__simdfX_max stbir__simdf_max + #define stbir__simdfX_aaa1 stbir__simdf_aaa1 + #define stbir__simdfX_1aaa stbir__simdf_1aaa + #define stbir__simdfX_a1a1 stbir__simdf_a1a1 + #define stbir__simdfX_1a1a stbir__simdf_1a1a + #define stbir__simdfX_convert_float_to_i32 stbir__simdf_convert_float_to_i32 + #define stbir__simdfX_pack_to_words stbir__simdf_pack_to_8words + #define stbir__simdfX_zero stbir__simdf_zero + #define STBIR_onesX STBIR__CONSTF(STBIR_ones) + #define STBIR_simd_point5X STBIR__CONSTF(STBIR_simd_point5) + #define STBIR_max_uint8_as_floatX STBIR__CONSTF(STBIR_max_uint8_as_float) + #define STBIR_max_uint16_as_floatX STBIR__CONSTF(STBIR_max_uint16_as_float) + #define stbir__simdfX_float_count 4 + #define stbir__if_simdf8_cast_to_simdf4( val ) ( val ) + #define stbir__simdfX_0123to1230 stbir__simdf_0123to1230 + #define stbir__simdfX_0123to2103 stbir__simdf_0123to2103 +#endif + + +#if defined(STBIR_NEON) && !defined(_M_ARM) && !defined(__arm__) + + #if defined( _MSC_VER ) && !defined(__clang__) + typedef __int16 stbir__FP16; + #else + typedef float16_t stbir__FP16; + #endif + +#else // no NEON, or 32-bit ARM for MSVC + + typedef union stbir__FP16 + { + unsigned short u; + } stbir__FP16; + +#endif + +#if (!defined(STBIR_NEON) && !defined(STBIR_FP16C)) || (defined(STBIR_NEON) && defined(_M_ARM)) || (defined(STBIR_NEON) && defined(__arm__)) + + // Fabian's half float routines, see: https://gist.github.com/rygorous/2156668 + + static stbir__inline float stbir__half_to_float( stbir__FP16 h ) + { + static const stbir__FP32 magic = { (254 - 15) << 23 }; + static const stbir__FP32 was_infnan = { (127 + 16) << 23 }; + stbir__FP32 o; + + o.u = (h.u & 0x7fff) << 13; // exponent/mantissa bits + o.f *= magic.f; // exponent adjust + if (o.f >= was_infnan.f) // make sure Inf/NaN survive + o.u |= 255 << 23; + o.u |= (h.u & 0x8000) << 16; // sign bit + return o.f; + } + + static stbir__inline stbir__FP16 stbir__float_to_half(float val) + { + stbir__FP32 f32infty = { 255 << 23 }; + stbir__FP32 f16max = { (127 + 16) << 23 }; + stbir__FP32 denorm_magic = { ((127 - 15) + (23 - 10) + 1) << 23 }; + unsigned int sign_mask = 0x80000000u; + stbir__FP16 o = { 0 }; + stbir__FP32 f; + unsigned int sign; + + f.f = val; + sign = f.u & sign_mask; + f.u ^= sign; + + if (f.u >= f16max.u) // result is Inf or NaN (all exponent bits set) + o.u = (f.u > f32infty.u) ? 0x7e00 : 0x7c00; // NaN->qNaN and Inf->Inf + else // (De)normalized number or zero + { + if (f.u < (113 << 23)) // resulting FP16 is subnormal or zero + { + // use a magic value to align our 10 mantissa bits at the bottom of + // the float. as long as FP addition is round-to-nearest-even this + // just works. + f.f += denorm_magic.f; + // and one integer subtract of the bias later, we have our final float! + o.u = (unsigned short) ( f.u - denorm_magic.u ); + } + else + { + unsigned int mant_odd = (f.u >> 13) & 1; // resulting mantissa is odd + // update exponent, rounding bias part 1 + f.u = f.u + ((15u - 127) << 23) + 0xfff; + // rounding bias part 2 + f.u += mant_odd; + // take the bits! + o.u = (unsigned short) ( f.u >> 13 ); + } + } + + o.u |= sign >> 16; + return o; + } + +#endif + + +#if defined(STBIR_FP16C) + + #include + + static stbir__inline void stbir__half_to_float_SIMD(float * output, stbir__FP16 const * input) + { + _mm256_storeu_ps( (float*)output, _mm256_cvtph_ps( _mm_loadu_si128( (__m128i const* )input ) ) ); + } + + static stbir__inline void stbir__float_to_half_SIMD(stbir__FP16 * output, float const * input) + { + _mm_storeu_si128( (__m128i*)output, _mm256_cvtps_ph( _mm256_loadu_ps( input ), 0 ) ); + } + + static stbir__inline float stbir__half_to_float( stbir__FP16 h ) + { + return _mm_cvtss_f32( _mm_cvtph_ps( _mm_cvtsi32_si128( (int)h.u ) ) ); + } + + static stbir__inline stbir__FP16 stbir__float_to_half( float f ) + { + stbir__FP16 h; + h.u = (unsigned short) _mm_cvtsi128_si32( _mm_cvtps_ph( _mm_set_ss( f ), 0 ) ); + return h; + } + +#elif defined(STBIR_SSE2) + + // Fabian's half float routines, see: https://gist.github.com/rygorous/2156668 + stbir__inline static void stbir__half_to_float_SIMD(float * output, void const * input) + { + static const STBIR__SIMDI_CONST(mask_nosign, 0x7fff); + static const STBIR__SIMDI_CONST(smallest_normal, 0x0400); + static const STBIR__SIMDI_CONST(infinity, 0x7c00); + static const STBIR__SIMDI_CONST(expadjust_normal, (127 - 15) << 23); + static const STBIR__SIMDI_CONST(magic_denorm, 113 << 23); + + __m128i i = _mm_loadu_si128 ( (__m128i const*)(input) ); + __m128i h = _mm_unpacklo_epi16 ( i, _mm_setzero_si128() ); + __m128i mnosign = STBIR__CONSTI(mask_nosign); + __m128i eadjust = STBIR__CONSTI(expadjust_normal); + __m128i smallest = STBIR__CONSTI(smallest_normal); + __m128i infty = STBIR__CONSTI(infinity); + __m128i expmant = _mm_and_si128(mnosign, h); + __m128i justsign = _mm_xor_si128(h, expmant); + __m128i b_notinfnan = _mm_cmpgt_epi32(infty, expmant); + __m128i b_isdenorm = _mm_cmpgt_epi32(smallest, expmant); + __m128i shifted = _mm_slli_epi32(expmant, 13); + __m128i adj_infnan = _mm_andnot_si128(b_notinfnan, eadjust); + __m128i adjusted = _mm_add_epi32(eadjust, shifted); + __m128i den1 = _mm_add_epi32(shifted, STBIR__CONSTI(magic_denorm)); + __m128i adjusted2 = _mm_add_epi32(adjusted, adj_infnan); + __m128 den2 = _mm_sub_ps(_mm_castsi128_ps(den1), *(const __m128 *)&magic_denorm); + __m128 adjusted3 = _mm_and_ps(den2, _mm_castsi128_ps(b_isdenorm)); + __m128 adjusted4 = _mm_andnot_ps(_mm_castsi128_ps(b_isdenorm), _mm_castsi128_ps(adjusted2)); + __m128 adjusted5 = _mm_or_ps(adjusted3, adjusted4); + __m128i sign = _mm_slli_epi32(justsign, 16); + __m128 final = _mm_or_ps(adjusted5, _mm_castsi128_ps(sign)); + stbir__simdf_store( output + 0, final ); + + h = _mm_unpackhi_epi16 ( i, _mm_setzero_si128() ); + expmant = _mm_and_si128(mnosign, h); + justsign = _mm_xor_si128(h, expmant); + b_notinfnan = _mm_cmpgt_epi32(infty, expmant); + b_isdenorm = _mm_cmpgt_epi32(smallest, expmant); + shifted = _mm_slli_epi32(expmant, 13); + adj_infnan = _mm_andnot_si128(b_notinfnan, eadjust); + adjusted = _mm_add_epi32(eadjust, shifted); + den1 = _mm_add_epi32(shifted, STBIR__CONSTI(magic_denorm)); + adjusted2 = _mm_add_epi32(adjusted, adj_infnan); + den2 = _mm_sub_ps(_mm_castsi128_ps(den1), *(const __m128 *)&magic_denorm); + adjusted3 = _mm_and_ps(den2, _mm_castsi128_ps(b_isdenorm)); + adjusted4 = _mm_andnot_ps(_mm_castsi128_ps(b_isdenorm), _mm_castsi128_ps(adjusted2)); + adjusted5 = _mm_or_ps(adjusted3, adjusted4); + sign = _mm_slli_epi32(justsign, 16); + final = _mm_or_ps(adjusted5, _mm_castsi128_ps(sign)); + stbir__simdf_store( output + 4, final ); + + // ~38 SSE2 ops for 8 values + } + + // Fabian's round-to-nearest-even float to half + // ~48 SSE2 ops for 8 output + stbir__inline static void stbir__float_to_half_SIMD(void * output, float const * input) + { + static const STBIR__SIMDI_CONST(mask_sign, 0x80000000u); + static const STBIR__SIMDI_CONST(c_f16max, (127 + 16) << 23); // all FP32 values >=this round to +inf + static const STBIR__SIMDI_CONST(c_nanbit, 0x200); + static const STBIR__SIMDI_CONST(c_infty_as_fp16, 0x7c00); + static const STBIR__SIMDI_CONST(c_min_normal, (127 - 14) << 23); // smallest FP32 that yields a normalized FP16 + static const STBIR__SIMDI_CONST(c_subnorm_magic, ((127 - 15) + (23 - 10) + 1) << 23); + static const STBIR__SIMDI_CONST(c_normal_bias, 0xfff - ((127 - 15) << 23)); // adjust exponent and add mantissa rounding + + __m128 f = _mm_loadu_ps(input); + __m128 msign = _mm_castsi128_ps(STBIR__CONSTI(mask_sign)); + __m128 justsign = _mm_and_ps(msign, f); + __m128 absf = _mm_xor_ps(f, justsign); + __m128i absf_int = _mm_castps_si128(absf); // the cast is "free" (extra bypass latency, but no thruput hit) + __m128i f16max = STBIR__CONSTI(c_f16max); + __m128 b_isnan = _mm_cmpunord_ps(absf, absf); // is this a NaN? + __m128i b_isregular = _mm_cmpgt_epi32(f16max, absf_int); // (sub)normalized or special? + __m128i nanbit = _mm_and_si128(_mm_castps_si128(b_isnan), STBIR__CONSTI(c_nanbit)); + __m128i inf_or_nan = _mm_or_si128(nanbit, STBIR__CONSTI(c_infty_as_fp16)); // output for specials + + __m128i min_normal = STBIR__CONSTI(c_min_normal); + __m128i b_issub = _mm_cmpgt_epi32(min_normal, absf_int); + + // "result is subnormal" path + __m128 subnorm1 = _mm_add_ps(absf, _mm_castsi128_ps(STBIR__CONSTI(c_subnorm_magic))); // magic value to round output mantissa + __m128i subnorm2 = _mm_sub_epi32(_mm_castps_si128(subnorm1), STBIR__CONSTI(c_subnorm_magic)); // subtract out bias + + // "result is normal" path + __m128i mantoddbit = _mm_slli_epi32(absf_int, 31 - 13); // shift bit 13 (mantissa LSB) to sign + __m128i mantodd = _mm_srai_epi32(mantoddbit, 31); // -1 if FP16 mantissa odd, else 0 + + __m128i round1 = _mm_add_epi32(absf_int, STBIR__CONSTI(c_normal_bias)); + __m128i round2 = _mm_sub_epi32(round1, mantodd); // if mantissa LSB odd, bias towards rounding up (RTNE) + __m128i normal = _mm_srli_epi32(round2, 13); // rounded result + + // combine the two non-specials + __m128i nonspecial = _mm_or_si128(_mm_and_si128(subnorm2, b_issub), _mm_andnot_si128(b_issub, normal)); + + // merge in specials as well + __m128i joined = _mm_or_si128(_mm_and_si128(nonspecial, b_isregular), _mm_andnot_si128(b_isregular, inf_or_nan)); + + __m128i sign_shift = _mm_srai_epi32(_mm_castps_si128(justsign), 16); + __m128i final2, final= _mm_or_si128(joined, sign_shift); + + f = _mm_loadu_ps(input+4); + justsign = _mm_and_ps(msign, f); + absf = _mm_xor_ps(f, justsign); + absf_int = _mm_castps_si128(absf); // the cast is "free" (extra bypass latency, but no thruput hit) + b_isnan = _mm_cmpunord_ps(absf, absf); // is this a NaN? + b_isregular = _mm_cmpgt_epi32(f16max, absf_int); // (sub)normalized or special? + nanbit = _mm_and_si128(_mm_castps_si128(b_isnan), c_nanbit); + inf_or_nan = _mm_or_si128(nanbit, STBIR__CONSTI(c_infty_as_fp16)); // output for specials + + b_issub = _mm_cmpgt_epi32(min_normal, absf_int); + + // "result is subnormal" path + subnorm1 = _mm_add_ps(absf, _mm_castsi128_ps(STBIR__CONSTI(c_subnorm_magic))); // magic value to round output mantissa + subnorm2 = _mm_sub_epi32(_mm_castps_si128(subnorm1), STBIR__CONSTI(c_subnorm_magic)); // subtract out bias + + // "result is normal" path + mantoddbit = _mm_slli_epi32(absf_int, 31 - 13); // shift bit 13 (mantissa LSB) to sign + mantodd = _mm_srai_epi32(mantoddbit, 31); // -1 if FP16 mantissa odd, else 0 + + round1 = _mm_add_epi32(absf_int, STBIR__CONSTI(c_normal_bias)); + round2 = _mm_sub_epi32(round1, mantodd); // if mantissa LSB odd, bias towards rounding up (RTNE) + normal = _mm_srli_epi32(round2, 13); // rounded result + + // combine the two non-specials + nonspecial = _mm_or_si128(_mm_and_si128(subnorm2, b_issub), _mm_andnot_si128(b_issub, normal)); + + // merge in specials as well + joined = _mm_or_si128(_mm_and_si128(nonspecial, b_isregular), _mm_andnot_si128(b_isregular, inf_or_nan)); + + sign_shift = _mm_srai_epi32(_mm_castps_si128(justsign), 16); + final2 = _mm_or_si128(joined, sign_shift); + final = _mm_packs_epi32(final, final2); + stbir__simdi_store( output,final ); + } + +#elif defined(STBIR_NEON) && defined(_MSC_VER) && defined(_M_ARM64) && !defined(__clang__) // 64-bit ARM on MSVC (not clang) + + static stbir__inline void stbir__half_to_float_SIMD(float * output, stbir__FP16 const * input) + { + float16x4_t in0 = vld1_f16(input + 0); + float16x4_t in1 = vld1_f16(input + 4); + vst1q_f32(output + 0, vcvt_f32_f16(in0)); + vst1q_f32(output + 4, vcvt_f32_f16(in1)); + } + + static stbir__inline void stbir__float_to_half_SIMD(stbir__FP16 * output, float const * input) + { + float16x4_t out0 = vcvt_f16_f32(vld1q_f32(input + 0)); + float16x4_t out1 = vcvt_f16_f32(vld1q_f32(input + 4)); + vst1_f16(output+0, out0); + vst1_f16(output+4, out1); + } + + static stbir__inline float stbir__half_to_float( stbir__FP16 h ) + { + return vgetq_lane_f32(vcvt_f32_f16(vld1_dup_f16(&h)), 0); + } + + static stbir__inline stbir__FP16 stbir__float_to_half( float f ) + { + return vget_lane_f16(vcvt_f16_f32(vdupq_n_f32(f)), 0).n16_u16[0]; + } + +#elif defined(STBIR_NEON) && ( defined( _M_ARM64 ) || defined( __aarch64__ ) || defined( __arm64__ ) ) // 64-bit ARM + + static stbir__inline void stbir__half_to_float_SIMD(float * output, stbir__FP16 const * input) + { + float16x8_t in = vld1q_f16(input); + vst1q_f32(output + 0, vcvt_f32_f16(vget_low_f16(in))); + vst1q_f32(output + 4, vcvt_f32_f16(vget_high_f16(in))); + } + + static stbir__inline void stbir__float_to_half_SIMD(stbir__FP16 * output, float const * input) + { + float16x4_t out0 = vcvt_f16_f32(vld1q_f32(input + 0)); + float16x4_t out1 = vcvt_f16_f32(vld1q_f32(input + 4)); + vst1q_f16(output, vcombine_f16(out0, out1)); + } + + static stbir__inline float stbir__half_to_float( stbir__FP16 h ) + { + return vgetq_lane_f32(vcvt_f32_f16(vdup_n_f16(h)), 0); + } + + static stbir__inline stbir__FP16 stbir__float_to_half( float f ) + { + return vget_lane_f16(vcvt_f16_f32(vdupq_n_f32(f)), 0); + } + +#elif defined(STBIR_WASM) || (defined(STBIR_NEON) && (defined(_MSC_VER) || defined(_M_ARM) || defined(__arm__))) // WASM or 32-bit ARM on MSVC/clang + + static stbir__inline void stbir__half_to_float_SIMD(float * output, stbir__FP16 const * input) + { + for (int i=0; i<8; i++) + { + output[i] = stbir__half_to_float(input[i]); + } + } + static stbir__inline void stbir__float_to_half_SIMD(stbir__FP16 * output, float const * input) + { + for (int i=0; i<8; i++) + { + output[i] = stbir__float_to_half(input[i]); + } + } + +#endif + + +#ifdef STBIR_SIMD + +#define stbir__simdf_0123to3333( out, reg ) (out) = stbir__simdf_swiz( reg, 3,3,3,3 ) +#define stbir__simdf_0123to2222( out, reg ) (out) = stbir__simdf_swiz( reg, 2,2,2,2 ) +#define stbir__simdf_0123to1111( out, reg ) (out) = stbir__simdf_swiz( reg, 1,1,1,1 ) +#define stbir__simdf_0123to0000( out, reg ) (out) = stbir__simdf_swiz( reg, 0,0,0,0 ) +#define stbir__simdf_0123to0003( out, reg ) (out) = stbir__simdf_swiz( reg, 0,0,0,3 ) +#define stbir__simdf_0123to0001( out, reg ) (out) = stbir__simdf_swiz( reg, 0,0,0,1 ) +#define stbir__simdf_0123to1122( out, reg ) (out) = stbir__simdf_swiz( reg, 1,1,2,2 ) +#define stbir__simdf_0123to2333( out, reg ) (out) = stbir__simdf_swiz( reg, 2,3,3,3 ) +#define stbir__simdf_0123to0023( out, reg ) (out) = stbir__simdf_swiz( reg, 0,0,2,3 ) +#define stbir__simdf_0123to1230( out, reg ) (out) = stbir__simdf_swiz( reg, 1,2,3,0 ) +#define stbir__simdf_0123to2103( out, reg ) (out) = stbir__simdf_swiz( reg, 2,1,0,3 ) +#define stbir__simdf_0123to3210( out, reg ) (out) = stbir__simdf_swiz( reg, 3,2,1,0 ) +#define stbir__simdf_0123to2301( out, reg ) (out) = stbir__simdf_swiz( reg, 2,3,0,1 ) +#define stbir__simdf_0123to3012( out, reg ) (out) = stbir__simdf_swiz( reg, 3,0,1,2 ) +#define stbir__simdf_0123to0011( out, reg ) (out) = stbir__simdf_swiz( reg, 0,0,1,1 ) +#define stbir__simdf_0123to1100( out, reg ) (out) = stbir__simdf_swiz( reg, 1,1,0,0 ) +#define stbir__simdf_0123to2233( out, reg ) (out) = stbir__simdf_swiz( reg, 2,2,3,3 ) +#define stbir__simdf_0123to1133( out, reg ) (out) = stbir__simdf_swiz( reg, 1,1,3,3 ) +#define stbir__simdf_0123to0022( out, reg ) (out) = stbir__simdf_swiz( reg, 0,0,2,2 ) +#define stbir__simdf_0123to1032( out, reg ) (out) = stbir__simdf_swiz( reg, 1,0,3,2 ) + +typedef union stbir__simdi_u32 +{ + stbir_uint32 m128i_u32[4]; + int m128i_i32[4]; + stbir__simdi m128i_i128; +} stbir__simdi_u32; + +static const int STBIR_mask[9] = { 0,0,0,-1,-1,-1,0,0,0 }; + +static const STBIR__SIMDF_CONST(STBIR_max_uint8_as_float, stbir__max_uint8_as_float); +static const STBIR__SIMDF_CONST(STBIR_max_uint16_as_float, stbir__max_uint16_as_float); +static const STBIR__SIMDF_CONST(STBIR_max_uint8_as_float_inverted, stbir__max_uint8_as_float_inverted); +static const STBIR__SIMDF_CONST(STBIR_max_uint16_as_float_inverted, stbir__max_uint16_as_float_inverted); + +static const STBIR__SIMDF_CONST(STBIR_simd_point5, 0.5f); +static const STBIR__SIMDF_CONST(STBIR_ones, 1.0f); +static const STBIR__SIMDI_CONST(STBIR_almost_zero, (127 - 13) << 23); +static const STBIR__SIMDI_CONST(STBIR_almost_one, 0x3f7fffff); +static const STBIR__SIMDI_CONST(STBIR_mastissa_mask, 0xff); +static const STBIR__SIMDI_CONST(STBIR_topscale, 0x02000000); + +// Basically, in simd mode, we unroll the proper amount, and we don't want +// the non-simd remnant loops to be unroll because they only run a few times +// Adding this switch saves about 5K on clang which is Captain Unroll the 3rd. +#define STBIR_SIMD_STREAMOUT_PTR( star ) STBIR_STREAMOUT_PTR( star ) +#define STBIR_SIMD_NO_UNROLL(ptr) STBIR_NO_UNROLL(ptr) +#define STBIR_SIMD_NO_UNROLL_LOOP_START STBIR_NO_UNROLL_LOOP_START +#define STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR STBIR_NO_UNROLL_LOOP_START_INF_FOR + +#ifdef STBIR_MEMCPY +#undef STBIR_MEMCPY +#endif +#define STBIR_MEMCPY stbir_simd_memcpy + +// override normal use of memcpy with much simpler copy (faster and smaller with our sized copies) +static void stbir_simd_memcpy( void * dest, void const * src, size_t bytes ) +{ + char STBIR_SIMD_STREAMOUT_PTR (*) d = (char*) dest; + char STBIR_SIMD_STREAMOUT_PTR( * ) d_end = ((char*) dest) + bytes; + ptrdiff_t ofs_to_src = (char*)src - (char*)dest; + + // check overlaps + STBIR_ASSERT( ( ( d >= ( (char*)src) + bytes ) ) || ( ( d + bytes ) <= (char*)src ) ); + + if ( bytes < (16*stbir__simdfX_float_count) ) + { + if ( bytes < 16 ) + { + if ( bytes ) + { + STBIR_SIMD_NO_UNROLL_LOOP_START + do + { + STBIR_SIMD_NO_UNROLL(d); + d[ 0 ] = d[ ofs_to_src ]; + ++d; + } while ( d < d_end ); + } + } + else + { + stbir__simdf x; + // do one unaligned to get us aligned for the stream out below + stbir__simdf_load( x, ( d + ofs_to_src ) ); + stbir__simdf_store( d, x ); + d = (char*)( ( ( (size_t)d ) + 16 ) & ~15 ); + + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + STBIR_SIMD_NO_UNROLL(d); + + if ( d > ( d_end - 16 ) ) + { + if ( d == d_end ) + return; + d = d_end - 16; + } + + stbir__simdf_load( x, ( d + ofs_to_src ) ); + stbir__simdf_store( d, x ); + d += 16; + } + } + } + else + { + stbir__simdfX x0,x1,x2,x3; + + // do one unaligned to get us aligned for the stream out below + stbir__simdfX_load( x0, ( d + ofs_to_src ) + 0*stbir__simdfX_float_count ); + stbir__simdfX_load( x1, ( d + ofs_to_src ) + 4*stbir__simdfX_float_count ); + stbir__simdfX_load( x2, ( d + ofs_to_src ) + 8*stbir__simdfX_float_count ); + stbir__simdfX_load( x3, ( d + ofs_to_src ) + 12*stbir__simdfX_float_count ); + stbir__simdfX_store( d + 0*stbir__simdfX_float_count, x0 ); + stbir__simdfX_store( d + 4*stbir__simdfX_float_count, x1 ); + stbir__simdfX_store( d + 8*stbir__simdfX_float_count, x2 ); + stbir__simdfX_store( d + 12*stbir__simdfX_float_count, x3 ); + d = (char*)( ( ( (size_t)d ) + (16*stbir__simdfX_float_count) ) & ~((16*stbir__simdfX_float_count)-1) ); + + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + STBIR_SIMD_NO_UNROLL(d); + + if ( d > ( d_end - (16*stbir__simdfX_float_count) ) ) + { + if ( d == d_end ) + return; + d = d_end - (16*stbir__simdfX_float_count); + } + + stbir__simdfX_load( x0, ( d + ofs_to_src ) + 0*stbir__simdfX_float_count ); + stbir__simdfX_load( x1, ( d + ofs_to_src ) + 4*stbir__simdfX_float_count ); + stbir__simdfX_load( x2, ( d + ofs_to_src ) + 8*stbir__simdfX_float_count ); + stbir__simdfX_load( x3, ( d + ofs_to_src ) + 12*stbir__simdfX_float_count ); + stbir__simdfX_store( d + 0*stbir__simdfX_float_count, x0 ); + stbir__simdfX_store( d + 4*stbir__simdfX_float_count, x1 ); + stbir__simdfX_store( d + 8*stbir__simdfX_float_count, x2 ); + stbir__simdfX_store( d + 12*stbir__simdfX_float_count, x3 ); + d += (16*stbir__simdfX_float_count); + } + } +} + +// memcpy that is specically intentionally overlapping (src is smaller then dest, so can be +// a normal forward copy, bytes is divisible by 4 and bytes is greater than or equal to +// the diff between dest and src) +static void stbir_overlapping_memcpy( void * dest, void const * src, size_t bytes ) +{ + char STBIR_SIMD_STREAMOUT_PTR (*) sd = (char*) src; + char STBIR_SIMD_STREAMOUT_PTR( * ) s_end = ((char*) src) + bytes; + ptrdiff_t ofs_to_dest = (char*)dest - (char*)src; + + if ( ofs_to_dest >= 16 ) // is the overlap more than 16 away? + { + char STBIR_SIMD_STREAMOUT_PTR( * ) s_end16 = ((char*) src) + (bytes&~15); + STBIR_SIMD_NO_UNROLL_LOOP_START + do + { + stbir__simdf x; + STBIR_SIMD_NO_UNROLL(sd); + stbir__simdf_load( x, sd ); + stbir__simdf_store( ( sd + ofs_to_dest ), x ); + sd += 16; + } while ( sd < s_end16 ); + + if ( sd == s_end ) + return; + } + + do + { + STBIR_SIMD_NO_UNROLL(sd); + *(int*)( sd + ofs_to_dest ) = *(int*) sd; + sd += 4; + } while ( sd < s_end ); +} + +#else // no SSE2 + +// when in scalar mode, we let unrolling happen, so this macro just does the __restrict +#define STBIR_SIMD_STREAMOUT_PTR( star ) STBIR_STREAMOUT_PTR( star ) +#define STBIR_SIMD_NO_UNROLL(ptr) +#define STBIR_SIMD_NO_UNROLL_LOOP_START +#define STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + +#endif // SSE2 + + +#ifdef STBIR_PROFILE + +#ifndef STBIR_PROFILE_FUNC + +#if defined(_x86_64) || defined( __x86_64__ ) || defined( _M_X64 ) || defined(__x86_64) || defined(__SSE2__) || defined(STBIR_SSE) || defined( _M_IX86_FP ) || defined(__i386) || defined( __i386__ ) || defined( _M_IX86 ) || defined( _X86_ ) + +#ifdef _MSC_VER + + STBIRDEF stbir_uint64 __rdtsc(); + #define STBIR_PROFILE_FUNC() __rdtsc() + +#else // non msvc + + static stbir__inline stbir_uint64 STBIR_PROFILE_FUNC() + { + stbir_uint32 lo, hi; + asm volatile ("rdtsc" : "=a" (lo), "=d" (hi) ); + return ( ( (stbir_uint64) hi ) << 32 ) | ( (stbir_uint64) lo ); + } + +#endif // msvc + +#elif defined( _M_ARM64 ) || defined( __aarch64__ ) || defined( __arm64__ ) || defined(__ARM_NEON__) + +#if defined( _MSC_VER ) && !defined(__clang__) + + #define STBIR_PROFILE_FUNC() _ReadStatusReg(ARM64_CNTVCT) + +#else + + static stbir__inline stbir_uint64 STBIR_PROFILE_FUNC() + { + stbir_uint64 tsc; + asm volatile("mrs %0, cntvct_el0" : "=r" (tsc)); + return tsc; + } + +#endif + +#else // x64, arm + +#error Unknown platform for profiling. + +#endif // x64, arm + +#endif // STBIR_PROFILE_FUNC + +#define STBIR_ONLY_PROFILE_GET_SPLIT_INFO ,stbir__per_split_info * split_info +#define STBIR_ONLY_PROFILE_SET_SPLIT_INFO ,split_info + +#define STBIR_ONLY_PROFILE_BUILD_GET_INFO ,stbir__info * profile_info +#define STBIR_ONLY_PROFILE_BUILD_SET_INFO ,profile_info + +// super light-weight micro profiler +#define STBIR_PROFILE_START_ll( info, wh ) { stbir_uint64 wh##thiszonetime = STBIR_PROFILE_FUNC(); stbir_uint64 * wh##save_parent_excluded_ptr = info->current_zone_excluded_ptr; stbir_uint64 wh##current_zone_excluded = 0; info->current_zone_excluded_ptr = &wh##current_zone_excluded; +#define STBIR_PROFILE_END_ll( info, wh ) wh##thiszonetime = STBIR_PROFILE_FUNC() - wh##thiszonetime; info->profile.named.wh += wh##thiszonetime - wh##current_zone_excluded; *wh##save_parent_excluded_ptr += wh##thiszonetime; info->current_zone_excluded_ptr = wh##save_parent_excluded_ptr; } +#define STBIR_PROFILE_FIRST_START_ll( info, wh ) { int i; info->current_zone_excluded_ptr = &info->profile.named.total; for(i=0;iprofile.array);i++) info->profile.array[i]=0; } STBIR_PROFILE_START_ll( info, wh ); +#define STBIR_PROFILE_CLEAR_EXTRAS_ll( info, num ) { int extra; for(extra=1;extra<(num);extra++) { int i; for(i=0;iprofile.array);i++) (info)[extra].profile.array[i]=0; } } + +// for thread data +#define STBIR_PROFILE_START( wh ) STBIR_PROFILE_START_ll( split_info, wh ) +#define STBIR_PROFILE_END( wh ) STBIR_PROFILE_END_ll( split_info, wh ) +#define STBIR_PROFILE_FIRST_START( wh ) STBIR_PROFILE_FIRST_START_ll( split_info, wh ) +#define STBIR_PROFILE_CLEAR_EXTRAS() STBIR_PROFILE_CLEAR_EXTRAS_ll( split_info, split_count ) + +// for build data +#define STBIR_PROFILE_BUILD_START( wh ) STBIR_PROFILE_START_ll( profile_info, wh ) +#define STBIR_PROFILE_BUILD_END( wh ) STBIR_PROFILE_END_ll( profile_info, wh ) +#define STBIR_PROFILE_BUILD_FIRST_START( wh ) STBIR_PROFILE_FIRST_START_ll( profile_info, wh ) +#define STBIR_PROFILE_BUILD_CLEAR( info ) { int i; for(i=0;iprofile.array);i++) info->profile.array[i]=0; } + +#else // no profile + +#define STBIR_ONLY_PROFILE_GET_SPLIT_INFO +#define STBIR_ONLY_PROFILE_SET_SPLIT_INFO + +#define STBIR_ONLY_PROFILE_BUILD_GET_INFO +#define STBIR_ONLY_PROFILE_BUILD_SET_INFO + +#define STBIR_PROFILE_START( wh ) +#define STBIR_PROFILE_END( wh ) +#define STBIR_PROFILE_FIRST_START( wh ) +#define STBIR_PROFILE_CLEAR_EXTRAS( ) + +#define STBIR_PROFILE_BUILD_START( wh ) +#define STBIR_PROFILE_BUILD_END( wh ) +#define STBIR_PROFILE_BUILD_FIRST_START( wh ) +#define STBIR_PROFILE_BUILD_CLEAR( info ) + +#endif // stbir_profile + +#ifndef STBIR_CEILF +#include +#if _MSC_VER <= 1200 // support VC6 for Sean +#define STBIR_CEILF(x) ((float)ceil((float)(x))) +#define STBIR_FLOORF(x) ((float)floor((float)(x))) +#else +#define STBIR_CEILF(x) ceilf(x) +#define STBIR_FLOORF(x) floorf(x) +#endif +#endif + +#ifndef STBIR_MEMCPY +// For memcpy +#include +#define STBIR_MEMCPY( dest, src, len ) memcpy( dest, src, len ) +#endif + +#ifndef STBIR_SIMD + +// memcpy that is specifically intentionally overlapping (src is smaller then dest, so can be +// a normal forward copy, bytes is divisible by 4 and bytes is greater than or equal to +// the diff between dest and src) +static void stbir_overlapping_memcpy( void * dest, void const * src, size_t bytes ) +{ + char STBIR_SIMD_STREAMOUT_PTR (*) sd = (char*) src; + char STBIR_SIMD_STREAMOUT_PTR( * ) s_end = ((char*) src) + bytes; + ptrdiff_t ofs_to_dest = (char*)dest - (char*)src; + + if ( ofs_to_dest >= 8 ) // is the overlap more than 8 away? + { + char STBIR_SIMD_STREAMOUT_PTR( * ) s_end8 = ((char*) src) + (bytes&~7); + STBIR_NO_UNROLL_LOOP_START + do + { + STBIR_NO_UNROLL(sd); + *(stbir_uint64*)( sd + ofs_to_dest ) = *(stbir_uint64*) sd; + sd += 8; + } while ( sd < s_end8 ); + + if ( sd == s_end ) + return; + } + + STBIR_NO_UNROLL_LOOP_START + do + { + STBIR_NO_UNROLL(sd); + *(int*)( sd + ofs_to_dest ) = *(int*) sd; + sd += 4; + } while ( sd < s_end ); +} + +#endif + +static float stbir__filter_trapezoid(float x, float scale, void * user_data) +{ + float halfscale = scale / 2; + float t = 0.5f + halfscale; + STBIR_ASSERT(scale <= 1); + STBIR__UNUSED(user_data); + + if ( x < 0.0f ) x = -x; + + if (x >= t) + return 0.0f; + else + { + float r = 0.5f - halfscale; + if (x <= r) + return 1.0f; + else + return (t - x) / scale; + } +} + +static float stbir__support_trapezoid(float scale, void * user_data) +{ + STBIR__UNUSED(user_data); + return 0.5f + scale / 2.0f; +} + +static float stbir__filter_triangle(float x, float s, void * user_data) +{ + STBIR__UNUSED(s); + STBIR__UNUSED(user_data); + + if ( x < 0.0f ) x = -x; + + if (x <= 1.0f) + return 1.0f - x; + else + return 0.0f; +} + +static float stbir__filter_point(float x, float s, void * user_data) +{ + STBIR__UNUSED(x); + STBIR__UNUSED(s); + STBIR__UNUSED(user_data); + + return 1.0f; +} + +static float stbir__filter_cubic(float x, float s, void * user_data) +{ + STBIR__UNUSED(s); + STBIR__UNUSED(user_data); + + if ( x < 0.0f ) x = -x; + + if (x < 1.0f) + return (4.0f + x*x*(3.0f*x - 6.0f))/6.0f; + else if (x < 2.0f) + return (8.0f + x*(-12.0f + x*(6.0f - x)))/6.0f; + + return (0.0f); +} + +static float stbir__filter_catmullrom(float x, float s, void * user_data) +{ + STBIR__UNUSED(s); + STBIR__UNUSED(user_data); + + if ( x < 0.0f ) x = -x; + + if (x < 1.0f) + return 1.0f - x*x*(2.5f - 1.5f*x); + else if (x < 2.0f) + return 2.0f - x*(4.0f + x*(0.5f*x - 2.5f)); + + return (0.0f); +} + +static float stbir__filter_mitchell(float x, float s, void * user_data) +{ + STBIR__UNUSED(s); + STBIR__UNUSED(user_data); + + if ( x < 0.0f ) x = -x; + + if (x < 1.0f) + return (16.0f + x*x*(21.0f * x - 36.0f))/18.0f; + else if (x < 2.0f) + return (32.0f + x*(-60.0f + x*(36.0f - 7.0f*x)))/18.0f; + + return (0.0f); +} + +static float stbir__support_zeropoint5(float s, void * user_data) +{ + STBIR__UNUSED(s); + STBIR__UNUSED(user_data); + return 0.5f; +} + +static float stbir__support_one(float s, void * user_data) +{ + STBIR__UNUSED(s); + STBIR__UNUSED(user_data); + return 1; +} + +static float stbir__support_two(float s, void * user_data) +{ + STBIR__UNUSED(s); + STBIR__UNUSED(user_data); + return 2; +} + +// This is the maximum number of input samples that can affect an output sample +// with the given filter from the output pixel's perspective +static int stbir__get_filter_pixel_width(stbir__support_callback * support, float scale, void * user_data) +{ + STBIR_ASSERT(support != 0); + + if ( scale >= ( 1.0f-stbir__small_float ) ) // upscale + return (int)STBIR_CEILF(support(1.0f/scale,user_data) * 2.0f); + else + return (int)STBIR_CEILF(support(scale,user_data) * 2.0f / scale); +} + +// this is how many coefficents per run of the filter (which is different +// from the filter_pixel_width depending on if we are scattering or gathering) +static int stbir__get_coefficient_width(stbir__sampler * samp, int is_gather, void * user_data) +{ + float scale = samp->scale_info.scale; + stbir__support_callback * support = samp->filter_support; + + switch( is_gather ) + { + case 1: + return (int)STBIR_CEILF(support(1.0f / scale, user_data) * 2.0f); + case 2: + return (int)STBIR_CEILF(support(scale, user_data) * 2.0f / scale); + case 0: + return (int)STBIR_CEILF(support(scale, user_data) * 2.0f); + default: + STBIR_ASSERT( (is_gather >= 0 ) && (is_gather <= 2 ) ); + return 0; + } +} + +static int stbir__get_contributors(stbir__sampler * samp, int is_gather) +{ + if (is_gather) + return samp->scale_info.output_sub_size; + else + return (samp->scale_info.input_full_size + samp->filter_pixel_margin * 2); +} + +static int stbir__edge_zero_full( int n, int max ) +{ + STBIR__UNUSED(n); + STBIR__UNUSED(max); + return 0; // NOTREACHED +} + +static int stbir__edge_clamp_full( int n, int max ) +{ + if (n < 0) + return 0; + + if (n >= max) + return max - 1; + + return n; // NOTREACHED +} + +static int stbir__edge_reflect_full( int n, int max ) +{ + if (n < 0) + { + if (n > -max) + return -n; + else + return max - 1; + } + + if (n >= max) + { + int max2 = max * 2; + if (n >= max2) + return 0; + else + return max2 - n - 1; + } + + return n; // NOTREACHED +} + +static int stbir__edge_wrap_full( int n, int max ) +{ + if (n >= 0) + return (n % max); + else + { + int m = (-n) % max; + + if (m != 0) + m = max - m; + + return (m); + } +} + +typedef int stbir__edge_wrap_func( int n, int max ); +static stbir__edge_wrap_func * stbir__edge_wrap_slow[] = +{ + stbir__edge_clamp_full, // STBIR_EDGE_CLAMP + stbir__edge_reflect_full, // STBIR_EDGE_REFLECT + stbir__edge_wrap_full, // STBIR_EDGE_WRAP + stbir__edge_zero_full, // STBIR_EDGE_ZERO +}; + +stbir__inline static int stbir__edge_wrap(stbir_edge edge, int n, int max) +{ + // avoid per-pixel switch + if (n >= 0 && n < max) + return n; + return stbir__edge_wrap_slow[edge]( n, max ); +} + +#define STBIR__MERGE_RUNS_PIXEL_THRESHOLD 16 + +// get information on the extents of a sampler +static void stbir__get_extents( stbir__sampler * samp, stbir__extents * scanline_extents ) +{ + int j, stop; + int left_margin, right_margin; + int min_n = 0x7fffffff, max_n = -0x7fffffff; + int min_left = 0x7fffffff, max_left = -0x7fffffff; + int min_right = 0x7fffffff, max_right = -0x7fffffff; + stbir_edge edge = samp->edge; + stbir__contributors* contributors = samp->contributors; + int output_sub_size = samp->scale_info.output_sub_size; + int input_full_size = samp->scale_info.input_full_size; + int filter_pixel_margin = samp->filter_pixel_margin; + + STBIR_ASSERT( samp->is_gather ); + + stop = output_sub_size; + for (j = 0; j < stop; j++ ) + { + STBIR_ASSERT( contributors[j].n1 >= contributors[j].n0 ); + if ( contributors[j].n0 < min_n ) + { + min_n = contributors[j].n0; + stop = j + filter_pixel_margin; // if we find a new min, only scan another filter width + if ( stop > output_sub_size ) stop = output_sub_size; + } + } + + stop = 0; + for (j = output_sub_size - 1; j >= stop; j-- ) + { + STBIR_ASSERT( contributors[j].n1 >= contributors[j].n0 ); + if ( contributors[j].n1 > max_n ) + { + max_n = contributors[j].n1; + stop = j - filter_pixel_margin; // if we find a new max, only scan another filter width + if (stop<0) stop = 0; + } + } + + STBIR_ASSERT( scanline_extents->conservative.n0 <= min_n ); + STBIR_ASSERT( scanline_extents->conservative.n1 >= max_n ); + + // now calculate how much into the margins we really read + left_margin = 0; + if ( min_n < 0 ) + { + left_margin = -min_n; + min_n = 0; + } + + right_margin = 0; + if ( max_n >= input_full_size ) + { + right_margin = max_n - input_full_size + 1; + max_n = input_full_size - 1; + } + + // index 1 is margin pixel extents (how many pixels we hang over the edge) + scanline_extents->edge_sizes[0] = left_margin; + scanline_extents->edge_sizes[1] = right_margin; + + // index 2 is pixels read from the input + scanline_extents->spans[0].n0 = min_n; + scanline_extents->spans[0].n1 = max_n; + scanline_extents->spans[0].pixel_offset_for_input = min_n; + + // default to no other input range + scanline_extents->spans[1].n0 = 0; + scanline_extents->spans[1].n1 = -1; + scanline_extents->spans[1].pixel_offset_for_input = 0; + + // don't have to do edge calc for zero clamp + if ( edge == STBIR_EDGE_ZERO ) + return; + + // convert margin pixels to the pixels within the input (min and max) + for( j = -left_margin ; j < 0 ; j++ ) + { + int p = stbir__edge_wrap( edge, j, input_full_size ); + if ( p < min_left ) + min_left = p; + if ( p > max_left ) + max_left = p; + } + + for( j = input_full_size ; j < (input_full_size + right_margin) ; j++ ) + { + int p = stbir__edge_wrap( edge, j, input_full_size ); + if ( p < min_right ) + min_right = p; + if ( p > max_right ) + max_right = p; + } + + // merge the left margin pixel region if it connects within 4 pixels of main pixel region + if ( min_left != 0x7fffffff ) + { + if ( ( ( min_left <= min_n ) && ( ( max_left + STBIR__MERGE_RUNS_PIXEL_THRESHOLD ) >= min_n ) ) || + ( ( min_n <= min_left ) && ( ( max_n + STBIR__MERGE_RUNS_PIXEL_THRESHOLD ) >= max_left ) ) ) + { + scanline_extents->spans[0].n0 = min_n = stbir__min( min_n, min_left ); + scanline_extents->spans[0].n1 = max_n = stbir__max( max_n, max_left ); + scanline_extents->spans[0].pixel_offset_for_input = min_n; + left_margin = 0; + } + } + + // merge the right margin pixel region if it connects within 4 pixels of main pixel region + if ( min_right != 0x7fffffff ) + { + if ( ( ( min_right <= min_n ) && ( ( max_right + STBIR__MERGE_RUNS_PIXEL_THRESHOLD ) >= min_n ) ) || + ( ( min_n <= min_right ) && ( ( max_n + STBIR__MERGE_RUNS_PIXEL_THRESHOLD ) >= max_right ) ) ) + { + scanline_extents->spans[0].n0 = min_n = stbir__min( min_n, min_right ); + scanline_extents->spans[0].n1 = max_n = stbir__max( max_n, max_right ); + scanline_extents->spans[0].pixel_offset_for_input = min_n; + right_margin = 0; + } + } + + STBIR_ASSERT( scanline_extents->conservative.n0 <= min_n ); + STBIR_ASSERT( scanline_extents->conservative.n1 >= max_n ); + + // you get two ranges when you have the WRAP edge mode and you are doing just the a piece of the resize + // so you need to get a second run of pixels from the opposite side of the scanline (which you + // wouldn't need except for WRAP) + + + // if we can't merge the min_left range, add it as a second range + if ( ( left_margin ) && ( min_left != 0x7fffffff ) ) + { + stbir__span * newspan = scanline_extents->spans + 1; + STBIR_ASSERT( right_margin == 0 ); + if ( min_left < scanline_extents->spans[0].n0 ) + { + scanline_extents->spans[1].pixel_offset_for_input = scanline_extents->spans[0].n0; + scanline_extents->spans[1].n0 = scanline_extents->spans[0].n0; + scanline_extents->spans[1].n1 = scanline_extents->spans[0].n1; + --newspan; + } + newspan->pixel_offset_for_input = min_left; + newspan->n0 = -left_margin; + newspan->n1 = ( max_left - min_left ) - left_margin; + scanline_extents->edge_sizes[0] = 0; // don't need to copy the left margin, since we are directly decoding into the margin + return; + } + + // if we can't merge the min_left range, add it as a second range + if ( ( right_margin ) && ( min_right != 0x7fffffff ) ) + { + stbir__span * newspan = scanline_extents->spans + 1; + if ( min_right < scanline_extents->spans[0].n0 ) + { + scanline_extents->spans[1].pixel_offset_for_input = scanline_extents->spans[0].n0; + scanline_extents->spans[1].n0 = scanline_extents->spans[0].n0; + scanline_extents->spans[1].n1 = scanline_extents->spans[0].n1; + --newspan; + } + newspan->pixel_offset_for_input = min_right; + newspan->n0 = scanline_extents->spans[1].n1 + 1; + newspan->n1 = scanline_extents->spans[1].n1 + 1 + ( max_right - min_right ); + scanline_extents->edge_sizes[1] = 0; // don't need to copy the right margin, since we are directly decoding into the margin + return; + } +} + +static void stbir__calculate_in_pixel_range( int * first_pixel, int * last_pixel, float out_pixel_center, float out_filter_radius, float inv_scale, float out_shift, int input_size, stbir_edge edge ) +{ + int first, last; + float out_pixel_influence_lowerbound = out_pixel_center - out_filter_radius; + float out_pixel_influence_upperbound = out_pixel_center + out_filter_radius; + + float in_pixel_influence_lowerbound = (out_pixel_influence_lowerbound + out_shift) * inv_scale; + float in_pixel_influence_upperbound = (out_pixel_influence_upperbound + out_shift) * inv_scale; + + first = (int)(STBIR_FLOORF(in_pixel_influence_lowerbound + 0.5f)); + last = (int)(STBIR_FLOORF(in_pixel_influence_upperbound - 0.5f)); + + if ( edge == STBIR_EDGE_WRAP ) + { + if ( first < -input_size ) + first = -input_size; + if ( last >= (input_size*2)) + last = (input_size*2) - 1; + } + + *first_pixel = first; + *last_pixel = last; +} + +static void stbir__calculate_coefficients_for_gather_upsample( float out_filter_radius, stbir__kernel_callback * kernel, stbir__scale_info * scale_info, int num_contributors, stbir__contributors* contributors, float* coefficient_group, int coefficient_width, stbir_edge edge, void * user_data ) +{ + int n, end; + float inv_scale = scale_info->inv_scale; + float out_shift = scale_info->pixel_shift; + int input_size = scale_info->input_full_size; + int numerator = scale_info->scale_numerator; + int polyphase = ( ( scale_info->scale_is_rational ) && ( numerator < num_contributors ) ); + + // Looping through out pixels + end = num_contributors; if ( polyphase ) end = numerator; + for (n = 0; n < end; n++) + { + int i; + int last_non_zero; + float out_pixel_center = (float)n + 0.5f; + float in_center_of_out = (out_pixel_center + out_shift) * inv_scale; + + int in_first_pixel, in_last_pixel; + + stbir__calculate_in_pixel_range( &in_first_pixel, &in_last_pixel, out_pixel_center, out_filter_radius, inv_scale, out_shift, input_size, edge ); + + last_non_zero = -1; + for (i = 0; i <= in_last_pixel - in_first_pixel; i++) + { + float in_pixel_center = (float)(i + in_first_pixel) + 0.5f; + float coeff = kernel(in_center_of_out - in_pixel_center, inv_scale, user_data); + + // kill denormals + if ( ( ( coeff < stbir__small_float ) && ( coeff > -stbir__small_float ) ) ) + { + if ( i == 0 ) // if we're at the front, just eat zero contributors + { + STBIR_ASSERT ( ( in_last_pixel - in_first_pixel ) != 0 ); // there should be at least one contrib + ++in_first_pixel; + i--; + continue; + } + coeff = 0; // make sure is fully zero (should keep denormals away) + } + else + last_non_zero = i; + + coefficient_group[i] = coeff; + } + + in_last_pixel = last_non_zero+in_first_pixel; // kills trailing zeros + contributors->n0 = in_first_pixel; + contributors->n1 = in_last_pixel; + + STBIR_ASSERT(contributors->n1 >= contributors->n0); + + ++contributors; + coefficient_group += coefficient_width; + } +} + +static void stbir__insert_coeff( stbir__contributors * contribs, float * coeffs, int new_pixel, float new_coeff ) +{ + if ( new_pixel <= contribs->n1 ) // before the end + { + if ( new_pixel < contribs->n0 ) // before the front? + { + int j, o = contribs->n0 - new_pixel; + for ( j = contribs->n1 - contribs->n0 ; j <= 0 ; j-- ) + coeffs[ j + o ] = coeffs[ j ]; + for ( j = 1 ; j < o ; j-- ) + coeffs[ j ] = coeffs[ 0 ]; + coeffs[ 0 ] = new_coeff; + contribs->n0 = new_pixel; + } + else + { + coeffs[ new_pixel - contribs->n0 ] += new_coeff; + } + } + else + { + int j, e = new_pixel - contribs->n0; + for( j = ( contribs->n1 - contribs->n0 ) + 1 ; j < e ; j++ ) // clear in-betweens coeffs if there are any + coeffs[j] = 0; + + coeffs[ e ] = new_coeff; + contribs->n1 = new_pixel; + } +} + +static void stbir__calculate_out_pixel_range( int * first_pixel, int * last_pixel, float in_pixel_center, float in_pixels_radius, float scale, float out_shift, int out_size ) +{ + float in_pixel_influence_lowerbound = in_pixel_center - in_pixels_radius; + float in_pixel_influence_upperbound = in_pixel_center + in_pixels_radius; + float out_pixel_influence_lowerbound = in_pixel_influence_lowerbound * scale - out_shift; + float out_pixel_influence_upperbound = in_pixel_influence_upperbound * scale - out_shift; + int out_first_pixel = (int)(STBIR_FLOORF(out_pixel_influence_lowerbound + 0.5f)); + int out_last_pixel = (int)(STBIR_FLOORF(out_pixel_influence_upperbound - 0.5f)); + + if ( out_first_pixel < 0 ) + out_first_pixel = 0; + if ( out_last_pixel >= out_size ) + out_last_pixel = out_size - 1; + *first_pixel = out_first_pixel; + *last_pixel = out_last_pixel; +} + +static void stbir__calculate_coefficients_for_gather_downsample( int start, int end, float in_pixels_radius, stbir__kernel_callback * kernel, stbir__scale_info * scale_info, int coefficient_width, int num_contributors, stbir__contributors * contributors, float * coefficient_group, void * user_data ) +{ + int in_pixel; + int i; + int first_out_inited = -1; + float scale = scale_info->scale; + float out_shift = scale_info->pixel_shift; + int out_size = scale_info->output_sub_size; + int numerator = scale_info->scale_numerator; + int polyphase = ( ( scale_info->scale_is_rational ) && ( numerator < out_size ) ); + + STBIR__UNUSED(num_contributors); + + // Loop through the input pixels + for (in_pixel = start; in_pixel < end; in_pixel++) + { + float in_pixel_center = (float)in_pixel + 0.5f; + float out_center_of_in = in_pixel_center * scale - out_shift; + int out_first_pixel, out_last_pixel; + + stbir__calculate_out_pixel_range( &out_first_pixel, &out_last_pixel, in_pixel_center, in_pixels_radius, scale, out_shift, out_size ); + + if ( out_first_pixel > out_last_pixel ) + continue; + + // clamp or exit if we are using polyphase filtering, and the limit is up + if ( polyphase ) + { + // when polyphase, you only have to do coeffs up to the numerator count + if ( out_first_pixel == numerator ) + break; + + // don't do any extra work, clamp last pixel at numerator too + if ( out_last_pixel >= numerator ) + out_last_pixel = numerator - 1; + } + + for (i = 0; i <= out_last_pixel - out_first_pixel; i++) + { + float out_pixel_center = (float)(i + out_first_pixel) + 0.5f; + float x = out_pixel_center - out_center_of_in; + float coeff = kernel(x, scale, user_data) * scale; + + // kill the coeff if it's too small (avoid denormals) + if ( ( ( coeff < stbir__small_float ) && ( coeff > -stbir__small_float ) ) ) + coeff = 0.0f; + + { + int out = i + out_first_pixel; + float * coeffs = coefficient_group + out * coefficient_width; + stbir__contributors * contribs = contributors + out; + + // is this the first time this output pixel has been seen? Init it. + if ( out > first_out_inited ) + { + STBIR_ASSERT( out == ( first_out_inited + 1 ) ); // ensure we have only advanced one at time + first_out_inited = out; + contribs->n0 = in_pixel; + contribs->n1 = in_pixel; + coeffs[0] = coeff; + } + else + { + // insert on end (always in order) + if ( coeffs[0] == 0.0f ) // if the first coefficent is zero, then zap it for this coeffs + { + STBIR_ASSERT( ( in_pixel - contribs->n0 ) == 1 ); // ensure that when we zap, we're at the 2nd pos + contribs->n0 = in_pixel; + } + contribs->n1 = in_pixel; + STBIR_ASSERT( ( in_pixel - contribs->n0 ) < coefficient_width ); + coeffs[in_pixel - contribs->n0] = coeff; + } + } + } + } +} + +#ifdef STBIR_RENORMALIZE_IN_FLOAT +#define STBIR_RENORM_TYPE float +#else +#define STBIR_RENORM_TYPE double +#endif + +static void stbir__cleanup_gathered_coefficients( stbir_edge edge, stbir__filter_extent_info* filter_info, stbir__scale_info * scale_info, int num_contributors, stbir__contributors* contributors, float * coefficient_group, int coefficient_width ) +{ + int input_size = scale_info->input_full_size; + int input_last_n1 = input_size - 1; + int n, end; + int lowest = 0x7fffffff; + int highest = -0x7fffffff; + int widest = -1; + int numerator = scale_info->scale_numerator; + int denominator = scale_info->scale_denominator; + int polyphase = ( ( scale_info->scale_is_rational ) && ( numerator < num_contributors ) ); + float * coeffs; + stbir__contributors * contribs; + + // weight all the coeffs for each sample + coeffs = coefficient_group; + contribs = contributors; + end = num_contributors; if ( polyphase ) end = numerator; + for (n = 0; n < end; n++) + { + int i; + STBIR_RENORM_TYPE filter_scale, total_filter = 0; + int e; + + // add all contribs + e = contribs->n1 - contribs->n0; + for( i = 0 ; i <= e ; i++ ) + { + total_filter += (STBIR_RENORM_TYPE) coeffs[i]; + STBIR_ASSERT( ( coeffs[i] >= -2.0f ) && ( coeffs[i] <= 2.0f ) ); // check for wonky weights + } + + // rescale + if ( ( total_filter < stbir__small_float ) && ( total_filter > -stbir__small_float ) ) + { + // all coeffs are extremely small, just zero it + contribs->n1 = contribs->n0; + coeffs[0] = 0.0f; + } + else + { + // if the total isn't 1.0, rescale everything + if ( ( total_filter < (1.0f-stbir__small_float) ) || ( total_filter > (1.0f+stbir__small_float) ) ) + { + filter_scale = ((STBIR_RENORM_TYPE)1.0) / total_filter; + + // scale them all + for (i = 0; i <= e; i++) + coeffs[i] = (float) ( coeffs[i] * filter_scale ); + } + } + ++contribs; + coeffs += coefficient_width; + } + + // if we have a rational for the scale, we can exploit the polyphaseness to not calculate + // most of the coefficients, so we copy them here + if ( polyphase ) + { + stbir__contributors * prev_contribs = contributors; + stbir__contributors * cur_contribs = contributors + numerator; + + for( n = numerator ; n < num_contributors ; n++ ) + { + cur_contribs->n0 = prev_contribs->n0 + denominator; + cur_contribs->n1 = prev_contribs->n1 + denominator; + ++cur_contribs; + ++prev_contribs; + } + stbir_overlapping_memcpy( coefficient_group + numerator * coefficient_width, coefficient_group, ( num_contributors - numerator ) * coefficient_width * sizeof( coeffs[ 0 ] ) ); + } + + coeffs = coefficient_group; + contribs = contributors; + for (n = 0; n < num_contributors; n++) + { + int i; + + // in zero edge mode, just remove out of bounds contribs completely (since their weights are accounted for now) + if ( edge == STBIR_EDGE_ZERO ) + { + // shrink the right side if necessary + if ( contribs->n1 > input_last_n1 ) + contribs->n1 = input_last_n1; + + // shrink the left side + if ( contribs->n0 < 0 ) + { + int j, left, skips = 0; + + skips = -contribs->n0; + contribs->n0 = 0; + + // now move down the weights + left = contribs->n1 - contribs->n0 + 1; + if ( left > 0 ) + { + for( j = 0 ; j < left ; j++ ) + coeffs[ j ] = coeffs[ j + skips ]; + } + } + } + else if ( ( edge == STBIR_EDGE_CLAMP ) || ( edge == STBIR_EDGE_REFLECT ) ) + { + // for clamp and reflect, calculate the true inbounds position (based on edge type) and just add that to the existing weight + + // right hand side first + if ( contribs->n1 > input_last_n1 ) + { + int start = contribs->n0; + int endi = contribs->n1; + contribs->n1 = input_last_n1; + for( i = input_size; i <= endi; i++ ) + stbir__insert_coeff( contribs, coeffs, stbir__edge_wrap_slow[edge]( i, input_size ), coeffs[i-start] ); + } + + // now check left hand edge + if ( contribs->n0 < 0 ) + { + int save_n0; + float save_n0_coeff; + float * c = coeffs - ( contribs->n0 + 1 ); + + // reinsert the coeffs with it reflected or clamped (insert accumulates, if the coeffs exist) + for( i = -1 ; i > contribs->n0 ; i-- ) + stbir__insert_coeff( contribs, coeffs, stbir__edge_wrap_slow[edge]( i, input_size ), *c-- ); + save_n0 = contribs->n0; + save_n0_coeff = c[0]; // save it, since we didn't do the final one (i==n0), because there might be too many coeffs to hold (before we resize)! + + // now slide all the coeffs down (since we have accumulated them in the positive contribs) and reset the first contrib + contribs->n0 = 0; + for(i = 0 ; i <= contribs->n1 ; i++ ) + coeffs[i] = coeffs[i-save_n0]; + + // now that we have shrunk down the contribs, we insert the first one safely + stbir__insert_coeff( contribs, coeffs, stbir__edge_wrap_slow[edge]( save_n0, input_size ), save_n0_coeff ); + } + } + + if ( contribs->n0 <= contribs->n1 ) + { + int diff = contribs->n1 - contribs->n0 + 1; + while ( diff && ( coeffs[ diff-1 ] == 0.0f ) ) + --diff; + contribs->n1 = contribs->n0 + diff - 1; + + if ( contribs->n0 <= contribs->n1 ) + { + if ( contribs->n0 < lowest ) + lowest = contribs->n0; + if ( contribs->n1 > highest ) + highest = contribs->n1; + if ( diff > widest ) + widest = diff; + } + + // re-zero out unused coefficients (if any) + for( i = diff ; i < coefficient_width ; i++ ) + coeffs[i] = 0.0f; + } + + ++contribs; + coeffs += coefficient_width; + } + filter_info->lowest = lowest; + filter_info->highest = highest; + filter_info->widest = widest; +} + +#undef STBIR_RENORM_TYPE + +static int stbir__pack_coefficients( int num_contributors, stbir__contributors* contributors, float * coefficents, int coefficient_width, int widest, int row0, int row1 ) +{ + #define STBIR_MOVE_1( dest, src ) { STBIR_NO_UNROLL(dest); ((stbir_uint32*)(dest))[0] = ((stbir_uint32*)(src))[0]; } + #define STBIR_MOVE_2( dest, src ) { STBIR_NO_UNROLL(dest); ((stbir_uint64*)(dest))[0] = ((stbir_uint64*)(src))[0]; } + #ifdef STBIR_SIMD + #define STBIR_MOVE_4( dest, src ) { stbir__simdf t; STBIR_NO_UNROLL(dest); stbir__simdf_load( t, src ); stbir__simdf_store( dest, t ); } + #else + #define STBIR_MOVE_4( dest, src ) { STBIR_NO_UNROLL(dest); ((stbir_uint64*)(dest))[0] = ((stbir_uint64*)(src))[0]; ((stbir_uint64*)(dest))[1] = ((stbir_uint64*)(src))[1]; } + #endif + + int row_end = row1 + 1; + STBIR__UNUSED( row0 ); // only used in an assert + + if ( coefficient_width != widest ) + { + float * pc = coefficents; + float * coeffs = coefficents; + float * pc_end = coefficents + num_contributors * widest; + switch( widest ) + { + case 1: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_1( pc, coeffs ); + ++pc; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 2: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_2( pc, coeffs ); + pc += 2; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 3: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_2( pc, coeffs ); + STBIR_MOVE_1( pc+2, coeffs+2 ); + pc += 3; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 4: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_4( pc, coeffs ); + pc += 4; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 5: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_4( pc, coeffs ); + STBIR_MOVE_1( pc+4, coeffs+4 ); + pc += 5; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 6: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_4( pc, coeffs ); + STBIR_MOVE_2( pc+4, coeffs+4 ); + pc += 6; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 7: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_4( pc, coeffs ); + STBIR_MOVE_2( pc+4, coeffs+4 ); + STBIR_MOVE_1( pc+6, coeffs+6 ); + pc += 7; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 8: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_4( pc, coeffs ); + STBIR_MOVE_4( pc+4, coeffs+4 ); + pc += 8; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 9: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_4( pc, coeffs ); + STBIR_MOVE_4( pc+4, coeffs+4 ); + STBIR_MOVE_1( pc+8, coeffs+8 ); + pc += 9; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 10: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_4( pc, coeffs ); + STBIR_MOVE_4( pc+4, coeffs+4 ); + STBIR_MOVE_2( pc+8, coeffs+8 ); + pc += 10; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 11: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_4( pc, coeffs ); + STBIR_MOVE_4( pc+4, coeffs+4 ); + STBIR_MOVE_2( pc+8, coeffs+8 ); + STBIR_MOVE_1( pc+10, coeffs+10 ); + pc += 11; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + case 12: + STBIR_NO_UNROLL_LOOP_START + do { + STBIR_MOVE_4( pc, coeffs ); + STBIR_MOVE_4( pc+4, coeffs+4 ); + STBIR_MOVE_4( pc+8, coeffs+8 ); + pc += 12; + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + default: + STBIR_NO_UNROLL_LOOP_START + do { + float * copy_end = pc + widest - 4; + float * c = coeffs; + do { + STBIR_NO_UNROLL( pc ); + STBIR_MOVE_4( pc, c ); + pc += 4; + c += 4; + } while ( pc <= copy_end ); + copy_end += 4; + STBIR_NO_UNROLL_LOOP_START + while ( pc < copy_end ) + { + STBIR_MOVE_1( pc, c ); + ++pc; ++c; + } + coeffs += coefficient_width; + } while ( pc < pc_end ); + break; + } + } + + // some horizontal routines read one float off the end (which is then masked off), so put in a sentinal so we don't read an snan or denormal + coefficents[ widest * num_contributors ] = 8888.0f; + + // the minimum we might read for unrolled filters widths is 12. So, we need to + // make sure we never read outside the decode buffer, by possibly moving + // the sample area back into the scanline, and putting zeros weights first. + // we start on the right edge and check until we're well past the possible + // clip area (2*widest). + { + stbir__contributors * contribs = contributors + num_contributors - 1; + float * coeffs = coefficents + widest * ( num_contributors - 1 ); + + // go until no chance of clipping (this is usually less than 8 lops) + while ( ( contribs >= contributors ) && ( ( contribs->n0 + widest*2 ) >= row_end ) ) + { + // might we clip?? + if ( ( contribs->n0 + widest ) > row_end ) + { + int stop_range = widest; + + // if range is larger than 12, it will be handled by generic loops that can terminate on the exact length + // of this contrib n1, instead of a fixed widest amount - so calculate this + if ( widest > 12 ) + { + int mod; + + // how far will be read in the n_coeff loop (which depends on the widest count mod4); + mod = widest & 3; + stop_range = ( ( ( contribs->n1 - contribs->n0 + 1 ) - mod + 3 ) & ~3 ) + mod; + + // the n_coeff loops do a minimum amount of coeffs, so factor that in! + if ( stop_range < ( 8 + mod ) ) stop_range = 8 + mod; + } + + // now see if we still clip with the refined range + if ( ( contribs->n0 + stop_range ) > row_end ) + { + int new_n0 = row_end - stop_range; + int num = contribs->n1 - contribs->n0 + 1; + int backup = contribs->n0 - new_n0; + float * from_co = coeffs + num - 1; + float * to_co = from_co + backup; + + STBIR_ASSERT( ( new_n0 >= row0 ) && ( new_n0 < contribs->n0 ) ); + + // move the coeffs over + while( num ) + { + *to_co-- = *from_co--; + --num; + } + // zero new positions + while ( to_co >= coeffs ) + *to_co-- = 0; + // set new start point + contribs->n0 = new_n0; + if ( widest > 12 ) + { + int mod; + + // how far will be read in the n_coeff loop (which depends on the widest count mod4); + mod = widest & 3; + stop_range = ( ( ( contribs->n1 - contribs->n0 + 1 ) - mod + 3 ) & ~3 ) + mod; + + // the n_coeff loops do a minimum amount of coeffs, so factor that in! + if ( stop_range < ( 8 + mod ) ) stop_range = 8 + mod; + } + } + } + --contribs; + coeffs -= widest; + } + } + + return widest; + #undef STBIR_MOVE_1 + #undef STBIR_MOVE_2 + #undef STBIR_MOVE_4 +} + +static void stbir__calculate_filters( stbir__sampler * samp, stbir__sampler * other_axis_for_pivot, void * user_data STBIR_ONLY_PROFILE_BUILD_GET_INFO ) +{ + int n; + float scale = samp->scale_info.scale; + stbir__kernel_callback * kernel = samp->filter_kernel; + stbir__support_callback * support = samp->filter_support; + float inv_scale = samp->scale_info.inv_scale; + int input_full_size = samp->scale_info.input_full_size; + int gather_num_contributors = samp->num_contributors; + stbir__contributors* gather_contributors = samp->contributors; + float * gather_coeffs = samp->coefficients; + int gather_coefficient_width = samp->coefficient_width; + + switch ( samp->is_gather ) + { + case 1: // gather upsample + { + float out_pixels_radius = support(inv_scale,user_data) * scale; + + stbir__calculate_coefficients_for_gather_upsample( out_pixels_radius, kernel, &samp->scale_info, gather_num_contributors, gather_contributors, gather_coeffs, gather_coefficient_width, samp->edge, user_data ); + + STBIR_PROFILE_BUILD_START( cleanup ); + stbir__cleanup_gathered_coefficients( samp->edge, &samp->extent_info, &samp->scale_info, gather_num_contributors, gather_contributors, gather_coeffs, gather_coefficient_width ); + STBIR_PROFILE_BUILD_END( cleanup ); + } + break; + + case 0: // scatter downsample (only on vertical) + case 2: // gather downsample + { + float in_pixels_radius = support(scale,user_data) * inv_scale; + int filter_pixel_margin = samp->filter_pixel_margin; + int input_end = input_full_size + filter_pixel_margin; + + // if this is a scatter, we do a downsample gather to get the coeffs, and then pivot after + if ( !samp->is_gather ) + { + // check if we are using the same gather downsample on the horizontal as this vertical, + // if so, then we don't have to generate them, we can just pivot from the horizontal. + if ( other_axis_for_pivot ) + { + gather_contributors = other_axis_for_pivot->contributors; + gather_coeffs = other_axis_for_pivot->coefficients; + gather_coefficient_width = other_axis_for_pivot->coefficient_width; + gather_num_contributors = other_axis_for_pivot->num_contributors; + samp->extent_info.lowest = other_axis_for_pivot->extent_info.lowest; + samp->extent_info.highest = other_axis_for_pivot->extent_info.highest; + samp->extent_info.widest = other_axis_for_pivot->extent_info.widest; + goto jump_right_to_pivot; + } + + gather_contributors = samp->gather_prescatter_contributors; + gather_coeffs = samp->gather_prescatter_coefficients; + gather_coefficient_width = samp->gather_prescatter_coefficient_width; + gather_num_contributors = samp->gather_prescatter_num_contributors; + } + + stbir__calculate_coefficients_for_gather_downsample( -filter_pixel_margin, input_end, in_pixels_radius, kernel, &samp->scale_info, gather_coefficient_width, gather_num_contributors, gather_contributors, gather_coeffs, user_data ); + + STBIR_PROFILE_BUILD_START( cleanup ); + stbir__cleanup_gathered_coefficients( samp->edge, &samp->extent_info, &samp->scale_info, gather_num_contributors, gather_contributors, gather_coeffs, gather_coefficient_width ); + STBIR_PROFILE_BUILD_END( cleanup ); + + if ( !samp->is_gather ) + { + // if this is a scatter (vertical only), then we need to pivot the coeffs + stbir__contributors * scatter_contributors; + int highest_set; + + jump_right_to_pivot: + + STBIR_PROFILE_BUILD_START( pivot ); + + highest_set = (-filter_pixel_margin) - 1; + for (n = 0; n < gather_num_contributors; n++) + { + int k; + int gn0 = gather_contributors->n0, gn1 = gather_contributors->n1; + int scatter_coefficient_width = samp->coefficient_width; + float * scatter_coeffs = samp->coefficients + ( gn0 + filter_pixel_margin ) * scatter_coefficient_width; + float * g_coeffs = gather_coeffs; + scatter_contributors = samp->contributors + ( gn0 + filter_pixel_margin ); + + for (k = gn0 ; k <= gn1 ; k++ ) + { + float gc = *g_coeffs++; + + // skip zero and denormals - must skip zeros to avoid adding coeffs beyond scatter_coefficient_width + // (which happens when pivoting from horizontal, which might have dummy zeros) + if ( ( ( gc >= stbir__small_float ) || ( gc <= -stbir__small_float ) ) ) + { + if ( ( k > highest_set ) || ( scatter_contributors->n0 > scatter_contributors->n1 ) ) + { + { + // if we are skipping over several contributors, we need to clear the skipped ones + stbir__contributors * clear_contributors = samp->contributors + ( highest_set + filter_pixel_margin + 1); + while ( clear_contributors < scatter_contributors ) + { + clear_contributors->n0 = 0; + clear_contributors->n1 = -1; + ++clear_contributors; + } + } + scatter_contributors->n0 = n; + scatter_contributors->n1 = n; + scatter_coeffs[0] = gc; + highest_set = k; + } + else + { + stbir__insert_coeff( scatter_contributors, scatter_coeffs, n, gc ); + } + STBIR_ASSERT( ( scatter_contributors->n1 - scatter_contributors->n0 + 1 ) <= scatter_coefficient_width ); + } + ++scatter_contributors; + scatter_coeffs += scatter_coefficient_width; + } + + ++gather_contributors; + gather_coeffs += gather_coefficient_width; + } + + // now clear any unset contribs + { + stbir__contributors * clear_contributors = samp->contributors + ( highest_set + filter_pixel_margin + 1); + stbir__contributors * end_contributors = samp->contributors + samp->num_contributors; + while ( clear_contributors < end_contributors ) + { + clear_contributors->n0 = 0; + clear_contributors->n1 = -1; + ++clear_contributors; + } + } + + STBIR_PROFILE_BUILD_END( pivot ); + } + } + break; + } +} + + +//======================================================================================================== +// scanline decoders and encoders + +#define stbir__coder_min_num 1 +#define STB_IMAGE_RESIZE_DO_CODERS +#include STBIR__HEADER_FILENAME + +#define stbir__decode_suffix BGRA +#define stbir__decode_swizzle +#define stbir__decode_order0 2 +#define stbir__decode_order1 1 +#define stbir__decode_order2 0 +#define stbir__decode_order3 3 +#define stbir__encode_order0 2 +#define stbir__encode_order1 1 +#define stbir__encode_order2 0 +#define stbir__encode_order3 3 +#define stbir__coder_min_num 4 +#define STB_IMAGE_RESIZE_DO_CODERS +#include STBIR__HEADER_FILENAME + +#define stbir__decode_suffix ARGB +#define stbir__decode_swizzle +#define stbir__decode_order0 1 +#define stbir__decode_order1 2 +#define stbir__decode_order2 3 +#define stbir__decode_order3 0 +#define stbir__encode_order0 3 +#define stbir__encode_order1 0 +#define stbir__encode_order2 1 +#define stbir__encode_order3 2 +#define stbir__coder_min_num 4 +#define STB_IMAGE_RESIZE_DO_CODERS +#include STBIR__HEADER_FILENAME + +#define stbir__decode_suffix ABGR +#define stbir__decode_swizzle +#define stbir__decode_order0 3 +#define stbir__decode_order1 2 +#define stbir__decode_order2 1 +#define stbir__decode_order3 0 +#define stbir__encode_order0 3 +#define stbir__encode_order1 2 +#define stbir__encode_order2 1 +#define stbir__encode_order3 0 +#define stbir__coder_min_num 4 +#define STB_IMAGE_RESIZE_DO_CODERS +#include STBIR__HEADER_FILENAME + +#define stbir__decode_suffix AR +#define stbir__decode_swizzle +#define stbir__decode_order0 1 +#define stbir__decode_order1 0 +#define stbir__decode_order2 3 +#define stbir__decode_order3 2 +#define stbir__encode_order0 1 +#define stbir__encode_order1 0 +#define stbir__encode_order2 3 +#define stbir__encode_order3 2 +#define stbir__coder_min_num 2 +#define STB_IMAGE_RESIZE_DO_CODERS +#include STBIR__HEADER_FILENAME + + +// fancy alpha means we expand to keep both premultipied and non-premultiplied color channels +static void stbir__fancy_alpha_weight_4ch( float * out_buffer, int width_times_channels ) +{ + float STBIR_STREAMOUT_PTR(*) out = out_buffer; + float const * end_decode = out_buffer + ( width_times_channels / 4 ) * 7; // decode buffer aligned to end of out_buffer + float STBIR_STREAMOUT_PTR(*) decode = (float*)end_decode - width_times_channels; + + // fancy alpha is stored internally as R G B A Rpm Gpm Bpm + + #ifdef STBIR_SIMD + + #ifdef STBIR_SIMD8 + decode += 16; + STBIR_NO_UNROLL_LOOP_START + while ( decode <= end_decode ) + { + stbir__simdf8 d0,d1,a0,a1,p0,p1; + STBIR_NO_UNROLL(decode); + stbir__simdf8_load( d0, decode-16 ); + stbir__simdf8_load( d1, decode-16+8 ); + stbir__simdf8_0123to33333333( a0, d0 ); + stbir__simdf8_0123to33333333( a1, d1 ); + stbir__simdf8_mult( p0, a0, d0 ); + stbir__simdf8_mult( p1, a1, d1 ); + stbir__simdf8_bot4s( a0, d0, p0 ); + stbir__simdf8_bot4s( a1, d1, p1 ); + stbir__simdf8_top4s( d0, d0, p0 ); + stbir__simdf8_top4s( d1, d1, p1 ); + stbir__simdf8_store ( out, a0 ); + stbir__simdf8_store ( out+7, d0 ); + stbir__simdf8_store ( out+14, a1 ); + stbir__simdf8_store ( out+21, d1 ); + decode += 16; + out += 28; + } + decode -= 16; + #else + decode += 8; + STBIR_NO_UNROLL_LOOP_START + while ( decode <= end_decode ) + { + stbir__simdf d0,a0,d1,a1,p0,p1; + STBIR_NO_UNROLL(decode); + stbir__simdf_load( d0, decode-8 ); + stbir__simdf_load( d1, decode-8+4 ); + stbir__simdf_0123to3333( a0, d0 ); + stbir__simdf_0123to3333( a1, d1 ); + stbir__simdf_mult( p0, a0, d0 ); + stbir__simdf_mult( p1, a1, d1 ); + stbir__simdf_store ( out, d0 ); + stbir__simdf_store ( out+4, p0 ); + stbir__simdf_store ( out+7, d1 ); + stbir__simdf_store ( out+7+4, p1 ); + decode += 8; + out += 14; + } + decode -= 8; + #endif + + // might be one last odd pixel + #ifdef STBIR_SIMD8 + STBIR_NO_UNROLL_LOOP_START + while ( decode < end_decode ) + #else + if ( decode < end_decode ) + #endif + { + stbir__simdf d,a,p; + STBIR_NO_UNROLL(decode); + stbir__simdf_load( d, decode ); + stbir__simdf_0123to3333( a, d ); + stbir__simdf_mult( p, a, d ); + stbir__simdf_store ( out, d ); + stbir__simdf_store ( out+4, p ); + decode += 4; + out += 7; + } + + #else + + while( decode < end_decode ) + { + float r = decode[0], g = decode[1], b = decode[2], alpha = decode[3]; + out[0] = r; + out[1] = g; + out[2] = b; + out[3] = alpha; + out[4] = r * alpha; + out[5] = g * alpha; + out[6] = b * alpha; + out += 7; + decode += 4; + } + + #endif +} + +static void stbir__fancy_alpha_weight_2ch( float * out_buffer, int width_times_channels ) +{ + float STBIR_STREAMOUT_PTR(*) out = out_buffer; + float const * end_decode = out_buffer + ( width_times_channels / 2 ) * 3; + float STBIR_STREAMOUT_PTR(*) decode = (float*)end_decode - width_times_channels; + + // for fancy alpha, turns into: [X A Xpm][X A Xpm],etc + + #ifdef STBIR_SIMD + + decode += 8; + if ( decode <= end_decode ) + { + STBIR_NO_UNROLL_LOOP_START + do { + #ifdef STBIR_SIMD8 + stbir__simdf8 d0,a0,p0; + STBIR_NO_UNROLL(decode); + stbir__simdf8_load( d0, decode-8 ); + stbir__simdf8_0123to11331133( p0, d0 ); + stbir__simdf8_0123to00220022( a0, d0 ); + stbir__simdf8_mult( p0, p0, a0 ); + + stbir__simdf_store2( out, stbir__if_simdf8_cast_to_simdf4( d0 ) ); + stbir__simdf_store( out+2, stbir__if_simdf8_cast_to_simdf4( p0 ) ); + stbir__simdf_store2h( out+3, stbir__if_simdf8_cast_to_simdf4( d0 ) ); + + stbir__simdf_store2( out+6, stbir__simdf8_gettop4( d0 ) ); + stbir__simdf_store( out+8, stbir__simdf8_gettop4( p0 ) ); + stbir__simdf_store2h( out+9, stbir__simdf8_gettop4( d0 ) ); + #else + stbir__simdf d0,a0,d1,a1,p0,p1; + STBIR_NO_UNROLL(decode); + stbir__simdf_load( d0, decode-8 ); + stbir__simdf_load( d1, decode-8+4 ); + stbir__simdf_0123to1133( p0, d0 ); + stbir__simdf_0123to1133( p1, d1 ); + stbir__simdf_0123to0022( a0, d0 ); + stbir__simdf_0123to0022( a1, d1 ); + stbir__simdf_mult( p0, p0, a0 ); + stbir__simdf_mult( p1, p1, a1 ); + + stbir__simdf_store2( out, d0 ); + stbir__simdf_store( out+2, p0 ); + stbir__simdf_store2h( out+3, d0 ); + + stbir__simdf_store2( out+6, d1 ); + stbir__simdf_store( out+8, p1 ); + stbir__simdf_store2h( out+9, d1 ); + #endif + decode += 8; + out += 12; + } while ( decode <= end_decode ); + } + decode -= 8; + #endif + + STBIR_SIMD_NO_UNROLL_LOOP_START + while( decode < end_decode ) + { + float x = decode[0], y = decode[1]; + STBIR_SIMD_NO_UNROLL(decode); + out[0] = x; + out[1] = y; + out[2] = x * y; + out += 3; + decode += 2; + } +} + +static void stbir__fancy_alpha_unweight_4ch( float * encode_buffer, int width_times_channels ) +{ + float STBIR_SIMD_STREAMOUT_PTR(*) encode = encode_buffer; + float STBIR_SIMD_STREAMOUT_PTR(*) input = encode_buffer; + float const * end_output = encode_buffer + width_times_channels; + + // fancy RGBA is stored internally as R G B A Rpm Gpm Bpm + + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float alpha = input[3]; +#ifdef STBIR_SIMD + stbir__simdf i,ia; + STBIR_SIMD_NO_UNROLL(encode); + if ( alpha < stbir__small_float ) + { + stbir__simdf_load( i, input ); + stbir__simdf_store( encode, i ); + } + else + { + stbir__simdf_load1frep4( ia, 1.0f / alpha ); + stbir__simdf_load( i, input+4 ); + stbir__simdf_mult( i, i, ia ); + stbir__simdf_store( encode, i ); + encode[3] = alpha; + } +#else + if ( alpha < stbir__small_float ) + { + encode[0] = input[0]; + encode[1] = input[1]; + encode[2] = input[2]; + } + else + { + float ialpha = 1.0f / alpha; + encode[0] = input[4] * ialpha; + encode[1] = input[5] * ialpha; + encode[2] = input[6] * ialpha; + } + encode[3] = alpha; +#endif + + input += 7; + encode += 4; + } while ( encode < end_output ); +} + +// format: [X A Xpm][X A Xpm] etc +static void stbir__fancy_alpha_unweight_2ch( float * encode_buffer, int width_times_channels ) +{ + float STBIR_SIMD_STREAMOUT_PTR(*) encode = encode_buffer; + float STBIR_SIMD_STREAMOUT_PTR(*) input = encode_buffer; + float const * end_output = encode_buffer + width_times_channels; + + do { + float alpha = input[1]; + encode[0] = input[0]; + if ( alpha >= stbir__small_float ) + encode[0] = input[2] / alpha; + encode[1] = alpha; + + input += 3; + encode += 2; + } while ( encode < end_output ); +} + +static void stbir__simple_alpha_weight_4ch( float * decode_buffer, int width_times_channels ) +{ + float STBIR_STREAMOUT_PTR(*) decode = decode_buffer; + float const * end_decode = decode_buffer + width_times_channels; + + #ifdef STBIR_SIMD + { + decode += 2 * stbir__simdfX_float_count; + STBIR_NO_UNROLL_LOOP_START + while ( decode <= end_decode ) + { + stbir__simdfX d0,a0,d1,a1; + STBIR_NO_UNROLL(decode); + stbir__simdfX_load( d0, decode-2*stbir__simdfX_float_count ); + stbir__simdfX_load( d1, decode-2*stbir__simdfX_float_count+stbir__simdfX_float_count ); + stbir__simdfX_aaa1( a0, d0, STBIR_onesX ); + stbir__simdfX_aaa1( a1, d1, STBIR_onesX ); + stbir__simdfX_mult( d0, d0, a0 ); + stbir__simdfX_mult( d1, d1, a1 ); + stbir__simdfX_store ( decode-2*stbir__simdfX_float_count, d0 ); + stbir__simdfX_store ( decode-2*stbir__simdfX_float_count+stbir__simdfX_float_count, d1 ); + decode += 2 * stbir__simdfX_float_count; + } + decode -= 2 * stbir__simdfX_float_count; + + // few last pixels remnants + #ifdef STBIR_SIMD8 + STBIR_NO_UNROLL_LOOP_START + while ( decode < end_decode ) + #else + if ( decode < end_decode ) + #endif + { + stbir__simdf d,a; + stbir__simdf_load( d, decode ); + stbir__simdf_aaa1( a, d, STBIR__CONSTF(STBIR_ones) ); + stbir__simdf_mult( d, d, a ); + stbir__simdf_store ( decode, d ); + decode += 4; + } + } + + #else + + while( decode < end_decode ) + { + float alpha = decode[3]; + decode[0] *= alpha; + decode[1] *= alpha; + decode[2] *= alpha; + decode += 4; + } + + #endif +} + +static void stbir__simple_alpha_weight_2ch( float * decode_buffer, int width_times_channels ) +{ + float STBIR_STREAMOUT_PTR(*) decode = decode_buffer; + float const * end_decode = decode_buffer + width_times_channels; + + #ifdef STBIR_SIMD + decode += 2 * stbir__simdfX_float_count; + STBIR_NO_UNROLL_LOOP_START + while ( decode <= end_decode ) + { + stbir__simdfX d0,a0,d1,a1; + STBIR_NO_UNROLL(decode); + stbir__simdfX_load( d0, decode-2*stbir__simdfX_float_count ); + stbir__simdfX_load( d1, decode-2*stbir__simdfX_float_count+stbir__simdfX_float_count ); + stbir__simdfX_a1a1( a0, d0, STBIR_onesX ); + stbir__simdfX_a1a1( a1, d1, STBIR_onesX ); + stbir__simdfX_mult( d0, d0, a0 ); + stbir__simdfX_mult( d1, d1, a1 ); + stbir__simdfX_store ( decode-2*stbir__simdfX_float_count, d0 ); + stbir__simdfX_store ( decode-2*stbir__simdfX_float_count+stbir__simdfX_float_count, d1 ); + decode += 2 * stbir__simdfX_float_count; + } + decode -= 2 * stbir__simdfX_float_count; + #endif + + STBIR_SIMD_NO_UNROLL_LOOP_START + while( decode < end_decode ) + { + float alpha = decode[1]; + STBIR_SIMD_NO_UNROLL(decode); + decode[0] *= alpha; + decode += 2; + } +} + +static void stbir__simple_alpha_unweight_4ch( float * encode_buffer, int width_times_channels ) +{ + float STBIR_SIMD_STREAMOUT_PTR(*) encode = encode_buffer; + float const * end_output = encode_buffer + width_times_channels; + + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float alpha = encode[3]; + +#ifdef STBIR_SIMD + stbir__simdf i,ia; + STBIR_SIMD_NO_UNROLL(encode); + if ( alpha >= stbir__small_float ) + { + stbir__simdf_load1frep4( ia, 1.0f / alpha ); + stbir__simdf_load( i, encode ); + stbir__simdf_mult( i, i, ia ); + stbir__simdf_store( encode, i ); + encode[3] = alpha; + } +#else + if ( alpha >= stbir__small_float ) + { + float ialpha = 1.0f / alpha; + encode[0] *= ialpha; + encode[1] *= ialpha; + encode[2] *= ialpha; + } +#endif + encode += 4; + } while ( encode < end_output ); +} + +static void stbir__simple_alpha_unweight_2ch( float * encode_buffer, int width_times_channels ) +{ + float STBIR_SIMD_STREAMOUT_PTR(*) encode = encode_buffer; + float const * end_output = encode_buffer + width_times_channels; + + do { + float alpha = encode[1]; + if ( alpha >= stbir__small_float ) + encode[0] /= alpha; + encode += 2; + } while ( encode < end_output ); +} + + +// only used in RGB->BGR or BGR->RGB +static void stbir__simple_flip_3ch( float * decode_buffer, int width_times_channels ) +{ + float STBIR_STREAMOUT_PTR(*) decode = decode_buffer; + float const * end_decode = decode_buffer + width_times_channels; + +#ifdef STBIR_SIMD + #ifdef stbir__simdf_swiz2 // do we have two argument swizzles? + end_decode -= 12; + STBIR_NO_UNROLL_LOOP_START + while( decode <= end_decode ) + { + // on arm64 8 instructions, no overlapping stores + stbir__simdf a,b,c,na,nb; + STBIR_SIMD_NO_UNROLL(decode); + stbir__simdf_load( a, decode ); + stbir__simdf_load( b, decode+4 ); + stbir__simdf_load( c, decode+8 ); + + na = stbir__simdf_swiz2( a, b, 2, 1, 0, 5 ); + b = stbir__simdf_swiz2( a, b, 4, 3, 6, 7 ); + nb = stbir__simdf_swiz2( b, c, 0, 1, 4, 3 ); + c = stbir__simdf_swiz2( b, c, 2, 7, 6, 5 ); + + stbir__simdf_store( decode, na ); + stbir__simdf_store( decode+4, nb ); + stbir__simdf_store( decode+8, c ); + decode += 12; + } + end_decode += 12; + #else + end_decode -= 24; + STBIR_NO_UNROLL_LOOP_START + while( decode <= end_decode ) + { + // 26 instructions on x64 + stbir__simdf a,b,c,d,e,f,g; + float i21, i23; + STBIR_SIMD_NO_UNROLL(decode); + stbir__simdf_load( a, decode ); + stbir__simdf_load( b, decode+3 ); + stbir__simdf_load( c, decode+6 ); + stbir__simdf_load( d, decode+9 ); + stbir__simdf_load( e, decode+12 ); + stbir__simdf_load( f, decode+15 ); + stbir__simdf_load( g, decode+18 ); + + a = stbir__simdf_swiz( a, 2, 1, 0, 3 ); + b = stbir__simdf_swiz( b, 2, 1, 0, 3 ); + c = stbir__simdf_swiz( c, 2, 1, 0, 3 ); + d = stbir__simdf_swiz( d, 2, 1, 0, 3 ); + e = stbir__simdf_swiz( e, 2, 1, 0, 3 ); + f = stbir__simdf_swiz( f, 2, 1, 0, 3 ); + g = stbir__simdf_swiz( g, 2, 1, 0, 3 ); + + // stores overlap, need to be in order, + stbir__simdf_store( decode, a ); + i21 = decode[21]; + stbir__simdf_store( decode+3, b ); + i23 = decode[23]; + stbir__simdf_store( decode+6, c ); + stbir__simdf_store( decode+9, d ); + stbir__simdf_store( decode+12, e ); + stbir__simdf_store( decode+15, f ); + stbir__simdf_store( decode+18, g ); + decode[21] = i23; + decode[23] = i21; + decode += 24; + } + end_decode += 24; + #endif +#else + end_decode -= 12; + STBIR_NO_UNROLL_LOOP_START + while( decode <= end_decode ) + { + // 16 instructions + float t0,t1,t2,t3; + STBIR_NO_UNROLL(decode); + t0 = decode[0]; t1 = decode[3]; t2 = decode[6]; t3 = decode[9]; + decode[0] = decode[2]; decode[3] = decode[5]; decode[6] = decode[8]; decode[9] = decode[11]; + decode[2] = t0; decode[5] = t1; decode[8] = t2; decode[11] = t3; + decode += 12; + } + end_decode += 12; +#endif + + STBIR_NO_UNROLL_LOOP_START + while( decode < end_decode ) + { + float t = decode[0]; + STBIR_NO_UNROLL(decode); + decode[0] = decode[2]; + decode[2] = t; + decode += 3; + } +} + + + +static void stbir__decode_scanline(stbir__info const * stbir_info, int n, float * output_buffer STBIR_ONLY_PROFILE_GET_SPLIT_INFO ) +{ + int channels = stbir_info->channels; + int effective_channels = stbir_info->effective_channels; + int input_sample_in_bytes = stbir__type_size[stbir_info->input_type] * channels; + stbir_edge edge_horizontal = stbir_info->horizontal.edge; + stbir_edge edge_vertical = stbir_info->vertical.edge; + int row = stbir__edge_wrap(edge_vertical, n, stbir_info->vertical.scale_info.input_full_size); + const void* input_plane_data = ( (char *) stbir_info->input_data ) + (size_t)row * (size_t) stbir_info->input_stride_bytes; + stbir__span const * spans = stbir_info->scanline_extents.spans; + float* full_decode_buffer = output_buffer - stbir_info->scanline_extents.conservative.n0 * effective_channels; + + // if we are on edge_zero, and we get in here with an out of bounds n, then the calculate filters has failed + STBIR_ASSERT( !(edge_vertical == STBIR_EDGE_ZERO && (n < 0 || n >= stbir_info->vertical.scale_info.input_full_size)) ); + + do + { + float * decode_buffer; + void const * input_data; + float * end_decode; + int width_times_channels; + int width; + + if ( spans->n1 < spans->n0 ) + break; + + width = spans->n1 + 1 - spans->n0; + decode_buffer = full_decode_buffer + spans->n0 * effective_channels; + end_decode = full_decode_buffer + ( spans->n1 + 1 ) * effective_channels; + width_times_channels = width * channels; + + // read directly out of input plane by default + input_data = ( (char*)input_plane_data ) + spans->pixel_offset_for_input * input_sample_in_bytes; + + // if we have an input callback, call it to get the input data + if ( stbir_info->in_pixels_cb ) + { + // call the callback with a temp buffer (that they can choose to use or not). the temp is just right aligned memory in the decode_buffer itself + input_data = stbir_info->in_pixels_cb( ( (char*) end_decode ) - ( width * input_sample_in_bytes ), input_plane_data, width, spans->pixel_offset_for_input, row, stbir_info->user_data ); + } + + STBIR_PROFILE_START( decode ); + // convert the pixels info the float decode_buffer, (we index from end_decode, so that when channelsdecode_pixels( (float*)end_decode - width_times_channels, width_times_channels, input_data ); + STBIR_PROFILE_END( decode ); + + if (stbir_info->alpha_weight) + { + STBIR_PROFILE_START( alpha ); + stbir_info->alpha_weight( decode_buffer, width_times_channels ); + STBIR_PROFILE_END( alpha ); + } + + ++spans; + } while ( spans <= ( &stbir_info->scanline_extents.spans[1] ) ); + + // handle the edge_wrap filter (all other types are handled back out at the calculate_filter stage) + // basically the idea here is that if we have the whole scanline in memory, we don't redecode the + // wrapped edge pixels, and instead just memcpy them from the scanline into the edge positions + if ( ( edge_horizontal == STBIR_EDGE_WRAP ) && ( stbir_info->scanline_extents.edge_sizes[0] | stbir_info->scanline_extents.edge_sizes[1] ) ) + { + // this code only runs if we're in edge_wrap, and we're doing the entire scanline + int e, start_x[2]; + int input_full_size = stbir_info->horizontal.scale_info.input_full_size; + + start_x[0] = -stbir_info->scanline_extents.edge_sizes[0]; // left edge start x + start_x[1] = input_full_size; // right edge + + for( e = 0; e < 2 ; e++ ) + { + // do each margin + int margin = stbir_info->scanline_extents.edge_sizes[e]; + if ( margin ) + { + int x = start_x[e]; + float * marg = full_decode_buffer + x * effective_channels; + float const * src = full_decode_buffer + stbir__edge_wrap(edge_horizontal, x, input_full_size) * effective_channels; + STBIR_MEMCPY( marg, src, margin * effective_channels * sizeof(float) ); + } + } + } +} + + +//================= +// Do 1 channel horizontal routines + +#ifdef STBIR_SIMD + +#define stbir__1_coeff_only() \ + stbir__simdf tot,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1( c, hc ); \ + stbir__simdf_mult1_mem( tot, c, decode ); + +#define stbir__2_coeff_only() \ + stbir__simdf tot,c,d; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load2z( c, hc ); \ + stbir__simdf_load2( d, decode ); \ + stbir__simdf_mult( tot, c, d ); \ + stbir__simdf_0123to1230( c, tot ); \ + stbir__simdf_add1( tot, tot, c ); + +#define stbir__3_coeff_only() \ + stbir__simdf tot,c,t; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( c, hc ); \ + stbir__simdf_mult_mem( tot, c, decode ); \ + stbir__simdf_0123to1230( c, tot ); \ + stbir__simdf_0123to2301( t, tot ); \ + stbir__simdf_add1( tot, tot, c ); \ + stbir__simdf_add1( tot, tot, t ); + +#define stbir__store_output_tiny() \ + stbir__simdf_store1( output, tot ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 1; + +#define stbir__4_coeff_start() \ + stbir__simdf tot,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( c, hc ); \ + stbir__simdf_mult_mem( tot, c, decode ); \ + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( c, hc + (ofs) ); \ + stbir__simdf_madd_mem( tot, tot, c, decode+(ofs) ); + +#define stbir__1_coeff_remnant( ofs ) \ + { stbir__simdf d; \ + stbir__simdf_load1z( c, hc + (ofs) ); \ + stbir__simdf_load1( d, decode + (ofs) ); \ + stbir__simdf_madd( tot, tot, d, c ); } + +#define stbir__2_coeff_remnant( ofs ) \ + { stbir__simdf d; \ + stbir__simdf_load2z( c, hc+(ofs) ); \ + stbir__simdf_load2( d, decode+(ofs) ); \ + stbir__simdf_madd( tot, tot, d, c ); } + +#define stbir__3_coeff_setup() \ + stbir__simdf mask; \ + stbir__simdf_load( mask, STBIR_mask + 3 ); + +#define stbir__3_coeff_remnant( ofs ) \ + stbir__simdf_load( c, hc+(ofs) ); \ + stbir__simdf_and( c, c, mask ); \ + stbir__simdf_madd_mem( tot, tot, c, decode+(ofs) ); + +#define stbir__store_output() \ + stbir__simdf_0123to2301( c, tot ); \ + stbir__simdf_add( tot, tot, c ); \ + stbir__simdf_0123to1230( c, tot ); \ + stbir__simdf_add1( tot, tot, c ); \ + stbir__simdf_store1( output, tot ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 1; + +#else + +#define stbir__1_coeff_only() \ + float tot; \ + tot = decode[0]*hc[0]; + +#define stbir__2_coeff_only() \ + float tot; \ + tot = decode[0] * hc[0]; \ + tot += decode[1] * hc[1]; + +#define stbir__3_coeff_only() \ + float tot; \ + tot = decode[0] * hc[0]; \ + tot += decode[1] * hc[1]; \ + tot += decode[2] * hc[2]; + +#define stbir__store_output_tiny() \ + output[0] = tot; \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 1; + +#define stbir__4_coeff_start() \ + float tot0,tot1,tot2,tot3; \ + tot0 = decode[0] * hc[0]; \ + tot1 = decode[1] * hc[1]; \ + tot2 = decode[2] * hc[2]; \ + tot3 = decode[3] * hc[3]; + +#define stbir__4_coeff_continue_from_4( ofs ) \ + tot0 += decode[0+(ofs)] * hc[0+(ofs)]; \ + tot1 += decode[1+(ofs)] * hc[1+(ofs)]; \ + tot2 += decode[2+(ofs)] * hc[2+(ofs)]; \ + tot3 += decode[3+(ofs)] * hc[3+(ofs)]; + +#define stbir__1_coeff_remnant( ofs ) \ + tot0 += decode[0+(ofs)] * hc[0+(ofs)]; + +#define stbir__2_coeff_remnant( ofs ) \ + tot0 += decode[0+(ofs)] * hc[0+(ofs)]; \ + tot1 += decode[1+(ofs)] * hc[1+(ofs)]; \ + +#define stbir__3_coeff_remnant( ofs ) \ + tot0 += decode[0+(ofs)] * hc[0+(ofs)]; \ + tot1 += decode[1+(ofs)] * hc[1+(ofs)]; \ + tot2 += decode[2+(ofs)] * hc[2+(ofs)]; + +#define stbir__store_output() \ + output[0] = (tot0+tot2)+(tot1+tot3); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 1; + +#endif + +#define STBIR__horizontal_channels 1 +#define STB_IMAGE_RESIZE_DO_HORIZONTALS +#include STBIR__HEADER_FILENAME + + +//================= +// Do 2 channel horizontal routines + +#ifdef STBIR_SIMD + +#define stbir__1_coeff_only() \ + stbir__simdf tot,c,d; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1z( c, hc ); \ + stbir__simdf_0123to0011( c, c ); \ + stbir__simdf_load2( d, decode ); \ + stbir__simdf_mult( tot, d, c ); + +#define stbir__2_coeff_only() \ + stbir__simdf tot,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load2( c, hc ); \ + stbir__simdf_0123to0011( c, c ); \ + stbir__simdf_mult_mem( tot, c, decode ); + +#define stbir__3_coeff_only() \ + stbir__simdf tot,c,cs,d; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc ); \ + stbir__simdf_0123to0011( c, cs ); \ + stbir__simdf_mult_mem( tot, c, decode ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_load2z( d, decode+4 ); \ + stbir__simdf_madd( tot, tot, d, c ); + +#define stbir__store_output_tiny() \ + stbir__simdf_0123to2301( c, tot ); \ + stbir__simdf_add( tot, tot, c ); \ + stbir__simdf_store2( output, tot ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 2; + +#ifdef STBIR_SIMD8 + +#define stbir__4_coeff_start() \ + stbir__simdf8 tot0,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc ); \ + stbir__simdf8_0123to00112233( c, cs ); \ + stbir__simdf8_mult_mem( tot0, c, decode ); + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc + (ofs) ); \ + stbir__simdf8_0123to00112233( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*2 ); + +#define stbir__1_coeff_remnant( ofs ) \ + { stbir__simdf t; \ + stbir__simdf_load1z( t, hc + (ofs) ); \ + stbir__simdf_0123to0011( t, t ); \ + stbir__simdf_mult_mem( t, t, decode+(ofs)*2 ); \ + stbir__simdf8_add4( tot0, tot0, t ); } + +#define stbir__2_coeff_remnant( ofs ) \ + { stbir__simdf t; \ + stbir__simdf_load2( t, hc + (ofs) ); \ + stbir__simdf_0123to0011( t, t ); \ + stbir__simdf_mult_mem( t, t, decode+(ofs)*2 ); \ + stbir__simdf8_add4( tot0, tot0, t ); } + +#define stbir__3_coeff_remnant( ofs ) \ + { stbir__simdf8 d; \ + stbir__simdf8_load4b( cs, hc + (ofs) ); \ + stbir__simdf8_0123to00112233( c, cs ); \ + stbir__simdf8_load6z( d, decode+(ofs)*2 ); \ + stbir__simdf8_madd( tot0, tot0, c, d ); } + +#define stbir__store_output() \ + { stbir__simdf t,d; \ + stbir__simdf8_add4halves( t, stbir__if_simdf8_cast_to_simdf4(tot0), tot0 ); \ + stbir__simdf_0123to2301( d, t ); \ + stbir__simdf_add( t, t, d ); \ + stbir__simdf_store2( output, t ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 2; } + +#else + +#define stbir__4_coeff_start() \ + stbir__simdf tot0,tot1,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc ); \ + stbir__simdf_0123to0011( c, cs ); \ + stbir__simdf_mult_mem( tot0, c, decode ); \ + stbir__simdf_0123to2233( c, cs ); \ + stbir__simdf_mult_mem( tot1, c, decode+4 ); + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc + (ofs) ); \ + stbir__simdf_0123to0011( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*2 ); \ + stbir__simdf_0123to2233( c, cs ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*2+4 ); + +#define stbir__1_coeff_remnant( ofs ) \ + { stbir__simdf d; \ + stbir__simdf_load1z( cs, hc + (ofs) ); \ + stbir__simdf_0123to0011( c, cs ); \ + stbir__simdf_load2( d, decode + (ofs) * 2 ); \ + stbir__simdf_madd( tot0, tot0, d, c ); } + +#define stbir__2_coeff_remnant( ofs ) \ + stbir__simdf_load2( cs, hc + (ofs) ); \ + stbir__simdf_0123to0011( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*2 ); + +#define stbir__3_coeff_remnant( ofs ) \ + { stbir__simdf d; \ + stbir__simdf_load( cs, hc + (ofs) ); \ + stbir__simdf_0123to0011( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*2 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_load2z( d, decode + (ofs) * 2 + 4 ); \ + stbir__simdf_madd( tot1, tot1, d, c ); } + +#define stbir__store_output() \ + stbir__simdf_add( tot0, tot0, tot1 ); \ + stbir__simdf_0123to2301( c, tot0 ); \ + stbir__simdf_add( tot0, tot0, c ); \ + stbir__simdf_store2( output, tot0 ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 2; + +#endif + +#else + +#define stbir__1_coeff_only() \ + float tota,totb,c; \ + c = hc[0]; \ + tota = decode[0]*c; \ + totb = decode[1]*c; + +#define stbir__2_coeff_only() \ + float tota,totb,c; \ + c = hc[0]; \ + tota = decode[0]*c; \ + totb = decode[1]*c; \ + c = hc[1]; \ + tota += decode[2]*c; \ + totb += decode[3]*c; + +// this weird order of add matches the simd +#define stbir__3_coeff_only() \ + float tota,totb,c; \ + c = hc[0]; \ + tota = decode[0]*c; \ + totb = decode[1]*c; \ + c = hc[2]; \ + tota += decode[4]*c; \ + totb += decode[5]*c; \ + c = hc[1]; \ + tota += decode[2]*c; \ + totb += decode[3]*c; + +#define stbir__store_output_tiny() \ + output[0] = tota; \ + output[1] = totb; \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 2; + +#define stbir__4_coeff_start() \ + float tota0,tota1,tota2,tota3,totb0,totb1,totb2,totb3,c; \ + c = hc[0]; \ + tota0 = decode[0]*c; \ + totb0 = decode[1]*c; \ + c = hc[1]; \ + tota1 = decode[2]*c; \ + totb1 = decode[3]*c; \ + c = hc[2]; \ + tota2 = decode[4]*c; \ + totb2 = decode[5]*c; \ + c = hc[3]; \ + tota3 = decode[6]*c; \ + totb3 = decode[7]*c; + +#define stbir__4_coeff_continue_from_4( ofs ) \ + c = hc[0+(ofs)]; \ + tota0 += decode[0+(ofs)*2]*c; \ + totb0 += decode[1+(ofs)*2]*c; \ + c = hc[1+(ofs)]; \ + tota1 += decode[2+(ofs)*2]*c; \ + totb1 += decode[3+(ofs)*2]*c; \ + c = hc[2+(ofs)]; \ + tota2 += decode[4+(ofs)*2]*c; \ + totb2 += decode[5+(ofs)*2]*c; \ + c = hc[3+(ofs)]; \ + tota3 += decode[6+(ofs)*2]*c; \ + totb3 += decode[7+(ofs)*2]*c; + +#define stbir__1_coeff_remnant( ofs ) \ + c = hc[0+(ofs)]; \ + tota0 += decode[0+(ofs)*2] * c; \ + totb0 += decode[1+(ofs)*2] * c; + +#define stbir__2_coeff_remnant( ofs ) \ + c = hc[0+(ofs)]; \ + tota0 += decode[0+(ofs)*2] * c; \ + totb0 += decode[1+(ofs)*2] * c; \ + c = hc[1+(ofs)]; \ + tota1 += decode[2+(ofs)*2] * c; \ + totb1 += decode[3+(ofs)*2] * c; + +#define stbir__3_coeff_remnant( ofs ) \ + c = hc[0+(ofs)]; \ + tota0 += decode[0+(ofs)*2] * c; \ + totb0 += decode[1+(ofs)*2] * c; \ + c = hc[1+(ofs)]; \ + tota1 += decode[2+(ofs)*2] * c; \ + totb1 += decode[3+(ofs)*2] * c; \ + c = hc[2+(ofs)]; \ + tota2 += decode[4+(ofs)*2] * c; \ + totb2 += decode[5+(ofs)*2] * c; + +#define stbir__store_output() \ + output[0] = (tota0+tota2)+(tota1+tota3); \ + output[1] = (totb0+totb2)+(totb1+totb3); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 2; + +#endif + +#define STBIR__horizontal_channels 2 +#define STB_IMAGE_RESIZE_DO_HORIZONTALS +#include STBIR__HEADER_FILENAME + + +//================= +// Do 3 channel horizontal routines + +#ifdef STBIR_SIMD + +#define stbir__1_coeff_only() \ + stbir__simdf tot,c,d; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1z( c, hc ); \ + stbir__simdf_0123to0001( c, c ); \ + stbir__simdf_load( d, decode ); \ + stbir__simdf_mult( tot, d, c ); + +#define stbir__2_coeff_only() \ + stbir__simdf tot,c,cs,d; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load2( cs, hc ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_load( d, decode ); \ + stbir__simdf_mult( tot, d, c ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_load( d, decode+3 ); \ + stbir__simdf_madd( tot, tot, d, c ); + +#define stbir__3_coeff_only() \ + stbir__simdf tot,c,d,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_load( d, decode ); \ + stbir__simdf_mult( tot, d, c ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_load( d, decode+3 ); \ + stbir__simdf_madd( tot, tot, d, c ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_load( d, decode+6 ); \ + stbir__simdf_madd( tot, tot, d, c ); + +#define stbir__store_output_tiny() \ + stbir__simdf_store2( output, tot ); \ + stbir__simdf_0123to2301( tot, tot ); \ + stbir__simdf_store1( output+2, tot ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 3; + +#ifdef STBIR_SIMD8 + +// we're loading from the XXXYYY decode by -1 to get the XXXYYY into different halves of the AVX reg fyi +#define stbir__4_coeff_start() \ + stbir__simdf8 tot0,tot1,c,cs; stbir__simdf t; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc ); \ + stbir__simdf8_0123to00001111( c, cs ); \ + stbir__simdf8_mult_mem( tot0, c, decode - 1 ); \ + stbir__simdf8_0123to22223333( c, cs ); \ + stbir__simdf8_mult_mem( tot1, c, decode+6 - 1 ); + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc + (ofs) ); \ + stbir__simdf8_0123to00001111( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*3 - 1 ); \ + stbir__simdf8_0123to22223333( c, cs ); \ + stbir__simdf8_madd_mem( tot1, tot1, c, decode+(ofs)*3 + 6 - 1 ); + +#define stbir__1_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1rep4( t, hc + (ofs) ); \ + stbir__simdf8_madd_mem4( tot0, tot0, t, decode+(ofs)*3 - 1 ); + +#define stbir__2_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc + (ofs) - 2 ); \ + stbir__simdf8_0123to22223333( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*3 - 1 ); + + #define stbir__3_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc + (ofs) ); \ + stbir__simdf8_0123to00001111( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*3 - 1 ); \ + stbir__simdf8_0123to2222( t, cs ); \ + stbir__simdf8_madd_mem4( tot1, tot1, t, decode+(ofs)*3 + 6 - 1 ); + +#define stbir__store_output() \ + stbir__simdf8_add( tot0, tot0, tot1 ); \ + stbir__simdf_0123to1230( t, stbir__if_simdf8_cast_to_simdf4( tot0 ) ); \ + stbir__simdf8_add4halves( t, t, tot0 ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 3; \ + if ( output < output_end ) \ + { \ + stbir__simdf_store( output-3, t ); \ + continue; \ + } \ + { stbir__simdf tt; stbir__simdf_0123to2301( tt, t ); \ + stbir__simdf_store2( output-3, t ); \ + stbir__simdf_store1( output+2-3, tt ); } \ + break; + + +#else + +#define stbir__4_coeff_start() \ + stbir__simdf tot0,tot1,tot2,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc ); \ + stbir__simdf_0123to0001( c, cs ); \ + stbir__simdf_mult_mem( tot0, c, decode ); \ + stbir__simdf_0123to1122( c, cs ); \ + stbir__simdf_mult_mem( tot1, c, decode+4 ); \ + stbir__simdf_0123to2333( c, cs ); \ + stbir__simdf_mult_mem( tot2, c, decode+8 ); + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc + (ofs) ); \ + stbir__simdf_0123to0001( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*3 ); \ + stbir__simdf_0123to1122( c, cs ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*3+4 ); \ + stbir__simdf_0123to2333( c, cs ); \ + stbir__simdf_madd_mem( tot2, tot2, c, decode+(ofs)*3+8 ); + +#define stbir__1_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1z( c, hc + (ofs) ); \ + stbir__simdf_0123to0001( c, c ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*3 ); + +#define stbir__2_coeff_remnant( ofs ) \ + { stbir__simdf d; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load2z( cs, hc + (ofs) ); \ + stbir__simdf_0123to0001( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*3 ); \ + stbir__simdf_0123to1122( c, cs ); \ + stbir__simdf_load2z( d, decode+(ofs)*3+4 ); \ + stbir__simdf_madd( tot1, tot1, c, d ); } + +#define stbir__3_coeff_remnant( ofs ) \ + { stbir__simdf d; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc + (ofs) ); \ + stbir__simdf_0123to0001( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*3 ); \ + stbir__simdf_0123to1122( c, cs ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*3+4 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_load1z( d, decode+(ofs)*3+8 ); \ + stbir__simdf_madd( tot2, tot2, c, d ); } + +#define stbir__store_output() \ + stbir__simdf_0123ABCDto3ABx( c, tot0, tot1 ); \ + stbir__simdf_0123ABCDto23Ax( cs, tot1, tot2 ); \ + stbir__simdf_0123to1230( tot2, tot2 ); \ + stbir__simdf_add( tot0, tot0, cs ); \ + stbir__simdf_add( c, c, tot2 ); \ + stbir__simdf_add( tot0, tot0, c ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 3; \ + if ( output < output_end ) \ + { \ + stbir__simdf_store( output-3, tot0 ); \ + continue; \ + } \ + stbir__simdf_0123to2301( tot1, tot0 ); \ + stbir__simdf_store2( output-3, tot0 ); \ + stbir__simdf_store1( output+2-3, tot1 ); \ + break; + +#endif + +#else + +#define stbir__1_coeff_only() \ + float tot0, tot1, tot2, c; \ + c = hc[0]; \ + tot0 = decode[0]*c; \ + tot1 = decode[1]*c; \ + tot2 = decode[2]*c; + +#define stbir__2_coeff_only() \ + float tot0, tot1, tot2, c; \ + c = hc[0]; \ + tot0 = decode[0]*c; \ + tot1 = decode[1]*c; \ + tot2 = decode[2]*c; \ + c = hc[1]; \ + tot0 += decode[3]*c; \ + tot1 += decode[4]*c; \ + tot2 += decode[5]*c; + +#define stbir__3_coeff_only() \ + float tot0, tot1, tot2, c; \ + c = hc[0]; \ + tot0 = decode[0]*c; \ + tot1 = decode[1]*c; \ + tot2 = decode[2]*c; \ + c = hc[1]; \ + tot0 += decode[3]*c; \ + tot1 += decode[4]*c; \ + tot2 += decode[5]*c; \ + c = hc[2]; \ + tot0 += decode[6]*c; \ + tot1 += decode[7]*c; \ + tot2 += decode[8]*c; + +#define stbir__store_output_tiny() \ + output[0] = tot0; \ + output[1] = tot1; \ + output[2] = tot2; \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 3; + +#define stbir__4_coeff_start() \ + float tota0,tota1,tota2,totb0,totb1,totb2,totc0,totc1,totc2,totd0,totd1,totd2,c; \ + c = hc[0]; \ + tota0 = decode[0]*c; \ + tota1 = decode[1]*c; \ + tota2 = decode[2]*c; \ + c = hc[1]; \ + totb0 = decode[3]*c; \ + totb1 = decode[4]*c; \ + totb2 = decode[5]*c; \ + c = hc[2]; \ + totc0 = decode[6]*c; \ + totc1 = decode[7]*c; \ + totc2 = decode[8]*c; \ + c = hc[3]; \ + totd0 = decode[9]*c; \ + totd1 = decode[10]*c; \ + totd2 = decode[11]*c; + +#define stbir__4_coeff_continue_from_4( ofs ) \ + c = hc[0+(ofs)]; \ + tota0 += decode[0+(ofs)*3]*c; \ + tota1 += decode[1+(ofs)*3]*c; \ + tota2 += decode[2+(ofs)*3]*c; \ + c = hc[1+(ofs)]; \ + totb0 += decode[3+(ofs)*3]*c; \ + totb1 += decode[4+(ofs)*3]*c; \ + totb2 += decode[5+(ofs)*3]*c; \ + c = hc[2+(ofs)]; \ + totc0 += decode[6+(ofs)*3]*c; \ + totc1 += decode[7+(ofs)*3]*c; \ + totc2 += decode[8+(ofs)*3]*c; \ + c = hc[3+(ofs)]; \ + totd0 += decode[9+(ofs)*3]*c; \ + totd1 += decode[10+(ofs)*3]*c; \ + totd2 += decode[11+(ofs)*3]*c; + +#define stbir__1_coeff_remnant( ofs ) \ + c = hc[0+(ofs)]; \ + tota0 += decode[0+(ofs)*3]*c; \ + tota1 += decode[1+(ofs)*3]*c; \ + tota2 += decode[2+(ofs)*3]*c; + +#define stbir__2_coeff_remnant( ofs ) \ + c = hc[0+(ofs)]; \ + tota0 += decode[0+(ofs)*3]*c; \ + tota1 += decode[1+(ofs)*3]*c; \ + tota2 += decode[2+(ofs)*3]*c; \ + c = hc[1+(ofs)]; \ + totb0 += decode[3+(ofs)*3]*c; \ + totb1 += decode[4+(ofs)*3]*c; \ + totb2 += decode[5+(ofs)*3]*c; \ + +#define stbir__3_coeff_remnant( ofs ) \ + c = hc[0+(ofs)]; \ + tota0 += decode[0+(ofs)*3]*c; \ + tota1 += decode[1+(ofs)*3]*c; \ + tota2 += decode[2+(ofs)*3]*c; \ + c = hc[1+(ofs)]; \ + totb0 += decode[3+(ofs)*3]*c; \ + totb1 += decode[4+(ofs)*3]*c; \ + totb2 += decode[5+(ofs)*3]*c; \ + c = hc[2+(ofs)]; \ + totc0 += decode[6+(ofs)*3]*c; \ + totc1 += decode[7+(ofs)*3]*c; \ + totc2 += decode[8+(ofs)*3]*c; + +#define stbir__store_output() \ + output[0] = (tota0+totc0)+(totb0+totd0); \ + output[1] = (tota1+totc1)+(totb1+totd1); \ + output[2] = (tota2+totc2)+(totb2+totd2); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 3; + +#endif + +#define STBIR__horizontal_channels 3 +#define STB_IMAGE_RESIZE_DO_HORIZONTALS +#include STBIR__HEADER_FILENAME + +//================= +// Do 4 channel horizontal routines + +#ifdef STBIR_SIMD + +#define stbir__1_coeff_only() \ + stbir__simdf tot,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1( c, hc ); \ + stbir__simdf_0123to0000( c, c ); \ + stbir__simdf_mult_mem( tot, c, decode ); + +#define stbir__2_coeff_only() \ + stbir__simdf tot,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load2( cs, hc ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_mult_mem( tot, c, decode ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot, tot, c, decode+4 ); + +#define stbir__3_coeff_only() \ + stbir__simdf tot,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_mult_mem( tot, c, decode ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot, tot, c, decode+4 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_madd_mem( tot, tot, c, decode+8 ); + +#define stbir__store_output_tiny() \ + stbir__simdf_store( output, tot ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 4; + +#ifdef STBIR_SIMD8 + +#define stbir__4_coeff_start() \ + stbir__simdf8 tot0,c,cs; stbir__simdf t; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc ); \ + stbir__simdf8_0123to00001111( c, cs ); \ + stbir__simdf8_mult_mem( tot0, c, decode ); \ + stbir__simdf8_0123to22223333( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+8 ); + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc + (ofs) ); \ + stbir__simdf8_0123to00001111( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*4 ); \ + stbir__simdf8_0123to22223333( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*4+8 ); + +#define stbir__1_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1rep4( t, hc + (ofs) ); \ + stbir__simdf8_madd_mem4( tot0, tot0, t, decode+(ofs)*4 ); + +#define stbir__2_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc + (ofs) - 2 ); \ + stbir__simdf8_0123to22223333( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*4 ); + + #define stbir__3_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc + (ofs) ); \ + stbir__simdf8_0123to00001111( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*4 ); \ + stbir__simdf8_0123to2222( t, cs ); \ + stbir__simdf8_madd_mem4( tot0, tot0, t, decode+(ofs)*4+8 ); + +#define stbir__store_output() \ + stbir__simdf8_add4halves( t, stbir__if_simdf8_cast_to_simdf4(tot0), tot0 ); \ + stbir__simdf_store( output, t ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 4; + +#else + +#define stbir__4_coeff_start() \ + stbir__simdf tot0,tot1,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_mult_mem( tot0, c, decode ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_mult_mem( tot1, c, decode+4 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+8 ); \ + stbir__simdf_0123to3333( c, cs ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+12 ); + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc + (ofs) ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*4 ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*4+4 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*4+8 ); \ + stbir__simdf_0123to3333( c, cs ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*4+12 ); + +#define stbir__1_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1( c, hc + (ofs) ); \ + stbir__simdf_0123to0000( c, c ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*4 ); + +#define stbir__2_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load2( cs, hc + (ofs) ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*4 ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*4+4 ); + +#define stbir__3_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc + (ofs) ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*4 ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*4+4 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*4+8 ); + +#define stbir__store_output() \ + stbir__simdf_add( tot0, tot0, tot1 ); \ + stbir__simdf_store( output, tot0 ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 4; + +#endif + +#else + +#define stbir__1_coeff_only() \ + float p0,p1,p2,p3,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0]; \ + p0 = decode[0] * c; \ + p1 = decode[1] * c; \ + p2 = decode[2] * c; \ + p3 = decode[3] * c; + +#define stbir__2_coeff_only() \ + float p0,p1,p2,p3,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0]; \ + p0 = decode[0] * c; \ + p1 = decode[1] * c; \ + p2 = decode[2] * c; \ + p3 = decode[3] * c; \ + c = hc[1]; \ + p0 += decode[4] * c; \ + p1 += decode[5] * c; \ + p2 += decode[6] * c; \ + p3 += decode[7] * c; + +#define stbir__3_coeff_only() \ + float p0,p1,p2,p3,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0]; \ + p0 = decode[0] * c; \ + p1 = decode[1] * c; \ + p2 = decode[2] * c; \ + p3 = decode[3] * c; \ + c = hc[1]; \ + p0 += decode[4] * c; \ + p1 += decode[5] * c; \ + p2 += decode[6] * c; \ + p3 += decode[7] * c; \ + c = hc[2]; \ + p0 += decode[8] * c; \ + p1 += decode[9] * c; \ + p2 += decode[10] * c; \ + p3 += decode[11] * c; + +#define stbir__store_output_tiny() \ + output[0] = p0; \ + output[1] = p1; \ + output[2] = p2; \ + output[3] = p3; \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 4; + +#define stbir__4_coeff_start() \ + float x0,x1,x2,x3,y0,y1,y2,y3,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0]; \ + x0 = decode[0] * c; \ + x1 = decode[1] * c; \ + x2 = decode[2] * c; \ + x3 = decode[3] * c; \ + c = hc[1]; \ + y0 = decode[4] * c; \ + y1 = decode[5] * c; \ + y2 = decode[6] * c; \ + y3 = decode[7] * c; \ + c = hc[2]; \ + x0 += decode[8] * c; \ + x1 += decode[9] * c; \ + x2 += decode[10] * c; \ + x3 += decode[11] * c; \ + c = hc[3]; \ + y0 += decode[12] * c; \ + y1 += decode[13] * c; \ + y2 += decode[14] * c; \ + y3 += decode[15] * c; + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0+(ofs)]; \ + x0 += decode[0+(ofs)*4] * c; \ + x1 += decode[1+(ofs)*4] * c; \ + x2 += decode[2+(ofs)*4] * c; \ + x3 += decode[3+(ofs)*4] * c; \ + c = hc[1+(ofs)]; \ + y0 += decode[4+(ofs)*4] * c; \ + y1 += decode[5+(ofs)*4] * c; \ + y2 += decode[6+(ofs)*4] * c; \ + y3 += decode[7+(ofs)*4] * c; \ + c = hc[2+(ofs)]; \ + x0 += decode[8+(ofs)*4] * c; \ + x1 += decode[9+(ofs)*4] * c; \ + x2 += decode[10+(ofs)*4] * c; \ + x3 += decode[11+(ofs)*4] * c; \ + c = hc[3+(ofs)]; \ + y0 += decode[12+(ofs)*4] * c; \ + y1 += decode[13+(ofs)*4] * c; \ + y2 += decode[14+(ofs)*4] * c; \ + y3 += decode[15+(ofs)*4] * c; + +#define stbir__1_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0+(ofs)]; \ + x0 += decode[0+(ofs)*4] * c; \ + x1 += decode[1+(ofs)*4] * c; \ + x2 += decode[2+(ofs)*4] * c; \ + x3 += decode[3+(ofs)*4] * c; + +#define stbir__2_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0+(ofs)]; \ + x0 += decode[0+(ofs)*4] * c; \ + x1 += decode[1+(ofs)*4] * c; \ + x2 += decode[2+(ofs)*4] * c; \ + x3 += decode[3+(ofs)*4] * c; \ + c = hc[1+(ofs)]; \ + y0 += decode[4+(ofs)*4] * c; \ + y1 += decode[5+(ofs)*4] * c; \ + y2 += decode[6+(ofs)*4] * c; \ + y3 += decode[7+(ofs)*4] * c; + +#define stbir__3_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0+(ofs)]; \ + x0 += decode[0+(ofs)*4] * c; \ + x1 += decode[1+(ofs)*4] * c; \ + x2 += decode[2+(ofs)*4] * c; \ + x3 += decode[3+(ofs)*4] * c; \ + c = hc[1+(ofs)]; \ + y0 += decode[4+(ofs)*4] * c; \ + y1 += decode[5+(ofs)*4] * c; \ + y2 += decode[6+(ofs)*4] * c; \ + y3 += decode[7+(ofs)*4] * c; \ + c = hc[2+(ofs)]; \ + x0 += decode[8+(ofs)*4] * c; \ + x1 += decode[9+(ofs)*4] * c; \ + x2 += decode[10+(ofs)*4] * c; \ + x3 += decode[11+(ofs)*4] * c; + +#define stbir__store_output() \ + output[0] = x0 + y0; \ + output[1] = x1 + y1; \ + output[2] = x2 + y2; \ + output[3] = x3 + y3; \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 4; + +#endif + +#define STBIR__horizontal_channels 4 +#define STB_IMAGE_RESIZE_DO_HORIZONTALS +#include STBIR__HEADER_FILENAME + + + +//================= +// Do 7 channel horizontal routines + +#ifdef STBIR_SIMD + +#define stbir__1_coeff_only() \ + stbir__simdf tot0,tot1,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1( c, hc ); \ + stbir__simdf_0123to0000( c, c ); \ + stbir__simdf_mult_mem( tot0, c, decode ); \ + stbir__simdf_mult_mem( tot1, c, decode+3 ); + +#define stbir__2_coeff_only() \ + stbir__simdf tot0,tot1,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load2( cs, hc ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_mult_mem( tot0, c, decode ); \ + stbir__simdf_mult_mem( tot1, c, decode+3 ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+7 ); \ + stbir__simdf_madd_mem( tot1, tot1, c,decode+10 ); + +#define stbir__3_coeff_only() \ + stbir__simdf tot0,tot1,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_mult_mem( tot0, c, decode ); \ + stbir__simdf_mult_mem( tot1, c, decode+3 ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+7 ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+10 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+14 ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+17 ); + +#define stbir__store_output_tiny() \ + stbir__simdf_store( output+3, tot1 ); \ + stbir__simdf_store( output, tot0 ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 7; + +#ifdef STBIR_SIMD8 + +#define stbir__4_coeff_start() \ + stbir__simdf8 tot0,tot1,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc ); \ + stbir__simdf8_0123to00000000( c, cs ); \ + stbir__simdf8_mult_mem( tot0, c, decode ); \ + stbir__simdf8_0123to11111111( c, cs ); \ + stbir__simdf8_mult_mem( tot1, c, decode+7 ); \ + stbir__simdf8_0123to22222222( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+14 ); \ + stbir__simdf8_0123to33333333( c, cs ); \ + stbir__simdf8_madd_mem( tot1, tot1, c, decode+21 ); + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc + (ofs) ); \ + stbir__simdf8_0123to00000000( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*7 ); \ + stbir__simdf8_0123to11111111( c, cs ); \ + stbir__simdf8_madd_mem( tot1, tot1, c, decode+(ofs)*7+7 ); \ + stbir__simdf8_0123to22222222( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*7+14 ); \ + stbir__simdf8_0123to33333333( c, cs ); \ + stbir__simdf8_madd_mem( tot1, tot1, c, decode+(ofs)*7+21 ); + +#define stbir__1_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load1b( c, hc + (ofs) ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*7 ); + +#define stbir__2_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load1b( c, hc + (ofs) ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*7 ); \ + stbir__simdf8_load1b( c, hc + (ofs)+1 ); \ + stbir__simdf8_madd_mem( tot1, tot1, c, decode+(ofs)*7+7 ); + +#define stbir__3_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf8_load4b( cs, hc + (ofs) ); \ + stbir__simdf8_0123to00000000( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*7 ); \ + stbir__simdf8_0123to11111111( c, cs ); \ + stbir__simdf8_madd_mem( tot1, tot1, c, decode+(ofs)*7+7 ); \ + stbir__simdf8_0123to22222222( c, cs ); \ + stbir__simdf8_madd_mem( tot0, tot0, c, decode+(ofs)*7+14 ); + +#define stbir__store_output() \ + stbir__simdf8_add( tot0, tot0, tot1 ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 7; \ + if ( output < output_end ) \ + { \ + stbir__simdf8_store( output-7, tot0 ); \ + continue; \ + } \ + stbir__simdf_store( output-7+3, stbir__simdf_swiz(stbir__simdf8_gettop4(tot0),0,0,1,2) ); \ + stbir__simdf_store( output-7, stbir__if_simdf8_cast_to_simdf4(tot0) ); \ + break; + +#else + +#define stbir__4_coeff_start() \ + stbir__simdf tot0,tot1,tot2,tot3,c,cs; \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_mult_mem( tot0, c, decode ); \ + stbir__simdf_mult_mem( tot1, c, decode+3 ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_mult_mem( tot2, c, decode+7 ); \ + stbir__simdf_mult_mem( tot3, c, decode+10 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+14 ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+17 ); \ + stbir__simdf_0123to3333( c, cs ); \ + stbir__simdf_madd_mem( tot2, tot2, c, decode+21 ); \ + stbir__simdf_madd_mem( tot3, tot3, c, decode+24 ); + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc + (ofs) ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*7 ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*7+3 ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot2, tot2, c, decode+(ofs)*7+7 ); \ + stbir__simdf_madd_mem( tot3, tot3, c, decode+(ofs)*7+10 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*7+14 ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*7+17 ); \ + stbir__simdf_0123to3333( c, cs ); \ + stbir__simdf_madd_mem( tot2, tot2, c, decode+(ofs)*7+21 ); \ + stbir__simdf_madd_mem( tot3, tot3, c, decode+(ofs)*7+24 ); + +#define stbir__1_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load1( c, hc + (ofs) ); \ + stbir__simdf_0123to0000( c, c ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*7 ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*7+3 ); \ + +#define stbir__2_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load2( cs, hc + (ofs) ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*7 ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*7+3 ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot2, tot2, c, decode+(ofs)*7+7 ); \ + stbir__simdf_madd_mem( tot3, tot3, c, decode+(ofs)*7+10 ); + +#define stbir__3_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + stbir__simdf_load( cs, hc + (ofs) ); \ + stbir__simdf_0123to0000( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*7 ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*7+3 ); \ + stbir__simdf_0123to1111( c, cs ); \ + stbir__simdf_madd_mem( tot2, tot2, c, decode+(ofs)*7+7 ); \ + stbir__simdf_madd_mem( tot3, tot3, c, decode+(ofs)*7+10 ); \ + stbir__simdf_0123to2222( c, cs ); \ + stbir__simdf_madd_mem( tot0, tot0, c, decode+(ofs)*7+14 ); \ + stbir__simdf_madd_mem( tot1, tot1, c, decode+(ofs)*7+17 ); + +#define stbir__store_output() \ + stbir__simdf_add( tot0, tot0, tot2 ); \ + stbir__simdf_add( tot1, tot1, tot3 ); \ + stbir__simdf_store( output+3, tot1 ); \ + stbir__simdf_store( output, tot0 ); \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 7; + +#endif + +#else + +#define stbir__1_coeff_only() \ + float tot0, tot1, tot2, tot3, tot4, tot5, tot6, c; \ + c = hc[0]; \ + tot0 = decode[0]*c; \ + tot1 = decode[1]*c; \ + tot2 = decode[2]*c; \ + tot3 = decode[3]*c; \ + tot4 = decode[4]*c; \ + tot5 = decode[5]*c; \ + tot6 = decode[6]*c; + +#define stbir__2_coeff_only() \ + float tot0, tot1, tot2, tot3, tot4, tot5, tot6, c; \ + c = hc[0]; \ + tot0 = decode[0]*c; \ + tot1 = decode[1]*c; \ + tot2 = decode[2]*c; \ + tot3 = decode[3]*c; \ + tot4 = decode[4]*c; \ + tot5 = decode[5]*c; \ + tot6 = decode[6]*c; \ + c = hc[1]; \ + tot0 += decode[7]*c; \ + tot1 += decode[8]*c; \ + tot2 += decode[9]*c; \ + tot3 += decode[10]*c; \ + tot4 += decode[11]*c; \ + tot5 += decode[12]*c; \ + tot6 += decode[13]*c; \ + +#define stbir__3_coeff_only() \ + float tot0, tot1, tot2, tot3, tot4, tot5, tot6, c; \ + c = hc[0]; \ + tot0 = decode[0]*c; \ + tot1 = decode[1]*c; \ + tot2 = decode[2]*c; \ + tot3 = decode[3]*c; \ + tot4 = decode[4]*c; \ + tot5 = decode[5]*c; \ + tot6 = decode[6]*c; \ + c = hc[1]; \ + tot0 += decode[7]*c; \ + tot1 += decode[8]*c; \ + tot2 += decode[9]*c; \ + tot3 += decode[10]*c; \ + tot4 += decode[11]*c; \ + tot5 += decode[12]*c; \ + tot6 += decode[13]*c; \ + c = hc[2]; \ + tot0 += decode[14]*c; \ + tot1 += decode[15]*c; \ + tot2 += decode[16]*c; \ + tot3 += decode[17]*c; \ + tot4 += decode[18]*c; \ + tot5 += decode[19]*c; \ + tot6 += decode[20]*c; \ + +#define stbir__store_output_tiny() \ + output[0] = tot0; \ + output[1] = tot1; \ + output[2] = tot2; \ + output[3] = tot3; \ + output[4] = tot4; \ + output[5] = tot5; \ + output[6] = tot6; \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 7; + +#define stbir__4_coeff_start() \ + float x0,x1,x2,x3,x4,x5,x6,y0,y1,y2,y3,y4,y5,y6,c; \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0]; \ + x0 = decode[0] * c; \ + x1 = decode[1] * c; \ + x2 = decode[2] * c; \ + x3 = decode[3] * c; \ + x4 = decode[4] * c; \ + x5 = decode[5] * c; \ + x6 = decode[6] * c; \ + c = hc[1]; \ + y0 = decode[7] * c; \ + y1 = decode[8] * c; \ + y2 = decode[9] * c; \ + y3 = decode[10] * c; \ + y4 = decode[11] * c; \ + y5 = decode[12] * c; \ + y6 = decode[13] * c; \ + c = hc[2]; \ + x0 += decode[14] * c; \ + x1 += decode[15] * c; \ + x2 += decode[16] * c; \ + x3 += decode[17] * c; \ + x4 += decode[18] * c; \ + x5 += decode[19] * c; \ + x6 += decode[20] * c; \ + c = hc[3]; \ + y0 += decode[21] * c; \ + y1 += decode[22] * c; \ + y2 += decode[23] * c; \ + y3 += decode[24] * c; \ + y4 += decode[25] * c; \ + y5 += decode[26] * c; \ + y6 += decode[27] * c; + +#define stbir__4_coeff_continue_from_4( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0+(ofs)]; \ + x0 += decode[0+(ofs)*7] * c; \ + x1 += decode[1+(ofs)*7] * c; \ + x2 += decode[2+(ofs)*7] * c; \ + x3 += decode[3+(ofs)*7] * c; \ + x4 += decode[4+(ofs)*7] * c; \ + x5 += decode[5+(ofs)*7] * c; \ + x6 += decode[6+(ofs)*7] * c; \ + c = hc[1+(ofs)]; \ + y0 += decode[7+(ofs)*7] * c; \ + y1 += decode[8+(ofs)*7] * c; \ + y2 += decode[9+(ofs)*7] * c; \ + y3 += decode[10+(ofs)*7] * c; \ + y4 += decode[11+(ofs)*7] * c; \ + y5 += decode[12+(ofs)*7] * c; \ + y6 += decode[13+(ofs)*7] * c; \ + c = hc[2+(ofs)]; \ + x0 += decode[14+(ofs)*7] * c; \ + x1 += decode[15+(ofs)*7] * c; \ + x2 += decode[16+(ofs)*7] * c; \ + x3 += decode[17+(ofs)*7] * c; \ + x4 += decode[18+(ofs)*7] * c; \ + x5 += decode[19+(ofs)*7] * c; \ + x6 += decode[20+(ofs)*7] * c; \ + c = hc[3+(ofs)]; \ + y0 += decode[21+(ofs)*7] * c; \ + y1 += decode[22+(ofs)*7] * c; \ + y2 += decode[23+(ofs)*7] * c; \ + y3 += decode[24+(ofs)*7] * c; \ + y4 += decode[25+(ofs)*7] * c; \ + y5 += decode[26+(ofs)*7] * c; \ + y6 += decode[27+(ofs)*7] * c; + +#define stbir__1_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0+(ofs)]; \ + x0 += decode[0+(ofs)*7] * c; \ + x1 += decode[1+(ofs)*7] * c; \ + x2 += decode[2+(ofs)*7] * c; \ + x3 += decode[3+(ofs)*7] * c; \ + x4 += decode[4+(ofs)*7] * c; \ + x5 += decode[5+(ofs)*7] * c; \ + x6 += decode[6+(ofs)*7] * c; \ + +#define stbir__2_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0+(ofs)]; \ + x0 += decode[0+(ofs)*7] * c; \ + x1 += decode[1+(ofs)*7] * c; \ + x2 += decode[2+(ofs)*7] * c; \ + x3 += decode[3+(ofs)*7] * c; \ + x4 += decode[4+(ofs)*7] * c; \ + x5 += decode[5+(ofs)*7] * c; \ + x6 += decode[6+(ofs)*7] * c; \ + c = hc[1+(ofs)]; \ + y0 += decode[7+(ofs)*7] * c; \ + y1 += decode[8+(ofs)*7] * c; \ + y2 += decode[9+(ofs)*7] * c; \ + y3 += decode[10+(ofs)*7] * c; \ + y4 += decode[11+(ofs)*7] * c; \ + y5 += decode[12+(ofs)*7] * c; \ + y6 += decode[13+(ofs)*7] * c; \ + +#define stbir__3_coeff_remnant( ofs ) \ + STBIR_SIMD_NO_UNROLL(decode); \ + c = hc[0+(ofs)]; \ + x0 += decode[0+(ofs)*7] * c; \ + x1 += decode[1+(ofs)*7] * c; \ + x2 += decode[2+(ofs)*7] * c; \ + x3 += decode[3+(ofs)*7] * c; \ + x4 += decode[4+(ofs)*7] * c; \ + x5 += decode[5+(ofs)*7] * c; \ + x6 += decode[6+(ofs)*7] * c; \ + c = hc[1+(ofs)]; \ + y0 += decode[7+(ofs)*7] * c; \ + y1 += decode[8+(ofs)*7] * c; \ + y2 += decode[9+(ofs)*7] * c; \ + y3 += decode[10+(ofs)*7] * c; \ + y4 += decode[11+(ofs)*7] * c; \ + y5 += decode[12+(ofs)*7] * c; \ + y6 += decode[13+(ofs)*7] * c; \ + c = hc[2+(ofs)]; \ + x0 += decode[14+(ofs)*7] * c; \ + x1 += decode[15+(ofs)*7] * c; \ + x2 += decode[16+(ofs)*7] * c; \ + x3 += decode[17+(ofs)*7] * c; \ + x4 += decode[18+(ofs)*7] * c; \ + x5 += decode[19+(ofs)*7] * c; \ + x6 += decode[20+(ofs)*7] * c; \ + +#define stbir__store_output() \ + output[0] = x0 + y0; \ + output[1] = x1 + y1; \ + output[2] = x2 + y2; \ + output[3] = x3 + y3; \ + output[4] = x4 + y4; \ + output[5] = x5 + y5; \ + output[6] = x6 + y6; \ + horizontal_coefficients += coefficient_width; \ + ++horizontal_contributors; \ + output += 7; + +#endif + +#define STBIR__horizontal_channels 7 +#define STB_IMAGE_RESIZE_DO_HORIZONTALS +#include STBIR__HEADER_FILENAME + + +// include all of the vertical resamplers (both scatter and gather versions) + +#define STBIR__vertical_channels 1 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 1 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#define STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 2 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 2 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#define STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 3 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 3 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#define STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 4 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 4 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#define STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 5 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 5 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#define STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 6 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 6 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#define STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 7 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 7 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#define STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 8 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#include STBIR__HEADER_FILENAME + +#define STBIR__vertical_channels 8 +#define STB_IMAGE_RESIZE_DO_VERTICALS +#define STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#include STBIR__HEADER_FILENAME + +typedef void STBIR_VERTICAL_GATHERFUNC( float * output, float const * coeffs, float const ** inputs, float const * input0_end ); + +static STBIR_VERTICAL_GATHERFUNC * stbir__vertical_gathers[ 8 ] = +{ + stbir__vertical_gather_with_1_coeffs,stbir__vertical_gather_with_2_coeffs,stbir__vertical_gather_with_3_coeffs,stbir__vertical_gather_with_4_coeffs,stbir__vertical_gather_with_5_coeffs,stbir__vertical_gather_with_6_coeffs,stbir__vertical_gather_with_7_coeffs,stbir__vertical_gather_with_8_coeffs +}; + +static STBIR_VERTICAL_GATHERFUNC * stbir__vertical_gathers_continues[ 8 ] = +{ + stbir__vertical_gather_with_1_coeffs_cont,stbir__vertical_gather_with_2_coeffs_cont,stbir__vertical_gather_with_3_coeffs_cont,stbir__vertical_gather_with_4_coeffs_cont,stbir__vertical_gather_with_5_coeffs_cont,stbir__vertical_gather_with_6_coeffs_cont,stbir__vertical_gather_with_7_coeffs_cont,stbir__vertical_gather_with_8_coeffs_cont +}; + +typedef void STBIR_VERTICAL_SCATTERFUNC( float ** outputs, float const * coeffs, float const * input, float const * input_end ); + +static STBIR_VERTICAL_SCATTERFUNC * stbir__vertical_scatter_sets[ 8 ] = +{ + stbir__vertical_scatter_with_1_coeffs,stbir__vertical_scatter_with_2_coeffs,stbir__vertical_scatter_with_3_coeffs,stbir__vertical_scatter_with_4_coeffs,stbir__vertical_scatter_with_5_coeffs,stbir__vertical_scatter_with_6_coeffs,stbir__vertical_scatter_with_7_coeffs,stbir__vertical_scatter_with_8_coeffs +}; + +static STBIR_VERTICAL_SCATTERFUNC * stbir__vertical_scatter_blends[ 8 ] = +{ + stbir__vertical_scatter_with_1_coeffs_cont,stbir__vertical_scatter_with_2_coeffs_cont,stbir__vertical_scatter_with_3_coeffs_cont,stbir__vertical_scatter_with_4_coeffs_cont,stbir__vertical_scatter_with_5_coeffs_cont,stbir__vertical_scatter_with_6_coeffs_cont,stbir__vertical_scatter_with_7_coeffs_cont,stbir__vertical_scatter_with_8_coeffs_cont +}; + + +static void stbir__encode_scanline( stbir__info const * stbir_info, void *output_buffer_data, float * encode_buffer, int row STBIR_ONLY_PROFILE_GET_SPLIT_INFO ) +{ + int num_pixels = stbir_info->horizontal.scale_info.output_sub_size; + int channels = stbir_info->channels; + int width_times_channels = num_pixels * channels; + void * output_buffer; + + // un-alpha weight if we need to + if ( stbir_info->alpha_unweight ) + { + STBIR_PROFILE_START( unalpha ); + stbir_info->alpha_unweight( encode_buffer, width_times_channels ); + STBIR_PROFILE_END( unalpha ); + } + + // write directly into output by default + output_buffer = output_buffer_data; + + // if we have an output callback, we first convert the decode buffer in place (and then hand that to the callback) + if ( stbir_info->out_pixels_cb ) + output_buffer = encode_buffer; + + STBIR_PROFILE_START( encode ); + // convert into the output buffer + stbir_info->encode_pixels( output_buffer, width_times_channels, encode_buffer ); + STBIR_PROFILE_END( encode ); + + // if we have an output callback, call it to send the data + if ( stbir_info->out_pixels_cb ) + stbir_info->out_pixels_cb( output_buffer, num_pixels, row, stbir_info->user_data ); +} + + +// Get the ring buffer pointer for an index +static float* stbir__get_ring_buffer_entry(stbir__info const * stbir_info, stbir__per_split_info const * split_info, int index ) +{ + STBIR_ASSERT( index < stbir_info->ring_buffer_num_entries ); + + #ifdef STBIR__SEPARATE_ALLOCATIONS + return split_info->ring_buffers[ index ]; + #else + return (float*) ( ( (char*) split_info->ring_buffer ) + ( index * stbir_info->ring_buffer_length_bytes ) ); + #endif +} + +// Get the specified scan line from the ring buffer +static float* stbir__get_ring_buffer_scanline(stbir__info const * stbir_info, stbir__per_split_info const * split_info, int get_scanline) +{ + int ring_buffer_index = (split_info->ring_buffer_begin_index + (get_scanline - split_info->ring_buffer_first_scanline)) % stbir_info->ring_buffer_num_entries; + return stbir__get_ring_buffer_entry( stbir_info, split_info, ring_buffer_index ); +} + +static void stbir__resample_horizontal_gather(stbir__info const * stbir_info, float* output_buffer, float const * input_buffer STBIR_ONLY_PROFILE_GET_SPLIT_INFO ) +{ + float const * decode_buffer = input_buffer - ( stbir_info->scanline_extents.conservative.n0 * stbir_info->effective_channels ); + + STBIR_PROFILE_START( horizontal ); + if ( ( stbir_info->horizontal.filter_enum == STBIR_FILTER_POINT_SAMPLE ) && ( stbir_info->horizontal.scale_info.scale == 1.0f ) ) + STBIR_MEMCPY( output_buffer, input_buffer, stbir_info->horizontal.scale_info.output_sub_size * sizeof( float ) * stbir_info->effective_channels ); + else + stbir_info->horizontal_gather_channels( output_buffer, stbir_info->horizontal.scale_info.output_sub_size, decode_buffer, stbir_info->horizontal.contributors, stbir_info->horizontal.coefficients, stbir_info->horizontal.coefficient_width ); + STBIR_PROFILE_END( horizontal ); +} + +static void stbir__resample_vertical_gather(stbir__info const * stbir_info, stbir__per_split_info* split_info, int n, int contrib_n0, int contrib_n1, float const * vertical_coefficients ) +{ + float* encode_buffer = split_info->vertical_buffer; + float* decode_buffer = split_info->decode_buffer; + int vertical_first = stbir_info->vertical_first; + int width = (vertical_first) ? ( stbir_info->scanline_extents.conservative.n1-stbir_info->scanline_extents.conservative.n0+1 ) : stbir_info->horizontal.scale_info.output_sub_size; + int width_times_channels = stbir_info->effective_channels * width; + + STBIR_ASSERT( stbir_info->vertical.is_gather ); + + // loop over the contributing scanlines and scale into the buffer + STBIR_PROFILE_START( vertical ); + { + int k = 0, total = contrib_n1 - contrib_n0 + 1; + STBIR_ASSERT( total > 0 ); + do { + float const * inputs[8]; + int i, cnt = total; if ( cnt > 8 ) cnt = 8; + for( i = 0 ; i < cnt ; i++ ) + inputs[ i ] = stbir__get_ring_buffer_scanline(stbir_info, split_info, k+i+contrib_n0 ); + + // call the N scanlines at a time function (up to 8 scanlines of blending at once) + ((k==0)?stbir__vertical_gathers:stbir__vertical_gathers_continues)[cnt-1]( (vertical_first) ? decode_buffer : encode_buffer, vertical_coefficients + k, inputs, inputs[0] + width_times_channels ); + k += cnt; + total -= cnt; + } while ( total ); + } + STBIR_PROFILE_END( vertical ); + + if ( vertical_first ) + { + // Now resample the gathered vertical data in the horizontal axis into the encode buffer + stbir__resample_horizontal_gather(stbir_info, encode_buffer, decode_buffer STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); + } + + stbir__encode_scanline( stbir_info, ( (char *) stbir_info->output_data ) + ((size_t)n * (size_t)stbir_info->output_stride_bytes), + encode_buffer, n STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); +} + +static void stbir__decode_and_resample_for_vertical_gather_loop(stbir__info const * stbir_info, stbir__per_split_info* split_info, int n) +{ + int ring_buffer_index; + float* ring_buffer; + + // Decode the nth scanline from the source image into the decode buffer. + stbir__decode_scanline( stbir_info, n, split_info->decode_buffer STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); + + // update new end scanline + split_info->ring_buffer_last_scanline = n; + + // get ring buffer + ring_buffer_index = (split_info->ring_buffer_begin_index + (split_info->ring_buffer_last_scanline - split_info->ring_buffer_first_scanline)) % stbir_info->ring_buffer_num_entries; + ring_buffer = stbir__get_ring_buffer_entry(stbir_info, split_info, ring_buffer_index); + + // Now resample it into the ring buffer. + stbir__resample_horizontal_gather( stbir_info, ring_buffer, split_info->decode_buffer STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); + + // Now it's sitting in the ring buffer ready to be used as source for the vertical sampling. +} + +static void stbir__vertical_gather_loop( stbir__info const * stbir_info, stbir__per_split_info* split_info, int split_count ) +{ + int y, start_output_y, end_output_y; + stbir__contributors* vertical_contributors = stbir_info->vertical.contributors; + float const * vertical_coefficients = stbir_info->vertical.coefficients; + + STBIR_ASSERT( stbir_info->vertical.is_gather ); + + start_output_y = split_info->start_output_y; + end_output_y = split_info[split_count-1].end_output_y; + + vertical_contributors += start_output_y; + vertical_coefficients += start_output_y * stbir_info->vertical.coefficient_width; + + // initialize the ring buffer for gathering + split_info->ring_buffer_begin_index = 0; + split_info->ring_buffer_first_scanline = vertical_contributors->n0; + split_info->ring_buffer_last_scanline = split_info->ring_buffer_first_scanline - 1; // means "empty" + + for (y = start_output_y; y < end_output_y; y++) + { + int in_first_scanline, in_last_scanline; + + in_first_scanline = vertical_contributors->n0; + in_last_scanline = vertical_contributors->n1; + + // make sure the indexing hasn't broken + STBIR_ASSERT( in_first_scanline >= split_info->ring_buffer_first_scanline ); + + // Load in new scanlines + while (in_last_scanline > split_info->ring_buffer_last_scanline) + { + STBIR_ASSERT( ( split_info->ring_buffer_last_scanline - split_info->ring_buffer_first_scanline + 1 ) <= stbir_info->ring_buffer_num_entries ); + + // make sure there was room in the ring buffer when we add new scanlines + if ( ( split_info->ring_buffer_last_scanline - split_info->ring_buffer_first_scanline + 1 ) == stbir_info->ring_buffer_num_entries ) + { + split_info->ring_buffer_first_scanline++; + split_info->ring_buffer_begin_index++; + } + + if ( stbir_info->vertical_first ) + { + float * ring_buffer = stbir__get_ring_buffer_scanline( stbir_info, split_info, ++split_info->ring_buffer_last_scanline ); + // Decode the nth scanline from the source image into the decode buffer. + stbir__decode_scanline( stbir_info, split_info->ring_buffer_last_scanline, ring_buffer STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); + } + else + { + stbir__decode_and_resample_for_vertical_gather_loop(stbir_info, split_info, split_info->ring_buffer_last_scanline + 1); + } + } + + // Now all buffers should be ready to write a row of vertical sampling, so do it. + stbir__resample_vertical_gather(stbir_info, split_info, y, in_first_scanline, in_last_scanline, vertical_coefficients ); + + ++vertical_contributors; + vertical_coefficients += stbir_info->vertical.coefficient_width; + } +} + +#define STBIR__FLOAT_EMPTY_MARKER 3.0e+38F +#define STBIR__FLOAT_BUFFER_IS_EMPTY(ptr) ((ptr)[0]==STBIR__FLOAT_EMPTY_MARKER) + +static void stbir__encode_first_scanline_from_scatter(stbir__info const * stbir_info, stbir__per_split_info* split_info) +{ + // evict a scanline out into the output buffer + float* ring_buffer_entry = stbir__get_ring_buffer_entry(stbir_info, split_info, split_info->ring_buffer_begin_index ); + + // dump the scanline out + stbir__encode_scanline( stbir_info, ( (char *)stbir_info->output_data ) + ( (size_t)split_info->ring_buffer_first_scanline * (size_t)stbir_info->output_stride_bytes ), ring_buffer_entry, split_info->ring_buffer_first_scanline STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); + + // mark it as empty + ring_buffer_entry[ 0 ] = STBIR__FLOAT_EMPTY_MARKER; + + // advance the first scanline + split_info->ring_buffer_first_scanline++; + if ( ++split_info->ring_buffer_begin_index == stbir_info->ring_buffer_num_entries ) + split_info->ring_buffer_begin_index = 0; +} + +static void stbir__horizontal_resample_and_encode_first_scanline_from_scatter(stbir__info const * stbir_info, stbir__per_split_info* split_info) +{ + // evict a scanline out into the output buffer + + float* ring_buffer_entry = stbir__get_ring_buffer_entry(stbir_info, split_info, split_info->ring_buffer_begin_index ); + + // Now resample it into the buffer. + stbir__resample_horizontal_gather( stbir_info, split_info->vertical_buffer, ring_buffer_entry STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); + + // dump the scanline out + stbir__encode_scanline( stbir_info, ( (char *)stbir_info->output_data ) + ( (size_t)split_info->ring_buffer_first_scanline * (size_t)stbir_info->output_stride_bytes ), split_info->vertical_buffer, split_info->ring_buffer_first_scanline STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); + + // mark it as empty + ring_buffer_entry[ 0 ] = STBIR__FLOAT_EMPTY_MARKER; + + // advance the first scanline + split_info->ring_buffer_first_scanline++; + if ( ++split_info->ring_buffer_begin_index == stbir_info->ring_buffer_num_entries ) + split_info->ring_buffer_begin_index = 0; +} + +static void stbir__resample_vertical_scatter(stbir__info const * stbir_info, stbir__per_split_info* split_info, int n0, int n1, float const * vertical_coefficients, float const * vertical_buffer, float const * vertical_buffer_end ) +{ + STBIR_ASSERT( !stbir_info->vertical.is_gather ); + + STBIR_PROFILE_START( vertical ); + { + int k = 0, total = n1 - n0 + 1; + STBIR_ASSERT( total > 0 ); + do { + float * outputs[8]; + int i, n = total; if ( n > 8 ) n = 8; + for( i = 0 ; i < n ; i++ ) + { + outputs[ i ] = stbir__get_ring_buffer_scanline(stbir_info, split_info, k+i+n0 ); + if ( ( i ) && ( STBIR__FLOAT_BUFFER_IS_EMPTY( outputs[i] ) != STBIR__FLOAT_BUFFER_IS_EMPTY( outputs[0] ) ) ) // make sure runs are of the same type + { + n = i; + break; + } + } + // call the scatter to N scanlines at a time function (up to 8 scanlines of scattering at once) + ((STBIR__FLOAT_BUFFER_IS_EMPTY( outputs[0] ))?stbir__vertical_scatter_sets:stbir__vertical_scatter_blends)[n-1]( outputs, vertical_coefficients + k, vertical_buffer, vertical_buffer_end ); + k += n; + total -= n; + } while ( total ); + } + + STBIR_PROFILE_END( vertical ); +} + +typedef void stbir__handle_scanline_for_scatter_func(stbir__info const * stbir_info, stbir__per_split_info* split_info); + +static void stbir__vertical_scatter_loop( stbir__info const * stbir_info, stbir__per_split_info* split_info, int split_count ) +{ + int y, start_output_y, end_output_y, start_input_y, end_input_y; + stbir__contributors* vertical_contributors = stbir_info->vertical.contributors; + float const * vertical_coefficients = stbir_info->vertical.coefficients; + stbir__handle_scanline_for_scatter_func * handle_scanline_for_scatter; + void * scanline_scatter_buffer; + void * scanline_scatter_buffer_end; + int on_first_input_y, last_input_y; + + STBIR_ASSERT( !stbir_info->vertical.is_gather ); + + start_output_y = split_info->start_output_y; + end_output_y = split_info[split_count-1].end_output_y; // may do multiple split counts + + start_input_y = split_info->start_input_y; + end_input_y = split_info[split_count-1].end_input_y; + + // adjust for starting offset start_input_y + y = start_input_y + stbir_info->vertical.filter_pixel_margin; + vertical_contributors += y ; + vertical_coefficients += stbir_info->vertical.coefficient_width * y; + + if ( stbir_info->vertical_first ) + { + handle_scanline_for_scatter = stbir__horizontal_resample_and_encode_first_scanline_from_scatter; + scanline_scatter_buffer = split_info->decode_buffer; + scanline_scatter_buffer_end = ( (char*) scanline_scatter_buffer ) + sizeof( float ) * stbir_info->effective_channels * (stbir_info->scanline_extents.conservative.n1-stbir_info->scanline_extents.conservative.n0+1); + } + else + { + handle_scanline_for_scatter = stbir__encode_first_scanline_from_scatter; + scanline_scatter_buffer = split_info->vertical_buffer; + scanline_scatter_buffer_end = ( (char*) scanline_scatter_buffer ) + sizeof( float ) * stbir_info->effective_channels * stbir_info->horizontal.scale_info.output_sub_size; + } + + // initialize the ring buffer for scattering + split_info->ring_buffer_first_scanline = start_output_y; + split_info->ring_buffer_last_scanline = -1; + split_info->ring_buffer_begin_index = -1; + + // mark all the buffers as empty to start + for( y = 0 ; y < stbir_info->ring_buffer_num_entries ; y++ ) + stbir__get_ring_buffer_entry( stbir_info, split_info, y )[0] = STBIR__FLOAT_EMPTY_MARKER; // only used on scatter + + // do the loop in input space + on_first_input_y = 1; last_input_y = start_input_y; + for (y = start_input_y ; y < end_input_y; y++) + { + int out_first_scanline, out_last_scanline; + + out_first_scanline = vertical_contributors->n0; + out_last_scanline = vertical_contributors->n1; + + STBIR_ASSERT(out_last_scanline - out_first_scanline + 1 <= stbir_info->ring_buffer_num_entries); + + if ( ( out_last_scanline >= out_first_scanline ) && ( ( ( out_first_scanline >= start_output_y ) && ( out_first_scanline < end_output_y ) ) || ( ( out_last_scanline >= start_output_y ) && ( out_last_scanline < end_output_y ) ) ) ) + { + float const * vc = vertical_coefficients; + + // keep track of the range actually seen for the next resize + last_input_y = y; + if ( ( on_first_input_y ) && ( y > start_input_y ) ) + split_info->start_input_y = y; + on_first_input_y = 0; + + // clip the region + if ( out_first_scanline < start_output_y ) + { + vc += start_output_y - out_first_scanline; + out_first_scanline = start_output_y; + } + + if ( out_last_scanline >= end_output_y ) + out_last_scanline = end_output_y - 1; + + // if very first scanline, init the index + if (split_info->ring_buffer_begin_index < 0) + split_info->ring_buffer_begin_index = out_first_scanline - start_output_y; + + STBIR_ASSERT( split_info->ring_buffer_begin_index <= out_first_scanline ); + + // Decode the nth scanline from the source image into the decode buffer. + stbir__decode_scanline( stbir_info, y, split_info->decode_buffer STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); + + // When horizontal first, we resample horizontally into the vertical buffer before we scatter it out + if ( !stbir_info->vertical_first ) + stbir__resample_horizontal_gather( stbir_info, split_info->vertical_buffer, split_info->decode_buffer STBIR_ONLY_PROFILE_SET_SPLIT_INFO ); + + // Now it's sitting in the buffer ready to be distributed into the ring buffers. + + // evict from the ringbuffer, if we need are full + if ( ( ( split_info->ring_buffer_last_scanline - split_info->ring_buffer_first_scanline + 1 ) == stbir_info->ring_buffer_num_entries ) && + ( out_last_scanline > split_info->ring_buffer_last_scanline ) ) + handle_scanline_for_scatter( stbir_info, split_info ); + + // Now the horizontal buffer is ready to write to all ring buffer rows, so do it. + stbir__resample_vertical_scatter(stbir_info, split_info, out_first_scanline, out_last_scanline, vc, (float*)scanline_scatter_buffer, (float*)scanline_scatter_buffer_end ); + + // update the end of the buffer + if ( out_last_scanline > split_info->ring_buffer_last_scanline ) + split_info->ring_buffer_last_scanline = out_last_scanline; + } + ++vertical_contributors; + vertical_coefficients += stbir_info->vertical.coefficient_width; + } + + // now evict the scanlines that are left over in the ring buffer + while ( split_info->ring_buffer_first_scanline < end_output_y ) + handle_scanline_for_scatter(stbir_info, split_info); + + // update the end_input_y if we do multiple resizes with the same data + ++last_input_y; + for( y = 0 ; y < split_count; y++ ) + if ( split_info[y].end_input_y > last_input_y ) + split_info[y].end_input_y = last_input_y; +} + + +static stbir__kernel_callback * stbir__builtin_kernels[] = { 0, stbir__filter_trapezoid, stbir__filter_triangle, stbir__filter_cubic, stbir__filter_catmullrom, stbir__filter_mitchell, stbir__filter_point }; +static stbir__support_callback * stbir__builtin_supports[] = { 0, stbir__support_trapezoid, stbir__support_one, stbir__support_two, stbir__support_two, stbir__support_two, stbir__support_zeropoint5 }; + +static void stbir__set_sampler(stbir__sampler * samp, stbir_filter filter, stbir__kernel_callback * kernel, stbir__support_callback * support, stbir_edge edge, stbir__scale_info * scale_info, int always_gather, void * user_data ) +{ + // set filter + if (filter == 0) + { + filter = STBIR_DEFAULT_FILTER_DOWNSAMPLE; // default to downsample + if (scale_info->scale >= ( 1.0f - stbir__small_float ) ) + { + if ( (scale_info->scale <= ( 1.0f + stbir__small_float ) ) && ( STBIR_CEILF(scale_info->pixel_shift) == scale_info->pixel_shift ) ) + filter = STBIR_FILTER_POINT_SAMPLE; + else + filter = STBIR_DEFAULT_FILTER_UPSAMPLE; + } + } + samp->filter_enum = filter; + + STBIR_ASSERT(samp->filter_enum != 0); + STBIR_ASSERT((unsigned)samp->filter_enum < STBIR_FILTER_OTHER); + samp->filter_kernel = stbir__builtin_kernels[ filter ]; + samp->filter_support = stbir__builtin_supports[ filter ]; + + if ( kernel && support ) + { + samp->filter_kernel = kernel; + samp->filter_support = support; + samp->filter_enum = STBIR_FILTER_OTHER; + } + + samp->edge = edge; + samp->filter_pixel_width = stbir__get_filter_pixel_width (samp->filter_support, scale_info->scale, user_data ); + // Gather is always better, but in extreme downsamples, you have to most or all of the data in memory + // For horizontal, we always have all the pixels, so we always use gather here (always_gather==1). + // For vertical, we use gather if scaling up (which means we will have samp->filter_pixel_width + // scanlines in memory at once). + samp->is_gather = 0; + if ( scale_info->scale >= ( 1.0f - stbir__small_float ) ) + samp->is_gather = 1; + else if ( ( always_gather ) || ( samp->filter_pixel_width <= STBIR_FORCE_GATHER_FILTER_SCANLINES_AMOUNT ) ) + samp->is_gather = 2; + + // pre calculate stuff based on the above + samp->coefficient_width = stbir__get_coefficient_width(samp, samp->is_gather, user_data); + + // filter_pixel_width is the conservative size in pixels of input that affect an output pixel. + // In rare cases (only with 2 pix to 1 pix with the default filters), it's possible that the + // filter will extend before or after the scanline beyond just one extra entire copy of the + // scanline (we would hit the edge twice). We don't let you do that, so we clamp the total + // width to 3x the total of input pixel (once for the scanline, once for the left side + // overhang, and once for the right side). We only do this for edge mode, since the other + // modes can just re-edge clamp back in again. + if ( edge == STBIR_EDGE_WRAP ) + if ( samp->filter_pixel_width > ( scale_info->input_full_size * 3 ) ) + samp->filter_pixel_width = scale_info->input_full_size * 3; + + // This is how much to expand buffers to account for filters seeking outside + // the image boundaries. + samp->filter_pixel_margin = samp->filter_pixel_width / 2; + + // filter_pixel_margin is the amount that this filter can overhang on just one side of either + // end of the scanline (left or the right). Since we only allow you to overhang 1 scanline's + // worth of pixels, we clamp this one side of overhang to the input scanline size. Again, + // this clamping only happens in rare cases with the default filters (2 pix to 1 pix). + if ( edge == STBIR_EDGE_WRAP ) + if ( samp->filter_pixel_margin > scale_info->input_full_size ) + samp->filter_pixel_margin = scale_info->input_full_size; + + samp->num_contributors = stbir__get_contributors(samp, samp->is_gather); + + samp->contributors_size = samp->num_contributors * sizeof(stbir__contributors); + samp->coefficients_size = samp->num_contributors * samp->coefficient_width * sizeof(float) + sizeof(float); // extra sizeof(float) is padding + + samp->gather_prescatter_contributors = 0; + samp->gather_prescatter_coefficients = 0; + if ( samp->is_gather == 0 ) + { + samp->gather_prescatter_coefficient_width = samp->filter_pixel_width; + samp->gather_prescatter_num_contributors = stbir__get_contributors(samp, 2); + samp->gather_prescatter_contributors_size = samp->gather_prescatter_num_contributors * sizeof(stbir__contributors); + samp->gather_prescatter_coefficients_size = samp->gather_prescatter_num_contributors * samp->gather_prescatter_coefficient_width * sizeof(float); + } +} + +static void stbir__get_conservative_extents( stbir__sampler * samp, stbir__contributors * range, void * user_data ) +{ + float scale = samp->scale_info.scale; + float out_shift = samp->scale_info.pixel_shift; + stbir__support_callback * support = samp->filter_support; + int input_full_size = samp->scale_info.input_full_size; + stbir_edge edge = samp->edge; + float inv_scale = samp->scale_info.inv_scale; + + STBIR_ASSERT( samp->is_gather != 0 ); + + if ( samp->is_gather == 1 ) + { + int in_first_pixel, in_last_pixel; + float out_filter_radius = support(inv_scale, user_data) * scale; + + stbir__calculate_in_pixel_range( &in_first_pixel, &in_last_pixel, 0.5, out_filter_radius, inv_scale, out_shift, input_full_size, edge ); + range->n0 = in_first_pixel; + stbir__calculate_in_pixel_range( &in_first_pixel, &in_last_pixel, ( (float)(samp->scale_info.output_sub_size-1) ) + 0.5f, out_filter_radius, inv_scale, out_shift, input_full_size, edge ); + range->n1 = in_last_pixel; + } + else if ( samp->is_gather == 2 ) // downsample gather, refine + { + float in_pixels_radius = support(scale, user_data) * inv_scale; + int filter_pixel_margin = samp->filter_pixel_margin; + int output_sub_size = samp->scale_info.output_sub_size; + int input_end; + int n; + int in_first_pixel, in_last_pixel; + + // get a conservative area of the input range + stbir__calculate_in_pixel_range( &in_first_pixel, &in_last_pixel, 0, 0, inv_scale, out_shift, input_full_size, edge ); + range->n0 = in_first_pixel; + stbir__calculate_in_pixel_range( &in_first_pixel, &in_last_pixel, (float)output_sub_size, 0, inv_scale, out_shift, input_full_size, edge ); + range->n1 = in_last_pixel; + + // now go through the margin to the start of area to find bottom + n = range->n0 + 1; + input_end = -filter_pixel_margin; + while( n >= input_end ) + { + int out_first_pixel, out_last_pixel; + stbir__calculate_out_pixel_range( &out_first_pixel, &out_last_pixel, ((float)n)+0.5f, in_pixels_radius, scale, out_shift, output_sub_size ); + if ( out_first_pixel > out_last_pixel ) + break; + + if ( ( out_first_pixel < output_sub_size ) || ( out_last_pixel >= 0 ) ) + range->n0 = n; + --n; + } + + // now go through the end of the area through the margin to find top + n = range->n1 - 1; + input_end = n + 1 + filter_pixel_margin; + while( n <= input_end ) + { + int out_first_pixel, out_last_pixel; + stbir__calculate_out_pixel_range( &out_first_pixel, &out_last_pixel, ((float)n)+0.5f, in_pixels_radius, scale, out_shift, output_sub_size ); + if ( out_first_pixel > out_last_pixel ) + break; + if ( ( out_first_pixel < output_sub_size ) || ( out_last_pixel >= 0 ) ) + range->n1 = n; + ++n; + } + } + + if ( samp->edge == STBIR_EDGE_WRAP ) + { + // if we are wrapping, and we are very close to the image size (so the edges might merge), just use the scanline up to the edge + if ( ( range->n0 > 0 ) && ( range->n1 >= input_full_size ) ) + { + int marg = range->n1 - input_full_size + 1; + if ( ( marg + STBIR__MERGE_RUNS_PIXEL_THRESHOLD ) >= range->n0 ) + range->n0 = 0; + } + if ( ( range->n0 < 0 ) && ( range->n1 < (input_full_size-1) ) ) + { + int marg = -range->n0; + if ( ( input_full_size - marg - STBIR__MERGE_RUNS_PIXEL_THRESHOLD - 1 ) <= range->n1 ) + range->n1 = input_full_size - 1; + } + } + else + { + // for non-edge-wrap modes, we never read over the edge, so clamp + if ( range->n0 < 0 ) + range->n0 = 0; + if ( range->n1 >= input_full_size ) + range->n1 = input_full_size - 1; + } +} + +static void stbir__get_split_info( stbir__per_split_info* split_info, int splits, int output_height, int vertical_pixel_margin, int input_full_height ) +{ + int i, cur; + int left = output_height; + + cur = 0; + for( i = 0 ; i < splits ; i++ ) + { + int each; + split_info[i].start_output_y = cur; + each = left / ( splits - i ); + split_info[i].end_output_y = cur + each; + cur += each; + left -= each; + + // scatter range (updated to minimum as you run it) + split_info[i].start_input_y = -vertical_pixel_margin; + split_info[i].end_input_y = input_full_height + vertical_pixel_margin; + } +} + +static void stbir__free_internal_mem( stbir__info *info ) +{ + #define STBIR__FREE_AND_CLEAR( ptr ) { if ( ptr ) { void * p = (ptr); (ptr) = 0; STBIR_FREE( p, info->user_data); } } + + if ( info ) + { + #ifndef STBIR__SEPARATE_ALLOCATIONS + STBIR__FREE_AND_CLEAR( info->alloced_mem ); + #else + int i,j; + + if ( ( info->vertical.gather_prescatter_contributors ) && ( (void*)info->vertical.gather_prescatter_contributors != (void*)info->split_info[0].decode_buffer ) ) + { + STBIR__FREE_AND_CLEAR( info->vertical.gather_prescatter_coefficients ); + STBIR__FREE_AND_CLEAR( info->vertical.gather_prescatter_contributors ); + } + for( i = 0 ; i < info->splits ; i++ ) + { + for( j = 0 ; j < info->alloc_ring_buffer_num_entries ; j++ ) + { + #ifdef STBIR_SIMD8 + if ( info->effective_channels == 3 ) + --info->split_info[i].ring_buffers[j]; // avx in 3 channel mode needs one float at the start of the buffer + #endif + STBIR__FREE_AND_CLEAR( info->split_info[i].ring_buffers[j] ); + } + + #ifdef STBIR_SIMD8 + if ( info->effective_channels == 3 ) + --info->split_info[i].decode_buffer; // avx in 3 channel mode needs one float at the start of the buffer + #endif + STBIR__FREE_AND_CLEAR( info->split_info[i].decode_buffer ); + STBIR__FREE_AND_CLEAR( info->split_info[i].ring_buffers ); + STBIR__FREE_AND_CLEAR( info->split_info[i].vertical_buffer ); + } + STBIR__FREE_AND_CLEAR( info->split_info ); + if ( info->vertical.coefficients != info->horizontal.coefficients ) + { + STBIR__FREE_AND_CLEAR( info->vertical.coefficients ); + STBIR__FREE_AND_CLEAR( info->vertical.contributors ); + } + STBIR__FREE_AND_CLEAR( info->horizontal.coefficients ); + STBIR__FREE_AND_CLEAR( info->horizontal.contributors ); + STBIR__FREE_AND_CLEAR( info->alloced_mem ); + STBIR__FREE_AND_CLEAR( info ); + #endif + } + + #undef STBIR__FREE_AND_CLEAR +} + +static int stbir__get_max_split( int splits, int height ) +{ + int i; + int max = 0; + + for( i = 0 ; i < splits ; i++ ) + { + int each = height / ( splits - i ); + if ( each > max ) + max = each; + height -= each; + } + return max; +} + +static stbir__horizontal_gather_channels_func ** stbir__horizontal_gather_n_coeffs_funcs[8] = +{ + 0, stbir__horizontal_gather_1_channels_with_n_coeffs_funcs, stbir__horizontal_gather_2_channels_with_n_coeffs_funcs, stbir__horizontal_gather_3_channels_with_n_coeffs_funcs, stbir__horizontal_gather_4_channels_with_n_coeffs_funcs, 0,0, stbir__horizontal_gather_7_channels_with_n_coeffs_funcs +}; + +static stbir__horizontal_gather_channels_func ** stbir__horizontal_gather_channels_funcs[8] = +{ + 0, stbir__horizontal_gather_1_channels_funcs, stbir__horizontal_gather_2_channels_funcs, stbir__horizontal_gather_3_channels_funcs, stbir__horizontal_gather_4_channels_funcs, 0,0, stbir__horizontal_gather_7_channels_funcs +}; + +// there are six resize classifications: 0 == vertical scatter, 1 == vertical gather < 1x scale, 2 == vertical gather 1x-2x scale, 4 == vertical gather < 3x scale, 4 == vertical gather > 3x scale, 5 == <=4 pixel height, 6 == <=4 pixel wide column +#define STBIR_RESIZE_CLASSIFICATIONS 8 + +static float stbir__compute_weights[5][STBIR_RESIZE_CLASSIFICATIONS][4]= // 5 = 0=1chan, 1=2chan, 2=3chan, 3=4chan, 4=7chan +{ + { + { 1.00000f, 1.00000f, 0.31250f, 1.00000f }, + { 0.56250f, 0.59375f, 0.00000f, 0.96875f }, + { 1.00000f, 0.06250f, 0.00000f, 1.00000f }, + { 0.00000f, 0.09375f, 1.00000f, 1.00000f }, + { 1.00000f, 1.00000f, 1.00000f, 1.00000f }, + { 0.03125f, 0.12500f, 1.00000f, 1.00000f }, + { 0.06250f, 0.12500f, 0.00000f, 1.00000f }, + { 0.00000f, 1.00000f, 0.00000f, 0.03125f }, + }, { + { 0.00000f, 0.84375f, 0.00000f, 0.03125f }, + { 0.09375f, 0.93750f, 0.00000f, 0.78125f }, + { 0.87500f, 0.21875f, 0.00000f, 0.96875f }, + { 0.09375f, 0.09375f, 1.00000f, 1.00000f }, + { 1.00000f, 1.00000f, 1.00000f, 1.00000f }, + { 0.03125f, 0.12500f, 1.00000f, 1.00000f }, + { 0.06250f, 0.12500f, 0.00000f, 1.00000f }, + { 0.00000f, 1.00000f, 0.00000f, 0.53125f }, + }, { + { 0.00000f, 0.53125f, 0.00000f, 0.03125f }, + { 0.06250f, 0.96875f, 0.00000f, 0.53125f }, + { 0.87500f, 0.18750f, 0.00000f, 0.93750f }, + { 0.00000f, 0.09375f, 1.00000f, 1.00000f }, + { 1.00000f, 1.00000f, 1.00000f, 1.00000f }, + { 0.03125f, 0.12500f, 1.00000f, 1.00000f }, + { 0.06250f, 0.12500f, 0.00000f, 1.00000f }, + { 0.00000f, 1.00000f, 0.00000f, 0.56250f }, + }, { + { 0.00000f, 0.50000f, 0.00000f, 0.71875f }, + { 0.06250f, 0.84375f, 0.00000f, 0.87500f }, + { 1.00000f, 0.50000f, 0.50000f, 0.96875f }, + { 1.00000f, 0.09375f, 0.31250f, 0.50000f }, + { 1.00000f, 1.00000f, 1.00000f, 1.00000f }, + { 1.00000f, 0.03125f, 0.03125f, 0.53125f }, + { 0.18750f, 0.12500f, 0.00000f, 1.00000f }, + { 0.00000f, 1.00000f, 0.03125f, 0.18750f }, + }, { + { 0.00000f, 0.59375f, 0.00000f, 0.96875f }, + { 0.06250f, 0.81250f, 0.06250f, 0.59375f }, + { 0.75000f, 0.43750f, 0.12500f, 0.96875f }, + { 0.87500f, 0.06250f, 0.18750f, 0.43750f }, + { 1.00000f, 1.00000f, 1.00000f, 1.00000f }, + { 0.15625f, 0.12500f, 1.00000f, 1.00000f }, + { 0.06250f, 0.12500f, 0.00000f, 1.00000f }, + { 0.00000f, 1.00000f, 0.03125f, 0.34375f }, + } +}; + +// structure that allow us to query and override info for training the costs +typedef struct STBIR__V_FIRST_INFO +{ + double v_cost, h_cost; + int control_v_first; // 0 = no control, 1 = force hori, 2 = force vert + int v_first; + int v_resize_classification; + int is_gather; +} STBIR__V_FIRST_INFO; + +#ifdef STBIR__V_FIRST_INFO_BUFFER +static STBIR__V_FIRST_INFO STBIR__V_FIRST_INFO_BUFFER = {0}; +#define STBIR__V_FIRST_INFO_POINTER &STBIR__V_FIRST_INFO_BUFFER +#else +#define STBIR__V_FIRST_INFO_POINTER 0 +#endif + +// Figure out whether to scale along the horizontal or vertical first. +// This only *super* important when you are scaling by a massively +// different amount in the vertical vs the horizontal (for example, if +// you are scaling by 2x in the width, and 0.5x in the height, then you +// want to do the vertical scale first, because it's around 3x faster +// in that order. +// +// In more normal circumstances, this makes a 20-40% differences, so +// it's good to get right, but not critical. The normal way that you +// decide which direction goes first is just figuring out which +// direction does more multiplies. But with modern CPUs with their +// fancy caches and SIMD and high IPC abilities, so there's just a lot +// more that goes into it. +// +// My handwavy sort of solution is to have an app that does a whole +// bunch of timing for both vertical and horizontal first modes, +// and then another app that can read lots of these timing files +// and try to search for the best weights to use. Dotimings.c +// is the app that does a bunch of timings, and vf_train.c is the +// app that solves for the best weights (and shows how well it +// does currently). + +static int stbir__should_do_vertical_first( float weights_table[STBIR_RESIZE_CLASSIFICATIONS][4], int horizontal_filter_pixel_width, float horizontal_scale, int horizontal_output_size, int vertical_filter_pixel_width, float vertical_scale, int vertical_output_size, int is_gather, STBIR__V_FIRST_INFO * info ) +{ + double v_cost, h_cost; + float * weights; + int vertical_first; + int v_classification; + + // categorize the resize into buckets + if ( ( vertical_output_size <= 4 ) || ( horizontal_output_size <= 4 ) ) + v_classification = ( vertical_output_size < horizontal_output_size ) ? 6 : 7; + else if ( vertical_scale <= 1.0f ) + v_classification = ( is_gather ) ? 1 : 0; + else if ( vertical_scale <= 2.0f) + v_classification = 2; + else if ( vertical_scale <= 3.0f) + v_classification = 3; + else if ( vertical_scale <= 4.0f) + v_classification = 5; + else + v_classification = 6; + + // use the right weights + weights = weights_table[ v_classification ]; + + // this is the costs when you don't take into account modern CPUs with high ipc and simd and caches - wish we had a better estimate + h_cost = (float)horizontal_filter_pixel_width * weights[0] + horizontal_scale * (float)vertical_filter_pixel_width * weights[1]; + v_cost = (float)vertical_filter_pixel_width * weights[2] + vertical_scale * (float)horizontal_filter_pixel_width * weights[3]; + + // use computation estimate to decide vertical first or not + vertical_first = ( v_cost <= h_cost ) ? 1 : 0; + + // save these, if requested + if ( info ) + { + info->h_cost = h_cost; + info->v_cost = v_cost; + info->v_resize_classification = v_classification; + info->v_first = vertical_first; + info->is_gather = is_gather; + } + + // and this allows us to override everything for testing (see dotiming.c) + if ( ( info ) && ( info->control_v_first ) ) + vertical_first = ( info->control_v_first == 2 ) ? 1 : 0; + + return vertical_first; +} + +// layout lookups - must match stbir_internal_pixel_layout +static unsigned char stbir__pixel_channels[] = { + 1,2,3,3,4, // 1ch, 2ch, rgb, bgr, 4ch + 4,4,4,4,2,2, // RGBA,BGRA,ARGB,ABGR,RA,AR + 4,4,4,4,2,2, // RGBA_PM,BGRA_PM,ARGB_PM,ABGR_PM,RA_PM,AR_PM +}; + +// the internal pixel layout enums are in a different order, so we can easily do range comparisons of types +// the public pixel layout is ordered in a way that if you cast num_channels (1-4) to the enum, you get something sensible +static stbir_internal_pixel_layout stbir__pixel_layout_convert_public_to_internal[] = { + STBIRI_BGR, STBIRI_1CHANNEL, STBIRI_2CHANNEL, STBIRI_RGB, STBIRI_RGBA, + STBIRI_4CHANNEL, STBIRI_BGRA, STBIRI_ARGB, STBIRI_ABGR, STBIRI_RA, STBIRI_AR, + STBIRI_RGBA_PM, STBIRI_BGRA_PM, STBIRI_ARGB_PM, STBIRI_ABGR_PM, STBIRI_RA_PM, STBIRI_AR_PM, +}; + +static stbir__info * stbir__alloc_internal_mem_and_build_samplers( stbir__sampler * horizontal, stbir__sampler * vertical, stbir__contributors * conservative, stbir_pixel_layout input_pixel_layout_public, stbir_pixel_layout output_pixel_layout_public, int splits, int new_x, int new_y, int fast_alpha, void * user_data STBIR_ONLY_PROFILE_BUILD_GET_INFO ) +{ + static char stbir_channel_count_index[8]={ 9,0,1,2, 3,9,9,4 }; + + stbir__info * info = 0; + void * alloced = 0; + size_t alloced_total = 0; + int vertical_first; + int decode_buffer_size, ring_buffer_length_bytes, ring_buffer_size, vertical_buffer_size, alloc_ring_buffer_num_entries; + + int alpha_weighting_type = 0; // 0=none, 1=simple, 2=fancy + int conservative_split_output_size = stbir__get_max_split( splits, vertical->scale_info.output_sub_size ); + stbir_internal_pixel_layout input_pixel_layout = stbir__pixel_layout_convert_public_to_internal[ input_pixel_layout_public ]; + stbir_internal_pixel_layout output_pixel_layout = stbir__pixel_layout_convert_public_to_internal[ output_pixel_layout_public ]; + int channels = stbir__pixel_channels[ input_pixel_layout ]; + int effective_channels = channels; + + // first figure out what type of alpha weighting to use (if any) + if ( ( horizontal->filter_enum != STBIR_FILTER_POINT_SAMPLE ) || ( vertical->filter_enum != STBIR_FILTER_POINT_SAMPLE ) ) // no alpha weighting on point sampling + { + if ( ( input_pixel_layout >= STBIRI_RGBA ) && ( input_pixel_layout <= STBIRI_AR ) && ( output_pixel_layout >= STBIRI_RGBA ) && ( output_pixel_layout <= STBIRI_AR ) ) + { + if ( fast_alpha ) + { + alpha_weighting_type = 4; + } + else + { + static int fancy_alpha_effective_cnts[6] = { 7, 7, 7, 7, 3, 3 }; + alpha_weighting_type = 2; + effective_channels = fancy_alpha_effective_cnts[ input_pixel_layout - STBIRI_RGBA ]; + } + } + else if ( ( input_pixel_layout >= STBIRI_RGBA_PM ) && ( input_pixel_layout <= STBIRI_AR_PM ) && ( output_pixel_layout >= STBIRI_RGBA ) && ( output_pixel_layout <= STBIRI_AR ) ) + { + // input premult, output non-premult + alpha_weighting_type = 3; + } + else if ( ( input_pixel_layout >= STBIRI_RGBA ) && ( input_pixel_layout <= STBIRI_AR ) && ( output_pixel_layout >= STBIRI_RGBA_PM ) && ( output_pixel_layout <= STBIRI_AR_PM ) ) + { + // input non-premult, output premult + alpha_weighting_type = 1; + } + } + + // channel in and out count must match currently + if ( channels != stbir__pixel_channels[ output_pixel_layout ] ) + return 0; + + // get vertical first + vertical_first = stbir__should_do_vertical_first( stbir__compute_weights[ (int)stbir_channel_count_index[ effective_channels ] ], horizontal->filter_pixel_width, horizontal->scale_info.scale, horizontal->scale_info.output_sub_size, vertical->filter_pixel_width, vertical->scale_info.scale, vertical->scale_info.output_sub_size, vertical->is_gather, STBIR__V_FIRST_INFO_POINTER ); + + // sometimes read one float off in some of the unrolled loops (with a weight of zero coeff, so it doesn't have an effect) + decode_buffer_size = ( conservative->n1 - conservative->n0 + 1 ) * effective_channels * sizeof(float) + sizeof(float); // extra float for padding + +#if defined( STBIR__SEPARATE_ALLOCATIONS ) && defined(STBIR_SIMD8) + if ( effective_channels == 3 ) + decode_buffer_size += sizeof(float); // avx in 3 channel mode needs one float at the start of the buffer (only with separate allocations) +#endif + + ring_buffer_length_bytes = horizontal->scale_info.output_sub_size * effective_channels * sizeof(float) + sizeof(float); // extra float for padding + + // if we do vertical first, the ring buffer holds a whole decoded line + if ( vertical_first ) + ring_buffer_length_bytes = ( decode_buffer_size + 15 ) & ~15; + + if ( ( ring_buffer_length_bytes & 4095 ) == 0 ) ring_buffer_length_bytes += 64*3; // avoid 4k alias + + // One extra entry because floating point precision problems sometimes cause an extra to be necessary. + alloc_ring_buffer_num_entries = vertical->filter_pixel_width + 1; + + // we never need more ring buffer entries than the scanlines we're outputting when in scatter mode + if ( ( !vertical->is_gather ) && ( alloc_ring_buffer_num_entries > conservative_split_output_size ) ) + alloc_ring_buffer_num_entries = conservative_split_output_size; + + ring_buffer_size = alloc_ring_buffer_num_entries * ring_buffer_length_bytes; + + // The vertical buffer is used differently, depending on whether we are scattering + // the vertical scanlines, or gathering them. + // If scattering, it's used at the temp buffer to accumulate each output. + // If gathering, it's just the output buffer. + vertical_buffer_size = horizontal->scale_info.output_sub_size * effective_channels * sizeof(float) + sizeof(float); // extra float for padding + + // we make two passes through this loop, 1st to add everything up, 2nd to allocate and init + for(;;) + { + int i; + void * advance_mem = alloced; + int copy_horizontal = 0; + stbir__sampler * possibly_use_horizontal_for_pivot = 0; + +#ifdef STBIR__SEPARATE_ALLOCATIONS + #define STBIR__NEXT_PTR( ptr, size, ntype ) if ( alloced ) { void * p = STBIR_MALLOC( size, user_data); if ( p == 0 ) { stbir__free_internal_mem( info ); return 0; } (ptr) = (ntype*)p; } +#else + #define STBIR__NEXT_PTR( ptr, size, ntype ) advance_mem = (void*) ( ( ((size_t)advance_mem) + 15 ) & ~15 ); if ( alloced ) ptr = (ntype*)advance_mem; advance_mem = ((char*)advance_mem) + (size); +#endif + + STBIR__NEXT_PTR( info, sizeof( stbir__info ), stbir__info ); + + STBIR__NEXT_PTR( info->split_info, sizeof( stbir__per_split_info ) * splits, stbir__per_split_info ); + + if ( info ) + { + static stbir__alpha_weight_func * fancy_alpha_weights[6] = { stbir__fancy_alpha_weight_4ch, stbir__fancy_alpha_weight_4ch, stbir__fancy_alpha_weight_4ch, stbir__fancy_alpha_weight_4ch, stbir__fancy_alpha_weight_2ch, stbir__fancy_alpha_weight_2ch }; + static stbir__alpha_unweight_func * fancy_alpha_unweights[6] = { stbir__fancy_alpha_unweight_4ch, stbir__fancy_alpha_unweight_4ch, stbir__fancy_alpha_unweight_4ch, stbir__fancy_alpha_unweight_4ch, stbir__fancy_alpha_unweight_2ch, stbir__fancy_alpha_unweight_2ch }; + static stbir__alpha_weight_func * simple_alpha_weights[6] = { stbir__simple_alpha_weight_4ch, stbir__simple_alpha_weight_4ch, stbir__simple_alpha_weight_4ch, stbir__simple_alpha_weight_4ch, stbir__simple_alpha_weight_2ch, stbir__simple_alpha_weight_2ch }; + static stbir__alpha_unweight_func * simple_alpha_unweights[6] = { stbir__simple_alpha_unweight_4ch, stbir__simple_alpha_unweight_4ch, stbir__simple_alpha_unweight_4ch, stbir__simple_alpha_unweight_4ch, stbir__simple_alpha_unweight_2ch, stbir__simple_alpha_unweight_2ch }; + + // initialize info fields + info->alloced_mem = alloced; + info->alloced_total = alloced_total; + + info->channels = channels; + info->effective_channels = effective_channels; + + info->offset_x = new_x; + info->offset_y = new_y; + info->alloc_ring_buffer_num_entries = alloc_ring_buffer_num_entries; + info->ring_buffer_num_entries = 0; + info->ring_buffer_length_bytes = ring_buffer_length_bytes; + info->splits = splits; + info->vertical_first = vertical_first; + + info->input_pixel_layout_internal = input_pixel_layout; + info->output_pixel_layout_internal = output_pixel_layout; + + // setup alpha weight functions + info->alpha_weight = 0; + info->alpha_unweight = 0; + + // handle alpha weighting functions and overrides + if ( alpha_weighting_type == 2 ) + { + // high quality alpha multiplying on the way in, dividing on the way out + info->alpha_weight = fancy_alpha_weights[ input_pixel_layout - STBIRI_RGBA ]; + info->alpha_unweight = fancy_alpha_unweights[ output_pixel_layout - STBIRI_RGBA ]; + } + else if ( alpha_weighting_type == 4 ) + { + // fast alpha multiplying on the way in, dividing on the way out + info->alpha_weight = simple_alpha_weights[ input_pixel_layout - STBIRI_RGBA ]; + info->alpha_unweight = simple_alpha_unweights[ output_pixel_layout - STBIRI_RGBA ]; + } + else if ( alpha_weighting_type == 1 ) + { + // fast alpha on the way in, leave in premultiplied form on way out + info->alpha_weight = simple_alpha_weights[ input_pixel_layout - STBIRI_RGBA ]; + } + else if ( alpha_weighting_type == 3 ) + { + // incoming is premultiplied, fast alpha dividing on the way out - non-premultiplied output + info->alpha_unweight = simple_alpha_unweights[ output_pixel_layout - STBIRI_RGBA ]; + } + + // handle 3-chan color flipping, using the alpha weight path + if ( ( ( input_pixel_layout == STBIRI_RGB ) && ( output_pixel_layout == STBIRI_BGR ) ) || + ( ( input_pixel_layout == STBIRI_BGR ) && ( output_pixel_layout == STBIRI_RGB ) ) ) + { + // do the flipping on the smaller of the two ends + if ( horizontal->scale_info.scale < 1.0f ) + info->alpha_unweight = stbir__simple_flip_3ch; + else + info->alpha_weight = stbir__simple_flip_3ch; + } + + } + + // get all the per-split buffers + for( i = 0 ; i < splits ; i++ ) + { + STBIR__NEXT_PTR( info->split_info[i].decode_buffer, decode_buffer_size, float ); + +#ifdef STBIR__SEPARATE_ALLOCATIONS + + #ifdef STBIR_SIMD8 + if ( ( info ) && ( effective_channels == 3 ) ) + ++info->split_info[i].decode_buffer; // avx in 3 channel mode needs one float at the start of the buffer + #endif + + STBIR__NEXT_PTR( info->split_info[i].ring_buffers, alloc_ring_buffer_num_entries * sizeof(float*), float* ); + { + int j; + for( j = 0 ; j < alloc_ring_buffer_num_entries ; j++ ) + { + STBIR__NEXT_PTR( info->split_info[i].ring_buffers[j], ring_buffer_length_bytes, float ); + #ifdef STBIR_SIMD8 + if ( ( info ) && ( effective_channels == 3 ) ) + ++info->split_info[i].ring_buffers[j]; // avx in 3 channel mode needs one float at the start of the buffer + #endif + } + } +#else + STBIR__NEXT_PTR( info->split_info[i].ring_buffer, ring_buffer_size, float ); +#endif + STBIR__NEXT_PTR( info->split_info[i].vertical_buffer, vertical_buffer_size, float ); + } + + // alloc memory for to-be-pivoted coeffs (if necessary) + if ( vertical->is_gather == 0 ) + { + int both; + int temp_mem_amt; + + // when in vertical scatter mode, we first build the coefficients in gather mode, and then pivot after, + // that means we need two buffers, so we try to use the decode buffer and ring buffer for this. if that + // is too small, we just allocate extra memory to use as this temp. + + both = vertical->gather_prescatter_contributors_size + vertical->gather_prescatter_coefficients_size; + +#ifdef STBIR__SEPARATE_ALLOCATIONS + temp_mem_amt = decode_buffer_size; +#else + temp_mem_amt = ( decode_buffer_size + ring_buffer_size + vertical_buffer_size ) * splits; +#endif + if ( temp_mem_amt >= both ) + { + if ( info ) + { + vertical->gather_prescatter_contributors = (stbir__contributors*)info->split_info[0].decode_buffer; + vertical->gather_prescatter_coefficients = (float*) ( ( (char*)info->split_info[0].decode_buffer ) + vertical->gather_prescatter_contributors_size ); + } + } + else + { + // ring+decode memory is too small, so allocate temp memory + STBIR__NEXT_PTR( vertical->gather_prescatter_contributors, vertical->gather_prescatter_contributors_size, stbir__contributors ); + STBIR__NEXT_PTR( vertical->gather_prescatter_coefficients, vertical->gather_prescatter_coefficients_size, float ); + } + } + + STBIR__NEXT_PTR( horizontal->contributors, horizontal->contributors_size, stbir__contributors ); + STBIR__NEXT_PTR( horizontal->coefficients, horizontal->coefficients_size, float ); + + // are the two filters identical?? (happens a lot with mipmap generation) + if ( ( horizontal->filter_kernel == vertical->filter_kernel ) && ( horizontal->filter_support == vertical->filter_support ) && ( horizontal->edge == vertical->edge ) && ( horizontal->scale_info.output_sub_size == vertical->scale_info.output_sub_size ) ) + { + float diff_scale = horizontal->scale_info.scale - vertical->scale_info.scale; + float diff_shift = horizontal->scale_info.pixel_shift - vertical->scale_info.pixel_shift; + if ( diff_scale < 0.0f ) diff_scale = -diff_scale; + if ( diff_shift < 0.0f ) diff_shift = -diff_shift; + if ( ( diff_scale <= stbir__small_float ) && ( diff_shift <= stbir__small_float ) ) + { + if ( horizontal->is_gather == vertical->is_gather ) + { + copy_horizontal = 1; + goto no_vert_alloc; + } + // everything matches, but vertical is scatter, horizontal is gather, use horizontal coeffs for vertical pivot coeffs + possibly_use_horizontal_for_pivot = horizontal; + } + } + + STBIR__NEXT_PTR( vertical->contributors, vertical->contributors_size, stbir__contributors ); + STBIR__NEXT_PTR( vertical->coefficients, vertical->coefficients_size, float ); + + no_vert_alloc: + + if ( info ) + { + STBIR_PROFILE_BUILD_START( horizontal ); + + stbir__calculate_filters( horizontal, 0, user_data STBIR_ONLY_PROFILE_BUILD_SET_INFO ); + + // setup the horizontal gather functions + // start with defaulting to the n_coeffs functions (specialized on channels and remnant leftover) + info->horizontal_gather_channels = stbir__horizontal_gather_n_coeffs_funcs[ effective_channels ][ horizontal->extent_info.widest & 3 ]; + // but if the number of coeffs <= 12, use another set of special cases. <=12 coeffs is any enlarging resize, or shrinking resize down to about 1/3 size + if ( horizontal->extent_info.widest <= 12 ) + info->horizontal_gather_channels = stbir__horizontal_gather_channels_funcs[ effective_channels ][ horizontal->extent_info.widest - 1 ]; + + info->scanline_extents.conservative.n0 = conservative->n0; + info->scanline_extents.conservative.n1 = conservative->n1; + + // get exact extents + stbir__get_extents( horizontal, &info->scanline_extents ); + + // pack the horizontal coeffs + horizontal->coefficient_width = stbir__pack_coefficients(horizontal->num_contributors, horizontal->contributors, horizontal->coefficients, horizontal->coefficient_width, horizontal->extent_info.widest, info->scanline_extents.conservative.n0, info->scanline_extents.conservative.n1 ); + + STBIR_MEMCPY( &info->horizontal, horizontal, sizeof( stbir__sampler ) ); + + STBIR_PROFILE_BUILD_END( horizontal ); + + if ( copy_horizontal ) + { + STBIR_MEMCPY( &info->vertical, horizontal, sizeof( stbir__sampler ) ); + } + else + { + STBIR_PROFILE_BUILD_START( vertical ); + + stbir__calculate_filters( vertical, possibly_use_horizontal_for_pivot, user_data STBIR_ONLY_PROFILE_BUILD_SET_INFO ); + STBIR_MEMCPY( &info->vertical, vertical, sizeof( stbir__sampler ) ); + + STBIR_PROFILE_BUILD_END( vertical ); + } + + // setup the vertical split ranges + stbir__get_split_info( info->split_info, info->splits, info->vertical.scale_info.output_sub_size, info->vertical.filter_pixel_margin, info->vertical.scale_info.input_full_size ); + + // now we know precisely how many entries we need + info->ring_buffer_num_entries = info->vertical.extent_info.widest; + + // we never need more ring buffer entries than the scanlines we're outputting + if ( ( !info->vertical.is_gather ) && ( info->ring_buffer_num_entries > conservative_split_output_size ) ) + info->ring_buffer_num_entries = conservative_split_output_size; + STBIR_ASSERT( info->ring_buffer_num_entries <= info->alloc_ring_buffer_num_entries ); + + // a few of the horizontal gather functions read past the end of the decode (but mask it out), + // so put in normal values so no snans or denormals accidentally sneak in (also, in the ring + // buffer for vertical first) + for( i = 0 ; i < splits ; i++ ) + { + int t, ofs, start; + + ofs = decode_buffer_size / 4; + start = ofs - 4; + if ( start < 0 ) start = 0; + + for( t = start ; t < ofs; t++ ) + info->split_info[i].decode_buffer[ t ] = 9999.0f; + + if ( vertical_first ) + { + int j; + for( j = 0; j < info->ring_buffer_num_entries ; j++ ) + { + for( t = start ; t < ofs; t++ ) + stbir__get_ring_buffer_entry( info, info->split_info + i, j )[ t ] = 9999.0f; + } + } + } + } + + #undef STBIR__NEXT_PTR + + + // is this the first time through loop? + if ( info == 0 ) + { + alloced_total = ( 15 + (size_t)advance_mem ); + alloced = STBIR_MALLOC( alloced_total, user_data ); + if ( alloced == 0 ) + return 0; + } + else + return info; // success + } +} + +static int stbir__perform_resize( stbir__info const * info, int split_start, int split_count ) +{ + stbir__per_split_info * split_info = info->split_info + split_start; + + STBIR_PROFILE_CLEAR_EXTRAS(); + + STBIR_PROFILE_FIRST_START( looping ); + if (info->vertical.is_gather) + stbir__vertical_gather_loop( info, split_info, split_count ); + else + stbir__vertical_scatter_loop( info, split_info, split_count ); + STBIR_PROFILE_END( looping ); + + return 1; +} + +static void stbir__update_info_from_resize( stbir__info * info, STBIR_RESIZE * resize ) +{ + static stbir__decode_pixels_func * decode_simple[STBIR_TYPE_HALF_FLOAT-STBIR_TYPE_UINT8_SRGB+1]= + { + /* 1ch-4ch */ stbir__decode_uint8_srgb, stbir__decode_uint8_srgb, 0, stbir__decode_float_linear, stbir__decode_half_float_linear, + }; + + static stbir__decode_pixels_func * decode_alphas[STBIRI_AR-STBIRI_RGBA+1][STBIR_TYPE_HALF_FLOAT-STBIR_TYPE_UINT8_SRGB+1]= + { + { /* RGBA */ stbir__decode_uint8_srgb4_linearalpha, stbir__decode_uint8_srgb, 0, stbir__decode_float_linear, stbir__decode_half_float_linear }, + { /* BGRA */ stbir__decode_uint8_srgb4_linearalpha_BGRA, stbir__decode_uint8_srgb_BGRA, 0, stbir__decode_float_linear_BGRA, stbir__decode_half_float_linear_BGRA }, + { /* ARGB */ stbir__decode_uint8_srgb4_linearalpha_ARGB, stbir__decode_uint8_srgb_ARGB, 0, stbir__decode_float_linear_ARGB, stbir__decode_half_float_linear_ARGB }, + { /* ABGR */ stbir__decode_uint8_srgb4_linearalpha_ABGR, stbir__decode_uint8_srgb_ABGR, 0, stbir__decode_float_linear_ABGR, stbir__decode_half_float_linear_ABGR }, + { /* RA */ stbir__decode_uint8_srgb2_linearalpha, stbir__decode_uint8_srgb, 0, stbir__decode_float_linear, stbir__decode_half_float_linear }, + { /* AR */ stbir__decode_uint8_srgb2_linearalpha_AR, stbir__decode_uint8_srgb_AR, 0, stbir__decode_float_linear_AR, stbir__decode_half_float_linear_AR }, + }; + + static stbir__decode_pixels_func * decode_simple_scaled_or_not[2][2]= + { + { stbir__decode_uint8_linear_scaled, stbir__decode_uint8_linear }, { stbir__decode_uint16_linear_scaled, stbir__decode_uint16_linear }, + }; + + static stbir__decode_pixels_func * decode_alphas_scaled_or_not[STBIRI_AR-STBIRI_RGBA+1][2][2]= + { + { /* RGBA */ { stbir__decode_uint8_linear_scaled, stbir__decode_uint8_linear }, { stbir__decode_uint16_linear_scaled, stbir__decode_uint16_linear } }, + { /* BGRA */ { stbir__decode_uint8_linear_scaled_BGRA, stbir__decode_uint8_linear_BGRA }, { stbir__decode_uint16_linear_scaled_BGRA, stbir__decode_uint16_linear_BGRA } }, + { /* ARGB */ { stbir__decode_uint8_linear_scaled_ARGB, stbir__decode_uint8_linear_ARGB }, { stbir__decode_uint16_linear_scaled_ARGB, stbir__decode_uint16_linear_ARGB } }, + { /* ABGR */ { stbir__decode_uint8_linear_scaled_ABGR, stbir__decode_uint8_linear_ABGR }, { stbir__decode_uint16_linear_scaled_ABGR, stbir__decode_uint16_linear_ABGR } }, + { /* RA */ { stbir__decode_uint8_linear_scaled, stbir__decode_uint8_linear }, { stbir__decode_uint16_linear_scaled, stbir__decode_uint16_linear } }, + { /* AR */ { stbir__decode_uint8_linear_scaled_AR, stbir__decode_uint8_linear_AR }, { stbir__decode_uint16_linear_scaled_AR, stbir__decode_uint16_linear_AR } } + }; + + static stbir__encode_pixels_func * encode_simple[STBIR_TYPE_HALF_FLOAT-STBIR_TYPE_UINT8_SRGB+1]= + { + /* 1ch-4ch */ stbir__encode_uint8_srgb, stbir__encode_uint8_srgb, 0, stbir__encode_float_linear, stbir__encode_half_float_linear, + }; + + static stbir__encode_pixels_func * encode_alphas[STBIRI_AR-STBIRI_RGBA+1][STBIR_TYPE_HALF_FLOAT-STBIR_TYPE_UINT8_SRGB+1]= + { + { /* RGBA */ stbir__encode_uint8_srgb4_linearalpha, stbir__encode_uint8_srgb, 0, stbir__encode_float_linear, stbir__encode_half_float_linear }, + { /* BGRA */ stbir__encode_uint8_srgb4_linearalpha_BGRA, stbir__encode_uint8_srgb_BGRA, 0, stbir__encode_float_linear_BGRA, stbir__encode_half_float_linear_BGRA }, + { /* ARGB */ stbir__encode_uint8_srgb4_linearalpha_ARGB, stbir__encode_uint8_srgb_ARGB, 0, stbir__encode_float_linear_ARGB, stbir__encode_half_float_linear_ARGB }, + { /* ABGR */ stbir__encode_uint8_srgb4_linearalpha_ABGR, stbir__encode_uint8_srgb_ABGR, 0, stbir__encode_float_linear_ABGR, stbir__encode_half_float_linear_ABGR }, + { /* RA */ stbir__encode_uint8_srgb2_linearalpha, stbir__encode_uint8_srgb, 0, stbir__encode_float_linear, stbir__encode_half_float_linear }, + { /* AR */ stbir__encode_uint8_srgb2_linearalpha_AR, stbir__encode_uint8_srgb_AR, 0, stbir__encode_float_linear_AR, stbir__encode_half_float_linear_AR } + }; + + static stbir__encode_pixels_func * encode_simple_scaled_or_not[2][2]= + { + { stbir__encode_uint8_linear_scaled, stbir__encode_uint8_linear }, { stbir__encode_uint16_linear_scaled, stbir__encode_uint16_linear }, + }; + + static stbir__encode_pixels_func * encode_alphas_scaled_or_not[STBIRI_AR-STBIRI_RGBA+1][2][2]= + { + { /* RGBA */ { stbir__encode_uint8_linear_scaled, stbir__encode_uint8_linear }, { stbir__encode_uint16_linear_scaled, stbir__encode_uint16_linear } }, + { /* BGRA */ { stbir__encode_uint8_linear_scaled_BGRA, stbir__encode_uint8_linear_BGRA }, { stbir__encode_uint16_linear_scaled_BGRA, stbir__encode_uint16_linear_BGRA } }, + { /* ARGB */ { stbir__encode_uint8_linear_scaled_ARGB, stbir__encode_uint8_linear_ARGB }, { stbir__encode_uint16_linear_scaled_ARGB, stbir__encode_uint16_linear_ARGB } }, + { /* ABGR */ { stbir__encode_uint8_linear_scaled_ABGR, stbir__encode_uint8_linear_ABGR }, { stbir__encode_uint16_linear_scaled_ABGR, stbir__encode_uint16_linear_ABGR } }, + { /* RA */ { stbir__encode_uint8_linear_scaled, stbir__encode_uint8_linear }, { stbir__encode_uint16_linear_scaled, stbir__encode_uint16_linear } }, + { /* AR */ { stbir__encode_uint8_linear_scaled_AR, stbir__encode_uint8_linear_AR }, { stbir__encode_uint16_linear_scaled_AR, stbir__encode_uint16_linear_AR } } + }; + + stbir__decode_pixels_func * decode_pixels = 0; + stbir__encode_pixels_func * encode_pixels = 0; + stbir_datatype input_type, output_type; + + input_type = resize->input_data_type; + output_type = resize->output_data_type; + info->input_data = resize->input_pixels; + info->input_stride_bytes = resize->input_stride_in_bytes; + info->output_stride_bytes = resize->output_stride_in_bytes; + + // if we're completely point sampling, then we can turn off SRGB + if ( ( info->horizontal.filter_enum == STBIR_FILTER_POINT_SAMPLE ) && ( info->vertical.filter_enum == STBIR_FILTER_POINT_SAMPLE ) ) + { + if ( ( ( input_type == STBIR_TYPE_UINT8_SRGB ) || ( input_type == STBIR_TYPE_UINT8_SRGB_ALPHA ) ) && + ( ( output_type == STBIR_TYPE_UINT8_SRGB ) || ( output_type == STBIR_TYPE_UINT8_SRGB_ALPHA ) ) ) + { + input_type = STBIR_TYPE_UINT8; + output_type = STBIR_TYPE_UINT8; + } + } + + // recalc the output and input strides + if ( info->input_stride_bytes == 0 ) + info->input_stride_bytes = info->channels * info->horizontal.scale_info.input_full_size * stbir__type_size[input_type]; + + if ( info->output_stride_bytes == 0 ) + info->output_stride_bytes = info->channels * info->horizontal.scale_info.output_sub_size * stbir__type_size[output_type]; + + // calc offset + info->output_data = ( (char*) resize->output_pixels ) + ( (size_t) info->offset_y * (size_t) resize->output_stride_in_bytes ) + ( info->offset_x * info->channels * stbir__type_size[output_type] ); + + info->in_pixels_cb = resize->input_cb; + info->user_data = resize->user_data; + info->out_pixels_cb = resize->output_cb; + + // setup the input format converters + if ( ( input_type == STBIR_TYPE_UINT8 ) || ( input_type == STBIR_TYPE_UINT16 ) ) + { + int non_scaled = 0; + + // check if we can run unscaled - 0-255.0/0-65535.0 instead of 0-1.0 (which is a tiny bit faster when doing linear 8->8 or 16->16) + if ( ( !info->alpha_weight ) && ( !info->alpha_unweight ) ) // don't short circuit when alpha weighting (get everything to 0-1.0 as usual) + if ( ( ( input_type == STBIR_TYPE_UINT8 ) && ( output_type == STBIR_TYPE_UINT8 ) ) || ( ( input_type == STBIR_TYPE_UINT16 ) && ( output_type == STBIR_TYPE_UINT16 ) ) ) + non_scaled = 1; + + if ( info->input_pixel_layout_internal <= STBIRI_4CHANNEL ) + decode_pixels = decode_simple_scaled_or_not[ input_type == STBIR_TYPE_UINT16 ][ non_scaled ]; + else + decode_pixels = decode_alphas_scaled_or_not[ ( info->input_pixel_layout_internal - STBIRI_RGBA ) % ( STBIRI_AR-STBIRI_RGBA+1 ) ][ input_type == STBIR_TYPE_UINT16 ][ non_scaled ]; + } + else + { + if ( info->input_pixel_layout_internal <= STBIRI_4CHANNEL ) + decode_pixels = decode_simple[ input_type - STBIR_TYPE_UINT8_SRGB ]; + else + decode_pixels = decode_alphas[ ( info->input_pixel_layout_internal - STBIRI_RGBA ) % ( STBIRI_AR-STBIRI_RGBA+1 ) ][ input_type - STBIR_TYPE_UINT8_SRGB ]; + } + + // setup the output format converters + if ( ( output_type == STBIR_TYPE_UINT8 ) || ( output_type == STBIR_TYPE_UINT16 ) ) + { + int non_scaled = 0; + + // check if we can run unscaled - 0-255.0/0-65535.0 instead of 0-1.0 (which is a tiny bit faster when doing linear 8->8 or 16->16) + if ( ( !info->alpha_weight ) && ( !info->alpha_unweight ) ) // don't short circuit when alpha weighting (get everything to 0-1.0 as usual) + if ( ( ( input_type == STBIR_TYPE_UINT8 ) && ( output_type == STBIR_TYPE_UINT8 ) ) || ( ( input_type == STBIR_TYPE_UINT16 ) && ( output_type == STBIR_TYPE_UINT16 ) ) ) + non_scaled = 1; + + if ( info->output_pixel_layout_internal <= STBIRI_4CHANNEL ) + encode_pixels = encode_simple_scaled_or_not[ output_type == STBIR_TYPE_UINT16 ][ non_scaled ]; + else + encode_pixels = encode_alphas_scaled_or_not[ ( info->output_pixel_layout_internal - STBIRI_RGBA ) % ( STBIRI_AR-STBIRI_RGBA+1 ) ][ output_type == STBIR_TYPE_UINT16 ][ non_scaled ]; + } + else + { + if ( info->output_pixel_layout_internal <= STBIRI_4CHANNEL ) + encode_pixels = encode_simple[ output_type - STBIR_TYPE_UINT8_SRGB ]; + else + encode_pixels = encode_alphas[ ( info->output_pixel_layout_internal - STBIRI_RGBA ) % ( STBIRI_AR-STBIRI_RGBA+1 ) ][ output_type - STBIR_TYPE_UINT8_SRGB ]; + } + + info->input_type = input_type; + info->output_type = output_type; + info->decode_pixels = decode_pixels; + info->encode_pixels = encode_pixels; +} + +static void stbir__clip( int * outx, int * outsubw, int outw, double * u0, double * u1 ) +{ + double per, adj; + int over; + + // do left/top edge + if ( *outx < 0 ) + { + per = ( (double)*outx ) / ( (double)*outsubw ); // is negative + adj = per * ( *u1 - *u0 ); + *u0 -= adj; // increases u0 + *outx = 0; + } + + // do right/bot edge + over = outw - ( *outx + *outsubw ); + if ( over < 0 ) + { + per = ( (double)over ) / ( (double)*outsubw ); // is negative + adj = per * ( *u1 - *u0 ); + *u1 += adj; // decrease u1 + *outsubw = outw - *outx; + } +} + +// converts a double to a rational that has less than one float bit of error (returns 0 if unable to do so) +static int stbir__double_to_rational(double f, stbir_uint32 limit, stbir_uint32 *numer, stbir_uint32 *denom, int limit_denom ) // limit_denom (1) or limit numer (0) +{ + double err; + stbir_uint64 top, bot; + stbir_uint64 numer_last = 0; + stbir_uint64 denom_last = 1; + stbir_uint64 numer_estimate = 1; + stbir_uint64 denom_estimate = 0; + + // scale to past float error range + top = (stbir_uint64)( f * (double)(1 << 25) ); + bot = 1 << 25; + + // keep refining, but usually stops in a few loops - usually 5 for bad cases + for(;;) + { + stbir_uint64 est, temp; + + // hit limit, break out and do best full range estimate + if ( ( ( limit_denom ) ? denom_estimate : numer_estimate ) >= limit ) + break; + + // is the current error less than 1 bit of a float? if so, we're done + if ( denom_estimate ) + { + err = ( (double)numer_estimate / (double)denom_estimate ) - f; + if ( err < 0.0 ) err = -err; + if ( err < ( 1.0 / (double)(1<<24) ) ) + { + // yup, found it + *numer = (stbir_uint32) numer_estimate; + *denom = (stbir_uint32) denom_estimate; + return 1; + } + } + + // no more refinement bits left? break out and do full range estimate + if ( bot == 0 ) + break; + + // gcd the estimate bits + est = top / bot; + temp = top % bot; + top = bot; + bot = temp; + + // move remainders + temp = est * denom_estimate + denom_last; + denom_last = denom_estimate; + denom_estimate = temp; + + // move remainders + temp = est * numer_estimate + numer_last; + numer_last = numer_estimate; + numer_estimate = temp; + } + + // we didn't fine anything good enough for float, use a full range estimate + if ( limit_denom ) + { + numer_estimate= (stbir_uint64)( f * (double)limit + 0.5 ); + denom_estimate = limit; + } + else + { + numer_estimate = limit; + denom_estimate = (stbir_uint64)( ( (double)limit / f ) + 0.5 ); + } + + *numer = (stbir_uint32) numer_estimate; + *denom = (stbir_uint32) denom_estimate; + + err = ( denom_estimate ) ? ( ( (double)(stbir_uint32)numer_estimate / (double)(stbir_uint32)denom_estimate ) - f ) : 1.0; + if ( err < 0.0 ) err = -err; + return ( err < ( 1.0 / (double)(1<<24) ) ) ? 1 : 0; +} + +static int stbir__calculate_region_transform( stbir__scale_info * scale_info, int output_full_range, int * output_offset, int output_sub_range, int input_full_range, double input_s0, double input_s1 ) +{ + double output_range, input_range, output_s, input_s, ratio, scale; + + input_s = input_s1 - input_s0; + + // null area + if ( ( output_full_range == 0 ) || ( input_full_range == 0 ) || + ( output_sub_range == 0 ) || ( input_s <= stbir__small_float ) ) + return 0; + + // are either of the ranges completely out of bounds? + if ( ( *output_offset >= output_full_range ) || ( ( *output_offset + output_sub_range ) <= 0 ) || ( input_s0 >= (1.0f-stbir__small_float) ) || ( input_s1 <= stbir__small_float ) ) + return 0; + + output_range = (double)output_full_range; + input_range = (double)input_full_range; + + output_s = ( (double)output_sub_range) / output_range; + + // figure out the scaling to use + ratio = output_s / input_s; + + // save scale before clipping + scale = ( output_range / input_range ) * ratio; + scale_info->scale = (float)scale; + scale_info->inv_scale = (float)( 1.0 / scale ); + + // clip output area to left/right output edges (and adjust input area) + stbir__clip( output_offset, &output_sub_range, output_full_range, &input_s0, &input_s1 ); + + // recalc input area + input_s = input_s1 - input_s0; + + // after clipping do we have zero input area? + if ( input_s <= stbir__small_float ) + return 0; + + // calculate and store the starting source offsets in output pixel space + scale_info->pixel_shift = (float) ( input_s0 * ratio * output_range ); + + scale_info->scale_is_rational = stbir__double_to_rational( scale, ( scale <= 1.0 ) ? output_full_range : input_full_range, &scale_info->scale_numerator, &scale_info->scale_denominator, ( scale >= 1.0 ) ); + + scale_info->input_full_size = input_full_range; + scale_info->output_sub_size = output_sub_range; + + return 1; +} + + +static void stbir__init_and_set_layout( STBIR_RESIZE * resize, stbir_pixel_layout pixel_layout, stbir_datatype data_type ) +{ + resize->input_cb = 0; + resize->output_cb = 0; + resize->user_data = resize; + resize->samplers = 0; + resize->called_alloc = 0; + resize->horizontal_filter = STBIR_FILTER_DEFAULT; + resize->horizontal_filter_kernel = 0; resize->horizontal_filter_support = 0; + resize->vertical_filter = STBIR_FILTER_DEFAULT; + resize->vertical_filter_kernel = 0; resize->vertical_filter_support = 0; + resize->horizontal_edge = STBIR_EDGE_CLAMP; + resize->vertical_edge = STBIR_EDGE_CLAMP; + resize->input_s0 = 0; resize->input_t0 = 0; resize->input_s1 = 1; resize->input_t1 = 1; + resize->output_subx = 0; resize->output_suby = 0; resize->output_subw = resize->output_w; resize->output_subh = resize->output_h; + resize->input_data_type = data_type; + resize->output_data_type = data_type; + resize->input_pixel_layout_public = pixel_layout; + resize->output_pixel_layout_public = pixel_layout; + resize->needs_rebuild = 1; +} + +STBIRDEF void stbir_resize_init( STBIR_RESIZE * resize, + const void *input_pixels, int input_w, int input_h, int input_stride_in_bytes, // stride can be zero + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, // stride can be zero + stbir_pixel_layout pixel_layout, stbir_datatype data_type ) +{ + resize->input_pixels = input_pixels; + resize->input_w = input_w; + resize->input_h = input_h; + resize->input_stride_in_bytes = input_stride_in_bytes; + resize->output_pixels = output_pixels; + resize->output_w = output_w; + resize->output_h = output_h; + resize->output_stride_in_bytes = output_stride_in_bytes; + resize->fast_alpha = 0; + + stbir__init_and_set_layout( resize, pixel_layout, data_type ); +} + +// You can update parameters any time after resize_init +STBIRDEF void stbir_set_datatypes( STBIR_RESIZE * resize, stbir_datatype input_type, stbir_datatype output_type ) // by default, datatype from resize_init +{ + resize->input_data_type = input_type; + resize->output_data_type = output_type; + if ( ( resize->samplers ) && ( !resize->needs_rebuild ) ) + stbir__update_info_from_resize( resize->samplers, resize ); +} + +STBIRDEF void stbir_set_pixel_callbacks( STBIR_RESIZE * resize, stbir_input_callback * input_cb, stbir_output_callback * output_cb ) // no callbacks by default +{ + resize->input_cb = input_cb; + resize->output_cb = output_cb; + + if ( ( resize->samplers ) && ( !resize->needs_rebuild ) ) + { + resize->samplers->in_pixels_cb = input_cb; + resize->samplers->out_pixels_cb = output_cb; + } +} + +STBIRDEF void stbir_set_user_data( STBIR_RESIZE * resize, void * user_data ) // pass back STBIR_RESIZE* by default +{ + resize->user_data = user_data; + if ( ( resize->samplers ) && ( !resize->needs_rebuild ) ) + resize->samplers->user_data = user_data; +} + +STBIRDEF void stbir_set_buffer_ptrs( STBIR_RESIZE * resize, const void * input_pixels, int input_stride_in_bytes, void * output_pixels, int output_stride_in_bytes ) +{ + resize->input_pixels = input_pixels; + resize->input_stride_in_bytes = input_stride_in_bytes; + resize->output_pixels = output_pixels; + resize->output_stride_in_bytes = output_stride_in_bytes; + if ( ( resize->samplers ) && ( !resize->needs_rebuild ) ) + stbir__update_info_from_resize( resize->samplers, resize ); +} + + +STBIRDEF int stbir_set_edgemodes( STBIR_RESIZE * resize, stbir_edge horizontal_edge, stbir_edge vertical_edge ) // CLAMP by default +{ + resize->horizontal_edge = horizontal_edge; + resize->vertical_edge = vertical_edge; + resize->needs_rebuild = 1; + return 1; +} + +STBIRDEF int stbir_set_filters( STBIR_RESIZE * resize, stbir_filter horizontal_filter, stbir_filter vertical_filter ) // STBIR_DEFAULT_FILTER_UPSAMPLE/DOWNSAMPLE by default +{ + resize->horizontal_filter = horizontal_filter; + resize->vertical_filter = vertical_filter; + resize->needs_rebuild = 1; + return 1; +} + +STBIRDEF int stbir_set_filter_callbacks( STBIR_RESIZE * resize, stbir__kernel_callback * horizontal_filter, stbir__support_callback * horizontal_support, stbir__kernel_callback * vertical_filter, stbir__support_callback * vertical_support ) +{ + resize->horizontal_filter_kernel = horizontal_filter; resize->horizontal_filter_support = horizontal_support; + resize->vertical_filter_kernel = vertical_filter; resize->vertical_filter_support = vertical_support; + resize->needs_rebuild = 1; + return 1; +} + +STBIRDEF int stbir_set_pixel_layouts( STBIR_RESIZE * resize, stbir_pixel_layout input_pixel_layout, stbir_pixel_layout output_pixel_layout ) // sets new pixel layouts +{ + resize->input_pixel_layout_public = input_pixel_layout; + resize->output_pixel_layout_public = output_pixel_layout; + resize->needs_rebuild = 1; + return 1; +} + + +STBIRDEF int stbir_set_non_pm_alpha_speed_over_quality( STBIR_RESIZE * resize, int non_pma_alpha_speed_over_quality ) // sets alpha speed +{ + resize->fast_alpha = non_pma_alpha_speed_over_quality; + resize->needs_rebuild = 1; + return 1; +} + +STBIRDEF int stbir_set_input_subrect( STBIR_RESIZE * resize, double s0, double t0, double s1, double t1 ) // sets input region (full region by default) +{ + resize->input_s0 = s0; + resize->input_t0 = t0; + resize->input_s1 = s1; + resize->input_t1 = t1; + resize->needs_rebuild = 1; + + // are we inbounds? + if ( ( s1 < stbir__small_float ) || ( (s1-s0) < stbir__small_float ) || + ( t1 < stbir__small_float ) || ( (t1-t0) < stbir__small_float ) || + ( s0 > (1.0f-stbir__small_float) ) || + ( t0 > (1.0f-stbir__small_float) ) ) + return 0; + + return 1; +} + +STBIRDEF int stbir_set_output_pixel_subrect( STBIR_RESIZE * resize, int subx, int suby, int subw, int subh ) // sets input region (full region by default) +{ + resize->output_subx = subx; + resize->output_suby = suby; + resize->output_subw = subw; + resize->output_subh = subh; + resize->needs_rebuild = 1; + + // are we inbounds? + if ( ( subx >= resize->output_w ) || ( ( subx + subw ) <= 0 ) || ( suby >= resize->output_h ) || ( ( suby + subh ) <= 0 ) || ( subw == 0 ) || ( subh == 0 ) ) + return 0; + + return 1; +} + +STBIRDEF int stbir_set_pixel_subrect( STBIR_RESIZE * resize, int subx, int suby, int subw, int subh ) // sets both regions (full regions by default) +{ + double s0, t0, s1, t1; + + s0 = ( (double)subx ) / ( (double)resize->output_w ); + t0 = ( (double)suby ) / ( (double)resize->output_h ); + s1 = ( (double)(subx+subw) ) / ( (double)resize->output_w ); + t1 = ( (double)(suby+subh) ) / ( (double)resize->output_h ); + + resize->input_s0 = s0; + resize->input_t0 = t0; + resize->input_s1 = s1; + resize->input_t1 = t1; + resize->output_subx = subx; + resize->output_suby = suby; + resize->output_subw = subw; + resize->output_subh = subh; + resize->needs_rebuild = 1; + + // are we inbounds? + if ( ( subx >= resize->output_w ) || ( ( subx + subw ) <= 0 ) || ( suby >= resize->output_h ) || ( ( suby + subh ) <= 0 ) || ( subw == 0 ) || ( subh == 0 ) ) + return 0; + + return 1; +} + +static int stbir__perform_build( STBIR_RESIZE * resize, int splits ) +{ + stbir__contributors conservative = { 0, 0 }; + stbir__sampler horizontal, vertical; + int new_output_subx, new_output_suby; + stbir__info * out_info; + #ifdef STBIR_PROFILE + stbir__info profile_infod; // used to contain building profile info before everything is allocated + stbir__info * profile_info = &profile_infod; + #endif + + // have we already built the samplers? + if ( resize->samplers ) + return 0; + + #define STBIR_RETURN_ERROR_AND_ASSERT( exp ) STBIR_ASSERT( !(exp) ); if (exp) return 0; + STBIR_RETURN_ERROR_AND_ASSERT( (unsigned)resize->horizontal_filter >= STBIR_FILTER_OTHER) + STBIR_RETURN_ERROR_AND_ASSERT( (unsigned)resize->vertical_filter >= STBIR_FILTER_OTHER) + #undef STBIR_RETURN_ERROR_AND_ASSERT + + if ( splits <= 0 ) + return 0; + + STBIR_PROFILE_BUILD_FIRST_START( build ); + + new_output_subx = resize->output_subx; + new_output_suby = resize->output_suby; + + // do horizontal clip and scale calcs + if ( !stbir__calculate_region_transform( &horizontal.scale_info, resize->output_w, &new_output_subx, resize->output_subw, resize->input_w, resize->input_s0, resize->input_s1 ) ) + return 0; + + // do vertical clip and scale calcs + if ( !stbir__calculate_region_transform( &vertical.scale_info, resize->output_h, &new_output_suby, resize->output_subh, resize->input_h, resize->input_t0, resize->input_t1 ) ) + return 0; + + // if nothing to do, just return + if ( ( horizontal.scale_info.output_sub_size == 0 ) || ( vertical.scale_info.output_sub_size == 0 ) ) + return 0; + + stbir__set_sampler(&horizontal, resize->horizontal_filter, resize->horizontal_filter_kernel, resize->horizontal_filter_support, resize->horizontal_edge, &horizontal.scale_info, 1, resize->user_data ); + stbir__get_conservative_extents( &horizontal, &conservative, resize->user_data ); + stbir__set_sampler(&vertical, resize->vertical_filter, resize->horizontal_filter_kernel, resize->vertical_filter_support, resize->vertical_edge, &vertical.scale_info, 0, resize->user_data ); + + if ( ( vertical.scale_info.output_sub_size / splits ) < STBIR_FORCE_MINIMUM_SCANLINES_FOR_SPLITS ) // each split should be a minimum of 4 scanlines (handwavey choice) + { + splits = vertical.scale_info.output_sub_size / STBIR_FORCE_MINIMUM_SCANLINES_FOR_SPLITS; + if ( splits == 0 ) splits = 1; + } + + STBIR_PROFILE_BUILD_START( alloc ); + out_info = stbir__alloc_internal_mem_and_build_samplers( &horizontal, &vertical, &conservative, resize->input_pixel_layout_public, resize->output_pixel_layout_public, splits, new_output_subx, new_output_suby, resize->fast_alpha, resize->user_data STBIR_ONLY_PROFILE_BUILD_SET_INFO ); + STBIR_PROFILE_BUILD_END( alloc ); + STBIR_PROFILE_BUILD_END( build ); + + if ( out_info ) + { + resize->splits = splits; + resize->samplers = out_info; + resize->needs_rebuild = 0; + #ifdef STBIR_PROFILE + STBIR_MEMCPY( &out_info->profile, &profile_infod.profile, sizeof( out_info->profile ) ); + #endif + + // update anything that can be changed without recalcing samplers + stbir__update_info_from_resize( out_info, resize ); + + return splits; + } + + return 0; +} + +void stbir_free_samplers( STBIR_RESIZE * resize ) +{ + if ( resize->samplers ) + { + stbir__free_internal_mem( resize->samplers ); + resize->samplers = 0; + resize->called_alloc = 0; + } +} + +STBIRDEF int stbir_build_samplers_with_splits( STBIR_RESIZE * resize, int splits ) +{ + if ( ( resize->samplers == 0 ) || ( resize->needs_rebuild ) ) + { + if ( resize->samplers ) + stbir_free_samplers( resize ); + + resize->called_alloc = 1; + return stbir__perform_build( resize, splits ); + } + + STBIR_PROFILE_BUILD_CLEAR( resize->samplers ); + + return 1; +} + +STBIRDEF int stbir_build_samplers( STBIR_RESIZE * resize ) +{ + return stbir_build_samplers_with_splits( resize, 1 ); +} + +STBIRDEF int stbir_resize_extended( STBIR_RESIZE * resize ) +{ + int result; + + if ( ( resize->samplers == 0 ) || ( resize->needs_rebuild ) ) + { + int alloc_state = resize->called_alloc; // remember allocated state + + if ( resize->samplers ) + { + stbir__free_internal_mem( resize->samplers ); + resize->samplers = 0; + } + + if ( !stbir_build_samplers( resize ) ) + return 0; + + resize->called_alloc = alloc_state; + + // if build_samplers succeeded (above), but there are no samplers set, then + // the area to stretch into was zero pixels, so don't do anything and return + // success + if ( resize->samplers == 0 ) + return 1; + } + else + { + // didn't build anything - clear it + STBIR_PROFILE_BUILD_CLEAR( resize->samplers ); + } + + // do resize + result = stbir__perform_resize( resize->samplers, 0, resize->splits ); + + // if we alloced, then free + if ( !resize->called_alloc ) + { + stbir_free_samplers( resize ); + resize->samplers = 0; + } + + return result; +} + +STBIRDEF int stbir_resize_extended_split( STBIR_RESIZE * resize, int split_start, int split_count ) +{ + STBIR_ASSERT( resize->samplers ); + + // if we're just doing the whole thing, call full + if ( ( split_start == -1 ) || ( ( split_start == 0 ) && ( split_count == resize->splits ) ) ) + return stbir_resize_extended( resize ); + + // you **must** build samplers first when using split resize + if ( ( resize->samplers == 0 ) || ( resize->needs_rebuild ) ) + return 0; + + if ( ( split_start >= resize->splits ) || ( split_start < 0 ) || ( ( split_start + split_count ) > resize->splits ) || ( split_count <= 0 ) ) + return 0; + + // do resize + return stbir__perform_resize( resize->samplers, split_start, split_count ); +} + +static int stbir__check_output_stuff( void ** ret_ptr, int * ret_pitch, void * output_pixels, int type_size, int output_w, int output_h, int output_stride_in_bytes, stbir_internal_pixel_layout pixel_layout ) +{ + size_t size; + int pitch; + void * ptr; + + pitch = output_w * type_size * stbir__pixel_channels[ pixel_layout ]; + if ( pitch == 0 ) + return 0; + + if ( output_stride_in_bytes == 0 ) + output_stride_in_bytes = pitch; + + if ( output_stride_in_bytes < pitch ) + return 0; + + size = (size_t)output_stride_in_bytes * (size_t)output_h; + if ( size == 0 ) + return 0; + + *ret_ptr = 0; + *ret_pitch = output_stride_in_bytes; + + if ( output_pixels == 0 ) + { + ptr = STBIR_MALLOC( size, 0 ); + if ( ptr == 0 ) + return 0; + + *ret_ptr = ptr; + *ret_pitch = pitch; + } + + return 1; +} + + +STBIRDEF unsigned char * stbir_resize_uint8_linear( const unsigned char *input_pixels , int input_w , int input_h, int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_pixel_layout pixel_layout ) +{ + STBIR_RESIZE resize; + unsigned char * optr; + int opitch; + + if ( !stbir__check_output_stuff( (void**)&optr, &opitch, output_pixels, sizeof( unsigned char ), output_w, output_h, output_stride_in_bytes, stbir__pixel_layout_convert_public_to_internal[ pixel_layout ] ) ) + return 0; + + stbir_resize_init( &resize, + input_pixels, input_w, input_h, input_stride_in_bytes, + (optr) ? optr : output_pixels, output_w, output_h, opitch, + pixel_layout, STBIR_TYPE_UINT8 ); + + if ( !stbir_resize_extended( &resize ) ) + { + if ( optr ) + STBIR_FREE( optr, 0 ); + return 0; + } + + return (optr) ? optr : output_pixels; +} + +STBIRDEF unsigned char * stbir_resize_uint8_srgb( const unsigned char *input_pixels , int input_w , int input_h, int input_stride_in_bytes, + unsigned char *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_pixel_layout pixel_layout ) +{ + STBIR_RESIZE resize; + unsigned char * optr; + int opitch; + + if ( !stbir__check_output_stuff( (void**)&optr, &opitch, output_pixels, sizeof( unsigned char ), output_w, output_h, output_stride_in_bytes, stbir__pixel_layout_convert_public_to_internal[ pixel_layout ] ) ) + return 0; + + stbir_resize_init( &resize, + input_pixels, input_w, input_h, input_stride_in_bytes, + (optr) ? optr : output_pixels, output_w, output_h, opitch, + pixel_layout, STBIR_TYPE_UINT8_SRGB ); + + if ( !stbir_resize_extended( &resize ) ) + { + if ( optr ) + STBIR_FREE( optr, 0 ); + return 0; + } + + return (optr) ? optr : output_pixels; +} + + +STBIRDEF float * stbir_resize_float_linear( const float *input_pixels , int input_w , int input_h, int input_stride_in_bytes, + float *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_pixel_layout pixel_layout ) +{ + STBIR_RESIZE resize; + float * optr; + int opitch; + + if ( !stbir__check_output_stuff( (void**)&optr, &opitch, output_pixels, sizeof( float ), output_w, output_h, output_stride_in_bytes, stbir__pixel_layout_convert_public_to_internal[ pixel_layout ] ) ) + return 0; + + stbir_resize_init( &resize, + input_pixels, input_w, input_h, input_stride_in_bytes, + (optr) ? optr : output_pixels, output_w, output_h, opitch, + pixel_layout, STBIR_TYPE_FLOAT ); + + if ( !stbir_resize_extended( &resize ) ) + { + if ( optr ) + STBIR_FREE( optr, 0 ); + return 0; + } + + return (optr) ? optr : output_pixels; +} + + +STBIRDEF void * stbir_resize( const void *input_pixels , int input_w , int input_h, int input_stride_in_bytes, + void *output_pixels, int output_w, int output_h, int output_stride_in_bytes, + stbir_pixel_layout pixel_layout, stbir_datatype data_type, + stbir_edge edge, stbir_filter filter ) +{ + STBIR_RESIZE resize; + float * optr; + int opitch; + + if ( !stbir__check_output_stuff( (void**)&optr, &opitch, output_pixels, stbir__type_size[data_type], output_w, output_h, output_stride_in_bytes, stbir__pixel_layout_convert_public_to_internal[ pixel_layout ] ) ) + return 0; + + stbir_resize_init( &resize, + input_pixels, input_w, input_h, input_stride_in_bytes, + (optr) ? optr : output_pixels, output_w, output_h, output_stride_in_bytes, + pixel_layout, data_type ); + + resize.horizontal_edge = edge; + resize.vertical_edge = edge; + resize.horizontal_filter = filter; + resize.vertical_filter = filter; + + if ( !stbir_resize_extended( &resize ) ) + { + if ( optr ) + STBIR_FREE( optr, 0 ); + return 0; + } + + return (optr) ? optr : output_pixels; +} + +#ifdef STBIR_PROFILE + +STBIRDEF void stbir_resize_build_profile_info( STBIR_PROFILE_INFO * info, STBIR_RESIZE const * resize ) +{ + static char const * bdescriptions[6] = { "Building", "Allocating", "Horizontal sampler", "Vertical sampler", "Coefficient cleanup", "Coefficient piovot" } ; + stbir__info* samp = resize->samplers; + int i; + + typedef int testa[ (STBIR__ARRAY_SIZE( bdescriptions ) == (STBIR__ARRAY_SIZE( samp->profile.array )-1) )?1:-1]; + typedef int testb[ (sizeof( samp->profile.array ) == (sizeof(samp->profile.named)) )?1:-1]; + typedef int testc[ (sizeof( info->clocks ) >= (sizeof(samp->profile.named)) )?1:-1]; + + for( i = 0 ; i < STBIR__ARRAY_SIZE( bdescriptions ) ; i++) + info->clocks[i] = samp->profile.array[i+1]; + + info->total_clocks = samp->profile.named.total; + info->descriptions = bdescriptions; + info->count = STBIR__ARRAY_SIZE( bdescriptions ); +} + +STBIRDEF void stbir_resize_split_profile_info( STBIR_PROFILE_INFO * info, STBIR_RESIZE const * resize, int split_start, int split_count ) +{ + static char const * descriptions[7] = { "Looping", "Vertical sampling", "Horizontal sampling", "Scanline input", "Scanline output", "Alpha weighting", "Alpha unweighting" }; + stbir__per_split_info * split_info; + int s, i; + + typedef int testa[ (STBIR__ARRAY_SIZE( descriptions ) == (STBIR__ARRAY_SIZE( split_info->profile.array )-1) )?1:-1]; + typedef int testb[ (sizeof( split_info->profile.array ) == (sizeof(split_info->profile.named)) )?1:-1]; + typedef int testc[ (sizeof( info->clocks ) >= (sizeof(split_info->profile.named)) )?1:-1]; + + if ( split_start == -1 ) + { + split_start = 0; + split_count = resize->samplers->splits; + } + + if ( ( split_start >= resize->splits ) || ( split_start < 0 ) || ( ( split_start + split_count ) > resize->splits ) || ( split_count <= 0 ) ) + { + info->total_clocks = 0; + info->descriptions = 0; + info->count = 0; + return; + } + + split_info = resize->samplers->split_info + split_start; + + // sum up the profile from all the splits + for( i = 0 ; i < STBIR__ARRAY_SIZE( descriptions ) ; i++ ) + { + stbir_uint64 sum = 0; + for( s = 0 ; s < split_count ; s++ ) + sum += split_info[s].profile.array[i+1]; + info->clocks[i] = sum; + } + + info->total_clocks = split_info->profile.named.total; + info->descriptions = descriptions; + info->count = STBIR__ARRAY_SIZE( descriptions ); +} + +STBIRDEF void stbir_resize_extended_profile_info( STBIR_PROFILE_INFO * info, STBIR_RESIZE const * resize ) +{ + stbir_resize_split_profile_info( info, resize, -1, 0 ); +} + +#endif // STBIR_PROFILE + +#undef STBIR_BGR +#undef STBIR_1CHANNEL +#undef STBIR_2CHANNEL +#undef STBIR_RGB +#undef STBIR_RGBA +#undef STBIR_4CHANNEL +#undef STBIR_BGRA +#undef STBIR_ARGB +#undef STBIR_ABGR +#undef STBIR_RA +#undef STBIR_AR +#undef STBIR_RGBA_PM +#undef STBIR_BGRA_PM +#undef STBIR_ARGB_PM +#undef STBIR_ABGR_PM +#undef STBIR_RA_PM +#undef STBIR_AR_PM + +#endif // STB_IMAGE_RESIZE_IMPLEMENTATION + +#else // STB_IMAGE_RESIZE_HORIZONTALS&STB_IMAGE_RESIZE_DO_VERTICALS + +// we reinclude the header file to define all the horizontal functions +// specializing each function for the number of coeffs is 20-40% faster *OVERALL* + +// by including the header file again this way, we can still debug the functions + +#define STBIR_strs_join2( start, mid, end ) start##mid##end +#define STBIR_strs_join1( start, mid, end ) STBIR_strs_join2( start, mid, end ) + +#define STBIR_strs_join24( start, mid1, mid2, end ) start##mid1##mid2##end +#define STBIR_strs_join14( start, mid1, mid2, end ) STBIR_strs_join24( start, mid1, mid2, end ) + +#ifdef STB_IMAGE_RESIZE_DO_CODERS + +#ifdef stbir__decode_suffix +#define STBIR__CODER_NAME( name ) STBIR_strs_join1( name, _, stbir__decode_suffix ) +#else +#define STBIR__CODER_NAME( name ) name +#endif + +#ifdef stbir__decode_swizzle +#define stbir__decode_simdf8_flip(reg) STBIR_strs_join1( STBIR_strs_join1( STBIR_strs_join1( STBIR_strs_join1( stbir__simdf8_0123to,stbir__decode_order0,stbir__decode_order1),stbir__decode_order2,stbir__decode_order3),stbir__decode_order0,stbir__decode_order1),stbir__decode_order2,stbir__decode_order3)(reg, reg) +#define stbir__decode_simdf4_flip(reg) STBIR_strs_join1( STBIR_strs_join1( stbir__simdf_0123to,stbir__decode_order0,stbir__decode_order1),stbir__decode_order2,stbir__decode_order3)(reg, reg) +#define stbir__encode_simdf8_unflip(reg) STBIR_strs_join1( STBIR_strs_join1( STBIR_strs_join1( STBIR_strs_join1( stbir__simdf8_0123to,stbir__encode_order0,stbir__encode_order1),stbir__encode_order2,stbir__encode_order3),stbir__encode_order0,stbir__encode_order1),stbir__encode_order2,stbir__encode_order3)(reg, reg) +#define stbir__encode_simdf4_unflip(reg) STBIR_strs_join1( STBIR_strs_join1( stbir__simdf_0123to,stbir__encode_order0,stbir__encode_order1),stbir__encode_order2,stbir__encode_order3)(reg, reg) +#else +#define stbir__decode_order0 0 +#define stbir__decode_order1 1 +#define stbir__decode_order2 2 +#define stbir__decode_order3 3 +#define stbir__encode_order0 0 +#define stbir__encode_order1 1 +#define stbir__encode_order2 2 +#define stbir__encode_order3 3 +#define stbir__decode_simdf8_flip(reg) +#define stbir__decode_simdf4_flip(reg) +#define stbir__encode_simdf8_unflip(reg) +#define stbir__encode_simdf4_unflip(reg) +#endif + +#ifdef STBIR_SIMD8 +#define stbir__encode_simdfX_unflip stbir__encode_simdf8_unflip +#else +#define stbir__encode_simdfX_unflip stbir__encode_simdf4_unflip +#endif + +static void STBIR__CODER_NAME( stbir__decode_uint8_linear_scaled )( float * decodep, int width_times_channels, void const * inputp ) +{ + float STBIR_STREAMOUT_PTR( * ) decode = decodep; + float * decode_end = (float*) decode + width_times_channels; + unsigned char const * input = (unsigned char const*)inputp; + + #ifdef STBIR_SIMD + unsigned char const * end_input_m16 = input + width_times_channels - 16; + if ( width_times_channels >= 16 ) + { + decode_end -= 16; + STBIR_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + #ifdef STBIR_SIMD8 + stbir__simdi i; stbir__simdi8 o0,o1; + stbir__simdf8 of0, of1; + STBIR_NO_UNROLL(decode); + stbir__simdi_load( i, input ); + stbir__simdi8_expand_u8_to_u32( o0, o1, i ); + stbir__simdi8_convert_i32_to_float( of0, o0 ); + stbir__simdi8_convert_i32_to_float( of1, o1 ); + stbir__simdf8_mult( of0, of0, STBIR_max_uint8_as_float_inverted8); + stbir__simdf8_mult( of1, of1, STBIR_max_uint8_as_float_inverted8); + stbir__decode_simdf8_flip( of0 ); + stbir__decode_simdf8_flip( of1 ); + stbir__simdf8_store( decode + 0, of0 ); + stbir__simdf8_store( decode + 8, of1 ); + #else + stbir__simdi i, o0, o1, o2, o3; + stbir__simdf of0, of1, of2, of3; + STBIR_NO_UNROLL(decode); + stbir__simdi_load( i, input ); + stbir__simdi_expand_u8_to_u32( o0,o1,o2,o3,i); + stbir__simdi_convert_i32_to_float( of0, o0 ); + stbir__simdi_convert_i32_to_float( of1, o1 ); + stbir__simdi_convert_i32_to_float( of2, o2 ); + stbir__simdi_convert_i32_to_float( of3, o3 ); + stbir__simdf_mult( of0, of0, STBIR__CONSTF(STBIR_max_uint8_as_float_inverted) ); + stbir__simdf_mult( of1, of1, STBIR__CONSTF(STBIR_max_uint8_as_float_inverted) ); + stbir__simdf_mult( of2, of2, STBIR__CONSTF(STBIR_max_uint8_as_float_inverted) ); + stbir__simdf_mult( of3, of3, STBIR__CONSTF(STBIR_max_uint8_as_float_inverted) ); + stbir__decode_simdf4_flip( of0 ); + stbir__decode_simdf4_flip( of1 ); + stbir__decode_simdf4_flip( of2 ); + stbir__decode_simdf4_flip( of3 ); + stbir__simdf_store( decode + 0, of0 ); + stbir__simdf_store( decode + 4, of1 ); + stbir__simdf_store( decode + 8, of2 ); + stbir__simdf_store( decode + 12, of3 ); + #endif + decode += 16; + input += 16; + if ( decode <= decode_end ) + continue; + if ( decode == ( decode_end + 16 ) ) + break; + decode = decode_end; // backup and do last couple + input = end_input_m16; + } + return; + } + #endif + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + decode += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( decode <= decode_end ) + { + STBIR_SIMD_NO_UNROLL(decode); + decode[0-4] = ((float)(input[stbir__decode_order0])) * stbir__max_uint8_as_float_inverted; + decode[1-4] = ((float)(input[stbir__decode_order1])) * stbir__max_uint8_as_float_inverted; + decode[2-4] = ((float)(input[stbir__decode_order2])) * stbir__max_uint8_as_float_inverted; + decode[3-4] = ((float)(input[stbir__decode_order3])) * stbir__max_uint8_as_float_inverted; + decode += 4; + input += 4; + } + decode -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( decode < decode_end ) + { + STBIR_NO_UNROLL(decode); + decode[0] = ((float)(input[stbir__decode_order0])) * stbir__max_uint8_as_float_inverted; + #if stbir__coder_min_num >= 2 + decode[1] = ((float)(input[stbir__decode_order1])) * stbir__max_uint8_as_float_inverted; + #endif + #if stbir__coder_min_num >= 3 + decode[2] = ((float)(input[stbir__decode_order2])) * stbir__max_uint8_as_float_inverted; + #endif + decode += stbir__coder_min_num; + input += stbir__coder_min_num; + } + #endif +} + +static void STBIR__CODER_NAME( stbir__encode_uint8_linear_scaled )( void * outputp, int width_times_channels, float const * encode ) +{ + unsigned char STBIR_SIMD_STREAMOUT_PTR( * ) output = (unsigned char *) outputp; + unsigned char * end_output = ( (unsigned char *) output ) + width_times_channels; + + #ifdef STBIR_SIMD + if ( width_times_channels >= stbir__simdfX_float_count*2 ) + { + float const * end_encode_m8 = encode + width_times_channels - stbir__simdfX_float_count*2; + end_output -= stbir__simdfX_float_count*2; + STBIR_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + stbir__simdfX e0, e1; + stbir__simdi i; + STBIR_SIMD_NO_UNROLL(encode); + stbir__simdfX_madd_mem( e0, STBIR_simd_point5X, STBIR_max_uint8_as_floatX, encode ); + stbir__simdfX_madd_mem( e1, STBIR_simd_point5X, STBIR_max_uint8_as_floatX, encode+stbir__simdfX_float_count ); + stbir__encode_simdfX_unflip( e0 ); + stbir__encode_simdfX_unflip( e1 ); + #ifdef STBIR_SIMD8 + stbir__simdf8_pack_to_16bytes( i, e0, e1 ); + stbir__simdi_store( output, i ); + #else + stbir__simdf_pack_to_8bytes( i, e0, e1 ); + stbir__simdi_store2( output, i ); + #endif + encode += stbir__simdfX_float_count*2; + output += stbir__simdfX_float_count*2; + if ( output <= end_output ) + continue; + if ( output == ( end_output + stbir__simdfX_float_count*2 ) ) + break; + output = end_output; // backup and do last couple + encode = end_encode_m8; + } + return; + } + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_NO_UNROLL_LOOP_START + while( output <= end_output ) + { + stbir__simdf e0; + stbir__simdi i0; + STBIR_NO_UNROLL(encode); + stbir__simdf_load( e0, encode ); + stbir__simdf_madd( e0, STBIR__CONSTF(STBIR_simd_point5), STBIR__CONSTF(STBIR_max_uint8_as_float), e0 ); + stbir__encode_simdf4_unflip( e0 ); + stbir__simdf_pack_to_8bytes( i0, e0, e0 ); // only use first 4 + *(int*)(output-4) = stbir__simdi_to_int( i0 ); + output += 4; + encode += 4; + } + output -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( output < end_output ) + { + stbir__simdf e0; + STBIR_NO_UNROLL(encode); + stbir__simdf_madd1_mem( e0, STBIR__CONSTF(STBIR_simd_point5), STBIR__CONSTF(STBIR_max_uint8_as_float), encode+stbir__encode_order0 ); output[0] = stbir__simdf_convert_float_to_uint8( e0 ); + #if stbir__coder_min_num >= 2 + stbir__simdf_madd1_mem( e0, STBIR__CONSTF(STBIR_simd_point5), STBIR__CONSTF(STBIR_max_uint8_as_float), encode+stbir__encode_order1 ); output[1] = stbir__simdf_convert_float_to_uint8( e0 ); + #endif + #if stbir__coder_min_num >= 3 + stbir__simdf_madd1_mem( e0, STBIR__CONSTF(STBIR_simd_point5), STBIR__CONSTF(STBIR_max_uint8_as_float), encode+stbir__encode_order2 ); output[2] = stbir__simdf_convert_float_to_uint8( e0 ); + #endif + output += stbir__coder_min_num; + encode += stbir__coder_min_num; + } + #endif + + #else + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + while( output <= end_output ) + { + float f; + f = encode[stbir__encode_order0] * stbir__max_uint8_as_float + 0.5f; STBIR_CLAMP(f, 0, 255); output[0-4] = (unsigned char)f; + f = encode[stbir__encode_order1] * stbir__max_uint8_as_float + 0.5f; STBIR_CLAMP(f, 0, 255); output[1-4] = (unsigned char)f; + f = encode[stbir__encode_order2] * stbir__max_uint8_as_float + 0.5f; STBIR_CLAMP(f, 0, 255); output[2-4] = (unsigned char)f; + f = encode[stbir__encode_order3] * stbir__max_uint8_as_float + 0.5f; STBIR_CLAMP(f, 0, 255); output[3-4] = (unsigned char)f; + output += 4; + encode += 4; + } + output -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( output < end_output ) + { + float f; + STBIR_NO_UNROLL(encode); + f = encode[stbir__encode_order0] * stbir__max_uint8_as_float + 0.5f; STBIR_CLAMP(f, 0, 255); output[0] = (unsigned char)f; + #if stbir__coder_min_num >= 2 + f = encode[stbir__encode_order1] * stbir__max_uint8_as_float + 0.5f; STBIR_CLAMP(f, 0, 255); output[1] = (unsigned char)f; + #endif + #if stbir__coder_min_num >= 3 + f = encode[stbir__encode_order2] * stbir__max_uint8_as_float + 0.5f; STBIR_CLAMP(f, 0, 255); output[2] = (unsigned char)f; + #endif + output += stbir__coder_min_num; + encode += stbir__coder_min_num; + } + #endif + #endif +} + +static void STBIR__CODER_NAME(stbir__decode_uint8_linear)( float * decodep, int width_times_channels, void const * inputp ) +{ + float STBIR_STREAMOUT_PTR( * ) decode = decodep; + float * decode_end = (float*) decode + width_times_channels; + unsigned char const * input = (unsigned char const*)inputp; + + #ifdef STBIR_SIMD + unsigned char const * end_input_m16 = input + width_times_channels - 16; + if ( width_times_channels >= 16 ) + { + decode_end -= 16; + STBIR_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + #ifdef STBIR_SIMD8 + stbir__simdi i; stbir__simdi8 o0,o1; + stbir__simdf8 of0, of1; + STBIR_NO_UNROLL(decode); + stbir__simdi_load( i, input ); + stbir__simdi8_expand_u8_to_u32( o0, o1, i ); + stbir__simdi8_convert_i32_to_float( of0, o0 ); + stbir__simdi8_convert_i32_to_float( of1, o1 ); + stbir__decode_simdf8_flip( of0 ); + stbir__decode_simdf8_flip( of1 ); + stbir__simdf8_store( decode + 0, of0 ); + stbir__simdf8_store( decode + 8, of1 ); + #else + stbir__simdi i, o0, o1, o2, o3; + stbir__simdf of0, of1, of2, of3; + STBIR_NO_UNROLL(decode); + stbir__simdi_load( i, input ); + stbir__simdi_expand_u8_to_u32( o0,o1,o2,o3,i); + stbir__simdi_convert_i32_to_float( of0, o0 ); + stbir__simdi_convert_i32_to_float( of1, o1 ); + stbir__simdi_convert_i32_to_float( of2, o2 ); + stbir__simdi_convert_i32_to_float( of3, o3 ); + stbir__decode_simdf4_flip( of0 ); + stbir__decode_simdf4_flip( of1 ); + stbir__decode_simdf4_flip( of2 ); + stbir__decode_simdf4_flip( of3 ); + stbir__simdf_store( decode + 0, of0 ); + stbir__simdf_store( decode + 4, of1 ); + stbir__simdf_store( decode + 8, of2 ); + stbir__simdf_store( decode + 12, of3 ); +#endif + decode += 16; + input += 16; + if ( decode <= decode_end ) + continue; + if ( decode == ( decode_end + 16 ) ) + break; + decode = decode_end; // backup and do last couple + input = end_input_m16; + } + return; + } + #endif + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + decode += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( decode <= decode_end ) + { + STBIR_SIMD_NO_UNROLL(decode); + decode[0-4] = ((float)(input[stbir__decode_order0])); + decode[1-4] = ((float)(input[stbir__decode_order1])); + decode[2-4] = ((float)(input[stbir__decode_order2])); + decode[3-4] = ((float)(input[stbir__decode_order3])); + decode += 4; + input += 4; + } + decode -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( decode < decode_end ) + { + STBIR_NO_UNROLL(decode); + decode[0] = ((float)(input[stbir__decode_order0])); + #if stbir__coder_min_num >= 2 + decode[1] = ((float)(input[stbir__decode_order1])); + #endif + #if stbir__coder_min_num >= 3 + decode[2] = ((float)(input[stbir__decode_order2])); + #endif + decode += stbir__coder_min_num; + input += stbir__coder_min_num; + } + #endif +} + +static void STBIR__CODER_NAME( stbir__encode_uint8_linear )( void * outputp, int width_times_channels, float const * encode ) +{ + unsigned char STBIR_SIMD_STREAMOUT_PTR( * ) output = (unsigned char *) outputp; + unsigned char * end_output = ( (unsigned char *) output ) + width_times_channels; + + #ifdef STBIR_SIMD + if ( width_times_channels >= stbir__simdfX_float_count*2 ) + { + float const * end_encode_m8 = encode + width_times_channels - stbir__simdfX_float_count*2; + end_output -= stbir__simdfX_float_count*2; + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + stbir__simdfX e0, e1; + stbir__simdi i; + STBIR_SIMD_NO_UNROLL(encode); + stbir__simdfX_add_mem( e0, STBIR_simd_point5X, encode ); + stbir__simdfX_add_mem( e1, STBIR_simd_point5X, encode+stbir__simdfX_float_count ); + stbir__encode_simdfX_unflip( e0 ); + stbir__encode_simdfX_unflip( e1 ); + #ifdef STBIR_SIMD8 + stbir__simdf8_pack_to_16bytes( i, e0, e1 ); + stbir__simdi_store( output, i ); + #else + stbir__simdf_pack_to_8bytes( i, e0, e1 ); + stbir__simdi_store2( output, i ); + #endif + encode += stbir__simdfX_float_count*2; + output += stbir__simdfX_float_count*2; + if ( output <= end_output ) + continue; + if ( output == ( end_output + stbir__simdfX_float_count*2 ) ) + break; + output = end_output; // backup and do last couple + encode = end_encode_m8; + } + return; + } + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_NO_UNROLL_LOOP_START + while( output <= end_output ) + { + stbir__simdf e0; + stbir__simdi i0; + STBIR_NO_UNROLL(encode); + stbir__simdf_load( e0, encode ); + stbir__simdf_add( e0, STBIR__CONSTF(STBIR_simd_point5), e0 ); + stbir__encode_simdf4_unflip( e0 ); + stbir__simdf_pack_to_8bytes( i0, e0, e0 ); // only use first 4 + *(int*)(output-4) = stbir__simdi_to_int( i0 ); + output += 4; + encode += 4; + } + output -= 4; + #endif + + #else + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + while( output <= end_output ) + { + float f; + f = encode[stbir__encode_order0] + 0.5f; STBIR_CLAMP(f, 0, 255); output[0-4] = (unsigned char)f; + f = encode[stbir__encode_order1] + 0.5f; STBIR_CLAMP(f, 0, 255); output[1-4] = (unsigned char)f; + f = encode[stbir__encode_order2] + 0.5f; STBIR_CLAMP(f, 0, 255); output[2-4] = (unsigned char)f; + f = encode[stbir__encode_order3] + 0.5f; STBIR_CLAMP(f, 0, 255); output[3-4] = (unsigned char)f; + output += 4; + encode += 4; + } + output -= 4; + #endif + + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( output < end_output ) + { + float f; + STBIR_NO_UNROLL(encode); + f = encode[stbir__encode_order0] + 0.5f; STBIR_CLAMP(f, 0, 255); output[0] = (unsigned char)f; + #if stbir__coder_min_num >= 2 + f = encode[stbir__encode_order1] + 0.5f; STBIR_CLAMP(f, 0, 255); output[1] = (unsigned char)f; + #endif + #if stbir__coder_min_num >= 3 + f = encode[stbir__encode_order2] + 0.5f; STBIR_CLAMP(f, 0, 255); output[2] = (unsigned char)f; + #endif + output += stbir__coder_min_num; + encode += stbir__coder_min_num; + } + #endif +} + +static void STBIR__CODER_NAME(stbir__decode_uint8_srgb)( float * decodep, int width_times_channels, void const * inputp ) +{ + float STBIR_STREAMOUT_PTR( * ) decode = decodep; + float const * decode_end = (float*) decode + width_times_channels; + unsigned char const * input = (unsigned char const *)inputp; + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + decode += 4; + while( decode <= decode_end ) + { + decode[0-4] = stbir__srgb_uchar_to_linear_float[ input[ stbir__decode_order0 ] ]; + decode[1-4] = stbir__srgb_uchar_to_linear_float[ input[ stbir__decode_order1 ] ]; + decode[2-4] = stbir__srgb_uchar_to_linear_float[ input[ stbir__decode_order2 ] ]; + decode[3-4] = stbir__srgb_uchar_to_linear_float[ input[ stbir__decode_order3 ] ]; + decode += 4; + input += 4; + } + decode -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( decode < decode_end ) + { + STBIR_NO_UNROLL(decode); + decode[0] = stbir__srgb_uchar_to_linear_float[ input[ stbir__decode_order0 ] ]; + #if stbir__coder_min_num >= 2 + decode[1] = stbir__srgb_uchar_to_linear_float[ input[ stbir__decode_order1 ] ]; + #endif + #if stbir__coder_min_num >= 3 + decode[2] = stbir__srgb_uchar_to_linear_float[ input[ stbir__decode_order2 ] ]; + #endif + decode += stbir__coder_min_num; + input += stbir__coder_min_num; + } + #endif +} + +#define stbir__min_max_shift20( i, f ) \ + stbir__simdf_max( f, f, stbir_simdf_casti(STBIR__CONSTI( STBIR_almost_zero )) ); \ + stbir__simdf_min( f, f, stbir_simdf_casti(STBIR__CONSTI( STBIR_almost_one )) ); \ + stbir__simdi_32shr( i, stbir_simdi_castf( f ), 20 ); + +#define stbir__scale_and_convert( i, f ) \ + stbir__simdf_madd( f, STBIR__CONSTF( STBIR_simd_point5 ), STBIR__CONSTF( STBIR_max_uint8_as_float ), f ); \ + stbir__simdf_max( f, f, stbir__simdf_zeroP() ); \ + stbir__simdf_min( f, f, STBIR__CONSTF( STBIR_max_uint8_as_float ) ); \ + stbir__simdf_convert_float_to_i32( i, f ); + +#define stbir__linear_to_srgb_finish( i, f ) \ +{ \ + stbir__simdi temp; \ + stbir__simdi_32shr( temp, stbir_simdi_castf( f ), 12 ) ; \ + stbir__simdi_and( temp, temp, STBIR__CONSTI(STBIR_mastissa_mask) ); \ + stbir__simdi_or( temp, temp, STBIR__CONSTI(STBIR_topscale) ); \ + stbir__simdi_16madd( i, i, temp ); \ + stbir__simdi_32shr( i, i, 16 ); \ +} + +#define stbir__simdi_table_lookup2( v0,v1, table ) \ +{ \ + stbir__simdi_u32 temp0,temp1; \ + temp0.m128i_i128 = v0; \ + temp1.m128i_i128 = v1; \ + temp0.m128i_u32[0] = table[temp0.m128i_i32[0]]; temp0.m128i_u32[1] = table[temp0.m128i_i32[1]]; temp0.m128i_u32[2] = table[temp0.m128i_i32[2]]; temp0.m128i_u32[3] = table[temp0.m128i_i32[3]]; \ + temp1.m128i_u32[0] = table[temp1.m128i_i32[0]]; temp1.m128i_u32[1] = table[temp1.m128i_i32[1]]; temp1.m128i_u32[2] = table[temp1.m128i_i32[2]]; temp1.m128i_u32[3] = table[temp1.m128i_i32[3]]; \ + v0 = temp0.m128i_i128; \ + v1 = temp1.m128i_i128; \ +} + +#define stbir__simdi_table_lookup3( v0,v1,v2, table ) \ +{ \ + stbir__simdi_u32 temp0,temp1,temp2; \ + temp0.m128i_i128 = v0; \ + temp1.m128i_i128 = v1; \ + temp2.m128i_i128 = v2; \ + temp0.m128i_u32[0] = table[temp0.m128i_i32[0]]; temp0.m128i_u32[1] = table[temp0.m128i_i32[1]]; temp0.m128i_u32[2] = table[temp0.m128i_i32[2]]; temp0.m128i_u32[3] = table[temp0.m128i_i32[3]]; \ + temp1.m128i_u32[0] = table[temp1.m128i_i32[0]]; temp1.m128i_u32[1] = table[temp1.m128i_i32[1]]; temp1.m128i_u32[2] = table[temp1.m128i_i32[2]]; temp1.m128i_u32[3] = table[temp1.m128i_i32[3]]; \ + temp2.m128i_u32[0] = table[temp2.m128i_i32[0]]; temp2.m128i_u32[1] = table[temp2.m128i_i32[1]]; temp2.m128i_u32[2] = table[temp2.m128i_i32[2]]; temp2.m128i_u32[3] = table[temp2.m128i_i32[3]]; \ + v0 = temp0.m128i_i128; \ + v1 = temp1.m128i_i128; \ + v2 = temp2.m128i_i128; \ +} + +#define stbir__simdi_table_lookup4( v0,v1,v2,v3, table ) \ +{ \ + stbir__simdi_u32 temp0,temp1,temp2,temp3; \ + temp0.m128i_i128 = v0; \ + temp1.m128i_i128 = v1; \ + temp2.m128i_i128 = v2; \ + temp3.m128i_i128 = v3; \ + temp0.m128i_u32[0] = table[temp0.m128i_i32[0]]; temp0.m128i_u32[1] = table[temp0.m128i_i32[1]]; temp0.m128i_u32[2] = table[temp0.m128i_i32[2]]; temp0.m128i_u32[3] = table[temp0.m128i_i32[3]]; \ + temp1.m128i_u32[0] = table[temp1.m128i_i32[0]]; temp1.m128i_u32[1] = table[temp1.m128i_i32[1]]; temp1.m128i_u32[2] = table[temp1.m128i_i32[2]]; temp1.m128i_u32[3] = table[temp1.m128i_i32[3]]; \ + temp2.m128i_u32[0] = table[temp2.m128i_i32[0]]; temp2.m128i_u32[1] = table[temp2.m128i_i32[1]]; temp2.m128i_u32[2] = table[temp2.m128i_i32[2]]; temp2.m128i_u32[3] = table[temp2.m128i_i32[3]]; \ + temp3.m128i_u32[0] = table[temp3.m128i_i32[0]]; temp3.m128i_u32[1] = table[temp3.m128i_i32[1]]; temp3.m128i_u32[2] = table[temp3.m128i_i32[2]]; temp3.m128i_u32[3] = table[temp3.m128i_i32[3]]; \ + v0 = temp0.m128i_i128; \ + v1 = temp1.m128i_i128; \ + v2 = temp2.m128i_i128; \ + v3 = temp3.m128i_i128; \ +} + +static void STBIR__CODER_NAME( stbir__encode_uint8_srgb )( void * outputp, int width_times_channels, float const * encode ) +{ + unsigned char STBIR_SIMD_STREAMOUT_PTR( * ) output = (unsigned char*) outputp; + unsigned char * end_output = ( (unsigned char*) output ) + width_times_channels; + + #ifdef STBIR_SIMD + + if ( width_times_channels >= 16 ) + { + float const * end_encode_m16 = encode + width_times_channels - 16; + end_output -= 16; + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + stbir__simdf f0, f1, f2, f3; + stbir__simdi i0, i1, i2, i3; + STBIR_SIMD_NO_UNROLL(encode); + + stbir__simdf_load4_transposed( f0, f1, f2, f3, encode ); + + stbir__min_max_shift20( i0, f0 ); + stbir__min_max_shift20( i1, f1 ); + stbir__min_max_shift20( i2, f2 ); + stbir__min_max_shift20( i3, f3 ); + + stbir__simdi_table_lookup4( i0, i1, i2, i3, ( fp32_to_srgb8_tab4 - (127-13)*8 ) ); + + stbir__linear_to_srgb_finish( i0, f0 ); + stbir__linear_to_srgb_finish( i1, f1 ); + stbir__linear_to_srgb_finish( i2, f2 ); + stbir__linear_to_srgb_finish( i3, f3 ); + + stbir__interleave_pack_and_store_16_u8( output, STBIR_strs_join1(i, ,stbir__encode_order0), STBIR_strs_join1(i, ,stbir__encode_order1), STBIR_strs_join1(i, ,stbir__encode_order2), STBIR_strs_join1(i, ,stbir__encode_order3) ); + + encode += 16; + output += 16; + if ( output <= end_output ) + continue; + if ( output == ( end_output + 16 ) ) + break; + output = end_output; // backup and do last couple + encode = end_encode_m16; + } + return; + } + #endif + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while ( output <= end_output ) + { + STBIR_SIMD_NO_UNROLL(encode); + + output[0-4] = stbir__linear_to_srgb_uchar( encode[stbir__encode_order0] ); + output[1-4] = stbir__linear_to_srgb_uchar( encode[stbir__encode_order1] ); + output[2-4] = stbir__linear_to_srgb_uchar( encode[stbir__encode_order2] ); + output[3-4] = stbir__linear_to_srgb_uchar( encode[stbir__encode_order3] ); + + output += 4; + encode += 4; + } + output -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( output < end_output ) + { + STBIR_NO_UNROLL(encode); + output[0] = stbir__linear_to_srgb_uchar( encode[stbir__encode_order0] ); + #if stbir__coder_min_num >= 2 + output[1] = stbir__linear_to_srgb_uchar( encode[stbir__encode_order1] ); + #endif + #if stbir__coder_min_num >= 3 + output[2] = stbir__linear_to_srgb_uchar( encode[stbir__encode_order2] ); + #endif + output += stbir__coder_min_num; + encode += stbir__coder_min_num; + } + #endif +} + +#if ( stbir__coder_min_num == 4 ) || ( ( stbir__coder_min_num == 1 ) && ( !defined(stbir__decode_swizzle) ) ) + +static void STBIR__CODER_NAME(stbir__decode_uint8_srgb4_linearalpha)( float * decodep, int width_times_channels, void const * inputp ) +{ + float STBIR_STREAMOUT_PTR( * ) decode = decodep; + float const * decode_end = (float*) decode + width_times_channels; + unsigned char const * input = (unsigned char const *)inputp; + do { + decode[0] = stbir__srgb_uchar_to_linear_float[ input[stbir__decode_order0] ]; + decode[1] = stbir__srgb_uchar_to_linear_float[ input[stbir__decode_order1] ]; + decode[2] = stbir__srgb_uchar_to_linear_float[ input[stbir__decode_order2] ]; + decode[3] = ( (float) input[stbir__decode_order3] ) * stbir__max_uint8_as_float_inverted; + input += 4; + decode += 4; + } while( decode < decode_end ); +} + + +static void STBIR__CODER_NAME( stbir__encode_uint8_srgb4_linearalpha )( void * outputp, int width_times_channels, float const * encode ) +{ + unsigned char STBIR_SIMD_STREAMOUT_PTR( * ) output = (unsigned char*) outputp; + unsigned char * end_output = ( (unsigned char*) output ) + width_times_channels; + + #ifdef STBIR_SIMD + + if ( width_times_channels >= 16 ) + { + float const * end_encode_m16 = encode + width_times_channels - 16; + end_output -= 16; + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + stbir__simdf f0, f1, f2, f3; + stbir__simdi i0, i1, i2, i3; + + STBIR_SIMD_NO_UNROLL(encode); + stbir__simdf_load4_transposed( f0, f1, f2, f3, encode ); + + stbir__min_max_shift20( i0, f0 ); + stbir__min_max_shift20( i1, f1 ); + stbir__min_max_shift20( i2, f2 ); + stbir__scale_and_convert( i3, f3 ); + + stbir__simdi_table_lookup3( i0, i1, i2, ( fp32_to_srgb8_tab4 - (127-13)*8 ) ); + + stbir__linear_to_srgb_finish( i0, f0 ); + stbir__linear_to_srgb_finish( i1, f1 ); + stbir__linear_to_srgb_finish( i2, f2 ); + + stbir__interleave_pack_and_store_16_u8( output, STBIR_strs_join1(i, ,stbir__encode_order0), STBIR_strs_join1(i, ,stbir__encode_order1), STBIR_strs_join1(i, ,stbir__encode_order2), STBIR_strs_join1(i, ,stbir__encode_order3) ); + + output += 16; + encode += 16; + + if ( output <= end_output ) + continue; + if ( output == ( end_output + 16 ) ) + break; + output = end_output; // backup and do last couple + encode = end_encode_m16; + } + return; + } + #endif + + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float f; + STBIR_SIMD_NO_UNROLL(encode); + + output[stbir__decode_order0] = stbir__linear_to_srgb_uchar( encode[0] ); + output[stbir__decode_order1] = stbir__linear_to_srgb_uchar( encode[1] ); + output[stbir__decode_order2] = stbir__linear_to_srgb_uchar( encode[2] ); + + f = encode[3] * stbir__max_uint8_as_float + 0.5f; + STBIR_CLAMP(f, 0, 255); + output[stbir__decode_order3] = (unsigned char) f; + + output += 4; + encode += 4; + } while( output < end_output ); +} + +#endif + +#if ( stbir__coder_min_num == 2 ) || ( ( stbir__coder_min_num == 1 ) && ( !defined(stbir__decode_swizzle) ) ) + +static void STBIR__CODER_NAME(stbir__decode_uint8_srgb2_linearalpha)( float * decodep, int width_times_channels, void const * inputp ) +{ + float STBIR_STREAMOUT_PTR( * ) decode = decodep; + float const * decode_end = (float*) decode + width_times_channels; + unsigned char const * input = (unsigned char const *)inputp; + decode += 4; + while( decode <= decode_end ) + { + decode[0-4] = stbir__srgb_uchar_to_linear_float[ input[stbir__decode_order0] ]; + decode[1-4] = ( (float) input[stbir__decode_order1] ) * stbir__max_uint8_as_float_inverted; + decode[2-4] = stbir__srgb_uchar_to_linear_float[ input[stbir__decode_order0+2] ]; + decode[3-4] = ( (float) input[stbir__decode_order1+2] ) * stbir__max_uint8_as_float_inverted; + input += 4; + decode += 4; + } + decode -= 4; + if( decode < decode_end ) + { + decode[0] = stbir__srgb_uchar_to_linear_float[ stbir__decode_order0 ]; + decode[1] = ( (float) input[stbir__decode_order1] ) * stbir__max_uint8_as_float_inverted; + } +} + +static void STBIR__CODER_NAME( stbir__encode_uint8_srgb2_linearalpha )( void * outputp, int width_times_channels, float const * encode ) +{ + unsigned char STBIR_SIMD_STREAMOUT_PTR( * ) output = (unsigned char*) outputp; + unsigned char * end_output = ( (unsigned char*) output ) + width_times_channels; + + #ifdef STBIR_SIMD + + if ( width_times_channels >= 16 ) + { + float const * end_encode_m16 = encode + width_times_channels - 16; + end_output -= 16; + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + stbir__simdf f0, f1, f2, f3; + stbir__simdi i0, i1, i2, i3; + + STBIR_SIMD_NO_UNROLL(encode); + stbir__simdf_load4_transposed( f0, f1, f2, f3, encode ); + + stbir__min_max_shift20( i0, f0 ); + stbir__scale_and_convert( i1, f1 ); + stbir__min_max_shift20( i2, f2 ); + stbir__scale_and_convert( i3, f3 ); + + stbir__simdi_table_lookup2( i0, i2, ( fp32_to_srgb8_tab4 - (127-13)*8 ) ); + + stbir__linear_to_srgb_finish( i0, f0 ); + stbir__linear_to_srgb_finish( i2, f2 ); + + stbir__interleave_pack_and_store_16_u8( output, STBIR_strs_join1(i, ,stbir__encode_order0), STBIR_strs_join1(i, ,stbir__encode_order1), STBIR_strs_join1(i, ,stbir__encode_order2), STBIR_strs_join1(i, ,stbir__encode_order3) ); + + output += 16; + encode += 16; + if ( output <= end_output ) + continue; + if ( output == ( end_output + 16 ) ) + break; + output = end_output; // backup and do last couple + encode = end_encode_m16; + } + return; + } + #endif + + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float f; + STBIR_SIMD_NO_UNROLL(encode); + + output[stbir__decode_order0] = stbir__linear_to_srgb_uchar( encode[0] ); + + f = encode[1] * stbir__max_uint8_as_float + 0.5f; + STBIR_CLAMP(f, 0, 255); + output[stbir__decode_order1] = (unsigned char) f; + + output += 2; + encode += 2; + } while( output < end_output ); +} + +#endif + +static void STBIR__CODER_NAME(stbir__decode_uint16_linear_scaled)( float * decodep, int width_times_channels, void const * inputp ) +{ + float STBIR_STREAMOUT_PTR( * ) decode = decodep; + float * decode_end = (float*) decode + width_times_channels; + unsigned short const * input = (unsigned short const *)inputp; + + #ifdef STBIR_SIMD + unsigned short const * end_input_m8 = input + width_times_channels - 8; + if ( width_times_channels >= 8 ) + { + decode_end -= 8; + STBIR_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + #ifdef STBIR_SIMD8 + stbir__simdi i; stbir__simdi8 o; + stbir__simdf8 of; + STBIR_NO_UNROLL(decode); + stbir__simdi_load( i, input ); + stbir__simdi8_expand_u16_to_u32( o, i ); + stbir__simdi8_convert_i32_to_float( of, o ); + stbir__simdf8_mult( of, of, STBIR_max_uint16_as_float_inverted8); + stbir__decode_simdf8_flip( of ); + stbir__simdf8_store( decode + 0, of ); + #else + stbir__simdi i, o0, o1; + stbir__simdf of0, of1; + STBIR_NO_UNROLL(decode); + stbir__simdi_load( i, input ); + stbir__simdi_expand_u16_to_u32( o0,o1,i ); + stbir__simdi_convert_i32_to_float( of0, o0 ); + stbir__simdi_convert_i32_to_float( of1, o1 ); + stbir__simdf_mult( of0, of0, STBIR__CONSTF(STBIR_max_uint16_as_float_inverted) ); + stbir__simdf_mult( of1, of1, STBIR__CONSTF(STBIR_max_uint16_as_float_inverted)); + stbir__decode_simdf4_flip( of0 ); + stbir__decode_simdf4_flip( of1 ); + stbir__simdf_store( decode + 0, of0 ); + stbir__simdf_store( decode + 4, of1 ); + #endif + decode += 8; + input += 8; + if ( decode <= decode_end ) + continue; + if ( decode == ( decode_end + 8 ) ) + break; + decode = decode_end; // backup and do last couple + input = end_input_m8; + } + return; + } + #endif + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + decode += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( decode <= decode_end ) + { + STBIR_SIMD_NO_UNROLL(decode); + decode[0-4] = ((float)(input[stbir__decode_order0])) * stbir__max_uint16_as_float_inverted; + decode[1-4] = ((float)(input[stbir__decode_order1])) * stbir__max_uint16_as_float_inverted; + decode[2-4] = ((float)(input[stbir__decode_order2])) * stbir__max_uint16_as_float_inverted; + decode[3-4] = ((float)(input[stbir__decode_order3])) * stbir__max_uint16_as_float_inverted; + decode += 4; + input += 4; + } + decode -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( decode < decode_end ) + { + STBIR_NO_UNROLL(decode); + decode[0] = ((float)(input[stbir__decode_order0])) * stbir__max_uint16_as_float_inverted; + #if stbir__coder_min_num >= 2 + decode[1] = ((float)(input[stbir__decode_order1])) * stbir__max_uint16_as_float_inverted; + #endif + #if stbir__coder_min_num >= 3 + decode[2] = ((float)(input[stbir__decode_order2])) * stbir__max_uint16_as_float_inverted; + #endif + decode += stbir__coder_min_num; + input += stbir__coder_min_num; + } + #endif +} + + +static void STBIR__CODER_NAME(stbir__encode_uint16_linear_scaled)( void * outputp, int width_times_channels, float const * encode ) +{ + unsigned short STBIR_SIMD_STREAMOUT_PTR( * ) output = (unsigned short*) outputp; + unsigned short * end_output = ( (unsigned short*) output ) + width_times_channels; + + #ifdef STBIR_SIMD + { + if ( width_times_channels >= stbir__simdfX_float_count*2 ) + { + float const * end_encode_m8 = encode + width_times_channels - stbir__simdfX_float_count*2; + end_output -= stbir__simdfX_float_count*2; + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + stbir__simdfX e0, e1; + stbir__simdiX i; + STBIR_SIMD_NO_UNROLL(encode); + stbir__simdfX_madd_mem( e0, STBIR_simd_point5X, STBIR_max_uint16_as_floatX, encode ); + stbir__simdfX_madd_mem( e1, STBIR_simd_point5X, STBIR_max_uint16_as_floatX, encode+stbir__simdfX_float_count ); + stbir__encode_simdfX_unflip( e0 ); + stbir__encode_simdfX_unflip( e1 ); + stbir__simdfX_pack_to_words( i, e0, e1 ); + stbir__simdiX_store( output, i ); + encode += stbir__simdfX_float_count*2; + output += stbir__simdfX_float_count*2; + if ( output <= end_output ) + continue; + if ( output == ( end_output + stbir__simdfX_float_count*2 ) ) + break; + output = end_output; // backup and do last couple + encode = end_encode_m8; + } + return; + } + } + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_NO_UNROLL_LOOP_START + while( output <= end_output ) + { + stbir__simdf e; + stbir__simdi i; + STBIR_NO_UNROLL(encode); + stbir__simdf_load( e, encode ); + stbir__simdf_madd( e, STBIR__CONSTF(STBIR_simd_point5), STBIR__CONSTF(STBIR_max_uint16_as_float), e ); + stbir__encode_simdf4_unflip( e ); + stbir__simdf_pack_to_8words( i, e, e ); // only use first 4 + stbir__simdi_store2( output-4, i ); + output += 4; + encode += 4; + } + output -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( output < end_output ) + { + stbir__simdf e; + STBIR_NO_UNROLL(encode); + stbir__simdf_madd1_mem( e, STBIR__CONSTF(STBIR_simd_point5), STBIR__CONSTF(STBIR_max_uint16_as_float), encode+stbir__encode_order0 ); output[0] = stbir__simdf_convert_float_to_short( e ); + #if stbir__coder_min_num >= 2 + stbir__simdf_madd1_mem( e, STBIR__CONSTF(STBIR_simd_point5), STBIR__CONSTF(STBIR_max_uint16_as_float), encode+stbir__encode_order1 ); output[1] = stbir__simdf_convert_float_to_short( e ); + #endif + #if stbir__coder_min_num >= 3 + stbir__simdf_madd1_mem( e, STBIR__CONSTF(STBIR_simd_point5), STBIR__CONSTF(STBIR_max_uint16_as_float), encode+stbir__encode_order2 ); output[2] = stbir__simdf_convert_float_to_short( e ); + #endif + output += stbir__coder_min_num; + encode += stbir__coder_min_num; + } + #endif + + #else + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( output <= end_output ) + { + float f; + STBIR_SIMD_NO_UNROLL(encode); + f = encode[stbir__encode_order0] * stbir__max_uint16_as_float + 0.5f; STBIR_CLAMP(f, 0, 65535); output[0-4] = (unsigned short)f; + f = encode[stbir__encode_order1] * stbir__max_uint16_as_float + 0.5f; STBIR_CLAMP(f, 0, 65535); output[1-4] = (unsigned short)f; + f = encode[stbir__encode_order2] * stbir__max_uint16_as_float + 0.5f; STBIR_CLAMP(f, 0, 65535); output[2-4] = (unsigned short)f; + f = encode[stbir__encode_order3] * stbir__max_uint16_as_float + 0.5f; STBIR_CLAMP(f, 0, 65535); output[3-4] = (unsigned short)f; + output += 4; + encode += 4; + } + output -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( output < end_output ) + { + float f; + STBIR_NO_UNROLL(encode); + f = encode[stbir__encode_order0] * stbir__max_uint16_as_float + 0.5f; STBIR_CLAMP(f, 0, 65535); output[0] = (unsigned short)f; + #if stbir__coder_min_num >= 2 + f = encode[stbir__encode_order1] * stbir__max_uint16_as_float + 0.5f; STBIR_CLAMP(f, 0, 65535); output[1] = (unsigned short)f; + #endif + #if stbir__coder_min_num >= 3 + f = encode[stbir__encode_order2] * stbir__max_uint16_as_float + 0.5f; STBIR_CLAMP(f, 0, 65535); output[2] = (unsigned short)f; + #endif + output += stbir__coder_min_num; + encode += stbir__coder_min_num; + } + #endif + #endif +} + +static void STBIR__CODER_NAME(stbir__decode_uint16_linear)( float * decodep, int width_times_channels, void const * inputp ) +{ + float STBIR_STREAMOUT_PTR( * ) decode = decodep; + float * decode_end = (float*) decode + width_times_channels; + unsigned short const * input = (unsigned short const *)inputp; + + #ifdef STBIR_SIMD + unsigned short const * end_input_m8 = input + width_times_channels - 8; + if ( width_times_channels >= 8 ) + { + decode_end -= 8; + STBIR_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + #ifdef STBIR_SIMD8 + stbir__simdi i; stbir__simdi8 o; + stbir__simdf8 of; + STBIR_NO_UNROLL(decode); + stbir__simdi_load( i, input ); + stbir__simdi8_expand_u16_to_u32( o, i ); + stbir__simdi8_convert_i32_to_float( of, o ); + stbir__decode_simdf8_flip( of ); + stbir__simdf8_store( decode + 0, of ); + #else + stbir__simdi i, o0, o1; + stbir__simdf of0, of1; + STBIR_NO_UNROLL(decode); + stbir__simdi_load( i, input ); + stbir__simdi_expand_u16_to_u32( o0, o1, i ); + stbir__simdi_convert_i32_to_float( of0, o0 ); + stbir__simdi_convert_i32_to_float( of1, o1 ); + stbir__decode_simdf4_flip( of0 ); + stbir__decode_simdf4_flip( of1 ); + stbir__simdf_store( decode + 0, of0 ); + stbir__simdf_store( decode + 4, of1 ); + #endif + decode += 8; + input += 8; + if ( decode <= decode_end ) + continue; + if ( decode == ( decode_end + 8 ) ) + break; + decode = decode_end; // backup and do last couple + input = end_input_m8; + } + return; + } + #endif + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + decode += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( decode <= decode_end ) + { + STBIR_SIMD_NO_UNROLL(decode); + decode[0-4] = ((float)(input[stbir__decode_order0])); + decode[1-4] = ((float)(input[stbir__decode_order1])); + decode[2-4] = ((float)(input[stbir__decode_order2])); + decode[3-4] = ((float)(input[stbir__decode_order3])); + decode += 4; + input += 4; + } + decode -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( decode < decode_end ) + { + STBIR_NO_UNROLL(decode); + decode[0] = ((float)(input[stbir__decode_order0])); + #if stbir__coder_min_num >= 2 + decode[1] = ((float)(input[stbir__decode_order1])); + #endif + #if stbir__coder_min_num >= 3 + decode[2] = ((float)(input[stbir__decode_order2])); + #endif + decode += stbir__coder_min_num; + input += stbir__coder_min_num; + } + #endif +} + +static void STBIR__CODER_NAME(stbir__encode_uint16_linear)( void * outputp, int width_times_channels, float const * encode ) +{ + unsigned short STBIR_SIMD_STREAMOUT_PTR( * ) output = (unsigned short*) outputp; + unsigned short * end_output = ( (unsigned short*) output ) + width_times_channels; + + #ifdef STBIR_SIMD + { + if ( width_times_channels >= stbir__simdfX_float_count*2 ) + { + float const * end_encode_m8 = encode + width_times_channels - stbir__simdfX_float_count*2; + end_output -= stbir__simdfX_float_count*2; + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + stbir__simdfX e0, e1; + stbir__simdiX i; + STBIR_SIMD_NO_UNROLL(encode); + stbir__simdfX_add_mem( e0, STBIR_simd_point5X, encode ); + stbir__simdfX_add_mem( e1, STBIR_simd_point5X, encode+stbir__simdfX_float_count ); + stbir__encode_simdfX_unflip( e0 ); + stbir__encode_simdfX_unflip( e1 ); + stbir__simdfX_pack_to_words( i, e0, e1 ); + stbir__simdiX_store( output, i ); + encode += stbir__simdfX_float_count*2; + output += stbir__simdfX_float_count*2; + if ( output <= end_output ) + continue; + if ( output == ( end_output + stbir__simdfX_float_count*2 ) ) + break; + output = end_output; // backup and do last couple + encode = end_encode_m8; + } + return; + } + } + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_NO_UNROLL_LOOP_START + while( output <= end_output ) + { + stbir__simdf e; + stbir__simdi i; + STBIR_NO_UNROLL(encode); + stbir__simdf_load( e, encode ); + stbir__simdf_add( e, STBIR__CONSTF(STBIR_simd_point5), e ); + stbir__encode_simdf4_unflip( e ); + stbir__simdf_pack_to_8words( i, e, e ); // only use first 4 + stbir__simdi_store2( output-4, i ); + output += 4; + encode += 4; + } + output -= 4; + #endif + + #else + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( output <= end_output ) + { + float f; + STBIR_SIMD_NO_UNROLL(encode); + f = encode[stbir__encode_order0] + 0.5f; STBIR_CLAMP(f, 0, 65535); output[0-4] = (unsigned short)f; + f = encode[stbir__encode_order1] + 0.5f; STBIR_CLAMP(f, 0, 65535); output[1-4] = (unsigned short)f; + f = encode[stbir__encode_order2] + 0.5f; STBIR_CLAMP(f, 0, 65535); output[2-4] = (unsigned short)f; + f = encode[stbir__encode_order3] + 0.5f; STBIR_CLAMP(f, 0, 65535); output[3-4] = (unsigned short)f; + output += 4; + encode += 4; + } + output -= 4; + #endif + + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( output < end_output ) + { + float f; + STBIR_NO_UNROLL(encode); + f = encode[stbir__encode_order0] + 0.5f; STBIR_CLAMP(f, 0, 65535); output[0] = (unsigned short)f; + #if stbir__coder_min_num >= 2 + f = encode[stbir__encode_order1] + 0.5f; STBIR_CLAMP(f, 0, 65535); output[1] = (unsigned short)f; + #endif + #if stbir__coder_min_num >= 3 + f = encode[stbir__encode_order2] + 0.5f; STBIR_CLAMP(f, 0, 65535); output[2] = (unsigned short)f; + #endif + output += stbir__coder_min_num; + encode += stbir__coder_min_num; + } + #endif +} + +static void STBIR__CODER_NAME(stbir__decode_half_float_linear)( float * decodep, int width_times_channels, void const * inputp ) +{ + float STBIR_STREAMOUT_PTR( * ) decode = decodep; + float * decode_end = (float*) decode + width_times_channels; + stbir__FP16 const * input = (stbir__FP16 const *)inputp; + + #ifdef STBIR_SIMD + if ( width_times_channels >= 8 ) + { + stbir__FP16 const * end_input_m8 = input + width_times_channels - 8; + decode_end -= 8; + STBIR_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + STBIR_NO_UNROLL(decode); + + stbir__half_to_float_SIMD( decode, input ); + #ifdef stbir__decode_swizzle + #ifdef STBIR_SIMD8 + { + stbir__simdf8 of; + stbir__simdf8_load( of, decode ); + stbir__decode_simdf8_flip( of ); + stbir__simdf8_store( decode, of ); + } + #else + { + stbir__simdf of0,of1; + stbir__simdf_load( of0, decode ); + stbir__simdf_load( of1, decode+4 ); + stbir__decode_simdf4_flip( of0 ); + stbir__decode_simdf4_flip( of1 ); + stbir__simdf_store( decode, of0 ); + stbir__simdf_store( decode+4, of1 ); + } + #endif + #endif + decode += 8; + input += 8; + if ( decode <= decode_end ) + continue; + if ( decode == ( decode_end + 8 ) ) + break; + decode = decode_end; // backup and do last couple + input = end_input_m8; + } + return; + } + #endif + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + decode += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( decode <= decode_end ) + { + STBIR_SIMD_NO_UNROLL(decode); + decode[0-4] = stbir__half_to_float(input[stbir__decode_order0]); + decode[1-4] = stbir__half_to_float(input[stbir__decode_order1]); + decode[2-4] = stbir__half_to_float(input[stbir__decode_order2]); + decode[3-4] = stbir__half_to_float(input[stbir__decode_order3]); + decode += 4; + input += 4; + } + decode -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( decode < decode_end ) + { + STBIR_NO_UNROLL(decode); + decode[0] = stbir__half_to_float(input[stbir__decode_order0]); + #if stbir__coder_min_num >= 2 + decode[1] = stbir__half_to_float(input[stbir__decode_order1]); + #endif + #if stbir__coder_min_num >= 3 + decode[2] = stbir__half_to_float(input[stbir__decode_order2]); + #endif + decode += stbir__coder_min_num; + input += stbir__coder_min_num; + } + #endif +} + +static void STBIR__CODER_NAME( stbir__encode_half_float_linear )( void * outputp, int width_times_channels, float const * encode ) +{ + stbir__FP16 STBIR_SIMD_STREAMOUT_PTR( * ) output = (stbir__FP16*) outputp; + stbir__FP16 * end_output = ( (stbir__FP16*) output ) + width_times_channels; + + #ifdef STBIR_SIMD + if ( width_times_channels >= 8 ) + { + float const * end_encode_m8 = encode + width_times_channels - 8; + end_output -= 8; + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + STBIR_SIMD_NO_UNROLL(encode); + #ifdef stbir__decode_swizzle + #ifdef STBIR_SIMD8 + { + stbir__simdf8 of; + stbir__simdf8_load( of, encode ); + stbir__encode_simdf8_unflip( of ); + stbir__float_to_half_SIMD( output, (float*)&of ); + } + #else + { + stbir__simdf of[2]; + stbir__simdf_load( of[0], encode ); + stbir__simdf_load( of[1], encode+4 ); + stbir__encode_simdf4_unflip( of[0] ); + stbir__encode_simdf4_unflip( of[1] ); + stbir__float_to_half_SIMD( output, (float*)of ); + } + #endif + #else + stbir__float_to_half_SIMD( output, encode ); + #endif + encode += 8; + output += 8; + if ( output <= end_output ) + continue; + if ( output == ( end_output + 8 ) ) + break; + output = end_output; // backup and do last couple + encode = end_encode_m8; + } + return; + } + #endif + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( output <= end_output ) + { + STBIR_SIMD_NO_UNROLL(output); + output[0-4] = stbir__float_to_half(encode[stbir__encode_order0]); + output[1-4] = stbir__float_to_half(encode[stbir__encode_order1]); + output[2-4] = stbir__float_to_half(encode[stbir__encode_order2]); + output[3-4] = stbir__float_to_half(encode[stbir__encode_order3]); + output += 4; + encode += 4; + } + output -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( output < end_output ) + { + STBIR_NO_UNROLL(output); + output[0] = stbir__float_to_half(encode[stbir__encode_order0]); + #if stbir__coder_min_num >= 2 + output[1] = stbir__float_to_half(encode[stbir__encode_order1]); + #endif + #if stbir__coder_min_num >= 3 + output[2] = stbir__float_to_half(encode[stbir__encode_order2]); + #endif + output += stbir__coder_min_num; + encode += stbir__coder_min_num; + } + #endif +} + +static void STBIR__CODER_NAME(stbir__decode_float_linear)( float * decodep, int width_times_channels, void const * inputp ) +{ + #ifdef stbir__decode_swizzle + float STBIR_STREAMOUT_PTR( * ) decode = decodep; + float * decode_end = (float*) decode + width_times_channels; + float const * input = (float const *)inputp; + + #ifdef STBIR_SIMD + if ( width_times_channels >= 16 ) + { + float const * end_input_m16 = input + width_times_channels - 16; + decode_end -= 16; + STBIR_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + STBIR_NO_UNROLL(decode); + #ifdef stbir__decode_swizzle + #ifdef STBIR_SIMD8 + { + stbir__simdf8 of0,of1; + stbir__simdf8_load( of0, input ); + stbir__simdf8_load( of1, input+8 ); + stbir__decode_simdf8_flip( of0 ); + stbir__decode_simdf8_flip( of1 ); + stbir__simdf8_store( decode, of0 ); + stbir__simdf8_store( decode+8, of1 ); + } + #else + { + stbir__simdf of0,of1,of2,of3; + stbir__simdf_load( of0, input ); + stbir__simdf_load( of1, input+4 ); + stbir__simdf_load( of2, input+8 ); + stbir__simdf_load( of3, input+12 ); + stbir__decode_simdf4_flip( of0 ); + stbir__decode_simdf4_flip( of1 ); + stbir__decode_simdf4_flip( of2 ); + stbir__decode_simdf4_flip( of3 ); + stbir__simdf_store( decode, of0 ); + stbir__simdf_store( decode+4, of1 ); + stbir__simdf_store( decode+8, of2 ); + stbir__simdf_store( decode+12, of3 ); + } + #endif + #endif + decode += 16; + input += 16; + if ( decode <= decode_end ) + continue; + if ( decode == ( decode_end + 16 ) ) + break; + decode = decode_end; // backup and do last couple + input = end_input_m16; + } + return; + } + #endif + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + decode += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( decode <= decode_end ) + { + STBIR_SIMD_NO_UNROLL(decode); + decode[0-4] = input[stbir__decode_order0]; + decode[1-4] = input[stbir__decode_order1]; + decode[2-4] = input[stbir__decode_order2]; + decode[3-4] = input[stbir__decode_order3]; + decode += 4; + input += 4; + } + decode -= 4; + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( decode < decode_end ) + { + STBIR_NO_UNROLL(decode); + decode[0] = input[stbir__decode_order0]; + #if stbir__coder_min_num >= 2 + decode[1] = input[stbir__decode_order1]; + #endif + #if stbir__coder_min_num >= 3 + decode[2] = input[stbir__decode_order2]; + #endif + decode += stbir__coder_min_num; + input += stbir__coder_min_num; + } + #endif + + #else + + if ( (void*)decodep != inputp ) + STBIR_MEMCPY( decodep, inputp, width_times_channels * sizeof( float ) ); + + #endif +} + +static void STBIR__CODER_NAME( stbir__encode_float_linear )( void * outputp, int width_times_channels, float const * encode ) +{ + #if !defined( STBIR_FLOAT_HIGH_CLAMP ) && !defined(STBIR_FLOAT_LO_CLAMP) && !defined(stbir__decode_swizzle) + + if ( (void*)outputp != (void*) encode ) + STBIR_MEMCPY( outputp, encode, width_times_channels * sizeof( float ) ); + + #else + + float STBIR_SIMD_STREAMOUT_PTR( * ) output = (float*) outputp; + float * end_output = ( (float*) output ) + width_times_channels; + + #ifdef STBIR_FLOAT_HIGH_CLAMP + #define stbir_scalar_hi_clamp( v ) if ( v > STBIR_FLOAT_HIGH_CLAMP ) v = STBIR_FLOAT_HIGH_CLAMP; + #else + #define stbir_scalar_hi_clamp( v ) + #endif + #ifdef STBIR_FLOAT_LOW_CLAMP + #define stbir_scalar_lo_clamp( v ) if ( v < STBIR_FLOAT_LOW_CLAMP ) v = STBIR_FLOAT_LOW_CLAMP; + #else + #define stbir_scalar_lo_clamp( v ) + #endif + + #ifdef STBIR_SIMD + + #ifdef STBIR_FLOAT_HIGH_CLAMP + const stbir__simdfX high_clamp = stbir__simdf_frepX(STBIR_FLOAT_HIGH_CLAMP); + #endif + #ifdef STBIR_FLOAT_LOW_CLAMP + const stbir__simdfX low_clamp = stbir__simdf_frepX(STBIR_FLOAT_LOW_CLAMP); + #endif + + if ( width_times_channels >= ( stbir__simdfX_float_count * 2 ) ) + { + float const * end_encode_m8 = encode + width_times_channels - ( stbir__simdfX_float_count * 2 ); + end_output -= ( stbir__simdfX_float_count * 2 ); + STBIR_SIMD_NO_UNROLL_LOOP_START_INF_FOR + for(;;) + { + stbir__simdfX e0, e1; + STBIR_SIMD_NO_UNROLL(encode); + stbir__simdfX_load( e0, encode ); + stbir__simdfX_load( e1, encode+stbir__simdfX_float_count ); +#ifdef STBIR_FLOAT_HIGH_CLAMP + stbir__simdfX_min( e0, e0, high_clamp ); + stbir__simdfX_min( e1, e1, high_clamp ); +#endif +#ifdef STBIR_FLOAT_LOW_CLAMP + stbir__simdfX_max( e0, e0, low_clamp ); + stbir__simdfX_max( e1, e1, low_clamp ); +#endif + stbir__encode_simdfX_unflip( e0 ); + stbir__encode_simdfX_unflip( e1 ); + stbir__simdfX_store( output, e0 ); + stbir__simdfX_store( output+stbir__simdfX_float_count, e1 ); + encode += stbir__simdfX_float_count * 2; + output += stbir__simdfX_float_count * 2; + if ( output < end_output ) + continue; + if ( output == ( end_output + ( stbir__simdfX_float_count * 2 ) ) ) + break; + output = end_output; // backup and do last couple + encode = end_encode_m8; + } + return; + } + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_NO_UNROLL_LOOP_START + while( output <= end_output ) + { + stbir__simdf e0; + STBIR_NO_UNROLL(encode); + stbir__simdf_load( e0, encode ); +#ifdef STBIR_FLOAT_HIGH_CLAMP + stbir__simdf_min( e0, e0, high_clamp ); +#endif +#ifdef STBIR_FLOAT_LOW_CLAMP + stbir__simdf_max( e0, e0, low_clamp ); +#endif + stbir__encode_simdf4_unflip( e0 ); + stbir__simdf_store( output-4, e0 ); + output += 4; + encode += 4; + } + output -= 4; + #endif + + #else + + // try to do blocks of 4 when you can + #if stbir__coder_min_num != 3 // doesn't divide cleanly by four + output += 4; + STBIR_SIMD_NO_UNROLL_LOOP_START + while( output <= end_output ) + { + float e; + STBIR_SIMD_NO_UNROLL(encode); + e = encode[ stbir__encode_order0 ]; stbir_scalar_hi_clamp( e ); stbir_scalar_lo_clamp( e ); output[0-4] = e; + e = encode[ stbir__encode_order1 ]; stbir_scalar_hi_clamp( e ); stbir_scalar_lo_clamp( e ); output[1-4] = e; + e = encode[ stbir__encode_order2 ]; stbir_scalar_hi_clamp( e ); stbir_scalar_lo_clamp( e ); output[2-4] = e; + e = encode[ stbir__encode_order3 ]; stbir_scalar_hi_clamp( e ); stbir_scalar_lo_clamp( e ); output[3-4] = e; + output += 4; + encode += 4; + } + output -= 4; + + #endif + + #endif + + // do the remnants + #if stbir__coder_min_num < 4 + STBIR_NO_UNROLL_LOOP_START + while( output < end_output ) + { + float e; + STBIR_NO_UNROLL(encode); + e = encode[ stbir__encode_order0 ]; stbir_scalar_hi_clamp( e ); stbir_scalar_lo_clamp( e ); output[0] = e; + #if stbir__coder_min_num >= 2 + e = encode[ stbir__encode_order1 ]; stbir_scalar_hi_clamp( e ); stbir_scalar_lo_clamp( e ); output[1] = e; + #endif + #if stbir__coder_min_num >= 3 + e = encode[ stbir__encode_order2 ]; stbir_scalar_hi_clamp( e ); stbir_scalar_lo_clamp( e ); output[2] = e; + #endif + output += stbir__coder_min_num; + encode += stbir__coder_min_num; + } + #endif + + #endif +} + +#undef stbir__decode_suffix +#undef stbir__decode_simdf8_flip +#undef stbir__decode_simdf4_flip +#undef stbir__decode_order0 +#undef stbir__decode_order1 +#undef stbir__decode_order2 +#undef stbir__decode_order3 +#undef stbir__encode_order0 +#undef stbir__encode_order1 +#undef stbir__encode_order2 +#undef stbir__encode_order3 +#undef stbir__encode_simdf8_unflip +#undef stbir__encode_simdf4_unflip +#undef stbir__encode_simdfX_unflip +#undef STBIR__CODER_NAME +#undef stbir__coder_min_num +#undef stbir__decode_swizzle +#undef stbir_scalar_hi_clamp +#undef stbir_scalar_lo_clamp +#undef STB_IMAGE_RESIZE_DO_CODERS + +#elif defined( STB_IMAGE_RESIZE_DO_VERTICALS) + +#ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#define STBIR_chans( start, end ) STBIR_strs_join14(start,STBIR__vertical_channels,end,_cont) +#else +#define STBIR_chans( start, end ) STBIR_strs_join1(start,STBIR__vertical_channels,end) +#endif + +#if STBIR__vertical_channels >= 1 +#define stbIF0( code ) code +#else +#define stbIF0( code ) +#endif +#if STBIR__vertical_channels >= 2 +#define stbIF1( code ) code +#else +#define stbIF1( code ) +#endif +#if STBIR__vertical_channels >= 3 +#define stbIF2( code ) code +#else +#define stbIF2( code ) +#endif +#if STBIR__vertical_channels >= 4 +#define stbIF3( code ) code +#else +#define stbIF3( code ) +#endif +#if STBIR__vertical_channels >= 5 +#define stbIF4( code ) code +#else +#define stbIF4( code ) +#endif +#if STBIR__vertical_channels >= 6 +#define stbIF5( code ) code +#else +#define stbIF5( code ) +#endif +#if STBIR__vertical_channels >= 7 +#define stbIF6( code ) code +#else +#define stbIF6( code ) +#endif +#if STBIR__vertical_channels >= 8 +#define stbIF7( code ) code +#else +#define stbIF7( code ) +#endif + +static void STBIR_chans( stbir__vertical_scatter_with_,_coeffs)( float ** outputs, float const * vertical_coefficients, float const * input, float const * input_end ) +{ + stbIF0( float STBIR_SIMD_STREAMOUT_PTR( * ) output0 = outputs[0]; float c0s = vertical_coefficients[0]; ) + stbIF1( float STBIR_SIMD_STREAMOUT_PTR( * ) output1 = outputs[1]; float c1s = vertical_coefficients[1]; ) + stbIF2( float STBIR_SIMD_STREAMOUT_PTR( * ) output2 = outputs[2]; float c2s = vertical_coefficients[2]; ) + stbIF3( float STBIR_SIMD_STREAMOUT_PTR( * ) output3 = outputs[3]; float c3s = vertical_coefficients[3]; ) + stbIF4( float STBIR_SIMD_STREAMOUT_PTR( * ) output4 = outputs[4]; float c4s = vertical_coefficients[4]; ) + stbIF5( float STBIR_SIMD_STREAMOUT_PTR( * ) output5 = outputs[5]; float c5s = vertical_coefficients[5]; ) + stbIF6( float STBIR_SIMD_STREAMOUT_PTR( * ) output6 = outputs[6]; float c6s = vertical_coefficients[6]; ) + stbIF7( float STBIR_SIMD_STREAMOUT_PTR( * ) output7 = outputs[7]; float c7s = vertical_coefficients[7]; ) + + #ifdef STBIR_SIMD + { + stbIF0(stbir__simdfX c0 = stbir__simdf_frepX( c0s ); ) + stbIF1(stbir__simdfX c1 = stbir__simdf_frepX( c1s ); ) + stbIF2(stbir__simdfX c2 = stbir__simdf_frepX( c2s ); ) + stbIF3(stbir__simdfX c3 = stbir__simdf_frepX( c3s ); ) + stbIF4(stbir__simdfX c4 = stbir__simdf_frepX( c4s ); ) + stbIF5(stbir__simdfX c5 = stbir__simdf_frepX( c5s ); ) + stbIF6(stbir__simdfX c6 = stbir__simdf_frepX( c6s ); ) + stbIF7(stbir__simdfX c7 = stbir__simdf_frepX( c7s ); ) + STBIR_SIMD_NO_UNROLL_LOOP_START + while ( ( (char*)input_end - (char*) input ) >= (16*stbir__simdfX_float_count) ) + { + stbir__simdfX o0, o1, o2, o3, r0, r1, r2, r3; + STBIR_SIMD_NO_UNROLL(output0); + + stbir__simdfX_load( r0, input ); stbir__simdfX_load( r1, input+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input+(3*stbir__simdfX_float_count) ); + + #ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE + stbIF0( stbir__simdfX_load( o0, output0 ); stbir__simdfX_load( o1, output0+stbir__simdfX_float_count ); stbir__simdfX_load( o2, output0+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( o3, output0+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c0 ); stbir__simdfX_madd( o1, o1, r1, c0 ); stbir__simdfX_madd( o2, o2, r2, c0 ); stbir__simdfX_madd( o3, o3, r3, c0 ); + stbir__simdfX_store( output0, o0 ); stbir__simdfX_store( output0+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output0+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output0+(3*stbir__simdfX_float_count), o3 ); ) + stbIF1( stbir__simdfX_load( o0, output1 ); stbir__simdfX_load( o1, output1+stbir__simdfX_float_count ); stbir__simdfX_load( o2, output1+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( o3, output1+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c1 ); stbir__simdfX_madd( o1, o1, r1, c1 ); stbir__simdfX_madd( o2, o2, r2, c1 ); stbir__simdfX_madd( o3, o3, r3, c1 ); + stbir__simdfX_store( output1, o0 ); stbir__simdfX_store( output1+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output1+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output1+(3*stbir__simdfX_float_count), o3 ); ) + stbIF2( stbir__simdfX_load( o0, output2 ); stbir__simdfX_load( o1, output2+stbir__simdfX_float_count ); stbir__simdfX_load( o2, output2+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( o3, output2+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c2 ); stbir__simdfX_madd( o1, o1, r1, c2 ); stbir__simdfX_madd( o2, o2, r2, c2 ); stbir__simdfX_madd( o3, o3, r3, c2 ); + stbir__simdfX_store( output2, o0 ); stbir__simdfX_store( output2+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output2+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output2+(3*stbir__simdfX_float_count), o3 ); ) + stbIF3( stbir__simdfX_load( o0, output3 ); stbir__simdfX_load( o1, output3+stbir__simdfX_float_count ); stbir__simdfX_load( o2, output3+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( o3, output3+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c3 ); stbir__simdfX_madd( o1, o1, r1, c3 ); stbir__simdfX_madd( o2, o2, r2, c3 ); stbir__simdfX_madd( o3, o3, r3, c3 ); + stbir__simdfX_store( output3, o0 ); stbir__simdfX_store( output3+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output3+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output3+(3*stbir__simdfX_float_count), o3 ); ) + stbIF4( stbir__simdfX_load( o0, output4 ); stbir__simdfX_load( o1, output4+stbir__simdfX_float_count ); stbir__simdfX_load( o2, output4+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( o3, output4+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c4 ); stbir__simdfX_madd( o1, o1, r1, c4 ); stbir__simdfX_madd( o2, o2, r2, c4 ); stbir__simdfX_madd( o3, o3, r3, c4 ); + stbir__simdfX_store( output4, o0 ); stbir__simdfX_store( output4+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output4+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output4+(3*stbir__simdfX_float_count), o3 ); ) + stbIF5( stbir__simdfX_load( o0, output5 ); stbir__simdfX_load( o1, output5+stbir__simdfX_float_count ); stbir__simdfX_load( o2, output5+(2*stbir__simdfX_float_count)); stbir__simdfX_load( o3, output5+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c5 ); stbir__simdfX_madd( o1, o1, r1, c5 ); stbir__simdfX_madd( o2, o2, r2, c5 ); stbir__simdfX_madd( o3, o3, r3, c5 ); + stbir__simdfX_store( output5, o0 ); stbir__simdfX_store( output5+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output5+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output5+(3*stbir__simdfX_float_count), o3 ); ) + stbIF6( stbir__simdfX_load( o0, output6 ); stbir__simdfX_load( o1, output6+stbir__simdfX_float_count ); stbir__simdfX_load( o2, output6+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( o3, output6+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c6 ); stbir__simdfX_madd( o1, o1, r1, c6 ); stbir__simdfX_madd( o2, o2, r2, c6 ); stbir__simdfX_madd( o3, o3, r3, c6 ); + stbir__simdfX_store( output6, o0 ); stbir__simdfX_store( output6+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output6+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output6+(3*stbir__simdfX_float_count), o3 ); ) + stbIF7( stbir__simdfX_load( o0, output7 ); stbir__simdfX_load( o1, output7+stbir__simdfX_float_count ); stbir__simdfX_load( o2, output7+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( o3, output7+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c7 ); stbir__simdfX_madd( o1, o1, r1, c7 ); stbir__simdfX_madd( o2, o2, r2, c7 ); stbir__simdfX_madd( o3, o3, r3, c7 ); + stbir__simdfX_store( output7, o0 ); stbir__simdfX_store( output7+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output7+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output7+(3*stbir__simdfX_float_count), o3 ); ) + #else + stbIF0( stbir__simdfX_mult( o0, r0, c0 ); stbir__simdfX_mult( o1, r1, c0 ); stbir__simdfX_mult( o2, r2, c0 ); stbir__simdfX_mult( o3, r3, c0 ); + stbir__simdfX_store( output0, o0 ); stbir__simdfX_store( output0+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output0+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output0+(3*stbir__simdfX_float_count), o3 ); ) + stbIF1( stbir__simdfX_mult( o0, r0, c1 ); stbir__simdfX_mult( o1, r1, c1 ); stbir__simdfX_mult( o2, r2, c1 ); stbir__simdfX_mult( o3, r3, c1 ); + stbir__simdfX_store( output1, o0 ); stbir__simdfX_store( output1+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output1+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output1+(3*stbir__simdfX_float_count), o3 ); ) + stbIF2( stbir__simdfX_mult( o0, r0, c2 ); stbir__simdfX_mult( o1, r1, c2 ); stbir__simdfX_mult( o2, r2, c2 ); stbir__simdfX_mult( o3, r3, c2 ); + stbir__simdfX_store( output2, o0 ); stbir__simdfX_store( output2+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output2+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output2+(3*stbir__simdfX_float_count), o3 ); ) + stbIF3( stbir__simdfX_mult( o0, r0, c3 ); stbir__simdfX_mult( o1, r1, c3 ); stbir__simdfX_mult( o2, r2, c3 ); stbir__simdfX_mult( o3, r3, c3 ); + stbir__simdfX_store( output3, o0 ); stbir__simdfX_store( output3+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output3+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output3+(3*stbir__simdfX_float_count), o3 ); ) + stbIF4( stbir__simdfX_mult( o0, r0, c4 ); stbir__simdfX_mult( o1, r1, c4 ); stbir__simdfX_mult( o2, r2, c4 ); stbir__simdfX_mult( o3, r3, c4 ); + stbir__simdfX_store( output4, o0 ); stbir__simdfX_store( output4+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output4+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output4+(3*stbir__simdfX_float_count), o3 ); ) + stbIF5( stbir__simdfX_mult( o0, r0, c5 ); stbir__simdfX_mult( o1, r1, c5 ); stbir__simdfX_mult( o2, r2, c5 ); stbir__simdfX_mult( o3, r3, c5 ); + stbir__simdfX_store( output5, o0 ); stbir__simdfX_store( output5+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output5+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output5+(3*stbir__simdfX_float_count), o3 ); ) + stbIF6( stbir__simdfX_mult( o0, r0, c6 ); stbir__simdfX_mult( o1, r1, c6 ); stbir__simdfX_mult( o2, r2, c6 ); stbir__simdfX_mult( o3, r3, c6 ); + stbir__simdfX_store( output6, o0 ); stbir__simdfX_store( output6+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output6+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output6+(3*stbir__simdfX_float_count), o3 ); ) + stbIF7( stbir__simdfX_mult( o0, r0, c7 ); stbir__simdfX_mult( o1, r1, c7 ); stbir__simdfX_mult( o2, r2, c7 ); stbir__simdfX_mult( o3, r3, c7 ); + stbir__simdfX_store( output7, o0 ); stbir__simdfX_store( output7+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output7+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output7+(3*stbir__simdfX_float_count), o3 ); ) + #endif + + input += (4*stbir__simdfX_float_count); + stbIF0( output0 += (4*stbir__simdfX_float_count); ) stbIF1( output1 += (4*stbir__simdfX_float_count); ) stbIF2( output2 += (4*stbir__simdfX_float_count); ) stbIF3( output3 += (4*stbir__simdfX_float_count); ) stbIF4( output4 += (4*stbir__simdfX_float_count); ) stbIF5( output5 += (4*stbir__simdfX_float_count); ) stbIF6( output6 += (4*stbir__simdfX_float_count); ) stbIF7( output7 += (4*stbir__simdfX_float_count); ) + } + STBIR_SIMD_NO_UNROLL_LOOP_START + while ( ( (char*)input_end - (char*) input ) >= 16 ) + { + stbir__simdf o0, r0; + STBIR_SIMD_NO_UNROLL(output0); + + stbir__simdf_load( r0, input ); + + #ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE + stbIF0( stbir__simdf_load( o0, output0 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c0 ) ); stbir__simdf_store( output0, o0 ); ) + stbIF1( stbir__simdf_load( o0, output1 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c1 ) ); stbir__simdf_store( output1, o0 ); ) + stbIF2( stbir__simdf_load( o0, output2 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c2 ) ); stbir__simdf_store( output2, o0 ); ) + stbIF3( stbir__simdf_load( o0, output3 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c3 ) ); stbir__simdf_store( output3, o0 ); ) + stbIF4( stbir__simdf_load( o0, output4 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c4 ) ); stbir__simdf_store( output4, o0 ); ) + stbIF5( stbir__simdf_load( o0, output5 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c5 ) ); stbir__simdf_store( output5, o0 ); ) + stbIF6( stbir__simdf_load( o0, output6 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c6 ) ); stbir__simdf_store( output6, o0 ); ) + stbIF7( stbir__simdf_load( o0, output7 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c7 ) ); stbir__simdf_store( output7, o0 ); ) + #else + stbIF0( stbir__simdf_mult( o0, r0, stbir__if_simdf8_cast_to_simdf4( c0 ) ); stbir__simdf_store( output0, o0 ); ) + stbIF1( stbir__simdf_mult( o0, r0, stbir__if_simdf8_cast_to_simdf4( c1 ) ); stbir__simdf_store( output1, o0 ); ) + stbIF2( stbir__simdf_mult( o0, r0, stbir__if_simdf8_cast_to_simdf4( c2 ) ); stbir__simdf_store( output2, o0 ); ) + stbIF3( stbir__simdf_mult( o0, r0, stbir__if_simdf8_cast_to_simdf4( c3 ) ); stbir__simdf_store( output3, o0 ); ) + stbIF4( stbir__simdf_mult( o0, r0, stbir__if_simdf8_cast_to_simdf4( c4 ) ); stbir__simdf_store( output4, o0 ); ) + stbIF5( stbir__simdf_mult( o0, r0, stbir__if_simdf8_cast_to_simdf4( c5 ) ); stbir__simdf_store( output5, o0 ); ) + stbIF6( stbir__simdf_mult( o0, r0, stbir__if_simdf8_cast_to_simdf4( c6 ) ); stbir__simdf_store( output6, o0 ); ) + stbIF7( stbir__simdf_mult( o0, r0, stbir__if_simdf8_cast_to_simdf4( c7 ) ); stbir__simdf_store( output7, o0 ); ) + #endif + + input += 4; + stbIF0( output0 += 4; ) stbIF1( output1 += 4; ) stbIF2( output2 += 4; ) stbIF3( output3 += 4; ) stbIF4( output4 += 4; ) stbIF5( output5 += 4; ) stbIF6( output6 += 4; ) stbIF7( output7 += 4; ) + } + } + #else + STBIR_NO_UNROLL_LOOP_START + while ( ( (char*)input_end - (char*) input ) >= 16 ) + { + float r0, r1, r2, r3; + STBIR_NO_UNROLL(input); + + r0 = input[0], r1 = input[1], r2 = input[2], r3 = input[3]; + + #ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE + stbIF0( output0[0] += ( r0 * c0s ); output0[1] += ( r1 * c0s ); output0[2] += ( r2 * c0s ); output0[3] += ( r3 * c0s ); ) + stbIF1( output1[0] += ( r0 * c1s ); output1[1] += ( r1 * c1s ); output1[2] += ( r2 * c1s ); output1[3] += ( r3 * c1s ); ) + stbIF2( output2[0] += ( r0 * c2s ); output2[1] += ( r1 * c2s ); output2[2] += ( r2 * c2s ); output2[3] += ( r3 * c2s ); ) + stbIF3( output3[0] += ( r0 * c3s ); output3[1] += ( r1 * c3s ); output3[2] += ( r2 * c3s ); output3[3] += ( r3 * c3s ); ) + stbIF4( output4[0] += ( r0 * c4s ); output4[1] += ( r1 * c4s ); output4[2] += ( r2 * c4s ); output4[3] += ( r3 * c4s ); ) + stbIF5( output5[0] += ( r0 * c5s ); output5[1] += ( r1 * c5s ); output5[2] += ( r2 * c5s ); output5[3] += ( r3 * c5s ); ) + stbIF6( output6[0] += ( r0 * c6s ); output6[1] += ( r1 * c6s ); output6[2] += ( r2 * c6s ); output6[3] += ( r3 * c6s ); ) + stbIF7( output7[0] += ( r0 * c7s ); output7[1] += ( r1 * c7s ); output7[2] += ( r2 * c7s ); output7[3] += ( r3 * c7s ); ) + #else + stbIF0( output0[0] = ( r0 * c0s ); output0[1] = ( r1 * c0s ); output0[2] = ( r2 * c0s ); output0[3] = ( r3 * c0s ); ) + stbIF1( output1[0] = ( r0 * c1s ); output1[1] = ( r1 * c1s ); output1[2] = ( r2 * c1s ); output1[3] = ( r3 * c1s ); ) + stbIF2( output2[0] = ( r0 * c2s ); output2[1] = ( r1 * c2s ); output2[2] = ( r2 * c2s ); output2[3] = ( r3 * c2s ); ) + stbIF3( output3[0] = ( r0 * c3s ); output3[1] = ( r1 * c3s ); output3[2] = ( r2 * c3s ); output3[3] = ( r3 * c3s ); ) + stbIF4( output4[0] = ( r0 * c4s ); output4[1] = ( r1 * c4s ); output4[2] = ( r2 * c4s ); output4[3] = ( r3 * c4s ); ) + stbIF5( output5[0] = ( r0 * c5s ); output5[1] = ( r1 * c5s ); output5[2] = ( r2 * c5s ); output5[3] = ( r3 * c5s ); ) + stbIF6( output6[0] = ( r0 * c6s ); output6[1] = ( r1 * c6s ); output6[2] = ( r2 * c6s ); output6[3] = ( r3 * c6s ); ) + stbIF7( output7[0] = ( r0 * c7s ); output7[1] = ( r1 * c7s ); output7[2] = ( r2 * c7s ); output7[3] = ( r3 * c7s ); ) + #endif + + input += 4; + stbIF0( output0 += 4; ) stbIF1( output1 += 4; ) stbIF2( output2 += 4; ) stbIF3( output3 += 4; ) stbIF4( output4 += 4; ) stbIF5( output5 += 4; ) stbIF6( output6 += 4; ) stbIF7( output7 += 4; ) + } + #endif + STBIR_NO_UNROLL_LOOP_START + while ( input < input_end ) + { + float r = input[0]; + STBIR_NO_UNROLL(output0); + + #ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE + stbIF0( output0[0] += ( r * c0s ); ) + stbIF1( output1[0] += ( r * c1s ); ) + stbIF2( output2[0] += ( r * c2s ); ) + stbIF3( output3[0] += ( r * c3s ); ) + stbIF4( output4[0] += ( r * c4s ); ) + stbIF5( output5[0] += ( r * c5s ); ) + stbIF6( output6[0] += ( r * c6s ); ) + stbIF7( output7[0] += ( r * c7s ); ) + #else + stbIF0( output0[0] = ( r * c0s ); ) + stbIF1( output1[0] = ( r * c1s ); ) + stbIF2( output2[0] = ( r * c2s ); ) + stbIF3( output3[0] = ( r * c3s ); ) + stbIF4( output4[0] = ( r * c4s ); ) + stbIF5( output5[0] = ( r * c5s ); ) + stbIF6( output6[0] = ( r * c6s ); ) + stbIF7( output7[0] = ( r * c7s ); ) + #endif + + ++input; + stbIF0( ++output0; ) stbIF1( ++output1; ) stbIF2( ++output2; ) stbIF3( ++output3; ) stbIF4( ++output4; ) stbIF5( ++output5; ) stbIF6( ++output6; ) stbIF7( ++output7; ) + } +} + +static void STBIR_chans( stbir__vertical_gather_with_,_coeffs)( float * outputp, float const * vertical_coefficients, float const ** inputs, float const * input0_end ) +{ + float STBIR_SIMD_STREAMOUT_PTR( * ) output = outputp; + + stbIF0( float const * input0 = inputs[0]; float c0s = vertical_coefficients[0]; ) + stbIF1( float const * input1 = inputs[1]; float c1s = vertical_coefficients[1]; ) + stbIF2( float const * input2 = inputs[2]; float c2s = vertical_coefficients[2]; ) + stbIF3( float const * input3 = inputs[3]; float c3s = vertical_coefficients[3]; ) + stbIF4( float const * input4 = inputs[4]; float c4s = vertical_coefficients[4]; ) + stbIF5( float const * input5 = inputs[5]; float c5s = vertical_coefficients[5]; ) + stbIF6( float const * input6 = inputs[6]; float c6s = vertical_coefficients[6]; ) + stbIF7( float const * input7 = inputs[7]; float c7s = vertical_coefficients[7]; ) + +#if ( STBIR__vertical_channels == 1 ) && !defined(STB_IMAGE_RESIZE_VERTICAL_CONTINUE) + // check single channel one weight + if ( ( c0s >= (1.0f-0.000001f) ) && ( c0s <= (1.0f+0.000001f) ) ) + { + STBIR_MEMCPY( output, input0, (char*)input0_end - (char*)input0 ); + return; + } +#endif + + #ifdef STBIR_SIMD + { + stbIF0(stbir__simdfX c0 = stbir__simdf_frepX( c0s ); ) + stbIF1(stbir__simdfX c1 = stbir__simdf_frepX( c1s ); ) + stbIF2(stbir__simdfX c2 = stbir__simdf_frepX( c2s ); ) + stbIF3(stbir__simdfX c3 = stbir__simdf_frepX( c3s ); ) + stbIF4(stbir__simdfX c4 = stbir__simdf_frepX( c4s ); ) + stbIF5(stbir__simdfX c5 = stbir__simdf_frepX( c5s ); ) + stbIF6(stbir__simdfX c6 = stbir__simdf_frepX( c6s ); ) + stbIF7(stbir__simdfX c7 = stbir__simdf_frepX( c7s ); ) + + STBIR_SIMD_NO_UNROLL_LOOP_START + while ( ( (char*)input0_end - (char*) input0 ) >= (16*stbir__simdfX_float_count) ) + { + stbir__simdfX o0, o1, o2, o3, r0, r1, r2, r3; + STBIR_SIMD_NO_UNROLL(output); + + // prefetch four loop iterations ahead (doesn't affect much for small resizes, but helps with big ones) + stbIF0( stbir__prefetch( input0 + (16*stbir__simdfX_float_count) ); ) + stbIF1( stbir__prefetch( input1 + (16*stbir__simdfX_float_count) ); ) + stbIF2( stbir__prefetch( input2 + (16*stbir__simdfX_float_count) ); ) + stbIF3( stbir__prefetch( input3 + (16*stbir__simdfX_float_count) ); ) + stbIF4( stbir__prefetch( input4 + (16*stbir__simdfX_float_count) ); ) + stbIF5( stbir__prefetch( input5 + (16*stbir__simdfX_float_count) ); ) + stbIF6( stbir__prefetch( input6 + (16*stbir__simdfX_float_count) ); ) + stbIF7( stbir__prefetch( input7 + (16*stbir__simdfX_float_count) ); ) + + #ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE + stbIF0( stbir__simdfX_load( o0, output ); stbir__simdfX_load( o1, output+stbir__simdfX_float_count ); stbir__simdfX_load( o2, output+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( o3, output+(3*stbir__simdfX_float_count) ); + stbir__simdfX_load( r0, input0 ); stbir__simdfX_load( r1, input0+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input0+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input0+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c0 ); stbir__simdfX_madd( o1, o1, r1, c0 ); stbir__simdfX_madd( o2, o2, r2, c0 ); stbir__simdfX_madd( o3, o3, r3, c0 ); ) + #else + stbIF0( stbir__simdfX_load( r0, input0 ); stbir__simdfX_load( r1, input0+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input0+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input0+(3*stbir__simdfX_float_count) ); + stbir__simdfX_mult( o0, r0, c0 ); stbir__simdfX_mult( o1, r1, c0 ); stbir__simdfX_mult( o2, r2, c0 ); stbir__simdfX_mult( o3, r3, c0 ); ) + #endif + + stbIF1( stbir__simdfX_load( r0, input1 ); stbir__simdfX_load( r1, input1+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input1+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input1+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c1 ); stbir__simdfX_madd( o1, o1, r1, c1 ); stbir__simdfX_madd( o2, o2, r2, c1 ); stbir__simdfX_madd( o3, o3, r3, c1 ); ) + stbIF2( stbir__simdfX_load( r0, input2 ); stbir__simdfX_load( r1, input2+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input2+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input2+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c2 ); stbir__simdfX_madd( o1, o1, r1, c2 ); stbir__simdfX_madd( o2, o2, r2, c2 ); stbir__simdfX_madd( o3, o3, r3, c2 ); ) + stbIF3( stbir__simdfX_load( r0, input3 ); stbir__simdfX_load( r1, input3+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input3+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input3+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c3 ); stbir__simdfX_madd( o1, o1, r1, c3 ); stbir__simdfX_madd( o2, o2, r2, c3 ); stbir__simdfX_madd( o3, o3, r3, c3 ); ) + stbIF4( stbir__simdfX_load( r0, input4 ); stbir__simdfX_load( r1, input4+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input4+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input4+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c4 ); stbir__simdfX_madd( o1, o1, r1, c4 ); stbir__simdfX_madd( o2, o2, r2, c4 ); stbir__simdfX_madd( o3, o3, r3, c4 ); ) + stbIF5( stbir__simdfX_load( r0, input5 ); stbir__simdfX_load( r1, input5+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input5+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input5+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c5 ); stbir__simdfX_madd( o1, o1, r1, c5 ); stbir__simdfX_madd( o2, o2, r2, c5 ); stbir__simdfX_madd( o3, o3, r3, c5 ); ) + stbIF6( stbir__simdfX_load( r0, input6 ); stbir__simdfX_load( r1, input6+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input6+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input6+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c6 ); stbir__simdfX_madd( o1, o1, r1, c6 ); stbir__simdfX_madd( o2, o2, r2, c6 ); stbir__simdfX_madd( o3, o3, r3, c6 ); ) + stbIF7( stbir__simdfX_load( r0, input7 ); stbir__simdfX_load( r1, input7+stbir__simdfX_float_count ); stbir__simdfX_load( r2, input7+(2*stbir__simdfX_float_count) ); stbir__simdfX_load( r3, input7+(3*stbir__simdfX_float_count) ); + stbir__simdfX_madd( o0, o0, r0, c7 ); stbir__simdfX_madd( o1, o1, r1, c7 ); stbir__simdfX_madd( o2, o2, r2, c7 ); stbir__simdfX_madd( o3, o3, r3, c7 ); ) + + stbir__simdfX_store( output, o0 ); stbir__simdfX_store( output+stbir__simdfX_float_count, o1 ); stbir__simdfX_store( output+(2*stbir__simdfX_float_count), o2 ); stbir__simdfX_store( output+(3*stbir__simdfX_float_count), o3 ); + output += (4*stbir__simdfX_float_count); + stbIF0( input0 += (4*stbir__simdfX_float_count); ) stbIF1( input1 += (4*stbir__simdfX_float_count); ) stbIF2( input2 += (4*stbir__simdfX_float_count); ) stbIF3( input3 += (4*stbir__simdfX_float_count); ) stbIF4( input4 += (4*stbir__simdfX_float_count); ) stbIF5( input5 += (4*stbir__simdfX_float_count); ) stbIF6( input6 += (4*stbir__simdfX_float_count); ) stbIF7( input7 += (4*stbir__simdfX_float_count); ) + } + + STBIR_SIMD_NO_UNROLL_LOOP_START + while ( ( (char*)input0_end - (char*) input0 ) >= 16 ) + { + stbir__simdf o0, r0; + STBIR_SIMD_NO_UNROLL(output); + + #ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE + stbIF0( stbir__simdf_load( o0, output ); stbir__simdf_load( r0, input0 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c0 ) ); ) + #else + stbIF0( stbir__simdf_load( r0, input0 ); stbir__simdf_mult( o0, r0, stbir__if_simdf8_cast_to_simdf4( c0 ) ); ) + #endif + stbIF1( stbir__simdf_load( r0, input1 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c1 ) ); ) + stbIF2( stbir__simdf_load( r0, input2 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c2 ) ); ) + stbIF3( stbir__simdf_load( r0, input3 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c3 ) ); ) + stbIF4( stbir__simdf_load( r0, input4 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c4 ) ); ) + stbIF5( stbir__simdf_load( r0, input5 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c5 ) ); ) + stbIF6( stbir__simdf_load( r0, input6 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c6 ) ); ) + stbIF7( stbir__simdf_load( r0, input7 ); stbir__simdf_madd( o0, o0, r0, stbir__if_simdf8_cast_to_simdf4( c7 ) ); ) + + stbir__simdf_store( output, o0 ); + output += 4; + stbIF0( input0 += 4; ) stbIF1( input1 += 4; ) stbIF2( input2 += 4; ) stbIF3( input3 += 4; ) stbIF4( input4 += 4; ) stbIF5( input5 += 4; ) stbIF6( input6 += 4; ) stbIF7( input7 += 4; ) + } + } + #else + STBIR_NO_UNROLL_LOOP_START + while ( ( (char*)input0_end - (char*) input0 ) >= 16 ) + { + float o0, o1, o2, o3; + STBIR_NO_UNROLL(output); + #ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE + stbIF0( o0 = output[0] + input0[0] * c0s; o1 = output[1] + input0[1] * c0s; o2 = output[2] + input0[2] * c0s; o3 = output[3] + input0[3] * c0s; ) + #else + stbIF0( o0 = input0[0] * c0s; o1 = input0[1] * c0s; o2 = input0[2] * c0s; o3 = input0[3] * c0s; ) + #endif + stbIF1( o0 += input1[0] * c1s; o1 += input1[1] * c1s; o2 += input1[2] * c1s; o3 += input1[3] * c1s; ) + stbIF2( o0 += input2[0] * c2s; o1 += input2[1] * c2s; o2 += input2[2] * c2s; o3 += input2[3] * c2s; ) + stbIF3( o0 += input3[0] * c3s; o1 += input3[1] * c3s; o2 += input3[2] * c3s; o3 += input3[3] * c3s; ) + stbIF4( o0 += input4[0] * c4s; o1 += input4[1] * c4s; o2 += input4[2] * c4s; o3 += input4[3] * c4s; ) + stbIF5( o0 += input5[0] * c5s; o1 += input5[1] * c5s; o2 += input5[2] * c5s; o3 += input5[3] * c5s; ) + stbIF6( o0 += input6[0] * c6s; o1 += input6[1] * c6s; o2 += input6[2] * c6s; o3 += input6[3] * c6s; ) + stbIF7( o0 += input7[0] * c7s; o1 += input7[1] * c7s; o2 += input7[2] * c7s; o3 += input7[3] * c7s; ) + output[0] = o0; output[1] = o1; output[2] = o2; output[3] = o3; + output += 4; + stbIF0( input0 += 4; ) stbIF1( input1 += 4; ) stbIF2( input2 += 4; ) stbIF3( input3 += 4; ) stbIF4( input4 += 4; ) stbIF5( input5 += 4; ) stbIF6( input6 += 4; ) stbIF7( input7 += 4; ) + } + #endif + STBIR_NO_UNROLL_LOOP_START + while ( input0 < input0_end ) + { + float o0; + STBIR_NO_UNROLL(output); + #ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE + stbIF0( o0 = output[0] + input0[0] * c0s; ) + #else + stbIF0( o0 = input0[0] * c0s; ) + #endif + stbIF1( o0 += input1[0] * c1s; ) + stbIF2( o0 += input2[0] * c2s; ) + stbIF3( o0 += input3[0] * c3s; ) + stbIF4( o0 += input4[0] * c4s; ) + stbIF5( o0 += input5[0] * c5s; ) + stbIF6( o0 += input6[0] * c6s; ) + stbIF7( o0 += input7[0] * c7s; ) + output[0] = o0; + ++output; + stbIF0( ++input0; ) stbIF1( ++input1; ) stbIF2( ++input2; ) stbIF3( ++input3; ) stbIF4( ++input4; ) stbIF5( ++input5; ) stbIF6( ++input6; ) stbIF7( ++input7; ) + } +} + +#undef stbIF0 +#undef stbIF1 +#undef stbIF2 +#undef stbIF3 +#undef stbIF4 +#undef stbIF5 +#undef stbIF6 +#undef stbIF7 +#undef STB_IMAGE_RESIZE_DO_VERTICALS +#undef STBIR__vertical_channels +#undef STB_IMAGE_RESIZE_DO_HORIZONTALS +#undef STBIR_strs_join24 +#undef STBIR_strs_join14 +#undef STBIR_chans +#ifdef STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#undef STB_IMAGE_RESIZE_VERTICAL_CONTINUE +#endif + +#else // !STB_IMAGE_RESIZE_DO_VERTICALS + +#define STBIR_chans( start, end ) STBIR_strs_join1(start,STBIR__horizontal_channels,end) + +#ifndef stbir__2_coeff_only +#define stbir__2_coeff_only() \ + stbir__1_coeff_only(); \ + stbir__1_coeff_remnant(1); +#endif + +#ifndef stbir__2_coeff_remnant +#define stbir__2_coeff_remnant( ofs ) \ + stbir__1_coeff_remnant(ofs); \ + stbir__1_coeff_remnant((ofs)+1); +#endif + +#ifndef stbir__3_coeff_only +#define stbir__3_coeff_only() \ + stbir__2_coeff_only(); \ + stbir__1_coeff_remnant(2); +#endif + +#ifndef stbir__3_coeff_remnant +#define stbir__3_coeff_remnant( ofs ) \ + stbir__2_coeff_remnant(ofs); \ + stbir__1_coeff_remnant((ofs)+2); +#endif + +#ifndef stbir__3_coeff_setup +#define stbir__3_coeff_setup() +#endif + +#ifndef stbir__4_coeff_start +#define stbir__4_coeff_start() \ + stbir__2_coeff_only(); \ + stbir__2_coeff_remnant(2); +#endif + +#ifndef stbir__4_coeff_continue_from_4 +#define stbir__4_coeff_continue_from_4( ofs ) \ + stbir__2_coeff_remnant(ofs); \ + stbir__2_coeff_remnant((ofs)+2); +#endif + +#ifndef stbir__store_output_tiny +#define stbir__store_output_tiny stbir__store_output +#endif + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_1_coeff)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__1_coeff_only(); + stbir__store_output_tiny(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_2_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__2_coeff_only(); + stbir__store_output_tiny(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_3_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__3_coeff_only(); + stbir__store_output_tiny(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_4_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__4_coeff_start(); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_5_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__4_coeff_start(); + stbir__1_coeff_remnant(4); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_6_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__4_coeff_start(); + stbir__2_coeff_remnant(4); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_7_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + stbir__3_coeff_setup(); + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + + stbir__4_coeff_start(); + stbir__3_coeff_remnant(4); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_8_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__4_coeff_start(); + stbir__4_coeff_continue_from_4(4); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_9_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__4_coeff_start(); + stbir__4_coeff_continue_from_4(4); + stbir__1_coeff_remnant(8); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_10_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__4_coeff_start(); + stbir__4_coeff_continue_from_4(4); + stbir__2_coeff_remnant(8); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_11_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + stbir__3_coeff_setup(); + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__4_coeff_start(); + stbir__4_coeff_continue_from_4(4); + stbir__3_coeff_remnant(8); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_12_coeffs)( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + float const * hc = horizontal_coefficients; + stbir__4_coeff_start(); + stbir__4_coeff_continue_from_4(4); + stbir__4_coeff_continue_from_4(8); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_n_coeffs_mod0 )( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + int n = ( ( horizontal_contributors->n1 - horizontal_contributors->n0 + 1 ) - 4 + 3 ) >> 2; + float const * hc = horizontal_coefficients; + + stbir__4_coeff_start(); + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + hc += 4; + decode += STBIR__horizontal_channels * 4; + stbir__4_coeff_continue_from_4( 0 ); + --n; + } while ( n > 0 ); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_n_coeffs_mod1 )( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + int n = ( ( horizontal_contributors->n1 - horizontal_contributors->n0 + 1 ) - 5 + 3 ) >> 2; + float const * hc = horizontal_coefficients; + + stbir__4_coeff_start(); + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + hc += 4; + decode += STBIR__horizontal_channels * 4; + stbir__4_coeff_continue_from_4( 0 ); + --n; + } while ( n > 0 ); + stbir__1_coeff_remnant( 4 ); + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_n_coeffs_mod2 )( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + int n = ( ( horizontal_contributors->n1 - horizontal_contributors->n0 + 1 ) - 6 + 3 ) >> 2; + float const * hc = horizontal_coefficients; + + stbir__4_coeff_start(); + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + hc += 4; + decode += STBIR__horizontal_channels * 4; + stbir__4_coeff_continue_from_4( 0 ); + --n; + } while ( n > 0 ); + stbir__2_coeff_remnant( 4 ); + + stbir__store_output(); + } while ( output < output_end ); +} + +static void STBIR_chans( stbir__horizontal_gather_,_channels_with_n_coeffs_mod3 )( float * output_buffer, unsigned int output_sub_size, float const * decode_buffer, stbir__contributors const * horizontal_contributors, float const * horizontal_coefficients, int coefficient_width ) +{ + float const * output_end = output_buffer + output_sub_size * STBIR__horizontal_channels; + float STBIR_SIMD_STREAMOUT_PTR( * ) output = output_buffer; + stbir__3_coeff_setup(); + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + float const * decode = decode_buffer + horizontal_contributors->n0 * STBIR__horizontal_channels; + int n = ( ( horizontal_contributors->n1 - horizontal_contributors->n0 + 1 ) - 7 + 3 ) >> 2; + float const * hc = horizontal_coefficients; + + stbir__4_coeff_start(); + STBIR_SIMD_NO_UNROLL_LOOP_START + do { + hc += 4; + decode += STBIR__horizontal_channels * 4; + stbir__4_coeff_continue_from_4( 0 ); + --n; + } while ( n > 0 ); + stbir__3_coeff_remnant( 4 ); + + stbir__store_output(); + } while ( output < output_end ); +} + +static stbir__horizontal_gather_channels_func * STBIR_chans(stbir__horizontal_gather_,_channels_with_n_coeffs_funcs)[4]= +{ + STBIR_chans(stbir__horizontal_gather_,_channels_with_n_coeffs_mod0), + STBIR_chans(stbir__horizontal_gather_,_channels_with_n_coeffs_mod1), + STBIR_chans(stbir__horizontal_gather_,_channels_with_n_coeffs_mod2), + STBIR_chans(stbir__horizontal_gather_,_channels_with_n_coeffs_mod3), +}; + +static stbir__horizontal_gather_channels_func * STBIR_chans(stbir__horizontal_gather_,_channels_funcs)[12]= +{ + STBIR_chans(stbir__horizontal_gather_,_channels_with_1_coeff), + STBIR_chans(stbir__horizontal_gather_,_channels_with_2_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_3_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_4_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_5_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_6_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_7_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_8_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_9_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_10_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_11_coeffs), + STBIR_chans(stbir__horizontal_gather_,_channels_with_12_coeffs), +}; + +#undef STBIR__horizontal_channels +#undef STB_IMAGE_RESIZE_DO_HORIZONTALS +#undef stbir__1_coeff_only +#undef stbir__1_coeff_remnant +#undef stbir__2_coeff_only +#undef stbir__2_coeff_remnant +#undef stbir__3_coeff_only +#undef stbir__3_coeff_remnant +#undef stbir__3_coeff_setup +#undef stbir__4_coeff_start +#undef stbir__4_coeff_continue_from_4 +#undef stbir__store_output +#undef stbir__store_output_tiny +#undef STBIR_chans + +#endif // HORIZONALS + +#undef STBIR_strs_join2 +#undef STBIR_strs_join1 + +#endif // STB_IMAGE_RESIZE_DO_HORIZONTALS/VERTICALS/CODERS + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/libs/stb/stb_image_write.h b/libs/stb/stb_image_write.h index f203904f..e4b32ed1 100644 --- a/libs/stb/stb_image_write.h +++ b/libs/stb/stb_image_write.h @@ -1,4 +1,4 @@ -/* stb_image_write - v1.15 - public domain - http://nothings.org/stb +/* stb_image_write - v1.16 - public domain - http://nothings.org/stb writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015 no warranty implied; use at your own risk @@ -140,6 +140,7 @@ CREDITS: Ivan Tikhonov github:ignotion Adam Schackart + Andrew Kensler LICENSE @@ -166,30 +167,30 @@ LICENSE #endif #ifndef STB_IMAGE_WRITE_STATIC // C++ forbids static forward declarations -extern int stbi_write_tga_with_rle; -extern int stbi_write_png_compression_level; -extern int stbi_write_force_png_filter; +STBIWDEF int stbi_write_tga_with_rle; +STBIWDEF int stbi_write_png_compression_level; +STBIWDEF int stbi_write_force_png_filter; #endif #ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const* filename, int w, int h, int comp, const void* data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp(char const* filename, int w, int h, int comp, const void* data); -STBIWDEF int stbi_write_tga(char const* filename, int w, int h, int comp, const void* data); -STBIWDEF int stbi_write_hdr(char const* filename, int w, int h, int comp, const float* data); -STBIWDEF int stbi_write_jpg(char const* filename, int x, int y, int comp, const void* data, int quality); +STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); +STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality); -#ifdef STBI_WINDOWS_UTF8 -STBIWDEF int stbiw_convert_wchar_to_utf8(char* buffer, size_t bufferlen, const wchar_t* input); +#ifdef STBIW_WINDOWS_UTF8 +STBIWDEF int stbiw_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input); #endif #endif -typedef void stbi_write_func(void* context, void* data, int size); +typedef void stbi_write_func(void *context, void *data, int size); -STBIWDEF int stbi_write_png_to_func(stbi_write_func* func, void* context, int w, int h, int comp, const void* data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func* func, void* context, int w, int h, int comp, const void* data); -STBIWDEF int stbi_write_tga_to_func(stbi_write_func* func, void* context, int w, int h, int comp, const void* data); -STBIWDEF int stbi_write_hdr_to_func(stbi_write_func* func, void* context, int w, int h, int comp, const float* data); -STBIWDEF int stbi_write_jpg_to_func(stbi_write_func* func, void* context, int x, int y, int comp, const void* data, int quality); +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); +STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality); STBIWDEF void stbi_flip_vertically_on_write(int flip_boolean); @@ -198,12 +199,12 @@ STBIWDEF void stbi_flip_vertically_on_write(int flip_boolean); #ifdef STB_IMAGE_WRITE_IMPLEMENTATION #ifdef _WIN32 -#ifndef _CRT_SECURE_NO_WARNINGS -#define _CRT_SECURE_NO_WARNINGS -#endif -#ifndef _CRT_NONSTDC_NO_DEPRECATE -#define _CRT_NONSTDC_NO_DEPRECATE -#endif + #ifndef _CRT_SECURE_NO_WARNINGS + #define _CRT_SECURE_NO_WARNINGS + #endif + #ifndef _CRT_NONSTDC_NO_DEPRECATE + #define _CRT_NONSTDC_NO_DEPRECATE + #endif #endif #ifndef STBI_WRITE_NO_STDIO @@ -260,369 +261,370 @@ static int stbi__flip_vertically_on_write = 0; STBIWDEF void stbi_flip_vertically_on_write(int flag) { - stbi__flip_vertically_on_write = flag; + stbi__flip_vertically_on_write = flag; } typedef struct { - stbi_write_func* func; - void* context; - unsigned char buffer[64]; - int buf_used; + stbi_write_func *func; + void *context; + unsigned char buffer[64]; + int buf_used; } stbi__write_context; // initialize a callback-based context -static void stbi__start_write_callbacks(stbi__write_context* s, stbi_write_func* c, void* context) +static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) { - s->func = c; - s->context = context; + s->func = c; + s->context = context; } #ifndef STBI_WRITE_NO_STDIO -static void stbi__stdio_write(void* context, void* data, int size) +static void stbi__stdio_write(void *context, void *data, int size) { - fwrite(data, 1, size, (FILE*)context); + fwrite(data,1,size,(FILE*) context); } -#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8) +#if defined(_WIN32) && defined(STBIW_WINDOWS_UTF8) #ifdef __cplusplus #define STBIW_EXTERN extern "C" #else #define STBIW_EXTERN extern #endif -STBIW_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char* str, int cbmb, wchar_t* widestr, int cchwide); -STBIW_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t* widestr, int cchwide, char* str, int cbmb, const char* defchar, int* used_default); +STBIW_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide); +STBIW_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default); -STBIWDEF int stbiw_convert_wchar_to_utf8(char* buffer, size_t bufferlen, const wchar_t* input) +STBIWDEF int stbiw_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input) { - return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int)bufferlen, NULL, NULL); + return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL); } #endif -static FILE* stbiw__fopen(char const* filename, char const* mode) +static FILE *stbiw__fopen(char const *filename, char const *mode) { - FILE* f; -#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8) - wchar_t wMode[64]; - wchar_t wFilename[1024]; - if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename))) - return 0; + FILE *f; +#if defined(_WIN32) && defined(STBIW_WINDOWS_UTF8) + wchar_t wMode[64]; + wchar_t wFilename[1024]; + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)/sizeof(*wFilename))) + return 0; - if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode))) - return 0; + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)/sizeof(*wMode))) + return 0; -#if _MSC_VER >= 1400 - if (0 != _wfopen_s(&f, wFilename, wMode)) - f = 0; +#if defined(_MSC_VER) && _MSC_VER >= 1400 + if (0 != _wfopen_s(&f, wFilename, wMode)) + f = 0; #else - f = _wfopen(wFilename, wMode); + f = _wfopen(wFilename, wMode); #endif #elif defined(_MSC_VER) && _MSC_VER >= 1400 - if (0 != fopen_s(&f, filename, mode)) - f = 0; + if (0 != fopen_s(&f, filename, mode)) + f=0; #else - f = fopen(filename, mode); + f = fopen(filename, mode); #endif - return f; + return f; } -static int stbi__start_write_file(stbi__write_context* s, const char* filename) +static int stbi__start_write_file(stbi__write_context *s, const char *filename) { - FILE* f = stbiw__fopen(filename, "wb"); - stbi__start_write_callbacks(s, stbi__stdio_write, (void*)f); - return f != NULL; + FILE *f = stbiw__fopen(filename, "wb"); + stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); + return f != NULL; } -static void stbi__end_write_file(stbi__write_context* s) +static void stbi__end_write_file(stbi__write_context *s) { - fclose((FILE*)s->context); + fclose((FILE *)s->context); } #endif // !STBI_WRITE_NO_STDIO typedef unsigned int stbiw_uint32; -typedef int stb_image_write_test[sizeof(stbiw_uint32) == 4 ? 1 : -1]; +typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; -static void stbiw__writefv(stbi__write_context* s, const char* fmt, va_list v) +static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) { - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); - s->func(s->context, &x, 1); - break; } - case '2': { int x = va_arg(v, int); - unsigned char b[2]; - b[0] = STBIW_UCHAR(x); - b[1] = STBIW_UCHAR(x >> 8); - s->func(s->context, b, 2); - break; } - case '4': { stbiw_uint32 x = va_arg(v, int); - unsigned char b[4]; - b[0] = STBIW_UCHAR(x); - b[1] = STBIW_UCHAR(x >> 8); - b[2] = STBIW_UCHAR(x >> 16); - b[3] = STBIW_UCHAR(x >> 24); - s->func(s->context, b, 4); - break; } - default: + while (*fmt) { + switch (*fmt++) { + case ' ': break; + case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); + s->func(s->context,&x,1); + break; } + case '2': { int x = va_arg(v,int); + unsigned char b[2]; + b[0] = STBIW_UCHAR(x); + b[1] = STBIW_UCHAR(x>>8); + s->func(s->context,b,2); + break; } + case '4': { stbiw_uint32 x = va_arg(v,int); + unsigned char b[4]; + b[0]=STBIW_UCHAR(x); + b[1]=STBIW_UCHAR(x>>8); + b[2]=STBIW_UCHAR(x>>16); + b[3]=STBIW_UCHAR(x>>24); + s->func(s->context,b,4); + break; } + default: STBIW_ASSERT(0); return; - } - } + } + } } -static void stbiw__writef(stbi__write_context* s, const char* fmt, ...) +static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) { - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); } -static void stbiw__write_flush(stbi__write_context* s) +static void stbiw__write_flush(stbi__write_context *s) { - if (s->buf_used) { - s->func(s->context, &s->buffer, s->buf_used); - s->buf_used = 0; - } + if (s->buf_used) { + s->func(s->context, &s->buffer, s->buf_used); + s->buf_used = 0; + } } -static void stbiw__putc(stbi__write_context* s, unsigned char c) +static void stbiw__putc(stbi__write_context *s, unsigned char c) { - s->func(s->context, &c, 1); + s->func(s->context, &c, 1); } -static void stbiw__write1(stbi__write_context* s, unsigned char a) +static void stbiw__write1(stbi__write_context *s, unsigned char a) { - if (s->buf_used + 1 > sizeof(s->buffer)) - stbiw__write_flush(s); - s->buffer[s->buf_used++] = a; + if ((size_t)s->buf_used + 1 > sizeof(s->buffer)) + stbiw__write_flush(s); + s->buffer[s->buf_used++] = a; } -static void stbiw__write3(stbi__write_context* s, unsigned char a, unsigned char b, unsigned char c) +static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) { - int n; - if (s->buf_used + 3 > sizeof(s->buffer)) - stbiw__write_flush(s); - n = s->buf_used; - s->buf_used = n + 3; - s->buffer[n + 0] = a; - s->buffer[n + 1] = b; - s->buffer[n + 2] = c; + int n; + if ((size_t)s->buf_used + 3 > sizeof(s->buffer)) + stbiw__write_flush(s); + n = s->buf_used; + s->buf_used = n+3; + s->buffer[n+0] = a; + s->buffer[n+1] = b; + s->buffer[n+2] = c; } -static void stbiw__write_pixel(stbi__write_context* s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char* d) +static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) { - unsigned char bg[3] = { 255, 0, 255 }, px[3]; - int k; + unsigned char bg[3] = { 255, 0, 255}, px[3]; + int k; - if (write_alpha < 0) - stbiw__write1(s, d[comp - 1]); + if (write_alpha < 0) + stbiw__write1(s, d[comp - 1]); - switch (comp) { - case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case - case 1: - if (expand_mono) + switch (comp) { + case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case + case 1: + if (expand_mono) stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp - else + else stbiw__write1(s, d[0]); // monochrome TGA - break; - case 4: - if (!write_alpha) { + break; + case 4: + if (!write_alpha) { // composite against pink background for (k = 0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; + px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); break; - } - /* FALLTHROUGH */ - case 3: - stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); - break; - } - if (write_alpha > 0) - stbiw__write1(s, d[comp - 1]); + } + /* FALLTHROUGH */ + case 3: + stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); + break; + } + if (write_alpha > 0) + stbiw__write1(s, d[comp - 1]); } -static void stbiw__write_pixels(stbi__write_context* s, int rgb_dir, int vdir, int x, int y, int comp, void* data, int write_alpha, int scanline_pad, int expand_mono) +static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) { - stbiw_uint32 zero = 0; - int i, j, j_end; + stbiw_uint32 zero = 0; + int i,j, j_end; - if (y <= 0) - return; + if (y <= 0) + return; - if (stbi__flip_vertically_on_write) - vdir *= -1; + if (stbi__flip_vertically_on_write) + vdir *= -1; - if (vdir < 0) { - j_end = -1; j = y - 1; - } - else { - j_end = y; j = 0; - } + if (vdir < 0) { + j_end = -1; j = y-1; + } else { + j_end = y; j = 0; + } - for (; j != j_end; j += vdir) { - for (i = 0; i < x; ++i) { - unsigned char* d = (unsigned char*)data + (j * x + i) * comp; - stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); - } - stbiw__write_flush(s); - s->func(s->context, &zero, scanline_pad); - } + for (; j != j_end; j += vdir) { + for (i=0; i < x; ++i) { + unsigned char *d = (unsigned char *) data + (j*x+i)*comp; + stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); + } + stbiw__write_flush(s); + s->func(s->context, &zero, scanline_pad); + } } -static int stbiw__outfile(stbi__write_context* s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void* data, int alpha, int pad, const char* fmt, ...) +static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) { - if (y < 0 || x < 0) { - return 0; - } - else { - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); - stbiw__write_pixels(s, rgb_dir, vdir, x, y, comp, data, alpha, pad, expand_mono); - return 1; - } + if (y < 0 || x < 0) { + return 0; + } else { + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); + stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); + return 1; + } } -static int stbi_write_bmp_core(stbi__write_context* s, int x, int y, int comp, const void* data) +static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) { - int pad = (-x * 3) & 3; - return stbiw__outfile(s, -1, -1, x, y, comp, 1, (void*)data, 0, pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14 + 40 + (x * 3 + pad) * y, 0, 0, 14 + 40, // file header - 40, x, y, 1, 24, 0, 0, 0, 0, 0, 0); // bitmap header + if (comp != 4) { + // write RGB bitmap + int pad = (-x*3) & 3; + return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, + "11 4 22 4" "4 44 22 444444", + 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header + 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header + } else { + // RGBA bitmaps need a v4 header + // use BI_BITFIELDS mode with 32bpp and alpha mask + // (straight BI_RGB with alpha mask doesn't work in most readers) + return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *)data,1,0, + "11 4 22 4" "4 44 22 444444 4444 4 444 444 444 444", + 'B', 'M', 14+108+x*y*4, 0, 0, 14+108, // file header + 108, x,y, 1,32, 3,0,0,0,0,0, 0xff0000,0xff00,0xff,0xff000000u, 0, 0,0,0, 0,0,0, 0,0,0, 0,0,0); // bitmap V4 header + } } -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func* func, void* context, int x, int y, int comp, const void* data) +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) { - stbi__write_context s = { 0 }; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_bmp_core(&s, x, y, comp, data); + stbi__write_context s = { 0 }; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_bmp_core(&s, x, y, comp, data); } #ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_bmp(char const* filename, int x, int y, int comp, const void* data) +STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) { - stbi__write_context s = { 0 }; - if (stbi__start_write_file(&s, filename)) { - int r = stbi_write_bmp_core(&s, x, y, comp, data); - stbi__end_write_file(&s); - return r; - } - else - return 0; + stbi__write_context s = { 0 }; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_bmp_core(&s, x, y, comp, data); + stbi__end_write_file(&s); + return r; + } else + return 0; } #endif //!STBI_WRITE_NO_STDIO -static int stbi_write_tga_core(stbi__write_context* s, int x, int y, int comp, void* data) +static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) { - int has_alpha = (comp == 2 || comp == 4); - int colorbytes = has_alpha ? comp - 1 : comp; - int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 + int has_alpha = (comp == 2 || comp == 4); + int colorbytes = has_alpha ? comp-1 : comp; + int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 - if (y < 0 || x < 0) - return 0; + if (y < 0 || x < 0) + return 0; - if (!stbi_write_tga_with_rle) { - return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void*)data, has_alpha, 0, - "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); - } - else { - int i, j, k; - int jend, jdir; + if (!stbi_write_tga_with_rle) { + return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, + "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); + } else { + int i,j,k; + int jend, jdir; - stbiw__writef(s, "111 221 2222 11", 0, 0, format + 8, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); + stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); - if (stbi__flip_vertically_on_write) { - j = 0; - jend = y; - jdir = 1; - } - else { - j = y - 1; - jend = -1; - jdir = -1; - } - for (; j != jend; j += jdir) { - unsigned char* row = (unsigned char*)data + j * x * comp; - int len; + if (stbi__flip_vertically_on_write) { + j = 0; + jend = y; + jdir = 1; + } else { + j = y-1; + jend = -1; + jdir = -1; + } + for (; j != jend; j += jdir) { + unsigned char *row = (unsigned char *) data + j * x * comp; + int len; - for (i = 0; i < x; i += len) { - unsigned char* begin = row + i * comp; - int diff = 1; - len = 1; + for (i = 0; i < x; i += len) { + unsigned char *begin = row + i * comp; + int diff = 1; + len = 1; - if (i < x - 1) { - ++len; - diff = memcmp(begin, row + (i + 1) * comp, comp); - if (diff) { - const unsigned char* prev = begin; - for (k = i + 2; k < x && len < 128; ++k) { - if (memcmp(prev, row + k * comp, comp)) { - prev += comp; - ++len; - } - else { - --len; - break; - } - } - } - else { - for (k = i + 2; k < x && len < 128; ++k) { - if (!memcmp(begin, row + k * comp, comp)) { - ++len; - } - else { - break; - } - } - } - } - - if (diff) { - unsigned char header = STBIW_UCHAR(len - 1); - stbiw__write1(s, header); - for (k = 0; k < len; ++k) { - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); - } - } - else { - unsigned char header = STBIW_UCHAR(len - 129); - stbiw__write1(s, header); - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); - } + if (i < x - 1) { + ++len; + diff = memcmp(begin, row + (i + 1) * comp, comp); + if (diff) { + const unsigned char *prev = begin; + for (k = i + 2; k < x && len < 128; ++k) { + if (memcmp(prev, row + k * comp, comp)) { + prev += comp; + ++len; + } else { + --len; + break; + } + } + } else { + for (k = i + 2; k < x && len < 128; ++k) { + if (!memcmp(begin, row + k * comp, comp)) { + ++len; + } else { + break; + } + } + } } - } - stbiw__write_flush(s); - } - return 1; + + if (diff) { + unsigned char header = STBIW_UCHAR(len - 1); + stbiw__write1(s, header); + for (k = 0; k < len; ++k) { + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); + } + } else { + unsigned char header = STBIW_UCHAR(len - 129); + stbiw__write1(s, header); + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); + } + } + } + stbiw__write_flush(s); + } + return 1; } -STBIWDEF int stbi_write_tga_to_func(stbi_write_func* func, void* context, int x, int y, int comp, const void* data) +STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) { - stbi__write_context s = { 0 }; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_tga_core(&s, x, y, comp, (void*)data); + stbi__write_context s = { 0 }; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_tga_core(&s, x, y, comp, (void *) data); } #ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_tga(char const* filename, int x, int y, int comp, const void* data) +STBIWDEF int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) { - stbi__write_context s = { 0 }; - if (stbi__start_write_file(&s, filename)) { - int r = stbi_write_tga_core(&s, x, y, comp, (void*)data); - stbi__end_write_file(&s); - return r; - } - else - return 0; + stbi__write_context s = { 0 }; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; } #endif @@ -632,174 +634,172 @@ STBIWDEF int stbi_write_tga(char const* filename, int x, int y, int comp, const #define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) -static void stbiw__linear_to_rgbe(unsigned char* rgbe, float* linear) -{ - int exponent; - float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); - - if (maxcomp < 1e-32f) { - rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; - } - else { - float normalize = (float)frexp(maxcomp, &exponent) * 256.0f / maxcomp; - - rgbe[0] = (unsigned char)(linear[0] * normalize); - rgbe[1] = (unsigned char)(linear[1] * normalize); - rgbe[2] = (unsigned char)(linear[2] * normalize); - rgbe[3] = (unsigned char)(exponent + 128); - } -} - -static void stbiw__write_run_data(stbi__write_context* s, int length, unsigned char databyte) -{ - unsigned char lengthbyte = STBIW_UCHAR(length + 128); - STBIW_ASSERT(length + 128 <= 255); - s->func(s->context, &lengthbyte, 1); - s->func(s->context, &databyte, 1); -} - -static void stbiw__write_dump_data(stbi__write_context* s, int length, unsigned char* data) -{ - unsigned char lengthbyte = STBIW_UCHAR(length); - STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code - s->func(s->context, &lengthbyte, 1); - s->func(s->context, data, length); -} - -static void stbiw__write_hdr_scanline(stbi__write_context* s, int width, int ncomp, unsigned char* scratch, float* scanline) -{ - unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; - unsigned char rgbe[4]; - float linear[3]; - int x; - - scanlineheader[2] = (width & 0xff00) >> 8; - scanlineheader[3] = (width & 0x00ff); - - /* skip RLE for images too small or large */ - if (width < 8 || width >= 32768) { - for (x = 0; x < width; x++) { - switch (ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x * ncomp + 2]; - linear[1] = scanline[x * ncomp + 1]; - linear[0] = scanline[x * ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x * ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - s->func(s->context, rgbe, 4); - } - } - else { - int c, r; - /* encode into scratch buffer */ - for (x = 0; x < width; x++) { - switch (ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x * ncomp + 2]; - linear[1] = scanline[x * ncomp + 1]; - linear[0] = scanline[x * ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x * ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - scratch[x + width * 0] = rgbe[0]; - scratch[x + width * 1] = rgbe[1]; - scratch[x + width * 2] = rgbe[2]; - scratch[x + width * 3] = rgbe[3]; - } - - s->func(s->context, scanlineheader, 4); - - /* RLE each component separately */ - for (c = 0; c < 4; c++) { - unsigned char* comp = &scratch[width * c]; - - x = 0; - while (x < width) { - // find first run - r = x; - while (r + 2 < width) { - if (comp[r] == comp[r + 1] && comp[r] == comp[r + 2]) - break; - ++r; - } - if (r + 2 >= width) - r = width; - // dump up to first run - while (x < r) { - int len = r - x; - if (len > 128) len = 128; - stbiw__write_dump_data(s, len, &comp[x]); - x += len; - } - // if there's a run, output it - if (r + 2 < width) { // same test as what we break out of in search loop, so only true if we break'd - // find next byte after run - while (r < width && comp[r] == comp[x]) - ++r; - // output run up to r - while (x < r) { - int len = r - x; - if (len > 127) len = 127; - stbiw__write_run_data(s, len, comp[x]); - x += len; - } - } - } - } - } -} - -static int stbi_write_hdr_core(stbi__write_context* s, int x, int y, int comp, float* data) -{ - if (y <= 0 || x <= 0 || data == NULL) - return 0; - else { - // Each component is stored separately. Allocate scratch space for full output scanline. - unsigned char* scratch = (unsigned char*)STBIW_MALLOC(x * 4); - int i, len; - char buffer[128]; - char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; - s->func(s->context, header, sizeof(header) - 1); - -#ifdef __STDC_WANT_SECURE_LIB__ - len = sprintf_s(buffer, sizeof(buffer), "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); -#else - len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); -#endif - s->func(s->context, buffer, len); - - for (i = 0; i < y; i++) - stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp * x * (stbi__flip_vertically_on_write ? y - 1 - i : i)); - STBIW_FREE(scratch); - return 1; - } -} - -STBIWDEF int stbi_write_hdr_to_func(stbi_write_func* func, void* context, int x, int y, int comp, const float* data) -{ - stbi__write_context s = { 0 }; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_hdr_core(&s, x, y, comp, (float*)data); -} - #ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_hdr(char const* filename, int x, int y, int comp, const float* data) + +static void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) { - stbi__write_context s = { 0 }; - if (stbi__start_write_file(&s, filename)) { - int r = stbi_write_hdr_core(&s, x, y, comp, (float*)data); - stbi__end_write_file(&s); - return r; - } - else - return 0; + int exponent; + float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); + + if (maxcomp < 1e-32f) { + rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; + } else { + float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; + + rgbe[0] = (unsigned char)(linear[0] * normalize); + rgbe[1] = (unsigned char)(linear[1] * normalize); + rgbe[2] = (unsigned char)(linear[2] * normalize); + rgbe[3] = (unsigned char)(exponent + 128); + } +} + +static void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) +{ + unsigned char lengthbyte = STBIW_UCHAR(length+128); + STBIW_ASSERT(length+128 <= 255); + s->func(s->context, &lengthbyte, 1); + s->func(s->context, &databyte, 1); +} + +static void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) +{ + unsigned char lengthbyte = STBIW_UCHAR(length); + STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code + s->func(s->context, &lengthbyte, 1); + s->func(s->context, data, length); +} + +static void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) +{ + unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; + unsigned char rgbe[4]; + float linear[3]; + int x; + + scanlineheader[2] = (width&0xff00)>>8; + scanlineheader[3] = (width&0x00ff); + + /* skip RLE for images too small or large */ + if (width < 8 || width >= 32768) { + for (x=0; x < width; x++) { + switch (ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + s->func(s->context, rgbe, 4); + } + } else { + int c,r; + /* encode into scratch buffer */ + for (x=0; x < width; x++) { + switch(ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + scratch[x + width*0] = rgbe[0]; + scratch[x + width*1] = rgbe[1]; + scratch[x + width*2] = rgbe[2]; + scratch[x + width*3] = rgbe[3]; + } + + s->func(s->context, scanlineheader, 4); + + /* RLE each component separately */ + for (c=0; c < 4; c++) { + unsigned char *comp = &scratch[width*c]; + + x = 0; + while (x < width) { + // find first run + r = x; + while (r+2 < width) { + if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) + break; + ++r; + } + if (r+2 >= width) + r = width; + // dump up to first run + while (x < r) { + int len = r-x; + if (len > 128) len = 128; + stbiw__write_dump_data(s, len, &comp[x]); + x += len; + } + // if there's a run, output it + if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd + // find next byte after run + while (r < width && comp[r] == comp[x]) + ++r; + // output run up to r + while (x < r) { + int len = r-x; + if (len > 127) len = 127; + stbiw__write_run_data(s, len, comp[x]); + x += len; + } + } + } + } + } +} + +static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) +{ + if (y <= 0 || x <= 0 || data == NULL) + return 0; + else { + // Each component is stored separately. Allocate scratch space for full output scanline. + unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); + int i, len; + char buffer[128]; + char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; + s->func(s->context, header, sizeof(header)-1); + +#ifdef __STDC_LIB_EXT1__ + len = sprintf_s(buffer, sizeof(buffer), "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); +#else + len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); +#endif + s->func(s->context, buffer, len); + + for(i=0; i < y; i++) + stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*x*(stbi__flip_vertically_on_write ? y-1-i : i)); + STBIW_FREE(scratch); + return 1; + } +} + +STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) +{ + stbi__write_context s = { 0 }; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_hdr_core(&s, x, y, comp, (float *) data); +} + +STBIWDEF int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) +{ + stbi__write_context s = { 0 }; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; } #endif // STBI_WRITE_NO_STDIO @@ -823,57 +823,57 @@ STBIWDEF int stbi_write_hdr(char const* filename, int x, int y, int comp, const #define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) #define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) -static void* stbiw__sbgrowf(void** arr, int increment, int itemsize) +static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) { - int m = *arr ? 2 * stbiw__sbm(*arr) + increment : increment + 1; - void* p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr) * itemsize + sizeof(int) * 2) : 0, itemsize * m + sizeof(int) * 2); - STBIW_ASSERT(p); - if (p) { - if (!*arr) ((int*)p)[1] = 0; - *arr = (void*)((int*)p + 2); - stbiw__sbm(*arr) = m; - } - return *arr; + int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; + void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); + STBIW_ASSERT(p); + if (p) { + if (!*arr) ((int *) p)[1] = 0; + *arr = (void *) ((int *) p + 2); + stbiw__sbm(*arr) = m; + } + return *arr; } -static unsigned char* stbiw__zlib_flushf(unsigned char* data, unsigned int* bitbuffer, int* bitcount) +static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) { - while (*bitcount >= 8) { - stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); - *bitbuffer >>= 8; - *bitcount -= 8; - } - return data; + while (*bitcount >= 8) { + stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); + *bitbuffer >>= 8; + *bitcount -= 8; + } + return data; } static int stbiw__zlib_bitrev(int code, int codebits) { - int res = 0; - while (codebits--) { - res = (res << 1) | (code & 1); - code >>= 1; - } - return res; + int res=0; + while (codebits--) { + res = (res << 1) | (code & 1); + code >>= 1; + } + return res; } -static unsigned int stbiw__zlib_countm(unsigned char* a, unsigned char* b, int limit) +static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) { - int i; - for (i = 0; i < limit && i < 258; ++i) - if (a[i] != b[i]) break; - return i; + int i; + for (i=0; i < limit && i < 258; ++i) + if (a[i] != b[i]) break; + return i; } -static unsigned int stbiw__zhash(unsigned char* data) +static unsigned int stbiw__zhash(unsigned char *data) { - stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); - hash ^= hash << 3; - hash += hash >> 5; - hash ^= hash << 4; - hash += hash >> 17; - hash ^= hash << 25; - hash += hash >> 6; - return hash; + stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + return hash; } #define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) @@ -892,165 +892,181 @@ static unsigned int stbiw__zhash(unsigned char* data) #endif // STBIW_ZLIB_COMPRESS -STBIWDEF unsigned char* stbi_zlib_compress(unsigned char* data, int data_len, int* out_len, int quality) +STBIWDEF unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) { #ifdef STBIW_ZLIB_COMPRESS - // user provided a zlib compress implementation, use that - return STBIW_ZLIB_COMPRESS(data, data_len, out_len, quality); + // user provided a zlib compress implementation, use that + return STBIW_ZLIB_COMPRESS(data, data_len, out_len, quality); #else // use builtin - static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; - static unsigned char lengtheb[] = { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; - static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; - static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; - unsigned int bitbuf = 0; - int i, j, bitcount = 0; - unsigned char* out = NULL; - unsigned char*** hash_table = (unsigned char***)STBIW_MALLOC(stbiw__ZHASH * sizeof(unsigned char**)); - if (hash_table == NULL) - return NULL; - if (quality < 5) quality = 5; + static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; + static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; + static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; + static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; + unsigned int bitbuf=0; + int i,j, bitcount=0; + unsigned char *out = NULL; + unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(unsigned char**)); + if (hash_table == NULL) + return NULL; + if (quality < 5) quality = 5; - stbiw__sbpush(out, 0x78); // DEFLATE 32K window - stbiw__sbpush(out, 0x5e); // FLEVEL = 1 - stbiw__zlib_add(1, 1); // BFINAL = 1 - stbiw__zlib_add(1, 2); // BTYPE = 1 -- fixed huffman + stbiw__sbpush(out, 0x78); // DEFLATE 32K window + stbiw__sbpush(out, 0x5e); // FLEVEL = 1 + stbiw__zlib_add(1,1); // BFINAL = 1 + stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman - for (i = 0; i < stbiw__ZHASH; ++i) - hash_table[i] = NULL; + for (i=0; i < stbiw__ZHASH; ++i) + hash_table[i] = NULL; - i = 0; - while (i < data_len - 3) { - // hash next 3 bytes of data to be compressed - int h = stbiw__zhash(data + i) & (stbiw__ZHASH - 1), best = 3; - unsigned char* bestloc = 0; - unsigned char** hlist = hash_table[h]; - int n = stbiw__sbcount(hlist); - for (j = 0; j < n; ++j) { - if (hlist[j] - data > i - 32768) { // if entry lies within window - int d = stbiw__zlib_countm(hlist[j], data + i, data_len - i); - if (d >= best) { best = d; bestloc = hlist[j]; } + i=0; + while (i < data_len-3) { + // hash next 3 bytes of data to be compressed + int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; + unsigned char *bestloc = 0; + unsigned char **hlist = hash_table[h]; + int n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32768) { // if entry lies within window + int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); + if (d >= best) { best=d; bestloc=hlist[j]; } + } + } + // when hash table entry is too long, delete half the entries + if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { + STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); + stbiw__sbn(hash_table[h]) = quality; + } + stbiw__sbpush(hash_table[h],data+i); + + if (bestloc) { + // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal + h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); + hlist = hash_table[h]; + n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32767) { + int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); + if (e > best) { // if next match is better, bail on current match + bestloc = NULL; + break; + } } - } - // when hash table entry is too long, delete half the entries - if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2 * quality) { - STBIW_MEMMOVE(hash_table[h], hash_table[h] + quality, sizeof(hash_table[h][0]) * quality); - stbiw__sbn(hash_table[h]) = quality; - } - stbiw__sbpush(hash_table[h], data + i); + } + } - if (bestloc) { - // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal - h = stbiw__zhash(data + i + 1) & (stbiw__ZHASH - 1); - hlist = hash_table[h]; - n = stbiw__sbcount(hlist); - for (j = 0; j < n; ++j) { - if (hlist[j] - data > i - 32767) { - int e = stbiw__zlib_countm(hlist[j], data + i + 1, data_len - i - 1); - if (e > best) { // if next match is better, bail on current match - bestloc = NULL; - break; - } - } - } - } + if (bestloc) { + int d = (int) (data+i - bestloc); // distance back + STBIW_ASSERT(d <= 32767 && best <= 258); + for (j=0; best > lengthc[j+1]-1; ++j); + stbiw__zlib_huff(j+257); + if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); + for (j=0; d > distc[j+1]-1; ++j); + stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); + if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); + i += best; + } else { + stbiw__zlib_huffb(data[i]); + ++i; + } + } + // write out final bytes + for (;i < data_len; ++i) + stbiw__zlib_huffb(data[i]); + stbiw__zlib_huff(256); // end of block + // pad with 0 bits to byte boundary + while (bitcount) + stbiw__zlib_add(0,1); - if (bestloc) { - int d = (int)(data + i - bestloc); // distance back - STBIW_ASSERT(d <= 32767 && best <= 258); - for (j = 0; best > lengthc[j + 1] - 1; ++j); - stbiw__zlib_huff(j + 257); - if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); - for (j = 0; d > distc[j + 1] - 1; ++j); - stbiw__zlib_add(stbiw__zlib_bitrev(j, 5), 5); - if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); - i += best; - } - else { - stbiw__zlib_huffb(data[i]); - ++i; - } - } - // write out final bytes - for (; i < data_len; ++i) - stbiw__zlib_huffb(data[i]); - stbiw__zlib_huff(256); // end of block - // pad with 0 bits to byte boundary - while (bitcount) - stbiw__zlib_add(0, 1); + for (i=0; i < stbiw__ZHASH; ++i) + (void) stbiw__sbfree(hash_table[i]); + STBIW_FREE(hash_table); - for (i = 0; i < stbiw__ZHASH; ++i) - (void)stbiw__sbfree(hash_table[i]); - STBIW_FREE(hash_table); + // store uncompressed instead if compression was worse + if (stbiw__sbn(out) > data_len + 2 + ((data_len+32766)/32767)*5) { + stbiw__sbn(out) = 2; // truncate to DEFLATE 32K window and FLEVEL = 1 + for (j = 0; j < data_len;) { + int blocklen = data_len - j; + if (blocklen > 32767) blocklen = 32767; + stbiw__sbpush(out, data_len - j == blocklen); // BFINAL = ?, BTYPE = 0 -- no compression + stbiw__sbpush(out, STBIW_UCHAR(blocklen)); // LEN + stbiw__sbpush(out, STBIW_UCHAR(blocklen >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(~blocklen)); // NLEN + stbiw__sbpush(out, STBIW_UCHAR(~blocklen >> 8)); + memcpy(out+stbiw__sbn(out), data+j, blocklen); + stbiw__sbn(out) += blocklen; + j += blocklen; + } + } - { - // compute adler32 on input - unsigned int s1 = 1, s2 = 0; - int blocklen = (int)(data_len % 5552); - j = 0; - while (j < data_len) { - for (i = 0; i < blocklen; ++i) { s1 += data[j + i]; s2 += s1; } - s1 %= 65521; s2 %= 65521; - j += blocklen; - blocklen = 5552; - } - stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s2)); - stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s1)); - } - *out_len = stbiw__sbn(out); - // make returned pointer freeable - STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); - return (unsigned char*)stbiw__sbraw(out); + { + // compute adler32 on input + unsigned int s1=1, s2=0; + int blocklen = (int) (data_len % 5552); + j=0; + while (j < data_len) { + for (i=0; i < blocklen; ++i) { s1 += data[j+i]; s2 += s1; } + s1 %= 65521; s2 %= 65521; + j += blocklen; + blocklen = 5552; + } + stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s2)); + stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s1)); + } + *out_len = stbiw__sbn(out); + // make returned pointer freeable + STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); + return (unsigned char *) stbiw__sbraw(out); #endif // STBIW_ZLIB_COMPRESS } -static unsigned int stbiw__crc32(unsigned char* buffer, int len) +static unsigned int stbiw__crc32(unsigned char *buffer, int len) { #ifdef STBIW_CRC32 return STBIW_CRC32(buffer, len); #else - static unsigned int crc_table[256] = - { - 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, - 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, - 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, - 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, - 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, - 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, - 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, - 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, - 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, - 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, - 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, - 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, - 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, - 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, - 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, - 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, - 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, - 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, - 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, - 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, - 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, - 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, - 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, - 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, - 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, - 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, - 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, - 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, - 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, - 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, - 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, - 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D - }; + static unsigned int crc_table[256] = + { + 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, + 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, + 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, + 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, + 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, + 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, + 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, + 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, + 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, + 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, + 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, + 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, + 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, + 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, + 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, + 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, + 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, + 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, + 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, + 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, + 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, + 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, + 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, + 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, + 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, + 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, + 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, + 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, + 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, + 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, + 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, + 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D + }; - unsigned int crc = ~0u; - int i; - for (i = 0; i < len; ++i) - crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; - return ~crc; + unsigned int crc = ~0u; + int i; + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; #endif } @@ -1058,169 +1074,168 @@ static unsigned int stbiw__crc32(unsigned char* buffer, int len) #define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); #define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) -static void stbiw__wpcrc(unsigned char** data, int len) +static void stbiw__wpcrc(unsigned char **data, int len) { - unsigned int crc = stbiw__crc32(*data - len - 4, len + 4); - stbiw__wp32(*data, crc); + unsigned int crc = stbiw__crc32(*data - len - 4, len+4); + stbiw__wp32(*data, crc); } static unsigned char stbiw__paeth(int a, int b, int c) { - int p = a + b - c, pa = abs(p - a), pb = abs(p - b), pc = abs(p - c); - if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); - if (pb <= pc) return STBIW_UCHAR(b); - return STBIW_UCHAR(c); + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); + if (pb <= pc) return STBIW_UCHAR(b); + return STBIW_UCHAR(c); } // @OPTIMIZE: provide an option that always forces left-predict or paeth predict -static void stbiw__encode_png_line(unsigned char* pixels, int stride_bytes, int width, int height, int y, int n, int filter_type, signed char* line_buffer) +static void stbiw__encode_png_line(unsigned char *pixels, int stride_bytes, int width, int height, int y, int n, int filter_type, signed char *line_buffer) { - static int mapping[] = { 0,1,2,3,4 }; - static int firstmap[] = { 0,1,0,5,6 }; - int* mymap = (y != 0) ? mapping : firstmap; - int i; - int type = mymap[filter_type]; - unsigned char* z = pixels + stride_bytes * (stbi__flip_vertically_on_write ? height - 1 - y : y); - int signed_stride = stbi__flip_vertically_on_write ? -stride_bytes : stride_bytes; + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = (y != 0) ? mapping : firstmap; + int i; + int type = mymap[filter_type]; + unsigned char *z = pixels + stride_bytes * (stbi__flip_vertically_on_write ? height-1-y : y); + int signed_stride = stbi__flip_vertically_on_write ? -stride_bytes : stride_bytes; - if (type == 0) { - memcpy(line_buffer, z, width * n); - return; - } + if (type==0) { + memcpy(line_buffer, z, width*n); + return; + } - // first loop isn't optimized since it's just one pixel - for (i = 0; i < n; ++i) { - switch (type) { - case 1: line_buffer[i] = z[i]; break; - case 2: line_buffer[i] = z[i] - z[i - signed_stride]; break; - case 3: line_buffer[i] = z[i] - (z[i - signed_stride] >> 1); break; - case 4: line_buffer[i] = (signed char)(z[i] - stbiw__paeth(0, z[i - signed_stride], 0)); break; - case 5: line_buffer[i] = z[i]; break; - case 6: line_buffer[i] = z[i]; break; - } - } - switch (type) { - case 1: for (i = n; i < width * n; ++i) line_buffer[i] = z[i] - z[i - n]; break; - case 2: for (i = n; i < width * n; ++i) line_buffer[i] = z[i] - z[i - signed_stride]; break; - case 3: for (i = n; i < width * n; ++i) line_buffer[i] = z[i] - ((z[i - n] + z[i - signed_stride]) >> 1); break; - case 4: for (i = n; i < width * n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i - n], z[i - signed_stride], z[i - signed_stride - n]); break; - case 5: for (i = n; i < width * n; ++i) line_buffer[i] = z[i] - (z[i - n] >> 1); break; - case 6: for (i = n; i < width * n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i - n], 0, 0); break; - } + // first loop isn't optimized since it's just one pixel + for (i = 0; i < n; ++i) { + switch (type) { + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-signed_stride]; break; + case 3: line_buffer[i] = z[i] - (z[i-signed_stride]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-signed_stride],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + } + switch (type) { + case 1: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-n]; break; + case 2: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-signed_stride]; break; + case 3: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - ((z[i-n] + z[i-signed_stride])>>1); break; + case 4: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-signed_stride], z[i-signed_stride-n]); break; + case 5: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; + } } -STBIWDEF unsigned char* stbi_write_png_to_mem(const unsigned char* pixels, int stride_bytes, int x, int y, int n, int* out_len) +STBIWDEF unsigned char *stbi_write_png_to_mem(const unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) { - int force_filter = stbi_write_force_png_filter; - int ctype[5] = { -1, 0, 4, 2, 6 }; - unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; - unsigned char* out, * o, * filt, * zlib; - signed char* line_buffer; - int j, zlen; + int force_filter = stbi_write_force_png_filter; + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int j,zlen; - if (stride_bytes == 0) - stride_bytes = x * n; + if (stride_bytes == 0) + stride_bytes = x * n; - if (force_filter >= 5) { - force_filter = -1; - } + if (force_filter >= 5) { + force_filter = -1; + } - filt = (unsigned char*)STBIW_MALLOC((x * n + 1) * y); if (!filt) return 0; - line_buffer = (signed char*)STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } - for (j = 0; j < y; ++j) { - int filter_type; - if (force_filter > -1) { - filter_type = force_filter; - stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, force_filter, line_buffer); - } - else { // Estimate the best filter by running through all of them: - int best_filter = 0, best_filter_val = 0x7fffffff, est, i; - for (filter_type = 0; filter_type < 5; filter_type++) { - stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, filter_type, line_buffer); + filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } + for (j=0; j < y; ++j) { + int filter_type; + if (force_filter > -1) { + filter_type = force_filter; + stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, force_filter, line_buffer); + } else { // Estimate the best filter by running through all of them: + int best_filter = 0, best_filter_val = 0x7fffffff, est, i; + for (filter_type = 0; filter_type < 5; filter_type++) { + stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, filter_type, line_buffer); - // Estimate the entropy of the line using this filter; the less, the better. - est = 0; - for (i = 0; i < x * n; ++i) { - est += abs((signed char)line_buffer[i]); - } - if (est < best_filter_val) { - best_filter_val = est; - best_filter = filter_type; - } + // Estimate the entropy of the line using this filter; the less, the better. + est = 0; + for (i = 0; i < x*n; ++i) { + est += abs((signed char) line_buffer[i]); } - if (filter_type != best_filter) { // If the last iteration already got us the best filter, don't redo it - stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, best_filter, line_buffer); - filter_type = best_filter; + if (est < best_filter_val) { + best_filter_val = est; + best_filter = filter_type; } - } - // when we get here, filter_type contains the filter type, and line_buffer contains the data - filt[j * (x * n + 1)] = (unsigned char)filter_type; - STBIW_MEMMOVE(filt + j * (x * n + 1) + 1, line_buffer, x * n); - } - STBIW_FREE(line_buffer); - zlib = stbi_zlib_compress(filt, y * (x * n + 1), &zlen, stbi_write_png_compression_level); - STBIW_FREE(filt); - if (!zlib) return 0; + } + if (filter_type != best_filter) { // If the last iteration already got us the best filter, don't redo it + stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, best_filter, line_buffer); + filter_type = best_filter; + } + } + // when we get here, filter_type contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) filter_type; + STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); + } + STBIW_FREE(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, stbi_write_png_compression_level); + STBIW_FREE(filt); + if (!zlib) return 0; - // each tag requires 12 bytes of overhead - out = (unsigned char*)STBIW_MALLOC(8 + 12 + 13 + 12 + zlen + 12); - if (!out) return 0; - *out_len = 8 + 12 + 13 + 12 + zlen + 12; + // each tag requires 12 bytes of overhead + out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; - o = out; - STBIW_MEMMOVE(o, sig, 8); o += 8; - stbiw__wp32(o, 13); // header length - stbiw__wptag(o, "IHDR"); - stbiw__wp32(o, x); - stbiw__wp32(o, y); - *o++ = 8; - *o++ = STBIW_UCHAR(ctype[n]); - *o++ = 0; - *o++ = 0; - *o++ = 0; - stbiw__wpcrc(&o, 13); + o=out; + STBIW_MEMMOVE(o,sig,8); o+= 8; + stbiw__wp32(o, 13); // header length + stbiw__wptag(o, "IHDR"); + stbiw__wp32(o, x); + stbiw__wp32(o, y); + *o++ = 8; + *o++ = STBIW_UCHAR(ctype[n]); + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbiw__wpcrc(&o,13); - stbiw__wp32(o, zlen); - stbiw__wptag(o, "IDAT"); - STBIW_MEMMOVE(o, zlib, zlen); - o += zlen; - STBIW_FREE(zlib); - stbiw__wpcrc(&o, zlen); + stbiw__wp32(o, zlen); + stbiw__wptag(o, "IDAT"); + STBIW_MEMMOVE(o, zlib, zlen); + o += zlen; + STBIW_FREE(zlib); + stbiw__wpcrc(&o, zlen); - stbiw__wp32(o, 0); - stbiw__wptag(o, "IEND"); - stbiw__wpcrc(&o, 0); + stbiw__wp32(o,0); + stbiw__wptag(o, "IEND"); + stbiw__wpcrc(&o,0); - STBIW_ASSERT(o == out + *out_len); + STBIW_ASSERT(o == out + *out_len); - return out; + return out; } #ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const* filename, int x, int y, int comp, const void* data, int stride_bytes) +STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) { - FILE* f; - int len; - unsigned char* png = stbi_write_png_to_mem((const unsigned char*)data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; - f = stbiw__fopen(filename, "wb"); - if (!f) { STBIW_FREE(png); return 0; } - fwrite(png, 1, len, f); - fclose(f); - STBIW_FREE(png); - return 1; + f = stbiw__fopen(filename, "wb"); + if (!f) { STBIW_FREE(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + STBIW_FREE(png); + return 1; } #endif -STBIWDEF int stbi_write_png_to_func(stbi_write_func* func, void* context, int x, int y, int comp, const void* data, int stride_bytes) +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) { - int len; - unsigned char* png = stbi_write_png_to_mem((const unsigned char*)data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - func(context, png, len); - STBIW_FREE(png); - return 1; + int len; + unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + func(context, png, len); + STBIW_FREE(png); + return 1; } @@ -1235,387 +1250,388 @@ STBIWDEF int stbi_write_png_to_func(stbi_write_func* func, void* context, int x, static const unsigned char stbiw__jpg_ZigZag[] = { 0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18, 24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63 }; -static void stbiw__jpg_writeBits(stbi__write_context* s, int* bitBufP, int* bitCntP, const unsigned short* bs) { - int bitBuf = *bitBufP, bitCnt = *bitCntP; - bitCnt += bs[1]; - bitBuf |= bs[0] << (24 - bitCnt); - while (bitCnt >= 8) { - unsigned char c = (bitBuf >> 16) & 255; - stbiw__putc(s, c); - if (c == 255) { - stbiw__putc(s, 0); - } - bitBuf <<= 8; - bitCnt -= 8; - } - *bitBufP = bitBuf; - *bitCntP = bitCnt; +static void stbiw__jpg_writeBits(stbi__write_context *s, int *bitBufP, int *bitCntP, const unsigned short *bs) { + int bitBuf = *bitBufP, bitCnt = *bitCntP; + bitCnt += bs[1]; + bitBuf |= bs[0] << (24 - bitCnt); + while(bitCnt >= 8) { + unsigned char c = (bitBuf >> 16) & 255; + stbiw__putc(s, c); + if(c == 255) { + stbiw__putc(s, 0); + } + bitBuf <<= 8; + bitCnt -= 8; + } + *bitBufP = bitBuf; + *bitCntP = bitCnt; } -static void stbiw__jpg_DCT(float* d0p, float* d1p, float* d2p, float* d3p, float* d4p, float* d5p, float* d6p, float* d7p) { - float d0 = *d0p, d1 = *d1p, d2 = *d2p, d3 = *d3p, d4 = *d4p, d5 = *d5p, d6 = *d6p, d7 = *d7p; - float z1, z2, z3, z4, z5, z11, z13; +static void stbiw__jpg_DCT(float *d0p, float *d1p, float *d2p, float *d3p, float *d4p, float *d5p, float *d6p, float *d7p) { + float d0 = *d0p, d1 = *d1p, d2 = *d2p, d3 = *d3p, d4 = *d4p, d5 = *d5p, d6 = *d6p, d7 = *d7p; + float z1, z2, z3, z4, z5, z11, z13; - float tmp0 = d0 + d7; - float tmp7 = d0 - d7; - float tmp1 = d1 + d6; - float tmp6 = d1 - d6; - float tmp2 = d2 + d5; - float tmp5 = d2 - d5; - float tmp3 = d3 + d4; - float tmp4 = d3 - d4; + float tmp0 = d0 + d7; + float tmp7 = d0 - d7; + float tmp1 = d1 + d6; + float tmp6 = d1 - d6; + float tmp2 = d2 + d5; + float tmp5 = d2 - d5; + float tmp3 = d3 + d4; + float tmp4 = d3 - d4; - // Even part - float tmp10 = tmp0 + tmp3; // phase 2 - float tmp13 = tmp0 - tmp3; - float tmp11 = tmp1 + tmp2; - float tmp12 = tmp1 - tmp2; + // Even part + float tmp10 = tmp0 + tmp3; // phase 2 + float tmp13 = tmp0 - tmp3; + float tmp11 = tmp1 + tmp2; + float tmp12 = tmp1 - tmp2; - d0 = tmp10 + tmp11; // phase 3 - d4 = tmp10 - tmp11; + d0 = tmp10 + tmp11; // phase 3 + d4 = tmp10 - tmp11; - z1 = (tmp12 + tmp13) * 0.707106781f; // c4 - d2 = tmp13 + z1; // phase 5 - d6 = tmp13 - z1; + z1 = (tmp12 + tmp13) * 0.707106781f; // c4 + d2 = tmp13 + z1; // phase 5 + d6 = tmp13 - z1; - // Odd part - tmp10 = tmp4 + tmp5; // phase 2 - tmp11 = tmp5 + tmp6; - tmp12 = tmp6 + tmp7; + // Odd part + tmp10 = tmp4 + tmp5; // phase 2 + tmp11 = tmp5 + tmp6; + tmp12 = tmp6 + tmp7; - // The rotator is modified from fig 4-8 to avoid extra negations. - z5 = (tmp10 - tmp12) * 0.382683433f; // c6 - z2 = tmp10 * 0.541196100f + z5; // c2-c6 - z4 = tmp12 * 1.306562965f + z5; // c2+c6 - z3 = tmp11 * 0.707106781f; // c4 + // The rotator is modified from fig 4-8 to avoid extra negations. + z5 = (tmp10 - tmp12) * 0.382683433f; // c6 + z2 = tmp10 * 0.541196100f + z5; // c2-c6 + z4 = tmp12 * 1.306562965f + z5; // c2+c6 + z3 = tmp11 * 0.707106781f; // c4 - z11 = tmp7 + z3; // phase 5 - z13 = tmp7 - z3; + z11 = tmp7 + z3; // phase 5 + z13 = tmp7 - z3; - *d5p = z13 + z2; // phase 6 - *d3p = z13 - z2; - *d1p = z11 + z4; - *d7p = z11 - z4; + *d5p = z13 + z2; // phase 6 + *d3p = z13 - z2; + *d1p = z11 + z4; + *d7p = z11 - z4; - *d0p = d0; *d2p = d2; *d4p = d4; *d6p = d6; + *d0p = d0; *d2p = d2; *d4p = d4; *d6p = d6; } static void stbiw__jpg_calcBits(int val, unsigned short bits[2]) { - int tmp1 = val < 0 ? -val : val; - val = val < 0 ? val - 1 : val; - bits[1] = 1; - while (tmp1 >>= 1) { - ++bits[1]; - } - bits[0] = val & ((1 << bits[1]) - 1); + int tmp1 = val < 0 ? -val : val; + val = val < 0 ? val-1 : val; + bits[1] = 1; + while(tmp1 >>= 1) { + ++bits[1]; + } + bits[0] = val & ((1< 0) && (DU[end0pos] == 0); --end0pos) { - } - // end0pos = first element in reverse order !=0 - if (end0pos == 0) { - stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); - return DU[0]; - } - for (i = 1; i <= end0pos; ++i) { - int startpos = i; - int nrzeroes; - unsigned short bits[2]; - for (; DU[i] == 0 && i <= end0pos; ++i) { - } - nrzeroes = i - startpos; - if (nrzeroes >= 16) { - int lng = nrzeroes >> 4; - int nrmarker; - for (nrmarker = 1; nrmarker <= lng; ++nrmarker) - stbiw__jpg_writeBits(s, bitBuf, bitCnt, M16zeroes); - nrzeroes &= 15; - } - stbiw__jpg_calcBits(DU[i], bits); - stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTAC[(nrzeroes << 4) + bits[1]]); - stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits); - } - if (end0pos != 63) { - stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); - } - return DU[0]; + // Encode DC + diff = DU[0] - DC; + if (diff == 0) { + stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[0]); + } else { + unsigned short bits[2]; + stbiw__jpg_calcBits(diff, bits); + stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[bits[1]]); + stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits); + } + // Encode ACs + end0pos = 63; + for(; (end0pos>0)&&(DU[end0pos]==0); --end0pos) { + } + // end0pos = first element in reverse order !=0 + if(end0pos == 0) { + stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); + return DU[0]; + } + for(i = 1; i <= end0pos; ++i) { + int startpos = i; + int nrzeroes; + unsigned short bits[2]; + for (; DU[i]==0 && i<=end0pos; ++i) { + } + nrzeroes = i-startpos; + if ( nrzeroes >= 16 ) { + int lng = nrzeroes>>4; + int nrmarker; + for (nrmarker=1; nrmarker <= lng; ++nrmarker) + stbiw__jpg_writeBits(s, bitBuf, bitCnt, M16zeroes); + nrzeroes &= 15; + } + stbiw__jpg_calcBits(DU[i], bits); + stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTAC[(nrzeroes<<4)+bits[1]]); + stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits); + } + if(end0pos != 63) { + stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); + } + return DU[0]; } -static int stbi_write_jpg_core(stbi__write_context* s, int width, int height, int comp, const void* data, int quality) { - // Constants that don't pollute global namespace - static const unsigned char std_dc_luminance_nrcodes[] = { 0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0 }; - static const unsigned char std_dc_luminance_values[] = { 0,1,2,3,4,5,6,7,8,9,10,11 }; - static const unsigned char std_ac_luminance_nrcodes[] = { 0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d }; - static const unsigned char std_ac_luminance_values[] = { - 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08, - 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28, - 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59, - 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89, - 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6, - 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2, - 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa - }; - static const unsigned char std_dc_chrominance_nrcodes[] = { 0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0 }; - static const unsigned char std_dc_chrominance_values[] = { 0,1,2,3,4,5,6,7,8,9,10,11 }; - static const unsigned char std_ac_chrominance_nrcodes[] = { 0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77 }; - static const unsigned char std_ac_chrominance_values[] = { - 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91, - 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26, - 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58, - 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87, - 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4, - 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda, - 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa - }; - // Huffman tables - static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9} }; - static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11} }; - static const unsigned short YAC_HT[256][2] = { - {10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0}, - {2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} - }; - static const unsigned short UVAC_HT[256][2] = { - {0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0}, - {1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} - }; - static const int YQT[] = { 16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22, - 37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99 }; - static const int UVQT[] = { 17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99, - 99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99 }; - static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f, - 1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f }; +static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, int comp, const void* data, int quality) { + // Constants that don't pollute global namespace + static const unsigned char std_dc_luminance_nrcodes[] = {0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0}; + static const unsigned char std_dc_luminance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; + static const unsigned char std_ac_luminance_nrcodes[] = {0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d}; + static const unsigned char std_ac_luminance_values[] = { + 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08, + 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28, + 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59, + 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89, + 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6, + 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2, + 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa + }; + static const unsigned char std_dc_chrominance_nrcodes[] = {0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0}; + static const unsigned char std_dc_chrominance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; + static const unsigned char std_ac_chrominance_nrcodes[] = {0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77}; + static const unsigned char std_ac_chrominance_values[] = { + 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91, + 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26, + 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58, + 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87, + 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4, + 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda, + 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa + }; + // Huffman tables + static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9}}; + static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11}}; + static const unsigned short YAC_HT[256][2] = { + {10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} + }; + static const unsigned short UVAC_HT[256][2] = { + {0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} + }; + static const int YQT[] = {16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22, + 37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99}; + static const int UVQT[] = {17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99, + 99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99}; + static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f, + 1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f }; - int row, col, i, k, subsample; - float fdtbl_Y[64], fdtbl_UV[64]; - unsigned char YTable[64], UVTable[64]; + int row, col, i, k, subsample; + float fdtbl_Y[64], fdtbl_UV[64]; + unsigned char YTable[64], UVTable[64]; - if (!data || !width || !height || comp > 4 || comp < 1) { - return 0; - } + if(!data || !width || !height || comp > 4 || comp < 1) { + return 0; + } - quality = quality ? quality : 90; - subsample = quality <= 90 ? 1 : 0; - quality = quality < 1 ? 1 : quality > 100 ? 100 : quality; - quality = quality < 50 ? 5000 / quality : 200 - quality * 2; + quality = quality ? quality : 90; + subsample = quality <= 90 ? 1 : 0; + quality = quality < 1 ? 1 : quality > 100 ? 100 : quality; + quality = quality < 50 ? 5000 / quality : 200 - quality * 2; - for (i = 0; i < 64; ++i) { - int uvti, yti = (YQT[i] * quality + 50) / 100; - YTable[stbiw__jpg_ZigZag[i]] = (unsigned char)(yti < 1 ? 1 : yti > 255 ? 255 : yti); - uvti = (UVQT[i] * quality + 50) / 100; - UVTable[stbiw__jpg_ZigZag[i]] = (unsigned char)(uvti < 1 ? 1 : uvti > 255 ? 255 : uvti); - } + for(i = 0; i < 64; ++i) { + int uvti, yti = (YQT[i]*quality+50)/100; + YTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (yti < 1 ? 1 : yti > 255 ? 255 : yti); + uvti = (UVQT[i]*quality+50)/100; + UVTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (uvti < 1 ? 1 : uvti > 255 ? 255 : uvti); + } - for (row = 0, k = 0; row < 8; ++row) { - for (col = 0; col < 8; ++col, ++k) { - fdtbl_Y[k] = 1 / (YTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); - fdtbl_UV[k] = 1 / (UVTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); - } - } + for(row = 0, k = 0; row < 8; ++row) { + for(col = 0; col < 8; ++col, ++k) { + fdtbl_Y[k] = 1 / (YTable [stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); + fdtbl_UV[k] = 1 / (UVTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); + } + } - // Write Headers - { - static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 }; - static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 }; - const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height >> 8),STBIW_UCHAR(height),(unsigned char)(width >> 8),STBIW_UCHAR(width), - 3,1,(unsigned char)(subsample ? 0x22 : 0x11),0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 }; - s->func(s->context, (void*)head0, sizeof(head0)); - s->func(s->context, (void*)YTable, sizeof(YTable)); - stbiw__putc(s, 1); - s->func(s->context, UVTable, sizeof(UVTable)); - s->func(s->context, (void*)head1, sizeof(head1)); - s->func(s->context, (void*)(std_dc_luminance_nrcodes + 1), sizeof(std_dc_luminance_nrcodes) - 1); - s->func(s->context, (void*)std_dc_luminance_values, sizeof(std_dc_luminance_values)); - stbiw__putc(s, 0x10); // HTYACinfo - s->func(s->context, (void*)(std_ac_luminance_nrcodes + 1), sizeof(std_ac_luminance_nrcodes) - 1); - s->func(s->context, (void*)std_ac_luminance_values, sizeof(std_ac_luminance_values)); - stbiw__putc(s, 1); // HTUDCinfo - s->func(s->context, (void*)(std_dc_chrominance_nrcodes + 1), sizeof(std_dc_chrominance_nrcodes) - 1); - s->func(s->context, (void*)std_dc_chrominance_values, sizeof(std_dc_chrominance_values)); - stbiw__putc(s, 0x11); // HTUACinfo - s->func(s->context, (void*)(std_ac_chrominance_nrcodes + 1), sizeof(std_ac_chrominance_nrcodes) - 1); - s->func(s->context, (void*)std_ac_chrominance_values, sizeof(std_ac_chrominance_values)); - s->func(s->context, (void*)head2, sizeof(head2)); - } + // Write Headers + { + static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 }; + static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 }; + const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height>>8),STBIW_UCHAR(height),(unsigned char)(width>>8),STBIW_UCHAR(width), + 3,1,(unsigned char)(subsample?0x22:0x11),0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 }; + s->func(s->context, (void*)head0, sizeof(head0)); + s->func(s->context, (void*)YTable, sizeof(YTable)); + stbiw__putc(s, 1); + s->func(s->context, UVTable, sizeof(UVTable)); + s->func(s->context, (void*)head1, sizeof(head1)); + s->func(s->context, (void*)(std_dc_luminance_nrcodes+1), sizeof(std_dc_luminance_nrcodes)-1); + s->func(s->context, (void*)std_dc_luminance_values, sizeof(std_dc_luminance_values)); + stbiw__putc(s, 0x10); // HTYACinfo + s->func(s->context, (void*)(std_ac_luminance_nrcodes+1), sizeof(std_ac_luminance_nrcodes)-1); + s->func(s->context, (void*)std_ac_luminance_values, sizeof(std_ac_luminance_values)); + stbiw__putc(s, 1); // HTUDCinfo + s->func(s->context, (void*)(std_dc_chrominance_nrcodes+1), sizeof(std_dc_chrominance_nrcodes)-1); + s->func(s->context, (void*)std_dc_chrominance_values, sizeof(std_dc_chrominance_values)); + stbiw__putc(s, 0x11); // HTUACinfo + s->func(s->context, (void*)(std_ac_chrominance_nrcodes+1), sizeof(std_ac_chrominance_nrcodes)-1); + s->func(s->context, (void*)std_ac_chrominance_values, sizeof(std_ac_chrominance_values)); + s->func(s->context, (void*)head2, sizeof(head2)); + } - // Encode 8x8 macroblocks - { - static const unsigned short fillBits[] = { 0x7F, 7 }; - int DCY = 0, DCU = 0, DCV = 0; - int bitBuf = 0, bitCnt = 0; - // comp == 2 is grey+alpha (alpha is ignored) - int ofsG = comp > 2 ? 1 : 0, ofsB = comp > 2 ? 2 : 0; - const unsigned char* dataR = (const unsigned char*)data; - const unsigned char* dataG = dataR + ofsG; - const unsigned char* dataB = dataR + ofsB; - int x, y, pos; - if (subsample) { - for (y = 0; y < height; y += 16) { - for (x = 0; x < width; x += 16) { - float Y[256], U[256], V[256]; - for (row = y, pos = 0; row < y + 16; ++row) { - // row >= height => use last input row - int clamped_row = (row < height) ? row : height - 1; - int base_p = (stbi__flip_vertically_on_write ? (height - 1 - clamped_row) : clamped_row) * width * comp; - for (col = x; col < x + 16; ++col, ++pos) { - // if col >= width => use pixel from last input column - int p = base_p + ((col < width) ? col : (width - 1)) * comp; - float r = dataR[p], g = dataG[p], b = dataB[p]; - Y[pos] = +0.29900f * r + 0.58700f * g + 0.11400f * b - 128; - U[pos] = -0.16874f * r - 0.33126f * g + 0.50000f * b; - V[pos] = +0.50000f * r - 0.41869f * g - 0.08131f * b; - } - } - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y + 0, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y + 8, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y + 128, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y + 136, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + // Encode 8x8 macroblocks + { + static const unsigned short fillBits[] = {0x7F, 7}; + int DCY=0, DCU=0, DCV=0; + int bitBuf=0, bitCnt=0; + // comp == 2 is grey+alpha (alpha is ignored) + int ofsG = comp > 2 ? 1 : 0, ofsB = comp > 2 ? 2 : 0; + const unsigned char *dataR = (const unsigned char *)data; + const unsigned char *dataG = dataR + ofsG; + const unsigned char *dataB = dataR + ofsB; + int x, y, pos; + if(subsample) { + for(y = 0; y < height; y += 16) { + for(x = 0; x < width; x += 16) { + float Y[256], U[256], V[256]; + for(row = y, pos = 0; row < y+16; ++row) { + // row >= height => use last input row + int clamped_row = (row < height) ? row : height - 1; + int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp; + for(col = x; col < x+16; ++col, ++pos) { + // if col >= width => use pixel from last input column + int p = base_p + ((col < width) ? col : (width-1))*comp; + float r = dataR[p], g = dataG[p], b = dataB[p]; + Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128; + U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b; + V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b; + } + } + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+0, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+8, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+128, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+136, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); - // subsample U,V - { - float subU[64], subV[64]; - int yy, xx; - for (yy = 0, pos = 0; yy < 8; ++yy) { - for (xx = 0; xx < 8; ++xx, ++pos) { - int j = yy * 32 + xx * 2; - subU[pos] = (U[j + 0] + U[j + 1] + U[j + 16] + U[j + 17]) * 0.25f; - subV[pos] = (V[j + 0] + V[j + 1] + V[j + 16] + V[j + 17]) * 0.25f; - } - } - DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subU, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); - DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subV, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); - } - } + // subsample U,V + { + float subU[64], subV[64]; + int yy, xx; + for(yy = 0, pos = 0; yy < 8; ++yy) { + for(xx = 0; xx < 8; ++xx, ++pos) { + int j = yy*32+xx*2; + subU[pos] = (U[j+0] + U[j+1] + U[j+16] + U[j+17]) * 0.25f; + subV[pos] = (V[j+0] + V[j+1] + V[j+16] + V[j+17]) * 0.25f; + } + } + DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subU, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); + DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subV, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); + } } - } - else { - for (y = 0; y < height; y += 8) { - for (x = 0; x < width; x += 8) { - float Y[64], U[64], V[64]; - for (row = y, pos = 0; row < y + 8; ++row) { - // row >= height => use last input row - int clamped_row = (row < height) ? row : height - 1; - int base_p = (stbi__flip_vertically_on_write ? (height - 1 - clamped_row) : clamped_row) * width * comp; - for (col = x; col < x + 8; ++col, ++pos) { - // if col >= width => use pixel from last input column - int p = base_p + ((col < width) ? col : (width - 1)) * comp; - float r = dataR[p], g = dataG[p], b = dataB[p]; - Y[pos] = +0.29900f * r + 0.58700f * g + 0.11400f * b - 128; - U[pos] = -0.16874f * r - 0.33126f * g + 0.50000f * b; - V[pos] = +0.50000f * r - 0.41869f * g - 0.08131f * b; - } - } + } + } else { + for(y = 0; y < height; y += 8) { + for(x = 0; x < width; x += 8) { + float Y[64], U[64], V[64]; + for(row = y, pos = 0; row < y+8; ++row) { + // row >= height => use last input row + int clamped_row = (row < height) ? row : height - 1; + int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp; + for(col = x; col < x+8; ++col, ++pos) { + // if col >= width => use pixel from last input column + int p = base_p + ((col < width) ? col : (width-1))*comp; + float r = dataR[p], g = dataG[p], b = dataB[p]; + Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128; + U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b; + V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b; + } + } - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y, 8, fdtbl_Y, DCY, YDC_HT, YAC_HT); - DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, U, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); - DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, V, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); - } + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y, 8, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, U, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); + DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, V, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); } - } + } + } - // Do the bit alignment of the EOI marker - stbiw__jpg_writeBits(s, &bitBuf, &bitCnt, fillBits); - } + // Do the bit alignment of the EOI marker + stbiw__jpg_writeBits(s, &bitBuf, &bitCnt, fillBits); + } - // EOI - stbiw__putc(s, 0xFF); - stbiw__putc(s, 0xD9); + // EOI + stbiw__putc(s, 0xFF); + stbiw__putc(s, 0xD9); - return 1; + return 1; } -STBIWDEF int stbi_write_jpg_to_func(stbi_write_func* func, void* context, int x, int y, int comp, const void* data, int quality) +STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality) { - stbi__write_context s = { 0 }; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_jpg_core(&s, x, y, comp, (void*)data, quality); + stbi__write_context s = { 0 }; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_jpg_core(&s, x, y, comp, (void *) data, quality); } #ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_jpg(char const* filename, int x, int y, int comp, const void* data, int quality) +STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality) { - stbi__write_context s = { 0 }; - if (stbi__start_write_file(&s, filename)) { - int r = stbi_write_jpg_core(&s, x, y, comp, data, quality); - stbi__end_write_file(&s); - return r; - } - else - return 0; + stbi__write_context s = { 0 }; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_jpg_core(&s, x, y, comp, data, quality); + stbi__end_write_file(&s); + return r; + } else + return 0; } #endif #endif // STB_IMAGE_WRITE_IMPLEMENTATION /* Revision history + 1.16 (2021-07-11) + make Deflate code emit uncompressed blocks when it would otherwise expand + support writing BMPs with alpha channel + 1.15 (2020-07-13) unknown 1.14 (2020-02-02) updated JPEG writer to downsample chroma channels 1.13 1.12 @@ -1653,7 +1669,7 @@ STBIWDEF int stbi_write_jpg(char const* filename, int x, int y, int comp, const add HDR output fix monochrome BMP 0.95 (2014-08-17) - add monochrome TGA output + add monochrome TGA output 0.94 (2014-05-31) rename private functions to avoid conflicts with stb_image.h 0.93 (2014-05-27) diff --git a/libs/utfcpp/LICENSE b/libs/utfcpp/SOURCE.txt similarity index 83% rename from libs/utfcpp/LICENSE rename to libs/utfcpp/SOURCE.txt index 36b7cd93..5cfffaf4 100644 --- a/libs/utfcpp/LICENSE +++ b/libs/utfcpp/SOURCE.txt @@ -1,3 +1,9 @@ +============================================================================ INFO +https://github.com/nemtrif/utfcpp + +VERSION: https://github.com/nemtrif/utfcpp/releases/tag/v4.0.5 + +============================================================================ LICENSE Boost Software License - Version 1.0 - August 17th, 2003 Permission is hereby granted, free of charge, to any person or organization diff --git a/overlay_experimental/overlay/steam_overlay.h b/overlay_experimental/overlay/steam_overlay.h index e5e290ab..8941cf9c 100644 --- a/overlay_experimental/overlay/steam_overlay.h +++ b/overlay_experimental/overlay/steam_overlay.h @@ -63,24 +63,16 @@ enum class notification_type struct Overlay_Achievement { - // avoids spam loading on failure - constexpr const static int ICON_LOAD_MAX_TRIALS = 3; - - std::string name{}; - std::string title{}; - std::string description{}; - std::string icon_name{}; - std::string icon_gray_name{}; + std::string name{}; // internal schema name + std::string title{}; // displayName + std::string description{}; // description uint32 progress{}; uint32 max_progress{}; bool hidden{}; bool achieved{}; uint32 unlock_time{}; - std::weak_ptr icon{}; - std::weak_ptr icon_gray{}; - - uint8_t icon_load_trials = ICON_LOAD_MAX_TRIALS; - uint8_t icon_gray_load_trials = ICON_LOAD_MAX_TRIALS; + std::pair< std::weak_ptr, bool > icon{}; + std::pair< std::weak_ptr, bool > icon_gray{}; }; struct Notification @@ -107,7 +99,6 @@ struct NotificationsCoords class Steam_Overlay { constexpr static const char ACH_SOUNDS_FOLDER[] = "sounds"; - constexpr static const char ACH_FALLBACK_DIR[] = "achievement_images"; constexpr static const int renderer_detector_polling_ms = 100; @@ -159,7 +150,6 @@ class Steam_Overlay // some stuff has to be initialized once the renderer hook is ready std::atomic late_init_imgui = false; - bool late_init_ach_icons = false; // changed each time a notification is posted or overlay is shown/hidden std::atomic_uint32_t renderer_frame_processing_requests = 0; @@ -235,7 +225,6 @@ class Steam_Overlay void create_fonts(); void load_audio(); void load_achievements_data(); - void initial_load_achievements_icons(); void overlay_state_hook(bool ready); void allow_renderer_frame_processing(bool state, bool cleaning_up_overlay = false); diff --git a/overlay_experimental/steam_overlay.cpp b/overlay_experimental/steam_overlay.cpp index 71950116..d8e2464b 100644 --- a/overlay_experimental/steam_overlay.cpp +++ b/overlay_experimental/steam_overlay.cpp @@ -85,7 +85,23 @@ void Steam_Overlay::overlay_run_callback(void* object) { // PRINT_DEBUG_ENTRY(); Steam_Overlay* _this = reinterpret_cast(object); + + // bail immediately if we can't lock the overlay mutex, deadlock scenario: + // 1. ** the background thread locks the global mutex + // 2. -- the user opens the overlay + // 3. -- the overlay proc is triggered the next frame, locking the overlay mutex + // 4. ** the background thread locks the global mutex and runs this callback + // 5. ** this callback (already having the global mutex) attempts to lock the overlay mutex (already locked before) + // 6. ** this callback, and the background thread, are now blocked, note that the global mutex is still locked + // 7. -- in the same frame, some code in the overlay proc attempts to call a steam API which usually locks the global mutex + // sice the global mutex is still locked, the overlay proc is also blocked, + // and now both the background thread and the overlay proc and locked + // even worse, the global mutex is locked forever now + if (!_this->overlay_mutex.try_lock()) return; + _this->steam_run_callback(); + + _this->overlay_mutex.unlock(); } void Steam_Overlay::overlay_networking_callback(void* object, Common_Message* msg) @@ -356,9 +372,6 @@ void Steam_Overlay::load_achievements_data() ach.unlock_time = 0; } - ach.icon_name = steamUserStats->get_achievement_icon_name(ach.name.c_str(), true); - ach.icon_gray_name = steamUserStats->get_achievement_icon_name(ach.name.c_str(), false); - float pnMinProgress = 0, pnMaxProgress = 0; if (steamUserStats->GetAchievementProgressLimits(ach.name.c_str(), &pnMinProgress, &pnMaxProgress)) { ach.progress = (uint32)pnMinProgress; @@ -374,40 +387,6 @@ void Steam_Overlay::load_achievements_data() } -void Steam_Overlay::initial_load_achievements_icons() -{ - { - std::lock_guard lock(overlay_mutex); - if (late_init_ach_icons) return; - } - - PRINT_DEBUG_ENTRY(); - for (auto &ach : achievements) { - { - std::lock_guard lock(overlay_mutex); - if (!is_ready || !setup_overlay_called) { - PRINT_DEBUG("early exit"); - return; - } - } - - try_load_ach_icon(ach, true); - - { - std::lock_guard lock(overlay_mutex); - if (!is_ready || !setup_overlay_called) { - PRINT_DEBUG("early exit"); - return; - } - } - - try_load_ach_icon(ach, false); - } - - std::lock_guard lock(overlay_mutex); - late_init_ach_icons = true; -} - // called initially and when window size is updated void Steam_Overlay::overlay_state_hook(bool ready) { @@ -662,7 +641,10 @@ void Steam_Overlay::show_test_achievement() if (achievements.size()) { size_t rand_idx = common_helpers::rand_number(achievements.size() - 1); - ach.icon = achievements[rand_idx].icon; + auto &rand_ach = achievements[rand_idx]; + bool achieved = rand_idx < (achievements.size() / 2); + try_load_ach_icon(rand_ach, achieved); + ach.icon = achieved ? rand_ach.icon : rand_ach.icon_gray; } bool for_progress = false; @@ -1126,13 +1108,16 @@ void Steam_Overlay::build_notifications(float width, float height) case notification_type::achievement_progress: case notification_type::achievement: { const auto &ach = it->ach.value(); - if (!ach.icon.expired() && ImGui::BeginTable("imgui_table", 2)) { + auto& [icon_rsrc, _] = (notification_type)it->type == notification_type::achievement + ? ach.icon + : ach.icon_gray; + if (!icon_rsrc.expired() && ImGui::BeginTable("imgui_table", 2)) { ImGui::TableSetupColumn("imgui_table_image", ImGuiTableColumnFlags_WidthFixed, settings->overlay_appearance.icon_size); ImGui::TableSetupColumn("imgui_table_text"); ImGui::TableNextRow(ImGuiTableRowFlags_None, settings->overlay_appearance.icon_size); ImGui::TableSetColumnIndex(0); - ImGui::Image((ImTextureID)*ach.icon.lock().get(), ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size)); + ImGui::Image((ImTextureID)*icon_rsrc.lock().get(), ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size)); ImGui::TableSetColumnIndex(1); ImGui::TextWrapped("%s", it->message.c_str()); @@ -1259,7 +1244,7 @@ void Steam_Overlay::post_achievement_notification(Overlay_Achievement &ach, bool std::lock_guard lock(overlay_mutex); if (!Ready()) return; - try_load_ach_icon(ach, !for_progress); + try_load_ach_icon(ach, !for_progress); // for progress notifications we want to load the gray icon submit_notification( for_progress ? notification_type::achievement_progress : notification_type::achievement, ach.title + "\n" + ach.description, @@ -1284,43 +1269,27 @@ bool Steam_Overlay::try_load_ach_icon(Overlay_Achievement &ach, bool achieved) { if (!_renderer) return false; - std::weak_ptr &icon_rsrc = achieved ? ach.icon : ach.icon_gray; - const std::string &icon_name = achieved ? ach.icon_name : ach.icon_gray_name; - uint8_t &load_trials = achieved ? ach.icon_load_trials : ach.icon_gray_load_trials; - - if (!icon_rsrc.expired()) return true; - - if (load_trials && icon_name.size()) { - --load_trials; - std::string file_path(Local_Storage::get_game_settings_path() + icon_name); - unsigned int file_size = file_size_(file_path); - if (!file_size) { - file_path = Local_Storage::get_game_settings_path() + Steam_Overlay::ACH_FALLBACK_DIR + PATH_SEPARATOR + icon_name; - file_size = file_size_(file_path); - } + auto& [icon_rsrc, attempted] = achieved ? ach.icon : ach.icon_gray; + if (attempted || !icon_rsrc.expired()) return true; + const int icon_handle = get_steam_client()->steam_user_stats->get_achievement_icon_handle(ach.name, achieved); + auto image_info = settings->get_image(icon_handle); + if (image_info) { int icon_size = static_cast(settings->overlay_appearance.icon_size); - if (file_size) { - std::string img(Local_Storage::load_image_resized(file_path, "", icon_size)); - if (img.size()) { - icon_rsrc = _renderer->CreateImageResource( - (void*)img.c_str(), - icon_size, icon_size); - - if (!icon_rsrc.expired()) load_trials = Overlay_Achievement::ICON_LOAD_MAX_TRIALS; - PRINT_DEBUG("'%s' (result=%i)", ach.name.c_str(), (int)!icon_rsrc.expired()); - } - } + icon_rsrc = _renderer->CreateImageResource( + (void*)image_info->data.c_str(), + icon_size, icon_size); + + PRINT_DEBUG("'%s' (result=%i)", ach.name.c_str(), (int)!icon_rsrc.expired()); } + attempted = true; return !icon_rsrc.expired(); } // Try to make this function as short as possible or it might affect game's fps. void Steam_Overlay::overlay_render_proc() { - initial_load_achievements_icons(); - std::lock_guard lock(overlay_mutex); if (!Ready()) return; @@ -1517,7 +1486,7 @@ void Steam_Overlay::render_main_window() ImGui::Separator(); bool could_create_ach_table_entry = false; - if (!x.icon.expired() || !x.icon_gray.expired()) { + if (!x.icon.first.expired() || !x.icon_gray.first.expired()) { if (ImGui::BeginTable(x.title.c_str(), 2)) { could_create_ach_table_entry = true; @@ -1526,20 +1495,12 @@ void Steam_Overlay::render_main_window() ImGui::TableNextRow(ImGuiTableRowFlags_None, settings->overlay_appearance.icon_size); ImGui::TableSetColumnIndex(0); - if (achieved) { - if (!x.icon.expired()) { - ImGui::Image( - (ImTextureID)*x.icon.lock().get(), - ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size) - ); - } - } else { - if (!x.icon_gray.expired()) { - ImGui::Image( - (ImTextureID)*x.icon_gray.lock().get(), - ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size) - ); - } + auto& [icon_rsrc, _] = achieved ? x.icon : x.icon_gray; + if (!icon_rsrc.expired()) { + ImGui::Image( + (ImTextureID)*icon_rsrc.lock().get(), + ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size) + ); } ImGui::TableSetColumnIndex(1); @@ -1680,8 +1641,6 @@ void Steam_Overlay::networking_msg_received(Common_Message *msg) { std::lock_guard lock(overlay_mutex); - if (!Ready()) return; - if (msg->has_steam_messages()) { Friend frd; frd.set_id(msg->source_id()); @@ -1702,8 +1661,6 @@ void Steam_Overlay::networking_msg_received(Common_Message *msg) void Steam_Overlay::steam_run_callback() { - std::lock_guard lock(overlay_mutex); - if (!Ready()) return; if (overlay_state_changed) { @@ -1881,14 +1838,14 @@ void Steam_Overlay::UnSetupOverlay() PRINT_DEBUG("releasing any images resources"); for (auto &ach : achievements) { - if (!ach.icon.expired()) { - _renderer->ReleaseImageResource(ach.icon); - ach.icon.reset(); + if (!ach.icon.first.expired()) { + _renderer->ReleaseImageResource(ach.icon.first); + ach.icon.first.reset(); } - if (!ach.icon_gray.expired()) { - _renderer->ReleaseImageResource(ach.icon_gray); - ach.icon_gray.reset(); + if (!ach.icon_gray.first.expired()) { + _renderer->ReleaseImageResource(ach.icon_gray.first); + ach.icon_gray.first.reset(); } } @@ -1906,7 +1863,7 @@ void Steam_Overlay::UnSetupOverlay() bool Steam_Overlay::Ready() const { - return !settings->disable_overlay && is_ready && late_init_imgui && late_init_ach_icons; + return !settings->disable_overlay && is_ready && late_init_imgui; } bool Steam_Overlay::NeedPresent() const diff --git a/overlay_experimental/vulkan/vk_icd.h b/overlay_experimental/vulkan/vk_icd.h deleted file mode 100644 index 41989ee3..00000000 --- a/overlay_experimental/vulkan/vk_icd.h +++ /dev/null @@ -1,245 +0,0 @@ -// -// File: vk_icd.h -// -/* - * Copyright (c) 2015-2016 The Khronos Group Inc. - * Copyright (c) 2015-2016 Valve Corporation - * Copyright (c) 2015-2016 LunarG, Inc. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - * - */ - -#ifndef VKICD_H -#define VKICD_H - -#include "vulkan.h" -#include - -// Loader-ICD version negotiation API. Versions add the following features: -// Version 0 - Initial. Doesn't support vk_icdGetInstanceProcAddr -// or vk_icdNegotiateLoaderICDInterfaceVersion. -// Version 1 - Add support for vk_icdGetInstanceProcAddr. -// Version 2 - Add Loader/ICD Interface version negotiation -// via vk_icdNegotiateLoaderICDInterfaceVersion. -// Version 3 - Add ICD creation/destruction of KHR_surface objects. -// Version 4 - Add unknown physical device extension querying via -// vk_icdGetPhysicalDeviceProcAddr. -// Version 5 - Tells ICDs that the loader is now paying attention to the -// application version of Vulkan passed into the ApplicationInfo -// structure during vkCreateInstance. This will tell the ICD -// that if the loader is older, it should automatically fail a -// call for any API version > 1.0. Otherwise, the loader will -// manually determine if it can support the expected version. -// Version 6 - Add support for vk_icdEnumerateAdapterPhysicalDevices. -#define CURRENT_LOADER_ICD_INTERFACE_VERSION 6 -#define MIN_SUPPORTED_LOADER_ICD_INTERFACE_VERSION 0 -#define MIN_PHYS_DEV_EXTENSION_ICD_INTERFACE_VERSION 4 - -// Old typedefs that don't follow a proper naming convention but are preserved for compatibility -typedef VkResult(VKAPI_PTR *PFN_vkNegotiateLoaderICDInterfaceVersion)(uint32_t *pVersion); -// This is defined in vk_layer.h which will be found by the loader, but if an ICD is building against this -// file directly, it won't be found. -#ifndef PFN_GetPhysicalDeviceProcAddr -typedef PFN_vkVoidFunction(VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char *pName); -#endif - -// Typedefs for loader/ICD interface -typedef VkResult (VKAPI_PTR *PFN_vk_icdNegotiateLoaderICDInterfaceVersion)(uint32_t* pVersion); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vk_icdGetInstanceProcAddr)(VkInstance instance, const char* pName); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vk_icdGetPhysicalDeviceProcAddr)(VkInstance instance, const char* pName); -#if defined(VK_USE_PLATFORM_WIN32_KHR) -typedef VkResult (VKAPI_PTR *PFN_vk_icdEnumerateAdapterPhysicalDevices)(VkInstance instance, LUID adapterLUID, - uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); -#endif - -// Prototypes for loader/ICD interface -#if !defined(VK_NO_PROTOTYPES) -#ifdef __cplusplus -extern "C" { -#endif - VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pVersion); - VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(VkInstance instance, const char* pName); - VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr(VkInstance isntance, const char* pName); -#if defined(VK_USE_PLATFORM_WIN32_KHR) - VKAPI_ATTR VkResult VKAPI_CALL vk_icdEnumerateAdapterPhysicalDevices(VkInstance instance, LUID adapterLUID, - uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); -#endif -#ifdef __cplusplus -} -#endif -#endif - -/* - * The ICD must reserve space for a pointer for the loader's dispatch - * table, at the start of . - * The ICD must initialize this variable using the SET_LOADER_MAGIC_VALUE macro. - */ - -#define ICD_LOADER_MAGIC 0x01CDC0DE - -typedef union { - uintptr_t loaderMagic; - void *loaderData; -} VK_LOADER_DATA; - -static inline void set_loader_magic_value(void *pNewObject) { - VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject; - loader_info->loaderMagic = ICD_LOADER_MAGIC; -} - -static inline bool valid_loader_magic_value(void *pNewObject) { - const VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject; - return (loader_info->loaderMagic & 0xffffffff) == ICD_LOADER_MAGIC; -} - -/* - * Windows and Linux ICDs will treat VkSurfaceKHR as a pointer to a struct that - * contains the platform-specific connection and surface information. - */ -typedef enum { - VK_ICD_WSI_PLATFORM_MIR, - VK_ICD_WSI_PLATFORM_WAYLAND, - VK_ICD_WSI_PLATFORM_WIN32, - VK_ICD_WSI_PLATFORM_XCB, - VK_ICD_WSI_PLATFORM_XLIB, - VK_ICD_WSI_PLATFORM_ANDROID, - VK_ICD_WSI_PLATFORM_MACOS, - VK_ICD_WSI_PLATFORM_IOS, - VK_ICD_WSI_PLATFORM_DISPLAY, - VK_ICD_WSI_PLATFORM_HEADLESS, - VK_ICD_WSI_PLATFORM_METAL, - VK_ICD_WSI_PLATFORM_DIRECTFB, - VK_ICD_WSI_PLATFORM_VI, - VK_ICD_WSI_PLATFORM_GGP, - VK_ICD_WSI_PLATFORM_SCREEN, -} VkIcdWsiPlatform; - -typedef struct { - VkIcdWsiPlatform platform; -} VkIcdSurfaceBase; - -#ifdef VK_USE_PLATFORM_MIR_KHR -typedef struct { - VkIcdSurfaceBase base; - MirConnection *connection; - MirSurface *mirSurface; -} VkIcdSurfaceMir; -#endif // VK_USE_PLATFORM_MIR_KHR - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -typedef struct { - VkIcdSurfaceBase base; - struct wl_display *display; - struct wl_surface *surface; -} VkIcdSurfaceWayland; -#endif // VK_USE_PLATFORM_WAYLAND_KHR - -#ifdef VK_USE_PLATFORM_WIN32_KHR -typedef struct { - VkIcdSurfaceBase base; - HINSTANCE hinstance; - HWND hwnd; -} VkIcdSurfaceWin32; -#endif // VK_USE_PLATFORM_WIN32_KHR - -#ifdef VK_USE_PLATFORM_XCB_KHR -typedef struct { - VkIcdSurfaceBase base; - xcb_connection_t *connection; - xcb_window_t window; -} VkIcdSurfaceXcb; -#endif // VK_USE_PLATFORM_XCB_KHR - -#ifdef VK_USE_PLATFORM_XLIB_KHR -typedef struct { - VkIcdSurfaceBase base; - Display *dpy; - Window window; -} VkIcdSurfaceXlib; -#endif // VK_USE_PLATFORM_XLIB_KHR - -#ifdef VK_USE_PLATFORM_DIRECTFB_EXT -typedef struct { - VkIcdSurfaceBase base; - IDirectFB *dfb; - IDirectFBSurface *surface; -} VkIcdSurfaceDirectFB; -#endif // VK_USE_PLATFORM_DIRECTFB_EXT - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -typedef struct { - VkIcdSurfaceBase base; - struct ANativeWindow *window; -} VkIcdSurfaceAndroid; -#endif // VK_USE_PLATFORM_ANDROID_KHR - -#ifdef VK_USE_PLATFORM_MACOS_MVK -typedef struct { - VkIcdSurfaceBase base; - const void *pView; -} VkIcdSurfaceMacOS; -#endif // VK_USE_PLATFORM_MACOS_MVK - -#ifdef VK_USE_PLATFORM_IOS_MVK -typedef struct { - VkIcdSurfaceBase base; - const void *pView; -} VkIcdSurfaceIOS; -#endif // VK_USE_PLATFORM_IOS_MVK - -#ifdef VK_USE_PLATFORM_GGP -typedef struct { - VkIcdSurfaceBase base; - GgpStreamDescriptor streamDescriptor; -} VkIcdSurfaceGgp; -#endif // VK_USE_PLATFORM_GGP - -typedef struct { - VkIcdSurfaceBase base; - VkDisplayModeKHR displayMode; - uint32_t planeIndex; - uint32_t planeStackIndex; - VkSurfaceTransformFlagBitsKHR transform; - float globalAlpha; - VkDisplayPlaneAlphaFlagBitsKHR alphaMode; - VkExtent2D imageExtent; -} VkIcdSurfaceDisplay; - -typedef struct { - VkIcdSurfaceBase base; -} VkIcdSurfaceHeadless; - -#ifdef VK_USE_PLATFORM_METAL_EXT -typedef struct { - VkIcdSurfaceBase base; - const CAMetalLayer *pLayer; -} VkIcdSurfaceMetal; -#endif // VK_USE_PLATFORM_METAL_EXT - -#ifdef VK_USE_PLATFORM_VI_NN -typedef struct { - VkIcdSurfaceBase base; - void *window; -} VkIcdSurfaceVi; -#endif // VK_USE_PLATFORM_VI_NN - -#ifdef VK_USE_PLATFORM_SCREEN_QNX -typedef struct { - VkIcdSurfaceBase base; - struct _screen_context *context; - struct _screen_window *window; -} VkIcdSurfaceScreen; -#endif // VK_USE_PLATFORM_SCREEN_QNX - -#endif // VKICD_H diff --git a/overlay_experimental/vulkan/vk_layer.h b/overlay_experimental/vulkan/vk_layer.h deleted file mode 100644 index 07a57ab8..00000000 --- a/overlay_experimental/vulkan/vk_layer.h +++ /dev/null @@ -1,210 +0,0 @@ -// -// File: vk_layer.h -// -/* - * Copyright (c) 2015-2017 The Khronos Group Inc. - * Copyright (c) 2015-2017 Valve Corporation - * Copyright (c) 2015-2017 LunarG, Inc. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - * - */ - -/* Need to define dispatch table - * Core struct can then have ptr to dispatch table at the top - * Along with object ptrs for current and next OBJ - */ -#pragma once - -#include "vulkan.h" -#if defined(__GNUC__) && __GNUC__ >= 4 -#define VK_LAYER_EXPORT __attribute__((visibility("default"))) -#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) -#define VK_LAYER_EXPORT __attribute__((visibility("default"))) -#else -#define VK_LAYER_EXPORT -#endif - -#define MAX_NUM_UNKNOWN_EXTS 250 - - // Loader-Layer version negotiation API. Versions add the following features: - // Versions 0/1 - Initial. Doesn't support vk_layerGetPhysicalDeviceProcAddr - // or vk_icdNegotiateLoaderLayerInterfaceVersion. - // Version 2 - Add support for vk_layerGetPhysicalDeviceProcAddr and - // vk_icdNegotiateLoaderLayerInterfaceVersion. -#define CURRENT_LOADER_LAYER_INTERFACE_VERSION 2 -#define MIN_SUPPORTED_LOADER_LAYER_INTERFACE_VERSION 1 - -#define VK_CURRENT_CHAIN_VERSION 1 - -// Typedef for use in the interfaces below -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char* pName); - -// Version negotiation values -typedef enum VkNegotiateLayerStructType { - LAYER_NEGOTIATE_UNINTIALIZED = 0, - LAYER_NEGOTIATE_INTERFACE_STRUCT = 1, -} VkNegotiateLayerStructType; - -// Version negotiation structures -typedef struct VkNegotiateLayerInterface { - VkNegotiateLayerStructType sType; - void *pNext; - uint32_t loaderLayerInterfaceVersion; - PFN_vkGetInstanceProcAddr pfnGetInstanceProcAddr; - PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr; - PFN_GetPhysicalDeviceProcAddr pfnGetPhysicalDeviceProcAddr; -} VkNegotiateLayerInterface; - -// Version negotiation functions -typedef VkResult (VKAPI_PTR *PFN_vkNegotiateLoaderLayerInterfaceVersion)(VkNegotiateLayerInterface *pVersionStruct); - -// Function prototype for unknown physical device extension command -typedef VkResult(VKAPI_PTR *PFN_PhysDevExt)(VkPhysicalDevice phys_device); - -// ------------------------------------------------------------------------------------------------ -// CreateInstance and CreateDevice support structures - -/* Sub type of structure for instance and device loader ext of CreateInfo. - * When sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO - * or sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - * then VkLayerFunction indicates struct type pointed to by pNext - */ -typedef enum VkLayerFunction_ { - VK_LAYER_LINK_INFO = 0, - VK_LOADER_DATA_CALLBACK = 1, - VK_LOADER_LAYER_CREATE_DEVICE_CALLBACK = 2, - VK_LOADER_FEATURES = 3, -} VkLayerFunction; - -typedef struct VkLayerInstanceLink_ { - struct VkLayerInstanceLink_ *pNext; - PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr; - PFN_GetPhysicalDeviceProcAddr pfnNextGetPhysicalDeviceProcAddr; -} VkLayerInstanceLink; - -/* - * When creating the device chain the loader needs to pass - * down information about it's device structure needed at - * the end of the chain. Passing the data via the - * VkLayerDeviceInfo avoids issues with finding the - * exact instance being used. - */ -typedef struct VkLayerDeviceInfo_ { - void *device_info; - PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr; -} VkLayerDeviceInfo; - -typedef VkResult (VKAPI_PTR *PFN_vkSetInstanceLoaderData)(VkInstance instance, - void *object); -typedef VkResult (VKAPI_PTR *PFN_vkSetDeviceLoaderData)(VkDevice device, - void *object); -typedef VkResult (VKAPI_PTR *PFN_vkLayerCreateDevice)(VkInstance instance, VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo, - const VkAllocationCallbacks *pAllocator, VkDevice *pDevice, PFN_vkGetInstanceProcAddr layerGIPA, PFN_vkGetDeviceProcAddr *nextGDPA); -typedef void (VKAPI_PTR *PFN_vkLayerDestroyDevice)(VkDevice physicalDevice, const VkAllocationCallbacks *pAllocator, PFN_vkDestroyDevice destroyFunction); - -typedef enum VkLoaderFeastureFlagBits { - VK_LOADER_FEATURE_PHYSICAL_DEVICE_SORTING = 0x00000001, -} VkLoaderFlagBits; -typedef VkFlags VkLoaderFeatureFlags; - -typedef struct { - VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO - const void *pNext; - VkLayerFunction function; - union { - VkLayerInstanceLink *pLayerInfo; - PFN_vkSetInstanceLoaderData pfnSetInstanceLoaderData; - struct { - PFN_vkLayerCreateDevice pfnLayerCreateDevice; - PFN_vkLayerDestroyDevice pfnLayerDestroyDevice; - } layerDevice; - VkLoaderFeatureFlags loaderFeatures; - } u; -} VkLayerInstanceCreateInfo; - -typedef struct VkLayerDeviceLink_ { - struct VkLayerDeviceLink_ *pNext; - PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr; - PFN_vkGetDeviceProcAddr pfnNextGetDeviceProcAddr; -} VkLayerDeviceLink; - -typedef struct { - VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - const void *pNext; - VkLayerFunction function; - union { - VkLayerDeviceLink *pLayerInfo; - PFN_vkSetDeviceLoaderData pfnSetDeviceLoaderData; - } u; -} VkLayerDeviceCreateInfo; - -#ifdef __cplusplus -extern "C" { -#endif - -VKAPI_ATTR VkResult VKAPI_CALL vkNegotiateLoaderLayerInterfaceVersion(VkNegotiateLayerInterface *pVersionStruct); - -typedef enum VkChainType { - VK_CHAIN_TYPE_UNKNOWN = 0, - VK_CHAIN_TYPE_ENUMERATE_INSTANCE_EXTENSION_PROPERTIES = 1, - VK_CHAIN_TYPE_ENUMERATE_INSTANCE_LAYER_PROPERTIES = 2, - VK_CHAIN_TYPE_ENUMERATE_INSTANCE_VERSION = 3, -} VkChainType; - -typedef struct VkChainHeader { - VkChainType type; - uint32_t version; - uint32_t size; -} VkChainHeader; - -typedef struct VkEnumerateInstanceExtensionPropertiesChain { - VkChainHeader header; - VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceExtensionPropertiesChain *, const char *, uint32_t *, - VkExtensionProperties *); - const struct VkEnumerateInstanceExtensionPropertiesChain *pNextLink; - -#if defined(__cplusplus) - inline VkResult CallDown(const char *pLayerName, uint32_t *pPropertyCount, VkExtensionProperties *pProperties) const { - return pfnNextLayer(pNextLink, pLayerName, pPropertyCount, pProperties); - } -#endif -} VkEnumerateInstanceExtensionPropertiesChain; - -typedef struct VkEnumerateInstanceLayerPropertiesChain { - VkChainHeader header; - VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceLayerPropertiesChain *, uint32_t *, VkLayerProperties *); - const struct VkEnumerateInstanceLayerPropertiesChain *pNextLink; - -#if defined(__cplusplus) - inline VkResult CallDown(uint32_t *pPropertyCount, VkLayerProperties *pProperties) const { - return pfnNextLayer(pNextLink, pPropertyCount, pProperties); - } -#endif -} VkEnumerateInstanceLayerPropertiesChain; - -typedef struct VkEnumerateInstanceVersionChain { - VkChainHeader header; - VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceVersionChain *, uint32_t *); - const struct VkEnumerateInstanceVersionChain *pNextLink; - -#if defined(__cplusplus) - inline VkResult CallDown(uint32_t *pApiVersion) const { - return pfnNextLayer(pNextLink, pApiVersion); - } -#endif -} VkEnumerateInstanceVersionChain; - -#ifdef __cplusplus -} -#endif diff --git a/overlay_experimental/vulkan/vk_platform.h b/overlay_experimental/vulkan/vk_platform.h deleted file mode 100644 index 18b913ab..00000000 --- a/overlay_experimental/vulkan/vk_platform.h +++ /dev/null @@ -1,84 +0,0 @@ -// -// File: vk_platform.h -// -/* -** Copyright 2014-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - - -#ifndef VK_PLATFORM_H_ -#define VK_PLATFORM_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif // __cplusplus - -/* -*************************************************************************************************** -* Platform-specific directives and type declarations -*************************************************************************************************** -*/ - -/* Platform-specific calling convention macros. - * - * Platforms should define these so that Vulkan clients call Vulkan commands - * with the same calling conventions that the Vulkan implementation expects. - * - * VKAPI_ATTR - Placed before the return type in function declarations. - * Useful for C++11 and GCC/Clang-style function attribute syntax. - * VKAPI_CALL - Placed after the return type in function declarations. - * Useful for MSVC-style calling convention syntax. - * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. - * - * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); - * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); - */ -#if defined(_WIN32) - // On Windows, Vulkan commands use the stdcall convention - #define VKAPI_ATTR - #define VKAPI_CALL __stdcall - #define VKAPI_PTR VKAPI_CALL -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error "Vulkan isn't supported for the 'armeabi' NDK ABI" -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) - // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" - // calling convention, i.e. float parameters are passed in registers. This - // is true even if the rest of the application passes floats on the stack, - // as it does by default when compiling for the armeabi-v7a NDK ABI. - #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) - #define VKAPI_CALL - #define VKAPI_PTR VKAPI_ATTR -#else - // On other platforms, use the default calling convention - #define VKAPI_ATTR - #define VKAPI_CALL - #define VKAPI_PTR -#endif - -#if !defined(VK_NO_STDDEF_H) - #include -#endif // !defined(VK_NO_STDDEF_H) - -#if !defined(VK_NO_STDINT_H) - #if defined(_MSC_VER) && (_MSC_VER < 1600) - typedef signed __int8 int8_t; - typedef unsigned __int8 uint8_t; - typedef signed __int16 int16_t; - typedef unsigned __int16 uint16_t; - typedef signed __int32 int32_t; - typedef unsigned __int32 uint32_t; - typedef signed __int64 int64_t; - typedef unsigned __int64 uint64_t; - #else - #include - #endif -#endif // !defined(VK_NO_STDINT_H) - -#ifdef __cplusplus -} // extern "C" -#endif // __cplusplus - -#endif diff --git a/overlay_experimental/vulkan/vk_sdk_platform.h b/overlay_experimental/vulkan/vk_sdk_platform.h deleted file mode 100644 index 96d86769..00000000 --- a/overlay_experimental/vulkan/vk_sdk_platform.h +++ /dev/null @@ -1,69 +0,0 @@ -// -// File: vk_sdk_platform.h -// -/* - * Copyright (c) 2015-2016 The Khronos Group Inc. - * Copyright (c) 2015-2016 Valve Corporation - * Copyright (c) 2015-2016 LunarG, Inc. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef VK_SDK_PLATFORM_H -#define VK_SDK_PLATFORM_H - -#if defined(_WIN32) -#define NOMINMAX -#ifndef __cplusplus -#undef inline -#define inline __inline -#endif // __cplusplus - -#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/) -// C99: -// Microsoft didn't implement C99 in Visual Studio; but started adding it with -// VS2013. However, VS2013 still didn't have snprintf(). The following is a -// work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the -// "CMakeLists.txt" file). -// NOTE: This is fixed in Visual Studio 2015. -#define snprintf _snprintf -#endif - -#define strdup _strdup - -#endif // _WIN32 - -// Check for noexcept support using clang, with fallback to Windows or GCC version numbers -#ifndef NOEXCEPT -#if defined(__clang__) -#if __has_feature(cxx_noexcept) -#define HAS_NOEXCEPT -#endif -#else -#if defined(__GXX_EXPERIMENTAL_CXX0X__) && __GNUC__ * 10 + __GNUC_MINOR__ >= 46 -#define HAS_NOEXCEPT -#else -#if defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 190023026 && defined(_HAS_EXCEPTIONS) && _HAS_EXCEPTIONS -#define HAS_NOEXCEPT -#endif -#endif -#endif - -#ifdef HAS_NOEXCEPT -#define NOEXCEPT noexcept -#else -#define NOEXCEPT -#endif -#endif - -#endif // VK_SDK_PLATFORM_H diff --git a/overlay_experimental/vulkan/vulkan.h b/overlay_experimental/vulkan/vulkan.h deleted file mode 100644 index 3f7cdba5..00000000 --- a/overlay_experimental/vulkan/vulkan.h +++ /dev/null @@ -1,92 +0,0 @@ -#ifndef VULKAN_H_ -#define VULKAN_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -#include "vk_platform.h" -#include "vulkan_core.h" - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -#include "vulkan_android.h" -#endif - -#ifdef VK_USE_PLATFORM_FUCHSIA -#include -#include "vulkan_fuchsia.h" -#endif - -#ifdef VK_USE_PLATFORM_IOS_MVK -#include "vulkan_ios.h" -#endif - - -#ifdef VK_USE_PLATFORM_MACOS_MVK -#include "vulkan_macos.h" -#endif - -#ifdef VK_USE_PLATFORM_METAL_EXT -#include "vulkan_metal.h" -#endif - -#ifdef VK_USE_PLATFORM_VI_NN -#include "vulkan_vi.h" -#endif - - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -#include -#include "vulkan_wayland.h" -#endif - - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#include -#include "vulkan_win32.h" -#endif - - -#ifdef VK_USE_PLATFORM_XCB_KHR -#include -#include "vulkan_xcb.h" -#endif - - -#ifdef VK_USE_PLATFORM_XLIB_KHR -#include -#include "vulkan_xlib.h" -#endif - - -#ifdef VK_USE_PLATFORM_DIRECTFB_EXT -#include -#include "vulkan_directfb.h" -#endif - - -#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT -#include -#include -#include "vulkan_xlib_xrandr.h" -#endif - - -#ifdef VK_USE_PLATFORM_GGP -#include -#include "vulkan_ggp.h" -#endif - - -#ifdef VK_USE_PLATFORM_SCREEN_QNX -#include -#include "vulkan_screen.h" -#endif - -#ifdef VK_ENABLE_BETA_EXTENSIONS -#include "vulkan_beta.h" -#endif - -#endif // VULKAN_H_ diff --git a/overlay_experimental/vulkan/vulkan_android.h b/overlay_experimental/vulkan/vulkan_android.h deleted file mode 100644 index a8a83067..00000000 --- a/overlay_experimental/vulkan/vulkan_android.h +++ /dev/null @@ -1,125 +0,0 @@ -#ifndef VULKAN_ANDROID_H_ -#define VULKAN_ANDROID_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_KHR_android_surface 1 -struct ANativeWindow; -#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6 -#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface" -typedef VkFlags VkAndroidSurfaceCreateFlagsKHR; -typedef struct VkAndroidSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkAndroidSurfaceCreateFlagsKHR flags; - struct ANativeWindow* window; -} VkAndroidSurfaceCreateInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR( - VkInstance instance, - const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - - -#define VK_ANDROID_external_memory_android_hardware_buffer 1 -struct AHardwareBuffer; -#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 4 -#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer" -typedef struct VkAndroidHardwareBufferUsageANDROID { - VkStructureType sType; - void* pNext; - uint64_t androidHardwareBufferUsage; -} VkAndroidHardwareBufferUsageANDROID; - -typedef struct VkAndroidHardwareBufferPropertiesANDROID { - VkStructureType sType; - void* pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeBits; -} VkAndroidHardwareBufferPropertiesANDROID; - -typedef struct VkAndroidHardwareBufferFormatPropertiesANDROID { - VkStructureType sType; - void* pNext; - VkFormat format; - uint64_t externalFormat; - VkFormatFeatureFlags formatFeatures; - VkComponentMapping samplerYcbcrConversionComponents; - VkSamplerYcbcrModelConversion suggestedYcbcrModel; - VkSamplerYcbcrRange suggestedYcbcrRange; - VkChromaLocation suggestedXChromaOffset; - VkChromaLocation suggestedYChromaOffset; -} VkAndroidHardwareBufferFormatPropertiesANDROID; - -typedef struct VkImportAndroidHardwareBufferInfoANDROID { - VkStructureType sType; - const void* pNext; - struct AHardwareBuffer* buffer; -} VkImportAndroidHardwareBufferInfoANDROID; - -typedef struct VkMemoryGetAndroidHardwareBufferInfoANDROID { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; -} VkMemoryGetAndroidHardwareBufferInfoANDROID; - -typedef struct VkExternalFormatANDROID { - VkStructureType sType; - void* pNext; - uint64_t externalFormat; -} VkExternalFormatANDROID; - -typedef struct VkAndroidHardwareBufferFormatProperties2ANDROID { - VkStructureType sType; - void* pNext; - VkFormat format; - uint64_t externalFormat; - VkFormatFeatureFlags2KHR formatFeatures; - VkComponentMapping samplerYcbcrConversionComponents; - VkSamplerYcbcrModelConversion suggestedYcbcrModel; - VkSamplerYcbcrRange suggestedYcbcrRange; - VkChromaLocation suggestedXChromaOffset; - VkChromaLocation suggestedYChromaOffset; -} VkAndroidHardwareBufferFormatProperties2ANDROID; - -typedef VkResult (VKAPI_PTR *PFN_vkGetAndroidHardwareBufferPropertiesANDROID)(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryAndroidHardwareBufferANDROID)(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetAndroidHardwareBufferPropertiesANDROID( - VkDevice device, - const struct AHardwareBuffer* buffer, - VkAndroidHardwareBufferPropertiesANDROID* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryAndroidHardwareBufferANDROID( - VkDevice device, - const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, - struct AHardwareBuffer** pBuffer); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_beta.h b/overlay_experimental/vulkan/vulkan_beta.h deleted file mode 100644 index d2f34d1c..00000000 --- a/overlay_experimental/vulkan/vulkan_beta.h +++ /dev/null @@ -1,833 +0,0 @@ -#ifndef VULKAN_BETA_H_ -#define VULKAN_BETA_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_KHR_video_queue 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionParametersKHR) -#define VK_KHR_VIDEO_QUEUE_SPEC_VERSION 2 -#define VK_KHR_VIDEO_QUEUE_EXTENSION_NAME "VK_KHR_video_queue" - -typedef enum VkQueryResultStatusKHR { - VK_QUERY_RESULT_STATUS_ERROR_KHR = -1, - VK_QUERY_RESULT_STATUS_NOT_READY_KHR = 0, - VK_QUERY_RESULT_STATUS_COMPLETE_KHR = 1, - VK_QUERY_RESULT_STATUS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkQueryResultStatusKHR; - -typedef enum VkVideoCodecOperationFlagBitsKHR { - VK_VIDEO_CODEC_OPERATION_INVALID_BIT_KHR = 0, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_EXT = 0x00010000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_VIDEO_CODEC_OPERATION_ENCODE_H265_BIT_EXT = 0x00020000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_EXT = 0x00000001, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_VIDEO_CODEC_OPERATION_DECODE_H265_BIT_EXT = 0x00000002, -#endif - VK_VIDEO_CODEC_OPERATION_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoCodecOperationFlagBitsKHR; -typedef VkFlags VkVideoCodecOperationFlagsKHR; - -typedef enum VkVideoChromaSubsamplingFlagBitsKHR { - VK_VIDEO_CHROMA_SUBSAMPLING_INVALID_BIT_KHR = 0, - VK_VIDEO_CHROMA_SUBSAMPLING_MONOCHROME_BIT_KHR = 0x00000001, - VK_VIDEO_CHROMA_SUBSAMPLING_420_BIT_KHR = 0x00000002, - VK_VIDEO_CHROMA_SUBSAMPLING_422_BIT_KHR = 0x00000004, - VK_VIDEO_CHROMA_SUBSAMPLING_444_BIT_KHR = 0x00000008, - VK_VIDEO_CHROMA_SUBSAMPLING_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoChromaSubsamplingFlagBitsKHR; -typedef VkFlags VkVideoChromaSubsamplingFlagsKHR; - -typedef enum VkVideoComponentBitDepthFlagBitsKHR { - VK_VIDEO_COMPONENT_BIT_DEPTH_INVALID_KHR = 0, - VK_VIDEO_COMPONENT_BIT_DEPTH_8_BIT_KHR = 0x00000001, - VK_VIDEO_COMPONENT_BIT_DEPTH_10_BIT_KHR = 0x00000004, - VK_VIDEO_COMPONENT_BIT_DEPTH_12_BIT_KHR = 0x00000010, - VK_VIDEO_COMPONENT_BIT_DEPTH_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoComponentBitDepthFlagBitsKHR; -typedef VkFlags VkVideoComponentBitDepthFlagsKHR; - -typedef enum VkVideoCapabilityFlagBitsKHR { - VK_VIDEO_CAPABILITY_PROTECTED_CONTENT_BIT_KHR = 0x00000001, - VK_VIDEO_CAPABILITY_SEPARATE_REFERENCE_IMAGES_BIT_KHR = 0x00000002, - VK_VIDEO_CAPABILITY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoCapabilityFlagBitsKHR; -typedef VkFlags VkVideoCapabilityFlagsKHR; - -typedef enum VkVideoSessionCreateFlagBitsKHR { - VK_VIDEO_SESSION_CREATE_DEFAULT_KHR = 0, - VK_VIDEO_SESSION_CREATE_PROTECTED_CONTENT_BIT_KHR = 0x00000001, - VK_VIDEO_SESSION_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoSessionCreateFlagBitsKHR; -typedef VkFlags VkVideoSessionCreateFlagsKHR; -typedef VkFlags VkVideoBeginCodingFlagsKHR; -typedef VkFlags VkVideoEndCodingFlagsKHR; - -typedef enum VkVideoCodingControlFlagBitsKHR { - VK_VIDEO_CODING_CONTROL_DEFAULT_KHR = 0, - VK_VIDEO_CODING_CONTROL_RESET_BIT_KHR = 0x00000001, - VK_VIDEO_CODING_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoCodingControlFlagBitsKHR; -typedef VkFlags VkVideoCodingControlFlagsKHR; - -typedef enum VkVideoCodingQualityPresetFlagBitsKHR { - VK_VIDEO_CODING_QUALITY_PRESET_NORMAL_BIT_KHR = 0x00000001, - VK_VIDEO_CODING_QUALITY_PRESET_POWER_BIT_KHR = 0x00000002, - VK_VIDEO_CODING_QUALITY_PRESET_QUALITY_BIT_KHR = 0x00000004, - VK_VIDEO_CODING_QUALITY_PRESET_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoCodingQualityPresetFlagBitsKHR; -typedef VkFlags VkVideoCodingQualityPresetFlagsKHR; -typedef struct VkVideoQueueFamilyProperties2KHR { - VkStructureType sType; - void* pNext; - VkVideoCodecOperationFlagsKHR videoCodecOperations; -} VkVideoQueueFamilyProperties2KHR; - -typedef struct VkVideoProfileKHR { - VkStructureType sType; - void* pNext; - VkVideoCodecOperationFlagBitsKHR videoCodecOperation; - VkVideoChromaSubsamplingFlagsKHR chromaSubsampling; - VkVideoComponentBitDepthFlagsKHR lumaBitDepth; - VkVideoComponentBitDepthFlagsKHR chromaBitDepth; -} VkVideoProfileKHR; - -typedef struct VkVideoProfilesKHR { - VkStructureType sType; - void* pNext; - uint32_t profileCount; - const VkVideoProfileKHR* pProfiles; -} VkVideoProfilesKHR; - -typedef struct VkVideoCapabilitiesKHR { - VkStructureType sType; - void* pNext; - VkVideoCapabilityFlagsKHR capabilityFlags; - VkDeviceSize minBitstreamBufferOffsetAlignment; - VkDeviceSize minBitstreamBufferSizeAlignment; - VkExtent2D videoPictureExtentGranularity; - VkExtent2D minExtent; - VkExtent2D maxExtent; - uint32_t maxReferencePicturesSlotsCount; - uint32_t maxReferencePicturesActiveCount; -} VkVideoCapabilitiesKHR; - -typedef struct VkPhysicalDeviceVideoFormatInfoKHR { - VkStructureType sType; - void* pNext; - VkImageUsageFlags imageUsage; - const VkVideoProfilesKHR* pVideoProfiles; -} VkPhysicalDeviceVideoFormatInfoKHR; - -typedef struct VkVideoFormatPropertiesKHR { - VkStructureType sType; - void* pNext; - VkFormat format; -} VkVideoFormatPropertiesKHR; - -typedef struct VkVideoPictureResourceKHR { - VkStructureType sType; - const void* pNext; - VkOffset2D codedOffset; - VkExtent2D codedExtent; - uint32_t baseArrayLayer; - VkImageView imageViewBinding; -} VkVideoPictureResourceKHR; - -typedef struct VkVideoReferenceSlotKHR { - VkStructureType sType; - const void* pNext; - int8_t slotIndex; - const VkVideoPictureResourceKHR* pPictureResource; -} VkVideoReferenceSlotKHR; - -typedef struct VkVideoGetMemoryPropertiesKHR { - VkStructureType sType; - const void* pNext; - uint32_t memoryBindIndex; - VkMemoryRequirements2* pMemoryRequirements; -} VkVideoGetMemoryPropertiesKHR; - -typedef struct VkVideoBindMemoryKHR { - VkStructureType sType; - const void* pNext; - uint32_t memoryBindIndex; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkDeviceSize memorySize; -} VkVideoBindMemoryKHR; - -typedef struct VkVideoSessionCreateInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t queueFamilyIndex; - VkVideoSessionCreateFlagsKHR flags; - const VkVideoProfileKHR* pVideoProfile; - VkFormat pictureFormat; - VkExtent2D maxCodedExtent; - VkFormat referencePicturesFormat; - uint32_t maxReferencePicturesSlotsCount; - uint32_t maxReferencePicturesActiveCount; -} VkVideoSessionCreateInfoKHR; - -typedef struct VkVideoSessionParametersCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkVideoSessionParametersKHR videoSessionParametersTemplate; - VkVideoSessionKHR videoSession; -} VkVideoSessionParametersCreateInfoKHR; - -typedef struct VkVideoSessionParametersUpdateInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t updateSequenceCount; -} VkVideoSessionParametersUpdateInfoKHR; - -typedef struct VkVideoBeginCodingInfoKHR { - VkStructureType sType; - const void* pNext; - VkVideoBeginCodingFlagsKHR flags; - VkVideoCodingQualityPresetFlagsKHR codecQualityPreset; - VkVideoSessionKHR videoSession; - VkVideoSessionParametersKHR videoSessionParameters; - uint32_t referenceSlotCount; - const VkVideoReferenceSlotKHR* pReferenceSlots; -} VkVideoBeginCodingInfoKHR; - -typedef struct VkVideoEndCodingInfoKHR { - VkStructureType sType; - const void* pNext; - VkVideoEndCodingFlagsKHR flags; -} VkVideoEndCodingInfoKHR; - -typedef struct VkVideoCodingControlInfoKHR { - VkStructureType sType; - const void* pNext; - VkVideoCodingControlFlagsKHR flags; -} VkVideoCodingControlInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceVideoCapabilitiesKHR)(VkPhysicalDevice physicalDevice, const VkVideoProfileKHR* pVideoProfile, VkVideoCapabilitiesKHR* pCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceVideoFormatPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceVideoFormatInfoKHR* pVideoFormatInfo, uint32_t* pVideoFormatPropertyCount, VkVideoFormatPropertiesKHR* pVideoFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkCreateVideoSessionKHR)(VkDevice device, const VkVideoSessionCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkVideoSessionKHR* pVideoSession); -typedef void (VKAPI_PTR *PFN_vkDestroyVideoSessionKHR)(VkDevice device, VkVideoSessionKHR videoSession, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetVideoSessionMemoryRequirementsKHR)(VkDevice device, VkVideoSessionKHR videoSession, uint32_t* pVideoSessionMemoryRequirementsCount, VkVideoGetMemoryPropertiesKHR* pVideoSessionMemoryRequirements); -typedef VkResult (VKAPI_PTR *PFN_vkBindVideoSessionMemoryKHR)(VkDevice device, VkVideoSessionKHR videoSession, uint32_t videoSessionBindMemoryCount, const VkVideoBindMemoryKHR* pVideoSessionBindMemories); -typedef VkResult (VKAPI_PTR *PFN_vkCreateVideoSessionParametersKHR)(VkDevice device, const VkVideoSessionParametersCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkVideoSessionParametersKHR* pVideoSessionParameters); -typedef VkResult (VKAPI_PTR *PFN_vkUpdateVideoSessionParametersKHR)(VkDevice device, VkVideoSessionParametersKHR videoSessionParameters, const VkVideoSessionParametersUpdateInfoKHR* pUpdateInfo); -typedef void (VKAPI_PTR *PFN_vkDestroyVideoSessionParametersKHR)(VkDevice device, VkVideoSessionParametersKHR videoSessionParameters, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkCmdBeginVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoBeginCodingInfoKHR* pBeginInfo); -typedef void (VKAPI_PTR *PFN_vkCmdEndVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoEndCodingInfoKHR* pEndCodingInfo); -typedef void (VKAPI_PTR *PFN_vkCmdControlVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoCodingControlInfoKHR* pCodingControlInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceVideoCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - const VkVideoProfileKHR* pVideoProfile, - VkVideoCapabilitiesKHR* pCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceVideoFormatPropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceVideoFormatInfoKHR* pVideoFormatInfo, - uint32_t* pVideoFormatPropertyCount, - VkVideoFormatPropertiesKHR* pVideoFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateVideoSessionKHR( - VkDevice device, - const VkVideoSessionCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkVideoSessionKHR* pVideoSession); - -VKAPI_ATTR void VKAPI_CALL vkDestroyVideoSessionKHR( - VkDevice device, - VkVideoSessionKHR videoSession, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetVideoSessionMemoryRequirementsKHR( - VkDevice device, - VkVideoSessionKHR videoSession, - uint32_t* pVideoSessionMemoryRequirementsCount, - VkVideoGetMemoryPropertiesKHR* pVideoSessionMemoryRequirements); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindVideoSessionMemoryKHR( - VkDevice device, - VkVideoSessionKHR videoSession, - uint32_t videoSessionBindMemoryCount, - const VkVideoBindMemoryKHR* pVideoSessionBindMemories); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateVideoSessionParametersKHR( - VkDevice device, - const VkVideoSessionParametersCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkVideoSessionParametersKHR* pVideoSessionParameters); - -VKAPI_ATTR VkResult VKAPI_CALL vkUpdateVideoSessionParametersKHR( - VkDevice device, - VkVideoSessionParametersKHR videoSessionParameters, - const VkVideoSessionParametersUpdateInfoKHR* pUpdateInfo); - -VKAPI_ATTR void VKAPI_CALL vkDestroyVideoSessionParametersKHR( - VkDevice device, - VkVideoSessionParametersKHR videoSessionParameters, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginVideoCodingKHR( - VkCommandBuffer commandBuffer, - const VkVideoBeginCodingInfoKHR* pBeginInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndVideoCodingKHR( - VkCommandBuffer commandBuffer, - const VkVideoEndCodingInfoKHR* pEndCodingInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdControlVideoCodingKHR( - VkCommandBuffer commandBuffer, - const VkVideoCodingControlInfoKHR* pCodingControlInfo); -#endif - - -#define VK_KHR_video_decode_queue 1 -#define VK_KHR_VIDEO_DECODE_QUEUE_SPEC_VERSION 2 -#define VK_KHR_VIDEO_DECODE_QUEUE_EXTENSION_NAME "VK_KHR_video_decode_queue" - -typedef enum VkVideoDecodeFlagBitsKHR { - VK_VIDEO_DECODE_DEFAULT_KHR = 0, - VK_VIDEO_DECODE_RESERVED_0_BIT_KHR = 0x00000001, - VK_VIDEO_DECODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoDecodeFlagBitsKHR; -typedef VkFlags VkVideoDecodeFlagsKHR; -typedef struct VkVideoDecodeInfoKHR { - VkStructureType sType; - const void* pNext; - VkVideoDecodeFlagsKHR flags; - VkOffset2D codedOffset; - VkExtent2D codedExtent; - VkBuffer srcBuffer; - VkDeviceSize srcBufferOffset; - VkDeviceSize srcBufferRange; - VkVideoPictureResourceKHR dstPictureResource; - const VkVideoReferenceSlotKHR* pSetupReferenceSlot; - uint32_t referenceSlotCount; - const VkVideoReferenceSlotKHR* pReferenceSlots; -} VkVideoDecodeInfoKHR; - -typedef void (VKAPI_PTR *PFN_vkCmdDecodeVideoKHR)(VkCommandBuffer commandBuffer, const VkVideoDecodeInfoKHR* pFrameInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDecodeVideoKHR( - VkCommandBuffer commandBuffer, - const VkVideoDecodeInfoKHR* pFrameInfo); -#endif - - -#define VK_KHR_portability_subset 1 -#define VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION 1 -#define VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME "VK_KHR_portability_subset" -typedef struct VkPhysicalDevicePortabilitySubsetFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 constantAlphaColorBlendFactors; - VkBool32 events; - VkBool32 imageViewFormatReinterpretation; - VkBool32 imageViewFormatSwizzle; - VkBool32 imageView2DOn3DImage; - VkBool32 multisampleArrayImage; - VkBool32 mutableComparisonSamplers; - VkBool32 pointPolygons; - VkBool32 samplerMipLodBias; - VkBool32 separateStencilMaskRef; - VkBool32 shaderSampleRateInterpolationFunctions; - VkBool32 tessellationIsolines; - VkBool32 tessellationPointMode; - VkBool32 triangleFans; - VkBool32 vertexAttributeAccessBeyondStride; -} VkPhysicalDevicePortabilitySubsetFeaturesKHR; - -typedef struct VkPhysicalDevicePortabilitySubsetPropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t minVertexInputBindingStrideAlignment; -} VkPhysicalDevicePortabilitySubsetPropertiesKHR; - - - -#define VK_KHR_video_encode_queue 1 -#define VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION 3 -#define VK_KHR_VIDEO_ENCODE_QUEUE_EXTENSION_NAME "VK_KHR_video_encode_queue" - -typedef enum VkVideoEncodeFlagBitsKHR { - VK_VIDEO_ENCODE_DEFAULT_KHR = 0, - VK_VIDEO_ENCODE_RESERVED_0_BIT_KHR = 0x00000001, - VK_VIDEO_ENCODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoEncodeFlagBitsKHR; -typedef VkFlags VkVideoEncodeFlagsKHR; - -typedef enum VkVideoEncodeRateControlFlagBitsKHR { - VK_VIDEO_ENCODE_RATE_CONTROL_DEFAULT_KHR = 0, - VK_VIDEO_ENCODE_RATE_CONTROL_RESET_BIT_KHR = 0x00000001, - VK_VIDEO_ENCODE_RATE_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoEncodeRateControlFlagBitsKHR; -typedef VkFlags VkVideoEncodeRateControlFlagsKHR; - -typedef enum VkVideoEncodeRateControlModeFlagBitsKHR { - VK_VIDEO_ENCODE_RATE_CONTROL_MODE_NONE_BIT_KHR = 0, - VK_VIDEO_ENCODE_RATE_CONTROL_MODE_CBR_BIT_KHR = 1, - VK_VIDEO_ENCODE_RATE_CONTROL_MODE_VBR_BIT_KHR = 2, - VK_VIDEO_ENCODE_RATE_CONTROL_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoEncodeRateControlModeFlagBitsKHR; -typedef VkFlags VkVideoEncodeRateControlModeFlagsKHR; -typedef struct VkVideoEncodeInfoKHR { - VkStructureType sType; - const void* pNext; - VkVideoEncodeFlagsKHR flags; - uint32_t qualityLevel; - VkExtent2D codedExtent; - VkBuffer dstBitstreamBuffer; - VkDeviceSize dstBitstreamBufferOffset; - VkDeviceSize dstBitstreamBufferMaxRange; - VkVideoPictureResourceKHR srcPictureResource; - const VkVideoReferenceSlotKHR* pSetupReferenceSlot; - uint32_t referenceSlotCount; - const VkVideoReferenceSlotKHR* pReferenceSlots; -} VkVideoEncodeInfoKHR; - -typedef struct VkVideoEncodeRateControlInfoKHR { - VkStructureType sType; - const void* pNext; - VkVideoEncodeRateControlFlagsKHR flags; - VkVideoEncodeRateControlModeFlagBitsKHR rateControlMode; - uint32_t averageBitrate; - uint16_t peakToAverageBitrateRatio; - uint16_t frameRateNumerator; - uint16_t frameRateDenominator; - uint32_t virtualBufferSizeInMs; -} VkVideoEncodeRateControlInfoKHR; - -typedef void (VKAPI_PTR *PFN_vkCmdEncodeVideoKHR)(VkCommandBuffer commandBuffer, const VkVideoEncodeInfoKHR* pEncodeInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdEncodeVideoKHR( - VkCommandBuffer commandBuffer, - const VkVideoEncodeInfoKHR* pEncodeInfo); -#endif - - -#define VK_EXT_video_encode_h264 1 -#include "vk_video/vulkan_video_codec_h264std.h" -#include "vk_video/vulkan_video_codec_h264std_encode.h" -#define VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION 2 -#define VK_EXT_VIDEO_ENCODE_H264_EXTENSION_NAME "VK_EXT_video_encode_h264" - -typedef enum VkVideoEncodeH264CapabilityFlagBitsEXT { - VK_VIDEO_ENCODE_H264_CAPABILITY_CABAC_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H264_CAPABILITY_CAVLC_BIT_EXT = 0x00000002, - VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_BI_PRED_IMPLICIT_BIT_EXT = 0x00000004, - VK_VIDEO_ENCODE_H264_CAPABILITY_TRANSFORM_8X8_BIT_EXT = 0x00000008, - VK_VIDEO_ENCODE_H264_CAPABILITY_CHROMA_QP_OFFSET_BIT_EXT = 0x00000010, - VK_VIDEO_ENCODE_H264_CAPABILITY_SECOND_CHROMA_QP_OFFSET_BIT_EXT = 0x00000020, - VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_DISABLED_BIT_EXT = 0x00000040, - VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_ENABLED_BIT_EXT = 0x00000080, - VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_PARTIAL_BIT_EXT = 0x00000100, - VK_VIDEO_ENCODE_H264_CAPABILITY_MULTIPLE_SLICE_PER_FRAME_BIT_EXT = 0x00000200, - VK_VIDEO_ENCODE_H264_CAPABILITY_EVENLY_DISTRIBUTED_SLICE_SIZE_BIT_EXT = 0x00000400, - VK_VIDEO_ENCODE_H264_CAPABILITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkVideoEncodeH264CapabilityFlagBitsEXT; -typedef VkFlags VkVideoEncodeH264CapabilityFlagsEXT; - -typedef enum VkVideoEncodeH264InputModeFlagBitsEXT { - VK_VIDEO_ENCODE_H264_INPUT_MODE_FRAME_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H264_INPUT_MODE_SLICE_BIT_EXT = 0x00000002, - VK_VIDEO_ENCODE_H264_INPUT_MODE_NON_VCL_BIT_EXT = 0x00000004, - VK_VIDEO_ENCODE_H264_INPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkVideoEncodeH264InputModeFlagBitsEXT; -typedef VkFlags VkVideoEncodeH264InputModeFlagsEXT; - -typedef enum VkVideoEncodeH264OutputModeFlagBitsEXT { - VK_VIDEO_ENCODE_H264_OUTPUT_MODE_FRAME_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H264_OUTPUT_MODE_SLICE_BIT_EXT = 0x00000002, - VK_VIDEO_ENCODE_H264_OUTPUT_MODE_NON_VCL_BIT_EXT = 0x00000004, - VK_VIDEO_ENCODE_H264_OUTPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkVideoEncodeH264OutputModeFlagBitsEXT; -typedef VkFlags VkVideoEncodeH264OutputModeFlagsEXT; - -typedef enum VkVideoEncodeH264CreateFlagBitsEXT { - VK_VIDEO_ENCODE_H264_CREATE_DEFAULT_EXT = 0, - VK_VIDEO_ENCODE_H264_CREATE_RESERVED_0_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H264_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkVideoEncodeH264CreateFlagBitsEXT; -typedef VkFlags VkVideoEncodeH264CreateFlagsEXT; -typedef struct VkVideoEncodeH264CapabilitiesEXT { - VkStructureType sType; - const void* pNext; - VkVideoEncodeH264CapabilityFlagsEXT flags; - VkVideoEncodeH264InputModeFlagsEXT inputModeFlags; - VkVideoEncodeH264OutputModeFlagsEXT outputModeFlags; - VkExtent2D minPictureSizeInMbs; - VkExtent2D maxPictureSizeInMbs; - VkExtent2D inputImageDataAlignment; - uint8_t maxNumL0ReferenceForP; - uint8_t maxNumL0ReferenceForB; - uint8_t maxNumL1Reference; - uint8_t qualityLevelCount; - VkExtensionProperties stdExtensionVersion; -} VkVideoEncodeH264CapabilitiesEXT; - -typedef struct VkVideoEncodeH264SessionCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkVideoEncodeH264CreateFlagsEXT flags; - VkExtent2D maxPictureSizeInMbs; - const VkExtensionProperties* pStdExtensionVersion; -} VkVideoEncodeH264SessionCreateInfoEXT; - -typedef struct VkVideoEncodeH264SessionParametersAddInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t spsStdCount; - const StdVideoH264SequenceParameterSet* pSpsStd; - uint32_t ppsStdCount; - const StdVideoH264PictureParameterSet* pPpsStd; -} VkVideoEncodeH264SessionParametersAddInfoEXT; - -typedef struct VkVideoEncodeH264SessionParametersCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t maxSpsStdCount; - uint32_t maxPpsStdCount; - const VkVideoEncodeH264SessionParametersAddInfoEXT* pParametersAddInfo; -} VkVideoEncodeH264SessionParametersCreateInfoEXT; - -typedef struct VkVideoEncodeH264DpbSlotInfoEXT { - VkStructureType sType; - const void* pNext; - int8_t slotIndex; - const StdVideoEncodeH264PictureInfo* pStdPictureInfo; -} VkVideoEncodeH264DpbSlotInfoEXT; - -typedef struct VkVideoEncodeH264NaluSliceEXT { - VkStructureType sType; - const void* pNext; - const StdVideoEncodeH264SliceHeader* pSliceHeaderStd; - uint32_t mbCount; - uint8_t refFinalList0EntryCount; - const VkVideoEncodeH264DpbSlotInfoEXT* pRefFinalList0Entries; - uint8_t refFinalList1EntryCount; - const VkVideoEncodeH264DpbSlotInfoEXT* pRefFinalList1Entries; - uint32_t precedingNaluBytes; - uint8_t minQp; - uint8_t maxQp; -} VkVideoEncodeH264NaluSliceEXT; - -typedef struct VkVideoEncodeH264VclFrameInfoEXT { - VkStructureType sType; - const void* pNext; - uint8_t refDefaultFinalList0EntryCount; - const VkVideoEncodeH264DpbSlotInfoEXT* pRefDefaultFinalList0Entries; - uint8_t refDefaultFinalList1EntryCount; - const VkVideoEncodeH264DpbSlotInfoEXT* pRefDefaultFinalList1Entries; - uint32_t naluSliceEntryCount; - const VkVideoEncodeH264NaluSliceEXT* pNaluSliceEntries; - const VkVideoEncodeH264DpbSlotInfoEXT* pCurrentPictureInfo; -} VkVideoEncodeH264VclFrameInfoEXT; - -typedef struct VkVideoEncodeH264EmitPictureParametersEXT { - VkStructureType sType; - const void* pNext; - uint8_t spsId; - VkBool32 emitSpsEnable; - uint32_t ppsIdEntryCount; - const uint8_t* ppsIdEntries; -} VkVideoEncodeH264EmitPictureParametersEXT; - -typedef struct VkVideoEncodeH264ProfileEXT { - VkStructureType sType; - const void* pNext; - StdVideoH264ProfileIdc stdProfileIdc; -} VkVideoEncodeH264ProfileEXT; - - - -#define VK_EXT_video_encode_h265 1 -#include "vk_video/vulkan_video_codec_h265std.h" -#include "vk_video/vulkan_video_codec_h265std_encode.h" -#define VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION 2 -#define VK_EXT_VIDEO_ENCODE_H265_EXTENSION_NAME "VK_EXT_video_encode_h265" -typedef VkFlags VkVideoEncodeH265CapabilityFlagsEXT; - -typedef enum VkVideoEncodeH265InputModeFlagBitsEXT { - VK_VIDEO_ENCODE_H265_INPUT_MODE_FRAME_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H265_INPUT_MODE_SLICE_BIT_EXT = 0x00000002, - VK_VIDEO_ENCODE_H265_INPUT_MODE_NON_VCL_BIT_EXT = 0x00000004, - VK_VIDEO_ENCODE_H265_INPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkVideoEncodeH265InputModeFlagBitsEXT; -typedef VkFlags VkVideoEncodeH265InputModeFlagsEXT; - -typedef enum VkVideoEncodeH265OutputModeFlagBitsEXT { - VK_VIDEO_ENCODE_H265_OUTPUT_MODE_FRAME_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H265_OUTPUT_MODE_SLICE_BIT_EXT = 0x00000002, - VK_VIDEO_ENCODE_H265_OUTPUT_MODE_NON_VCL_BIT_EXT = 0x00000004, - VK_VIDEO_ENCODE_H265_OUTPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkVideoEncodeH265OutputModeFlagBitsEXT; -typedef VkFlags VkVideoEncodeH265OutputModeFlagsEXT; -typedef VkFlags VkVideoEncodeH265CreateFlagsEXT; - -typedef enum VkVideoEncodeH265CtbSizeFlagBitsEXT { - VK_VIDEO_ENCODE_H265_CTB_SIZE_8_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H265_CTB_SIZE_16_BIT_EXT = 0x00000002, - VK_VIDEO_ENCODE_H265_CTB_SIZE_32_BIT_EXT = 0x00000004, - VK_VIDEO_ENCODE_H265_CTB_SIZE_64_BIT_EXT = 0x00000008, - VK_VIDEO_ENCODE_H265_CTB_SIZE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkVideoEncodeH265CtbSizeFlagBitsEXT; -typedef VkFlags VkVideoEncodeH265CtbSizeFlagsEXT; -typedef struct VkVideoEncodeH265CapabilitiesEXT { - VkStructureType sType; - const void* pNext; - VkVideoEncodeH265CapabilityFlagsEXT flags; - VkVideoEncodeH265InputModeFlagsEXT inputModeFlags; - VkVideoEncodeH265OutputModeFlagsEXT outputModeFlags; - VkVideoEncodeH265CtbSizeFlagsEXT ctbSizes; - VkExtent2D inputImageDataAlignment; - uint8_t maxNumL0ReferenceForP; - uint8_t maxNumL0ReferenceForB; - uint8_t maxNumL1Reference; - uint8_t maxNumSubLayers; - uint8_t qualityLevelCount; - VkExtensionProperties stdExtensionVersion; -} VkVideoEncodeH265CapabilitiesEXT; - -typedef struct VkVideoEncodeH265SessionCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkVideoEncodeH265CreateFlagsEXT flags; - const VkExtensionProperties* pStdExtensionVersion; -} VkVideoEncodeH265SessionCreateInfoEXT; - -typedef struct VkVideoEncodeH265SessionParametersAddInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t vpsStdCount; - const StdVideoH265VideoParameterSet* pVpsStd; - uint32_t spsStdCount; - const StdVideoH265SequenceParameterSet* pSpsStd; - uint32_t ppsStdCount; - const StdVideoH265PictureParameterSet* pPpsStd; -} VkVideoEncodeH265SessionParametersAddInfoEXT; - -typedef struct VkVideoEncodeH265SessionParametersCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t maxVpsStdCount; - uint32_t maxSpsStdCount; - uint32_t maxPpsStdCount; - const VkVideoEncodeH265SessionParametersAddInfoEXT* pParametersAddInfo; -} VkVideoEncodeH265SessionParametersCreateInfoEXT; - -typedef struct VkVideoEncodeH265DpbSlotInfoEXT { - VkStructureType sType; - const void* pNext; - int8_t slotIndex; - const StdVideoEncodeH265ReferenceInfo* pStdReferenceInfo; -} VkVideoEncodeH265DpbSlotInfoEXT; - -typedef struct VkVideoEncodeH265ReferenceListsEXT { - VkStructureType sType; - const void* pNext; - uint8_t referenceList0EntryCount; - const VkVideoEncodeH265DpbSlotInfoEXT* pReferenceList0Entries; - uint8_t referenceList1EntryCount; - const VkVideoEncodeH265DpbSlotInfoEXT* pReferenceList1Entries; - const StdVideoEncodeH265ReferenceModifications* pReferenceModifications; -} VkVideoEncodeH265ReferenceListsEXT; - -typedef struct VkVideoEncodeH265NaluSliceEXT { - VkStructureType sType; - const void* pNext; - uint32_t ctbCount; - const VkVideoEncodeH265ReferenceListsEXT* pReferenceFinalLists; - const StdVideoEncodeH265SliceHeader* pSliceHeaderStd; -} VkVideoEncodeH265NaluSliceEXT; - -typedef struct VkVideoEncodeH265VclFrameInfoEXT { - VkStructureType sType; - const void* pNext; - const VkVideoEncodeH265ReferenceListsEXT* pReferenceFinalLists; - uint32_t naluSliceEntryCount; - const VkVideoEncodeH265NaluSliceEXT* pNaluSliceEntries; - const StdVideoEncodeH265PictureInfo* pCurrentPictureInfo; -} VkVideoEncodeH265VclFrameInfoEXT; - -typedef struct VkVideoEncodeH265EmitPictureParametersEXT { - VkStructureType sType; - const void* pNext; - uint8_t vpsId; - uint8_t spsId; - VkBool32 emitVpsEnable; - VkBool32 emitSpsEnable; - uint32_t ppsIdEntryCount; - const uint8_t* ppsIdEntries; -} VkVideoEncodeH265EmitPictureParametersEXT; - -typedef struct VkVideoEncodeH265ProfileEXT { - VkStructureType sType; - const void* pNext; - StdVideoH265ProfileIdc stdProfileIdc; -} VkVideoEncodeH265ProfileEXT; - - - -#define VK_EXT_video_decode_h264 1 -#include "vk_video/vulkan_video_codec_h264std_decode.h" -#define VK_EXT_VIDEO_DECODE_H264_SPEC_VERSION 3 -#define VK_EXT_VIDEO_DECODE_H264_EXTENSION_NAME "VK_EXT_video_decode_h264" - -typedef enum VkVideoDecodeH264PictureLayoutFlagBitsEXT { - VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_PROGRESSIVE_EXT = 0, - VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_INTERLACED_INTERLEAVED_LINES_BIT_EXT = 0x00000001, - VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_INTERLACED_SEPARATE_PLANES_BIT_EXT = 0x00000002, - VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkVideoDecodeH264PictureLayoutFlagBitsEXT; -typedef VkFlags VkVideoDecodeH264PictureLayoutFlagsEXT; -typedef VkFlags VkVideoDecodeH264CreateFlagsEXT; -typedef struct VkVideoDecodeH264ProfileEXT { - VkStructureType sType; - const void* pNext; - StdVideoH264ProfileIdc stdProfileIdc; - VkVideoDecodeH264PictureLayoutFlagsEXT pictureLayout; -} VkVideoDecodeH264ProfileEXT; - -typedef struct VkVideoDecodeH264CapabilitiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxLevel; - VkOffset2D fieldOffsetGranularity; - VkExtensionProperties stdExtensionVersion; -} VkVideoDecodeH264CapabilitiesEXT; - -typedef struct VkVideoDecodeH264SessionCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkVideoDecodeH264CreateFlagsEXT flags; - const VkExtensionProperties* pStdExtensionVersion; -} VkVideoDecodeH264SessionCreateInfoEXT; - -typedef struct VkVideoDecodeH264SessionParametersAddInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t spsStdCount; - const StdVideoH264SequenceParameterSet* pSpsStd; - uint32_t ppsStdCount; - const StdVideoH264PictureParameterSet* pPpsStd; -} VkVideoDecodeH264SessionParametersAddInfoEXT; - -typedef struct VkVideoDecodeH264SessionParametersCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t maxSpsStdCount; - uint32_t maxPpsStdCount; - const VkVideoDecodeH264SessionParametersAddInfoEXT* pParametersAddInfo; -} VkVideoDecodeH264SessionParametersCreateInfoEXT; - -typedef struct VkVideoDecodeH264PictureInfoEXT { - VkStructureType sType; - const void* pNext; - const StdVideoDecodeH264PictureInfo* pStdPictureInfo; - uint32_t slicesCount; - const uint32_t* pSlicesDataOffsets; -} VkVideoDecodeH264PictureInfoEXT; - -typedef struct VkVideoDecodeH264MvcEXT { - VkStructureType sType; - const void* pNext; - const StdVideoDecodeH264Mvc* pStdMvc; -} VkVideoDecodeH264MvcEXT; - -typedef struct VkVideoDecodeH264DpbSlotInfoEXT { - VkStructureType sType; - const void* pNext; - const StdVideoDecodeH264ReferenceInfo* pStdReferenceInfo; -} VkVideoDecodeH264DpbSlotInfoEXT; - - - -#define VK_EXT_video_decode_h265 1 -#include "vk_video/vulkan_video_codec_h265std_decode.h" -#define VK_EXT_VIDEO_DECODE_H265_SPEC_VERSION 1 -#define VK_EXT_VIDEO_DECODE_H265_EXTENSION_NAME "VK_EXT_video_decode_h265" -typedef VkFlags VkVideoDecodeH265CreateFlagsEXT; -typedef struct VkVideoDecodeH265ProfileEXT { - VkStructureType sType; - const void* pNext; - StdVideoH265ProfileIdc stdProfileIdc; -} VkVideoDecodeH265ProfileEXT; - -typedef struct VkVideoDecodeH265CapabilitiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxLevel; - VkExtensionProperties stdExtensionVersion; -} VkVideoDecodeH265CapabilitiesEXT; - -typedef struct VkVideoDecodeH265SessionCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkVideoDecodeH265CreateFlagsEXT flags; - const VkExtensionProperties* pStdExtensionVersion; -} VkVideoDecodeH265SessionCreateInfoEXT; - -typedef struct VkVideoDecodeH265SessionParametersAddInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t spsStdCount; - const StdVideoH265SequenceParameterSet* pSpsStd; - uint32_t ppsStdCount; - const StdVideoH265PictureParameterSet* pPpsStd; -} VkVideoDecodeH265SessionParametersAddInfoEXT; - -typedef struct VkVideoDecodeH265SessionParametersCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t maxSpsStdCount; - uint32_t maxPpsStdCount; - const VkVideoDecodeH265SessionParametersAddInfoEXT* pParametersAddInfo; -} VkVideoDecodeH265SessionParametersCreateInfoEXT; - -typedef struct VkVideoDecodeH265PictureInfoEXT { - VkStructureType sType; - const void* pNext; - StdVideoDecodeH265PictureInfo* pStdPictureInfo; - uint32_t slicesCount; - const uint32_t* pSlicesDataOffsets; -} VkVideoDecodeH265PictureInfoEXT; - -typedef struct VkVideoDecodeH265DpbSlotInfoEXT { - VkStructureType sType; - const void* pNext; - const StdVideoDecodeH265ReferenceInfo* pStdReferenceInfo; -} VkVideoDecodeH265DpbSlotInfoEXT; - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_core.h b/overlay_experimental/vulkan/vulkan_core.h deleted file mode 100644 index 2bd3f779..00000000 --- a/overlay_experimental/vulkan/vulkan_core.h +++ /dev/null @@ -1,13540 +0,0 @@ -#ifndef VULKAN_CORE_H_ -#define VULKAN_CORE_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_VERSION_1_0 1 -#include "vk_platform.h" - -#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; - - -#ifndef VK_USE_64_BIT_PTR_DEFINES - #if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) - #define VK_USE_64_BIT_PTR_DEFINES 1 - #else - #define VK_USE_64_BIT_PTR_DEFINES 0 - #endif -#endif - - -#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE - #if (VK_USE_64_BIT_PTR_DEFINES==1) - #if (defined(__cplusplus) && (__cplusplus >= 201103L)) || (defined(_MSVC_LANG) && (_MSVC_LANG >= 201103L)) - #define VK_NULL_HANDLE nullptr - #else - #define VK_NULL_HANDLE ((void*)0) - #endif - #else - #define VK_NULL_HANDLE 0ULL - #endif -#endif -#ifndef VK_NULL_HANDLE - #define VK_NULL_HANDLE 0 -#endif - - -#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE - #if (VK_USE_64_BIT_PTR_DEFINES==1) - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; - #else - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; - #endif -#endif - -// DEPRECATED: This define is deprecated. VK_MAKE_API_VERSION should be used instead. -#define VK_MAKE_VERSION(major, minor, patch) \ - ((((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch))) - -// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. -//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 - -#define VK_MAKE_API_VERSION(variant, major, minor, patch) \ - ((((uint32_t)(variant)) << 29) | (((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch))) - -// Vulkan 1.0 version number -#define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)// Patch version should always be set to 0 - -// Version of this file -#define VK_HEADER_VERSION 198 - -// Complete version of this file -#define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 2, VK_HEADER_VERSION) - -// DEPRECATED: This define is deprecated. VK_API_VERSION_MAJOR should be used instead. -#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) - -// DEPRECATED: This define is deprecated. VK_API_VERSION_MINOR should be used instead. -#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU) - -// DEPRECATED: This define is deprecated. VK_API_VERSION_PATCH should be used instead. -#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU) - -#define VK_API_VERSION_VARIANT(version) ((uint32_t)(version) >> 29) -#define VK_API_VERSION_MAJOR(version) (((uint32_t)(version) >> 22) & 0x7FU) -#define VK_API_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU) -#define VK_API_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU) -typedef uint32_t VkBool32; -typedef uint64_t VkDeviceAddress; -typedef uint64_t VkDeviceSize; -typedef uint32_t VkFlags; -typedef uint32_t VkSampleMask; -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) -VK_DEFINE_HANDLE(VkInstance) -VK_DEFINE_HANDLE(VkPhysicalDevice) -VK_DEFINE_HANDLE(VkDevice) -VK_DEFINE_HANDLE(VkQueue) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) -VK_DEFINE_HANDLE(VkCommandBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) -#define VK_UUID_SIZE 16U -#define VK_ATTACHMENT_UNUSED (~0U) -#define VK_FALSE 0U -#define VK_LOD_CLAMP_NONE 1000.0F -#define VK_QUEUE_FAMILY_IGNORED (~0U) -#define VK_REMAINING_ARRAY_LAYERS (~0U) -#define VK_REMAINING_MIP_LEVELS (~0U) -#define VK_SUBPASS_EXTERNAL (~0U) -#define VK_TRUE 1U -#define VK_WHOLE_SIZE (~0ULL) -#define VK_MAX_MEMORY_TYPES 32U -#define VK_MAX_MEMORY_HEAPS 16U -#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256U -#define VK_MAX_EXTENSION_NAME_SIZE 256U -#define VK_MAX_DESCRIPTION_SIZE 256U - -typedef enum VkResult { - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_FRAGMENTED_POOL = -12, - VK_ERROR_UNKNOWN = -13, - VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000, - VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003, - VK_ERROR_FRAGMENTATION = -1000161000, - VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS = -1000257000, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_ERROR_INVALID_SHADER_NV = -1000012000, - VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT = -1000158000, - VK_ERROR_NOT_PERMITTED_EXT = -1000174001, - VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT = -1000255000, - VK_THREAD_IDLE_KHR = 1000268000, - VK_THREAD_DONE_KHR = 1000268001, - VK_OPERATION_DEFERRED_KHR = 1000268002, - VK_OPERATION_NOT_DEFERRED_KHR = 1000268003, - VK_PIPELINE_COMPILE_REQUIRED_EXT = 1000297000, - VK_ERROR_OUT_OF_POOL_MEMORY_KHR = VK_ERROR_OUT_OF_POOL_MEMORY, - VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = VK_ERROR_INVALID_EXTERNAL_HANDLE, - VK_ERROR_FRAGMENTATION_EXT = VK_ERROR_FRAGMENTATION, - VK_ERROR_INVALID_DEVICE_ADDRESS_EXT = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS, - VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS, - VK_ERROR_PIPELINE_COMPILE_REQUIRED_EXT = VK_PIPELINE_COMPILE_REQUIRED_EXT, - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef enum VkStructureType { - VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, - VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, - VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, - VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, - VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, - VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, - VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, - VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, - VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, - VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, - VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, - VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, - VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, - VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, - VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, - VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, - VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000, - VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003, - VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005, - VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000, - VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001, - VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002, - VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000, - VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001, - VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003, - VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES = 1000120000, - VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001, - VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002, - VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005, - VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000, - VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002, - VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000, - VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001, - VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000, - VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES = 1000063000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES = 49, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES = 50, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES = 51, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES = 52, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO = 1000147000, - VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2 = 1000109000, - VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2 = 1000109001, - VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2 = 1000109002, - VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2 = 1000109003, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2 = 1000109004, - VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO = 1000109005, - VK_STRUCTURE_TYPE_SUBPASS_END_INFO = 1000109006, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES = 1000177000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES = 1000196000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES = 1000180000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES = 1000082000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES = 1000197000, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO = 1000161000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES = 1000161001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES = 1000161002, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO = 1000161003, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT = 1000161004, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES = 1000199000, - VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE = 1000199001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES = 1000221000, - VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO = 1000246000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES = 1000130000, - VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO = 1000130001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES = 1000211000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES = 1000108000, - VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO = 1000108001, - VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO = 1000108002, - VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO = 1000108003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES = 1000253000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES = 1000175000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES = 1000241000, - VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT = 1000241001, - VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT = 1000241002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES = 1000261000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES = 1000207000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES = 1000207001, - VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO = 1000207002, - VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO = 1000207003, - VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO = 1000207004, - VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO = 1000207005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES = 1000257000, - VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO = 1000244001, - VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO = 1000257002, - VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO = 1000257003, - VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO = 1000257004, - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, - VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009, - VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012, - VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000, - VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001, - VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000, - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001, - VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_PROFILE_KHR = 1000023000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_CAPABILITIES_KHR = 1000023001, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_PICTURE_RESOURCE_KHR = 1000023002, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_GET_MEMORY_PROPERTIES_KHR = 1000023003, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_BIND_MEMORY_KHR = 1000023004, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_SESSION_CREATE_INFO_KHR = 1000023005, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_CREATE_INFO_KHR = 1000023006, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_UPDATE_INFO_KHR = 1000023007, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_BEGIN_CODING_INFO_KHR = 1000023008, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_END_CODING_INFO_KHR = 1000023009, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_CODING_CONTROL_INFO_KHR = 1000023010, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_REFERENCE_SLOT_KHR = 1000023011, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_QUEUE_FAMILY_PROPERTIES_2_KHR = 1000023012, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_PROFILES_KHR = 1000023013, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_FORMAT_INFO_KHR = 1000023014, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_FORMAT_PROPERTIES_KHR = 1000023015, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_INFO_KHR = 1000024000, -#endif - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT = 1000028000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT = 1000028001, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT = 1000028002, - VK_STRUCTURE_TYPE_CU_MODULE_CREATE_INFO_NVX = 1000029000, - VK_STRUCTURE_TYPE_CU_FUNCTION_CREATE_INFO_NVX = 1000029001, - VK_STRUCTURE_TYPE_CU_LAUNCH_INFO_NVX = 1000029002, - VK_STRUCTURE_TYPE_IMAGE_VIEW_HANDLE_INFO_NVX = 1000030000, - VK_STRUCTURE_TYPE_IMAGE_VIEW_ADDRESS_PROPERTIES_NVX = 1000030001, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_CAPABILITIES_EXT = 1000038000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_CREATE_INFO_EXT = 1000038001, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000038002, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000038003, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_VCL_FRAME_INFO_EXT = 1000038004, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_DPB_SLOT_INFO_EXT = 1000038005, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_NALU_SLICE_EXT = 1000038006, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_EMIT_PICTURE_PARAMETERS_EXT = 1000038007, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_PROFILE_EXT = 1000038008, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_CAPABILITIES_EXT = 1000039000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_CREATE_INFO_EXT = 1000039001, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000039002, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000039003, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_VCL_FRAME_INFO_EXT = 1000039004, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_DPB_SLOT_INFO_EXT = 1000039005, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_NALU_SLICE_EXT = 1000039006, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_EMIT_PICTURE_PARAMETERS_EXT = 1000039007, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_PROFILE_EXT = 1000039008, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_REFERENCE_LISTS_EXT = 1000039009, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_CAPABILITIES_EXT = 1000040000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_CREATE_INFO_EXT = 1000040001, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PICTURE_INFO_EXT = 1000040002, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_MVC_EXT = 1000040003, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PROFILE_EXT = 1000040004, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000040005, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000040006, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_DPB_SLOT_INFO_EXT = 1000040007, -#endif - VK_STRUCTURE_TYPE_TEXTURE_LOD_GATHER_FORMAT_PROPERTIES_AMD = 1000041000, - VK_STRUCTURE_TYPE_RENDERING_INFO_KHR = 1000044000, - VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR = 1000044001, - VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR = 1000044002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR = 1000044003, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR = 1000044004, - VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR = 1000044006, - VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_DENSITY_MAP_ATTACHMENT_INFO_EXT = 1000044007, - VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_AMD = 1000044008, - VK_STRUCTURE_TYPE_MULTIVIEW_PER_VIEW_ATTRIBUTES_INFO_NVX = 1000044009, - VK_STRUCTURE_TYPE_STREAM_DESCRIPTOR_SURFACE_CREATE_INFO_GGP = 1000049000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV = 1000050000, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001, - VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000, - VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000, - VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT = 1000066000, - VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT = 1000067000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT = 1000067001, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073001, - VK_STRUCTURE_TYPE_MEMORY_WIN32_HANDLE_PROPERTIES_KHR = 1000073002, - VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR = 1000073003, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR = 1000074000, - VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR = 1000074001, - VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR = 1000074002, - VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR = 1000075000, - VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078000, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078001, - VK_STRUCTURE_TYPE_D3D12_FENCE_SUBMIT_INFO_KHR = 1000078002, - VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR = 1000078003, - VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR = 1000079000, - VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR = 1000079001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR = 1000080000, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT = 1000081000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT = 1000081001, - VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT = 1000081002, - VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_W_SCALING_STATE_CREATE_INFO_NV = 1000087000, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT = 1000090000, - VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000, - VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001, - VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002, - VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003, - VK_STRUCTURE_TYPE_PRESENT_TIMES_INFO_GOOGLE = 1000092000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX = 1000097000, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV = 1000098000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT = 1000099000, - VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT = 1000099001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT = 1000101000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT = 1000101001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT = 1000102000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT = 1000102001, - VK_STRUCTURE_TYPE_HDR_METADATA_EXT = 1000105000, - VK_STRUCTURE_TYPE_SHARED_PRESENT_SURFACE_CAPABILITIES_KHR = 1000111000, - VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114000, - VK_STRUCTURE_TYPE_EXPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114001, - VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR = 1000114002, - VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR = 1000115000, - VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR = 1000115001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR = 1000116000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR = 1000116001, - VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_CREATE_INFO_KHR = 1000116002, - VK_STRUCTURE_TYPE_PERFORMANCE_QUERY_SUBMIT_INFO_KHR = 1000116003, - VK_STRUCTURE_TYPE_ACQUIRE_PROFILING_LOCK_INFO_KHR = 1000116004, - VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_KHR = 1000116005, - VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_DESCRIPTION_KHR = 1000116006, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SURFACE_INFO_2_KHR = 1000119000, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_KHR = 1000119001, - VK_STRUCTURE_TYPE_SURFACE_FORMAT_2_KHR = 1000119002, - VK_STRUCTURE_TYPE_DISPLAY_PROPERTIES_2_KHR = 1000121000, - VK_STRUCTURE_TYPE_DISPLAY_PLANE_PROPERTIES_2_KHR = 1000121001, - VK_STRUCTURE_TYPE_DISPLAY_MODE_PROPERTIES_2_KHR = 1000121002, - VK_STRUCTURE_TYPE_DISPLAY_PLANE_INFO_2_KHR = 1000121003, - VK_STRUCTURE_TYPE_DISPLAY_PLANE_CAPABILITIES_2_KHR = 1000121004, - VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK = 1000122000, - VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000, - VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT = 1000128000, - VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT = 1000128001, - VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT = 1000128002, - VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT = 1000128003, - VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT = 1000128004, - VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_USAGE_ANDROID = 1000129000, - VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID = 1000129001, - VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID = 1000129002, - VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129003, - VK_STRUCTURE_TYPE_MEMORY_GET_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129004, - VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID = 1000129005, - VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_2_ANDROID = 1000129006, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT = 1000138000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT = 1000138001, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT = 1000138002, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT = 1000138003, - VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000, - VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001, - VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT = 1000143003, - VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT = 1000143004, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT = 1000148000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT = 1000148001, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT = 1000148002, - VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_TO_COLOR_STATE_CREATE_INFO_NV = 1000149000, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR = 1000150007, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR = 1000150000, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR = 1000150002, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_AABBS_DATA_KHR = 1000150003, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR = 1000150004, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR = 1000150005, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR = 1000150006, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_VERSION_INFO_KHR = 1000150009, - VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_INFO_KHR = 1000150010, - VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_TO_MEMORY_INFO_KHR = 1000150011, - VK_STRUCTURE_TYPE_COPY_MEMORY_TO_ACCELERATION_STRUCTURE_INFO_KHR = 1000150012, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR = 1000150013, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR = 1000150014, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR = 1000150017, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR = 1000150020, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR = 1000347000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR = 1000347001, - VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_KHR = 1000150015, - VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR = 1000150016, - VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_INTERFACE_CREATE_INFO_KHR = 1000150018, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR = 1000348013, - VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV = 1000154000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV = 1000154001, - VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT = 1000158000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT = 1000158002, - VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT = 1000158003, - VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT = 1000158004, - VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT = 1000158005, - VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_2_EXT = 1000158006, - VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000, - VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR = 1000163000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_KHR = 1000163001, -#endif - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SHADING_RATE_IMAGE_STATE_CREATE_INFO_NV = 1000164000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV = 1000164001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_PROPERTIES_NV = 1000164002, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_COARSE_SAMPLE_ORDER_STATE_CREATE_INFO_NV = 1000164005, - VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_NV = 1000165000, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_NV = 1000165001, - VK_STRUCTURE_TYPE_GEOMETRY_NV = 1000165003, - VK_STRUCTURE_TYPE_GEOMETRY_TRIANGLES_NV = 1000165004, - VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV = 1000165005, - VK_STRUCTURE_TYPE_BIND_ACCELERATION_STRUCTURE_MEMORY_INFO_NV = 1000165006, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_NV = 1000165007, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_INFO_NV = 1000165008, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV = 1000165009, - VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_NV = 1000165011, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_INFO_NV = 1000165012, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV = 1000166000, - VK_STRUCTURE_TYPE_PIPELINE_REPRESENTATIVE_FRAGMENT_TEST_STATE_CREATE_INFO_NV = 1000166001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_IMAGE_FORMAT_INFO_EXT = 1000170000, - VK_STRUCTURE_TYPE_FILTER_CUBIC_IMAGE_VIEW_IMAGE_FORMAT_PROPERTIES_EXT = 1000170001, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = 1000174000, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT = 1000178000, - VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT = 1000178001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT = 1000178002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR = 1000181000, - VK_STRUCTURE_TYPE_PIPELINE_COMPILER_CONTROL_CREATE_INFO_AMD = 1000183000, - VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT = 1000184000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD = 1000185000, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_CAPABILITIES_EXT = 1000187000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_CREATE_INFO_EXT = 1000187001, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000187002, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000187003, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PROFILE_EXT = 1000187004, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PICTURE_INFO_EXT = 1000187005, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_DPB_SLOT_INFO_EXT = 1000187006, -#endif - VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD = 1000189000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT = 1000190000, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT = 1000190002, - VK_STRUCTURE_TYPE_PRESENT_FRAME_TOKEN_GGP = 1000191000, - VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT = 1000192000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV = 1000201000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV = 1000202000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV = 1000202001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV = 1000203000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV = 1000204000, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_EXCLUSIVE_SCISSOR_STATE_CREATE_INFO_NV = 1000205000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV = 1000205002, - VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV = 1000206000, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV = 1000206001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL = 1000209000, - VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL = 1000210000, - VK_STRUCTURE_TYPE_INITIALIZE_PERFORMANCE_API_INFO_INTEL = 1000210001, - VK_STRUCTURE_TYPE_PERFORMANCE_MARKER_INFO_INTEL = 1000210002, - VK_STRUCTURE_TYPE_PERFORMANCE_STREAM_MARKER_INFO_INTEL = 1000210003, - VK_STRUCTURE_TYPE_PERFORMANCE_OVERRIDE_INFO_INTEL = 1000210004, - VK_STRUCTURE_TYPE_PERFORMANCE_CONFIGURATION_ACQUIRE_INFO_INTEL = 1000210005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT = 1000212000, - VK_STRUCTURE_TYPE_DISPLAY_NATIVE_HDR_SURFACE_CAPABILITIES_AMD = 1000213000, - VK_STRUCTURE_TYPE_SWAPCHAIN_DISPLAY_NATIVE_HDR_CREATE_INFO_AMD = 1000213001, - VK_STRUCTURE_TYPE_IMAGEPIPE_SURFACE_CREATE_INFO_FUCHSIA = 1000214000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR = 1000215000, - VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT = 1000218000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT = 1000218001, - VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT = 1000218002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT = 1000225000, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = 1000225001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT = 1000225002, - VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR = 1000226000, - VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR = 1000226001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR = 1000226002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR = 1000226003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_KHR = 1000226004, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD = 1000227000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD = 1000229000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT = 1000234000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT = 1000237000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT = 1000238000, - VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT = 1000238001, - VK_STRUCTURE_TYPE_SURFACE_PROTECTED_CAPABILITIES_KHR = 1000239000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV = 1000240000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT = 1000244000, - VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_CREATE_INFO_EXT = 1000244002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES_EXT = 1000245000, - VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT = 1000247000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR = 1000248000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV = 1000249000, - VK_STRUCTURE_TYPE_COOPERATIVE_MATRIX_PROPERTIES_NV = 1000249001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV = 1000249002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV = 1000250000, - VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_REDUCTION_STATE_CREATE_INFO_NV = 1000250001, - VK_STRUCTURE_TYPE_FRAMEBUFFER_MIXED_SAMPLES_COMBINATION_NV = 1000250002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT = 1000251000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT = 1000252000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT = 1000254000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT = 1000254001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT = 1000254002, - VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_INFO_EXT = 1000255000, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_FULL_SCREEN_EXCLUSIVE_EXT = 1000255002, - VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_WIN32_INFO_EXT = 1000255001, - VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT = 1000256000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT = 1000259000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT = 1000259001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT = 1000259002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT = 1000260000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT = 1000265000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT = 1000267000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR = 1000269000, - VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR = 1000269001, - VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_PROPERTIES_KHR = 1000269002, - VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INFO_KHR = 1000269003, - VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR = 1000269004, - VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INTERNAL_REPRESENTATION_KHR = 1000269005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT = 1000273000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT = 1000276000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV = 1000277000, - VK_STRUCTURE_TYPE_GRAPHICS_SHADER_GROUP_CREATE_INFO_NV = 1000277001, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_SHADER_GROUPS_CREATE_INFO_NV = 1000277002, - VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_TOKEN_NV = 1000277003, - VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NV = 1000277004, - VK_STRUCTURE_TYPE_GENERATED_COMMANDS_INFO_NV = 1000277005, - VK_STRUCTURE_TYPE_GENERATED_COMMANDS_MEMORY_REQUIREMENTS_INFO_NV = 1000277006, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV = 1000277007, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV = 1000278000, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_VIEWPORT_SCISSOR_INFO_NV = 1000278001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES_KHR = 1000280000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR = 1000280001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT = 1000281000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT = 1000281001, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDER_PASS_TRANSFORM_INFO_QCOM = 1000282000, - VK_STRUCTURE_TYPE_RENDER_PASS_TRANSFORM_BEGIN_INFO_QCOM = 1000282001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_MEMORY_REPORT_FEATURES_EXT = 1000284000, - VK_STRUCTURE_TYPE_DEVICE_DEVICE_MEMORY_REPORT_CREATE_INFO_EXT = 1000284001, - VK_STRUCTURE_TYPE_DEVICE_MEMORY_REPORT_CALLBACK_DATA_EXT = 1000284002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT = 1000286000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT = 1000286001, - VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT = 1000287000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT = 1000287001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT = 1000287002, - VK_STRUCTURE_TYPE_PIPELINE_LIBRARY_CREATE_INFO_KHR = 1000290000, - VK_STRUCTURE_TYPE_PRESENT_ID_KHR = 1000294000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR = 1000294001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT = 1000295000, - VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO_EXT = 1000295001, - VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO_EXT = 1000295002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT = 1000297000, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_INFO_KHR = 1000299000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_RATE_CONTROL_INFO_KHR = 1000299001, -#endif - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV = 1000300000, - VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV = 1000300001, - VK_STRUCTURE_TYPE_MEMORY_BARRIER_2_KHR = 1000314000, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2_KHR = 1000314001, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2_KHR = 1000314002, - VK_STRUCTURE_TYPE_DEPENDENCY_INFO_KHR = 1000314003, - VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR = 1000314004, - VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR = 1000314005, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR = 1000314006, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES_KHR = 1000314007, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_2_NV = 1000314008, - VK_STRUCTURE_TYPE_CHECKPOINT_DATA_2_NV = 1000314009, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR = 1000323000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES_KHR = 1000325000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV = 1000326000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_FEATURES_NV = 1000326001, - VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_ENUM_STATE_CREATE_INFO_NV = 1000326002, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_MOTION_TRIANGLES_DATA_NV = 1000327000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MOTION_BLUR_FEATURES_NV = 1000327001, - VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MOTION_INFO_NV = 1000327002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_2_PLANE_444_FORMATS_FEATURES_EXT = 1000330000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT = 1000332000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT = 1000332001, - VK_STRUCTURE_TYPE_COPY_COMMAND_TRANSFORM_INFO_QCOM = 1000333000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT = 1000335000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR = 1000336000, - VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2_KHR = 1000337000, - VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2_KHR = 1000337001, - VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2_KHR = 1000337002, - VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2_KHR = 1000337003, - VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2_KHR = 1000337004, - VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2_KHR = 1000337005, - VK_STRUCTURE_TYPE_BUFFER_COPY_2_KHR = 1000337006, - VK_STRUCTURE_TYPE_IMAGE_COPY_2_KHR = 1000337007, - VK_STRUCTURE_TYPE_IMAGE_BLIT_2_KHR = 1000337008, - VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2_KHR = 1000337009, - VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2_KHR = 1000337010, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT = 1000340000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RGBA10X6_FORMATS_FEATURES_EXT = 1000344000, - VK_STRUCTURE_TYPE_DIRECTFB_SURFACE_CREATE_INFO_EXT = 1000346000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_VALVE = 1000351000, - VK_STRUCTURE_TYPE_MUTABLE_DESCRIPTOR_TYPE_CREATE_INFO_VALVE = 1000351002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT = 1000352000, - VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT = 1000352001, - VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT = 1000352002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT = 1000353000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT = 1000356000, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3_KHR = 1000360000, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364000, - VK_STRUCTURE_TYPE_MEMORY_ZIRCON_HANDLE_PROPERTIES_FUCHSIA = 1000364001, - VK_STRUCTURE_TYPE_MEMORY_GET_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364002, - VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_ZIRCON_HANDLE_INFO_FUCHSIA = 1000365000, - VK_STRUCTURE_TYPE_SEMAPHORE_GET_ZIRCON_HANDLE_INFO_FUCHSIA = 1000365001, - VK_STRUCTURE_TYPE_BUFFER_COLLECTION_CREATE_INFO_FUCHSIA = 1000366000, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_BUFFER_COLLECTION_FUCHSIA = 1000366001, - VK_STRUCTURE_TYPE_BUFFER_COLLECTION_IMAGE_CREATE_INFO_FUCHSIA = 1000366002, - VK_STRUCTURE_TYPE_BUFFER_COLLECTION_PROPERTIES_FUCHSIA = 1000366003, - VK_STRUCTURE_TYPE_BUFFER_CONSTRAINTS_INFO_FUCHSIA = 1000366004, - VK_STRUCTURE_TYPE_BUFFER_COLLECTION_BUFFER_CREATE_INFO_FUCHSIA = 1000366005, - VK_STRUCTURE_TYPE_IMAGE_CONSTRAINTS_INFO_FUCHSIA = 1000366006, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_CONSTRAINTS_INFO_FUCHSIA = 1000366007, - VK_STRUCTURE_TYPE_SYSMEM_COLOR_SPACE_FUCHSIA = 1000366008, - VK_STRUCTURE_TYPE_BUFFER_COLLECTION_CONSTRAINTS_INFO_FUCHSIA = 1000366009, - VK_STRUCTURE_TYPE_SUBPASS_SHADING_PIPELINE_CREATE_INFO_HUAWEI = 1000369000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_FEATURES_HUAWEI = 1000369001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_PROPERTIES_HUAWEI = 1000369002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INVOCATION_MASK_FEATURES_HUAWEI = 1000370000, - VK_STRUCTURE_TYPE_MEMORY_GET_REMOTE_ADDRESS_INFO_NV = 1000371000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_RDMA_FEATURES_NV = 1000371001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT = 1000377000, - VK_STRUCTURE_TYPE_SCREEN_SURFACE_CREATE_INFO_QNX = 1000378000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT = 1000381000, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_WRITE_CREATE_INFO_EXT = 1000381001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT = 1000388000, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_EXT = 1000388001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT = 1000392000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT = 1000392001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT = 1000411000, - VK_STRUCTURE_TYPE_SAMPLER_BORDER_COLOR_COMPONENT_MAPPING_CREATE_INFO_EXT = 1000411001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PAGEABLE_DEVICE_LOCAL_MEMORY_FEATURES_EXT = 1000412000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES_KHR = 1000413000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES_KHR = 1000413001, - VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS_KHR = 1000413002, - VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS_KHR = 1000413003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, - VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_NV = VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_AMD, - VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES, - VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, - VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES, - VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO, - VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO_KHR = VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO, - VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO, - VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2, - VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2, - VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2, - VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2, - VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO, - VK_STRUCTURE_TYPE_SUBPASS_END_INFO_KHR = VK_STRUCTURE_TYPE_SUBPASS_END_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES, - VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES, - VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO, - VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES, - VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2, - VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2, - VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO, - VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO, - VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES, - VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES, - VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO, - VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO, - VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO, - VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO_INTEL = VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES, - VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT, - VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_ADDRESS_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT, - VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_EXT = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO, - VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES, - VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_KHR = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO, - VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO, - VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO, - VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkImageLayout { - VK_IMAGE_LAYOUT_UNDEFINED = 0, - VK_IMAGE_LAYOUT_GENERAL = 1, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, - VK_IMAGE_LAYOUT_PREINITIALIZED = 8, - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000, - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001, - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL = 1000241000, - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL = 1000241001, - VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL = 1000241002, - VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL = 1000241003, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR = 1000024000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR = 1000024001, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR = 1000024002, -#endif - VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000, - VK_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT = 1000218000, - VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR = 1000164003, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_LAYOUT_VIDEO_ENCODE_DST_KHR = 1000299000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_LAYOUT_VIDEO_ENCODE_SRC_KHR = 1000299001, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_LAYOUT_VIDEO_ENCODE_DPB_KHR = 1000299002, -#endif - VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL_KHR = 1000314000, - VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL_KHR = 1000314001, - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL, - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL, - VK_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV = VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR, - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL, - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL, - VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL, - VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL, - VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF -} VkImageLayout; - -typedef enum VkObjectType { - VK_OBJECT_TYPE_UNKNOWN = 0, - VK_OBJECT_TYPE_INSTANCE = 1, - VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2, - VK_OBJECT_TYPE_DEVICE = 3, - VK_OBJECT_TYPE_QUEUE = 4, - VK_OBJECT_TYPE_SEMAPHORE = 5, - VK_OBJECT_TYPE_COMMAND_BUFFER = 6, - VK_OBJECT_TYPE_FENCE = 7, - VK_OBJECT_TYPE_DEVICE_MEMORY = 8, - VK_OBJECT_TYPE_BUFFER = 9, - VK_OBJECT_TYPE_IMAGE = 10, - VK_OBJECT_TYPE_EVENT = 11, - VK_OBJECT_TYPE_QUERY_POOL = 12, - VK_OBJECT_TYPE_BUFFER_VIEW = 13, - VK_OBJECT_TYPE_IMAGE_VIEW = 14, - VK_OBJECT_TYPE_SHADER_MODULE = 15, - VK_OBJECT_TYPE_PIPELINE_CACHE = 16, - VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17, - VK_OBJECT_TYPE_RENDER_PASS = 18, - VK_OBJECT_TYPE_PIPELINE = 19, - VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20, - VK_OBJECT_TYPE_SAMPLER = 21, - VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22, - VK_OBJECT_TYPE_DESCRIPTOR_SET = 23, - VK_OBJECT_TYPE_FRAMEBUFFER = 24, - VK_OBJECT_TYPE_COMMAND_POOL = 25, - VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000, - VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000, - VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, - VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, - VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000, - VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001, - VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_OBJECT_TYPE_VIDEO_SESSION_KHR = 1000023000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_OBJECT_TYPE_VIDEO_SESSION_PARAMETERS_KHR = 1000023001, -#endif - VK_OBJECT_TYPE_CU_MODULE_NVX = 1000029000, - VK_OBJECT_TYPE_CU_FUNCTION_NVX = 1000029001, - VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000, - VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000, - VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000, - VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000, - VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL = 1000210000, - VK_OBJECT_TYPE_DEFERRED_OPERATION_KHR = 1000268000, - VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NV = 1000277000, - VK_OBJECT_TYPE_PRIVATE_DATA_SLOT_EXT = 1000295000, - VK_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA = 1000366000, - VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE, - VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION, - VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkObjectType; - -typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, - VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCacheHeaderVersion; - -typedef enum VkVendorId { - VK_VENDOR_ID_VIV = 0x10001, - VK_VENDOR_ID_VSI = 0x10002, - VK_VENDOR_ID_KAZAN = 0x10003, - VK_VENDOR_ID_CODEPLAY = 0x10004, - VK_VENDOR_ID_MESA = 0x10005, - VK_VENDOR_ID_POCL = 0x10006, - VK_VENDOR_ID_MAX_ENUM = 0x7FFFFFFF -} VkVendorId; - -typedef enum VkSystemAllocationScope { - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, - VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, - VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, - VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4, - VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF -} VkSystemAllocationScope; - -typedef enum VkInternalAllocationType { - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0, - VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkInternalAllocationType; - -typedef enum VkFormat { - VK_FORMAT_UNDEFINED = 0, - VK_FORMAT_R4G4_UNORM_PACK8 = 1, - VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, - VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, - VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, - VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, - VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, - VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, - VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, - VK_FORMAT_R8_UNORM = 9, - VK_FORMAT_R8_SNORM = 10, - VK_FORMAT_R8_USCALED = 11, - VK_FORMAT_R8_SSCALED = 12, - VK_FORMAT_R8_UINT = 13, - VK_FORMAT_R8_SINT = 14, - VK_FORMAT_R8_SRGB = 15, - VK_FORMAT_R8G8_UNORM = 16, - VK_FORMAT_R8G8_SNORM = 17, - VK_FORMAT_R8G8_USCALED = 18, - VK_FORMAT_R8G8_SSCALED = 19, - VK_FORMAT_R8G8_UINT = 20, - VK_FORMAT_R8G8_SINT = 21, - VK_FORMAT_R8G8_SRGB = 22, - VK_FORMAT_R8G8B8_UNORM = 23, - VK_FORMAT_R8G8B8_SNORM = 24, - VK_FORMAT_R8G8B8_USCALED = 25, - VK_FORMAT_R8G8B8_SSCALED = 26, - VK_FORMAT_R8G8B8_UINT = 27, - VK_FORMAT_R8G8B8_SINT = 28, - VK_FORMAT_R8G8B8_SRGB = 29, - VK_FORMAT_B8G8R8_UNORM = 30, - VK_FORMAT_B8G8R8_SNORM = 31, - VK_FORMAT_B8G8R8_USCALED = 32, - VK_FORMAT_B8G8R8_SSCALED = 33, - VK_FORMAT_B8G8R8_UINT = 34, - VK_FORMAT_B8G8R8_SINT = 35, - VK_FORMAT_B8G8R8_SRGB = 36, - VK_FORMAT_R8G8B8A8_UNORM = 37, - VK_FORMAT_R8G8B8A8_SNORM = 38, - VK_FORMAT_R8G8B8A8_USCALED = 39, - VK_FORMAT_R8G8B8A8_SSCALED = 40, - VK_FORMAT_R8G8B8A8_UINT = 41, - VK_FORMAT_R8G8B8A8_SINT = 42, - VK_FORMAT_R8G8B8A8_SRGB = 43, - VK_FORMAT_B8G8R8A8_UNORM = 44, - VK_FORMAT_B8G8R8A8_SNORM = 45, - VK_FORMAT_B8G8R8A8_USCALED = 46, - VK_FORMAT_B8G8R8A8_SSCALED = 47, - VK_FORMAT_B8G8R8A8_UINT = 48, - VK_FORMAT_B8G8R8A8_SINT = 49, - VK_FORMAT_B8G8R8A8_SRGB = 50, - VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, - VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, - VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, - VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, - VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, - VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, - VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, - VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, - VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, - VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, - VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, - VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, - VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, - VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, - VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, - VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, - VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, - VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, - VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, - VK_FORMAT_R16_UNORM = 70, - VK_FORMAT_R16_SNORM = 71, - VK_FORMAT_R16_USCALED = 72, - VK_FORMAT_R16_SSCALED = 73, - VK_FORMAT_R16_UINT = 74, - VK_FORMAT_R16_SINT = 75, - VK_FORMAT_R16_SFLOAT = 76, - VK_FORMAT_R16G16_UNORM = 77, - VK_FORMAT_R16G16_SNORM = 78, - VK_FORMAT_R16G16_USCALED = 79, - VK_FORMAT_R16G16_SSCALED = 80, - VK_FORMAT_R16G16_UINT = 81, - VK_FORMAT_R16G16_SINT = 82, - VK_FORMAT_R16G16_SFLOAT = 83, - VK_FORMAT_R16G16B16_UNORM = 84, - VK_FORMAT_R16G16B16_SNORM = 85, - VK_FORMAT_R16G16B16_USCALED = 86, - VK_FORMAT_R16G16B16_SSCALED = 87, - VK_FORMAT_R16G16B16_UINT = 88, - VK_FORMAT_R16G16B16_SINT = 89, - VK_FORMAT_R16G16B16_SFLOAT = 90, - VK_FORMAT_R16G16B16A16_UNORM = 91, - VK_FORMAT_R16G16B16A16_SNORM = 92, - VK_FORMAT_R16G16B16A16_USCALED = 93, - VK_FORMAT_R16G16B16A16_SSCALED = 94, - VK_FORMAT_R16G16B16A16_UINT = 95, - VK_FORMAT_R16G16B16A16_SINT = 96, - VK_FORMAT_R16G16B16A16_SFLOAT = 97, - VK_FORMAT_R32_UINT = 98, - VK_FORMAT_R32_SINT = 99, - VK_FORMAT_R32_SFLOAT = 100, - VK_FORMAT_R32G32_UINT = 101, - VK_FORMAT_R32G32_SINT = 102, - VK_FORMAT_R32G32_SFLOAT = 103, - VK_FORMAT_R32G32B32_UINT = 104, - VK_FORMAT_R32G32B32_SINT = 105, - VK_FORMAT_R32G32B32_SFLOAT = 106, - VK_FORMAT_R32G32B32A32_UINT = 107, - VK_FORMAT_R32G32B32A32_SINT = 108, - VK_FORMAT_R32G32B32A32_SFLOAT = 109, - VK_FORMAT_R64_UINT = 110, - VK_FORMAT_R64_SINT = 111, - VK_FORMAT_R64_SFLOAT = 112, - VK_FORMAT_R64G64_UINT = 113, - VK_FORMAT_R64G64_SINT = 114, - VK_FORMAT_R64G64_SFLOAT = 115, - VK_FORMAT_R64G64B64_UINT = 116, - VK_FORMAT_R64G64B64_SINT = 117, - VK_FORMAT_R64G64B64_SFLOAT = 118, - VK_FORMAT_R64G64B64A64_UINT = 119, - VK_FORMAT_R64G64B64A64_SINT = 120, - VK_FORMAT_R64G64B64A64_SFLOAT = 121, - VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, - VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, - VK_FORMAT_D16_UNORM = 124, - VK_FORMAT_X8_D24_UNORM_PACK32 = 125, - VK_FORMAT_D32_SFLOAT = 126, - VK_FORMAT_S8_UINT = 127, - VK_FORMAT_D16_UNORM_S8_UINT = 128, - VK_FORMAT_D24_UNORM_S8_UINT = 129, - VK_FORMAT_D32_SFLOAT_S8_UINT = 130, - VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, - VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, - VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, - VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, - VK_FORMAT_BC2_UNORM_BLOCK = 135, - VK_FORMAT_BC2_SRGB_BLOCK = 136, - VK_FORMAT_BC3_UNORM_BLOCK = 137, - VK_FORMAT_BC3_SRGB_BLOCK = 138, - VK_FORMAT_BC4_UNORM_BLOCK = 139, - VK_FORMAT_BC4_SNORM_BLOCK = 140, - VK_FORMAT_BC5_UNORM_BLOCK = 141, - VK_FORMAT_BC5_SNORM_BLOCK = 142, - VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, - VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, - VK_FORMAT_BC7_UNORM_BLOCK = 145, - VK_FORMAT_BC7_SRGB_BLOCK = 146, - VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, - VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, - VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, - VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, - VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, - VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, - VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, - VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, - VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, - VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, - VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, - VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, - VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, - VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, - VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, - VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, - VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, - VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, - VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, - VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, - VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, - VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, - VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, - VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, - VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, - VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, - VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, - VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, - VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, - VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, - VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, - VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, - VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, - VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, - VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000, - VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001, - VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002, - VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003, - VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004, - VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005, - VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006, - VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007, - VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008, - VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009, - VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010, - VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016, - VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017, - VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018, - VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019, - VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020, - VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026, - VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027, - VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028, - VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029, - VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030, - VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031, - VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032, - VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033, - VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000, - VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001, - VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002, - VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003, - VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004, - VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005, - VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006, - VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007, - VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT = 1000066000, - VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT = 1000066001, - VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT = 1000066002, - VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT = 1000066003, - VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT = 1000066004, - VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT = 1000066005, - VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT = 1000066006, - VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT = 1000066007, - VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT = 1000066008, - VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT = 1000066009, - VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT = 1000066010, - VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT = 1000066011, - VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT = 1000066012, - VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT = 1000066013, - VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT = 1000330000, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT = 1000330001, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT = 1000330002, - VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT = 1000330003, - VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT = 1000340000, - VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT = 1000340001, - VK_FORMAT_G8B8G8R8_422_UNORM_KHR = VK_FORMAT_G8B8G8R8_422_UNORM, - VK_FORMAT_B8G8R8G8_422_UNORM_KHR = VK_FORMAT_B8G8R8G8_422_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM, - VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM, - VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_422_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM, - VK_FORMAT_R10X6_UNORM_PACK16_KHR = VK_FORMAT_R10X6_UNORM_PACK16, - VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR = VK_FORMAT_R10X6G10X6_UNORM_2PACK16, - VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR = VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16, - VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16, - VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16, - VK_FORMAT_R12X4_UNORM_PACK16_KHR = VK_FORMAT_R12X4_UNORM_PACK16, - VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR = VK_FORMAT_R12X4G12X4_UNORM_2PACK16, - VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR = VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16, - VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16, - VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16, - VK_FORMAT_G16B16G16R16_422_UNORM_KHR = VK_FORMAT_G16B16G16R16_422_UNORM, - VK_FORMAT_B16G16R16G16_422_UNORM_KHR = VK_FORMAT_B16G16R16G16_422_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM, - VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_420_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM, - VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_422_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM, - VK_FORMAT_MAX_ENUM = 0x7FFFFFFF -} VkFormat; - -typedef enum VkImageTiling { - VK_IMAGE_TILING_OPTIMAL = 0, - VK_IMAGE_TILING_LINEAR = 1, - VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT = 1000158000, - VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF -} VkImageTiling; - -typedef enum VkImageType { - VK_IMAGE_TYPE_1D = 0, - VK_IMAGE_TYPE_2D = 1, - VK_IMAGE_TYPE_3D = 2, - VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageType; - -typedef enum VkPhysicalDeviceType { - VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, - VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, - VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, - VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, - VK_PHYSICAL_DEVICE_TYPE_CPU = 4, - VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkPhysicalDeviceType; - -typedef enum VkQueryType { - VK_QUERY_TYPE_OCCLUSION = 0, - VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, - VK_QUERY_TYPE_TIMESTAMP = 2, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_QUERY_TYPE_RESULT_STATUS_ONLY_KHR = 1000023000, -#endif - VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT = 1000028004, - VK_QUERY_TYPE_PERFORMANCE_QUERY_KHR = 1000116000, - VK_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_KHR = 1000150000, - VK_QUERY_TYPE_ACCELERATION_STRUCTURE_SERIALIZATION_SIZE_KHR = 1000150001, - VK_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_NV = 1000165000, - VK_QUERY_TYPE_PERFORMANCE_QUERY_INTEL = 1000210000, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_QUERY_TYPE_VIDEO_ENCODE_BITSTREAM_BUFFER_RANGE_KHR = 1000299000, -#endif - VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkQueryType; - -typedef enum VkSharingMode { - VK_SHARING_MODE_EXCLUSIVE = 0, - VK_SHARING_MODE_CONCURRENT = 1, - VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSharingMode; - -typedef enum VkComponentSwizzle { - VK_COMPONENT_SWIZZLE_IDENTITY = 0, - VK_COMPONENT_SWIZZLE_ZERO = 1, - VK_COMPONENT_SWIZZLE_ONE = 2, - VK_COMPONENT_SWIZZLE_R = 3, - VK_COMPONENT_SWIZZLE_G = 4, - VK_COMPONENT_SWIZZLE_B = 5, - VK_COMPONENT_SWIZZLE_A = 6, - VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF -} VkComponentSwizzle; - -typedef enum VkImageViewType { - VK_IMAGE_VIEW_TYPE_1D = 0, - VK_IMAGE_VIEW_TYPE_2D = 1, - VK_IMAGE_VIEW_TYPE_3D = 2, - VK_IMAGE_VIEW_TYPE_CUBE = 3, - VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, - VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6, - VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageViewType; - -typedef enum VkBlendFactor { - VK_BLEND_FACTOR_ZERO = 0, - VK_BLEND_FACTOR_ONE = 1, - VK_BLEND_FACTOR_SRC_COLOR = 2, - VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, - VK_BLEND_FACTOR_DST_COLOR = 4, - VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, - VK_BLEND_FACTOR_SRC_ALPHA = 6, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, - VK_BLEND_FACTOR_DST_ALPHA = 8, - VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, - VK_BLEND_FACTOR_CONSTANT_COLOR = 10, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, - VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, - VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, - VK_BLEND_FACTOR_SRC1_COLOR = 15, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, - VK_BLEND_FACTOR_SRC1_ALPHA = 17, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18, - VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF -} VkBlendFactor; - -typedef enum VkBlendOp { - VK_BLEND_OP_ADD = 0, - VK_BLEND_OP_SUBTRACT = 1, - VK_BLEND_OP_REVERSE_SUBTRACT = 2, - VK_BLEND_OP_MIN = 3, - VK_BLEND_OP_MAX = 4, - VK_BLEND_OP_ZERO_EXT = 1000148000, - VK_BLEND_OP_SRC_EXT = 1000148001, - VK_BLEND_OP_DST_EXT = 1000148002, - VK_BLEND_OP_SRC_OVER_EXT = 1000148003, - VK_BLEND_OP_DST_OVER_EXT = 1000148004, - VK_BLEND_OP_SRC_IN_EXT = 1000148005, - VK_BLEND_OP_DST_IN_EXT = 1000148006, - VK_BLEND_OP_SRC_OUT_EXT = 1000148007, - VK_BLEND_OP_DST_OUT_EXT = 1000148008, - VK_BLEND_OP_SRC_ATOP_EXT = 1000148009, - VK_BLEND_OP_DST_ATOP_EXT = 1000148010, - VK_BLEND_OP_XOR_EXT = 1000148011, - VK_BLEND_OP_MULTIPLY_EXT = 1000148012, - VK_BLEND_OP_SCREEN_EXT = 1000148013, - VK_BLEND_OP_OVERLAY_EXT = 1000148014, - VK_BLEND_OP_DARKEN_EXT = 1000148015, - VK_BLEND_OP_LIGHTEN_EXT = 1000148016, - VK_BLEND_OP_COLORDODGE_EXT = 1000148017, - VK_BLEND_OP_COLORBURN_EXT = 1000148018, - VK_BLEND_OP_HARDLIGHT_EXT = 1000148019, - VK_BLEND_OP_SOFTLIGHT_EXT = 1000148020, - VK_BLEND_OP_DIFFERENCE_EXT = 1000148021, - VK_BLEND_OP_EXCLUSION_EXT = 1000148022, - VK_BLEND_OP_INVERT_EXT = 1000148023, - VK_BLEND_OP_INVERT_RGB_EXT = 1000148024, - VK_BLEND_OP_LINEARDODGE_EXT = 1000148025, - VK_BLEND_OP_LINEARBURN_EXT = 1000148026, - VK_BLEND_OP_VIVIDLIGHT_EXT = 1000148027, - VK_BLEND_OP_LINEARLIGHT_EXT = 1000148028, - VK_BLEND_OP_PINLIGHT_EXT = 1000148029, - VK_BLEND_OP_HARDMIX_EXT = 1000148030, - VK_BLEND_OP_HSL_HUE_EXT = 1000148031, - VK_BLEND_OP_HSL_SATURATION_EXT = 1000148032, - VK_BLEND_OP_HSL_COLOR_EXT = 1000148033, - VK_BLEND_OP_HSL_LUMINOSITY_EXT = 1000148034, - VK_BLEND_OP_PLUS_EXT = 1000148035, - VK_BLEND_OP_PLUS_CLAMPED_EXT = 1000148036, - VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT = 1000148037, - VK_BLEND_OP_PLUS_DARKER_EXT = 1000148038, - VK_BLEND_OP_MINUS_EXT = 1000148039, - VK_BLEND_OP_MINUS_CLAMPED_EXT = 1000148040, - VK_BLEND_OP_CONTRAST_EXT = 1000148041, - VK_BLEND_OP_INVERT_OVG_EXT = 1000148042, - VK_BLEND_OP_RED_EXT = 1000148043, - VK_BLEND_OP_GREEN_EXT = 1000148044, - VK_BLEND_OP_BLUE_EXT = 1000148045, - VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF -} VkBlendOp; - -typedef enum VkCompareOp { - VK_COMPARE_OP_NEVER = 0, - VK_COMPARE_OP_LESS = 1, - VK_COMPARE_OP_EQUAL = 2, - VK_COMPARE_OP_LESS_OR_EQUAL = 3, - VK_COMPARE_OP_GREATER = 4, - VK_COMPARE_OP_NOT_EQUAL = 5, - VK_COMPARE_OP_GREATER_OR_EQUAL = 6, - VK_COMPARE_OP_ALWAYS = 7, - VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF -} VkCompareOp; - -typedef enum VkDynamicState { - VK_DYNAMIC_STATE_VIEWPORT = 0, - VK_DYNAMIC_STATE_SCISSOR = 1, - VK_DYNAMIC_STATE_LINE_WIDTH = 2, - VK_DYNAMIC_STATE_DEPTH_BIAS = 3, - VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, - VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, - VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, - VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, - VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, - VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV = 1000087000, - VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000, - VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT = 1000143000, - VK_DYNAMIC_STATE_RAY_TRACING_PIPELINE_STACK_SIZE_KHR = 1000347000, - VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV = 1000164004, - VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV = 1000164006, - VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV = 1000205001, - VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR = 1000226000, - VK_DYNAMIC_STATE_LINE_STIPPLE_EXT = 1000259000, - VK_DYNAMIC_STATE_CULL_MODE_EXT = 1000267000, - VK_DYNAMIC_STATE_FRONT_FACE_EXT = 1000267001, - VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT = 1000267002, - VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT = 1000267003, - VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT = 1000267004, - VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT = 1000267005, - VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT = 1000267006, - VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT = 1000267007, - VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT = 1000267008, - VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT = 1000267009, - VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT = 1000267010, - VK_DYNAMIC_STATE_STENCIL_OP_EXT = 1000267011, - VK_DYNAMIC_STATE_VERTEX_INPUT_EXT = 1000352000, - VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT = 1000377000, - VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT = 1000377001, - VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT = 1000377002, - VK_DYNAMIC_STATE_LOGIC_OP_EXT = 1000377003, - VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT = 1000377004, - VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT = 1000381000, - VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF -} VkDynamicState; - -typedef enum VkFrontFace { - VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, - VK_FRONT_FACE_CLOCKWISE = 1, - VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF -} VkFrontFace; - -typedef enum VkVertexInputRate { - VK_VERTEX_INPUT_RATE_VERTEX = 0, - VK_VERTEX_INPUT_RATE_INSTANCE = 1, - VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF -} VkVertexInputRate; - -typedef enum VkPrimitiveTopology { - VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10, - VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF -} VkPrimitiveTopology; - -typedef enum VkPolygonMode { - VK_POLYGON_MODE_FILL = 0, - VK_POLYGON_MODE_LINE = 1, - VK_POLYGON_MODE_POINT = 2, - VK_POLYGON_MODE_FILL_RECTANGLE_NV = 1000153000, - VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF -} VkPolygonMode; - -typedef enum VkStencilOp { - VK_STENCIL_OP_KEEP = 0, - VK_STENCIL_OP_ZERO = 1, - VK_STENCIL_OP_REPLACE = 2, - VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, - VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, - VK_STENCIL_OP_INVERT = 5, - VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, - VK_STENCIL_OP_DECREMENT_AND_WRAP = 7, - VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF -} VkStencilOp; - -typedef enum VkLogicOp { - VK_LOGIC_OP_CLEAR = 0, - VK_LOGIC_OP_AND = 1, - VK_LOGIC_OP_AND_REVERSE = 2, - VK_LOGIC_OP_COPY = 3, - VK_LOGIC_OP_AND_INVERTED = 4, - VK_LOGIC_OP_NO_OP = 5, - VK_LOGIC_OP_XOR = 6, - VK_LOGIC_OP_OR = 7, - VK_LOGIC_OP_NOR = 8, - VK_LOGIC_OP_EQUIVALENT = 9, - VK_LOGIC_OP_INVERT = 10, - VK_LOGIC_OP_OR_REVERSE = 11, - VK_LOGIC_OP_COPY_INVERTED = 12, - VK_LOGIC_OP_OR_INVERTED = 13, - VK_LOGIC_OP_NAND = 14, - VK_LOGIC_OP_SET = 15, - VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF -} VkLogicOp; - -typedef enum VkBorderColor { - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, - VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, - VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, - VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, - VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, - VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5, - VK_BORDER_COLOR_FLOAT_CUSTOM_EXT = 1000287003, - VK_BORDER_COLOR_INT_CUSTOM_EXT = 1000287004, - VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF -} VkBorderColor; - -typedef enum VkFilter { - VK_FILTER_NEAREST = 0, - VK_FILTER_LINEAR = 1, - VK_FILTER_CUBIC_IMG = 1000015000, - VK_FILTER_CUBIC_EXT = VK_FILTER_CUBIC_IMG, - VK_FILTER_MAX_ENUM = 0x7FFFFFFF -} VkFilter; - -typedef enum VkSamplerAddressMode { - VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, - VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3, - VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4, - VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE_KHR = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE, - VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerAddressMode; - -typedef enum VkSamplerMipmapMode { - VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, - VK_SAMPLER_MIPMAP_MODE_LINEAR = 1, - VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerMipmapMode; - -typedef enum VkDescriptorType { - VK_DESCRIPTOR_TYPE_SAMPLER = 0, - VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, - VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, - VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, - VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, - VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, - VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, - VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT = 1000138000, - VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000, - VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000, - VK_DESCRIPTOR_TYPE_MUTABLE_VALVE = 1000351000, - VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorType; - -typedef enum VkAttachmentLoadOp { - VK_ATTACHMENT_LOAD_OP_LOAD = 0, - VK_ATTACHMENT_LOAD_OP_CLEAR = 1, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2, - VK_ATTACHMENT_LOAD_OP_NONE_EXT = 1000400000, - VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentLoadOp; - -typedef enum VkAttachmentStoreOp { - VK_ATTACHMENT_STORE_OP_STORE = 0, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 1, - VK_ATTACHMENT_STORE_OP_NONE_KHR = 1000301000, - VK_ATTACHMENT_STORE_OP_NONE_QCOM = VK_ATTACHMENT_STORE_OP_NONE_KHR, - VK_ATTACHMENT_STORE_OP_NONE_EXT = VK_ATTACHMENT_STORE_OP_NONE_KHR, - VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentStoreOp; - -typedef enum VkPipelineBindPoint { - VK_PIPELINE_BIND_POINT_GRAPHICS = 0, - VK_PIPELINE_BIND_POINT_COMPUTE = 1, - VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR = 1000165000, - VK_PIPELINE_BIND_POINT_SUBPASS_SHADING_HUAWEI = 1000369003, - VK_PIPELINE_BIND_POINT_RAY_TRACING_NV = VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, - VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF -} VkPipelineBindPoint; - -typedef enum VkCommandBufferLevel { - VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, - VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1, - VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferLevel; - -typedef enum VkIndexType { - VK_INDEX_TYPE_UINT16 = 0, - VK_INDEX_TYPE_UINT32 = 1, - VK_INDEX_TYPE_NONE_KHR = 1000165000, - VK_INDEX_TYPE_UINT8_EXT = 1000265000, - VK_INDEX_TYPE_NONE_NV = VK_INDEX_TYPE_NONE_KHR, - VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkIndexType; - -typedef enum VkSubpassContents { - VK_SUBPASS_CONTENTS_INLINE = 0, - VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, - VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF -} VkSubpassContents; - -typedef enum VkAccessFlagBits { - VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001, - VK_ACCESS_INDEX_READ_BIT = 0x00000002, - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004, - VK_ACCESS_UNIFORM_READ_BIT = 0x00000008, - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010, - VK_ACCESS_SHADER_READ_BIT = 0x00000020, - VK_ACCESS_SHADER_WRITE_BIT = 0x00000040, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080, - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400, - VK_ACCESS_TRANSFER_READ_BIT = 0x00000800, - VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000, - VK_ACCESS_HOST_READ_BIT = 0x00002000, - VK_ACCESS_HOST_WRITE_BIT = 0x00004000, - VK_ACCESS_MEMORY_READ_BIT = 0x00008000, - VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000, - VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000, - VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000, - VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000, - VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000, - VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000, - VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR = 0x00200000, - VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR = 0x00400000, - VK_ACCESS_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000, - VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR = 0x00800000, - VK_ACCESS_COMMAND_PREPROCESS_READ_BIT_NV = 0x00020000, - VK_ACCESS_COMMAND_PREPROCESS_WRITE_BIT_NV = 0x00040000, - VK_ACCESS_NONE_KHR = 0, - VK_ACCESS_SHADING_RATE_IMAGE_READ_BIT_NV = VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR, - VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_NV = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR, - VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_NV = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR, - VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAccessFlagBits; -typedef VkFlags VkAccessFlags; - -typedef enum VkImageAspectFlagBits { - VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001, - VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002, - VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004, - VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008, - VK_IMAGE_ASPECT_PLANE_0_BIT = 0x00000010, - VK_IMAGE_ASPECT_PLANE_1_BIT = 0x00000020, - VK_IMAGE_ASPECT_PLANE_2_BIT = 0x00000040, - VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT = 0x00000080, - VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT = 0x00000100, - VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT = 0x00000200, - VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT = 0x00000400, - VK_IMAGE_ASPECT_PLANE_0_BIT_KHR = VK_IMAGE_ASPECT_PLANE_0_BIT, - VK_IMAGE_ASPECT_PLANE_1_BIT_KHR = VK_IMAGE_ASPECT_PLANE_1_BIT, - VK_IMAGE_ASPECT_PLANE_2_BIT_KHR = VK_IMAGE_ASPECT_PLANE_2_BIT, - VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageAspectFlagBits; -typedef VkFlags VkImageAspectFlags; - -typedef enum VkFormatFeatureFlagBits { - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001, - VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002, - VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004, - VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020, - VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200, - VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400, - VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000, - VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 0x00004000, - VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 0x00008000, - VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 0x00020000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 0x00040000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 0x00080000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 0x00100000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 0x00200000, - VK_FORMAT_FEATURE_DISJOINT_BIT = 0x00400000, - VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 0x00800000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT = 0x00010000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_FORMAT_FEATURE_VIDEO_DECODE_OUTPUT_BIT_KHR = 0x02000000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_FORMAT_FEATURE_VIDEO_DECODE_DPB_BIT_KHR = 0x04000000, -#endif - VK_FORMAT_FEATURE_ACCELERATION_STRUCTURE_VERTEX_BUFFER_BIT_KHR = 0x20000000, - VK_FORMAT_FEATURE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x01000000, - VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x40000000, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_FORMAT_FEATURE_VIDEO_ENCODE_INPUT_BIT_KHR = 0x08000000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_FORMAT_FEATURE_VIDEO_ENCODE_DPB_BIT_KHR = 0x10000000, -#endif - VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT, - VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_DST_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT = VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT, - VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT, - VK_FORMAT_FEATURE_DISJOINT_BIT_KHR = VK_FORMAT_FEATURE_DISJOINT_BIT, - VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG, - VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFormatFeatureFlagBits; -typedef VkFlags VkFormatFeatureFlags; - -typedef enum VkImageCreateFlagBits { - VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008, - VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010, - VK_IMAGE_CREATE_ALIAS_BIT = 0x00000400, - VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 0x00000040, - VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 0x00000020, - VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 0x00000080, - VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 0x00000100, - VK_IMAGE_CREATE_PROTECTED_BIT = 0x00000800, - VK_IMAGE_CREATE_DISJOINT_BIT = 0x00000200, - VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV = 0x00002000, - VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT = 0x00001000, - VK_IMAGE_CREATE_SUBSAMPLED_BIT_EXT = 0x00004000, - VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT, - VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT, - VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT, - VK_IMAGE_CREATE_EXTENDED_USAGE_BIT_KHR = VK_IMAGE_CREATE_EXTENDED_USAGE_BIT, - VK_IMAGE_CREATE_DISJOINT_BIT_KHR = VK_IMAGE_CREATE_DISJOINT_BIT, - VK_IMAGE_CREATE_ALIAS_BIT_KHR = VK_IMAGE_CREATE_ALIAS_BIT, - VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageCreateFlagBits; -typedef VkFlags VkImageCreateFlags; - -typedef enum VkSampleCountFlagBits { - VK_SAMPLE_COUNT_1_BIT = 0x00000001, - VK_SAMPLE_COUNT_2_BIT = 0x00000002, - VK_SAMPLE_COUNT_4_BIT = 0x00000004, - VK_SAMPLE_COUNT_8_BIT = 0x00000008, - VK_SAMPLE_COUNT_16_BIT = 0x00000010, - VK_SAMPLE_COUNT_32_BIT = 0x00000020, - VK_SAMPLE_COUNT_64_BIT = 0x00000040, - VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSampleCountFlagBits; -typedef VkFlags VkSampleCountFlags; - -typedef enum VkImageUsageFlagBits { - VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004, - VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008, - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010, - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020, - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040, - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_USAGE_VIDEO_DECODE_DST_BIT_KHR = 0x00000400, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_USAGE_VIDEO_DECODE_SRC_BIT_KHR = 0x00000800, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_USAGE_VIDEO_DECODE_DPB_BIT_KHR = 0x00001000, -#endif - VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x00000200, - VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00000100, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_USAGE_VIDEO_ENCODE_DST_BIT_KHR = 0x00002000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_USAGE_VIDEO_ENCODE_SRC_BIT_KHR = 0x00004000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_IMAGE_USAGE_VIDEO_ENCODE_DPB_BIT_KHR = 0x00008000, -#endif - VK_IMAGE_USAGE_INVOCATION_MASK_BIT_HUAWEI = 0x00040000, - VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR, - VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageUsageFlagBits; -typedef VkFlags VkImageUsageFlags; -typedef VkFlags VkInstanceCreateFlags; - -typedef enum VkMemoryHeapFlagBits { - VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 0x00000002, - VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR = VK_MEMORY_HEAP_MULTI_INSTANCE_BIT, - VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryHeapFlagBits; -typedef VkFlags VkMemoryHeapFlags; - -typedef enum VkMemoryPropertyFlagBits { - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002, - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004, - VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008, - VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010, - VK_MEMORY_PROPERTY_PROTECTED_BIT = 0x00000020, - VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD = 0x00000040, - VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD = 0x00000080, - VK_MEMORY_PROPERTY_RDMA_CAPABLE_BIT_NV = 0x00000100, - VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryPropertyFlagBits; -typedef VkFlags VkMemoryPropertyFlags; - -typedef enum VkQueueFlagBits { - VK_QUEUE_GRAPHICS_BIT = 0x00000001, - VK_QUEUE_COMPUTE_BIT = 0x00000002, - VK_QUEUE_TRANSFER_BIT = 0x00000004, - VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008, - VK_QUEUE_PROTECTED_BIT = 0x00000010, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_QUEUE_VIDEO_DECODE_BIT_KHR = 0x00000020, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_QUEUE_VIDEO_ENCODE_BIT_KHR = 0x00000040, -#endif - VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueueFlagBits; -typedef VkFlags VkQueueFlags; -typedef VkFlags VkDeviceCreateFlags; - -typedef enum VkDeviceQueueCreateFlagBits { - VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 0x00000001, - VK_DEVICE_QUEUE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDeviceQueueCreateFlagBits; -typedef VkFlags VkDeviceQueueCreateFlags; - -typedef enum VkPipelineStageFlagBits { - VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002, - VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004, - VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008, - VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010, - VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020, - VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080, - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100, - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400, - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800, - VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000, - VK_PIPELINE_STAGE_HOST_BIT = 0x00004000, - VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000, - VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000, - VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000, - VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000, - VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR = 0x00200000, - VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV = 0x00080000, - VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV = 0x00100000, - VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000, - VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000, - VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV = 0x00020000, - VK_PIPELINE_STAGE_NONE_KHR = 0, - VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV = VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR, - VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, - VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV = VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, - VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineStageFlagBits; -typedef VkFlags VkPipelineStageFlags; -typedef VkFlags VkMemoryMapFlags; - -typedef enum VkSparseMemoryBindFlagBits { - VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001, - VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseMemoryBindFlagBits; -typedef VkFlags VkSparseMemoryBindFlags; - -typedef enum VkSparseImageFormatFlagBits { - VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001, - VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002, - VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004, - VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseImageFormatFlagBits; -typedef VkFlags VkSparseImageFormatFlags; - -typedef enum VkFenceCreateFlagBits { - VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001, - VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFenceCreateFlagBits; -typedef VkFlags VkFenceCreateFlags; -typedef VkFlags VkSemaphoreCreateFlags; - -typedef enum VkEventCreateFlagBits { - VK_EVENT_CREATE_DEVICE_ONLY_BIT_KHR = 0x00000001, - VK_EVENT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkEventCreateFlagBits; -typedef VkFlags VkEventCreateFlags; - -typedef enum VkQueryPipelineStatisticFlagBits { - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001, - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002, - VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040, - VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200, - VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400, - VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryPipelineStatisticFlagBits; -typedef VkFlags VkQueryPipelineStatisticFlags; -typedef VkFlags VkQueryPoolCreateFlags; - -typedef enum VkQueryResultFlagBits { - VK_QUERY_RESULT_64_BIT = 0x00000001, - VK_QUERY_RESULT_WAIT_BIT = 0x00000002, - VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004, - VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_QUERY_RESULT_WITH_STATUS_BIT_KHR = 0x00000010, -#endif - VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryResultFlagBits; -typedef VkFlags VkQueryResultFlags; - -typedef enum VkBufferCreateFlagBits { - VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_BUFFER_CREATE_PROTECTED_BIT = 0x00000008, - VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 0x00000010, - VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_EXT = VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT, - VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_KHR = VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT, - VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferCreateFlagBits; -typedef VkFlags VkBufferCreateFlags; - -typedef enum VkBufferUsageFlagBits { - VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004, - VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008, - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010, - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020, - VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040, - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080, - VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100, - VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT = 0x00020000, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_BUFFER_USAGE_VIDEO_DECODE_SRC_BIT_KHR = 0x00002000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_BUFFER_USAGE_VIDEO_DECODE_DST_BIT_KHR = 0x00004000, -#endif - VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT = 0x00000800, - VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT = 0x00001000, - VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00000200, - VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR = 0x00080000, - VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR = 0x00100000, - VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR = 0x00000400, -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_BUFFER_USAGE_VIDEO_ENCODE_DST_BIT_KHR = 0x00008000, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_BUFFER_USAGE_VIDEO_ENCODE_SRC_BIT_KHR = 0x00010000, -#endif - VK_BUFFER_USAGE_RAY_TRACING_BIT_NV = VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR, - VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, - VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_KHR = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, - VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferUsageFlagBits; -typedef VkFlags VkBufferUsageFlags; -typedef VkFlags VkBufferViewCreateFlags; - -typedef enum VkImageViewCreateFlagBits { - VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DYNAMIC_BIT_EXT = 0x00000001, - VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DEFERRED_BIT_EXT = 0x00000002, - VK_IMAGE_VIEW_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageViewCreateFlagBits; -typedef VkFlags VkImageViewCreateFlags; -typedef VkFlags VkShaderModuleCreateFlags; - -typedef enum VkPipelineCacheCreateFlagBits { - VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT = 0x00000001, - VK_PIPELINE_CACHE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCacheCreateFlagBits; -typedef VkFlags VkPipelineCacheCreateFlags; - -typedef enum VkColorComponentFlagBits { - VK_COLOR_COMPONENT_R_BIT = 0x00000001, - VK_COLOR_COMPONENT_G_BIT = 0x00000002, - VK_COLOR_COMPONENT_B_BIT = 0x00000004, - VK_COLOR_COMPONENT_A_BIT = 0x00000008, - VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkColorComponentFlagBits; -typedef VkFlags VkColorComponentFlags; - -typedef enum VkPipelineCreateFlagBits { - VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001, - VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002, - VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004, - VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 0x00000008, - VK_PIPELINE_CREATE_DISPATCH_BASE_BIT = 0x00000010, - VK_PIPELINE_RASTERIZATION_STATE_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00200000, - VK_PIPELINE_RASTERIZATION_STATE_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT = 0x00400000, - VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHR = 0x00004000, - VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_CLOSEST_HIT_SHADERS_BIT_KHR = 0x00008000, - VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_MISS_SHADERS_BIT_KHR = 0x00010000, - VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_INTERSECTION_SHADERS_BIT_KHR = 0x00020000, - VK_PIPELINE_CREATE_RAY_TRACING_SKIP_TRIANGLES_BIT_KHR = 0x00001000, - VK_PIPELINE_CREATE_RAY_TRACING_SKIP_AABBS_BIT_KHR = 0x00002000, - VK_PIPELINE_CREATE_RAY_TRACING_SHADER_GROUP_HANDLE_CAPTURE_REPLAY_BIT_KHR = 0x00080000, - VK_PIPELINE_CREATE_DEFER_COMPILE_BIT_NV = 0x00000020, - VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR = 0x00000040, - VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR = 0x00000080, - VK_PIPELINE_CREATE_INDIRECT_BINDABLE_BIT_NV = 0x00040000, - VK_PIPELINE_CREATE_LIBRARY_BIT_KHR = 0x00000800, - VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_EXT = 0x00000100, - VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT_EXT = 0x00000200, - VK_PIPELINE_CREATE_RAY_TRACING_ALLOW_MOTION_BIT_NV = 0x00100000, - VK_PIPELINE_CREATE_DISPATCH_BASE = VK_PIPELINE_CREATE_DISPATCH_BASE_BIT, - VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT_KHR = VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT, - VK_PIPELINE_CREATE_DISPATCH_BASE_KHR = VK_PIPELINE_CREATE_DISPATCH_BASE, - VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCreateFlagBits; -typedef VkFlags VkPipelineCreateFlags; - -typedef enum VkPipelineShaderStageCreateFlagBits { - VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT = 0x00000001, - VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT = 0x00000002, - VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineShaderStageCreateFlagBits; -typedef VkFlags VkPipelineShaderStageCreateFlags; - -typedef enum VkShaderStageFlagBits { - VK_SHADER_STAGE_VERTEX_BIT = 0x00000001, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004, - VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008, - VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010, - VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020, - VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, - VK_SHADER_STAGE_ALL = 0x7FFFFFFF, - VK_SHADER_STAGE_RAYGEN_BIT_KHR = 0x00000100, - VK_SHADER_STAGE_ANY_HIT_BIT_KHR = 0x00000200, - VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR = 0x00000400, - VK_SHADER_STAGE_MISS_BIT_KHR = 0x00000800, - VK_SHADER_STAGE_INTERSECTION_BIT_KHR = 0x00001000, - VK_SHADER_STAGE_CALLABLE_BIT_KHR = 0x00002000, - VK_SHADER_STAGE_TASK_BIT_NV = 0x00000040, - VK_SHADER_STAGE_MESH_BIT_NV = 0x00000080, - VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI = 0x00004000, - VK_SHADER_STAGE_RAYGEN_BIT_NV = VK_SHADER_STAGE_RAYGEN_BIT_KHR, - VK_SHADER_STAGE_ANY_HIT_BIT_NV = VK_SHADER_STAGE_ANY_HIT_BIT_KHR, - VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV = VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, - VK_SHADER_STAGE_MISS_BIT_NV = VK_SHADER_STAGE_MISS_BIT_KHR, - VK_SHADER_STAGE_INTERSECTION_BIT_NV = VK_SHADER_STAGE_INTERSECTION_BIT_KHR, - VK_SHADER_STAGE_CALLABLE_BIT_NV = VK_SHADER_STAGE_CALLABLE_BIT_KHR, - VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkShaderStageFlagBits; - -typedef enum VkCullModeFlagBits { - VK_CULL_MODE_NONE = 0, - VK_CULL_MODE_FRONT_BIT = 0x00000001, - VK_CULL_MODE_BACK_BIT = 0x00000002, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, - VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCullModeFlagBits; -typedef VkFlags VkCullModeFlags; -typedef VkFlags VkPipelineVertexInputStateCreateFlags; -typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; -typedef VkFlags VkPipelineTessellationStateCreateFlags; -typedef VkFlags VkPipelineViewportStateCreateFlags; -typedef VkFlags VkPipelineRasterizationStateCreateFlags; -typedef VkFlags VkPipelineMultisampleStateCreateFlags; -typedef VkFlags VkPipelineDepthStencilStateCreateFlags; -typedef VkFlags VkPipelineColorBlendStateCreateFlags; -typedef VkFlags VkPipelineDynamicStateCreateFlags; -typedef VkFlags VkPipelineLayoutCreateFlags; -typedef VkFlags VkShaderStageFlags; - -typedef enum VkSamplerCreateFlagBits { - VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT = 0x00000001, - VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT = 0x00000002, - VK_SAMPLER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSamplerCreateFlagBits; -typedef VkFlags VkSamplerCreateFlags; - -typedef enum VkDescriptorPoolCreateFlagBits { - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001, - VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT = 0x00000002, - VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE = 0x00000004, - VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT, - VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorPoolCreateFlagBits; -typedef VkFlags VkDescriptorPoolCreateFlags; -typedef VkFlags VkDescriptorPoolResetFlags; - -typedef enum VkDescriptorSetLayoutCreateFlagBits { - VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT = 0x00000002, - VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001, - VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE = 0x00000004, - VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT = VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT, - VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorSetLayoutCreateFlagBits; -typedef VkFlags VkDescriptorSetLayoutCreateFlags; - -typedef enum VkAttachmentDescriptionFlagBits { - VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001, - VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentDescriptionFlagBits; -typedef VkFlags VkAttachmentDescriptionFlags; - -typedef enum VkDependencyFlagBits { - VK_DEPENDENCY_BY_REGION_BIT = 0x00000001, - VK_DEPENDENCY_DEVICE_GROUP_BIT = 0x00000004, - VK_DEPENDENCY_VIEW_LOCAL_BIT = 0x00000002, - VK_DEPENDENCY_VIEW_LOCAL_BIT_KHR = VK_DEPENDENCY_VIEW_LOCAL_BIT, - VK_DEPENDENCY_DEVICE_GROUP_BIT_KHR = VK_DEPENDENCY_DEVICE_GROUP_BIT, - VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDependencyFlagBits; -typedef VkFlags VkDependencyFlags; - -typedef enum VkFramebufferCreateFlagBits { - VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT = 0x00000001, - VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR = VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, - VK_FRAMEBUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFramebufferCreateFlagBits; -typedef VkFlags VkFramebufferCreateFlags; - -typedef enum VkRenderPassCreateFlagBits { - VK_RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM = 0x00000002, - VK_RENDER_PASS_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkRenderPassCreateFlagBits; -typedef VkFlags VkRenderPassCreateFlags; - -typedef enum VkSubpassDescriptionFlagBits { - VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX = 0x00000001, - VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX = 0x00000002, - VK_SUBPASS_DESCRIPTION_FRAGMENT_REGION_BIT_QCOM = 0x00000004, - VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM = 0x00000008, - VK_SUBPASS_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSubpassDescriptionFlagBits; -typedef VkFlags VkSubpassDescriptionFlags; - -typedef enum VkCommandPoolCreateFlagBits { - VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001, - VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002, - VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 0x00000004, - VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolCreateFlagBits; -typedef VkFlags VkCommandPoolCreateFlags; - -typedef enum VkCommandPoolResetFlagBits { - VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolResetFlagBits; -typedef VkFlags VkCommandPoolResetFlags; - -typedef enum VkCommandBufferUsageFlagBits { - VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001, - VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004, - VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferUsageFlagBits; -typedef VkFlags VkCommandBufferUsageFlags; - -typedef enum VkQueryControlFlagBits { - VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001, - VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryControlFlagBits; -typedef VkFlags VkQueryControlFlags; - -typedef enum VkCommandBufferResetFlagBits { - VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferResetFlagBits; -typedef VkFlags VkCommandBufferResetFlags; - -typedef enum VkStencilFaceFlagBits { - VK_STENCIL_FACE_FRONT_BIT = 0x00000001, - VK_STENCIL_FACE_BACK_BIT = 0x00000002, - VK_STENCIL_FACE_FRONT_AND_BACK = 0x00000003, - VK_STENCIL_FRONT_AND_BACK = VK_STENCIL_FACE_FRONT_AND_BACK, - VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkStencilFaceFlagBits; -typedef VkFlags VkStencilFaceFlags; -typedef struct VkExtent2D { - uint32_t width; - uint32_t height; -} VkExtent2D; - -typedef struct VkExtent3D { - uint32_t width; - uint32_t height; - uint32_t depth; -} VkExtent3D; - -typedef struct VkOffset2D { - int32_t x; - int32_t y; -} VkOffset2D; - -typedef struct VkOffset3D { - int32_t x; - int32_t y; - int32_t z; -} VkOffset3D; - -typedef struct VkRect2D { - VkOffset2D offset; - VkExtent2D extent; -} VkRect2D; - -typedef struct VkBaseInStructure { - VkStructureType sType; - const struct VkBaseInStructure* pNext; -} VkBaseInStructure; - -typedef struct VkBaseOutStructure { - VkStructureType sType; - struct VkBaseOutStructure* pNext; -} VkBaseOutStructure; - -typedef struct VkBufferMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier; - -typedef struct VkDispatchIndirectCommand { - uint32_t x; - uint32_t y; - uint32_t z; -} VkDispatchIndirectCommand; - -typedef struct VkDrawIndexedIndirectCommand { - uint32_t indexCount; - uint32_t instanceCount; - uint32_t firstIndex; - int32_t vertexOffset; - uint32_t firstInstance; -} VkDrawIndexedIndirectCommand; - -typedef struct VkDrawIndirectCommand { - uint32_t vertexCount; - uint32_t instanceCount; - uint32_t firstVertex; - uint32_t firstInstance; -} VkDrawIndirectCommand; - -typedef struct VkImageSubresourceRange { - VkImageAspectFlags aspectMask; - uint32_t baseMipLevel; - uint32_t levelCount; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceRange; - -typedef struct VkImageMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier; - -typedef struct VkMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; -} VkMemoryBarrier; - -typedef struct VkPipelineCacheHeaderVersionOne { - uint32_t headerSize; - VkPipelineCacheHeaderVersion headerVersion; - uint32_t vendorID; - uint32_t deviceID; - uint8_t pipelineCacheUUID[VK_UUID_SIZE]; -} VkPipelineCacheHeaderVersionOne; - -typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( - void* pUserData, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkFreeFunction)( - void* pUserData, - void* pMemory); - -typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( - void* pUserData, - void* pOriginal, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); -typedef struct VkAllocationCallbacks { - void* pUserData; - PFN_vkAllocationFunction pfnAllocation; - PFN_vkReallocationFunction pfnReallocation; - PFN_vkFreeFunction pfnFree; - PFN_vkInternalAllocationNotification pfnInternalAllocation; - PFN_vkInternalFreeNotification pfnInternalFree; -} VkAllocationCallbacks; - -typedef struct VkApplicationInfo { - VkStructureType sType; - const void* pNext; - const char* pApplicationName; - uint32_t applicationVersion; - const char* pEngineName; - uint32_t engineVersion; - uint32_t apiVersion; -} VkApplicationInfo; - -typedef struct VkFormatProperties { - VkFormatFeatureFlags linearTilingFeatures; - VkFormatFeatureFlags optimalTilingFeatures; - VkFormatFeatureFlags bufferFeatures; -} VkFormatProperties; - -typedef struct VkImageFormatProperties { - VkExtent3D maxExtent; - uint32_t maxMipLevels; - uint32_t maxArrayLayers; - VkSampleCountFlags sampleCounts; - VkDeviceSize maxResourceSize; -} VkImageFormatProperties; - -typedef struct VkInstanceCreateInfo { - VkStructureType sType; - const void* pNext; - VkInstanceCreateFlags flags; - const VkApplicationInfo* pApplicationInfo; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; -} VkInstanceCreateInfo; - -typedef struct VkMemoryHeap { - VkDeviceSize size; - VkMemoryHeapFlags flags; -} VkMemoryHeap; - -typedef struct VkMemoryType { - VkMemoryPropertyFlags propertyFlags; - uint32_t heapIndex; -} VkMemoryType; - -typedef struct VkPhysicalDeviceFeatures { - VkBool32 robustBufferAccess; - VkBool32 fullDrawIndexUint32; - VkBool32 imageCubeArray; - VkBool32 independentBlend; - VkBool32 geometryShader; - VkBool32 tessellationShader; - VkBool32 sampleRateShading; - VkBool32 dualSrcBlend; - VkBool32 logicOp; - VkBool32 multiDrawIndirect; - VkBool32 drawIndirectFirstInstance; - VkBool32 depthClamp; - VkBool32 depthBiasClamp; - VkBool32 fillModeNonSolid; - VkBool32 depthBounds; - VkBool32 wideLines; - VkBool32 largePoints; - VkBool32 alphaToOne; - VkBool32 multiViewport; - VkBool32 samplerAnisotropy; - VkBool32 textureCompressionETC2; - VkBool32 textureCompressionASTC_LDR; - VkBool32 textureCompressionBC; - VkBool32 occlusionQueryPrecise; - VkBool32 pipelineStatisticsQuery; - VkBool32 vertexPipelineStoresAndAtomics; - VkBool32 fragmentStoresAndAtomics; - VkBool32 shaderTessellationAndGeometryPointSize; - VkBool32 shaderImageGatherExtended; - VkBool32 shaderStorageImageExtendedFormats; - VkBool32 shaderStorageImageMultisample; - VkBool32 shaderStorageImageReadWithoutFormat; - VkBool32 shaderStorageImageWriteWithoutFormat; - VkBool32 shaderUniformBufferArrayDynamicIndexing; - VkBool32 shaderSampledImageArrayDynamicIndexing; - VkBool32 shaderStorageBufferArrayDynamicIndexing; - VkBool32 shaderStorageImageArrayDynamicIndexing; - VkBool32 shaderClipDistance; - VkBool32 shaderCullDistance; - VkBool32 shaderFloat64; - VkBool32 shaderInt64; - VkBool32 shaderInt16; - VkBool32 shaderResourceResidency; - VkBool32 shaderResourceMinLod; - VkBool32 sparseBinding; - VkBool32 sparseResidencyBuffer; - VkBool32 sparseResidencyImage2D; - VkBool32 sparseResidencyImage3D; - VkBool32 sparseResidency2Samples; - VkBool32 sparseResidency4Samples; - VkBool32 sparseResidency8Samples; - VkBool32 sparseResidency16Samples; - VkBool32 sparseResidencyAliased; - VkBool32 variableMultisampleRate; - VkBool32 inheritedQueries; -} VkPhysicalDeviceFeatures; - -typedef struct VkPhysicalDeviceLimits { - uint32_t maxImageDimension1D; - uint32_t maxImageDimension2D; - uint32_t maxImageDimension3D; - uint32_t maxImageDimensionCube; - uint32_t maxImageArrayLayers; - uint32_t maxTexelBufferElements; - uint32_t maxUniformBufferRange; - uint32_t maxStorageBufferRange; - uint32_t maxPushConstantsSize; - uint32_t maxMemoryAllocationCount; - uint32_t maxSamplerAllocationCount; - VkDeviceSize bufferImageGranularity; - VkDeviceSize sparseAddressSpaceSize; - uint32_t maxBoundDescriptorSets; - uint32_t maxPerStageDescriptorSamplers; - uint32_t maxPerStageDescriptorUniformBuffers; - uint32_t maxPerStageDescriptorStorageBuffers; - uint32_t maxPerStageDescriptorSampledImages; - uint32_t maxPerStageDescriptorStorageImages; - uint32_t maxPerStageDescriptorInputAttachments; - uint32_t maxPerStageResources; - uint32_t maxDescriptorSetSamplers; - uint32_t maxDescriptorSetUniformBuffers; - uint32_t maxDescriptorSetUniformBuffersDynamic; - uint32_t maxDescriptorSetStorageBuffers; - uint32_t maxDescriptorSetStorageBuffersDynamic; - uint32_t maxDescriptorSetSampledImages; - uint32_t maxDescriptorSetStorageImages; - uint32_t maxDescriptorSetInputAttachments; - uint32_t maxVertexInputAttributes; - uint32_t maxVertexInputBindings; - uint32_t maxVertexInputAttributeOffset; - uint32_t maxVertexInputBindingStride; - uint32_t maxVertexOutputComponents; - uint32_t maxTessellationGenerationLevel; - uint32_t maxTessellationPatchSize; - uint32_t maxTessellationControlPerVertexInputComponents; - uint32_t maxTessellationControlPerVertexOutputComponents; - uint32_t maxTessellationControlPerPatchOutputComponents; - uint32_t maxTessellationControlTotalOutputComponents; - uint32_t maxTessellationEvaluationInputComponents; - uint32_t maxTessellationEvaluationOutputComponents; - uint32_t maxGeometryShaderInvocations; - uint32_t maxGeometryInputComponents; - uint32_t maxGeometryOutputComponents; - uint32_t maxGeometryOutputVertices; - uint32_t maxGeometryTotalOutputComponents; - uint32_t maxFragmentInputComponents; - uint32_t maxFragmentOutputAttachments; - uint32_t maxFragmentDualSrcAttachments; - uint32_t maxFragmentCombinedOutputResources; - uint32_t maxComputeSharedMemorySize; - uint32_t maxComputeWorkGroupCount[3]; - uint32_t maxComputeWorkGroupInvocations; - uint32_t maxComputeWorkGroupSize[3]; - uint32_t subPixelPrecisionBits; - uint32_t subTexelPrecisionBits; - uint32_t mipmapPrecisionBits; - uint32_t maxDrawIndexedIndexValue; - uint32_t maxDrawIndirectCount; - float maxSamplerLodBias; - float maxSamplerAnisotropy; - uint32_t maxViewports; - uint32_t maxViewportDimensions[2]; - float viewportBoundsRange[2]; - uint32_t viewportSubPixelBits; - size_t minMemoryMapAlignment; - VkDeviceSize minTexelBufferOffsetAlignment; - VkDeviceSize minUniformBufferOffsetAlignment; - VkDeviceSize minStorageBufferOffsetAlignment; - int32_t minTexelOffset; - uint32_t maxTexelOffset; - int32_t minTexelGatherOffset; - uint32_t maxTexelGatherOffset; - float minInterpolationOffset; - float maxInterpolationOffset; - uint32_t subPixelInterpolationOffsetBits; - uint32_t maxFramebufferWidth; - uint32_t maxFramebufferHeight; - uint32_t maxFramebufferLayers; - VkSampleCountFlags framebufferColorSampleCounts; - VkSampleCountFlags framebufferDepthSampleCounts; - VkSampleCountFlags framebufferStencilSampleCounts; - VkSampleCountFlags framebufferNoAttachmentsSampleCounts; - uint32_t maxColorAttachments; - VkSampleCountFlags sampledImageColorSampleCounts; - VkSampleCountFlags sampledImageIntegerSampleCounts; - VkSampleCountFlags sampledImageDepthSampleCounts; - VkSampleCountFlags sampledImageStencilSampleCounts; - VkSampleCountFlags storageImageSampleCounts; - uint32_t maxSampleMaskWords; - VkBool32 timestampComputeAndGraphics; - float timestampPeriod; - uint32_t maxClipDistances; - uint32_t maxCullDistances; - uint32_t maxCombinedClipAndCullDistances; - uint32_t discreteQueuePriorities; - float pointSizeRange[2]; - float lineWidthRange[2]; - float pointSizeGranularity; - float lineWidthGranularity; - VkBool32 strictLines; - VkBool32 standardSampleLocations; - VkDeviceSize optimalBufferCopyOffsetAlignment; - VkDeviceSize optimalBufferCopyRowPitchAlignment; - VkDeviceSize nonCoherentAtomSize; -} VkPhysicalDeviceLimits; - -typedef struct VkPhysicalDeviceMemoryProperties { - uint32_t memoryTypeCount; - VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES]; - uint32_t memoryHeapCount; - VkMemoryHeap memoryHeaps[VK_MAX_MEMORY_HEAPS]; -} VkPhysicalDeviceMemoryProperties; - -typedef struct VkPhysicalDeviceSparseProperties { - VkBool32 residencyStandard2DBlockShape; - VkBool32 residencyStandard2DMultisampleBlockShape; - VkBool32 residencyStandard3DBlockShape; - VkBool32 residencyAlignedMipSize; - VkBool32 residencyNonResidentStrict; -} VkPhysicalDeviceSparseProperties; - -typedef struct VkPhysicalDeviceProperties { - uint32_t apiVersion; - uint32_t driverVersion; - uint32_t vendorID; - uint32_t deviceID; - VkPhysicalDeviceType deviceType; - char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]; - uint8_t pipelineCacheUUID[VK_UUID_SIZE]; - VkPhysicalDeviceLimits limits; - VkPhysicalDeviceSparseProperties sparseProperties; -} VkPhysicalDeviceProperties; - -typedef struct VkQueueFamilyProperties { - VkQueueFlags queueFlags; - uint32_t queueCount; - uint32_t timestampValidBits; - VkExtent3D minImageTransferGranularity; -} VkQueueFamilyProperties; - -typedef struct VkDeviceQueueCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueCount; - const float* pQueuePriorities; -} VkDeviceQueueCreateInfo; - -typedef struct VkDeviceCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceCreateFlags flags; - uint32_t queueCreateInfoCount; - const VkDeviceQueueCreateInfo* pQueueCreateInfos; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; - const VkPhysicalDeviceFeatures* pEnabledFeatures; -} VkDeviceCreateInfo; - -typedef struct VkExtensionProperties { - char extensionName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef struct VkLayerProperties { - char layerName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; - uint32_t implementationVersion; - char description[VK_MAX_DESCRIPTION_SIZE]; -} VkLayerProperties; - -typedef struct VkSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - const VkPipelineStageFlags* pWaitDstStageMask; - uint32_t commandBufferCount; - const VkCommandBuffer* pCommandBuffers; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkSubmitInfo; - -typedef struct VkMappedMemoryRange { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkDeviceSize offset; - VkDeviceSize size; -} VkMappedMemoryRange; - -typedef struct VkMemoryAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeIndex; -} VkMemoryAllocateInfo; - -typedef struct VkMemoryRequirements { - VkDeviceSize size; - VkDeviceSize alignment; - uint32_t memoryTypeBits; -} VkMemoryRequirements; - -typedef struct VkSparseMemoryBind { - VkDeviceSize resourceOffset; - VkDeviceSize size; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseMemoryBind; - -typedef struct VkSparseBufferMemoryBindInfo { - VkBuffer buffer; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseBufferMemoryBindInfo; - -typedef struct VkSparseImageOpaqueMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseImageOpaqueMemoryBindInfo; - -typedef struct VkImageSubresource { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t arrayLayer; -} VkImageSubresource; - -typedef struct VkSparseImageMemoryBind { - VkImageSubresource subresource; - VkOffset3D offset; - VkExtent3D extent; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseImageMemoryBind; - -typedef struct VkSparseImageMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseImageMemoryBind* pBinds; -} VkSparseImageMemoryBindInfo; - -typedef struct VkBindSparseInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t bufferBindCount; - const VkSparseBufferMemoryBindInfo* pBufferBinds; - uint32_t imageOpaqueBindCount; - const VkSparseImageOpaqueMemoryBindInfo* pImageOpaqueBinds; - uint32_t imageBindCount; - const VkSparseImageMemoryBindInfo* pImageBinds; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkBindSparseInfo; - -typedef struct VkSparseImageFormatProperties { - VkImageAspectFlags aspectMask; - VkExtent3D imageGranularity; - VkSparseImageFormatFlags flags; -} VkSparseImageFormatProperties; - -typedef struct VkSparseImageMemoryRequirements { - VkSparseImageFormatProperties formatProperties; - uint32_t imageMipTailFirstLod; - VkDeviceSize imageMipTailSize; - VkDeviceSize imageMipTailOffset; - VkDeviceSize imageMipTailStride; -} VkSparseImageMemoryRequirements; - -typedef struct VkFenceCreateInfo { - VkStructureType sType; - const void* pNext; - VkFenceCreateFlags flags; -} VkFenceCreateInfo; - -typedef struct VkSemaphoreCreateInfo { - VkStructureType sType; - const void* pNext; - VkSemaphoreCreateFlags flags; -} VkSemaphoreCreateInfo; - -typedef struct VkEventCreateInfo { - VkStructureType sType; - const void* pNext; - VkEventCreateFlags flags; -} VkEventCreateInfo; - -typedef struct VkQueryPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkQueryPoolCreateFlags flags; - VkQueryType queryType; - uint32_t queryCount; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkQueryPoolCreateInfo; - -typedef struct VkBufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferCreateFlags flags; - VkDeviceSize size; - VkBufferUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; -} VkBufferCreateInfo; - -typedef struct VkBufferViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferViewCreateFlags flags; - VkBuffer buffer; - VkFormat format; - VkDeviceSize offset; - VkDeviceSize range; -} VkBufferViewCreateInfo; - -typedef struct VkImageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageCreateFlags flags; - VkImageType imageType; - VkFormat format; - VkExtent3D extent; - uint32_t mipLevels; - uint32_t arrayLayers; - VkSampleCountFlagBits samples; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkImageLayout initialLayout; -} VkImageCreateInfo; - -typedef struct VkSubresourceLayout { - VkDeviceSize offset; - VkDeviceSize size; - VkDeviceSize rowPitch; - VkDeviceSize arrayPitch; - VkDeviceSize depthPitch; -} VkSubresourceLayout; - -typedef struct VkComponentMapping { - VkComponentSwizzle r; - VkComponentSwizzle g; - VkComponentSwizzle b; - VkComponentSwizzle a; -} VkComponentMapping; - -typedef struct VkImageViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageViewCreateFlags flags; - VkImage image; - VkImageViewType viewType; - VkFormat format; - VkComponentMapping components; - VkImageSubresourceRange subresourceRange; -} VkImageViewCreateInfo; - -typedef struct VkShaderModuleCreateInfo { - VkStructureType sType; - const void* pNext; - VkShaderModuleCreateFlags flags; - size_t codeSize; - const uint32_t* pCode; -} VkShaderModuleCreateInfo; - -typedef struct VkPipelineCacheCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCacheCreateFlags flags; - size_t initialDataSize; - const void* pInitialData; -} VkPipelineCacheCreateInfo; - -typedef struct VkSpecializationMapEntry { - uint32_t constantID; - uint32_t offset; - size_t size; -} VkSpecializationMapEntry; - -typedef struct VkSpecializationInfo { - uint32_t mapEntryCount; - const VkSpecializationMapEntry* pMapEntries; - size_t dataSize; - const void* pData; -} VkSpecializationInfo; - -typedef struct VkPipelineShaderStageCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineShaderStageCreateFlags flags; - VkShaderStageFlagBits stage; - VkShaderModule module; - const char* pName; - const VkSpecializationInfo* pSpecializationInfo; -} VkPipelineShaderStageCreateInfo; - -typedef struct VkComputePipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - VkPipelineShaderStageCreateInfo stage; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkComputePipelineCreateInfo; - -typedef struct VkVertexInputBindingDescription { - uint32_t binding; - uint32_t stride; - VkVertexInputRate inputRate; -} VkVertexInputBindingDescription; - -typedef struct VkVertexInputAttributeDescription { - uint32_t location; - uint32_t binding; - VkFormat format; - uint32_t offset; -} VkVertexInputAttributeDescription; - -typedef struct VkPipelineVertexInputStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineVertexInputStateCreateFlags flags; - uint32_t vertexBindingDescriptionCount; - const VkVertexInputBindingDescription* pVertexBindingDescriptions; - uint32_t vertexAttributeDescriptionCount; - const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; -} VkPipelineVertexInputStateCreateInfo; - -typedef struct VkPipelineInputAssemblyStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineInputAssemblyStateCreateFlags flags; - VkPrimitiveTopology topology; - VkBool32 primitiveRestartEnable; -} VkPipelineInputAssemblyStateCreateInfo; - -typedef struct VkPipelineTessellationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineTessellationStateCreateFlags flags; - uint32_t patchControlPoints; -} VkPipelineTessellationStateCreateInfo; - -typedef struct VkViewport { - float x; - float y; - float width; - float height; - float minDepth; - float maxDepth; -} VkViewport; - -typedef struct VkPipelineViewportStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineViewportStateCreateFlags flags; - uint32_t viewportCount; - const VkViewport* pViewports; - uint32_t scissorCount; - const VkRect2D* pScissors; -} VkPipelineViewportStateCreateInfo; - -typedef struct VkPipelineRasterizationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationStateCreateFlags flags; - VkBool32 depthClampEnable; - VkBool32 rasterizerDiscardEnable; - VkPolygonMode polygonMode; - VkCullModeFlags cullMode; - VkFrontFace frontFace; - VkBool32 depthBiasEnable; - float depthBiasConstantFactor; - float depthBiasClamp; - float depthBiasSlopeFactor; - float lineWidth; -} VkPipelineRasterizationStateCreateInfo; - -typedef struct VkPipelineMultisampleStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineMultisampleStateCreateFlags flags; - VkSampleCountFlagBits rasterizationSamples; - VkBool32 sampleShadingEnable; - float minSampleShading; - const VkSampleMask* pSampleMask; - VkBool32 alphaToCoverageEnable; - VkBool32 alphaToOneEnable; -} VkPipelineMultisampleStateCreateInfo; - -typedef struct VkStencilOpState { - VkStencilOp failOp; - VkStencilOp passOp; - VkStencilOp depthFailOp; - VkCompareOp compareOp; - uint32_t compareMask; - uint32_t writeMask; - uint32_t reference; -} VkStencilOpState; - -typedef struct VkPipelineDepthStencilStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDepthStencilStateCreateFlags flags; - VkBool32 depthTestEnable; - VkBool32 depthWriteEnable; - VkCompareOp depthCompareOp; - VkBool32 depthBoundsTestEnable; - VkBool32 stencilTestEnable; - VkStencilOpState front; - VkStencilOpState back; - float minDepthBounds; - float maxDepthBounds; -} VkPipelineDepthStencilStateCreateInfo; - -typedef struct VkPipelineColorBlendAttachmentState { - VkBool32 blendEnable; - VkBlendFactor srcColorBlendFactor; - VkBlendFactor dstColorBlendFactor; - VkBlendOp colorBlendOp; - VkBlendFactor srcAlphaBlendFactor; - VkBlendFactor dstAlphaBlendFactor; - VkBlendOp alphaBlendOp; - VkColorComponentFlags colorWriteMask; -} VkPipelineColorBlendAttachmentState; - -typedef struct VkPipelineColorBlendStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineColorBlendStateCreateFlags flags; - VkBool32 logicOpEnable; - VkLogicOp logicOp; - uint32_t attachmentCount; - const VkPipelineColorBlendAttachmentState* pAttachments; - float blendConstants[4]; -} VkPipelineColorBlendStateCreateInfo; - -typedef struct VkPipelineDynamicStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDynamicStateCreateFlags flags; - uint32_t dynamicStateCount; - const VkDynamicState* pDynamicStates; -} VkPipelineDynamicStateCreateInfo; - -typedef struct VkGraphicsPipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo* pStages; - const VkPipelineVertexInputStateCreateInfo* pVertexInputState; - const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; - const VkPipelineTessellationStateCreateInfo* pTessellationState; - const VkPipelineViewportStateCreateInfo* pViewportState; - const VkPipelineRasterizationStateCreateInfo* pRasterizationState; - const VkPipelineMultisampleStateCreateInfo* pMultisampleState; - const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; - const VkPipelineColorBlendStateCreateInfo* pColorBlendState; - const VkPipelineDynamicStateCreateInfo* pDynamicState; - VkPipelineLayout layout; - VkRenderPass renderPass; - uint32_t subpass; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkGraphicsPipelineCreateInfo; - -typedef struct VkPushConstantRange { - VkShaderStageFlags stageFlags; - uint32_t offset; - uint32_t size; -} VkPushConstantRange; - -typedef struct VkPipelineLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineLayoutCreateFlags flags; - uint32_t setLayoutCount; - const VkDescriptorSetLayout* pSetLayouts; - uint32_t pushConstantRangeCount; - const VkPushConstantRange* pPushConstantRanges; -} VkPipelineLayoutCreateInfo; - -typedef struct VkSamplerCreateInfo { - VkStructureType sType; - const void* pNext; - VkSamplerCreateFlags flags; - VkFilter magFilter; - VkFilter minFilter; - VkSamplerMipmapMode mipmapMode; - VkSamplerAddressMode addressModeU; - VkSamplerAddressMode addressModeV; - VkSamplerAddressMode addressModeW; - float mipLodBias; - VkBool32 anisotropyEnable; - float maxAnisotropy; - VkBool32 compareEnable; - VkCompareOp compareOp; - float minLod; - float maxLod; - VkBorderColor borderColor; - VkBool32 unnormalizedCoordinates; -} VkSamplerCreateInfo; - -typedef struct VkCopyDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet srcSet; - uint32_t srcBinding; - uint32_t srcArrayElement; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; -} VkCopyDescriptorSet; - -typedef struct VkDescriptorBufferInfo { - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize range; -} VkDescriptorBufferInfo; - -typedef struct VkDescriptorImageInfo { - VkSampler sampler; - VkImageView imageView; - VkImageLayout imageLayout; -} VkDescriptorImageInfo; - -typedef struct VkDescriptorPoolSize { - VkDescriptorType type; - uint32_t descriptorCount; -} VkDescriptorPoolSize; - -typedef struct VkDescriptorPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPoolCreateFlags flags; - uint32_t maxSets; - uint32_t poolSizeCount; - const VkDescriptorPoolSize* pPoolSizes; -} VkDescriptorPoolCreateInfo; - -typedef struct VkDescriptorSetAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPool descriptorPool; - uint32_t descriptorSetCount; - const VkDescriptorSetLayout* pSetLayouts; -} VkDescriptorSetAllocateInfo; - -typedef struct VkDescriptorSetLayoutBinding { - uint32_t binding; - VkDescriptorType descriptorType; - uint32_t descriptorCount; - VkShaderStageFlags stageFlags; - const VkSampler* pImmutableSamplers; -} VkDescriptorSetLayoutBinding; - -typedef struct VkDescriptorSetLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorSetLayoutCreateFlags flags; - uint32_t bindingCount; - const VkDescriptorSetLayoutBinding* pBindings; -} VkDescriptorSetLayoutCreateInfo; - -typedef struct VkWriteDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - const VkDescriptorImageInfo* pImageInfo; - const VkDescriptorBufferInfo* pBufferInfo; - const VkBufferView* pTexelBufferView; -} VkWriteDescriptorSet; - -typedef struct VkAttachmentDescription { - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription; - -typedef struct VkAttachmentReference { - uint32_t attachment; - VkImageLayout layout; -} VkAttachmentReference; - -typedef struct VkFramebufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkFramebufferCreateFlags flags; - VkRenderPass renderPass; - uint32_t attachmentCount; - const VkImageView* pAttachments; - uint32_t width; - uint32_t height; - uint32_t layers; -} VkFramebufferCreateInfo; - -typedef struct VkSubpassDescription { - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t inputAttachmentCount; - const VkAttachmentReference* pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference* pColorAttachments; - const VkAttachmentReference* pResolveAttachments; - const VkAttachmentReference* pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t* pPreserveAttachments; -} VkSubpassDescription; - -typedef struct VkSubpassDependency { - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; -} VkSubpassDependency; - -typedef struct VkRenderPassCreateInfo { - VkStructureType sType; - const void* pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription* pAttachments; - uint32_t subpassCount; - const VkSubpassDescription* pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency* pDependencies; -} VkRenderPassCreateInfo; - -typedef struct VkCommandPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPoolCreateFlags flags; - uint32_t queueFamilyIndex; -} VkCommandPoolCreateInfo; - -typedef struct VkCommandBufferAllocateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPool commandPool; - VkCommandBufferLevel level; - uint32_t commandBufferCount; -} VkCommandBufferAllocateInfo; - -typedef struct VkCommandBufferInheritanceInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - uint32_t subpass; - VkFramebuffer framebuffer; - VkBool32 occlusionQueryEnable; - VkQueryControlFlags queryFlags; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkCommandBufferInheritanceInfo; - -typedef struct VkCommandBufferBeginInfo { - VkStructureType sType; - const void* pNext; - VkCommandBufferUsageFlags flags; - const VkCommandBufferInheritanceInfo* pInheritanceInfo; -} VkCommandBufferBeginInfo; - -typedef struct VkBufferCopy { - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy; - -typedef struct VkImageSubresourceLayers { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceLayers; - -typedef struct VkBufferImageCopy { - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy; - -typedef union VkClearColorValue { - float float32[4]; - int32_t int32[4]; - uint32_t uint32[4]; -} VkClearColorValue; - -typedef struct VkClearDepthStencilValue { - float depth; - uint32_t stencil; -} VkClearDepthStencilValue; - -typedef union VkClearValue { - VkClearColorValue color; - VkClearDepthStencilValue depthStencil; -} VkClearValue; - -typedef struct VkClearAttachment { - VkImageAspectFlags aspectMask; - uint32_t colorAttachment; - VkClearValue clearValue; -} VkClearAttachment; - -typedef struct VkClearRect { - VkRect2D rect; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkClearRect; - -typedef struct VkImageBlit { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets[2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets[2]; -} VkImageBlit; - -typedef struct VkImageCopy { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy; - -typedef struct VkImageResolve { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve; - -typedef struct VkRenderPassBeginInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - VkFramebuffer framebuffer; - VkRect2D renderArea; - uint32_t clearValueCount; - const VkClearValue* pClearValues; -} VkRenderPassBeginInfo; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance); -typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice); -typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); -typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); -typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory); -typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData); -typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); -typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes); -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore); -typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent); -typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool); -typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage); -typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule); -typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData); -typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); -typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler); -typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets); -typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); -typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity); -typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool); -typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers); -typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); -typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); -typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports); -typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors); -typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); -typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); -typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); -typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData); -typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); -typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects); -typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues); -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance( - const VkInstanceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkInstance* pInstance); - -VKAPI_ATTR void VKAPI_CALL vkDestroyInstance( - VkInstance instance, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices( - VkInstance instance, - uint32_t* pPhysicalDeviceCount, - VkPhysicalDevice* pPhysicalDevices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkImageFormatProperties* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties* pMemoryProperties); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr( - VkInstance instance, - const char* pName); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr( - VkDevice device, - const char* pName); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice( - VkPhysicalDevice physicalDevice, - const VkDeviceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDevice* pDevice); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDevice( - VkDevice device, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties( - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties( - VkPhysicalDevice physicalDevice, - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties( - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue( - VkDevice device, - uint32_t queueFamilyIndex, - uint32_t queueIndex, - VkQueue* pQueue); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit( - VkQueue queue, - uint32_t submitCount, - const VkSubmitInfo* pSubmits, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle( - VkQueue queue); - -VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle( - VkDevice device); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory( - VkDevice device, - const VkMemoryAllocateInfo* pAllocateInfo, - const VkAllocationCallbacks* pAllocator, - VkDeviceMemory* pMemory); - -VKAPI_ATTR void VKAPI_CALL vkFreeMemory( - VkDevice device, - VkDeviceMemory memory, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize offset, - VkDeviceSize size, - VkMemoryMapFlags flags, - void** ppData); - -VKAPI_ATTR void VKAPI_CALL vkUnmapMemory( - VkDevice device, - VkDeviceMemory memory); - -VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize* pCommittedMemoryInBytes); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory( - VkDevice device, - VkBuffer buffer, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory( - VkDevice device, - VkImage image, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements( - VkDevice device, - VkBuffer buffer, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements( - VkDevice device, - VkImage image, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements( - VkDevice device, - VkImage image, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements* pSparseMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkSampleCountFlagBits samples, - VkImageUsageFlags usage, - VkImageTiling tiling, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse( - VkQueue queue, - uint32_t bindInfoCount, - const VkBindSparseInfo* pBindInfo, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence( - VkDevice device, - const VkFenceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFence( - VkDevice device, - VkFence fence, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus( - VkDevice device, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences, - VkBool32 waitAll, - uint64_t timeout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore( - VkDevice device, - const VkSemaphoreCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSemaphore* pSemaphore); - -VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore( - VkDevice device, - VkSemaphore semaphore, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent( - VkDevice device, - const VkEventCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkEvent* pEvent); - -VKAPI_ATTR void VKAPI_CALL vkDestroyEvent( - VkDevice device, - VkEvent event, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool( - VkDevice device, - const VkQueryPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkQueryPool* pQueryPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool( - VkDevice device, - VkQueryPool queryPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults( - VkDevice device, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - size_t dataSize, - void* pData, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer( - VkDevice device, - const VkBufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBuffer* pBuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer( - VkDevice device, - VkBuffer buffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView( - VkDevice device, - const VkBufferViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBufferView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView( - VkDevice device, - VkBufferView bufferView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage( - VkDevice device, - const VkImageCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImage* pImage); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImage( - VkDevice device, - VkImage image, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout( - VkDevice device, - VkImage image, - const VkImageSubresource* pSubresource, - VkSubresourceLayout* pLayout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView( - VkDevice device, - const VkImageViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImageView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImageView( - VkDevice device, - VkImageView imageView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule( - VkDevice device, - const VkShaderModuleCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkShaderModule* pShaderModule); - -VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule( - VkDevice device, - VkShaderModule shaderModule, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache( - VkDevice device, - const VkPipelineCacheCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineCache* pPipelineCache); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache( - VkDevice device, - VkPipelineCache pipelineCache, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData( - VkDevice device, - VkPipelineCache pipelineCache, - size_t* pDataSize, - void* pData); - -VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches( - VkDevice device, - VkPipelineCache dstCache, - uint32_t srcCacheCount, - const VkPipelineCache* pSrcCaches); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkGraphicsPipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkComputePipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline( - VkDevice device, - VkPipeline pipeline, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout( - VkDevice device, - const VkPipelineLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineLayout* pPipelineLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout( - VkDevice device, - VkPipelineLayout pipelineLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler( - VkDevice device, - const VkSamplerCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSampler* pSampler); - -VKAPI_ATTR void VKAPI_CALL vkDestroySampler( - VkDevice device, - VkSampler sampler, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorSetLayout* pSetLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout( - VkDevice device, - VkDescriptorSetLayout descriptorSetLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool( - VkDevice device, - const VkDescriptorPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorPool* pDescriptorPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - VkDescriptorPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets( - VkDevice device, - const VkDescriptorSetAllocateInfo* pAllocateInfo, - VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets( - VkDevice device, - VkDescriptorPool descriptorPool, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets( - VkDevice device, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet* pDescriptorWrites, - uint32_t descriptorCopyCount, - const VkCopyDescriptorSet* pDescriptorCopies); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer( - VkDevice device, - const VkFramebufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFramebuffer* pFramebuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer( - VkDevice device, - VkFramebuffer framebuffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass( - VkDevice device, - const VkRenderPassCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkRenderPass* pRenderPass); - -VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass( - VkDevice device, - VkRenderPass renderPass, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity( - VkDevice device, - VkRenderPass renderPass, - VkExtent2D* pGranularity); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool( - VkDevice device, - const VkCommandPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkCommandPool* pCommandPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool( - VkDevice device, - VkCommandPool commandPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers( - VkDevice device, - const VkCommandBufferAllocateInfo* pAllocateInfo, - VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers( - VkDevice device, - VkCommandPool commandPool, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer( - VkCommandBuffer commandBuffer, - const VkCommandBufferBeginInfo* pBeginInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer( - VkCommandBuffer commandBuffer, - VkCommandBufferResetFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipeline pipeline); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkViewport* pViewports); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor( - VkCommandBuffer commandBuffer, - uint32_t firstScissor, - uint32_t scissorCount, - const VkRect2D* pScissors); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth( - VkCommandBuffer commandBuffer, - float lineWidth); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias( - VkCommandBuffer commandBuffer, - float depthBiasConstantFactor, - float depthBiasClamp, - float depthBiasSlopeFactor); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants( - VkCommandBuffer commandBuffer, - const float blendConstants[4]); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds( - VkCommandBuffer commandBuffer, - float minDepthBounds, - float maxDepthBounds); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t compareMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t writeMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t reference); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t firstSet, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets, - uint32_t dynamicOffsetCount, - const uint32_t* pDynamicOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkIndexType indexType); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers( - VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdDraw( - VkCommandBuffer commandBuffer, - uint32_t vertexCount, - uint32_t instanceCount, - uint32_t firstVertex, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed( - VkCommandBuffer commandBuffer, - uint32_t indexCount, - uint32_t instanceCount, - uint32_t firstIndex, - int32_t vertexOffset, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatch( - VkCommandBuffer commandBuffer, - uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageBlit* pRegions, - VkFilter filter); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize dataSize, - const void* pData); - -VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize size, - uint32_t data); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearColorValue* pColor, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearDepthStencilValue* pDepthStencil, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments( - VkCommandBuffer commandBuffer, - uint32_t attachmentCount, - const VkClearAttachment* pAttachments, - uint32_t rectCount, - const VkClearRect* pRects); - -VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageResolve* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents( - VkCommandBuffer commandBuffer, - uint32_t eventCount, - const VkEvent* pEvents, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier( - VkCommandBuffer commandBuffer, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - VkDependencyFlags dependencyFlags, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query, - VkQueryControlFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp( - VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits pipelineStage, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants( - VkCommandBuffer commandBuffer, - VkPipelineLayout layout, - VkShaderStageFlags stageFlags, - uint32_t offset, - uint32_t size, - const void* pValues); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass( - VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo* pRenderPassBegin, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass( - VkCommandBuffer commandBuffer, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands( - VkCommandBuffer commandBuffer, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); -#endif - - -#define VK_VERSION_1_1 1 -// Vulkan 1.1 version number -#define VK_API_VERSION_1_1 VK_MAKE_API_VERSION(0, 1, 1, 0)// Patch version should always be set to 0 - -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate) -#define VK_MAX_DEVICE_GROUP_SIZE 32U -#define VK_LUID_SIZE 8U -#define VK_QUEUE_FAMILY_EXTERNAL (~1U) - -typedef enum VkPointClippingBehavior { - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0, - VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1, - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES, - VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY, - VK_POINT_CLIPPING_BEHAVIOR_MAX_ENUM = 0x7FFFFFFF -} VkPointClippingBehavior; - -typedef enum VkTessellationDomainOrigin { - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0, - VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1, - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_MAX_ENUM = 0x7FFFFFFF -} VkTessellationDomainOrigin; - -typedef enum VkSamplerYcbcrModelConversion { - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM = 0x7FFFFFFF -} VkSamplerYcbcrModelConversion; - -typedef enum VkSamplerYcbcrRange { - VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, - VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1, - VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_FULL, - VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW, - VK_SAMPLER_YCBCR_RANGE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerYcbcrRange; - -typedef enum VkChromaLocation { - VK_CHROMA_LOCATION_COSITED_EVEN = 0, - VK_CHROMA_LOCATION_MIDPOINT = 1, - VK_CHROMA_LOCATION_COSITED_EVEN_KHR = VK_CHROMA_LOCATION_COSITED_EVEN, - VK_CHROMA_LOCATION_MIDPOINT_KHR = VK_CHROMA_LOCATION_MIDPOINT, - VK_CHROMA_LOCATION_MAX_ENUM = 0x7FFFFFFF -} VkChromaLocation; - -typedef enum VkDescriptorUpdateTemplateType { - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR = 1, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorUpdateTemplateType; - -typedef enum VkSubgroupFeatureFlagBits { - VK_SUBGROUP_FEATURE_BASIC_BIT = 0x00000001, - VK_SUBGROUP_FEATURE_VOTE_BIT = 0x00000002, - VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 0x00000004, - VK_SUBGROUP_FEATURE_BALLOT_BIT = 0x00000008, - VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 0x00000010, - VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 0x00000020, - VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 0x00000040, - VK_SUBGROUP_FEATURE_QUAD_BIT = 0x00000080, - VK_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100, - VK_SUBGROUP_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSubgroupFeatureFlagBits; -typedef VkFlags VkSubgroupFeatureFlags; - -typedef enum VkPeerMemoryFeatureFlagBits { - VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 0x00000001, - VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 0x00000002, - VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 0x00000004, - VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 0x00000008, - VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT, - VK_PEER_MEMORY_FEATURE_COPY_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_DST_BIT, - VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT, - VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT, - VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPeerMemoryFeatureFlagBits; -typedef VkFlags VkPeerMemoryFeatureFlags; - -typedef enum VkMemoryAllocateFlagBits { - VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 0x00000001, - VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT = 0x00000002, - VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 0x00000004, - VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT, - VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT, - VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT, - VK_MEMORY_ALLOCATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryAllocateFlagBits; -typedef VkFlags VkMemoryAllocateFlags; -typedef VkFlags VkCommandPoolTrimFlags; -typedef VkFlags VkDescriptorUpdateTemplateCreateFlags; - -typedef enum VkExternalMemoryHandleTypeFlagBits { - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 0x00000008, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 0x00000010, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 0x00000020, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 0x00000040, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT = 0x00000200, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID = 0x00000400, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT = 0x00000080, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT = 0x00000100, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_ZIRCON_VMO_BIT_FUCHSIA = 0x00000800, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_RDMA_ADDRESS_BIT_NV = 0x00001000, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalMemoryHandleTypeFlagBits; -typedef VkFlags VkExternalMemoryHandleTypeFlags; - -typedef enum VkExternalMemoryFeatureFlagBits { - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 0x00000001, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 0x00000002, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 0x00000004, - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT, - VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalMemoryFeatureFlagBits; -typedef VkFlags VkExternalMemoryFeatureFlags; - -typedef enum VkExternalFenceHandleTypeFlagBits { - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004, - VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000008, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalFenceHandleTypeFlagBits; -typedef VkFlags VkExternalFenceHandleTypeFlags; - -typedef enum VkExternalFenceFeatureFlagBits { - VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 0x00000001, - VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 0x00000002, - VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT, - VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT, - VK_EXTERNAL_FENCE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalFenceFeatureFlagBits; -typedef VkFlags VkExternalFenceFeatureFlags; - -typedef enum VkFenceImportFlagBits { - VK_FENCE_IMPORT_TEMPORARY_BIT = 0x00000001, - VK_FENCE_IMPORT_TEMPORARY_BIT_KHR = VK_FENCE_IMPORT_TEMPORARY_BIT, - VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFenceImportFlagBits; -typedef VkFlags VkFenceImportFlags; - -typedef enum VkSemaphoreImportFlagBits { - VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 0x00000001, - VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT, - VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSemaphoreImportFlagBits; -typedef VkFlags VkSemaphoreImportFlags; - -typedef enum VkExternalSemaphoreHandleTypeFlagBits { - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 0x00000008, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000010, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_ZIRCON_EVENT_BIT_FUCHSIA = 0x00000080, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D11_FENCE_BIT = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalSemaphoreHandleTypeFlagBits; -typedef VkFlags VkExternalSemaphoreHandleTypeFlags; - -typedef enum VkExternalSemaphoreFeatureFlagBits { - VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 0x00000001, - VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 0x00000002, - VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT, - VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT, - VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalSemaphoreFeatureFlagBits; -typedef VkFlags VkExternalSemaphoreFeatureFlags; -typedef struct VkPhysicalDeviceSubgroupProperties { - VkStructureType sType; - void* pNext; - uint32_t subgroupSize; - VkShaderStageFlags supportedStages; - VkSubgroupFeatureFlags supportedOperations; - VkBool32 quadOperationsInAllStages; -} VkPhysicalDeviceSubgroupProperties; - -typedef struct VkBindBufferMemoryInfo { - VkStructureType sType; - const void* pNext; - VkBuffer buffer; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; -} VkBindBufferMemoryInfo; - -typedef struct VkBindImageMemoryInfo { - VkStructureType sType; - const void* pNext; - VkImage image; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; -} VkBindImageMemoryInfo; - -typedef struct VkPhysicalDevice16BitStorageFeatures { - VkStructureType sType; - void* pNext; - VkBool32 storageBuffer16BitAccess; - VkBool32 uniformAndStorageBuffer16BitAccess; - VkBool32 storagePushConstant16; - VkBool32 storageInputOutput16; -} VkPhysicalDevice16BitStorageFeatures; - -typedef struct VkMemoryDedicatedRequirements { - VkStructureType sType; - void* pNext; - VkBool32 prefersDedicatedAllocation; - VkBool32 requiresDedicatedAllocation; -} VkMemoryDedicatedRequirements; - -typedef struct VkMemoryDedicatedAllocateInfo { - VkStructureType sType; - const void* pNext; - VkImage image; - VkBuffer buffer; -} VkMemoryDedicatedAllocateInfo; - -typedef struct VkMemoryAllocateFlagsInfo { - VkStructureType sType; - const void* pNext; - VkMemoryAllocateFlags flags; - uint32_t deviceMask; -} VkMemoryAllocateFlagsInfo; - -typedef struct VkDeviceGroupRenderPassBeginInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceMask; - uint32_t deviceRenderAreaCount; - const VkRect2D* pDeviceRenderAreas; -} VkDeviceGroupRenderPassBeginInfo; - -typedef struct VkDeviceGroupCommandBufferBeginInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceMask; -} VkDeviceGroupCommandBufferBeginInfo; - -typedef struct VkDeviceGroupSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const uint32_t* pWaitSemaphoreDeviceIndices; - uint32_t commandBufferCount; - const uint32_t* pCommandBufferDeviceMasks; - uint32_t signalSemaphoreCount; - const uint32_t* pSignalSemaphoreDeviceIndices; -} VkDeviceGroupSubmitInfo; - -typedef struct VkDeviceGroupBindSparseInfo { - VkStructureType sType; - const void* pNext; - uint32_t resourceDeviceIndex; - uint32_t memoryDeviceIndex; -} VkDeviceGroupBindSparseInfo; - -typedef struct VkBindBufferMemoryDeviceGroupInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceIndexCount; - const uint32_t* pDeviceIndices; -} VkBindBufferMemoryDeviceGroupInfo; - -typedef struct VkBindImageMemoryDeviceGroupInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceIndexCount; - const uint32_t* pDeviceIndices; - uint32_t splitInstanceBindRegionCount; - const VkRect2D* pSplitInstanceBindRegions; -} VkBindImageMemoryDeviceGroupInfo; - -typedef struct VkPhysicalDeviceGroupProperties { - VkStructureType sType; - void* pNext; - uint32_t physicalDeviceCount; - VkPhysicalDevice physicalDevices[VK_MAX_DEVICE_GROUP_SIZE]; - VkBool32 subsetAllocation; -} VkPhysicalDeviceGroupProperties; - -typedef struct VkDeviceGroupDeviceCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t physicalDeviceCount; - const VkPhysicalDevice* pPhysicalDevices; -} VkDeviceGroupDeviceCreateInfo; - -typedef struct VkBufferMemoryRequirementsInfo2 { - VkStructureType sType; - const void* pNext; - VkBuffer buffer; -} VkBufferMemoryRequirementsInfo2; - -typedef struct VkImageMemoryRequirementsInfo2 { - VkStructureType sType; - const void* pNext; - VkImage image; -} VkImageMemoryRequirementsInfo2; - -typedef struct VkImageSparseMemoryRequirementsInfo2 { - VkStructureType sType; - const void* pNext; - VkImage image; -} VkImageSparseMemoryRequirementsInfo2; - -typedef struct VkMemoryRequirements2 { - VkStructureType sType; - void* pNext; - VkMemoryRequirements memoryRequirements; -} VkMemoryRequirements2; - -typedef struct VkSparseImageMemoryRequirements2 { - VkStructureType sType; - void* pNext; - VkSparseImageMemoryRequirements memoryRequirements; -} VkSparseImageMemoryRequirements2; - -typedef struct VkPhysicalDeviceFeatures2 { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceFeatures features; -} VkPhysicalDeviceFeatures2; - -typedef struct VkPhysicalDeviceProperties2 { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceProperties properties; -} VkPhysicalDeviceProperties2; - -typedef struct VkFormatProperties2 { - VkStructureType sType; - void* pNext; - VkFormatProperties formatProperties; -} VkFormatProperties2; - -typedef struct VkImageFormatProperties2 { - VkStructureType sType; - void* pNext; - VkImageFormatProperties imageFormatProperties; -} VkImageFormatProperties2; - -typedef struct VkPhysicalDeviceImageFormatInfo2 { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkImageCreateFlags flags; -} VkPhysicalDeviceImageFormatInfo2; - -typedef struct VkQueueFamilyProperties2 { - VkStructureType sType; - void* pNext; - VkQueueFamilyProperties queueFamilyProperties; -} VkQueueFamilyProperties2; - -typedef struct VkPhysicalDeviceMemoryProperties2 { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceMemoryProperties memoryProperties; -} VkPhysicalDeviceMemoryProperties2; - -typedef struct VkSparseImageFormatProperties2 { - VkStructureType sType; - void* pNext; - VkSparseImageFormatProperties properties; -} VkSparseImageFormatProperties2; - -typedef struct VkPhysicalDeviceSparseImageFormatInfo2 { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkSampleCountFlagBits samples; - VkImageUsageFlags usage; - VkImageTiling tiling; -} VkPhysicalDeviceSparseImageFormatInfo2; - -typedef struct VkPhysicalDevicePointClippingProperties { - VkStructureType sType; - void* pNext; - VkPointClippingBehavior pointClippingBehavior; -} VkPhysicalDevicePointClippingProperties; - -typedef struct VkInputAttachmentAspectReference { - uint32_t subpass; - uint32_t inputAttachmentIndex; - VkImageAspectFlags aspectMask; -} VkInputAttachmentAspectReference; - -typedef struct VkRenderPassInputAttachmentAspectCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t aspectReferenceCount; - const VkInputAttachmentAspectReference* pAspectReferences; -} VkRenderPassInputAttachmentAspectCreateInfo; - -typedef struct VkImageViewUsageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageUsageFlags usage; -} VkImageViewUsageCreateInfo; - -typedef struct VkPipelineTessellationDomainOriginStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkTessellationDomainOrigin domainOrigin; -} VkPipelineTessellationDomainOriginStateCreateInfo; - -typedef struct VkRenderPassMultiviewCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t subpassCount; - const uint32_t* pViewMasks; - uint32_t dependencyCount; - const int32_t* pViewOffsets; - uint32_t correlationMaskCount; - const uint32_t* pCorrelationMasks; -} VkRenderPassMultiviewCreateInfo; - -typedef struct VkPhysicalDeviceMultiviewFeatures { - VkStructureType sType; - void* pNext; - VkBool32 multiview; - VkBool32 multiviewGeometryShader; - VkBool32 multiviewTessellationShader; -} VkPhysicalDeviceMultiviewFeatures; - -typedef struct VkPhysicalDeviceMultiviewProperties { - VkStructureType sType; - void* pNext; - uint32_t maxMultiviewViewCount; - uint32_t maxMultiviewInstanceIndex; -} VkPhysicalDeviceMultiviewProperties; - -typedef struct VkPhysicalDeviceVariablePointersFeatures { - VkStructureType sType; - void* pNext; - VkBool32 variablePointersStorageBuffer; - VkBool32 variablePointers; -} VkPhysicalDeviceVariablePointersFeatures; - -typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointerFeatures; - -typedef struct VkPhysicalDeviceProtectedMemoryFeatures { - VkStructureType sType; - void* pNext; - VkBool32 protectedMemory; -} VkPhysicalDeviceProtectedMemoryFeatures; - -typedef struct VkPhysicalDeviceProtectedMemoryProperties { - VkStructureType sType; - void* pNext; - VkBool32 protectedNoFault; -} VkPhysicalDeviceProtectedMemoryProperties; - -typedef struct VkDeviceQueueInfo2 { - VkStructureType sType; - const void* pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueIndex; -} VkDeviceQueueInfo2; - -typedef struct VkProtectedSubmitInfo { - VkStructureType sType; - const void* pNext; - VkBool32 protectedSubmit; -} VkProtectedSubmitInfo; - -typedef struct VkSamplerYcbcrConversionCreateInfo { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkSamplerYcbcrModelConversion ycbcrModel; - VkSamplerYcbcrRange ycbcrRange; - VkComponentMapping components; - VkChromaLocation xChromaOffset; - VkChromaLocation yChromaOffset; - VkFilter chromaFilter; - VkBool32 forceExplicitReconstruction; -} VkSamplerYcbcrConversionCreateInfo; - -typedef struct VkSamplerYcbcrConversionInfo { - VkStructureType sType; - const void* pNext; - VkSamplerYcbcrConversion conversion; -} VkSamplerYcbcrConversionInfo; - -typedef struct VkBindImagePlaneMemoryInfo { - VkStructureType sType; - const void* pNext; - VkImageAspectFlagBits planeAspect; -} VkBindImagePlaneMemoryInfo; - -typedef struct VkImagePlaneMemoryRequirementsInfo { - VkStructureType sType; - const void* pNext; - VkImageAspectFlagBits planeAspect; -} VkImagePlaneMemoryRequirementsInfo; - -typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures { - VkStructureType sType; - void* pNext; - VkBool32 samplerYcbcrConversion; -} VkPhysicalDeviceSamplerYcbcrConversionFeatures; - -typedef struct VkSamplerYcbcrConversionImageFormatProperties { - VkStructureType sType; - void* pNext; - uint32_t combinedImageSamplerDescriptorCount; -} VkSamplerYcbcrConversionImageFormatProperties; - -typedef struct VkDescriptorUpdateTemplateEntry { - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - size_t offset; - size_t stride; -} VkDescriptorUpdateTemplateEntry; - -typedef struct VkDescriptorUpdateTemplateCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorUpdateTemplateCreateFlags flags; - uint32_t descriptorUpdateEntryCount; - const VkDescriptorUpdateTemplateEntry* pDescriptorUpdateEntries; - VkDescriptorUpdateTemplateType templateType; - VkDescriptorSetLayout descriptorSetLayout; - VkPipelineBindPoint pipelineBindPoint; - VkPipelineLayout pipelineLayout; - uint32_t set; -} VkDescriptorUpdateTemplateCreateInfo; - -typedef struct VkExternalMemoryProperties { - VkExternalMemoryFeatureFlags externalMemoryFeatures; - VkExternalMemoryHandleTypeFlags exportFromImportedHandleTypes; - VkExternalMemoryHandleTypeFlags compatibleHandleTypes; -} VkExternalMemoryProperties; - -typedef struct VkPhysicalDeviceExternalImageFormatInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalImageFormatInfo; - -typedef struct VkExternalImageFormatProperties { - VkStructureType sType; - void* pNext; - VkExternalMemoryProperties externalMemoryProperties; -} VkExternalImageFormatProperties; - -typedef struct VkPhysicalDeviceExternalBufferInfo { - VkStructureType sType; - const void* pNext; - VkBufferCreateFlags flags; - VkBufferUsageFlags usage; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalBufferInfo; - -typedef struct VkExternalBufferProperties { - VkStructureType sType; - void* pNext; - VkExternalMemoryProperties externalMemoryProperties; -} VkExternalBufferProperties; - -typedef struct VkPhysicalDeviceIDProperties { - VkStructureType sType; - void* pNext; - uint8_t deviceUUID[VK_UUID_SIZE]; - uint8_t driverUUID[VK_UUID_SIZE]; - uint8_t deviceLUID[VK_LUID_SIZE]; - uint32_t deviceNodeMask; - VkBool32 deviceLUIDValid; -} VkPhysicalDeviceIDProperties; - -typedef struct VkExternalMemoryImageCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExternalMemoryImageCreateInfo; - -typedef struct VkExternalMemoryBufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExternalMemoryBufferCreateInfo; - -typedef struct VkExportMemoryAllocateInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExportMemoryAllocateInfo; - -typedef struct VkPhysicalDeviceExternalFenceInfo { - VkStructureType sType; - const void* pNext; - VkExternalFenceHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalFenceInfo; - -typedef struct VkExternalFenceProperties { - VkStructureType sType; - void* pNext; - VkExternalFenceHandleTypeFlags exportFromImportedHandleTypes; - VkExternalFenceHandleTypeFlags compatibleHandleTypes; - VkExternalFenceFeatureFlags externalFenceFeatures; -} VkExternalFenceProperties; - -typedef struct VkExportFenceCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalFenceHandleTypeFlags handleTypes; -} VkExportFenceCreateInfo; - -typedef struct VkExportSemaphoreCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalSemaphoreHandleTypeFlags handleTypes; -} VkExportSemaphoreCreateInfo; - -typedef struct VkPhysicalDeviceExternalSemaphoreInfo { - VkStructureType sType; - const void* pNext; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalSemaphoreInfo; - -typedef struct VkExternalSemaphoreProperties { - VkStructureType sType; - void* pNext; - VkExternalSemaphoreHandleTypeFlags exportFromImportedHandleTypes; - VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes; - VkExternalSemaphoreFeatureFlags externalSemaphoreFeatures; -} VkExternalSemaphoreProperties; - -typedef struct VkPhysicalDeviceMaintenance3Properties { - VkStructureType sType; - void* pNext; - uint32_t maxPerSetDescriptors; - VkDeviceSize maxMemoryAllocationSize; -} VkPhysicalDeviceMaintenance3Properties; - -typedef struct VkDescriptorSetLayoutSupport { - VkStructureType sType; - void* pNext; - VkBool32 supported; -} VkDescriptorSetLayoutSupport; - -typedef struct VkPhysicalDeviceShaderDrawParametersFeatures { - VkStructureType sType; - void* pNext; - VkBool32 shaderDrawParameters; -} VkPhysicalDeviceShaderDrawParametersFeatures; - -typedef VkPhysicalDeviceShaderDrawParametersFeatures VkPhysicalDeviceShaderDrawParameterFeatures; - -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t* pApiVersion); -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos); -typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); -typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties); -typedef void (VKAPI_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); -typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion); -typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties); -typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceVersion( - uint32_t* pApiVersion); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2( - VkDevice device, - uint32_t bindInfoCount, - const VkBindBufferMemoryInfo* pBindInfos); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2( - VkDevice device, - uint32_t bindInfoCount, - const VkBindImageMemoryInfo* pBindInfos); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeatures( - VkDevice device, - uint32_t heapIndex, - uint32_t localDeviceIndex, - uint32_t remoteDeviceIndex, - VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMask( - VkCommandBuffer commandBuffer, - uint32_t deviceMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBase( - VkCommandBuffer commandBuffer, - uint32_t baseGroupX, - uint32_t baseGroupY, - uint32_t baseGroupZ, - uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroups( - VkInstance instance, - uint32_t* pPhysicalDeviceGroupCount, - VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2( - VkDevice device, - const VkImageMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2( - VkDevice device, - const VkBufferMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2( - VkDevice device, - const VkImageSparseMemoryRequirementsInfo2* pInfo, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures2* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties2* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties2* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, - VkImageFormatProperties2* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties2* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties2* pMemoryProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties2* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkTrimCommandPool( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolTrimFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue2( - VkDevice device, - const VkDeviceQueueInfo2* pQueueInfo, - VkQueue* pQueue); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversion( - VkDevice device, - const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSamplerYcbcrConversion* pYcbcrConversion); - -VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversion( - VkDevice device, - VkSamplerYcbcrConversion ycbcrConversion, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplate( - VkDevice device, - const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplate( - VkDevice device, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplate( - VkDevice device, - VkDescriptorSet descriptorSet, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const void* pData); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferProperties( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, - VkExternalBufferProperties* pExternalBufferProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFenceProperties( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, - VkExternalFenceProperties* pExternalFenceProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphoreProperties( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, - VkExternalSemaphoreProperties* pExternalSemaphoreProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupport( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - VkDescriptorSetLayoutSupport* pSupport); -#endif - - -#define VK_VERSION_1_2 1 -// Vulkan 1.2 version number -#define VK_API_VERSION_1_2 VK_MAKE_API_VERSION(0, 1, 2, 0)// Patch version should always be set to 0 - -#define VK_MAX_DRIVER_NAME_SIZE 256U -#define VK_MAX_DRIVER_INFO_SIZE 256U - -typedef enum VkDriverId { - VK_DRIVER_ID_AMD_PROPRIETARY = 1, - VK_DRIVER_ID_AMD_OPEN_SOURCE = 2, - VK_DRIVER_ID_MESA_RADV = 3, - VK_DRIVER_ID_NVIDIA_PROPRIETARY = 4, - VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS = 5, - VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA = 6, - VK_DRIVER_ID_IMAGINATION_PROPRIETARY = 7, - VK_DRIVER_ID_QUALCOMM_PROPRIETARY = 8, - VK_DRIVER_ID_ARM_PROPRIETARY = 9, - VK_DRIVER_ID_GOOGLE_SWIFTSHADER = 10, - VK_DRIVER_ID_GGP_PROPRIETARY = 11, - VK_DRIVER_ID_BROADCOM_PROPRIETARY = 12, - VK_DRIVER_ID_MESA_LLVMPIPE = 13, - VK_DRIVER_ID_MOLTENVK = 14, - VK_DRIVER_ID_COREAVI_PROPRIETARY = 15, - VK_DRIVER_ID_JUICE_PROPRIETARY = 16, - VK_DRIVER_ID_VERISILICON_PROPRIETARY = 17, - VK_DRIVER_ID_MESA_TURNIP = 18, - VK_DRIVER_ID_MESA_V3DV = 19, - VK_DRIVER_ID_MESA_PANVK = 20, - VK_DRIVER_ID_AMD_PROPRIETARY_KHR = VK_DRIVER_ID_AMD_PROPRIETARY, - VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR = VK_DRIVER_ID_AMD_OPEN_SOURCE, - VK_DRIVER_ID_MESA_RADV_KHR = VK_DRIVER_ID_MESA_RADV, - VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR = VK_DRIVER_ID_NVIDIA_PROPRIETARY, - VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR = VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS, - VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA, - VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR = VK_DRIVER_ID_IMAGINATION_PROPRIETARY, - VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR = VK_DRIVER_ID_QUALCOMM_PROPRIETARY, - VK_DRIVER_ID_ARM_PROPRIETARY_KHR = VK_DRIVER_ID_ARM_PROPRIETARY, - VK_DRIVER_ID_GOOGLE_SWIFTSHADER_KHR = VK_DRIVER_ID_GOOGLE_SWIFTSHADER, - VK_DRIVER_ID_GGP_PROPRIETARY_KHR = VK_DRIVER_ID_GGP_PROPRIETARY, - VK_DRIVER_ID_BROADCOM_PROPRIETARY_KHR = VK_DRIVER_ID_BROADCOM_PROPRIETARY, - VK_DRIVER_ID_MAX_ENUM = 0x7FFFFFFF -} VkDriverId; - -typedef enum VkShaderFloatControlsIndependence { - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY = 0, - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL = 1, - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE = 2, - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY, - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL, - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE, - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM = 0x7FFFFFFF -} VkShaderFloatControlsIndependence; - -typedef enum VkSamplerReductionMode { - VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE = 0, - VK_SAMPLER_REDUCTION_MODE_MIN = 1, - VK_SAMPLER_REDUCTION_MODE_MAX = 2, - VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE, - VK_SAMPLER_REDUCTION_MODE_MIN_EXT = VK_SAMPLER_REDUCTION_MODE_MIN, - VK_SAMPLER_REDUCTION_MODE_MAX_EXT = VK_SAMPLER_REDUCTION_MODE_MAX, - VK_SAMPLER_REDUCTION_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerReductionMode; - -typedef enum VkSemaphoreType { - VK_SEMAPHORE_TYPE_BINARY = 0, - VK_SEMAPHORE_TYPE_TIMELINE = 1, - VK_SEMAPHORE_TYPE_BINARY_KHR = VK_SEMAPHORE_TYPE_BINARY, - VK_SEMAPHORE_TYPE_TIMELINE_KHR = VK_SEMAPHORE_TYPE_TIMELINE, - VK_SEMAPHORE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkSemaphoreType; - -typedef enum VkResolveModeFlagBits { - VK_RESOLVE_MODE_NONE = 0, - VK_RESOLVE_MODE_SAMPLE_ZERO_BIT = 0x00000001, - VK_RESOLVE_MODE_AVERAGE_BIT = 0x00000002, - VK_RESOLVE_MODE_MIN_BIT = 0x00000004, - VK_RESOLVE_MODE_MAX_BIT = 0x00000008, - VK_RESOLVE_MODE_NONE_KHR = VK_RESOLVE_MODE_NONE, - VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT, - VK_RESOLVE_MODE_AVERAGE_BIT_KHR = VK_RESOLVE_MODE_AVERAGE_BIT, - VK_RESOLVE_MODE_MIN_BIT_KHR = VK_RESOLVE_MODE_MIN_BIT, - VK_RESOLVE_MODE_MAX_BIT_KHR = VK_RESOLVE_MODE_MAX_BIT, - VK_RESOLVE_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkResolveModeFlagBits; -typedef VkFlags VkResolveModeFlags; - -typedef enum VkDescriptorBindingFlagBits { - VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT = 0x00000001, - VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT = 0x00000002, - VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT = 0x00000004, - VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT = 0x00000008, - VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT = VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT, - VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT = VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT, - VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT = VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT, - VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT = VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT, - VK_DESCRIPTOR_BINDING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorBindingFlagBits; -typedef VkFlags VkDescriptorBindingFlags; - -typedef enum VkSemaphoreWaitFlagBits { - VK_SEMAPHORE_WAIT_ANY_BIT = 0x00000001, - VK_SEMAPHORE_WAIT_ANY_BIT_KHR = VK_SEMAPHORE_WAIT_ANY_BIT, - VK_SEMAPHORE_WAIT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSemaphoreWaitFlagBits; -typedef VkFlags VkSemaphoreWaitFlags; -typedef struct VkPhysicalDeviceVulkan11Features { - VkStructureType sType; - void* pNext; - VkBool32 storageBuffer16BitAccess; - VkBool32 uniformAndStorageBuffer16BitAccess; - VkBool32 storagePushConstant16; - VkBool32 storageInputOutput16; - VkBool32 multiview; - VkBool32 multiviewGeometryShader; - VkBool32 multiviewTessellationShader; - VkBool32 variablePointersStorageBuffer; - VkBool32 variablePointers; - VkBool32 protectedMemory; - VkBool32 samplerYcbcrConversion; - VkBool32 shaderDrawParameters; -} VkPhysicalDeviceVulkan11Features; - -typedef struct VkPhysicalDeviceVulkan11Properties { - VkStructureType sType; - void* pNext; - uint8_t deviceUUID[VK_UUID_SIZE]; - uint8_t driverUUID[VK_UUID_SIZE]; - uint8_t deviceLUID[VK_LUID_SIZE]; - uint32_t deviceNodeMask; - VkBool32 deviceLUIDValid; - uint32_t subgroupSize; - VkShaderStageFlags subgroupSupportedStages; - VkSubgroupFeatureFlags subgroupSupportedOperations; - VkBool32 subgroupQuadOperationsInAllStages; - VkPointClippingBehavior pointClippingBehavior; - uint32_t maxMultiviewViewCount; - uint32_t maxMultiviewInstanceIndex; - VkBool32 protectedNoFault; - uint32_t maxPerSetDescriptors; - VkDeviceSize maxMemoryAllocationSize; -} VkPhysicalDeviceVulkan11Properties; - -typedef struct VkPhysicalDeviceVulkan12Features { - VkStructureType sType; - void* pNext; - VkBool32 samplerMirrorClampToEdge; - VkBool32 drawIndirectCount; - VkBool32 storageBuffer8BitAccess; - VkBool32 uniformAndStorageBuffer8BitAccess; - VkBool32 storagePushConstant8; - VkBool32 shaderBufferInt64Atomics; - VkBool32 shaderSharedInt64Atomics; - VkBool32 shaderFloat16; - VkBool32 shaderInt8; - VkBool32 descriptorIndexing; - VkBool32 shaderInputAttachmentArrayDynamicIndexing; - VkBool32 shaderUniformTexelBufferArrayDynamicIndexing; - VkBool32 shaderStorageTexelBufferArrayDynamicIndexing; - VkBool32 shaderUniformBufferArrayNonUniformIndexing; - VkBool32 shaderSampledImageArrayNonUniformIndexing; - VkBool32 shaderStorageBufferArrayNonUniformIndexing; - VkBool32 shaderStorageImageArrayNonUniformIndexing; - VkBool32 shaderInputAttachmentArrayNonUniformIndexing; - VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing; - VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing; - VkBool32 descriptorBindingUniformBufferUpdateAfterBind; - VkBool32 descriptorBindingSampledImageUpdateAfterBind; - VkBool32 descriptorBindingStorageImageUpdateAfterBind; - VkBool32 descriptorBindingStorageBufferUpdateAfterBind; - VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind; - VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind; - VkBool32 descriptorBindingUpdateUnusedWhilePending; - VkBool32 descriptorBindingPartiallyBound; - VkBool32 descriptorBindingVariableDescriptorCount; - VkBool32 runtimeDescriptorArray; - VkBool32 samplerFilterMinmax; - VkBool32 scalarBlockLayout; - VkBool32 imagelessFramebuffer; - VkBool32 uniformBufferStandardLayout; - VkBool32 shaderSubgroupExtendedTypes; - VkBool32 separateDepthStencilLayouts; - VkBool32 hostQueryReset; - VkBool32 timelineSemaphore; - VkBool32 bufferDeviceAddress; - VkBool32 bufferDeviceAddressCaptureReplay; - VkBool32 bufferDeviceAddressMultiDevice; - VkBool32 vulkanMemoryModel; - VkBool32 vulkanMemoryModelDeviceScope; - VkBool32 vulkanMemoryModelAvailabilityVisibilityChains; - VkBool32 shaderOutputViewportIndex; - VkBool32 shaderOutputLayer; - VkBool32 subgroupBroadcastDynamicId; -} VkPhysicalDeviceVulkan12Features; - -typedef struct VkConformanceVersion { - uint8_t major; - uint8_t minor; - uint8_t subminor; - uint8_t patch; -} VkConformanceVersion; - -typedef struct VkPhysicalDeviceVulkan12Properties { - VkStructureType sType; - void* pNext; - VkDriverId driverID; - char driverName[VK_MAX_DRIVER_NAME_SIZE]; - char driverInfo[VK_MAX_DRIVER_INFO_SIZE]; - VkConformanceVersion conformanceVersion; - VkShaderFloatControlsIndependence denormBehaviorIndependence; - VkShaderFloatControlsIndependence roundingModeIndependence; - VkBool32 shaderSignedZeroInfNanPreserveFloat16; - VkBool32 shaderSignedZeroInfNanPreserveFloat32; - VkBool32 shaderSignedZeroInfNanPreserveFloat64; - VkBool32 shaderDenormPreserveFloat16; - VkBool32 shaderDenormPreserveFloat32; - VkBool32 shaderDenormPreserveFloat64; - VkBool32 shaderDenormFlushToZeroFloat16; - VkBool32 shaderDenormFlushToZeroFloat32; - VkBool32 shaderDenormFlushToZeroFloat64; - VkBool32 shaderRoundingModeRTEFloat16; - VkBool32 shaderRoundingModeRTEFloat32; - VkBool32 shaderRoundingModeRTEFloat64; - VkBool32 shaderRoundingModeRTZFloat16; - VkBool32 shaderRoundingModeRTZFloat32; - VkBool32 shaderRoundingModeRTZFloat64; - uint32_t maxUpdateAfterBindDescriptorsInAllPools; - VkBool32 shaderUniformBufferArrayNonUniformIndexingNative; - VkBool32 shaderSampledImageArrayNonUniformIndexingNative; - VkBool32 shaderStorageBufferArrayNonUniformIndexingNative; - VkBool32 shaderStorageImageArrayNonUniformIndexingNative; - VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative; - VkBool32 robustBufferAccessUpdateAfterBind; - VkBool32 quadDivergentImplicitLod; - uint32_t maxPerStageDescriptorUpdateAfterBindSamplers; - uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers; - uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers; - uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages; - uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages; - uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments; - uint32_t maxPerStageUpdateAfterBindResources; - uint32_t maxDescriptorSetUpdateAfterBindSamplers; - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers; - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic; - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers; - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic; - uint32_t maxDescriptorSetUpdateAfterBindSampledImages; - uint32_t maxDescriptorSetUpdateAfterBindStorageImages; - uint32_t maxDescriptorSetUpdateAfterBindInputAttachments; - VkResolveModeFlags supportedDepthResolveModes; - VkResolveModeFlags supportedStencilResolveModes; - VkBool32 independentResolveNone; - VkBool32 independentResolve; - VkBool32 filterMinmaxSingleComponentFormats; - VkBool32 filterMinmaxImageComponentMapping; - uint64_t maxTimelineSemaphoreValueDifference; - VkSampleCountFlags framebufferIntegerColorSampleCounts; -} VkPhysicalDeviceVulkan12Properties; - -typedef struct VkImageFormatListCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t viewFormatCount; - const VkFormat* pViewFormats; -} VkImageFormatListCreateInfo; - -typedef struct VkAttachmentDescription2 { - VkStructureType sType; - const void* pNext; - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription2; - -typedef struct VkAttachmentReference2 { - VkStructureType sType; - const void* pNext; - uint32_t attachment; - VkImageLayout layout; - VkImageAspectFlags aspectMask; -} VkAttachmentReference2; - -typedef struct VkSubpassDescription2 { - VkStructureType sType; - const void* pNext; - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t viewMask; - uint32_t inputAttachmentCount; - const VkAttachmentReference2* pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference2* pColorAttachments; - const VkAttachmentReference2* pResolveAttachments; - const VkAttachmentReference2* pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t* pPreserveAttachments; -} VkSubpassDescription2; - -typedef struct VkSubpassDependency2 { - VkStructureType sType; - const void* pNext; - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; - int32_t viewOffset; -} VkSubpassDependency2; - -typedef struct VkRenderPassCreateInfo2 { - VkStructureType sType; - const void* pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription2* pAttachments; - uint32_t subpassCount; - const VkSubpassDescription2* pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency2* pDependencies; - uint32_t correlatedViewMaskCount; - const uint32_t* pCorrelatedViewMasks; -} VkRenderPassCreateInfo2; - -typedef struct VkSubpassBeginInfo { - VkStructureType sType; - const void* pNext; - VkSubpassContents contents; -} VkSubpassBeginInfo; - -typedef struct VkSubpassEndInfo { - VkStructureType sType; - const void* pNext; -} VkSubpassEndInfo; - -typedef struct VkPhysicalDevice8BitStorageFeatures { - VkStructureType sType; - void* pNext; - VkBool32 storageBuffer8BitAccess; - VkBool32 uniformAndStorageBuffer8BitAccess; - VkBool32 storagePushConstant8; -} VkPhysicalDevice8BitStorageFeatures; - -typedef struct VkPhysicalDeviceDriverProperties { - VkStructureType sType; - void* pNext; - VkDriverId driverID; - char driverName[VK_MAX_DRIVER_NAME_SIZE]; - char driverInfo[VK_MAX_DRIVER_INFO_SIZE]; - VkConformanceVersion conformanceVersion; -} VkPhysicalDeviceDriverProperties; - -typedef struct VkPhysicalDeviceShaderAtomicInt64Features { - VkStructureType sType; - void* pNext; - VkBool32 shaderBufferInt64Atomics; - VkBool32 shaderSharedInt64Atomics; -} VkPhysicalDeviceShaderAtomicInt64Features; - -typedef struct VkPhysicalDeviceShaderFloat16Int8Features { - VkStructureType sType; - void* pNext; - VkBool32 shaderFloat16; - VkBool32 shaderInt8; -} VkPhysicalDeviceShaderFloat16Int8Features; - -typedef struct VkPhysicalDeviceFloatControlsProperties { - VkStructureType sType; - void* pNext; - VkShaderFloatControlsIndependence denormBehaviorIndependence; - VkShaderFloatControlsIndependence roundingModeIndependence; - VkBool32 shaderSignedZeroInfNanPreserveFloat16; - VkBool32 shaderSignedZeroInfNanPreserveFloat32; - VkBool32 shaderSignedZeroInfNanPreserveFloat64; - VkBool32 shaderDenormPreserveFloat16; - VkBool32 shaderDenormPreserveFloat32; - VkBool32 shaderDenormPreserveFloat64; - VkBool32 shaderDenormFlushToZeroFloat16; - VkBool32 shaderDenormFlushToZeroFloat32; - VkBool32 shaderDenormFlushToZeroFloat64; - VkBool32 shaderRoundingModeRTEFloat16; - VkBool32 shaderRoundingModeRTEFloat32; - VkBool32 shaderRoundingModeRTEFloat64; - VkBool32 shaderRoundingModeRTZFloat16; - VkBool32 shaderRoundingModeRTZFloat32; - VkBool32 shaderRoundingModeRTZFloat64; -} VkPhysicalDeviceFloatControlsProperties; - -typedef struct VkDescriptorSetLayoutBindingFlagsCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t bindingCount; - const VkDescriptorBindingFlags* pBindingFlags; -} VkDescriptorSetLayoutBindingFlagsCreateInfo; - -typedef struct VkPhysicalDeviceDescriptorIndexingFeatures { - VkStructureType sType; - void* pNext; - VkBool32 shaderInputAttachmentArrayDynamicIndexing; - VkBool32 shaderUniformTexelBufferArrayDynamicIndexing; - VkBool32 shaderStorageTexelBufferArrayDynamicIndexing; - VkBool32 shaderUniformBufferArrayNonUniformIndexing; - VkBool32 shaderSampledImageArrayNonUniformIndexing; - VkBool32 shaderStorageBufferArrayNonUniformIndexing; - VkBool32 shaderStorageImageArrayNonUniformIndexing; - VkBool32 shaderInputAttachmentArrayNonUniformIndexing; - VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing; - VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing; - VkBool32 descriptorBindingUniformBufferUpdateAfterBind; - VkBool32 descriptorBindingSampledImageUpdateAfterBind; - VkBool32 descriptorBindingStorageImageUpdateAfterBind; - VkBool32 descriptorBindingStorageBufferUpdateAfterBind; - VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind; - VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind; - VkBool32 descriptorBindingUpdateUnusedWhilePending; - VkBool32 descriptorBindingPartiallyBound; - VkBool32 descriptorBindingVariableDescriptorCount; - VkBool32 runtimeDescriptorArray; -} VkPhysicalDeviceDescriptorIndexingFeatures; - -typedef struct VkPhysicalDeviceDescriptorIndexingProperties { - VkStructureType sType; - void* pNext; - uint32_t maxUpdateAfterBindDescriptorsInAllPools; - VkBool32 shaderUniformBufferArrayNonUniformIndexingNative; - VkBool32 shaderSampledImageArrayNonUniformIndexingNative; - VkBool32 shaderStorageBufferArrayNonUniformIndexingNative; - VkBool32 shaderStorageImageArrayNonUniformIndexingNative; - VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative; - VkBool32 robustBufferAccessUpdateAfterBind; - VkBool32 quadDivergentImplicitLod; - uint32_t maxPerStageDescriptorUpdateAfterBindSamplers; - uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers; - uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers; - uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages; - uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages; - uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments; - uint32_t maxPerStageUpdateAfterBindResources; - uint32_t maxDescriptorSetUpdateAfterBindSamplers; - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers; - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic; - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers; - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic; - uint32_t maxDescriptorSetUpdateAfterBindSampledImages; - uint32_t maxDescriptorSetUpdateAfterBindStorageImages; - uint32_t maxDescriptorSetUpdateAfterBindInputAttachments; -} VkPhysicalDeviceDescriptorIndexingProperties; - -typedef struct VkDescriptorSetVariableDescriptorCountAllocateInfo { - VkStructureType sType; - const void* pNext; - uint32_t descriptorSetCount; - const uint32_t* pDescriptorCounts; -} VkDescriptorSetVariableDescriptorCountAllocateInfo; - -typedef struct VkDescriptorSetVariableDescriptorCountLayoutSupport { - VkStructureType sType; - void* pNext; - uint32_t maxVariableDescriptorCount; -} VkDescriptorSetVariableDescriptorCountLayoutSupport; - -typedef struct VkSubpassDescriptionDepthStencilResolve { - VkStructureType sType; - const void* pNext; - VkResolveModeFlagBits depthResolveMode; - VkResolveModeFlagBits stencilResolveMode; - const VkAttachmentReference2* pDepthStencilResolveAttachment; -} VkSubpassDescriptionDepthStencilResolve; - -typedef struct VkPhysicalDeviceDepthStencilResolveProperties { - VkStructureType sType; - void* pNext; - VkResolveModeFlags supportedDepthResolveModes; - VkResolveModeFlags supportedStencilResolveModes; - VkBool32 independentResolveNone; - VkBool32 independentResolve; -} VkPhysicalDeviceDepthStencilResolveProperties; - -typedef struct VkPhysicalDeviceScalarBlockLayoutFeatures { - VkStructureType sType; - void* pNext; - VkBool32 scalarBlockLayout; -} VkPhysicalDeviceScalarBlockLayoutFeatures; - -typedef struct VkImageStencilUsageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageUsageFlags stencilUsage; -} VkImageStencilUsageCreateInfo; - -typedef struct VkSamplerReductionModeCreateInfo { - VkStructureType sType; - const void* pNext; - VkSamplerReductionMode reductionMode; -} VkSamplerReductionModeCreateInfo; - -typedef struct VkPhysicalDeviceSamplerFilterMinmaxProperties { - VkStructureType sType; - void* pNext; - VkBool32 filterMinmaxSingleComponentFormats; - VkBool32 filterMinmaxImageComponentMapping; -} VkPhysicalDeviceSamplerFilterMinmaxProperties; - -typedef struct VkPhysicalDeviceVulkanMemoryModelFeatures { - VkStructureType sType; - void* pNext; - VkBool32 vulkanMemoryModel; - VkBool32 vulkanMemoryModelDeviceScope; - VkBool32 vulkanMemoryModelAvailabilityVisibilityChains; -} VkPhysicalDeviceVulkanMemoryModelFeatures; - -typedef struct VkPhysicalDeviceImagelessFramebufferFeatures { - VkStructureType sType; - void* pNext; - VkBool32 imagelessFramebuffer; -} VkPhysicalDeviceImagelessFramebufferFeatures; - -typedef struct VkFramebufferAttachmentImageInfo { - VkStructureType sType; - const void* pNext; - VkImageCreateFlags flags; - VkImageUsageFlags usage; - uint32_t width; - uint32_t height; - uint32_t layerCount; - uint32_t viewFormatCount; - const VkFormat* pViewFormats; -} VkFramebufferAttachmentImageInfo; - -typedef struct VkFramebufferAttachmentsCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t attachmentImageInfoCount; - const VkFramebufferAttachmentImageInfo* pAttachmentImageInfos; -} VkFramebufferAttachmentsCreateInfo; - -typedef struct VkRenderPassAttachmentBeginInfo { - VkStructureType sType; - const void* pNext; - uint32_t attachmentCount; - const VkImageView* pAttachments; -} VkRenderPassAttachmentBeginInfo; - -typedef struct VkPhysicalDeviceUniformBufferStandardLayoutFeatures { - VkStructureType sType; - void* pNext; - VkBool32 uniformBufferStandardLayout; -} VkPhysicalDeviceUniformBufferStandardLayoutFeatures; - -typedef struct VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures { - VkStructureType sType; - void* pNext; - VkBool32 shaderSubgroupExtendedTypes; -} VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures; - -typedef struct VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures { - VkStructureType sType; - void* pNext; - VkBool32 separateDepthStencilLayouts; -} VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures; - -typedef struct VkAttachmentReferenceStencilLayout { - VkStructureType sType; - void* pNext; - VkImageLayout stencilLayout; -} VkAttachmentReferenceStencilLayout; - -typedef struct VkAttachmentDescriptionStencilLayout { - VkStructureType sType; - void* pNext; - VkImageLayout stencilInitialLayout; - VkImageLayout stencilFinalLayout; -} VkAttachmentDescriptionStencilLayout; - -typedef struct VkPhysicalDeviceHostQueryResetFeatures { - VkStructureType sType; - void* pNext; - VkBool32 hostQueryReset; -} VkPhysicalDeviceHostQueryResetFeatures; - -typedef struct VkPhysicalDeviceTimelineSemaphoreFeatures { - VkStructureType sType; - void* pNext; - VkBool32 timelineSemaphore; -} VkPhysicalDeviceTimelineSemaphoreFeatures; - -typedef struct VkPhysicalDeviceTimelineSemaphoreProperties { - VkStructureType sType; - void* pNext; - uint64_t maxTimelineSemaphoreValueDifference; -} VkPhysicalDeviceTimelineSemaphoreProperties; - -typedef struct VkSemaphoreTypeCreateInfo { - VkStructureType sType; - const void* pNext; - VkSemaphoreType semaphoreType; - uint64_t initialValue; -} VkSemaphoreTypeCreateInfo; - -typedef struct VkTimelineSemaphoreSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreValueCount; - const uint64_t* pWaitSemaphoreValues; - uint32_t signalSemaphoreValueCount; - const uint64_t* pSignalSemaphoreValues; -} VkTimelineSemaphoreSubmitInfo; - -typedef struct VkSemaphoreWaitInfo { - VkStructureType sType; - const void* pNext; - VkSemaphoreWaitFlags flags; - uint32_t semaphoreCount; - const VkSemaphore* pSemaphores; - const uint64_t* pValues; -} VkSemaphoreWaitInfo; - -typedef struct VkSemaphoreSignalInfo { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - uint64_t value; -} VkSemaphoreSignalInfo; - -typedef struct VkPhysicalDeviceBufferDeviceAddressFeatures { - VkStructureType sType; - void* pNext; - VkBool32 bufferDeviceAddress; - VkBool32 bufferDeviceAddressCaptureReplay; - VkBool32 bufferDeviceAddressMultiDevice; -} VkPhysicalDeviceBufferDeviceAddressFeatures; - -typedef struct VkBufferDeviceAddressInfo { - VkStructureType sType; - const void* pNext; - VkBuffer buffer; -} VkBufferDeviceAddressInfo; - -typedef struct VkBufferOpaqueCaptureAddressCreateInfo { - VkStructureType sType; - const void* pNext; - uint64_t opaqueCaptureAddress; -} VkBufferOpaqueCaptureAddressCreateInfo; - -typedef struct VkMemoryOpaqueCaptureAddressAllocateInfo { - VkStructureType sType; - const void* pNext; - uint64_t opaqueCaptureAddress; -} VkMemoryOpaqueCaptureAddressAllocateInfo; - -typedef struct VkDeviceMemoryOpaqueCaptureAddressInfo { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; -} VkDeviceMemoryOpaqueCaptureAddressInfo; - -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); -typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass2)(VkDevice device, const VkRenderPassCreateInfo2* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass2)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, const VkSubpassBeginInfo* pSubpassBeginInfo); -typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass2)(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo* pSubpassBeginInfo, const VkSubpassEndInfo* pSubpassEndInfo); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass2)(VkCommandBuffer commandBuffer, const VkSubpassEndInfo* pSubpassEndInfo); -typedef void (VKAPI_PTR *PFN_vkResetQueryPool)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreCounterValue)(VkDevice device, VkSemaphore semaphore, uint64_t* pValue); -typedef VkResult (VKAPI_PTR *PFN_vkWaitSemaphores)(VkDevice device, const VkSemaphoreWaitInfo* pWaitInfo, uint64_t timeout); -typedef VkResult (VKAPI_PTR *PFN_vkSignalSemaphore)(VkDevice device, const VkSemaphoreSignalInfo* pSignalInfo); -typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetBufferDeviceAddress)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo); -typedef uint64_t (VKAPI_PTR *PFN_vkGetBufferOpaqueCaptureAddress)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo); -typedef uint64_t (VKAPI_PTR *PFN_vkGetDeviceMemoryOpaqueCaptureAddress)(VkDevice device, const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCount( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCount( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass2( - VkDevice device, - const VkRenderPassCreateInfo2* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkRenderPass* pRenderPass); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass2( - VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo* pRenderPassBegin, - const VkSubpassBeginInfo* pSubpassBeginInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass2( - VkCommandBuffer commandBuffer, - const VkSubpassBeginInfo* pSubpassBeginInfo, - const VkSubpassEndInfo* pSubpassEndInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass2( - VkCommandBuffer commandBuffer, - const VkSubpassEndInfo* pSubpassEndInfo); - -VKAPI_ATTR void VKAPI_CALL vkResetQueryPool( - VkDevice device, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreCounterValue( - VkDevice device, - VkSemaphore semaphore, - uint64_t* pValue); - -VKAPI_ATTR VkResult VKAPI_CALL vkWaitSemaphores( - VkDevice device, - const VkSemaphoreWaitInfo* pWaitInfo, - uint64_t timeout); - -VKAPI_ATTR VkResult VKAPI_CALL vkSignalSemaphore( - VkDevice device, - const VkSemaphoreSignalInfo* pSignalInfo); - -VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddress( - VkDevice device, - const VkBufferDeviceAddressInfo* pInfo); - -VKAPI_ATTR uint64_t VKAPI_CALL vkGetBufferOpaqueCaptureAddress( - VkDevice device, - const VkBufferDeviceAddressInfo* pInfo); - -VKAPI_ATTR uint64_t VKAPI_CALL vkGetDeviceMemoryOpaqueCaptureAddress( - VkDevice device, - const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo); -#endif - - -#define VK_KHR_surface 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) -#define VK_KHR_SURFACE_SPEC_VERSION 25 -#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" - -typedef enum VkPresentModeKHR { - VK_PRESENT_MODE_IMMEDIATE_KHR = 0, - VK_PRESENT_MODE_MAILBOX_KHR = 1, - VK_PRESENT_MODE_FIFO_KHR = 2, - VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3, - VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR = 1000111000, - VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR = 1000111001, - VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPresentModeKHR; - -typedef enum VkColorSpaceKHR { - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, - VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104001, - VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT = 1000104002, - VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT = 1000104003, - VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104004, - VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104005, - VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104006, - VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104007, - VK_COLOR_SPACE_HDR10_ST2084_EXT = 1000104008, - VK_COLOR_SPACE_DOLBYVISION_EXT = 1000104009, - VK_COLOR_SPACE_HDR10_HLG_EXT = 1000104010, - VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011, - VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012, - VK_COLOR_SPACE_PASS_THROUGH_EXT = 1000104013, - VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT = 1000104014, - VK_COLOR_SPACE_DISPLAY_NATIVE_AMD = 1000213000, - VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT, - VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkColorSpaceKHR; - -typedef enum VkSurfaceTransformFlagBitsKHR { - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001, - VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002, - VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004, - VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080, - VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100, - VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSurfaceTransformFlagBitsKHR; - -typedef enum VkCompositeAlphaFlagBitsKHR { - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002, - VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008, - VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkCompositeAlphaFlagBitsKHR; -typedef VkFlags VkCompositeAlphaFlagsKHR; -typedef VkFlags VkSurfaceTransformFlagsKHR; -typedef struct VkSurfaceCapabilitiesKHR { - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; -} VkSurfaceCapabilitiesKHR; - -typedef struct VkSurfaceFormatKHR { - VkFormat format; - VkColorSpaceKHR colorSpace; -} VkSurfaceFormatKHR; - -typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR( - VkInstance instance, - VkSurfaceKHR surface, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - VkSurfaceKHR surface, - VkBool32* pSupported); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pSurfaceFormatCount, - VkSurfaceFormatKHR* pSurfaceFormats); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pPresentModeCount, - VkPresentModeKHR* pPresentModes); -#endif - - -#define VK_KHR_swapchain 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) -#define VK_KHR_SWAPCHAIN_SPEC_VERSION 70 -#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" - -typedef enum VkSwapchainCreateFlagBitsKHR { - VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 0x00000001, - VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 0x00000002, - VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR = 0x00000004, - VK_SWAPCHAIN_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSwapchainCreateFlagBitsKHR; -typedef VkFlags VkSwapchainCreateFlagsKHR; - -typedef enum VkDeviceGroupPresentModeFlagBitsKHR { - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 0x00000001, - VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 0x00000002, - VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 0x00000004, - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 0x00000008, - VK_DEVICE_GROUP_PRESENT_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkDeviceGroupPresentModeFlagBitsKHR; -typedef VkFlags VkDeviceGroupPresentModeFlagsKHR; -typedef struct VkSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainCreateFlagsKHR flags; - VkSurfaceKHR surface; - uint32_t minImageCount; - VkFormat imageFormat; - VkColorSpaceKHR imageColorSpace; - VkExtent2D imageExtent; - uint32_t imageArrayLayers; - VkImageUsageFlags imageUsage; - VkSharingMode imageSharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkSurfaceTransformFlagBitsKHR preTransform; - VkCompositeAlphaFlagBitsKHR compositeAlpha; - VkPresentModeKHR presentMode; - VkBool32 clipped; - VkSwapchainKHR oldSwapchain; -} VkSwapchainCreateInfoKHR; - -typedef struct VkPresentInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t swapchainCount; - const VkSwapchainKHR* pSwapchains; - const uint32_t* pImageIndices; - VkResult* pResults; -} VkPresentInfoKHR; - -typedef struct VkImageSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainKHR swapchain; -} VkImageSwapchainCreateInfoKHR; - -typedef struct VkBindImageMemorySwapchainInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainKHR swapchain; - uint32_t imageIndex; -} VkBindImageMemorySwapchainInfoKHR; - -typedef struct VkAcquireNextImageInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainKHR swapchain; - uint64_t timeout; - VkSemaphore semaphore; - VkFence fence; - uint32_t deviceMask; -} VkAcquireNextImageInfoKHR; - -typedef struct VkDeviceGroupPresentCapabilitiesKHR { - VkStructureType sType; - void* pNext; - uint32_t presentMask[VK_MAX_DEVICE_GROUP_SIZE]; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupPresentCapabilitiesKHR; - -typedef struct VkDeviceGroupPresentInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const uint32_t* pDeviceMasks; - VkDeviceGroupPresentModeFlagBitsKHR mode; -} VkDeviceGroupPresentInfoKHR; - -typedef struct VkDeviceGroupSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupSwapchainCreateInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain); -typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex); -typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR* pModes); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR( - VkDevice device, - const VkSwapchainCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchain); - -VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR( - VkDevice device, - VkSwapchainKHR swapchain, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint32_t* pSwapchainImageCount, - VkImage* pSwapchainImages); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint64_t timeout, - VkSemaphore semaphore, - VkFence fence, - uint32_t* pImageIndex); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR( - VkQueue queue, - const VkPresentInfoKHR* pPresentInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupPresentCapabilitiesKHR( - VkDevice device, - VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModesKHR( - VkDevice device, - VkSurfaceKHR surface, - VkDeviceGroupPresentModeFlagsKHR* pModes); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDevicePresentRectanglesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pRectCount, - VkRect2D* pRects); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImage2KHR( - VkDevice device, - const VkAcquireNextImageInfoKHR* pAcquireInfo, - uint32_t* pImageIndex); -#endif - - -#define VK_KHR_display 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR) -#define VK_KHR_DISPLAY_SPEC_VERSION 23 -#define VK_KHR_DISPLAY_EXTENSION_NAME "VK_KHR_display" -typedef VkFlags VkDisplayModeCreateFlagsKHR; - -typedef enum VkDisplayPlaneAlphaFlagBitsKHR { - VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008, - VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkDisplayPlaneAlphaFlagBitsKHR; -typedef VkFlags VkDisplayPlaneAlphaFlagsKHR; -typedef VkFlags VkDisplaySurfaceCreateFlagsKHR; -typedef struct VkDisplayModeParametersKHR { - VkExtent2D visibleRegion; - uint32_t refreshRate; -} VkDisplayModeParametersKHR; - -typedef struct VkDisplayModeCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplayModeCreateFlagsKHR flags; - VkDisplayModeParametersKHR parameters; -} VkDisplayModeCreateInfoKHR; - -typedef struct VkDisplayModePropertiesKHR { - VkDisplayModeKHR displayMode; - VkDisplayModeParametersKHR parameters; -} VkDisplayModePropertiesKHR; - -typedef struct VkDisplayPlaneCapabilitiesKHR { - VkDisplayPlaneAlphaFlagsKHR supportedAlpha; - VkOffset2D minSrcPosition; - VkOffset2D maxSrcPosition; - VkExtent2D minSrcExtent; - VkExtent2D maxSrcExtent; - VkOffset2D minDstPosition; - VkOffset2D maxDstPosition; - VkExtent2D minDstExtent; - VkExtent2D maxDstExtent; -} VkDisplayPlaneCapabilitiesKHR; - -typedef struct VkDisplayPlanePropertiesKHR { - VkDisplayKHR currentDisplay; - uint32_t currentStackIndex; -} VkDisplayPlanePropertiesKHR; - -typedef struct VkDisplayPropertiesKHR { - VkDisplayKHR display; - const char* displayName; - VkExtent2D physicalDimensions; - VkExtent2D physicalResolution; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkBool32 planeReorderPossible; - VkBool32 persistentContent; -} VkDisplayPropertiesKHR; - -typedef struct VkDisplaySurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplaySurfaceCreateFlagsKHR flags; - VkDisplayModeKHR displayMode; - uint32_t planeIndex; - uint32_t planeStackIndex; - VkSurfaceTransformFlagBitsKHR transform; - float globalAlpha; - VkDisplayPlaneAlphaFlagBitsKHR alphaMode; - VkExtent2D imageExtent; -} VkDisplaySurfaceCreateInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPlanePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR( - VkPhysicalDevice physicalDevice, - uint32_t planeIndex, - uint32_t* pDisplayCount, - VkDisplayKHR* pDisplays); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - uint32_t* pPropertyCount, - VkDisplayModePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - const VkDisplayModeCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDisplayModeKHR* pMode); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayModeKHR mode, - uint32_t planeIndex, - VkDisplayPlaneCapabilitiesKHR* pCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR( - VkInstance instance, - const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - - -#define VK_KHR_display_swapchain 1 -#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 10 -#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain" -typedef struct VkDisplayPresentInfoKHR { - VkStructureType sType; - const void* pNext; - VkRect2D srcRect; - VkRect2D dstRect; - VkBool32 persistent; -} VkDisplayPresentInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR( - VkDevice device, - uint32_t swapchainCount, - const VkSwapchainCreateInfoKHR* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchains); -#endif - - -#define VK_KHR_sampler_mirror_clamp_to_edge 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 3 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge" - - -#define VK_KHR_dynamic_rendering 1 -#define VK_KHR_DYNAMIC_RENDERING_SPEC_VERSION 1 -#define VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME "VK_KHR_dynamic_rendering" - -typedef enum VkRenderingFlagBitsKHR { - VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR = 0x00000001, - VK_RENDERING_SUSPENDING_BIT_KHR = 0x00000002, - VK_RENDERING_RESUMING_BIT_KHR = 0x00000004, - VK_RENDERING_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkRenderingFlagBitsKHR; -typedef VkFlags VkRenderingFlagsKHR; -typedef struct VkRenderingAttachmentInfoKHR { - VkStructureType sType; - const void* pNext; - VkImageView imageView; - VkImageLayout imageLayout; - VkResolveModeFlagBits resolveMode; - VkImageView resolveImageView; - VkImageLayout resolveImageLayout; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkClearValue clearValue; -} VkRenderingAttachmentInfoKHR; - -typedef struct VkRenderingInfoKHR { - VkStructureType sType; - const void* pNext; - VkRenderingFlagsKHR flags; - VkRect2D renderArea; - uint32_t layerCount; - uint32_t viewMask; - uint32_t colorAttachmentCount; - const VkRenderingAttachmentInfoKHR* pColorAttachments; - const VkRenderingAttachmentInfoKHR* pDepthAttachment; - const VkRenderingAttachmentInfoKHR* pStencilAttachment; -} VkRenderingInfoKHR; - -typedef struct VkPipelineRenderingCreateInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t viewMask; - uint32_t colorAttachmentCount; - const VkFormat* pColorAttachmentFormats; - VkFormat depthAttachmentFormat; - VkFormat stencilAttachmentFormat; -} VkPipelineRenderingCreateInfoKHR; - -typedef struct VkPhysicalDeviceDynamicRenderingFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 dynamicRendering; -} VkPhysicalDeviceDynamicRenderingFeaturesKHR; - -typedef struct VkCommandBufferInheritanceRenderingInfoKHR { - VkStructureType sType; - const void* pNext; - VkRenderingFlagsKHR flags; - uint32_t viewMask; - uint32_t colorAttachmentCount; - const VkFormat* pColorAttachmentFormats; - VkFormat depthAttachmentFormat; - VkFormat stencilAttachmentFormat; - VkSampleCountFlagBits rasterizationSamples; -} VkCommandBufferInheritanceRenderingInfoKHR; - -typedef struct VkRenderingFragmentShadingRateAttachmentInfoKHR { - VkStructureType sType; - const void* pNext; - VkImageView imageView; - VkImageLayout imageLayout; - VkExtent2D shadingRateAttachmentTexelSize; -} VkRenderingFragmentShadingRateAttachmentInfoKHR; - -typedef struct VkRenderingFragmentDensityMapAttachmentInfoEXT { - VkStructureType sType; - const void* pNext; - VkImageView imageView; - VkImageLayout imageLayout; -} VkRenderingFragmentDensityMapAttachmentInfoEXT; - -typedef struct VkAttachmentSampleCountInfoAMD { - VkStructureType sType; - const void* pNext; - uint32_t colorAttachmentCount; - const VkSampleCountFlagBits* pColorAttachmentSamples; - VkSampleCountFlagBits depthStencilAttachmentSamples; -} VkAttachmentSampleCountInfoAMD; - -typedef VkAttachmentSampleCountInfoAMD VkAttachmentSampleCountInfoNV; - -typedef struct VkMultiviewPerViewAttributesInfoNVX { - VkStructureType sType; - const void* pNext; - VkBool32 perViewAttributes; - VkBool32 perViewAttributesPositionXOnly; -} VkMultiviewPerViewAttributesInfoNVX; - -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderingKHR)(VkCommandBuffer commandBuffer, const VkRenderingInfoKHR* pRenderingInfo); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderingKHR)(VkCommandBuffer commandBuffer); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderingKHR( - VkCommandBuffer commandBuffer, - const VkRenderingInfoKHR* pRenderingInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderingKHR( - VkCommandBuffer commandBuffer); -#endif - - -#define VK_KHR_multiview 1 -#define VK_KHR_MULTIVIEW_SPEC_VERSION 1 -#define VK_KHR_MULTIVIEW_EXTENSION_NAME "VK_KHR_multiview" -typedef VkRenderPassMultiviewCreateInfo VkRenderPassMultiviewCreateInfoKHR; - -typedef VkPhysicalDeviceMultiviewFeatures VkPhysicalDeviceMultiviewFeaturesKHR; - -typedef VkPhysicalDeviceMultiviewProperties VkPhysicalDeviceMultiviewPropertiesKHR; - - - -#define VK_KHR_get_physical_device_properties2 1 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 2 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2" -typedef VkPhysicalDeviceFeatures2 VkPhysicalDeviceFeatures2KHR; - -typedef VkPhysicalDeviceProperties2 VkPhysicalDeviceProperties2KHR; - -typedef VkFormatProperties2 VkFormatProperties2KHR; - -typedef VkImageFormatProperties2 VkImageFormatProperties2KHR; - -typedef VkPhysicalDeviceImageFormatInfo2 VkPhysicalDeviceImageFormatInfo2KHR; - -typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR; - -typedef VkPhysicalDeviceMemoryProperties2 VkPhysicalDeviceMemoryProperties2KHR; - -typedef VkSparseImageFormatProperties2 VkSparseImageFormatProperties2KHR; - -typedef VkPhysicalDeviceSparseImageFormatInfo2 VkPhysicalDeviceSparseImageFormatInfo2KHR; - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures2* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties2* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties2* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, - VkImageFormatProperties2* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties2* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties2* pMemoryProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties2* pProperties); -#endif - - -#define VK_KHR_device_group 1 -#define VK_KHR_DEVICE_GROUP_SPEC_VERSION 4 -#define VK_KHR_DEVICE_GROUP_EXTENSION_NAME "VK_KHR_device_group" -typedef VkPeerMemoryFeatureFlags VkPeerMemoryFeatureFlagsKHR; - -typedef VkPeerMemoryFeatureFlagBits VkPeerMemoryFeatureFlagBitsKHR; - -typedef VkMemoryAllocateFlags VkMemoryAllocateFlagsKHR; - -typedef VkMemoryAllocateFlagBits VkMemoryAllocateFlagBitsKHR; - -typedef VkMemoryAllocateFlagsInfo VkMemoryAllocateFlagsInfoKHR; - -typedef VkDeviceGroupRenderPassBeginInfo VkDeviceGroupRenderPassBeginInfoKHR; - -typedef VkDeviceGroupCommandBufferBeginInfo VkDeviceGroupCommandBufferBeginInfoKHR; - -typedef VkDeviceGroupSubmitInfo VkDeviceGroupSubmitInfoKHR; - -typedef VkDeviceGroupBindSparseInfo VkDeviceGroupBindSparseInfoKHR; - -typedef VkBindBufferMemoryDeviceGroupInfo VkBindBufferMemoryDeviceGroupInfoKHR; - -typedef VkBindImageMemoryDeviceGroupInfo VkBindImageMemoryDeviceGroupInfoKHR; - -typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeaturesKHR)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); -typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMaskKHR)(VkCommandBuffer commandBuffer, uint32_t deviceMask); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchBaseKHR)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeaturesKHR( - VkDevice device, - uint32_t heapIndex, - uint32_t localDeviceIndex, - uint32_t remoteDeviceIndex, - VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMaskKHR( - VkCommandBuffer commandBuffer, - uint32_t deviceMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBaseKHR( - VkCommandBuffer commandBuffer, - uint32_t baseGroupX, - uint32_t baseGroupY, - uint32_t baseGroupZ, - uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ); -#endif - - -#define VK_KHR_shader_draw_parameters 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters" - - -#define VK_KHR_maintenance1 1 -#define VK_KHR_MAINTENANCE_1_SPEC_VERSION 2 -#define VK_KHR_MAINTENANCE_1_EXTENSION_NAME "VK_KHR_maintenance1" -#define VK_KHR_MAINTENANCE1_SPEC_VERSION VK_KHR_MAINTENANCE_1_SPEC_VERSION -#define VK_KHR_MAINTENANCE1_EXTENSION_NAME VK_KHR_MAINTENANCE_1_EXTENSION_NAME -typedef VkCommandPoolTrimFlags VkCommandPoolTrimFlagsKHR; - -typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolTrimFlags flags); -#endif - - -#define VK_KHR_device_group_creation 1 -#define VK_KHR_DEVICE_GROUP_CREATION_SPEC_VERSION 1 -#define VK_KHR_DEVICE_GROUP_CREATION_EXTENSION_NAME "VK_KHR_device_group_creation" -#define VK_MAX_DEVICE_GROUP_SIZE_KHR VK_MAX_DEVICE_GROUP_SIZE -typedef VkPhysicalDeviceGroupProperties VkPhysicalDeviceGroupPropertiesKHR; - -typedef VkDeviceGroupDeviceCreateInfo VkDeviceGroupDeviceCreateInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroupsKHR)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroupsKHR( - VkInstance instance, - uint32_t* pPhysicalDeviceGroupCount, - VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); -#endif - - -#define VK_KHR_external_memory_capabilities 1 -#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_memory_capabilities" -#define VK_LUID_SIZE_KHR VK_LUID_SIZE -typedef VkExternalMemoryHandleTypeFlags VkExternalMemoryHandleTypeFlagsKHR; - -typedef VkExternalMemoryHandleTypeFlagBits VkExternalMemoryHandleTypeFlagBitsKHR; - -typedef VkExternalMemoryFeatureFlags VkExternalMemoryFeatureFlagsKHR; - -typedef VkExternalMemoryFeatureFlagBits VkExternalMemoryFeatureFlagBitsKHR; - -typedef VkExternalMemoryProperties VkExternalMemoryPropertiesKHR; - -typedef VkPhysicalDeviceExternalImageFormatInfo VkPhysicalDeviceExternalImageFormatInfoKHR; - -typedef VkExternalImageFormatProperties VkExternalImageFormatPropertiesKHR; - -typedef VkPhysicalDeviceExternalBufferInfo VkPhysicalDeviceExternalBufferInfoKHR; - -typedef VkExternalBufferProperties VkExternalBufferPropertiesKHR; - -typedef VkPhysicalDeviceIDProperties VkPhysicalDeviceIDPropertiesKHR; - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferPropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, - VkExternalBufferProperties* pExternalBufferProperties); -#endif - - -#define VK_KHR_external_memory 1 -#define VK_KHR_EXTERNAL_MEMORY_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME "VK_KHR_external_memory" -#define VK_QUEUE_FAMILY_EXTERNAL_KHR VK_QUEUE_FAMILY_EXTERNAL -typedef VkExternalMemoryImageCreateInfo VkExternalMemoryImageCreateInfoKHR; - -typedef VkExternalMemoryBufferCreateInfo VkExternalMemoryBufferCreateInfoKHR; - -typedef VkExportMemoryAllocateInfo VkExportMemoryAllocateInfoKHR; - - - -#define VK_KHR_external_memory_fd 1 -#define VK_KHR_EXTERNAL_MEMORY_FD_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME "VK_KHR_external_memory_fd" -typedef struct VkImportMemoryFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; - int fd; -} VkImportMemoryFdInfoKHR; - -typedef struct VkMemoryFdPropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; -} VkMemoryFdPropertiesKHR; - -typedef struct VkMemoryGetFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkMemoryGetFdInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdKHR)(VkDevice device, const VkMemoryGetFdInfoKHR* pGetFdInfo, int* pFd); -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdPropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, int fd, VkMemoryFdPropertiesKHR* pMemoryFdProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdKHR( - VkDevice device, - const VkMemoryGetFdInfoKHR* pGetFdInfo, - int* pFd); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdPropertiesKHR( - VkDevice device, - VkExternalMemoryHandleTypeFlagBits handleType, - int fd, - VkMemoryFdPropertiesKHR* pMemoryFdProperties); -#endif - - -#define VK_KHR_external_semaphore_capabilities 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_semaphore_capabilities" -typedef VkExternalSemaphoreHandleTypeFlags VkExternalSemaphoreHandleTypeFlagsKHR; - -typedef VkExternalSemaphoreHandleTypeFlagBits VkExternalSemaphoreHandleTypeFlagBitsKHR; - -typedef VkExternalSemaphoreFeatureFlags VkExternalSemaphoreFeatureFlagsKHR; - -typedef VkExternalSemaphoreFeatureFlagBits VkExternalSemaphoreFeatureFlagBitsKHR; - -typedef VkPhysicalDeviceExternalSemaphoreInfo VkPhysicalDeviceExternalSemaphoreInfoKHR; - -typedef VkExternalSemaphoreProperties VkExternalSemaphorePropertiesKHR; - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphorePropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, - VkExternalSemaphoreProperties* pExternalSemaphoreProperties); -#endif - - -#define VK_KHR_external_semaphore 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_KHR_external_semaphore" -typedef VkSemaphoreImportFlags VkSemaphoreImportFlagsKHR; - -typedef VkSemaphoreImportFlagBits VkSemaphoreImportFlagBitsKHR; - -typedef VkExportSemaphoreCreateInfo VkExportSemaphoreCreateInfoKHR; - - - -#define VK_KHR_external_semaphore_fd 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_FD_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME "VK_KHR_external_semaphore_fd" -typedef struct VkImportSemaphoreFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkSemaphoreImportFlags flags; - VkExternalSemaphoreHandleTypeFlagBits handleType; - int fd; -} VkImportSemaphoreFdInfoKHR; - -typedef struct VkSemaphoreGetFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkSemaphoreGetFdInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreFdKHR)(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreFdKHR)(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreFdKHR( - VkDevice device, - const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreFdKHR( - VkDevice device, - const VkSemaphoreGetFdInfoKHR* pGetFdInfo, - int* pFd); -#endif - - -#define VK_KHR_push_descriptor 1 -#define VK_KHR_PUSH_DESCRIPTOR_SPEC_VERSION 2 -#define VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME "VK_KHR_push_descriptor" -typedef struct VkPhysicalDevicePushDescriptorPropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t maxPushDescriptors; -} VkPhysicalDevicePushDescriptorPropertiesKHR; - -typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetKHR)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites); -typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetWithTemplateKHR)(VkCommandBuffer commandBuffer, VkDescriptorUpdateTemplate descriptorUpdateTemplate, VkPipelineLayout layout, uint32_t set, const void* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetKHR( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t set, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet* pDescriptorWrites); - -VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetWithTemplateKHR( - VkCommandBuffer commandBuffer, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - VkPipelineLayout layout, - uint32_t set, - const void* pData); -#endif - - -#define VK_KHR_shader_float16_int8 1 -#define VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION 1 -#define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8" -typedef VkPhysicalDeviceShaderFloat16Int8Features VkPhysicalDeviceShaderFloat16Int8FeaturesKHR; - -typedef VkPhysicalDeviceShaderFloat16Int8Features VkPhysicalDeviceFloat16Int8FeaturesKHR; - - - -#define VK_KHR_16bit_storage 1 -#define VK_KHR_16BIT_STORAGE_SPEC_VERSION 1 -#define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage" -typedef VkPhysicalDevice16BitStorageFeatures VkPhysicalDevice16BitStorageFeaturesKHR; - - - -#define VK_KHR_incremental_present 1 -#define VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION 2 -#define VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME "VK_KHR_incremental_present" -typedef struct VkRectLayerKHR { - VkOffset2D offset; - VkExtent2D extent; - uint32_t layer; -} VkRectLayerKHR; - -typedef struct VkPresentRegionKHR { - uint32_t rectangleCount; - const VkRectLayerKHR* pRectangles; -} VkPresentRegionKHR; - -typedef struct VkPresentRegionsKHR { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const VkPresentRegionKHR* pRegions; -} VkPresentRegionsKHR; - - - -#define VK_KHR_descriptor_update_template 1 -typedef VkDescriptorUpdateTemplate VkDescriptorUpdateTemplateKHR; - -#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_SPEC_VERSION 1 -#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME "VK_KHR_descriptor_update_template" -typedef VkDescriptorUpdateTemplateType VkDescriptorUpdateTemplateTypeKHR; - -typedef VkDescriptorUpdateTemplateCreateFlags VkDescriptorUpdateTemplateCreateFlagsKHR; - -typedef VkDescriptorUpdateTemplateEntry VkDescriptorUpdateTemplateEntryKHR; - -typedef VkDescriptorUpdateTemplateCreateInfo VkDescriptorUpdateTemplateCreateInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplateKHR)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplateKHR)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplateKHR)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplateKHR( - VkDevice device, - const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplateKHR( - VkDevice device, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplateKHR( - VkDevice device, - VkDescriptorSet descriptorSet, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const void* pData); -#endif - - -#define VK_KHR_imageless_framebuffer 1 -#define VK_KHR_IMAGELESS_FRAMEBUFFER_SPEC_VERSION 1 -#define VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME "VK_KHR_imageless_framebuffer" -typedef VkPhysicalDeviceImagelessFramebufferFeatures VkPhysicalDeviceImagelessFramebufferFeaturesKHR; - -typedef VkFramebufferAttachmentsCreateInfo VkFramebufferAttachmentsCreateInfoKHR; - -typedef VkFramebufferAttachmentImageInfo VkFramebufferAttachmentImageInfoKHR; - -typedef VkRenderPassAttachmentBeginInfo VkRenderPassAttachmentBeginInfoKHR; - - - -#define VK_KHR_create_renderpass2 1 -#define VK_KHR_CREATE_RENDERPASS_2_SPEC_VERSION 1 -#define VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME "VK_KHR_create_renderpass2" -typedef VkRenderPassCreateInfo2 VkRenderPassCreateInfo2KHR; - -typedef VkAttachmentDescription2 VkAttachmentDescription2KHR; - -typedef VkAttachmentReference2 VkAttachmentReference2KHR; - -typedef VkSubpassDescription2 VkSubpassDescription2KHR; - -typedef VkSubpassDependency2 VkSubpassDependency2KHR; - -typedef VkSubpassBeginInfo VkSubpassBeginInfoKHR; - -typedef VkSubpassEndInfo VkSubpassEndInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass2KHR)(VkDevice device, const VkRenderPassCreateInfo2* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass2KHR)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, const VkSubpassBeginInfo* pSubpassBeginInfo); -typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass2KHR)(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo* pSubpassBeginInfo, const VkSubpassEndInfo* pSubpassEndInfo); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass2KHR)(VkCommandBuffer commandBuffer, const VkSubpassEndInfo* pSubpassEndInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass2KHR( - VkDevice device, - const VkRenderPassCreateInfo2* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkRenderPass* pRenderPass); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass2KHR( - VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo* pRenderPassBegin, - const VkSubpassBeginInfo* pSubpassBeginInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass2KHR( - VkCommandBuffer commandBuffer, - const VkSubpassBeginInfo* pSubpassBeginInfo, - const VkSubpassEndInfo* pSubpassEndInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass2KHR( - VkCommandBuffer commandBuffer, - const VkSubpassEndInfo* pSubpassEndInfo); -#endif - - -#define VK_KHR_shared_presentable_image 1 -#define VK_KHR_SHARED_PRESENTABLE_IMAGE_SPEC_VERSION 1 -#define VK_KHR_SHARED_PRESENTABLE_IMAGE_EXTENSION_NAME "VK_KHR_shared_presentable_image" -typedef struct VkSharedPresentSurfaceCapabilitiesKHR { - VkStructureType sType; - void* pNext; - VkImageUsageFlags sharedPresentSupportedUsageFlags; -} VkSharedPresentSurfaceCapabilitiesKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainStatusKHR)(VkDevice device, VkSwapchainKHR swapchain); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainStatusKHR( - VkDevice device, - VkSwapchainKHR swapchain); -#endif - - -#define VK_KHR_external_fence_capabilities 1 -#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_fence_capabilities" -typedef VkExternalFenceHandleTypeFlags VkExternalFenceHandleTypeFlagsKHR; - -typedef VkExternalFenceHandleTypeFlagBits VkExternalFenceHandleTypeFlagBitsKHR; - -typedef VkExternalFenceFeatureFlags VkExternalFenceFeatureFlagsKHR; - -typedef VkExternalFenceFeatureFlagBits VkExternalFenceFeatureFlagBitsKHR; - -typedef VkPhysicalDeviceExternalFenceInfo VkPhysicalDeviceExternalFenceInfoKHR; - -typedef VkExternalFenceProperties VkExternalFencePropertiesKHR; - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFencePropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, - VkExternalFenceProperties* pExternalFenceProperties); -#endif - - -#define VK_KHR_external_fence 1 -#define VK_KHR_EXTERNAL_FENCE_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME "VK_KHR_external_fence" -typedef VkFenceImportFlags VkFenceImportFlagsKHR; - -typedef VkFenceImportFlagBits VkFenceImportFlagBitsKHR; - -typedef VkExportFenceCreateInfo VkExportFenceCreateInfoKHR; - - - -#define VK_KHR_external_fence_fd 1 -#define VK_KHR_EXTERNAL_FENCE_FD_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME "VK_KHR_external_fence_fd" -typedef struct VkImportFenceFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkFenceImportFlags flags; - VkExternalFenceHandleTypeFlagBits handleType; - int fd; -} VkImportFenceFdInfoKHR; - -typedef struct VkFenceGetFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkExternalFenceHandleTypeFlagBits handleType; -} VkFenceGetFdInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkImportFenceFdKHR)(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceFdKHR)(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceFdKHR( - VkDevice device, - const VkImportFenceFdInfoKHR* pImportFenceFdInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceFdKHR( - VkDevice device, - const VkFenceGetFdInfoKHR* pGetFdInfo, - int* pFd); -#endif - - -#define VK_KHR_performance_query 1 -#define VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION 1 -#define VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME "VK_KHR_performance_query" - -typedef enum VkPerformanceCounterUnitKHR { - VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR = 0, - VK_PERFORMANCE_COUNTER_UNIT_PERCENTAGE_KHR = 1, - VK_PERFORMANCE_COUNTER_UNIT_NANOSECONDS_KHR = 2, - VK_PERFORMANCE_COUNTER_UNIT_BYTES_KHR = 3, - VK_PERFORMANCE_COUNTER_UNIT_BYTES_PER_SECOND_KHR = 4, - VK_PERFORMANCE_COUNTER_UNIT_KELVIN_KHR = 5, - VK_PERFORMANCE_COUNTER_UNIT_WATTS_KHR = 6, - VK_PERFORMANCE_COUNTER_UNIT_VOLTS_KHR = 7, - VK_PERFORMANCE_COUNTER_UNIT_AMPS_KHR = 8, - VK_PERFORMANCE_COUNTER_UNIT_HERTZ_KHR = 9, - VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR = 10, - VK_PERFORMANCE_COUNTER_UNIT_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPerformanceCounterUnitKHR; - -typedef enum VkPerformanceCounterScopeKHR { - VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR = 0, - VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR = 1, - VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR = 2, - VK_QUERY_SCOPE_COMMAND_BUFFER_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR, - VK_QUERY_SCOPE_RENDER_PASS_KHR = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR, - VK_QUERY_SCOPE_COMMAND_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR, - VK_PERFORMANCE_COUNTER_SCOPE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPerformanceCounterScopeKHR; - -typedef enum VkPerformanceCounterStorageKHR { - VK_PERFORMANCE_COUNTER_STORAGE_INT32_KHR = 0, - VK_PERFORMANCE_COUNTER_STORAGE_INT64_KHR = 1, - VK_PERFORMANCE_COUNTER_STORAGE_UINT32_KHR = 2, - VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR = 3, - VK_PERFORMANCE_COUNTER_STORAGE_FLOAT32_KHR = 4, - VK_PERFORMANCE_COUNTER_STORAGE_FLOAT64_KHR = 5, - VK_PERFORMANCE_COUNTER_STORAGE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPerformanceCounterStorageKHR; - -typedef enum VkPerformanceCounterDescriptionFlagBitsKHR { - VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR = 0x00000001, - VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR = 0x00000002, - VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR, - VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR, - VK_PERFORMANCE_COUNTER_DESCRIPTION_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPerformanceCounterDescriptionFlagBitsKHR; -typedef VkFlags VkPerformanceCounterDescriptionFlagsKHR; - -typedef enum VkAcquireProfilingLockFlagBitsKHR { - VK_ACQUIRE_PROFILING_LOCK_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkAcquireProfilingLockFlagBitsKHR; -typedef VkFlags VkAcquireProfilingLockFlagsKHR; -typedef struct VkPhysicalDevicePerformanceQueryFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 performanceCounterQueryPools; - VkBool32 performanceCounterMultipleQueryPools; -} VkPhysicalDevicePerformanceQueryFeaturesKHR; - -typedef struct VkPhysicalDevicePerformanceQueryPropertiesKHR { - VkStructureType sType; - void* pNext; - VkBool32 allowCommandBufferQueryCopies; -} VkPhysicalDevicePerformanceQueryPropertiesKHR; - -typedef struct VkPerformanceCounterKHR { - VkStructureType sType; - void* pNext; - VkPerformanceCounterUnitKHR unit; - VkPerformanceCounterScopeKHR scope; - VkPerformanceCounterStorageKHR storage; - uint8_t uuid[VK_UUID_SIZE]; -} VkPerformanceCounterKHR; - -typedef struct VkPerformanceCounterDescriptionKHR { - VkStructureType sType; - void* pNext; - VkPerformanceCounterDescriptionFlagsKHR flags; - char name[VK_MAX_DESCRIPTION_SIZE]; - char category[VK_MAX_DESCRIPTION_SIZE]; - char description[VK_MAX_DESCRIPTION_SIZE]; -} VkPerformanceCounterDescriptionKHR; - -typedef struct VkQueryPoolPerformanceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t queueFamilyIndex; - uint32_t counterIndexCount; - const uint32_t* pCounterIndices; -} VkQueryPoolPerformanceCreateInfoKHR; - -typedef union VkPerformanceCounterResultKHR { - int32_t int32; - int64_t int64; - uint32_t uint32; - uint64_t uint64; - float float32; - double float64; -} VkPerformanceCounterResultKHR; - -typedef struct VkAcquireProfilingLockInfoKHR { - VkStructureType sType; - const void* pNext; - VkAcquireProfilingLockFlagsKHR flags; - uint64_t timeout; -} VkAcquireProfilingLockInfoKHR; - -typedef struct VkPerformanceQuerySubmitInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t counterPassIndex; -} VkPerformanceQuerySubmitInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, uint32_t* pCounterCount, VkPerformanceCounterKHR* pCounters, VkPerformanceCounterDescriptionKHR* pCounterDescriptions); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR)(VkPhysicalDevice physicalDevice, const VkQueryPoolPerformanceCreateInfoKHR* pPerformanceQueryCreateInfo, uint32_t* pNumPasses); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireProfilingLockKHR)(VkDevice device, const VkAcquireProfilingLockInfoKHR* pInfo); -typedef void (VKAPI_PTR *PFN_vkReleaseProfilingLockKHR)(VkDevice device); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - uint32_t* pCounterCount, - VkPerformanceCounterKHR* pCounters, - VkPerformanceCounterDescriptionKHR* pCounterDescriptions); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR( - VkPhysicalDevice physicalDevice, - const VkQueryPoolPerformanceCreateInfoKHR* pPerformanceQueryCreateInfo, - uint32_t* pNumPasses); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireProfilingLockKHR( - VkDevice device, - const VkAcquireProfilingLockInfoKHR* pInfo); - -VKAPI_ATTR void VKAPI_CALL vkReleaseProfilingLockKHR( - VkDevice device); -#endif - - -#define VK_KHR_maintenance2 1 -#define VK_KHR_MAINTENANCE_2_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE_2_EXTENSION_NAME "VK_KHR_maintenance2" -#define VK_KHR_MAINTENANCE2_SPEC_VERSION VK_KHR_MAINTENANCE_2_SPEC_VERSION -#define VK_KHR_MAINTENANCE2_EXTENSION_NAME VK_KHR_MAINTENANCE_2_EXTENSION_NAME -typedef VkPointClippingBehavior VkPointClippingBehaviorKHR; - -typedef VkTessellationDomainOrigin VkTessellationDomainOriginKHR; - -typedef VkPhysicalDevicePointClippingProperties VkPhysicalDevicePointClippingPropertiesKHR; - -typedef VkRenderPassInputAttachmentAspectCreateInfo VkRenderPassInputAttachmentAspectCreateInfoKHR; - -typedef VkInputAttachmentAspectReference VkInputAttachmentAspectReferenceKHR; - -typedef VkImageViewUsageCreateInfo VkImageViewUsageCreateInfoKHR; - -typedef VkPipelineTessellationDomainOriginStateCreateInfo VkPipelineTessellationDomainOriginStateCreateInfoKHR; - - - -#define VK_KHR_get_surface_capabilities2 1 -#define VK_KHR_GET_SURFACE_CAPABILITIES_2_SPEC_VERSION 1 -#define VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME "VK_KHR_get_surface_capabilities2" -typedef struct VkPhysicalDeviceSurfaceInfo2KHR { - VkStructureType sType; - const void* pNext; - VkSurfaceKHR surface; -} VkPhysicalDeviceSurfaceInfo2KHR; - -typedef struct VkSurfaceCapabilities2KHR { - VkStructureType sType; - void* pNext; - VkSurfaceCapabilitiesKHR surfaceCapabilities; -} VkSurfaceCapabilities2KHR; - -typedef struct VkSurfaceFormat2KHR { - VkStructureType sType; - void* pNext; - VkSurfaceFormatKHR surfaceFormat; -} VkSurfaceFormat2KHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkSurfaceCapabilities2KHR* pSurfaceCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormats2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, - VkSurfaceCapabilities2KHR* pSurfaceCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormats2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, - uint32_t* pSurfaceFormatCount, - VkSurfaceFormat2KHR* pSurfaceFormats); -#endif - - -#define VK_KHR_variable_pointers 1 -#define VK_KHR_VARIABLE_POINTERS_SPEC_VERSION 1 -#define VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME "VK_KHR_variable_pointers" -typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointerFeaturesKHR; - -typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointersFeaturesKHR; - - - -#define VK_KHR_get_display_properties2 1 -#define VK_KHR_GET_DISPLAY_PROPERTIES_2_SPEC_VERSION 1 -#define VK_KHR_GET_DISPLAY_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_display_properties2" -typedef struct VkDisplayProperties2KHR { - VkStructureType sType; - void* pNext; - VkDisplayPropertiesKHR displayProperties; -} VkDisplayProperties2KHR; - -typedef struct VkDisplayPlaneProperties2KHR { - VkStructureType sType; - void* pNext; - VkDisplayPlanePropertiesKHR displayPlaneProperties; -} VkDisplayPlaneProperties2KHR; - -typedef struct VkDisplayModeProperties2KHR { - VkStructureType sType; - void* pNext; - VkDisplayModePropertiesKHR displayModeProperties; -} VkDisplayModeProperties2KHR; - -typedef struct VkDisplayPlaneInfo2KHR { - VkStructureType sType; - const void* pNext; - VkDisplayModeKHR mode; - uint32_t planeIndex; -} VkDisplayPlaneInfo2KHR; - -typedef struct VkDisplayPlaneCapabilities2KHR { - VkStructureType sType; - void* pNext; - VkDisplayPlaneCapabilitiesKHR capabilities; -} VkDisplayPlaneCapabilities2KHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayProperties2KHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlaneProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlaneProperties2KHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModeProperties2KHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModeProperties2KHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo, VkDisplayPlaneCapabilities2KHR* pCapabilities); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayProperties2KHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayProperties2KHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlaneProperties2KHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPlaneProperties2KHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModeProperties2KHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - uint32_t* pPropertyCount, - VkDisplayModeProperties2KHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilities2KHR( - VkPhysicalDevice physicalDevice, - const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo, - VkDisplayPlaneCapabilities2KHR* pCapabilities); -#endif - - -#define VK_KHR_dedicated_allocation 1 -#define VK_KHR_DEDICATED_ALLOCATION_SPEC_VERSION 3 -#define VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_KHR_dedicated_allocation" -typedef VkMemoryDedicatedRequirements VkMemoryDedicatedRequirementsKHR; - -typedef VkMemoryDedicatedAllocateInfo VkMemoryDedicatedAllocateInfoKHR; - - - -#define VK_KHR_storage_buffer_storage_class 1 -#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_SPEC_VERSION 1 -#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME "VK_KHR_storage_buffer_storage_class" - - -#define VK_KHR_relaxed_block_layout 1 -#define VK_KHR_RELAXED_BLOCK_LAYOUT_SPEC_VERSION 1 -#define VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME "VK_KHR_relaxed_block_layout" - - -#define VK_KHR_get_memory_requirements2 1 -#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION 1 -#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME "VK_KHR_get_memory_requirements2" -typedef VkBufferMemoryRequirementsInfo2 VkBufferMemoryRequirementsInfo2KHR; - -typedef VkImageMemoryRequirementsInfo2 VkImageMemoryRequirementsInfo2KHR; - -typedef VkImageSparseMemoryRequirementsInfo2 VkImageSparseMemoryRequirementsInfo2KHR; - -typedef VkMemoryRequirements2 VkMemoryRequirements2KHR; - -typedef VkSparseImageMemoryRequirements2 VkSparseImageMemoryRequirements2KHR; - -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2KHR)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2KHR)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2KHR)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2KHR( - VkDevice device, - const VkImageMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2KHR( - VkDevice device, - const VkBufferMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2KHR( - VkDevice device, - const VkImageSparseMemoryRequirementsInfo2* pInfo, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); -#endif - - -#define VK_KHR_image_format_list 1 -#define VK_KHR_IMAGE_FORMAT_LIST_SPEC_VERSION 1 -#define VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME "VK_KHR_image_format_list" -typedef VkImageFormatListCreateInfo VkImageFormatListCreateInfoKHR; - - - -#define VK_KHR_sampler_ycbcr_conversion 1 -typedef VkSamplerYcbcrConversion VkSamplerYcbcrConversionKHR; - -#define VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION 14 -#define VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME "VK_KHR_sampler_ycbcr_conversion" -typedef VkSamplerYcbcrModelConversion VkSamplerYcbcrModelConversionKHR; - -typedef VkSamplerYcbcrRange VkSamplerYcbcrRangeKHR; - -typedef VkChromaLocation VkChromaLocationKHR; - -typedef VkSamplerYcbcrConversionCreateInfo VkSamplerYcbcrConversionCreateInfoKHR; - -typedef VkSamplerYcbcrConversionInfo VkSamplerYcbcrConversionInfoKHR; - -typedef VkBindImagePlaneMemoryInfo VkBindImagePlaneMemoryInfoKHR; - -typedef VkImagePlaneMemoryRequirementsInfo VkImagePlaneMemoryRequirementsInfoKHR; - -typedef VkPhysicalDeviceSamplerYcbcrConversionFeatures VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR; - -typedef VkSamplerYcbcrConversionImageFormatProperties VkSamplerYcbcrConversionImageFormatPropertiesKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversionKHR)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion); -typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversionKHR)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversionKHR( - VkDevice device, - const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSamplerYcbcrConversion* pYcbcrConversion); - -VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversionKHR( - VkDevice device, - VkSamplerYcbcrConversion ycbcrConversion, - const VkAllocationCallbacks* pAllocator); -#endif - - -#define VK_KHR_bind_memory2 1 -#define VK_KHR_BIND_MEMORY_2_SPEC_VERSION 1 -#define VK_KHR_BIND_MEMORY_2_EXTENSION_NAME "VK_KHR_bind_memory2" -typedef VkBindBufferMemoryInfo VkBindBufferMemoryInfoKHR; - -typedef VkBindImageMemoryInfo VkBindImageMemoryInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2KHR( - VkDevice device, - uint32_t bindInfoCount, - const VkBindBufferMemoryInfo* pBindInfos); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2KHR( - VkDevice device, - uint32_t bindInfoCount, - const VkBindImageMemoryInfo* pBindInfos); -#endif - - -#define VK_KHR_maintenance3 1 -#define VK_KHR_MAINTENANCE_3_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE_3_EXTENSION_NAME "VK_KHR_maintenance3" -#define VK_KHR_MAINTENANCE3_SPEC_VERSION VK_KHR_MAINTENANCE_3_SPEC_VERSION -#define VK_KHR_MAINTENANCE3_EXTENSION_NAME VK_KHR_MAINTENANCE_3_EXTENSION_NAME -typedef VkPhysicalDeviceMaintenance3Properties VkPhysicalDeviceMaintenance3PropertiesKHR; - -typedef VkDescriptorSetLayoutSupport VkDescriptorSetLayoutSupportKHR; - -typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupportKHR)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupportKHR( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - VkDescriptorSetLayoutSupport* pSupport); -#endif - - -#define VK_KHR_draw_indirect_count 1 -#define VK_KHR_DRAW_INDIRECT_COUNT_SPEC_VERSION 1 -#define VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_KHR_draw_indirect_count" -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountKHR)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountKHR)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountKHR( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountKHR( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); -#endif - - -#define VK_KHR_shader_subgroup_extended_types 1 -#define VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_SPEC_VERSION 1 -#define VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME "VK_KHR_shader_subgroup_extended_types" -typedef VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR; - - - -#define VK_KHR_8bit_storage 1 -#define VK_KHR_8BIT_STORAGE_SPEC_VERSION 1 -#define VK_KHR_8BIT_STORAGE_EXTENSION_NAME "VK_KHR_8bit_storage" -typedef VkPhysicalDevice8BitStorageFeatures VkPhysicalDevice8BitStorageFeaturesKHR; - - - -#define VK_KHR_shader_atomic_int64 1 -#define VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION 1 -#define VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME "VK_KHR_shader_atomic_int64" -typedef VkPhysicalDeviceShaderAtomicInt64Features VkPhysicalDeviceShaderAtomicInt64FeaturesKHR; - - - -#define VK_KHR_shader_clock 1 -#define VK_KHR_SHADER_CLOCK_SPEC_VERSION 1 -#define VK_KHR_SHADER_CLOCK_EXTENSION_NAME "VK_KHR_shader_clock" -typedef struct VkPhysicalDeviceShaderClockFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 shaderSubgroupClock; - VkBool32 shaderDeviceClock; -} VkPhysicalDeviceShaderClockFeaturesKHR; - - - -#define VK_KHR_driver_properties 1 -#define VK_KHR_DRIVER_PROPERTIES_SPEC_VERSION 1 -#define VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME "VK_KHR_driver_properties" -#define VK_MAX_DRIVER_NAME_SIZE_KHR VK_MAX_DRIVER_NAME_SIZE -#define VK_MAX_DRIVER_INFO_SIZE_KHR VK_MAX_DRIVER_INFO_SIZE -typedef VkDriverId VkDriverIdKHR; - -typedef VkConformanceVersion VkConformanceVersionKHR; - -typedef VkPhysicalDeviceDriverProperties VkPhysicalDeviceDriverPropertiesKHR; - - - -#define VK_KHR_shader_float_controls 1 -#define VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION 4 -#define VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME "VK_KHR_shader_float_controls" -typedef VkShaderFloatControlsIndependence VkShaderFloatControlsIndependenceKHR; - -typedef VkPhysicalDeviceFloatControlsProperties VkPhysicalDeviceFloatControlsPropertiesKHR; - - - -#define VK_KHR_depth_stencil_resolve 1 -#define VK_KHR_DEPTH_STENCIL_RESOLVE_SPEC_VERSION 1 -#define VK_KHR_DEPTH_STENCIL_RESOLVE_EXTENSION_NAME "VK_KHR_depth_stencil_resolve" -typedef VkResolveModeFlagBits VkResolveModeFlagBitsKHR; - -typedef VkResolveModeFlags VkResolveModeFlagsKHR; - -typedef VkSubpassDescriptionDepthStencilResolve VkSubpassDescriptionDepthStencilResolveKHR; - -typedef VkPhysicalDeviceDepthStencilResolveProperties VkPhysicalDeviceDepthStencilResolvePropertiesKHR; - - - -#define VK_KHR_swapchain_mutable_format 1 -#define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_SPEC_VERSION 1 -#define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME "VK_KHR_swapchain_mutable_format" - - -#define VK_KHR_timeline_semaphore 1 -#define VK_KHR_TIMELINE_SEMAPHORE_SPEC_VERSION 2 -#define VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME "VK_KHR_timeline_semaphore" -typedef VkSemaphoreType VkSemaphoreTypeKHR; - -typedef VkSemaphoreWaitFlagBits VkSemaphoreWaitFlagBitsKHR; - -typedef VkSemaphoreWaitFlags VkSemaphoreWaitFlagsKHR; - -typedef VkPhysicalDeviceTimelineSemaphoreFeatures VkPhysicalDeviceTimelineSemaphoreFeaturesKHR; - -typedef VkPhysicalDeviceTimelineSemaphoreProperties VkPhysicalDeviceTimelineSemaphorePropertiesKHR; - -typedef VkSemaphoreTypeCreateInfo VkSemaphoreTypeCreateInfoKHR; - -typedef VkTimelineSemaphoreSubmitInfo VkTimelineSemaphoreSubmitInfoKHR; - -typedef VkSemaphoreWaitInfo VkSemaphoreWaitInfoKHR; - -typedef VkSemaphoreSignalInfo VkSemaphoreSignalInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreCounterValueKHR)(VkDevice device, VkSemaphore semaphore, uint64_t* pValue); -typedef VkResult (VKAPI_PTR *PFN_vkWaitSemaphoresKHR)(VkDevice device, const VkSemaphoreWaitInfo* pWaitInfo, uint64_t timeout); -typedef VkResult (VKAPI_PTR *PFN_vkSignalSemaphoreKHR)(VkDevice device, const VkSemaphoreSignalInfo* pSignalInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreCounterValueKHR( - VkDevice device, - VkSemaphore semaphore, - uint64_t* pValue); - -VKAPI_ATTR VkResult VKAPI_CALL vkWaitSemaphoresKHR( - VkDevice device, - const VkSemaphoreWaitInfo* pWaitInfo, - uint64_t timeout); - -VKAPI_ATTR VkResult VKAPI_CALL vkSignalSemaphoreKHR( - VkDevice device, - const VkSemaphoreSignalInfo* pSignalInfo); -#endif - - -#define VK_KHR_vulkan_memory_model 1 -#define VK_KHR_VULKAN_MEMORY_MODEL_SPEC_VERSION 3 -#define VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME "VK_KHR_vulkan_memory_model" -typedef VkPhysicalDeviceVulkanMemoryModelFeatures VkPhysicalDeviceVulkanMemoryModelFeaturesKHR; - - - -#define VK_KHR_shader_terminate_invocation 1 -#define VK_KHR_SHADER_TERMINATE_INVOCATION_SPEC_VERSION 1 -#define VK_KHR_SHADER_TERMINATE_INVOCATION_EXTENSION_NAME "VK_KHR_shader_terminate_invocation" -typedef struct VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 shaderTerminateInvocation; -} VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR; - - - -#define VK_KHR_fragment_shading_rate 1 -#define VK_KHR_FRAGMENT_SHADING_RATE_SPEC_VERSION 2 -#define VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME "VK_KHR_fragment_shading_rate" - -typedef enum VkFragmentShadingRateCombinerOpKHR { - VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR = 0, - VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR = 1, - VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR = 2, - VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR = 3, - VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR = 4, - VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_ENUM_KHR = 0x7FFFFFFF -} VkFragmentShadingRateCombinerOpKHR; -typedef struct VkFragmentShadingRateAttachmentInfoKHR { - VkStructureType sType; - const void* pNext; - const VkAttachmentReference2* pFragmentShadingRateAttachment; - VkExtent2D shadingRateAttachmentTexelSize; -} VkFragmentShadingRateAttachmentInfoKHR; - -typedef struct VkPipelineFragmentShadingRateStateCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkExtent2D fragmentSize; - VkFragmentShadingRateCombinerOpKHR combinerOps[2]; -} VkPipelineFragmentShadingRateStateCreateInfoKHR; - -typedef struct VkPhysicalDeviceFragmentShadingRateFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 pipelineFragmentShadingRate; - VkBool32 primitiveFragmentShadingRate; - VkBool32 attachmentFragmentShadingRate; -} VkPhysicalDeviceFragmentShadingRateFeaturesKHR; - -typedef struct VkPhysicalDeviceFragmentShadingRatePropertiesKHR { - VkStructureType sType; - void* pNext; - VkExtent2D minFragmentShadingRateAttachmentTexelSize; - VkExtent2D maxFragmentShadingRateAttachmentTexelSize; - uint32_t maxFragmentShadingRateAttachmentTexelSizeAspectRatio; - VkBool32 primitiveFragmentShadingRateWithMultipleViewports; - VkBool32 layeredShadingRateAttachments; - VkBool32 fragmentShadingRateNonTrivialCombinerOps; - VkExtent2D maxFragmentSize; - uint32_t maxFragmentSizeAspectRatio; - uint32_t maxFragmentShadingRateCoverageSamples; - VkSampleCountFlagBits maxFragmentShadingRateRasterizationSamples; - VkBool32 fragmentShadingRateWithShaderDepthStencilWrites; - VkBool32 fragmentShadingRateWithSampleMask; - VkBool32 fragmentShadingRateWithShaderSampleMask; - VkBool32 fragmentShadingRateWithConservativeRasterization; - VkBool32 fragmentShadingRateWithFragmentShaderInterlock; - VkBool32 fragmentShadingRateWithCustomSampleLocations; - VkBool32 fragmentShadingRateStrictMultiplyCombiner; -} VkPhysicalDeviceFragmentShadingRatePropertiesKHR; - -typedef struct VkPhysicalDeviceFragmentShadingRateKHR { - VkStructureType sType; - void* pNext; - VkSampleCountFlags sampleCounts; - VkExtent2D fragmentSize; -} VkPhysicalDeviceFragmentShadingRateKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceFragmentShadingRatesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pFragmentShadingRateCount, VkPhysicalDeviceFragmentShadingRateKHR* pFragmentShadingRates); -typedef void (VKAPI_PTR *PFN_vkCmdSetFragmentShadingRateKHR)(VkCommandBuffer commandBuffer, const VkExtent2D* pFragmentSize, const VkFragmentShadingRateCombinerOpKHR combinerOps[2]); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceFragmentShadingRatesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pFragmentShadingRateCount, - VkPhysicalDeviceFragmentShadingRateKHR* pFragmentShadingRates); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetFragmentShadingRateKHR( - VkCommandBuffer commandBuffer, - const VkExtent2D* pFragmentSize, - const VkFragmentShadingRateCombinerOpKHR combinerOps[2]); -#endif - - -#define VK_KHR_spirv_1_4 1 -#define VK_KHR_SPIRV_1_4_SPEC_VERSION 1 -#define VK_KHR_SPIRV_1_4_EXTENSION_NAME "VK_KHR_spirv_1_4" - - -#define VK_KHR_surface_protected_capabilities 1 -#define VK_KHR_SURFACE_PROTECTED_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_SURFACE_PROTECTED_CAPABILITIES_EXTENSION_NAME "VK_KHR_surface_protected_capabilities" -typedef struct VkSurfaceProtectedCapabilitiesKHR { - VkStructureType sType; - const void* pNext; - VkBool32 supportsProtected; -} VkSurfaceProtectedCapabilitiesKHR; - - - -#define VK_KHR_separate_depth_stencil_layouts 1 -#define VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION 1 -#define VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME "VK_KHR_separate_depth_stencil_layouts" -typedef VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR; - -typedef VkAttachmentReferenceStencilLayout VkAttachmentReferenceStencilLayoutKHR; - -typedef VkAttachmentDescriptionStencilLayout VkAttachmentDescriptionStencilLayoutKHR; - - - -#define VK_KHR_present_wait 1 -#define VK_KHR_PRESENT_WAIT_SPEC_VERSION 1 -#define VK_KHR_PRESENT_WAIT_EXTENSION_NAME "VK_KHR_present_wait" -typedef struct VkPhysicalDevicePresentWaitFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 presentWait; -} VkPhysicalDevicePresentWaitFeaturesKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkWaitForPresentKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t presentId, uint64_t timeout); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkWaitForPresentKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint64_t presentId, - uint64_t timeout); -#endif - - -#define VK_KHR_uniform_buffer_standard_layout 1 -#define VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_SPEC_VERSION 1 -#define VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME "VK_KHR_uniform_buffer_standard_layout" -typedef VkPhysicalDeviceUniformBufferStandardLayoutFeatures VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR; - - - -#define VK_KHR_buffer_device_address 1 -#define VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION 1 -#define VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_KHR_buffer_device_address" -typedef VkPhysicalDeviceBufferDeviceAddressFeatures VkPhysicalDeviceBufferDeviceAddressFeaturesKHR; - -typedef VkBufferDeviceAddressInfo VkBufferDeviceAddressInfoKHR; - -typedef VkBufferOpaqueCaptureAddressCreateInfo VkBufferOpaqueCaptureAddressCreateInfoKHR; - -typedef VkMemoryOpaqueCaptureAddressAllocateInfo VkMemoryOpaqueCaptureAddressAllocateInfoKHR; - -typedef VkDeviceMemoryOpaqueCaptureAddressInfo VkDeviceMemoryOpaqueCaptureAddressInfoKHR; - -typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetBufferDeviceAddressKHR)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo); -typedef uint64_t (VKAPI_PTR *PFN_vkGetBufferOpaqueCaptureAddressKHR)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo); -typedef uint64_t (VKAPI_PTR *PFN_vkGetDeviceMemoryOpaqueCaptureAddressKHR)(VkDevice device, const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddressKHR( - VkDevice device, - const VkBufferDeviceAddressInfo* pInfo); - -VKAPI_ATTR uint64_t VKAPI_CALL vkGetBufferOpaqueCaptureAddressKHR( - VkDevice device, - const VkBufferDeviceAddressInfo* pInfo); - -VKAPI_ATTR uint64_t VKAPI_CALL vkGetDeviceMemoryOpaqueCaptureAddressKHR( - VkDevice device, - const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo); -#endif - - -#define VK_KHR_deferred_host_operations 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeferredOperationKHR) -#define VK_KHR_DEFERRED_HOST_OPERATIONS_SPEC_VERSION 4 -#define VK_KHR_DEFERRED_HOST_OPERATIONS_EXTENSION_NAME "VK_KHR_deferred_host_operations" -typedef VkResult (VKAPI_PTR *PFN_vkCreateDeferredOperationKHR)(VkDevice device, const VkAllocationCallbacks* pAllocator, VkDeferredOperationKHR* pDeferredOperation); -typedef void (VKAPI_PTR *PFN_vkDestroyDeferredOperationKHR)(VkDevice device, VkDeferredOperationKHR operation, const VkAllocationCallbacks* pAllocator); -typedef uint32_t (VKAPI_PTR *PFN_vkGetDeferredOperationMaxConcurrencyKHR)(VkDevice device, VkDeferredOperationKHR operation); -typedef VkResult (VKAPI_PTR *PFN_vkGetDeferredOperationResultKHR)(VkDevice device, VkDeferredOperationKHR operation); -typedef VkResult (VKAPI_PTR *PFN_vkDeferredOperationJoinKHR)(VkDevice device, VkDeferredOperationKHR operation); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDeferredOperationKHR( - VkDevice device, - const VkAllocationCallbacks* pAllocator, - VkDeferredOperationKHR* pDeferredOperation); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDeferredOperationKHR( - VkDevice device, - VkDeferredOperationKHR operation, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR uint32_t VKAPI_CALL vkGetDeferredOperationMaxConcurrencyKHR( - VkDevice device, - VkDeferredOperationKHR operation); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDeferredOperationResultKHR( - VkDevice device, - VkDeferredOperationKHR operation); - -VKAPI_ATTR VkResult VKAPI_CALL vkDeferredOperationJoinKHR( - VkDevice device, - VkDeferredOperationKHR operation); -#endif - - -#define VK_KHR_pipeline_executable_properties 1 -#define VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_SPEC_VERSION 1 -#define VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME "VK_KHR_pipeline_executable_properties" - -typedef enum VkPipelineExecutableStatisticFormatKHR { - VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BOOL32_KHR = 0, - VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR = 1, - VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR = 2, - VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR = 3, - VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPipelineExecutableStatisticFormatKHR; -typedef struct VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 pipelineExecutableInfo; -} VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR; - -typedef struct VkPipelineInfoKHR { - VkStructureType sType; - const void* pNext; - VkPipeline pipeline; -} VkPipelineInfoKHR; - -typedef struct VkPipelineExecutablePropertiesKHR { - VkStructureType sType; - void* pNext; - VkShaderStageFlags stages; - char name[VK_MAX_DESCRIPTION_SIZE]; - char description[VK_MAX_DESCRIPTION_SIZE]; - uint32_t subgroupSize; -} VkPipelineExecutablePropertiesKHR; - -typedef struct VkPipelineExecutableInfoKHR { - VkStructureType sType; - const void* pNext; - VkPipeline pipeline; - uint32_t executableIndex; -} VkPipelineExecutableInfoKHR; - -typedef union VkPipelineExecutableStatisticValueKHR { - VkBool32 b32; - int64_t i64; - uint64_t u64; - double f64; -} VkPipelineExecutableStatisticValueKHR; - -typedef struct VkPipelineExecutableStatisticKHR { - VkStructureType sType; - void* pNext; - char name[VK_MAX_DESCRIPTION_SIZE]; - char description[VK_MAX_DESCRIPTION_SIZE]; - VkPipelineExecutableStatisticFormatKHR format; - VkPipelineExecutableStatisticValueKHR value; -} VkPipelineExecutableStatisticKHR; - -typedef struct VkPipelineExecutableInternalRepresentationKHR { - VkStructureType sType; - void* pNext; - char name[VK_MAX_DESCRIPTION_SIZE]; - char description[VK_MAX_DESCRIPTION_SIZE]; - VkBool32 isText; - size_t dataSize; - void* pData; -} VkPipelineExecutableInternalRepresentationKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineExecutablePropertiesKHR)(VkDevice device, const VkPipelineInfoKHR* pPipelineInfo, uint32_t* pExecutableCount, VkPipelineExecutablePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineExecutableStatisticsKHR)(VkDevice device, const VkPipelineExecutableInfoKHR* pExecutableInfo, uint32_t* pStatisticCount, VkPipelineExecutableStatisticKHR* pStatistics); -typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineExecutableInternalRepresentationsKHR)(VkDevice device, const VkPipelineExecutableInfoKHR* pExecutableInfo, uint32_t* pInternalRepresentationCount, VkPipelineExecutableInternalRepresentationKHR* pInternalRepresentations); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutablePropertiesKHR( - VkDevice device, - const VkPipelineInfoKHR* pPipelineInfo, - uint32_t* pExecutableCount, - VkPipelineExecutablePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutableStatisticsKHR( - VkDevice device, - const VkPipelineExecutableInfoKHR* pExecutableInfo, - uint32_t* pStatisticCount, - VkPipelineExecutableStatisticKHR* pStatistics); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutableInternalRepresentationsKHR( - VkDevice device, - const VkPipelineExecutableInfoKHR* pExecutableInfo, - uint32_t* pInternalRepresentationCount, - VkPipelineExecutableInternalRepresentationKHR* pInternalRepresentations); -#endif - - -#define VK_KHR_shader_integer_dot_product 1 -#define VK_KHR_SHADER_INTEGER_DOT_PRODUCT_SPEC_VERSION 1 -#define VK_KHR_SHADER_INTEGER_DOT_PRODUCT_EXTENSION_NAME "VK_KHR_shader_integer_dot_product" -typedef struct VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 shaderIntegerDotProduct; -} VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR; - -typedef struct VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR { - VkStructureType sType; - void* pNext; - VkBool32 integerDotProduct8BitUnsignedAccelerated; - VkBool32 integerDotProduct8BitSignedAccelerated; - VkBool32 integerDotProduct8BitMixedSignednessAccelerated; - VkBool32 integerDotProduct4x8BitPackedUnsignedAccelerated; - VkBool32 integerDotProduct4x8BitPackedSignedAccelerated; - VkBool32 integerDotProduct4x8BitPackedMixedSignednessAccelerated; - VkBool32 integerDotProduct16BitUnsignedAccelerated; - VkBool32 integerDotProduct16BitSignedAccelerated; - VkBool32 integerDotProduct16BitMixedSignednessAccelerated; - VkBool32 integerDotProduct32BitUnsignedAccelerated; - VkBool32 integerDotProduct32BitSignedAccelerated; - VkBool32 integerDotProduct32BitMixedSignednessAccelerated; - VkBool32 integerDotProduct64BitUnsignedAccelerated; - VkBool32 integerDotProduct64BitSignedAccelerated; - VkBool32 integerDotProduct64BitMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating8BitUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating8BitSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating16BitUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating16BitSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating32BitUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating32BitSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating64BitUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating64BitSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated; -} VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR; - - - -#define VK_KHR_pipeline_library 1 -#define VK_KHR_PIPELINE_LIBRARY_SPEC_VERSION 1 -#define VK_KHR_PIPELINE_LIBRARY_EXTENSION_NAME "VK_KHR_pipeline_library" -typedef struct VkPipelineLibraryCreateInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t libraryCount; - const VkPipeline* pLibraries; -} VkPipelineLibraryCreateInfoKHR; - - - -#define VK_KHR_shader_non_semantic_info 1 -#define VK_KHR_SHADER_NON_SEMANTIC_INFO_SPEC_VERSION 1 -#define VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME "VK_KHR_shader_non_semantic_info" - - -#define VK_KHR_present_id 1 -#define VK_KHR_PRESENT_ID_SPEC_VERSION 1 -#define VK_KHR_PRESENT_ID_EXTENSION_NAME "VK_KHR_present_id" -typedef struct VkPresentIdKHR { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const uint64_t* pPresentIds; -} VkPresentIdKHR; - -typedef struct VkPhysicalDevicePresentIdFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 presentId; -} VkPhysicalDevicePresentIdFeaturesKHR; - - - -#define VK_KHR_synchronization2 1 -typedef uint64_t VkFlags64; -#define VK_KHR_SYNCHRONIZATION_2_SPEC_VERSION 1 -#define VK_KHR_SYNCHRONIZATION_2_EXTENSION_NAME "VK_KHR_synchronization2" -typedef VkFlags64 VkPipelineStageFlags2KHR; - -// Flag bits for VkPipelineStageFlagBits2KHR -typedef VkFlags64 VkPipelineStageFlagBits2KHR; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_NONE_KHR = 0ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT_KHR = 0x00000001ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT_KHR = 0x00000002ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT_KHR = 0x00000004ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT_KHR = 0x00000008ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT_KHR = 0x00000010ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT_KHR = 0x00000020ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT_KHR = 0x00000040ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT_KHR = 0x00000080ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT_KHR = 0x00000100ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT_KHR = 0x00000200ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT_KHR = 0x00000400ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT_KHR = 0x00000800ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT_KHR = 0x00001000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TRANSFER_BIT_KHR = 0x00001000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT_KHR = 0x00002000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_HOST_BIT_KHR = 0x00004000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT_KHR = 0x00008000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR = 0x00010000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COPY_BIT_KHR = 0x100000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RESOLVE_BIT_KHR = 0x200000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_BLIT_BIT_KHR = 0x400000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_CLEAR_BIT_KHR = 0x800000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT_KHR = 0x1000000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT_KHR = 0x2000000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT_KHR = 0x4000000000ULL; -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VIDEO_DECODE_BIT_KHR = 0x04000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VIDEO_ENCODE_BIT_KHR = 0x08000000ULL; -#endif -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV = 0x00020000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_SHADING_RATE_IMAGE_BIT_NV = 0x00400000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR = 0x00200000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_NV = 0x00200000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_NV = 0x02000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_NV = 0x00080000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_NV = 0x00100000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI = 0x8000000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI = 0x10000000000ULL; - -typedef VkFlags64 VkAccessFlags2KHR; - -// Flag bits for VkAccessFlagBits2KHR -typedef VkFlags64 VkAccessFlagBits2KHR; -static const VkAccessFlagBits2KHR VK_ACCESS_2_NONE_KHR = 0ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT_KHR = 0x00000001ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_INDEX_READ_BIT_KHR = 0x00000002ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT_KHR = 0x00000004ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_UNIFORM_READ_BIT_KHR = 0x00000008ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT_KHR = 0x00000010ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_READ_BIT_KHR = 0x00000020ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_WRITE_BIT_KHR = 0x00000040ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT_KHR = 0x00000080ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT_KHR = 0x00000100ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT_KHR = 0x00000200ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT_KHR = 0x00000400ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFER_READ_BIT_KHR = 0x00000800ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR = 0x00001000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_HOST_READ_BIT_KHR = 0x00002000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_HOST_WRITE_BIT_KHR = 0x00004000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_MEMORY_READ_BIT_KHR = 0x00008000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_MEMORY_WRITE_BIT_KHR = 0x00010000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_SAMPLED_READ_BIT_KHR = 0x100000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_STORAGE_READ_BIT_KHR = 0x200000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT_KHR = 0x400000000ULL; -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_DECODE_READ_BIT_KHR = 0x800000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_DECODE_WRITE_BIT_KHR = 0x1000000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_ENCODE_READ_BIT_KHR = 0x2000000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_ENCODE_WRITE_BIT_KHR = 0x4000000000ULL; -#endif -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COMMAND_PREPROCESS_READ_BIT_NV = 0x00020000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COMMAND_PREPROCESS_WRITE_BIT_NV = 0x00040000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR = 0x00800000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADING_RATE_IMAGE_READ_BIT_NV = 0x00800000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR = 0x00200000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR = 0x00400000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_NV = 0x00200000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_NV = 0x00400000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_INVOCATION_MASK_READ_BIT_HUAWEI = 0x8000000000ULL; - - -typedef enum VkSubmitFlagBitsKHR { - VK_SUBMIT_PROTECTED_BIT_KHR = 0x00000001, - VK_SUBMIT_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSubmitFlagBitsKHR; -typedef VkFlags VkSubmitFlagsKHR; -typedef struct VkMemoryBarrier2KHR { - VkStructureType sType; - const void* pNext; - VkPipelineStageFlags2KHR srcStageMask; - VkAccessFlags2KHR srcAccessMask; - VkPipelineStageFlags2KHR dstStageMask; - VkAccessFlags2KHR dstAccessMask; -} VkMemoryBarrier2KHR; - -typedef struct VkBufferMemoryBarrier2KHR { - VkStructureType sType; - const void* pNext; - VkPipelineStageFlags2KHR srcStageMask; - VkAccessFlags2KHR srcAccessMask; - VkPipelineStageFlags2KHR dstStageMask; - VkAccessFlags2KHR dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier2KHR; - -typedef struct VkImageMemoryBarrier2KHR { - VkStructureType sType; - const void* pNext; - VkPipelineStageFlags2KHR srcStageMask; - VkAccessFlags2KHR srcAccessMask; - VkPipelineStageFlags2KHR dstStageMask; - VkAccessFlags2KHR dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier2KHR; - -typedef struct VkDependencyInfoKHR { - VkStructureType sType; - const void* pNext; - VkDependencyFlags dependencyFlags; - uint32_t memoryBarrierCount; - const VkMemoryBarrier2KHR* pMemoryBarriers; - uint32_t bufferMemoryBarrierCount; - const VkBufferMemoryBarrier2KHR* pBufferMemoryBarriers; - uint32_t imageMemoryBarrierCount; - const VkImageMemoryBarrier2KHR* pImageMemoryBarriers; -} VkDependencyInfoKHR; - -typedef struct VkSemaphoreSubmitInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - uint64_t value; - VkPipelineStageFlags2KHR stageMask; - uint32_t deviceIndex; -} VkSemaphoreSubmitInfoKHR; - -typedef struct VkCommandBufferSubmitInfoKHR { - VkStructureType sType; - const void* pNext; - VkCommandBuffer commandBuffer; - uint32_t deviceMask; -} VkCommandBufferSubmitInfoKHR; - -typedef struct VkSubmitInfo2KHR { - VkStructureType sType; - const void* pNext; - VkSubmitFlagsKHR flags; - uint32_t waitSemaphoreInfoCount; - const VkSemaphoreSubmitInfoKHR* pWaitSemaphoreInfos; - uint32_t commandBufferInfoCount; - const VkCommandBufferSubmitInfoKHR* pCommandBufferInfos; - uint32_t signalSemaphoreInfoCount; - const VkSemaphoreSubmitInfoKHR* pSignalSemaphoreInfos; -} VkSubmitInfo2KHR; - -typedef struct VkPhysicalDeviceSynchronization2FeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 synchronization2; -} VkPhysicalDeviceSynchronization2FeaturesKHR; - -typedef struct VkQueueFamilyCheckpointProperties2NV { - VkStructureType sType; - void* pNext; - VkPipelineStageFlags2KHR checkpointExecutionStageMask; -} VkQueueFamilyCheckpointProperties2NV; - -typedef struct VkCheckpointData2NV { - VkStructureType sType; - void* pNext; - VkPipelineStageFlags2KHR stage; - void* pCheckpointMarker; -} VkCheckpointData2NV; - -typedef void (VKAPI_PTR *PFN_vkCmdSetEvent2KHR)(VkCommandBuffer commandBuffer, VkEvent event, const VkDependencyInfoKHR* pDependencyInfo); -typedef void (VKAPI_PTR *PFN_vkCmdResetEvent2KHR)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags2KHR stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents2KHR)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, const VkDependencyInfoKHR* pDependencyInfos); -typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier2KHR)(VkCommandBuffer commandBuffer, const VkDependencyInfoKHR* pDependencyInfo); -typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp2KHR)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2KHR stage, VkQueryPool queryPool, uint32_t query); -typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit2KHR)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2KHR* pSubmits, VkFence fence); -typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarker2AMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2KHR stage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker); -typedef void (VKAPI_PTR *PFN_vkGetQueueCheckpointData2NV)(VkQueue queue, uint32_t* pCheckpointDataCount, VkCheckpointData2NV* pCheckpointData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent2KHR( - VkCommandBuffer commandBuffer, - VkEvent event, - const VkDependencyInfoKHR* pDependencyInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent2KHR( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags2KHR stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents2KHR( - VkCommandBuffer commandBuffer, - uint32_t eventCount, - const VkEvent* pEvents, - const VkDependencyInfoKHR* pDependencyInfos); - -VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier2KHR( - VkCommandBuffer commandBuffer, - const VkDependencyInfoKHR* pDependencyInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp2KHR( - VkCommandBuffer commandBuffer, - VkPipelineStageFlags2KHR stage, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit2KHR( - VkQueue queue, - uint32_t submitCount, - const VkSubmitInfo2KHR* pSubmits, - VkFence fence); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarker2AMD( - VkCommandBuffer commandBuffer, - VkPipelineStageFlags2KHR stage, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - uint32_t marker); - -VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointData2NV( - VkQueue queue, - uint32_t* pCheckpointDataCount, - VkCheckpointData2NV* pCheckpointData); -#endif - - -#define VK_KHR_shader_subgroup_uniform_control_flow 1 -#define VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_SPEC_VERSION 1 -#define VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_EXTENSION_NAME "VK_KHR_shader_subgroup_uniform_control_flow" -typedef struct VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 shaderSubgroupUniformControlFlow; -} VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR; - - - -#define VK_KHR_zero_initialize_workgroup_memory 1 -#define VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_SPEC_VERSION 1 -#define VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_EXTENSION_NAME "VK_KHR_zero_initialize_workgroup_memory" -typedef struct VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 shaderZeroInitializeWorkgroupMemory; -} VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR; - - - -#define VK_KHR_workgroup_memory_explicit_layout 1 -#define VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_SPEC_VERSION 1 -#define VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME "VK_KHR_workgroup_memory_explicit_layout" -typedef struct VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 workgroupMemoryExplicitLayout; - VkBool32 workgroupMemoryExplicitLayoutScalarBlockLayout; - VkBool32 workgroupMemoryExplicitLayout8BitAccess; - VkBool32 workgroupMemoryExplicitLayout16BitAccess; -} VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR; - - - -#define VK_KHR_copy_commands2 1 -#define VK_KHR_COPY_COMMANDS_2_SPEC_VERSION 1 -#define VK_KHR_COPY_COMMANDS_2_EXTENSION_NAME "VK_KHR_copy_commands2" -typedef struct VkBufferCopy2KHR { - VkStructureType sType; - const void* pNext; - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy2KHR; - -typedef struct VkCopyBufferInfo2KHR { - VkStructureType sType; - const void* pNext; - VkBuffer srcBuffer; - VkBuffer dstBuffer; - uint32_t regionCount; - const VkBufferCopy2KHR* pRegions; -} VkCopyBufferInfo2KHR; - -typedef struct VkImageCopy2KHR { - VkStructureType sType; - const void* pNext; - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy2KHR; - -typedef struct VkCopyImageInfo2KHR { - VkStructureType sType; - const void* pNext; - VkImage srcImage; - VkImageLayout srcImageLayout; - VkImage dstImage; - VkImageLayout dstImageLayout; - uint32_t regionCount; - const VkImageCopy2KHR* pRegions; -} VkCopyImageInfo2KHR; - -typedef struct VkBufferImageCopy2KHR { - VkStructureType sType; - const void* pNext; - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy2KHR; - -typedef struct VkCopyBufferToImageInfo2KHR { - VkStructureType sType; - const void* pNext; - VkBuffer srcBuffer; - VkImage dstImage; - VkImageLayout dstImageLayout; - uint32_t regionCount; - const VkBufferImageCopy2KHR* pRegions; -} VkCopyBufferToImageInfo2KHR; - -typedef struct VkCopyImageToBufferInfo2KHR { - VkStructureType sType; - const void* pNext; - VkImage srcImage; - VkImageLayout srcImageLayout; - VkBuffer dstBuffer; - uint32_t regionCount; - const VkBufferImageCopy2KHR* pRegions; -} VkCopyImageToBufferInfo2KHR; - -typedef struct VkImageBlit2KHR { - VkStructureType sType; - const void* pNext; - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets[2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets[2]; -} VkImageBlit2KHR; - -typedef struct VkBlitImageInfo2KHR { - VkStructureType sType; - const void* pNext; - VkImage srcImage; - VkImageLayout srcImageLayout; - VkImage dstImage; - VkImageLayout dstImageLayout; - uint32_t regionCount; - const VkImageBlit2KHR* pRegions; - VkFilter filter; -} VkBlitImageInfo2KHR; - -typedef struct VkImageResolve2KHR { - VkStructureType sType; - const void* pNext; - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve2KHR; - -typedef struct VkResolveImageInfo2KHR { - VkStructureType sType; - const void* pNext; - VkImage srcImage; - VkImageLayout srcImageLayout; - VkImage dstImage; - VkImageLayout dstImageLayout; - uint32_t regionCount; - const VkImageResolve2KHR* pRegions; -} VkResolveImageInfo2KHR; - -typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2KHR* pCopyBufferInfo); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageInfo2KHR* pCopyImageInfo); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferToImageInfo2KHR* pCopyBufferToImageInfo); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageToBufferInfo2KHR* pCopyImageToBufferInfo); -typedef void (VKAPI_PTR *PFN_vkCmdBlitImage2KHR)(VkCommandBuffer commandBuffer, const VkBlitImageInfo2KHR* pBlitImageInfo); -typedef void (VKAPI_PTR *PFN_vkCmdResolveImage2KHR)(VkCommandBuffer commandBuffer, const VkResolveImageInfo2KHR* pResolveImageInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer2KHR( - VkCommandBuffer commandBuffer, - const VkCopyBufferInfo2KHR* pCopyBufferInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage2KHR( - VkCommandBuffer commandBuffer, - const VkCopyImageInfo2KHR* pCopyImageInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage2KHR( - VkCommandBuffer commandBuffer, - const VkCopyBufferToImageInfo2KHR* pCopyBufferToImageInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer2KHR( - VkCommandBuffer commandBuffer, - const VkCopyImageToBufferInfo2KHR* pCopyImageToBufferInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage2KHR( - VkCommandBuffer commandBuffer, - const VkBlitImageInfo2KHR* pBlitImageInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage2KHR( - VkCommandBuffer commandBuffer, - const VkResolveImageInfo2KHR* pResolveImageInfo); -#endif - - -#define VK_KHR_format_feature_flags2 1 -#define VK_KHR_FORMAT_FEATURE_FLAGS_2_SPEC_VERSION 1 -#define VK_KHR_FORMAT_FEATURE_FLAGS_2_EXTENSION_NAME "VK_KHR_format_feature_flags2" -typedef VkFlags64 VkFormatFeatureFlags2KHR; - -// Flag bits for VkFormatFeatureFlagBits2KHR -typedef VkFlags64 VkFormatFeatureFlagBits2KHR; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT_KHR = 0x00000001ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT_KHR = 0x00000002ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT_KHR = 0x00000004ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_UNIFORM_TEXEL_BUFFER_BIT_KHR = 0x00000008ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_BIT_KHR = 0x00000010ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_ATOMIC_BIT_KHR = 0x00000020ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VERTEX_BUFFER_BIT_KHR = 0x00000040ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT_KHR = 0x00000080ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BLEND_BIT_KHR = 0x00000100ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_DEPTH_STENCIL_ATTACHMENT_BIT_KHR = 0x00000200ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_BLIT_SRC_BIT_KHR = 0x00000400ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_BLIT_DST_BIT_KHR = 0x00000800ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT_KHR = 0x00001000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = 0x00002000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT_KHR = 0x00004000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT_KHR = 0x00008000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT_KHR = 0x00010000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = 0x00020000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = 0x00040000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = 0x00080000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = 0x00100000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = 0x00200000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_DISJOINT_BIT_KHR = 0x00400000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_COSITED_CHROMA_SAMPLES_BIT_KHR = 0x00800000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT_KHR = 0x80000000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT_KHR = 0x100000000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT_KHR = 0x200000000ULL; -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_DECODE_OUTPUT_BIT_KHR = 0x02000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_DECODE_DPB_BIT_KHR = 0x04000000ULL; -#endif -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_ACCELERATION_STRUCTURE_VERTEX_BUFFER_BIT_KHR = 0x20000000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x01000000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x40000000ULL; -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_ENCODE_INPUT_BIT_KHR = 0x08000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_ENCODE_DPB_BIT_KHR = 0x10000000ULL; -#endif - -typedef struct VkFormatProperties3KHR { - VkStructureType sType; - void* pNext; - VkFormatFeatureFlags2KHR linearTilingFeatures; - VkFormatFeatureFlags2KHR optimalTilingFeatures; - VkFormatFeatureFlags2KHR bufferFeatures; -} VkFormatProperties3KHR; - - - -#define VK_KHR_maintenance4 1 -#define VK_KHR_MAINTENANCE_4_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE_4_EXTENSION_NAME "VK_KHR_maintenance4" -typedef struct VkPhysicalDeviceMaintenance4FeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 maintenance4; -} VkPhysicalDeviceMaintenance4FeaturesKHR; - -typedef struct VkPhysicalDeviceMaintenance4PropertiesKHR { - VkStructureType sType; - void* pNext; - VkDeviceSize maxBufferSize; -} VkPhysicalDeviceMaintenance4PropertiesKHR; - -typedef struct VkDeviceBufferMemoryRequirementsKHR { - VkStructureType sType; - const void* pNext; - const VkBufferCreateInfo* pCreateInfo; -} VkDeviceBufferMemoryRequirementsKHR; - -typedef struct VkDeviceImageMemoryRequirementsKHR { - VkStructureType sType; - const void* pNext; - const VkImageCreateInfo* pCreateInfo; - VkImageAspectFlagBits planeAspect; -} VkDeviceImageMemoryRequirementsKHR; - -typedef void (VKAPI_PTR *PFN_vkGetDeviceBufferMemoryRequirementsKHR)(VkDevice device, const VkDeviceBufferMemoryRequirementsKHR* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetDeviceImageMemoryRequirementsKHR)(VkDevice device, const VkDeviceImageMemoryRequirementsKHR* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetDeviceImageSparseMemoryRequirementsKHR)(VkDevice device, const VkDeviceImageMemoryRequirementsKHR* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetDeviceBufferMemoryRequirementsKHR( - VkDevice device, - const VkDeviceBufferMemoryRequirementsKHR* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceImageMemoryRequirementsKHR( - VkDevice device, - const VkDeviceImageMemoryRequirementsKHR* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceImageSparseMemoryRequirementsKHR( - VkDevice device, - const VkDeviceImageMemoryRequirementsKHR* pInfo, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); -#endif - - -#define VK_EXT_debug_report 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) -#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 10 -#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" - -typedef enum VkDebugReportObjectTypeEXT { - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, - VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, - VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, - VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, - VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, - VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, - VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, - VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, - VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, - VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, - VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, - VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, - VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, - VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000, - VK_DEBUG_REPORT_OBJECT_TYPE_CU_MODULE_NVX_EXT = 1000029000, - VK_DEBUG_REPORT_OBJECT_TYPE_CU_FUNCTION_NVX_EXT = 1000029001, - VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR_EXT = 1000150000, - VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV_EXT = 1000165000, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA_EXT = 1000366000, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportObjectTypeEXT; - -typedef enum VkDebugReportFlagBitsEXT { - VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001, - VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002, - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004, - VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008, - VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010, - VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportFlagBitsEXT; -typedef VkFlags VkDebugReportFlagsEXT; -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage, - void* pUserData); - -typedef struct VkDebugReportCallbackCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportFlagsEXT flags; - PFN_vkDebugReportCallbackEXT pfnCallback; - void* pUserData; -} VkDebugReportCallbackCreateInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback); -typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT( - VkInstance instance, - const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDebugReportCallbackEXT* pCallback); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT( - VkInstance instance, - VkDebugReportCallbackEXT callback, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT( - VkInstance instance, - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage); -#endif - - -#define VK_NV_glsl_shader 1 -#define VK_NV_GLSL_SHADER_SPEC_VERSION 1 -#define VK_NV_GLSL_SHADER_EXTENSION_NAME "VK_NV_glsl_shader" - - -#define VK_EXT_depth_range_unrestricted 1 -#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION 1 -#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME "VK_EXT_depth_range_unrestricted" - - -#define VK_IMG_filter_cubic 1 -#define VK_IMG_FILTER_CUBIC_SPEC_VERSION 1 -#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic" - - -#define VK_AMD_rasterization_order 1 -#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1 -#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order" - -typedef enum VkRasterizationOrderAMD { - VK_RASTERIZATION_ORDER_STRICT_AMD = 0, - VK_RASTERIZATION_ORDER_RELAXED_AMD = 1, - VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF -} VkRasterizationOrderAMD; -typedef struct VkPipelineRasterizationStateRasterizationOrderAMD { - VkStructureType sType; - const void* pNext; - VkRasterizationOrderAMD rasterizationOrder; -} VkPipelineRasterizationStateRasterizationOrderAMD; - - - -#define VK_AMD_shader_trinary_minmax 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax" - - -#define VK_AMD_shader_explicit_vertex_parameter 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter" - - -#define VK_EXT_debug_marker 1 -#define VK_EXT_DEBUG_MARKER_SPEC_VERSION 4 -#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker" -typedef struct VkDebugMarkerObjectNameInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - const char* pObjectName; -} VkDebugMarkerObjectNameInfoEXT; - -typedef struct VkDebugMarkerObjectTagInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - uint64_t tagName; - size_t tagSize; - const void* pTag; -} VkDebugMarkerObjectTagInfoEXT; - -typedef struct VkDebugMarkerMarkerInfoEXT { - VkStructureType sType; - const void* pNext; - const char* pMarkerName; - float color[4]; -} VkDebugMarkerMarkerInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, const VkDebugMarkerObjectTagInfoEXT* pTagInfo); -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, const VkDebugMarkerObjectNameInfoEXT* pNameInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT( - VkDevice device, - const VkDebugMarkerObjectTagInfoEXT* pTagInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT( - VkDevice device, - const VkDebugMarkerObjectNameInfoEXT* pNameInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT( - VkCommandBuffer commandBuffer, - const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT( - VkCommandBuffer commandBuffer, - const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -#endif - - -#define VK_AMD_gcn_shader 1 -#define VK_AMD_GCN_SHADER_SPEC_VERSION 1 -#define VK_AMD_GCN_SHADER_EXTENSION_NAME "VK_AMD_gcn_shader" - - -#define VK_NV_dedicated_allocation 1 -#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1 -#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation" -typedef struct VkDedicatedAllocationImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationImageCreateInfoNV; - -typedef struct VkDedicatedAllocationBufferCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationBufferCreateInfoNV; - -typedef struct VkDedicatedAllocationMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkImage image; - VkBuffer buffer; -} VkDedicatedAllocationMemoryAllocateInfoNV; - - - -#define VK_EXT_transform_feedback 1 -#define VK_EXT_TRANSFORM_FEEDBACK_SPEC_VERSION 1 -#define VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME "VK_EXT_transform_feedback" -typedef VkFlags VkPipelineRasterizationStateStreamCreateFlagsEXT; -typedef struct VkPhysicalDeviceTransformFeedbackFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 transformFeedback; - VkBool32 geometryStreams; -} VkPhysicalDeviceTransformFeedbackFeaturesEXT; - -typedef struct VkPhysicalDeviceTransformFeedbackPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxTransformFeedbackStreams; - uint32_t maxTransformFeedbackBuffers; - VkDeviceSize maxTransformFeedbackBufferSize; - uint32_t maxTransformFeedbackStreamDataSize; - uint32_t maxTransformFeedbackBufferDataSize; - uint32_t maxTransformFeedbackBufferDataStride; - VkBool32 transformFeedbackQueries; - VkBool32 transformFeedbackStreamsLinesTriangles; - VkBool32 transformFeedbackRasterizationStreamSelect; - VkBool32 transformFeedbackDraw; -} VkPhysicalDeviceTransformFeedbackPropertiesEXT; - -typedef struct VkPipelineRasterizationStateStreamCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationStateStreamCreateFlagsEXT flags; - uint32_t rasterizationStream; -} VkPipelineRasterizationStateStreamCreateInfoEXT; - -typedef void (VKAPI_PTR *PFN_vkCmdBindTransformFeedbackBuffersEXT)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets, const VkDeviceSize* pSizes); -typedef void (VKAPI_PTR *PFN_vkCmdBeginTransformFeedbackEXT)(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer* pCounterBuffers, const VkDeviceSize* pCounterBufferOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdEndTransformFeedbackEXT)(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer* pCounterBuffers, const VkDeviceSize* pCounterBufferOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdBeginQueryIndexedEXT)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags, uint32_t index); -typedef void (VKAPI_PTR *PFN_vkCmdEndQueryIndexedEXT)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, uint32_t index); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectByteCountEXT)(VkCommandBuffer commandBuffer, uint32_t instanceCount, uint32_t firstInstance, VkBuffer counterBuffer, VkDeviceSize counterBufferOffset, uint32_t counterOffset, uint32_t vertexStride); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdBindTransformFeedbackBuffersEXT( - VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets, - const VkDeviceSize* pSizes); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginTransformFeedbackEXT( - VkCommandBuffer commandBuffer, - uint32_t firstCounterBuffer, - uint32_t counterBufferCount, - const VkBuffer* pCounterBuffers, - const VkDeviceSize* pCounterBufferOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndTransformFeedbackEXT( - VkCommandBuffer commandBuffer, - uint32_t firstCounterBuffer, - uint32_t counterBufferCount, - const VkBuffer* pCounterBuffers, - const VkDeviceSize* pCounterBufferOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginQueryIndexedEXT( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query, - VkQueryControlFlags flags, - uint32_t index); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndQueryIndexedEXT( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query, - uint32_t index); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectByteCountEXT( - VkCommandBuffer commandBuffer, - uint32_t instanceCount, - uint32_t firstInstance, - VkBuffer counterBuffer, - VkDeviceSize counterBufferOffset, - uint32_t counterOffset, - uint32_t vertexStride); -#endif - - -#define VK_NVX_binary_import 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCuModuleNVX) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCuFunctionNVX) -#define VK_NVX_BINARY_IMPORT_SPEC_VERSION 1 -#define VK_NVX_BINARY_IMPORT_EXTENSION_NAME "VK_NVX_binary_import" -typedef struct VkCuModuleCreateInfoNVX { - VkStructureType sType; - const void* pNext; - size_t dataSize; - const void* pData; -} VkCuModuleCreateInfoNVX; - -typedef struct VkCuFunctionCreateInfoNVX { - VkStructureType sType; - const void* pNext; - VkCuModuleNVX module; - const char* pName; -} VkCuFunctionCreateInfoNVX; - -typedef struct VkCuLaunchInfoNVX { - VkStructureType sType; - const void* pNext; - VkCuFunctionNVX function; - uint32_t gridDimX; - uint32_t gridDimY; - uint32_t gridDimZ; - uint32_t blockDimX; - uint32_t blockDimY; - uint32_t blockDimZ; - uint32_t sharedMemBytes; - size_t paramCount; - const void* const * pParams; - size_t extraCount; - const void* const * pExtras; -} VkCuLaunchInfoNVX; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateCuModuleNVX)(VkDevice device, const VkCuModuleCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCuModuleNVX* pModule); -typedef VkResult (VKAPI_PTR *PFN_vkCreateCuFunctionNVX)(VkDevice device, const VkCuFunctionCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCuFunctionNVX* pFunction); -typedef void (VKAPI_PTR *PFN_vkDestroyCuModuleNVX)(VkDevice device, VkCuModuleNVX module, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkDestroyCuFunctionNVX)(VkDevice device, VkCuFunctionNVX function, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkCmdCuLaunchKernelNVX)(VkCommandBuffer commandBuffer, const VkCuLaunchInfoNVX* pLaunchInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateCuModuleNVX( - VkDevice device, - const VkCuModuleCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkCuModuleNVX* pModule); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateCuFunctionNVX( - VkDevice device, - const VkCuFunctionCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkCuFunctionNVX* pFunction); - -VKAPI_ATTR void VKAPI_CALL vkDestroyCuModuleNVX( - VkDevice device, - VkCuModuleNVX module, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkDestroyCuFunctionNVX( - VkDevice device, - VkCuFunctionNVX function, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkCmdCuLaunchKernelNVX( - VkCommandBuffer commandBuffer, - const VkCuLaunchInfoNVX* pLaunchInfo); -#endif - - -#define VK_NVX_image_view_handle 1 -#define VK_NVX_IMAGE_VIEW_HANDLE_SPEC_VERSION 2 -#define VK_NVX_IMAGE_VIEW_HANDLE_EXTENSION_NAME "VK_NVX_image_view_handle" -typedef struct VkImageViewHandleInfoNVX { - VkStructureType sType; - const void* pNext; - VkImageView imageView; - VkDescriptorType descriptorType; - VkSampler sampler; -} VkImageViewHandleInfoNVX; - -typedef struct VkImageViewAddressPropertiesNVX { - VkStructureType sType; - void* pNext; - VkDeviceAddress deviceAddress; - VkDeviceSize size; -} VkImageViewAddressPropertiesNVX; - -typedef uint32_t (VKAPI_PTR *PFN_vkGetImageViewHandleNVX)(VkDevice device, const VkImageViewHandleInfoNVX* pInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetImageViewAddressNVX)(VkDevice device, VkImageView imageView, VkImageViewAddressPropertiesNVX* pProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR uint32_t VKAPI_CALL vkGetImageViewHandleNVX( - VkDevice device, - const VkImageViewHandleInfoNVX* pInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetImageViewAddressNVX( - VkDevice device, - VkImageView imageView, - VkImageViewAddressPropertiesNVX* pProperties); -#endif - - -#define VK_AMD_draw_indirect_count 1 -#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 2 -#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count" -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); -#endif - - -#define VK_AMD_negative_viewport_height 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height" - - -#define VK_AMD_gpu_shader_half_float 1 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 2 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float" - - -#define VK_AMD_shader_ballot 1 -#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1 -#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot" - - -#define VK_AMD_texture_gather_bias_lod 1 -#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_SPEC_VERSION 1 -#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_EXTENSION_NAME "VK_AMD_texture_gather_bias_lod" -typedef struct VkTextureLODGatherFormatPropertiesAMD { - VkStructureType sType; - void* pNext; - VkBool32 supportsTextureGatherLODBiasAMD; -} VkTextureLODGatherFormatPropertiesAMD; - - - -#define VK_AMD_shader_info 1 -#define VK_AMD_SHADER_INFO_SPEC_VERSION 1 -#define VK_AMD_SHADER_INFO_EXTENSION_NAME "VK_AMD_shader_info" - -typedef enum VkShaderInfoTypeAMD { - VK_SHADER_INFO_TYPE_STATISTICS_AMD = 0, - VK_SHADER_INFO_TYPE_BINARY_AMD = 1, - VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD = 2, - VK_SHADER_INFO_TYPE_MAX_ENUM_AMD = 0x7FFFFFFF -} VkShaderInfoTypeAMD; -typedef struct VkShaderResourceUsageAMD { - uint32_t numUsedVgprs; - uint32_t numUsedSgprs; - uint32_t ldsSizePerLocalWorkGroup; - size_t ldsUsageSizeInBytes; - size_t scratchMemUsageInBytes; -} VkShaderResourceUsageAMD; - -typedef struct VkShaderStatisticsInfoAMD { - VkShaderStageFlags shaderStageMask; - VkShaderResourceUsageAMD resourceUsage; - uint32_t numPhysicalVgprs; - uint32_t numPhysicalSgprs; - uint32_t numAvailableVgprs; - uint32_t numAvailableSgprs; - uint32_t computeWorkGroupSize[3]; -} VkShaderStatisticsInfoAMD; - -typedef VkResult (VKAPI_PTR *PFN_vkGetShaderInfoAMD)(VkDevice device, VkPipeline pipeline, VkShaderStageFlagBits shaderStage, VkShaderInfoTypeAMD infoType, size_t* pInfoSize, void* pInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetShaderInfoAMD( - VkDevice device, - VkPipeline pipeline, - VkShaderStageFlagBits shaderStage, - VkShaderInfoTypeAMD infoType, - size_t* pInfoSize, - void* pInfo); -#endif - - -#define VK_AMD_shader_image_load_store_lod 1 -#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_SPEC_VERSION 1 -#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME "VK_AMD_shader_image_load_store_lod" - - -#define VK_NV_corner_sampled_image 1 -#define VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION 2 -#define VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME "VK_NV_corner_sampled_image" -typedef struct VkPhysicalDeviceCornerSampledImageFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 cornerSampledImage; -} VkPhysicalDeviceCornerSampledImageFeaturesNV; - - - -#define VK_IMG_format_pvrtc 1 -#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION 1 -#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc" - - -#define VK_NV_external_memory_capabilities 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities" - -typedef enum VkExternalMemoryHandleTypeFlagBitsNV { - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryHandleTypeFlagBitsNV; -typedef VkFlags VkExternalMemoryHandleTypeFlagsNV; - -typedef enum VkExternalMemoryFeatureFlagBitsNV { - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryFeatureFlagBitsNV; -typedef VkFlags VkExternalMemoryFeatureFlagsNV; -typedef struct VkExternalImageFormatPropertiesNV { - VkImageFormatProperties imageFormatProperties; - VkExternalMemoryFeatureFlagsNV externalMemoryFeatures; - VkExternalMemoryHandleTypeFlagsNV exportFromImportedHandleTypes; - VkExternalMemoryHandleTypeFlagsNV compatibleHandleTypes; -} VkExternalImageFormatPropertiesNV; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkExternalMemoryHandleTypeFlagsNV externalHandleType, - VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); -#endif - - -#define VK_NV_external_memory 1 -#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory" -typedef struct VkExternalMemoryImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExternalMemoryImageCreateInfoNV; - -typedef struct VkExportMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExportMemoryAllocateInfoNV; - - - -#define VK_EXT_validation_flags 1 -#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 2 -#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags" - -typedef enum VkValidationCheckEXT { - VK_VALIDATION_CHECK_ALL_EXT = 0, - VK_VALIDATION_CHECK_SHADERS_EXT = 1, - VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationCheckEXT; -typedef struct VkValidationFlagsEXT { - VkStructureType sType; - const void* pNext; - uint32_t disabledValidationCheckCount; - const VkValidationCheckEXT* pDisabledValidationChecks; -} VkValidationFlagsEXT; - - - -#define VK_EXT_shader_subgroup_ballot 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot" - - -#define VK_EXT_shader_subgroup_vote 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote" - - -#define VK_EXT_texture_compression_astc_hdr 1 -#define VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION 1 -#define VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME "VK_EXT_texture_compression_astc_hdr" -typedef struct VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 textureCompressionASTC_HDR; -} VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT; - - - -#define VK_EXT_astc_decode_mode 1 -#define VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION 1 -#define VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME "VK_EXT_astc_decode_mode" -typedef struct VkImageViewASTCDecodeModeEXT { - VkStructureType sType; - const void* pNext; - VkFormat decodeMode; -} VkImageViewASTCDecodeModeEXT; - -typedef struct VkPhysicalDeviceASTCDecodeFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 decodeModeSharedExponent; -} VkPhysicalDeviceASTCDecodeFeaturesEXT; - - - -#define VK_EXT_conditional_rendering 1 -#define VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION 2 -#define VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME "VK_EXT_conditional_rendering" - -typedef enum VkConditionalRenderingFlagBitsEXT { - VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT = 0x00000001, - VK_CONDITIONAL_RENDERING_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkConditionalRenderingFlagBitsEXT; -typedef VkFlags VkConditionalRenderingFlagsEXT; -typedef struct VkConditionalRenderingBeginInfoEXT { - VkStructureType sType; - const void* pNext; - VkBuffer buffer; - VkDeviceSize offset; - VkConditionalRenderingFlagsEXT flags; -} VkConditionalRenderingBeginInfoEXT; - -typedef struct VkPhysicalDeviceConditionalRenderingFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 conditionalRendering; - VkBool32 inheritedConditionalRendering; -} VkPhysicalDeviceConditionalRenderingFeaturesEXT; - -typedef struct VkCommandBufferInheritanceConditionalRenderingInfoEXT { - VkStructureType sType; - const void* pNext; - VkBool32 conditionalRenderingEnable; -} VkCommandBufferInheritanceConditionalRenderingInfoEXT; - -typedef void (VKAPI_PTR *PFN_vkCmdBeginConditionalRenderingEXT)(VkCommandBuffer commandBuffer, const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin); -typedef void (VKAPI_PTR *PFN_vkCmdEndConditionalRenderingEXT)(VkCommandBuffer commandBuffer); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdBeginConditionalRenderingEXT( - VkCommandBuffer commandBuffer, - const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndConditionalRenderingEXT( - VkCommandBuffer commandBuffer); -#endif - - -#define VK_NV_clip_space_w_scaling 1 -#define VK_NV_CLIP_SPACE_W_SCALING_SPEC_VERSION 1 -#define VK_NV_CLIP_SPACE_W_SCALING_EXTENSION_NAME "VK_NV_clip_space_w_scaling" -typedef struct VkViewportWScalingNV { - float xcoeff; - float ycoeff; -} VkViewportWScalingNV; - -typedef struct VkPipelineViewportWScalingStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 viewportWScalingEnable; - uint32_t viewportCount; - const VkViewportWScalingNV* pViewportWScalings; -} VkPipelineViewportWScalingStateCreateInfoNV; - -typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWScalingNV)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewportWScalingNV* pViewportWScalings); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWScalingNV( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkViewportWScalingNV* pViewportWScalings); -#endif - - -#define VK_EXT_direct_mode_display 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display" -typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display); -#endif - - -#define VK_EXT_display_surface_counter 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter" - -typedef enum VkSurfaceCounterFlagBitsEXT { - VK_SURFACE_COUNTER_VBLANK_BIT_EXT = 0x00000001, - VK_SURFACE_COUNTER_VBLANK_EXT = VK_SURFACE_COUNTER_VBLANK_BIT_EXT, - VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkSurfaceCounterFlagBitsEXT; -typedef VkFlags VkSurfaceCounterFlagsEXT; -typedef struct VkSurfaceCapabilities2EXT { - VkStructureType sType; - void* pNext; - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; - VkSurfaceCounterFlagsEXT supportedSurfaceCounters; -} VkSurfaceCapabilities2EXT; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilities2EXT* pSurfaceCapabilities); -#endif - - -#define VK_EXT_display_control 1 -#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control" - -typedef enum VkDisplayPowerStateEXT { - VK_DISPLAY_POWER_STATE_OFF_EXT = 0, - VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1, - VK_DISPLAY_POWER_STATE_ON_EXT = 2, - VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayPowerStateEXT; - -typedef enum VkDeviceEventTypeEXT { - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0, - VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDeviceEventTypeEXT; - -typedef enum VkDisplayEventTypeEXT { - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0, - VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayEventTypeEXT; -typedef struct VkDisplayPowerInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayPowerStateEXT powerState; -} VkDisplayPowerInfoEXT; - -typedef struct VkDeviceEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDeviceEventTypeEXT deviceEvent; -} VkDeviceEventInfoEXT; - -typedef struct VkDisplayEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayEventTypeEXT displayEvent; -} VkDisplayEventInfoEXT; - -typedef struct VkSwapchainCounterCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkSurfaceCounterFlagsEXT surfaceCounters; -} VkSwapchainCounterCreateInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayPowerInfoEXT* pDisplayPowerInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT( - VkDevice device, - const VkDeviceEventInfoEXT* pDeviceEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayEventInfoEXT* pDisplayEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT( - VkDevice device, - VkSwapchainKHR swapchain, - VkSurfaceCounterFlagBitsEXT counter, - uint64_t* pCounterValue); -#endif - - -#define VK_GOOGLE_display_timing 1 -#define VK_GOOGLE_DISPLAY_TIMING_SPEC_VERSION 1 -#define VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME "VK_GOOGLE_display_timing" -typedef struct VkRefreshCycleDurationGOOGLE { - uint64_t refreshDuration; -} VkRefreshCycleDurationGOOGLE; - -typedef struct VkPastPresentationTimingGOOGLE { - uint32_t presentID; - uint64_t desiredPresentTime; - uint64_t actualPresentTime; - uint64_t earliestPresentTime; - uint64_t presentMargin; -} VkPastPresentationTimingGOOGLE; - -typedef struct VkPresentTimeGOOGLE { - uint32_t presentID; - uint64_t desiredPresentTime; -} VkPresentTimeGOOGLE; - -typedef struct VkPresentTimesInfoGOOGLE { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const VkPresentTimeGOOGLE* pTimes; -} VkPresentTimesInfoGOOGLE; - -typedef VkResult (VKAPI_PTR *PFN_vkGetRefreshCycleDurationGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPastPresentationTimingGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pPresentationTimingCount, VkPastPresentationTimingGOOGLE* pPresentationTimings); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetRefreshCycleDurationGOOGLE( - VkDevice device, - VkSwapchainKHR swapchain, - VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPastPresentationTimingGOOGLE( - VkDevice device, - VkSwapchainKHR swapchain, - uint32_t* pPresentationTimingCount, - VkPastPresentationTimingGOOGLE* pPresentationTimings); -#endif - - -#define VK_NV_sample_mask_override_coverage 1 -#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_SPEC_VERSION 1 -#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME "VK_NV_sample_mask_override_coverage" - - -#define VK_NV_geometry_shader_passthrough 1 -#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_SPEC_VERSION 1 -#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME "VK_NV_geometry_shader_passthrough" - - -#define VK_NV_viewport_array2 1 -#define VK_NV_VIEWPORT_ARRAY_2_SPEC_VERSION 1 -#define VK_NV_VIEWPORT_ARRAY_2_EXTENSION_NAME "VK_NV_viewport_array2" -#define VK_NV_VIEWPORT_ARRAY2_SPEC_VERSION VK_NV_VIEWPORT_ARRAY_2_SPEC_VERSION -#define VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME VK_NV_VIEWPORT_ARRAY_2_EXTENSION_NAME - - -#define VK_NVX_multiview_per_view_attributes 1 -#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION 1 -#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME "VK_NVX_multiview_per_view_attributes" -typedef struct VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX { - VkStructureType sType; - void* pNext; - VkBool32 perViewPositionAllComponents; -} VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX; - - - -#define VK_NV_viewport_swizzle 1 -#define VK_NV_VIEWPORT_SWIZZLE_SPEC_VERSION 1 -#define VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME "VK_NV_viewport_swizzle" - -typedef enum VkViewportCoordinateSwizzleNV { - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV = 0, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV = 1, - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV = 2, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV = 3, - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV = 4, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV = 5, - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV = 6, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV = 7, - VK_VIEWPORT_COORDINATE_SWIZZLE_MAX_ENUM_NV = 0x7FFFFFFF -} VkViewportCoordinateSwizzleNV; -typedef VkFlags VkPipelineViewportSwizzleStateCreateFlagsNV; -typedef struct VkViewportSwizzleNV { - VkViewportCoordinateSwizzleNV x; - VkViewportCoordinateSwizzleNV y; - VkViewportCoordinateSwizzleNV z; - VkViewportCoordinateSwizzleNV w; -} VkViewportSwizzleNV; - -typedef struct VkPipelineViewportSwizzleStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineViewportSwizzleStateCreateFlagsNV flags; - uint32_t viewportCount; - const VkViewportSwizzleNV* pViewportSwizzles; -} VkPipelineViewportSwizzleStateCreateInfoNV; - - - -#define VK_EXT_discard_rectangles 1 -#define VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION 1 -#define VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME "VK_EXT_discard_rectangles" - -typedef enum VkDiscardRectangleModeEXT { - VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT = 0, - VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT = 1, - VK_DISCARD_RECTANGLE_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDiscardRectangleModeEXT; -typedef VkFlags VkPipelineDiscardRectangleStateCreateFlagsEXT; -typedef struct VkPhysicalDeviceDiscardRectanglePropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxDiscardRectangles; -} VkPhysicalDeviceDiscardRectanglePropertiesEXT; - -typedef struct VkPipelineDiscardRectangleStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineDiscardRectangleStateCreateFlagsEXT flags; - VkDiscardRectangleModeEXT discardRectangleMode; - uint32_t discardRectangleCount; - const VkRect2D* pDiscardRectangles; -} VkPipelineDiscardRectangleStateCreateInfoEXT; - -typedef void (VKAPI_PTR *PFN_vkCmdSetDiscardRectangleEXT)(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle, uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetDiscardRectangleEXT( - VkCommandBuffer commandBuffer, - uint32_t firstDiscardRectangle, - uint32_t discardRectangleCount, - const VkRect2D* pDiscardRectangles); -#endif - - -#define VK_EXT_conservative_rasterization 1 -#define VK_EXT_CONSERVATIVE_RASTERIZATION_SPEC_VERSION 1 -#define VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME "VK_EXT_conservative_rasterization" - -typedef enum VkConservativeRasterizationModeEXT { - VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT = 0, - VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT = 1, - VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT = 2, - VK_CONSERVATIVE_RASTERIZATION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkConservativeRasterizationModeEXT; -typedef VkFlags VkPipelineRasterizationConservativeStateCreateFlagsEXT; -typedef struct VkPhysicalDeviceConservativeRasterizationPropertiesEXT { - VkStructureType sType; - void* pNext; - float primitiveOverestimationSize; - float maxExtraPrimitiveOverestimationSize; - float extraPrimitiveOverestimationSizeGranularity; - VkBool32 primitiveUnderestimation; - VkBool32 conservativePointAndLineRasterization; - VkBool32 degenerateTrianglesRasterized; - VkBool32 degenerateLinesRasterized; - VkBool32 fullyCoveredFragmentShaderInputVariable; - VkBool32 conservativeRasterizationPostDepthCoverage; -} VkPhysicalDeviceConservativeRasterizationPropertiesEXT; - -typedef struct VkPipelineRasterizationConservativeStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationConservativeStateCreateFlagsEXT flags; - VkConservativeRasterizationModeEXT conservativeRasterizationMode; - float extraPrimitiveOverestimationSize; -} VkPipelineRasterizationConservativeStateCreateInfoEXT; - - - -#define VK_EXT_depth_clip_enable 1 -#define VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION 1 -#define VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME "VK_EXT_depth_clip_enable" -typedef VkFlags VkPipelineRasterizationDepthClipStateCreateFlagsEXT; -typedef struct VkPhysicalDeviceDepthClipEnableFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 depthClipEnable; -} VkPhysicalDeviceDepthClipEnableFeaturesEXT; - -typedef struct VkPipelineRasterizationDepthClipStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationDepthClipStateCreateFlagsEXT flags; - VkBool32 depthClipEnable; -} VkPipelineRasterizationDepthClipStateCreateInfoEXT; - - - -#define VK_EXT_swapchain_colorspace 1 -#define VK_EXT_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 4 -#define VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace" - - -#define VK_EXT_hdr_metadata 1 -#define VK_EXT_HDR_METADATA_SPEC_VERSION 2 -#define VK_EXT_HDR_METADATA_EXTENSION_NAME "VK_EXT_hdr_metadata" -typedef struct VkXYColorEXT { - float x; - float y; -} VkXYColorEXT; - -typedef struct VkHdrMetadataEXT { - VkStructureType sType; - const void* pNext; - VkXYColorEXT displayPrimaryRed; - VkXYColorEXT displayPrimaryGreen; - VkXYColorEXT displayPrimaryBlue; - VkXYColorEXT whitePoint; - float maxLuminance; - float minLuminance; - float maxContentLightLevel; - float maxFrameAverageLightLevel; -} VkHdrMetadataEXT; - -typedef void (VKAPI_PTR *PFN_vkSetHdrMetadataEXT)(VkDevice device, uint32_t swapchainCount, const VkSwapchainKHR* pSwapchains, const VkHdrMetadataEXT* pMetadata); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkSetHdrMetadataEXT( - VkDevice device, - uint32_t swapchainCount, - const VkSwapchainKHR* pSwapchains, - const VkHdrMetadataEXT* pMetadata); -#endif - - -#define VK_EXT_external_memory_dma_buf 1 -#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_SPEC_VERSION 1 -#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME "VK_EXT_external_memory_dma_buf" - - -#define VK_EXT_queue_family_foreign 1 -#define VK_EXT_QUEUE_FAMILY_FOREIGN_SPEC_VERSION 1 -#define VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME "VK_EXT_queue_family_foreign" -#define VK_QUEUE_FAMILY_FOREIGN_EXT (~2U) - - -#define VK_EXT_debug_utils 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT) -#define VK_EXT_DEBUG_UTILS_SPEC_VERSION 2 -#define VK_EXT_DEBUG_UTILS_EXTENSION_NAME "VK_EXT_debug_utils" -typedef VkFlags VkDebugUtilsMessengerCallbackDataFlagsEXT; - -typedef enum VkDebugUtilsMessageSeverityFlagBitsEXT { - VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugUtilsMessageSeverityFlagBitsEXT; - -typedef enum VkDebugUtilsMessageTypeFlagBitsEXT { - VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001, - VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002, - VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004, - VK_DEBUG_UTILS_MESSAGE_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugUtilsMessageTypeFlagBitsEXT; -typedef VkFlags VkDebugUtilsMessageTypeFlagsEXT; -typedef VkFlags VkDebugUtilsMessageSeverityFlagsEXT; -typedef VkFlags VkDebugUtilsMessengerCreateFlagsEXT; -typedef struct VkDebugUtilsLabelEXT { - VkStructureType sType; - const void* pNext; - const char* pLabelName; - float color[4]; -} VkDebugUtilsLabelEXT; - -typedef struct VkDebugUtilsObjectNameInfoEXT { - VkStructureType sType; - const void* pNext; - VkObjectType objectType; - uint64_t objectHandle; - const char* pObjectName; -} VkDebugUtilsObjectNameInfoEXT; - -typedef struct VkDebugUtilsMessengerCallbackDataEXT { - VkStructureType sType; - const void* pNext; - VkDebugUtilsMessengerCallbackDataFlagsEXT flags; - const char* pMessageIdName; - int32_t messageIdNumber; - const char* pMessage; - uint32_t queueLabelCount; - const VkDebugUtilsLabelEXT* pQueueLabels; - uint32_t cmdBufLabelCount; - const VkDebugUtilsLabelEXT* pCmdBufLabels; - uint32_t objectCount; - const VkDebugUtilsObjectNameInfoEXT* pObjects; -} VkDebugUtilsMessengerCallbackDataEXT; - -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)( - VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, - VkDebugUtilsMessageTypeFlagsEXT messageTypes, - const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, - void* pUserData); - -typedef struct VkDebugUtilsMessengerCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugUtilsMessengerCreateFlagsEXT flags; - VkDebugUtilsMessageSeverityFlagsEXT messageSeverity; - VkDebugUtilsMessageTypeFlagsEXT messageType; - PFN_vkDebugUtilsMessengerCallbackEXT pfnUserCallback; - void* pUserData; -} VkDebugUtilsMessengerCreateInfoEXT; - -typedef struct VkDebugUtilsObjectTagInfoEXT { - VkStructureType sType; - const void* pNext; - VkObjectType objectType; - uint64_t objectHandle; - uint64_t tagName; - size_t tagSize; - const void* pTag; -} VkDebugUtilsObjectTagInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectNameEXT)(VkDevice device, const VkDebugUtilsObjectNameInfoEXT* pNameInfo); -typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectTagEXT)(VkDevice device, const VkDebugUtilsObjectTagInfoEXT* pTagInfo); -typedef void (VKAPI_PTR *PFN_vkQueueBeginDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef void (VKAPI_PTR *PFN_vkQueueEndDebugUtilsLabelEXT)(VkQueue queue); -typedef void (VKAPI_PTR *PFN_vkQueueInsertDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef void (VKAPI_PTR *PFN_vkCmdBeginDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef void (VKAPI_PTR *PFN_vkCmdEndDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdInsertDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugUtilsMessengerEXT)(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pMessenger); -typedef void (VKAPI_PTR *PFN_vkDestroyDebugUtilsMessengerEXT)(VkInstance instance, VkDebugUtilsMessengerEXT messenger, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkSubmitDebugUtilsMessageEXT)(VkInstance instance, VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageTypes, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectNameEXT( - VkDevice device, - const VkDebugUtilsObjectNameInfoEXT* pNameInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectTagEXT( - VkDevice device, - const VkDebugUtilsObjectTagInfoEXT* pTagInfo); - -VKAPI_ATTR void VKAPI_CALL vkQueueBeginDebugUtilsLabelEXT( - VkQueue queue, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR void VKAPI_CALL vkQueueEndDebugUtilsLabelEXT( - VkQueue queue); - -VKAPI_ATTR void VKAPI_CALL vkQueueInsertDebugUtilsLabelEXT( - VkQueue queue, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginDebugUtilsLabelEXT( - VkCommandBuffer commandBuffer, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndDebugUtilsLabelEXT( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdInsertDebugUtilsLabelEXT( - VkCommandBuffer commandBuffer, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugUtilsMessengerEXT( - VkInstance instance, - const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDebugUtilsMessengerEXT* pMessenger); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDebugUtilsMessengerEXT( - VkInstance instance, - VkDebugUtilsMessengerEXT messenger, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkSubmitDebugUtilsMessageEXT( - VkInstance instance, - VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, - VkDebugUtilsMessageTypeFlagsEXT messageTypes, - const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData); -#endif - - -#define VK_EXT_sampler_filter_minmax 1 -#define VK_EXT_SAMPLER_FILTER_MINMAX_SPEC_VERSION 2 -#define VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME "VK_EXT_sampler_filter_minmax" -typedef VkSamplerReductionMode VkSamplerReductionModeEXT; - -typedef VkSamplerReductionModeCreateInfo VkSamplerReductionModeCreateInfoEXT; - -typedef VkPhysicalDeviceSamplerFilterMinmaxProperties VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT; - - - -#define VK_AMD_gpu_shader_int16 1 -#define VK_AMD_GPU_SHADER_INT16_SPEC_VERSION 2 -#define VK_AMD_GPU_SHADER_INT16_EXTENSION_NAME "VK_AMD_gpu_shader_int16" - - -#define VK_AMD_mixed_attachment_samples 1 -#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_SPEC_VERSION 1 -#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME "VK_AMD_mixed_attachment_samples" - - -#define VK_AMD_shader_fragment_mask 1 -#define VK_AMD_SHADER_FRAGMENT_MASK_SPEC_VERSION 1 -#define VK_AMD_SHADER_FRAGMENT_MASK_EXTENSION_NAME "VK_AMD_shader_fragment_mask" - - -#define VK_EXT_inline_uniform_block 1 -#define VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION 1 -#define VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME "VK_EXT_inline_uniform_block" -typedef struct VkPhysicalDeviceInlineUniformBlockFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 inlineUniformBlock; - VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind; -} VkPhysicalDeviceInlineUniformBlockFeaturesEXT; - -typedef struct VkPhysicalDeviceInlineUniformBlockPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxInlineUniformBlockSize; - uint32_t maxPerStageDescriptorInlineUniformBlocks; - uint32_t maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks; - uint32_t maxDescriptorSetInlineUniformBlocks; - uint32_t maxDescriptorSetUpdateAfterBindInlineUniformBlocks; -} VkPhysicalDeviceInlineUniformBlockPropertiesEXT; - -typedef struct VkWriteDescriptorSetInlineUniformBlockEXT { - VkStructureType sType; - const void* pNext; - uint32_t dataSize; - const void* pData; -} VkWriteDescriptorSetInlineUniformBlockEXT; - -typedef struct VkDescriptorPoolInlineUniformBlockCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t maxInlineUniformBlockBindings; -} VkDescriptorPoolInlineUniformBlockCreateInfoEXT; - - - -#define VK_EXT_shader_stencil_export 1 -#define VK_EXT_SHADER_STENCIL_EXPORT_SPEC_VERSION 1 -#define VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME "VK_EXT_shader_stencil_export" - - -#define VK_EXT_sample_locations 1 -#define VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION 1 -#define VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME "VK_EXT_sample_locations" -typedef struct VkSampleLocationEXT { - float x; - float y; -} VkSampleLocationEXT; - -typedef struct VkSampleLocationsInfoEXT { - VkStructureType sType; - const void* pNext; - VkSampleCountFlagBits sampleLocationsPerPixel; - VkExtent2D sampleLocationGridSize; - uint32_t sampleLocationsCount; - const VkSampleLocationEXT* pSampleLocations; -} VkSampleLocationsInfoEXT; - -typedef struct VkAttachmentSampleLocationsEXT { - uint32_t attachmentIndex; - VkSampleLocationsInfoEXT sampleLocationsInfo; -} VkAttachmentSampleLocationsEXT; - -typedef struct VkSubpassSampleLocationsEXT { - uint32_t subpassIndex; - VkSampleLocationsInfoEXT sampleLocationsInfo; -} VkSubpassSampleLocationsEXT; - -typedef struct VkRenderPassSampleLocationsBeginInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t attachmentInitialSampleLocationsCount; - const VkAttachmentSampleLocationsEXT* pAttachmentInitialSampleLocations; - uint32_t postSubpassSampleLocationsCount; - const VkSubpassSampleLocationsEXT* pPostSubpassSampleLocations; -} VkRenderPassSampleLocationsBeginInfoEXT; - -typedef struct VkPipelineSampleLocationsStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkBool32 sampleLocationsEnable; - VkSampleLocationsInfoEXT sampleLocationsInfo; -} VkPipelineSampleLocationsStateCreateInfoEXT; - -typedef struct VkPhysicalDeviceSampleLocationsPropertiesEXT { - VkStructureType sType; - void* pNext; - VkSampleCountFlags sampleLocationSampleCounts; - VkExtent2D maxSampleLocationGridSize; - float sampleLocationCoordinateRange[2]; - uint32_t sampleLocationSubPixelBits; - VkBool32 variableSampleLocations; -} VkPhysicalDeviceSampleLocationsPropertiesEXT; - -typedef struct VkMultisamplePropertiesEXT { - VkStructureType sType; - void* pNext; - VkExtent2D maxSampleLocationGridSize; -} VkMultisamplePropertiesEXT; - -typedef void (VKAPI_PTR *PFN_vkCmdSetSampleLocationsEXT)(VkCommandBuffer commandBuffer, const VkSampleLocationsInfoEXT* pSampleLocationsInfo); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT)(VkPhysicalDevice physicalDevice, VkSampleCountFlagBits samples, VkMultisamplePropertiesEXT* pMultisampleProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetSampleLocationsEXT( - VkCommandBuffer commandBuffer, - const VkSampleLocationsInfoEXT* pSampleLocationsInfo); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMultisamplePropertiesEXT( - VkPhysicalDevice physicalDevice, - VkSampleCountFlagBits samples, - VkMultisamplePropertiesEXT* pMultisampleProperties); -#endif - - -#define VK_EXT_blend_operation_advanced 1 -#define VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION 2 -#define VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME "VK_EXT_blend_operation_advanced" - -typedef enum VkBlendOverlapEXT { - VK_BLEND_OVERLAP_UNCORRELATED_EXT = 0, - VK_BLEND_OVERLAP_DISJOINT_EXT = 1, - VK_BLEND_OVERLAP_CONJOINT_EXT = 2, - VK_BLEND_OVERLAP_MAX_ENUM_EXT = 0x7FFFFFFF -} VkBlendOverlapEXT; -typedef struct VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 advancedBlendCoherentOperations; -} VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT; - -typedef struct VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t advancedBlendMaxColorAttachments; - VkBool32 advancedBlendIndependentBlend; - VkBool32 advancedBlendNonPremultipliedSrcColor; - VkBool32 advancedBlendNonPremultipliedDstColor; - VkBool32 advancedBlendCorrelatedOverlap; - VkBool32 advancedBlendAllOperations; -} VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT; - -typedef struct VkPipelineColorBlendAdvancedStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkBool32 srcPremultiplied; - VkBool32 dstPremultiplied; - VkBlendOverlapEXT blendOverlap; -} VkPipelineColorBlendAdvancedStateCreateInfoEXT; - - - -#define VK_NV_fragment_coverage_to_color 1 -#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_SPEC_VERSION 1 -#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME "VK_NV_fragment_coverage_to_color" -typedef VkFlags VkPipelineCoverageToColorStateCreateFlagsNV; -typedef struct VkPipelineCoverageToColorStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineCoverageToColorStateCreateFlagsNV flags; - VkBool32 coverageToColorEnable; - uint32_t coverageToColorLocation; -} VkPipelineCoverageToColorStateCreateInfoNV; - - - -#define VK_NV_framebuffer_mixed_samples 1 -#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_SPEC_VERSION 1 -#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME "VK_NV_framebuffer_mixed_samples" - -typedef enum VkCoverageModulationModeNV { - VK_COVERAGE_MODULATION_MODE_NONE_NV = 0, - VK_COVERAGE_MODULATION_MODE_RGB_NV = 1, - VK_COVERAGE_MODULATION_MODE_ALPHA_NV = 2, - VK_COVERAGE_MODULATION_MODE_RGBA_NV = 3, - VK_COVERAGE_MODULATION_MODE_MAX_ENUM_NV = 0x7FFFFFFF -} VkCoverageModulationModeNV; -typedef VkFlags VkPipelineCoverageModulationStateCreateFlagsNV; -typedef struct VkPipelineCoverageModulationStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineCoverageModulationStateCreateFlagsNV flags; - VkCoverageModulationModeNV coverageModulationMode; - VkBool32 coverageModulationTableEnable; - uint32_t coverageModulationTableCount; - const float* pCoverageModulationTable; -} VkPipelineCoverageModulationStateCreateInfoNV; - - - -#define VK_NV_fill_rectangle 1 -#define VK_NV_FILL_RECTANGLE_SPEC_VERSION 1 -#define VK_NV_FILL_RECTANGLE_EXTENSION_NAME "VK_NV_fill_rectangle" - - -#define VK_NV_shader_sm_builtins 1 -#define VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION 1 -#define VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME "VK_NV_shader_sm_builtins" -typedef struct VkPhysicalDeviceShaderSMBuiltinsPropertiesNV { - VkStructureType sType; - void* pNext; - uint32_t shaderSMCount; - uint32_t shaderWarpsPerSM; -} VkPhysicalDeviceShaderSMBuiltinsPropertiesNV; - -typedef struct VkPhysicalDeviceShaderSMBuiltinsFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 shaderSMBuiltins; -} VkPhysicalDeviceShaderSMBuiltinsFeaturesNV; - - - -#define VK_EXT_post_depth_coverage 1 -#define VK_EXT_POST_DEPTH_COVERAGE_SPEC_VERSION 1 -#define VK_EXT_POST_DEPTH_COVERAGE_EXTENSION_NAME "VK_EXT_post_depth_coverage" - - -#define VK_EXT_image_drm_format_modifier 1 -#define VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_SPEC_VERSION 2 -#define VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_EXTENSION_NAME "VK_EXT_image_drm_format_modifier" -typedef struct VkDrmFormatModifierPropertiesEXT { - uint64_t drmFormatModifier; - uint32_t drmFormatModifierPlaneCount; - VkFormatFeatureFlags drmFormatModifierTilingFeatures; -} VkDrmFormatModifierPropertiesEXT; - -typedef struct VkDrmFormatModifierPropertiesListEXT { - VkStructureType sType; - void* pNext; - uint32_t drmFormatModifierCount; - VkDrmFormatModifierPropertiesEXT* pDrmFormatModifierProperties; -} VkDrmFormatModifierPropertiesListEXT; - -typedef struct VkPhysicalDeviceImageDrmFormatModifierInfoEXT { - VkStructureType sType; - const void* pNext; - uint64_t drmFormatModifier; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; -} VkPhysicalDeviceImageDrmFormatModifierInfoEXT; - -typedef struct VkImageDrmFormatModifierListCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t drmFormatModifierCount; - const uint64_t* pDrmFormatModifiers; -} VkImageDrmFormatModifierListCreateInfoEXT; - -typedef struct VkImageDrmFormatModifierExplicitCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint64_t drmFormatModifier; - uint32_t drmFormatModifierPlaneCount; - const VkSubresourceLayout* pPlaneLayouts; -} VkImageDrmFormatModifierExplicitCreateInfoEXT; - -typedef struct VkImageDrmFormatModifierPropertiesEXT { - VkStructureType sType; - void* pNext; - uint64_t drmFormatModifier; -} VkImageDrmFormatModifierPropertiesEXT; - -typedef struct VkDrmFormatModifierProperties2EXT { - uint64_t drmFormatModifier; - uint32_t drmFormatModifierPlaneCount; - VkFormatFeatureFlags2KHR drmFormatModifierTilingFeatures; -} VkDrmFormatModifierProperties2EXT; - -typedef struct VkDrmFormatModifierPropertiesList2EXT { - VkStructureType sType; - void* pNext; - uint32_t drmFormatModifierCount; - VkDrmFormatModifierProperties2EXT* pDrmFormatModifierProperties; -} VkDrmFormatModifierPropertiesList2EXT; - -typedef VkResult (VKAPI_PTR *PFN_vkGetImageDrmFormatModifierPropertiesEXT)(VkDevice device, VkImage image, VkImageDrmFormatModifierPropertiesEXT* pProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetImageDrmFormatModifierPropertiesEXT( - VkDevice device, - VkImage image, - VkImageDrmFormatModifierPropertiesEXT* pProperties); -#endif - - -#define VK_EXT_validation_cache 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkValidationCacheEXT) -#define VK_EXT_VALIDATION_CACHE_SPEC_VERSION 1 -#define VK_EXT_VALIDATION_CACHE_EXTENSION_NAME "VK_EXT_validation_cache" - -typedef enum VkValidationCacheHeaderVersionEXT { - VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT = 1, - VK_VALIDATION_CACHE_HEADER_VERSION_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationCacheHeaderVersionEXT; -typedef VkFlags VkValidationCacheCreateFlagsEXT; -typedef struct VkValidationCacheCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkValidationCacheCreateFlagsEXT flags; - size_t initialDataSize; - const void* pInitialData; -} VkValidationCacheCreateInfoEXT; - -typedef struct VkShaderModuleValidationCacheCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkValidationCacheEXT validationCache; -} VkShaderModuleValidationCacheCreateInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateValidationCacheEXT)(VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache); -typedef void (VKAPI_PTR *PFN_vkDestroyValidationCacheEXT)(VkDevice device, VkValidationCacheEXT validationCache, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkMergeValidationCachesEXT)(VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount, const VkValidationCacheEXT* pSrcCaches); -typedef VkResult (VKAPI_PTR *PFN_vkGetValidationCacheDataEXT)(VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize, void* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateValidationCacheEXT( - VkDevice device, - const VkValidationCacheCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkValidationCacheEXT* pValidationCache); - -VKAPI_ATTR void VKAPI_CALL vkDestroyValidationCacheEXT( - VkDevice device, - VkValidationCacheEXT validationCache, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkMergeValidationCachesEXT( - VkDevice device, - VkValidationCacheEXT dstCache, - uint32_t srcCacheCount, - const VkValidationCacheEXT* pSrcCaches); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetValidationCacheDataEXT( - VkDevice device, - VkValidationCacheEXT validationCache, - size_t* pDataSize, - void* pData); -#endif - - -#define VK_EXT_descriptor_indexing 1 -#define VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION 2 -#define VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME "VK_EXT_descriptor_indexing" -typedef VkDescriptorBindingFlagBits VkDescriptorBindingFlagBitsEXT; - -typedef VkDescriptorBindingFlags VkDescriptorBindingFlagsEXT; - -typedef VkDescriptorSetLayoutBindingFlagsCreateInfo VkDescriptorSetLayoutBindingFlagsCreateInfoEXT; - -typedef VkPhysicalDeviceDescriptorIndexingFeatures VkPhysicalDeviceDescriptorIndexingFeaturesEXT; - -typedef VkPhysicalDeviceDescriptorIndexingProperties VkPhysicalDeviceDescriptorIndexingPropertiesEXT; - -typedef VkDescriptorSetVariableDescriptorCountAllocateInfo VkDescriptorSetVariableDescriptorCountAllocateInfoEXT; - -typedef VkDescriptorSetVariableDescriptorCountLayoutSupport VkDescriptorSetVariableDescriptorCountLayoutSupportEXT; - - - -#define VK_EXT_shader_viewport_index_layer 1 -#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_SPEC_VERSION 1 -#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME "VK_EXT_shader_viewport_index_layer" - - -#define VK_NV_shading_rate_image 1 -#define VK_NV_SHADING_RATE_IMAGE_SPEC_VERSION 3 -#define VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME "VK_NV_shading_rate_image" - -typedef enum VkShadingRatePaletteEntryNV { - VK_SHADING_RATE_PALETTE_ENTRY_NO_INVOCATIONS_NV = 0, - VK_SHADING_RATE_PALETTE_ENTRY_16_INVOCATIONS_PER_PIXEL_NV = 1, - VK_SHADING_RATE_PALETTE_ENTRY_8_INVOCATIONS_PER_PIXEL_NV = 2, - VK_SHADING_RATE_PALETTE_ENTRY_4_INVOCATIONS_PER_PIXEL_NV = 3, - VK_SHADING_RATE_PALETTE_ENTRY_2_INVOCATIONS_PER_PIXEL_NV = 4, - VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_PIXEL_NV = 5, - VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X1_PIXELS_NV = 6, - VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV = 7, - VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X2_PIXELS_NV = 8, - VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X2_PIXELS_NV = 9, - VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X4_PIXELS_NV = 10, - VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X4_PIXELS_NV = 11, - VK_SHADING_RATE_PALETTE_ENTRY_MAX_ENUM_NV = 0x7FFFFFFF -} VkShadingRatePaletteEntryNV; - -typedef enum VkCoarseSampleOrderTypeNV { - VK_COARSE_SAMPLE_ORDER_TYPE_DEFAULT_NV = 0, - VK_COARSE_SAMPLE_ORDER_TYPE_CUSTOM_NV = 1, - VK_COARSE_SAMPLE_ORDER_TYPE_PIXEL_MAJOR_NV = 2, - VK_COARSE_SAMPLE_ORDER_TYPE_SAMPLE_MAJOR_NV = 3, - VK_COARSE_SAMPLE_ORDER_TYPE_MAX_ENUM_NV = 0x7FFFFFFF -} VkCoarseSampleOrderTypeNV; -typedef struct VkShadingRatePaletteNV { - uint32_t shadingRatePaletteEntryCount; - const VkShadingRatePaletteEntryNV* pShadingRatePaletteEntries; -} VkShadingRatePaletteNV; - -typedef struct VkPipelineViewportShadingRateImageStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 shadingRateImageEnable; - uint32_t viewportCount; - const VkShadingRatePaletteNV* pShadingRatePalettes; -} VkPipelineViewportShadingRateImageStateCreateInfoNV; - -typedef struct VkPhysicalDeviceShadingRateImageFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 shadingRateImage; - VkBool32 shadingRateCoarseSampleOrder; -} VkPhysicalDeviceShadingRateImageFeaturesNV; - -typedef struct VkPhysicalDeviceShadingRateImagePropertiesNV { - VkStructureType sType; - void* pNext; - VkExtent2D shadingRateTexelSize; - uint32_t shadingRatePaletteSize; - uint32_t shadingRateMaxCoarseSamples; -} VkPhysicalDeviceShadingRateImagePropertiesNV; - -typedef struct VkCoarseSampleLocationNV { - uint32_t pixelX; - uint32_t pixelY; - uint32_t sample; -} VkCoarseSampleLocationNV; - -typedef struct VkCoarseSampleOrderCustomNV { - VkShadingRatePaletteEntryNV shadingRate; - uint32_t sampleCount; - uint32_t sampleLocationCount; - const VkCoarseSampleLocationNV* pSampleLocations; -} VkCoarseSampleOrderCustomNV; - -typedef struct VkPipelineViewportCoarseSampleOrderStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkCoarseSampleOrderTypeNV sampleOrderType; - uint32_t customSampleOrderCount; - const VkCoarseSampleOrderCustomNV* pCustomSampleOrders; -} VkPipelineViewportCoarseSampleOrderStateCreateInfoNV; - -typedef void (VKAPI_PTR *PFN_vkCmdBindShadingRateImageNV)(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout); -typedef void (VKAPI_PTR *PFN_vkCmdSetViewportShadingRatePaletteNV)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkShadingRatePaletteNV* pShadingRatePalettes); -typedef void (VKAPI_PTR *PFN_vkCmdSetCoarseSampleOrderNV)(VkCommandBuffer commandBuffer, VkCoarseSampleOrderTypeNV sampleOrderType, uint32_t customSampleOrderCount, const VkCoarseSampleOrderCustomNV* pCustomSampleOrders); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdBindShadingRateImageNV( - VkCommandBuffer commandBuffer, - VkImageView imageView, - VkImageLayout imageLayout); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportShadingRatePaletteNV( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkShadingRatePaletteNV* pShadingRatePalettes); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetCoarseSampleOrderNV( - VkCommandBuffer commandBuffer, - VkCoarseSampleOrderTypeNV sampleOrderType, - uint32_t customSampleOrderCount, - const VkCoarseSampleOrderCustomNV* pCustomSampleOrders); -#endif - - -#define VK_NV_ray_tracing 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkAccelerationStructureNV) -#define VK_NV_RAY_TRACING_SPEC_VERSION 3 -#define VK_NV_RAY_TRACING_EXTENSION_NAME "VK_NV_ray_tracing" -#define VK_SHADER_UNUSED_KHR (~0U) -#define VK_SHADER_UNUSED_NV VK_SHADER_UNUSED_KHR - -typedef enum VkRayTracingShaderGroupTypeKHR { - VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR = 0, - VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR = 1, - VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR = 2, - VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR, - VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV = VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR, - VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV = VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR, - VK_RAY_TRACING_SHADER_GROUP_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkRayTracingShaderGroupTypeKHR; -typedef VkRayTracingShaderGroupTypeKHR VkRayTracingShaderGroupTypeNV; - - -typedef enum VkGeometryTypeKHR { - VK_GEOMETRY_TYPE_TRIANGLES_KHR = 0, - VK_GEOMETRY_TYPE_AABBS_KHR = 1, - VK_GEOMETRY_TYPE_INSTANCES_KHR = 2, - VK_GEOMETRY_TYPE_TRIANGLES_NV = VK_GEOMETRY_TYPE_TRIANGLES_KHR, - VK_GEOMETRY_TYPE_AABBS_NV = VK_GEOMETRY_TYPE_AABBS_KHR, - VK_GEOMETRY_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkGeometryTypeKHR; -typedef VkGeometryTypeKHR VkGeometryTypeNV; - - -typedef enum VkAccelerationStructureTypeKHR { - VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR = 0, - VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR = 1, - VK_ACCELERATION_STRUCTURE_TYPE_GENERIC_KHR = 2, - VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_NV = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR, - VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_NV = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR, - VK_ACCELERATION_STRUCTURE_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkAccelerationStructureTypeKHR; -typedef VkAccelerationStructureTypeKHR VkAccelerationStructureTypeNV; - - -typedef enum VkCopyAccelerationStructureModeKHR { - VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_KHR = 0, - VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_KHR = 1, - VK_COPY_ACCELERATION_STRUCTURE_MODE_SERIALIZE_KHR = 2, - VK_COPY_ACCELERATION_STRUCTURE_MODE_DESERIALIZE_KHR = 3, - VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_NV = VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_KHR, - VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_NV = VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_KHR, - VK_COPY_ACCELERATION_STRUCTURE_MODE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkCopyAccelerationStructureModeKHR; -typedef VkCopyAccelerationStructureModeKHR VkCopyAccelerationStructureModeNV; - - -typedef enum VkAccelerationStructureMemoryRequirementsTypeNV { - VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_OBJECT_NV = 0, - VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_BUILD_SCRATCH_NV = 1, - VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_UPDATE_SCRATCH_NV = 2, - VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_MAX_ENUM_NV = 0x7FFFFFFF -} VkAccelerationStructureMemoryRequirementsTypeNV; - -typedef enum VkGeometryFlagBitsKHR { - VK_GEOMETRY_OPAQUE_BIT_KHR = 0x00000001, - VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR = 0x00000002, - VK_GEOMETRY_OPAQUE_BIT_NV = VK_GEOMETRY_OPAQUE_BIT_KHR, - VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_NV = VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR, - VK_GEOMETRY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkGeometryFlagBitsKHR; -typedef VkFlags VkGeometryFlagsKHR; -typedef VkGeometryFlagsKHR VkGeometryFlagsNV; - -typedef VkGeometryFlagBitsKHR VkGeometryFlagBitsNV; - - -typedef enum VkGeometryInstanceFlagBitsKHR { - VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR = 0x00000001, - VK_GEOMETRY_INSTANCE_TRIANGLE_FLIP_FACING_BIT_KHR = 0x00000002, - VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_KHR = 0x00000004, - VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_KHR = 0x00000008, - VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_KHR = VK_GEOMETRY_INSTANCE_TRIANGLE_FLIP_FACING_BIT_KHR, - VK_GEOMETRY_INSTANCE_TRIANGLE_CULL_DISABLE_BIT_NV = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR, - VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_NV = VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_KHR, - VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_NV = VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_KHR, - VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_NV = VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_KHR, - VK_GEOMETRY_INSTANCE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkGeometryInstanceFlagBitsKHR; -typedef VkFlags VkGeometryInstanceFlagsKHR; -typedef VkGeometryInstanceFlagsKHR VkGeometryInstanceFlagsNV; - -typedef VkGeometryInstanceFlagBitsKHR VkGeometryInstanceFlagBitsNV; - - -typedef enum VkBuildAccelerationStructureFlagBitsKHR { - VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR = 0x00000001, - VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_KHR = 0x00000002, - VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR = 0x00000004, - VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR = 0x00000008, - VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_KHR = 0x00000010, - VK_BUILD_ACCELERATION_STRUCTURE_MOTION_BIT_NV = 0x00000020, - VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR, - VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_KHR, - VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR, - VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR, - VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_KHR, - VK_BUILD_ACCELERATION_STRUCTURE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkBuildAccelerationStructureFlagBitsKHR; -typedef VkFlags VkBuildAccelerationStructureFlagsKHR; -typedef VkBuildAccelerationStructureFlagsKHR VkBuildAccelerationStructureFlagsNV; - -typedef VkBuildAccelerationStructureFlagBitsKHR VkBuildAccelerationStructureFlagBitsNV; - -typedef struct VkRayTracingShaderGroupCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkRayTracingShaderGroupTypeKHR type; - uint32_t generalShader; - uint32_t closestHitShader; - uint32_t anyHitShader; - uint32_t intersectionShader; -} VkRayTracingShaderGroupCreateInfoNV; - -typedef struct VkRayTracingPipelineCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo* pStages; - uint32_t groupCount; - const VkRayTracingShaderGroupCreateInfoNV* pGroups; - uint32_t maxRecursionDepth; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkRayTracingPipelineCreateInfoNV; - -typedef struct VkGeometryTrianglesNV { - VkStructureType sType; - const void* pNext; - VkBuffer vertexData; - VkDeviceSize vertexOffset; - uint32_t vertexCount; - VkDeviceSize vertexStride; - VkFormat vertexFormat; - VkBuffer indexData; - VkDeviceSize indexOffset; - uint32_t indexCount; - VkIndexType indexType; - VkBuffer transformData; - VkDeviceSize transformOffset; -} VkGeometryTrianglesNV; - -typedef struct VkGeometryAABBNV { - VkStructureType sType; - const void* pNext; - VkBuffer aabbData; - uint32_t numAABBs; - uint32_t stride; - VkDeviceSize offset; -} VkGeometryAABBNV; - -typedef struct VkGeometryDataNV { - VkGeometryTrianglesNV triangles; - VkGeometryAABBNV aabbs; -} VkGeometryDataNV; - -typedef struct VkGeometryNV { - VkStructureType sType; - const void* pNext; - VkGeometryTypeKHR geometryType; - VkGeometryDataNV geometry; - VkGeometryFlagsKHR flags; -} VkGeometryNV; - -typedef struct VkAccelerationStructureInfoNV { - VkStructureType sType; - const void* pNext; - VkAccelerationStructureTypeNV type; - VkBuildAccelerationStructureFlagsNV flags; - uint32_t instanceCount; - uint32_t geometryCount; - const VkGeometryNV* pGeometries; -} VkAccelerationStructureInfoNV; - -typedef struct VkAccelerationStructureCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkDeviceSize compactedSize; - VkAccelerationStructureInfoNV info; -} VkAccelerationStructureCreateInfoNV; - -typedef struct VkBindAccelerationStructureMemoryInfoNV { - VkStructureType sType; - const void* pNext; - VkAccelerationStructureNV accelerationStructure; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - uint32_t deviceIndexCount; - const uint32_t* pDeviceIndices; -} VkBindAccelerationStructureMemoryInfoNV; - -typedef struct VkWriteDescriptorSetAccelerationStructureNV { - VkStructureType sType; - const void* pNext; - uint32_t accelerationStructureCount; - const VkAccelerationStructureNV* pAccelerationStructures; -} VkWriteDescriptorSetAccelerationStructureNV; - -typedef struct VkAccelerationStructureMemoryRequirementsInfoNV { - VkStructureType sType; - const void* pNext; - VkAccelerationStructureMemoryRequirementsTypeNV type; - VkAccelerationStructureNV accelerationStructure; -} VkAccelerationStructureMemoryRequirementsInfoNV; - -typedef struct VkPhysicalDeviceRayTracingPropertiesNV { - VkStructureType sType; - void* pNext; - uint32_t shaderGroupHandleSize; - uint32_t maxRecursionDepth; - uint32_t maxShaderGroupStride; - uint32_t shaderGroupBaseAlignment; - uint64_t maxGeometryCount; - uint64_t maxInstanceCount; - uint64_t maxTriangleCount; - uint32_t maxDescriptorSetAccelerationStructures; -} VkPhysicalDeviceRayTracingPropertiesNV; - -typedef struct VkTransformMatrixKHR { - float matrix[3][4]; -} VkTransformMatrixKHR; - -typedef VkTransformMatrixKHR VkTransformMatrixNV; - -typedef struct VkAabbPositionsKHR { - float minX; - float minY; - float minZ; - float maxX; - float maxY; - float maxZ; -} VkAabbPositionsKHR; - -typedef VkAabbPositionsKHR VkAabbPositionsNV; - -typedef struct VkAccelerationStructureInstanceKHR { - VkTransformMatrixKHR transform; - uint32_t instanceCustomIndex:24; - uint32_t mask:8; - uint32_t instanceShaderBindingTableRecordOffset:24; - VkGeometryInstanceFlagsKHR flags:8; - uint64_t accelerationStructureReference; -} VkAccelerationStructureInstanceKHR; - -typedef VkAccelerationStructureInstanceKHR VkAccelerationStructureInstanceNV; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateAccelerationStructureNV)(VkDevice device, const VkAccelerationStructureCreateInfoNV* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkAccelerationStructureNV* pAccelerationStructure); -typedef void (VKAPI_PTR *PFN_vkDestroyAccelerationStructureNV)(VkDevice device, VkAccelerationStructureNV accelerationStructure, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetAccelerationStructureMemoryRequirementsNV)(VkDevice device, const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo, VkMemoryRequirements2KHR* pMemoryRequirements); -typedef VkResult (VKAPI_PTR *PFN_vkBindAccelerationStructureMemoryNV)(VkDevice device, uint32_t bindInfoCount, const VkBindAccelerationStructureMemoryInfoNV* pBindInfos); -typedef void (VKAPI_PTR *PFN_vkCmdBuildAccelerationStructureNV)(VkCommandBuffer commandBuffer, const VkAccelerationStructureInfoNV* pInfo, VkBuffer instanceData, VkDeviceSize instanceOffset, VkBool32 update, VkAccelerationStructureNV dst, VkAccelerationStructureNV src, VkBuffer scratch, VkDeviceSize scratchOffset); -typedef void (VKAPI_PTR *PFN_vkCmdCopyAccelerationStructureNV)(VkCommandBuffer commandBuffer, VkAccelerationStructureNV dst, VkAccelerationStructureNV src, VkCopyAccelerationStructureModeKHR mode); -typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth); -typedef VkResult (VKAPI_PTR *PFN_vkCreateRayTracingPipelinesNV)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkRayTracingPipelineCreateInfoNV* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef VkResult (VKAPI_PTR *PFN_vkGetRayTracingShaderGroupHandlesKHR)(VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData); -typedef VkResult (VKAPI_PTR *PFN_vkGetRayTracingShaderGroupHandlesNV)(VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData); -typedef VkResult (VKAPI_PTR *PFN_vkGetAccelerationStructureHandleNV)(VkDevice device, VkAccelerationStructureNV accelerationStructure, size_t dataSize, void* pData); -typedef void (VKAPI_PTR *PFN_vkCmdWriteAccelerationStructuresPropertiesNV)(VkCommandBuffer commandBuffer, uint32_t accelerationStructureCount, const VkAccelerationStructureNV* pAccelerationStructures, VkQueryType queryType, VkQueryPool queryPool, uint32_t firstQuery); -typedef VkResult (VKAPI_PTR *PFN_vkCompileDeferredNV)(VkDevice device, VkPipeline pipeline, uint32_t shader); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateAccelerationStructureNV( - VkDevice device, - const VkAccelerationStructureCreateInfoNV* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkAccelerationStructureNV* pAccelerationStructure); - -VKAPI_ATTR void VKAPI_CALL vkDestroyAccelerationStructureNV( - VkDevice device, - VkAccelerationStructureNV accelerationStructure, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetAccelerationStructureMemoryRequirementsNV( - VkDevice device, - const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo, - VkMemoryRequirements2KHR* pMemoryRequirements); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindAccelerationStructureMemoryNV( - VkDevice device, - uint32_t bindInfoCount, - const VkBindAccelerationStructureMemoryInfoNV* pBindInfos); - -VKAPI_ATTR void VKAPI_CALL vkCmdBuildAccelerationStructureNV( - VkCommandBuffer commandBuffer, - const VkAccelerationStructureInfoNV* pInfo, - VkBuffer instanceData, - VkDeviceSize instanceOffset, - VkBool32 update, - VkAccelerationStructureNV dst, - VkAccelerationStructureNV src, - VkBuffer scratch, - VkDeviceSize scratchOffset); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyAccelerationStructureNV( - VkCommandBuffer commandBuffer, - VkAccelerationStructureNV dst, - VkAccelerationStructureNV src, - VkCopyAccelerationStructureModeKHR mode); - -VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysNV( - VkCommandBuffer commandBuffer, - VkBuffer raygenShaderBindingTableBuffer, - VkDeviceSize raygenShaderBindingOffset, - VkBuffer missShaderBindingTableBuffer, - VkDeviceSize missShaderBindingOffset, - VkDeviceSize missShaderBindingStride, - VkBuffer hitShaderBindingTableBuffer, - VkDeviceSize hitShaderBindingOffset, - VkDeviceSize hitShaderBindingStride, - VkBuffer callableShaderBindingTableBuffer, - VkDeviceSize callableShaderBindingOffset, - VkDeviceSize callableShaderBindingStride, - uint32_t width, - uint32_t height, - uint32_t depth); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRayTracingPipelinesNV( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkRayTracingPipelineCreateInfoNV* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetRayTracingShaderGroupHandlesKHR( - VkDevice device, - VkPipeline pipeline, - uint32_t firstGroup, - uint32_t groupCount, - size_t dataSize, - void* pData); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetRayTracingShaderGroupHandlesNV( - VkDevice device, - VkPipeline pipeline, - uint32_t firstGroup, - uint32_t groupCount, - size_t dataSize, - void* pData); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetAccelerationStructureHandleNV( - VkDevice device, - VkAccelerationStructureNV accelerationStructure, - size_t dataSize, - void* pData); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteAccelerationStructuresPropertiesNV( - VkCommandBuffer commandBuffer, - uint32_t accelerationStructureCount, - const VkAccelerationStructureNV* pAccelerationStructures, - VkQueryType queryType, - VkQueryPool queryPool, - uint32_t firstQuery); - -VKAPI_ATTR VkResult VKAPI_CALL vkCompileDeferredNV( - VkDevice device, - VkPipeline pipeline, - uint32_t shader); -#endif - - -#define VK_NV_representative_fragment_test 1 -#define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION 2 -#define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME "VK_NV_representative_fragment_test" -typedef struct VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 representativeFragmentTest; -} VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV; - -typedef struct VkPipelineRepresentativeFragmentTestStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 representativeFragmentTestEnable; -} VkPipelineRepresentativeFragmentTestStateCreateInfoNV; - - - -#define VK_EXT_filter_cubic 1 -#define VK_EXT_FILTER_CUBIC_SPEC_VERSION 3 -#define VK_EXT_FILTER_CUBIC_EXTENSION_NAME "VK_EXT_filter_cubic" -typedef struct VkPhysicalDeviceImageViewImageFormatInfoEXT { - VkStructureType sType; - void* pNext; - VkImageViewType imageViewType; -} VkPhysicalDeviceImageViewImageFormatInfoEXT; - -typedef struct VkFilterCubicImageViewImageFormatPropertiesEXT { - VkStructureType sType; - void* pNext; - VkBool32 filterCubic; - VkBool32 filterCubicMinmax; -} VkFilterCubicImageViewImageFormatPropertiesEXT; - - - -#define VK_QCOM_render_pass_shader_resolve 1 -#define VK_QCOM_RENDER_PASS_SHADER_RESOLVE_SPEC_VERSION 4 -#define VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME "VK_QCOM_render_pass_shader_resolve" - - -#define VK_EXT_global_priority 1 -#define VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION 2 -#define VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME "VK_EXT_global_priority" - -typedef enum VkQueueGlobalPriorityEXT { - VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = 128, - VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = 256, - VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = 512, - VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = 1024, - VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT = 0x7FFFFFFF -} VkQueueGlobalPriorityEXT; -typedef struct VkDeviceQueueGlobalPriorityCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkQueueGlobalPriorityEXT globalPriority; -} VkDeviceQueueGlobalPriorityCreateInfoEXT; - - - -#define VK_EXT_external_memory_host 1 -#define VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION 1 -#define VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME "VK_EXT_external_memory_host" -typedef struct VkImportMemoryHostPointerInfoEXT { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; - void* pHostPointer; -} VkImportMemoryHostPointerInfoEXT; - -typedef struct VkMemoryHostPointerPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; -} VkMemoryHostPointerPropertiesEXT; - -typedef struct VkPhysicalDeviceExternalMemoryHostPropertiesEXT { - VkStructureType sType; - void* pNext; - VkDeviceSize minImportedHostPointerAlignment; -} VkPhysicalDeviceExternalMemoryHostPropertiesEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryHostPointerPropertiesEXT)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, const void* pHostPointer, VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryHostPointerPropertiesEXT( - VkDevice device, - VkExternalMemoryHandleTypeFlagBits handleType, - const void* pHostPointer, - VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties); -#endif - - -#define VK_AMD_buffer_marker 1 -#define VK_AMD_BUFFER_MARKER_SPEC_VERSION 1 -#define VK_AMD_BUFFER_MARKER_EXTENSION_NAME "VK_AMD_buffer_marker" -typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarkerAMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarkerAMD( - VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits pipelineStage, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - uint32_t marker); -#endif - - -#define VK_AMD_pipeline_compiler_control 1 -#define VK_AMD_PIPELINE_COMPILER_CONTROL_SPEC_VERSION 1 -#define VK_AMD_PIPELINE_COMPILER_CONTROL_EXTENSION_NAME "VK_AMD_pipeline_compiler_control" - -typedef enum VkPipelineCompilerControlFlagBitsAMD { - VK_PIPELINE_COMPILER_CONTROL_FLAG_BITS_MAX_ENUM_AMD = 0x7FFFFFFF -} VkPipelineCompilerControlFlagBitsAMD; -typedef VkFlags VkPipelineCompilerControlFlagsAMD; -typedef struct VkPipelineCompilerControlCreateInfoAMD { - VkStructureType sType; - const void* pNext; - VkPipelineCompilerControlFlagsAMD compilerControlFlags; -} VkPipelineCompilerControlCreateInfoAMD; - - - -#define VK_EXT_calibrated_timestamps 1 -#define VK_EXT_CALIBRATED_TIMESTAMPS_SPEC_VERSION 2 -#define VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME "VK_EXT_calibrated_timestamps" - -typedef enum VkTimeDomainEXT { - VK_TIME_DOMAIN_DEVICE_EXT = 0, - VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT = 1, - VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT = 2, - VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT = 3, - VK_TIME_DOMAIN_MAX_ENUM_EXT = 0x7FFFFFFF -} VkTimeDomainEXT; -typedef struct VkCalibratedTimestampInfoEXT { - VkStructureType sType; - const void* pNext; - VkTimeDomainEXT timeDomain; -} VkCalibratedTimestampInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT)(VkPhysicalDevice physicalDevice, uint32_t* pTimeDomainCount, VkTimeDomainEXT* pTimeDomains); -typedef VkResult (VKAPI_PTR *PFN_vkGetCalibratedTimestampsEXT)(VkDevice device, uint32_t timestampCount, const VkCalibratedTimestampInfoEXT* pTimestampInfos, uint64_t* pTimestamps, uint64_t* pMaxDeviation); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceCalibrateableTimeDomainsEXT( - VkPhysicalDevice physicalDevice, - uint32_t* pTimeDomainCount, - VkTimeDomainEXT* pTimeDomains); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetCalibratedTimestampsEXT( - VkDevice device, - uint32_t timestampCount, - const VkCalibratedTimestampInfoEXT* pTimestampInfos, - uint64_t* pTimestamps, - uint64_t* pMaxDeviation); -#endif - - -#define VK_AMD_shader_core_properties 1 -#define VK_AMD_SHADER_CORE_PROPERTIES_SPEC_VERSION 2 -#define VK_AMD_SHADER_CORE_PROPERTIES_EXTENSION_NAME "VK_AMD_shader_core_properties" -typedef struct VkPhysicalDeviceShaderCorePropertiesAMD { - VkStructureType sType; - void* pNext; - uint32_t shaderEngineCount; - uint32_t shaderArraysPerEngineCount; - uint32_t computeUnitsPerShaderArray; - uint32_t simdPerComputeUnit; - uint32_t wavefrontsPerSimd; - uint32_t wavefrontSize; - uint32_t sgprsPerSimd; - uint32_t minSgprAllocation; - uint32_t maxSgprAllocation; - uint32_t sgprAllocationGranularity; - uint32_t vgprsPerSimd; - uint32_t minVgprAllocation; - uint32_t maxVgprAllocation; - uint32_t vgprAllocationGranularity; -} VkPhysicalDeviceShaderCorePropertiesAMD; - - - -#define VK_AMD_memory_overallocation_behavior 1 -#define VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_SPEC_VERSION 1 -#define VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_EXTENSION_NAME "VK_AMD_memory_overallocation_behavior" - -typedef enum VkMemoryOverallocationBehaviorAMD { - VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD = 0, - VK_MEMORY_OVERALLOCATION_BEHAVIOR_ALLOWED_AMD = 1, - VK_MEMORY_OVERALLOCATION_BEHAVIOR_DISALLOWED_AMD = 2, - VK_MEMORY_OVERALLOCATION_BEHAVIOR_MAX_ENUM_AMD = 0x7FFFFFFF -} VkMemoryOverallocationBehaviorAMD; -typedef struct VkDeviceMemoryOverallocationCreateInfoAMD { - VkStructureType sType; - const void* pNext; - VkMemoryOverallocationBehaviorAMD overallocationBehavior; -} VkDeviceMemoryOverallocationCreateInfoAMD; - - - -#define VK_EXT_vertex_attribute_divisor 1 -#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION 3 -#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME "VK_EXT_vertex_attribute_divisor" -typedef struct VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxVertexAttribDivisor; -} VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT; - -typedef struct VkVertexInputBindingDivisorDescriptionEXT { - uint32_t binding; - uint32_t divisor; -} VkVertexInputBindingDivisorDescriptionEXT; - -typedef struct VkPipelineVertexInputDivisorStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t vertexBindingDivisorCount; - const VkVertexInputBindingDivisorDescriptionEXT* pVertexBindingDivisors; -} VkPipelineVertexInputDivisorStateCreateInfoEXT; - -typedef struct VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 vertexAttributeInstanceRateDivisor; - VkBool32 vertexAttributeInstanceRateZeroDivisor; -} VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT; - - - -#define VK_EXT_pipeline_creation_feedback 1 -#define VK_EXT_PIPELINE_CREATION_FEEDBACK_SPEC_VERSION 1 -#define VK_EXT_PIPELINE_CREATION_FEEDBACK_EXTENSION_NAME "VK_EXT_pipeline_creation_feedback" - -typedef enum VkPipelineCreationFeedbackFlagBitsEXT { - VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT = 0x00000001, - VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT = 0x00000002, - VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT = 0x00000004, - VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkPipelineCreationFeedbackFlagBitsEXT; -typedef VkFlags VkPipelineCreationFeedbackFlagsEXT; -typedef struct VkPipelineCreationFeedbackEXT { - VkPipelineCreationFeedbackFlagsEXT flags; - uint64_t duration; -} VkPipelineCreationFeedbackEXT; - -typedef struct VkPipelineCreationFeedbackCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineCreationFeedbackEXT* pPipelineCreationFeedback; - uint32_t pipelineStageCreationFeedbackCount; - VkPipelineCreationFeedbackEXT* pPipelineStageCreationFeedbacks; -} VkPipelineCreationFeedbackCreateInfoEXT; - - - -#define VK_NV_shader_subgroup_partitioned 1 -#define VK_NV_SHADER_SUBGROUP_PARTITIONED_SPEC_VERSION 1 -#define VK_NV_SHADER_SUBGROUP_PARTITIONED_EXTENSION_NAME "VK_NV_shader_subgroup_partitioned" - - -#define VK_NV_compute_shader_derivatives 1 -#define VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION 1 -#define VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME "VK_NV_compute_shader_derivatives" -typedef struct VkPhysicalDeviceComputeShaderDerivativesFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 computeDerivativeGroupQuads; - VkBool32 computeDerivativeGroupLinear; -} VkPhysicalDeviceComputeShaderDerivativesFeaturesNV; - - - -#define VK_NV_mesh_shader 1 -#define VK_NV_MESH_SHADER_SPEC_VERSION 1 -#define VK_NV_MESH_SHADER_EXTENSION_NAME "VK_NV_mesh_shader" -typedef struct VkPhysicalDeviceMeshShaderFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 taskShader; - VkBool32 meshShader; -} VkPhysicalDeviceMeshShaderFeaturesNV; - -typedef struct VkPhysicalDeviceMeshShaderPropertiesNV { - VkStructureType sType; - void* pNext; - uint32_t maxDrawMeshTasksCount; - uint32_t maxTaskWorkGroupInvocations; - uint32_t maxTaskWorkGroupSize[3]; - uint32_t maxTaskTotalMemorySize; - uint32_t maxTaskOutputCount; - uint32_t maxMeshWorkGroupInvocations; - uint32_t maxMeshWorkGroupSize[3]; - uint32_t maxMeshTotalMemorySize; - uint32_t maxMeshOutputVertices; - uint32_t maxMeshOutputPrimitives; - uint32_t maxMeshMultiviewViewCount; - uint32_t meshOutputPerVertexGranularity; - uint32_t meshOutputPerPrimitiveGranularity; -} VkPhysicalDeviceMeshShaderPropertiesNV; - -typedef struct VkDrawMeshTasksIndirectCommandNV { - uint32_t taskCount; - uint32_t firstTask; -} VkDrawMeshTasksIndirectCommandNV; - -typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksNV)(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask); -typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksIndirectNV)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksIndirectCountNV)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksNV( - VkCommandBuffer commandBuffer, - uint32_t taskCount, - uint32_t firstTask); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksIndirectNV( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksIndirectCountNV( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); -#endif - - -#define VK_NV_fragment_shader_barycentric 1 -#define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION 1 -#define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME "VK_NV_fragment_shader_barycentric" -typedef struct VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 fragmentShaderBarycentric; -} VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV; - - - -#define VK_NV_shader_image_footprint 1 -#define VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION 2 -#define VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME "VK_NV_shader_image_footprint" -typedef struct VkPhysicalDeviceShaderImageFootprintFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 imageFootprint; -} VkPhysicalDeviceShaderImageFootprintFeaturesNV; - - - -#define VK_NV_scissor_exclusive 1 -#define VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION 1 -#define VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME "VK_NV_scissor_exclusive" -typedef struct VkPipelineViewportExclusiveScissorStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - uint32_t exclusiveScissorCount; - const VkRect2D* pExclusiveScissors; -} VkPipelineViewportExclusiveScissorStateCreateInfoNV; - -typedef struct VkPhysicalDeviceExclusiveScissorFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 exclusiveScissor; -} VkPhysicalDeviceExclusiveScissorFeaturesNV; - -typedef void (VKAPI_PTR *PFN_vkCmdSetExclusiveScissorNV)(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor, uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetExclusiveScissorNV( - VkCommandBuffer commandBuffer, - uint32_t firstExclusiveScissor, - uint32_t exclusiveScissorCount, - const VkRect2D* pExclusiveScissors); -#endif - - -#define VK_NV_device_diagnostic_checkpoints 1 -#define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_SPEC_VERSION 2 -#define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME "VK_NV_device_diagnostic_checkpoints" -typedef struct VkQueueFamilyCheckpointPropertiesNV { - VkStructureType sType; - void* pNext; - VkPipelineStageFlags checkpointExecutionStageMask; -} VkQueueFamilyCheckpointPropertiesNV; - -typedef struct VkCheckpointDataNV { - VkStructureType sType; - void* pNext; - VkPipelineStageFlagBits stage; - void* pCheckpointMarker; -} VkCheckpointDataNV; - -typedef void (VKAPI_PTR *PFN_vkCmdSetCheckpointNV)(VkCommandBuffer commandBuffer, const void* pCheckpointMarker); -typedef void (VKAPI_PTR *PFN_vkGetQueueCheckpointDataNV)(VkQueue queue, uint32_t* pCheckpointDataCount, VkCheckpointDataNV* pCheckpointData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetCheckpointNV( - VkCommandBuffer commandBuffer, - const void* pCheckpointMarker); - -VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointDataNV( - VkQueue queue, - uint32_t* pCheckpointDataCount, - VkCheckpointDataNV* pCheckpointData); -#endif - - -#define VK_INTEL_shader_integer_functions2 1 -#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION 1 -#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME "VK_INTEL_shader_integer_functions2" -typedef struct VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL { - VkStructureType sType; - void* pNext; - VkBool32 shaderIntegerFunctions2; -} VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL; - - - -#define VK_INTEL_performance_query 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPerformanceConfigurationINTEL) -#define VK_INTEL_PERFORMANCE_QUERY_SPEC_VERSION 2 -#define VK_INTEL_PERFORMANCE_QUERY_EXTENSION_NAME "VK_INTEL_performance_query" - -typedef enum VkPerformanceConfigurationTypeINTEL { - VK_PERFORMANCE_CONFIGURATION_TYPE_COMMAND_QUEUE_METRICS_DISCOVERY_ACTIVATED_INTEL = 0, - VK_PERFORMANCE_CONFIGURATION_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF -} VkPerformanceConfigurationTypeINTEL; - -typedef enum VkQueryPoolSamplingModeINTEL { - VK_QUERY_POOL_SAMPLING_MODE_MANUAL_INTEL = 0, - VK_QUERY_POOL_SAMPLING_MODE_MAX_ENUM_INTEL = 0x7FFFFFFF -} VkQueryPoolSamplingModeINTEL; - -typedef enum VkPerformanceOverrideTypeINTEL { - VK_PERFORMANCE_OVERRIDE_TYPE_NULL_HARDWARE_INTEL = 0, - VK_PERFORMANCE_OVERRIDE_TYPE_FLUSH_GPU_CACHES_INTEL = 1, - VK_PERFORMANCE_OVERRIDE_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF -} VkPerformanceOverrideTypeINTEL; - -typedef enum VkPerformanceParameterTypeINTEL { - VK_PERFORMANCE_PARAMETER_TYPE_HW_COUNTERS_SUPPORTED_INTEL = 0, - VK_PERFORMANCE_PARAMETER_TYPE_STREAM_MARKER_VALID_BITS_INTEL = 1, - VK_PERFORMANCE_PARAMETER_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF -} VkPerformanceParameterTypeINTEL; - -typedef enum VkPerformanceValueTypeINTEL { - VK_PERFORMANCE_VALUE_TYPE_UINT32_INTEL = 0, - VK_PERFORMANCE_VALUE_TYPE_UINT64_INTEL = 1, - VK_PERFORMANCE_VALUE_TYPE_FLOAT_INTEL = 2, - VK_PERFORMANCE_VALUE_TYPE_BOOL_INTEL = 3, - VK_PERFORMANCE_VALUE_TYPE_STRING_INTEL = 4, - VK_PERFORMANCE_VALUE_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF -} VkPerformanceValueTypeINTEL; -typedef union VkPerformanceValueDataINTEL { - uint32_t value32; - uint64_t value64; - float valueFloat; - VkBool32 valueBool; - const char* valueString; -} VkPerformanceValueDataINTEL; - -typedef struct VkPerformanceValueINTEL { - VkPerformanceValueTypeINTEL type; - VkPerformanceValueDataINTEL data; -} VkPerformanceValueINTEL; - -typedef struct VkInitializePerformanceApiInfoINTEL { - VkStructureType sType; - const void* pNext; - void* pUserData; -} VkInitializePerformanceApiInfoINTEL; - -typedef struct VkQueryPoolPerformanceQueryCreateInfoINTEL { - VkStructureType sType; - const void* pNext; - VkQueryPoolSamplingModeINTEL performanceCountersSampling; -} VkQueryPoolPerformanceQueryCreateInfoINTEL; - -typedef VkQueryPoolPerformanceQueryCreateInfoINTEL VkQueryPoolCreateInfoINTEL; - -typedef struct VkPerformanceMarkerInfoINTEL { - VkStructureType sType; - const void* pNext; - uint64_t marker; -} VkPerformanceMarkerInfoINTEL; - -typedef struct VkPerformanceStreamMarkerInfoINTEL { - VkStructureType sType; - const void* pNext; - uint32_t marker; -} VkPerformanceStreamMarkerInfoINTEL; - -typedef struct VkPerformanceOverrideInfoINTEL { - VkStructureType sType; - const void* pNext; - VkPerformanceOverrideTypeINTEL type; - VkBool32 enable; - uint64_t parameter; -} VkPerformanceOverrideInfoINTEL; - -typedef struct VkPerformanceConfigurationAcquireInfoINTEL { - VkStructureType sType; - const void* pNext; - VkPerformanceConfigurationTypeINTEL type; -} VkPerformanceConfigurationAcquireInfoINTEL; - -typedef VkResult (VKAPI_PTR *PFN_vkInitializePerformanceApiINTEL)(VkDevice device, const VkInitializePerformanceApiInfoINTEL* pInitializeInfo); -typedef void (VKAPI_PTR *PFN_vkUninitializePerformanceApiINTEL)(VkDevice device); -typedef VkResult (VKAPI_PTR *PFN_vkCmdSetPerformanceMarkerINTEL)(VkCommandBuffer commandBuffer, const VkPerformanceMarkerInfoINTEL* pMarkerInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCmdSetPerformanceStreamMarkerINTEL)(VkCommandBuffer commandBuffer, const VkPerformanceStreamMarkerInfoINTEL* pMarkerInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCmdSetPerformanceOverrideINTEL)(VkCommandBuffer commandBuffer, const VkPerformanceOverrideInfoINTEL* pOverrideInfo); -typedef VkResult (VKAPI_PTR *PFN_vkAcquirePerformanceConfigurationINTEL)(VkDevice device, const VkPerformanceConfigurationAcquireInfoINTEL* pAcquireInfo, VkPerformanceConfigurationINTEL* pConfiguration); -typedef VkResult (VKAPI_PTR *PFN_vkReleasePerformanceConfigurationINTEL)(VkDevice device, VkPerformanceConfigurationINTEL configuration); -typedef VkResult (VKAPI_PTR *PFN_vkQueueSetPerformanceConfigurationINTEL)(VkQueue queue, VkPerformanceConfigurationINTEL configuration); -typedef VkResult (VKAPI_PTR *PFN_vkGetPerformanceParameterINTEL)(VkDevice device, VkPerformanceParameterTypeINTEL parameter, VkPerformanceValueINTEL* pValue); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkInitializePerformanceApiINTEL( - VkDevice device, - const VkInitializePerformanceApiInfoINTEL* pInitializeInfo); - -VKAPI_ATTR void VKAPI_CALL vkUninitializePerformanceApiINTEL( - VkDevice device); - -VKAPI_ATTR VkResult VKAPI_CALL vkCmdSetPerformanceMarkerINTEL( - VkCommandBuffer commandBuffer, - const VkPerformanceMarkerInfoINTEL* pMarkerInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCmdSetPerformanceStreamMarkerINTEL( - VkCommandBuffer commandBuffer, - const VkPerformanceStreamMarkerInfoINTEL* pMarkerInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCmdSetPerformanceOverrideINTEL( - VkCommandBuffer commandBuffer, - const VkPerformanceOverrideInfoINTEL* pOverrideInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquirePerformanceConfigurationINTEL( - VkDevice device, - const VkPerformanceConfigurationAcquireInfoINTEL* pAcquireInfo, - VkPerformanceConfigurationINTEL* pConfiguration); - -VKAPI_ATTR VkResult VKAPI_CALL vkReleasePerformanceConfigurationINTEL( - VkDevice device, - VkPerformanceConfigurationINTEL configuration); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueSetPerformanceConfigurationINTEL( - VkQueue queue, - VkPerformanceConfigurationINTEL configuration); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPerformanceParameterINTEL( - VkDevice device, - VkPerformanceParameterTypeINTEL parameter, - VkPerformanceValueINTEL* pValue); -#endif - - -#define VK_EXT_pci_bus_info 1 -#define VK_EXT_PCI_BUS_INFO_SPEC_VERSION 2 -#define VK_EXT_PCI_BUS_INFO_EXTENSION_NAME "VK_EXT_pci_bus_info" -typedef struct VkPhysicalDevicePCIBusInfoPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t pciDomain; - uint32_t pciBus; - uint32_t pciDevice; - uint32_t pciFunction; -} VkPhysicalDevicePCIBusInfoPropertiesEXT; - - - -#define VK_AMD_display_native_hdr 1 -#define VK_AMD_DISPLAY_NATIVE_HDR_SPEC_VERSION 1 -#define VK_AMD_DISPLAY_NATIVE_HDR_EXTENSION_NAME "VK_AMD_display_native_hdr" -typedef struct VkDisplayNativeHdrSurfaceCapabilitiesAMD { - VkStructureType sType; - void* pNext; - VkBool32 localDimmingSupport; -} VkDisplayNativeHdrSurfaceCapabilitiesAMD; - -typedef struct VkSwapchainDisplayNativeHdrCreateInfoAMD { - VkStructureType sType; - const void* pNext; - VkBool32 localDimmingEnable; -} VkSwapchainDisplayNativeHdrCreateInfoAMD; - -typedef void (VKAPI_PTR *PFN_vkSetLocalDimmingAMD)(VkDevice device, VkSwapchainKHR swapChain, VkBool32 localDimmingEnable); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkSetLocalDimmingAMD( - VkDevice device, - VkSwapchainKHR swapChain, - VkBool32 localDimmingEnable); -#endif - - -#define VK_EXT_fragment_density_map 1 -#define VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION 2 -#define VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME "VK_EXT_fragment_density_map" -typedef struct VkPhysicalDeviceFragmentDensityMapFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 fragmentDensityMap; - VkBool32 fragmentDensityMapDynamic; - VkBool32 fragmentDensityMapNonSubsampledImages; -} VkPhysicalDeviceFragmentDensityMapFeaturesEXT; - -typedef struct VkPhysicalDeviceFragmentDensityMapPropertiesEXT { - VkStructureType sType; - void* pNext; - VkExtent2D minFragmentDensityTexelSize; - VkExtent2D maxFragmentDensityTexelSize; - VkBool32 fragmentDensityInvocations; -} VkPhysicalDeviceFragmentDensityMapPropertiesEXT; - -typedef struct VkRenderPassFragmentDensityMapCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkAttachmentReference fragmentDensityMapAttachment; -} VkRenderPassFragmentDensityMapCreateInfoEXT; - - - -#define VK_EXT_scalar_block_layout 1 -#define VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION 1 -#define VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME "VK_EXT_scalar_block_layout" -typedef VkPhysicalDeviceScalarBlockLayoutFeatures VkPhysicalDeviceScalarBlockLayoutFeaturesEXT; - - - -#define VK_GOOGLE_hlsl_functionality1 1 -#define VK_GOOGLE_HLSL_FUNCTIONALITY_1_SPEC_VERSION 1 -#define VK_GOOGLE_HLSL_FUNCTIONALITY_1_EXTENSION_NAME "VK_GOOGLE_hlsl_functionality1" -#define VK_GOOGLE_HLSL_FUNCTIONALITY1_SPEC_VERSION VK_GOOGLE_HLSL_FUNCTIONALITY_1_SPEC_VERSION -#define VK_GOOGLE_HLSL_FUNCTIONALITY1_EXTENSION_NAME VK_GOOGLE_HLSL_FUNCTIONALITY_1_EXTENSION_NAME - - -#define VK_GOOGLE_decorate_string 1 -#define VK_GOOGLE_DECORATE_STRING_SPEC_VERSION 1 -#define VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME "VK_GOOGLE_decorate_string" - - -#define VK_EXT_subgroup_size_control 1 -#define VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION 2 -#define VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME "VK_EXT_subgroup_size_control" -typedef struct VkPhysicalDeviceSubgroupSizeControlFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 subgroupSizeControl; - VkBool32 computeFullSubgroups; -} VkPhysicalDeviceSubgroupSizeControlFeaturesEXT; - -typedef struct VkPhysicalDeviceSubgroupSizeControlPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t minSubgroupSize; - uint32_t maxSubgroupSize; - uint32_t maxComputeWorkgroupSubgroups; - VkShaderStageFlags requiredSubgroupSizeStages; -} VkPhysicalDeviceSubgroupSizeControlPropertiesEXT; - -typedef struct VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT { - VkStructureType sType; - void* pNext; - uint32_t requiredSubgroupSize; -} VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT; - - - -#define VK_AMD_shader_core_properties2 1 -#define VK_AMD_SHADER_CORE_PROPERTIES_2_SPEC_VERSION 1 -#define VK_AMD_SHADER_CORE_PROPERTIES_2_EXTENSION_NAME "VK_AMD_shader_core_properties2" - -typedef enum VkShaderCorePropertiesFlagBitsAMD { - VK_SHADER_CORE_PROPERTIES_FLAG_BITS_MAX_ENUM_AMD = 0x7FFFFFFF -} VkShaderCorePropertiesFlagBitsAMD; -typedef VkFlags VkShaderCorePropertiesFlagsAMD; -typedef struct VkPhysicalDeviceShaderCoreProperties2AMD { - VkStructureType sType; - void* pNext; - VkShaderCorePropertiesFlagsAMD shaderCoreFeatures; - uint32_t activeComputeUnitCount; -} VkPhysicalDeviceShaderCoreProperties2AMD; - - - -#define VK_AMD_device_coherent_memory 1 -#define VK_AMD_DEVICE_COHERENT_MEMORY_SPEC_VERSION 1 -#define VK_AMD_DEVICE_COHERENT_MEMORY_EXTENSION_NAME "VK_AMD_device_coherent_memory" -typedef struct VkPhysicalDeviceCoherentMemoryFeaturesAMD { - VkStructureType sType; - void* pNext; - VkBool32 deviceCoherentMemory; -} VkPhysicalDeviceCoherentMemoryFeaturesAMD; - - - -#define VK_EXT_shader_image_atomic_int64 1 -#define VK_EXT_SHADER_IMAGE_ATOMIC_INT64_SPEC_VERSION 1 -#define VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME "VK_EXT_shader_image_atomic_int64" -typedef struct VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 shaderImageInt64Atomics; - VkBool32 sparseImageInt64Atomics; -} VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT; - - - -#define VK_EXT_memory_budget 1 -#define VK_EXT_MEMORY_BUDGET_SPEC_VERSION 1 -#define VK_EXT_MEMORY_BUDGET_EXTENSION_NAME "VK_EXT_memory_budget" -typedef struct VkPhysicalDeviceMemoryBudgetPropertiesEXT { - VkStructureType sType; - void* pNext; - VkDeviceSize heapBudget[VK_MAX_MEMORY_HEAPS]; - VkDeviceSize heapUsage[VK_MAX_MEMORY_HEAPS]; -} VkPhysicalDeviceMemoryBudgetPropertiesEXT; - - - -#define VK_EXT_memory_priority 1 -#define VK_EXT_MEMORY_PRIORITY_SPEC_VERSION 1 -#define VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME "VK_EXT_memory_priority" -typedef struct VkPhysicalDeviceMemoryPriorityFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 memoryPriority; -} VkPhysicalDeviceMemoryPriorityFeaturesEXT; - -typedef struct VkMemoryPriorityAllocateInfoEXT { - VkStructureType sType; - const void* pNext; - float priority; -} VkMemoryPriorityAllocateInfoEXT; - - - -#define VK_NV_dedicated_allocation_image_aliasing 1 -#define VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION 1 -#define VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME "VK_NV_dedicated_allocation_image_aliasing" -typedef struct VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 dedicatedAllocationImageAliasing; -} VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV; - - - -#define VK_EXT_buffer_device_address 1 -#define VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION 2 -#define VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_EXT_buffer_device_address" -typedef struct VkPhysicalDeviceBufferDeviceAddressFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 bufferDeviceAddress; - VkBool32 bufferDeviceAddressCaptureReplay; - VkBool32 bufferDeviceAddressMultiDevice; -} VkPhysicalDeviceBufferDeviceAddressFeaturesEXT; - -typedef VkPhysicalDeviceBufferDeviceAddressFeaturesEXT VkPhysicalDeviceBufferAddressFeaturesEXT; - -typedef VkBufferDeviceAddressInfo VkBufferDeviceAddressInfoEXT; - -typedef struct VkBufferDeviceAddressCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDeviceAddress deviceAddress; -} VkBufferDeviceAddressCreateInfoEXT; - -typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetBufferDeviceAddressEXT)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddressEXT( - VkDevice device, - const VkBufferDeviceAddressInfo* pInfo); -#endif - - -#define VK_EXT_tooling_info 1 -#define VK_EXT_TOOLING_INFO_SPEC_VERSION 1 -#define VK_EXT_TOOLING_INFO_EXTENSION_NAME "VK_EXT_tooling_info" - -typedef enum VkToolPurposeFlagBitsEXT { - VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = 0x00000001, - VK_TOOL_PURPOSE_PROFILING_BIT_EXT = 0x00000002, - VK_TOOL_PURPOSE_TRACING_BIT_EXT = 0x00000004, - VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = 0x00000008, - VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = 0x00000010, - VK_TOOL_PURPOSE_DEBUG_REPORTING_BIT_EXT = 0x00000020, - VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT = 0x00000040, - VK_TOOL_PURPOSE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkToolPurposeFlagBitsEXT; -typedef VkFlags VkToolPurposeFlagsEXT; -typedef struct VkPhysicalDeviceToolPropertiesEXT { - VkStructureType sType; - void* pNext; - char name[VK_MAX_EXTENSION_NAME_SIZE]; - char version[VK_MAX_EXTENSION_NAME_SIZE]; - VkToolPurposeFlagsEXT purposes; - char description[VK_MAX_DESCRIPTION_SIZE]; - char layer[VK_MAX_EXTENSION_NAME_SIZE]; -} VkPhysicalDeviceToolPropertiesEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceToolPropertiesEXT)(VkPhysicalDevice physicalDevice, uint32_t* pToolCount, VkPhysicalDeviceToolPropertiesEXT* pToolProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceToolPropertiesEXT( - VkPhysicalDevice physicalDevice, - uint32_t* pToolCount, - VkPhysicalDeviceToolPropertiesEXT* pToolProperties); -#endif - - -#define VK_EXT_separate_stencil_usage 1 -#define VK_EXT_SEPARATE_STENCIL_USAGE_SPEC_VERSION 1 -#define VK_EXT_SEPARATE_STENCIL_USAGE_EXTENSION_NAME "VK_EXT_separate_stencil_usage" -typedef VkImageStencilUsageCreateInfo VkImageStencilUsageCreateInfoEXT; - - - -#define VK_EXT_validation_features 1 -#define VK_EXT_VALIDATION_FEATURES_SPEC_VERSION 5 -#define VK_EXT_VALIDATION_FEATURES_EXTENSION_NAME "VK_EXT_validation_features" - -typedef enum VkValidationFeatureEnableEXT { - VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT = 0, - VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT = 1, - VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT = 2, - VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT = 3, - VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT = 4, - VK_VALIDATION_FEATURE_ENABLE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationFeatureEnableEXT; - -typedef enum VkValidationFeatureDisableEXT { - VK_VALIDATION_FEATURE_DISABLE_ALL_EXT = 0, - VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT = 1, - VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT = 2, - VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT = 3, - VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT = 4, - VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT = 5, - VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT = 6, - VK_VALIDATION_FEATURE_DISABLE_SHADER_VALIDATION_CACHE_EXT = 7, - VK_VALIDATION_FEATURE_DISABLE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationFeatureDisableEXT; -typedef struct VkValidationFeaturesEXT { - VkStructureType sType; - const void* pNext; - uint32_t enabledValidationFeatureCount; - const VkValidationFeatureEnableEXT* pEnabledValidationFeatures; - uint32_t disabledValidationFeatureCount; - const VkValidationFeatureDisableEXT* pDisabledValidationFeatures; -} VkValidationFeaturesEXT; - - - -#define VK_NV_cooperative_matrix 1 -#define VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION 1 -#define VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME "VK_NV_cooperative_matrix" - -typedef enum VkComponentTypeNV { - VK_COMPONENT_TYPE_FLOAT16_NV = 0, - VK_COMPONENT_TYPE_FLOAT32_NV = 1, - VK_COMPONENT_TYPE_FLOAT64_NV = 2, - VK_COMPONENT_TYPE_SINT8_NV = 3, - VK_COMPONENT_TYPE_SINT16_NV = 4, - VK_COMPONENT_TYPE_SINT32_NV = 5, - VK_COMPONENT_TYPE_SINT64_NV = 6, - VK_COMPONENT_TYPE_UINT8_NV = 7, - VK_COMPONENT_TYPE_UINT16_NV = 8, - VK_COMPONENT_TYPE_UINT32_NV = 9, - VK_COMPONENT_TYPE_UINT64_NV = 10, - VK_COMPONENT_TYPE_MAX_ENUM_NV = 0x7FFFFFFF -} VkComponentTypeNV; - -typedef enum VkScopeNV { - VK_SCOPE_DEVICE_NV = 1, - VK_SCOPE_WORKGROUP_NV = 2, - VK_SCOPE_SUBGROUP_NV = 3, - VK_SCOPE_QUEUE_FAMILY_NV = 5, - VK_SCOPE_MAX_ENUM_NV = 0x7FFFFFFF -} VkScopeNV; -typedef struct VkCooperativeMatrixPropertiesNV { - VkStructureType sType; - void* pNext; - uint32_t MSize; - uint32_t NSize; - uint32_t KSize; - VkComponentTypeNV AType; - VkComponentTypeNV BType; - VkComponentTypeNV CType; - VkComponentTypeNV DType; - VkScopeNV scope; -} VkCooperativeMatrixPropertiesNV; - -typedef struct VkPhysicalDeviceCooperativeMatrixFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 cooperativeMatrix; - VkBool32 cooperativeMatrixRobustBufferAccess; -} VkPhysicalDeviceCooperativeMatrixFeaturesNV; - -typedef struct VkPhysicalDeviceCooperativeMatrixPropertiesNV { - VkStructureType sType; - void* pNext; - VkShaderStageFlags cooperativeMatrixSupportedStages; -} VkPhysicalDeviceCooperativeMatrixPropertiesNV; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkCooperativeMatrixPropertiesNV* pProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceCooperativeMatrixPropertiesNV( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkCooperativeMatrixPropertiesNV* pProperties); -#endif - - -#define VK_NV_coverage_reduction_mode 1 -#define VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION 1 -#define VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME "VK_NV_coverage_reduction_mode" - -typedef enum VkCoverageReductionModeNV { - VK_COVERAGE_REDUCTION_MODE_MERGE_NV = 0, - VK_COVERAGE_REDUCTION_MODE_TRUNCATE_NV = 1, - VK_COVERAGE_REDUCTION_MODE_MAX_ENUM_NV = 0x7FFFFFFF -} VkCoverageReductionModeNV; -typedef VkFlags VkPipelineCoverageReductionStateCreateFlagsNV; -typedef struct VkPhysicalDeviceCoverageReductionModeFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 coverageReductionMode; -} VkPhysicalDeviceCoverageReductionModeFeaturesNV; - -typedef struct VkPipelineCoverageReductionStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineCoverageReductionStateCreateFlagsNV flags; - VkCoverageReductionModeNV coverageReductionMode; -} VkPipelineCoverageReductionStateCreateInfoNV; - -typedef struct VkFramebufferMixedSamplesCombinationNV { - VkStructureType sType; - void* pNext; - VkCoverageReductionModeNV coverageReductionMode; - VkSampleCountFlagBits rasterizationSamples; - VkSampleCountFlags depthStencilSamples; - VkSampleCountFlags colorSamples; -} VkFramebufferMixedSamplesCombinationNV; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV)(VkPhysicalDevice physicalDevice, uint32_t* pCombinationCount, VkFramebufferMixedSamplesCombinationNV* pCombinations); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV( - VkPhysicalDevice physicalDevice, - uint32_t* pCombinationCount, - VkFramebufferMixedSamplesCombinationNV* pCombinations); -#endif - - -#define VK_EXT_fragment_shader_interlock 1 -#define VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION 1 -#define VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME "VK_EXT_fragment_shader_interlock" -typedef struct VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 fragmentShaderSampleInterlock; - VkBool32 fragmentShaderPixelInterlock; - VkBool32 fragmentShaderShadingRateInterlock; -} VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT; - - - -#define VK_EXT_ycbcr_image_arrays 1 -#define VK_EXT_YCBCR_IMAGE_ARRAYS_SPEC_VERSION 1 -#define VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME "VK_EXT_ycbcr_image_arrays" -typedef struct VkPhysicalDeviceYcbcrImageArraysFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 ycbcrImageArrays; -} VkPhysicalDeviceYcbcrImageArraysFeaturesEXT; - - - -#define VK_EXT_provoking_vertex 1 -#define VK_EXT_PROVOKING_VERTEX_SPEC_VERSION 1 -#define VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME "VK_EXT_provoking_vertex" - -typedef enum VkProvokingVertexModeEXT { - VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT = 0, - VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT = 1, - VK_PROVOKING_VERTEX_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkProvokingVertexModeEXT; -typedef struct VkPhysicalDeviceProvokingVertexFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 provokingVertexLast; - VkBool32 transformFeedbackPreservesProvokingVertex; -} VkPhysicalDeviceProvokingVertexFeaturesEXT; - -typedef struct VkPhysicalDeviceProvokingVertexPropertiesEXT { - VkStructureType sType; - void* pNext; - VkBool32 provokingVertexModePerPipeline; - VkBool32 transformFeedbackPreservesTriangleFanProvokingVertex; -} VkPhysicalDeviceProvokingVertexPropertiesEXT; - -typedef struct VkPipelineRasterizationProvokingVertexStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkProvokingVertexModeEXT provokingVertexMode; -} VkPipelineRasterizationProvokingVertexStateCreateInfoEXT; - - - -#define VK_EXT_headless_surface 1 -#define VK_EXT_HEADLESS_SURFACE_SPEC_VERSION 1 -#define VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME "VK_EXT_headless_surface" -typedef VkFlags VkHeadlessSurfaceCreateFlagsEXT; -typedef struct VkHeadlessSurfaceCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkHeadlessSurfaceCreateFlagsEXT flags; -} VkHeadlessSurfaceCreateInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateHeadlessSurfaceEXT)(VkInstance instance, const VkHeadlessSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateHeadlessSurfaceEXT( - VkInstance instance, - const VkHeadlessSurfaceCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - - -#define VK_EXT_line_rasterization 1 -#define VK_EXT_LINE_RASTERIZATION_SPEC_VERSION 1 -#define VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME "VK_EXT_line_rasterization" - -typedef enum VkLineRasterizationModeEXT { - VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT = 0, - VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT = 1, - VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT = 2, - VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT = 3, - VK_LINE_RASTERIZATION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkLineRasterizationModeEXT; -typedef struct VkPhysicalDeviceLineRasterizationFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 rectangularLines; - VkBool32 bresenhamLines; - VkBool32 smoothLines; - VkBool32 stippledRectangularLines; - VkBool32 stippledBresenhamLines; - VkBool32 stippledSmoothLines; -} VkPhysicalDeviceLineRasterizationFeaturesEXT; - -typedef struct VkPhysicalDeviceLineRasterizationPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t lineSubPixelPrecisionBits; -} VkPhysicalDeviceLineRasterizationPropertiesEXT; - -typedef struct VkPipelineRasterizationLineStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkLineRasterizationModeEXT lineRasterizationMode; - VkBool32 stippledLineEnable; - uint32_t lineStippleFactor; - uint16_t lineStipplePattern; -} VkPipelineRasterizationLineStateCreateInfoEXT; - -typedef void (VKAPI_PTR *PFN_vkCmdSetLineStippleEXT)(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor, uint16_t lineStipplePattern); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetLineStippleEXT( - VkCommandBuffer commandBuffer, - uint32_t lineStippleFactor, - uint16_t lineStipplePattern); -#endif - - -#define VK_EXT_shader_atomic_float 1 -#define VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION 1 -#define VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME "VK_EXT_shader_atomic_float" -typedef struct VkPhysicalDeviceShaderAtomicFloatFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 shaderBufferFloat32Atomics; - VkBool32 shaderBufferFloat32AtomicAdd; - VkBool32 shaderBufferFloat64Atomics; - VkBool32 shaderBufferFloat64AtomicAdd; - VkBool32 shaderSharedFloat32Atomics; - VkBool32 shaderSharedFloat32AtomicAdd; - VkBool32 shaderSharedFloat64Atomics; - VkBool32 shaderSharedFloat64AtomicAdd; - VkBool32 shaderImageFloat32Atomics; - VkBool32 shaderImageFloat32AtomicAdd; - VkBool32 sparseImageFloat32Atomics; - VkBool32 sparseImageFloat32AtomicAdd; -} VkPhysicalDeviceShaderAtomicFloatFeaturesEXT; - - - -#define VK_EXT_host_query_reset 1 -#define VK_EXT_HOST_QUERY_RESET_SPEC_VERSION 1 -#define VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME "VK_EXT_host_query_reset" -typedef VkPhysicalDeviceHostQueryResetFeatures VkPhysicalDeviceHostQueryResetFeaturesEXT; - -typedef void (VKAPI_PTR *PFN_vkResetQueryPoolEXT)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkResetQueryPoolEXT( - VkDevice device, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount); -#endif - - -#define VK_EXT_index_type_uint8 1 -#define VK_EXT_INDEX_TYPE_UINT8_SPEC_VERSION 1 -#define VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME "VK_EXT_index_type_uint8" -typedef struct VkPhysicalDeviceIndexTypeUint8FeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 indexTypeUint8; -} VkPhysicalDeviceIndexTypeUint8FeaturesEXT; - - - -#define VK_EXT_extended_dynamic_state 1 -#define VK_EXT_EXTENDED_DYNAMIC_STATE_SPEC_VERSION 1 -#define VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME "VK_EXT_extended_dynamic_state" -typedef struct VkPhysicalDeviceExtendedDynamicStateFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 extendedDynamicState; -} VkPhysicalDeviceExtendedDynamicStateFeaturesEXT; - -typedef void (VKAPI_PTR *PFN_vkCmdSetCullModeEXT)(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode); -typedef void (VKAPI_PTR *PFN_vkCmdSetFrontFaceEXT)(VkCommandBuffer commandBuffer, VkFrontFace frontFace); -typedef void (VKAPI_PTR *PFN_vkCmdSetPrimitiveTopologyEXT)(VkCommandBuffer commandBuffer, VkPrimitiveTopology primitiveTopology); -typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWithCountEXT)(VkCommandBuffer commandBuffer, uint32_t viewportCount, const VkViewport* pViewports); -typedef void (VKAPI_PTR *PFN_vkCmdSetScissorWithCountEXT)(VkCommandBuffer commandBuffer, uint32_t scissorCount, const VkRect2D* pScissors); -typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers2EXT)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets, const VkDeviceSize* pSizes, const VkDeviceSize* pStrides); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthTestEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthWriteEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthCompareOpEXT)(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBoundsTestEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthBoundsTestEnable); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilTestEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilOpEXT)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetCullModeEXT( - VkCommandBuffer commandBuffer, - VkCullModeFlags cullMode); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetFrontFaceEXT( - VkCommandBuffer commandBuffer, - VkFrontFace frontFace); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetPrimitiveTopologyEXT( - VkCommandBuffer commandBuffer, - VkPrimitiveTopology primitiveTopology); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWithCountEXT( - VkCommandBuffer commandBuffer, - uint32_t viewportCount, - const VkViewport* pViewports); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetScissorWithCountEXT( - VkCommandBuffer commandBuffer, - uint32_t scissorCount, - const VkRect2D* pScissors); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers2EXT( - VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets, - const VkDeviceSize* pSizes, - const VkDeviceSize* pStrides); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthTestEnableEXT( - VkCommandBuffer commandBuffer, - VkBool32 depthTestEnable); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthWriteEnableEXT( - VkCommandBuffer commandBuffer, - VkBool32 depthWriteEnable); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthCompareOpEXT( - VkCommandBuffer commandBuffer, - VkCompareOp depthCompareOp); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBoundsTestEnableEXT( - VkCommandBuffer commandBuffer, - VkBool32 depthBoundsTestEnable); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilTestEnableEXT( - VkCommandBuffer commandBuffer, - VkBool32 stencilTestEnable); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilOpEXT( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - VkStencilOp failOp, - VkStencilOp passOp, - VkStencilOp depthFailOp, - VkCompareOp compareOp); -#endif - - -#define VK_EXT_shader_atomic_float2 1 -#define VK_EXT_SHADER_ATOMIC_FLOAT_2_SPEC_VERSION 1 -#define VK_EXT_SHADER_ATOMIC_FLOAT_2_EXTENSION_NAME "VK_EXT_shader_atomic_float2" -typedef struct VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 shaderBufferFloat16Atomics; - VkBool32 shaderBufferFloat16AtomicAdd; - VkBool32 shaderBufferFloat16AtomicMinMax; - VkBool32 shaderBufferFloat32AtomicMinMax; - VkBool32 shaderBufferFloat64AtomicMinMax; - VkBool32 shaderSharedFloat16Atomics; - VkBool32 shaderSharedFloat16AtomicAdd; - VkBool32 shaderSharedFloat16AtomicMinMax; - VkBool32 shaderSharedFloat32AtomicMinMax; - VkBool32 shaderSharedFloat64AtomicMinMax; - VkBool32 shaderImageFloat32AtomicMinMax; - VkBool32 sparseImageFloat32AtomicMinMax; -} VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT; - - - -#define VK_EXT_shader_demote_to_helper_invocation 1 -#define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION 1 -#define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME "VK_EXT_shader_demote_to_helper_invocation" -typedef struct VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 shaderDemoteToHelperInvocation; -} VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT; - - - -#define VK_NV_device_generated_commands 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNV) -#define VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 3 -#define VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NV_device_generated_commands" - -typedef enum VkIndirectCommandsTokenTypeNV { - VK_INDIRECT_COMMANDS_TOKEN_TYPE_SHADER_GROUP_NV = 0, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_STATE_FLAGS_NV = 1, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NV = 2, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NV = 3, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NV = 4, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NV = 5, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NV = 6, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_TASKS_NV = 7, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NV = 0x7FFFFFFF -} VkIndirectCommandsTokenTypeNV; - -typedef enum VkIndirectStateFlagBitsNV { - VK_INDIRECT_STATE_FLAG_FRONTFACE_BIT_NV = 0x00000001, - VK_INDIRECT_STATE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkIndirectStateFlagBitsNV; -typedef VkFlags VkIndirectStateFlagsNV; - -typedef enum VkIndirectCommandsLayoutUsageFlagBitsNV { - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EXPLICIT_PREPROCESS_BIT_NV = 0x00000001, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NV = 0x00000002, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NV = 0x00000004, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkIndirectCommandsLayoutUsageFlagBitsNV; -typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNV; -typedef struct VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV { - VkStructureType sType; - void* pNext; - uint32_t maxGraphicsShaderGroupCount; - uint32_t maxIndirectSequenceCount; - uint32_t maxIndirectCommandsTokenCount; - uint32_t maxIndirectCommandsStreamCount; - uint32_t maxIndirectCommandsTokenOffset; - uint32_t maxIndirectCommandsStreamStride; - uint32_t minSequencesCountBufferOffsetAlignment; - uint32_t minSequencesIndexBufferOffsetAlignment; - uint32_t minIndirectCommandsBufferOffsetAlignment; -} VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV; - -typedef struct VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 deviceGeneratedCommands; -} VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV; - -typedef struct VkGraphicsShaderGroupCreateInfoNV { - VkStructureType sType; - const void* pNext; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo* pStages; - const VkPipelineVertexInputStateCreateInfo* pVertexInputState; - const VkPipelineTessellationStateCreateInfo* pTessellationState; -} VkGraphicsShaderGroupCreateInfoNV; - -typedef struct VkGraphicsPipelineShaderGroupsCreateInfoNV { - VkStructureType sType; - const void* pNext; - uint32_t groupCount; - const VkGraphicsShaderGroupCreateInfoNV* pGroups; - uint32_t pipelineCount; - const VkPipeline* pPipelines; -} VkGraphicsPipelineShaderGroupsCreateInfoNV; - -typedef struct VkBindShaderGroupIndirectCommandNV { - uint32_t groupIndex; -} VkBindShaderGroupIndirectCommandNV; - -typedef struct VkBindIndexBufferIndirectCommandNV { - VkDeviceAddress bufferAddress; - uint32_t size; - VkIndexType indexType; -} VkBindIndexBufferIndirectCommandNV; - -typedef struct VkBindVertexBufferIndirectCommandNV { - VkDeviceAddress bufferAddress; - uint32_t size; - uint32_t stride; -} VkBindVertexBufferIndirectCommandNV; - -typedef struct VkSetStateFlagsIndirectCommandNV { - uint32_t data; -} VkSetStateFlagsIndirectCommandNV; - -typedef struct VkIndirectCommandsStreamNV { - VkBuffer buffer; - VkDeviceSize offset; -} VkIndirectCommandsStreamNV; - -typedef struct VkIndirectCommandsLayoutTokenNV { - VkStructureType sType; - const void* pNext; - VkIndirectCommandsTokenTypeNV tokenType; - uint32_t stream; - uint32_t offset; - uint32_t vertexBindingUnit; - VkBool32 vertexDynamicStride; - VkPipelineLayout pushconstantPipelineLayout; - VkShaderStageFlags pushconstantShaderStageFlags; - uint32_t pushconstantOffset; - uint32_t pushconstantSize; - VkIndirectStateFlagsNV indirectStateFlags; - uint32_t indexTypeCount; - const VkIndexType* pIndexTypes; - const uint32_t* pIndexTypeValues; -} VkIndirectCommandsLayoutTokenNV; - -typedef struct VkIndirectCommandsLayoutCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkIndirectCommandsLayoutUsageFlagsNV flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t tokenCount; - const VkIndirectCommandsLayoutTokenNV* pTokens; - uint32_t streamCount; - const uint32_t* pStreamStrides; -} VkIndirectCommandsLayoutCreateInfoNV; - -typedef struct VkGeneratedCommandsInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineBindPoint pipelineBindPoint; - VkPipeline pipeline; - VkIndirectCommandsLayoutNV indirectCommandsLayout; - uint32_t streamCount; - const VkIndirectCommandsStreamNV* pStreams; - uint32_t sequencesCount; - VkBuffer preprocessBuffer; - VkDeviceSize preprocessOffset; - VkDeviceSize preprocessSize; - VkBuffer sequencesCountBuffer; - VkDeviceSize sequencesCountOffset; - VkBuffer sequencesIndexBuffer; - VkDeviceSize sequencesIndexOffset; -} VkGeneratedCommandsInfoNV; - -typedef struct VkGeneratedCommandsMemoryRequirementsInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineBindPoint pipelineBindPoint; - VkPipeline pipeline; - VkIndirectCommandsLayoutNV indirectCommandsLayout; - uint32_t maxSequencesCount; -} VkGeneratedCommandsMemoryRequirementsInfoNV; - -typedef void (VKAPI_PTR *PFN_vkGetGeneratedCommandsMemoryRequirementsNV)(VkDevice device, const VkGeneratedCommandsMemoryRequirementsInfoNV* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkCmdPreprocessGeneratedCommandsNV)(VkCommandBuffer commandBuffer, const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo); -typedef void (VKAPI_PTR *PFN_vkCmdExecuteGeneratedCommandsNV)(VkCommandBuffer commandBuffer, VkBool32 isPreprocessed, const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo); -typedef void (VKAPI_PTR *PFN_vkCmdBindPipelineShaderGroupNV)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline, uint32_t groupIndex); -typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNV)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNV* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNV* pIndirectCommandsLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNV)(VkDevice device, VkIndirectCommandsLayoutNV indirectCommandsLayout, const VkAllocationCallbacks* pAllocator); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetGeneratedCommandsMemoryRequirementsNV( - VkDevice device, - const VkGeneratedCommandsMemoryRequirementsInfoNV* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkCmdPreprocessGeneratedCommandsNV( - VkCommandBuffer commandBuffer, - const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdExecuteGeneratedCommandsNV( - VkCommandBuffer commandBuffer, - VkBool32 isPreprocessed, - const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindPipelineShaderGroupNV( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipeline pipeline, - uint32_t groupIndex); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNV( - VkDevice device, - const VkIndirectCommandsLayoutCreateInfoNV* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkIndirectCommandsLayoutNV* pIndirectCommandsLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNV( - VkDevice device, - VkIndirectCommandsLayoutNV indirectCommandsLayout, - const VkAllocationCallbacks* pAllocator); -#endif - - -#define VK_NV_inherited_viewport_scissor 1 -#define VK_NV_INHERITED_VIEWPORT_SCISSOR_SPEC_VERSION 1 -#define VK_NV_INHERITED_VIEWPORT_SCISSOR_EXTENSION_NAME "VK_NV_inherited_viewport_scissor" -typedef struct VkPhysicalDeviceInheritedViewportScissorFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 inheritedViewportScissor2D; -} VkPhysicalDeviceInheritedViewportScissorFeaturesNV; - -typedef struct VkCommandBufferInheritanceViewportScissorInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 viewportScissor2D; - uint32_t viewportDepthCount; - const VkViewport* pViewportDepths; -} VkCommandBufferInheritanceViewportScissorInfoNV; - - - -#define VK_EXT_texel_buffer_alignment 1 -#define VK_EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION 1 -#define VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME "VK_EXT_texel_buffer_alignment" -typedef struct VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 texelBufferAlignment; -} VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT; - -typedef struct VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT { - VkStructureType sType; - void* pNext; - VkDeviceSize storageTexelBufferOffsetAlignmentBytes; - VkBool32 storageTexelBufferOffsetSingleTexelAlignment; - VkDeviceSize uniformTexelBufferOffsetAlignmentBytes; - VkBool32 uniformTexelBufferOffsetSingleTexelAlignment; -} VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT; - - - -#define VK_QCOM_render_pass_transform 1 -#define VK_QCOM_RENDER_PASS_TRANSFORM_SPEC_VERSION 2 -#define VK_QCOM_RENDER_PASS_TRANSFORM_EXTENSION_NAME "VK_QCOM_render_pass_transform" -typedef struct VkRenderPassTransformBeginInfoQCOM { - VkStructureType sType; - void* pNext; - VkSurfaceTransformFlagBitsKHR transform; -} VkRenderPassTransformBeginInfoQCOM; - -typedef struct VkCommandBufferInheritanceRenderPassTransformInfoQCOM { - VkStructureType sType; - void* pNext; - VkSurfaceTransformFlagBitsKHR transform; - VkRect2D renderArea; -} VkCommandBufferInheritanceRenderPassTransformInfoQCOM; - - - -#define VK_EXT_device_memory_report 1 -#define VK_EXT_DEVICE_MEMORY_REPORT_SPEC_VERSION 2 -#define VK_EXT_DEVICE_MEMORY_REPORT_EXTENSION_NAME "VK_EXT_device_memory_report" - -typedef enum VkDeviceMemoryReportEventTypeEXT { - VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT = 0, - VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT = 1, - VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT = 2, - VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT = 3, - VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT = 4, - VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDeviceMemoryReportEventTypeEXT; -typedef VkFlags VkDeviceMemoryReportFlagsEXT; -typedef struct VkPhysicalDeviceDeviceMemoryReportFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 deviceMemoryReport; -} VkPhysicalDeviceDeviceMemoryReportFeaturesEXT; - -typedef struct VkDeviceMemoryReportCallbackDataEXT { - VkStructureType sType; - void* pNext; - VkDeviceMemoryReportFlagsEXT flags; - VkDeviceMemoryReportEventTypeEXT type; - uint64_t memoryObjectId; - VkDeviceSize size; - VkObjectType objectType; - uint64_t objectHandle; - uint32_t heapIndex; -} VkDeviceMemoryReportCallbackDataEXT; - -typedef void (VKAPI_PTR *PFN_vkDeviceMemoryReportCallbackEXT)( - const VkDeviceMemoryReportCallbackDataEXT* pCallbackData, - void* pUserData); - -typedef struct VkDeviceDeviceMemoryReportCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDeviceMemoryReportFlagsEXT flags; - PFN_vkDeviceMemoryReportCallbackEXT pfnUserCallback; - void* pUserData; -} VkDeviceDeviceMemoryReportCreateInfoEXT; - - - -#define VK_EXT_acquire_drm_display 1 -#define VK_EXT_ACQUIRE_DRM_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_ACQUIRE_DRM_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_drm_display" -typedef VkResult (VKAPI_PTR *PFN_vkAcquireDrmDisplayEXT)(VkPhysicalDevice physicalDevice, int32_t drmFd, VkDisplayKHR display); -typedef VkResult (VKAPI_PTR *PFN_vkGetDrmDisplayEXT)(VkPhysicalDevice physicalDevice, int32_t drmFd, uint32_t connectorId, VkDisplayKHR* display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireDrmDisplayEXT( - VkPhysicalDevice physicalDevice, - int32_t drmFd, - VkDisplayKHR display); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDrmDisplayEXT( - VkPhysicalDevice physicalDevice, - int32_t drmFd, - uint32_t connectorId, - VkDisplayKHR* display); -#endif - - -#define VK_EXT_robustness2 1 -#define VK_EXT_ROBUSTNESS_2_SPEC_VERSION 1 -#define VK_EXT_ROBUSTNESS_2_EXTENSION_NAME "VK_EXT_robustness2" -typedef struct VkPhysicalDeviceRobustness2FeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 robustBufferAccess2; - VkBool32 robustImageAccess2; - VkBool32 nullDescriptor; -} VkPhysicalDeviceRobustness2FeaturesEXT; - -typedef struct VkPhysicalDeviceRobustness2PropertiesEXT { - VkStructureType sType; - void* pNext; - VkDeviceSize robustStorageBufferAccessSizeAlignment; - VkDeviceSize robustUniformBufferAccessSizeAlignment; -} VkPhysicalDeviceRobustness2PropertiesEXT; - - - -#define VK_EXT_custom_border_color 1 -#define VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION 12 -#define VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME "VK_EXT_custom_border_color" -typedef struct VkSamplerCustomBorderColorCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkClearColorValue customBorderColor; - VkFormat format; -} VkSamplerCustomBorderColorCreateInfoEXT; - -typedef struct VkPhysicalDeviceCustomBorderColorPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxCustomBorderColorSamplers; -} VkPhysicalDeviceCustomBorderColorPropertiesEXT; - -typedef struct VkPhysicalDeviceCustomBorderColorFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 customBorderColors; - VkBool32 customBorderColorWithoutFormat; -} VkPhysicalDeviceCustomBorderColorFeaturesEXT; - - - -#define VK_GOOGLE_user_type 1 -#define VK_GOOGLE_USER_TYPE_SPEC_VERSION 1 -#define VK_GOOGLE_USER_TYPE_EXTENSION_NAME "VK_GOOGLE_user_type" - - -#define VK_EXT_private_data 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPrivateDataSlotEXT) -#define VK_EXT_PRIVATE_DATA_SPEC_VERSION 1 -#define VK_EXT_PRIVATE_DATA_EXTENSION_NAME "VK_EXT_private_data" - -typedef enum VkPrivateDataSlotCreateFlagBitsEXT { - VK_PRIVATE_DATA_SLOT_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkPrivateDataSlotCreateFlagBitsEXT; -typedef VkFlags VkPrivateDataSlotCreateFlagsEXT; -typedef struct VkPhysicalDevicePrivateDataFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 privateData; -} VkPhysicalDevicePrivateDataFeaturesEXT; - -typedef struct VkDevicePrivateDataCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t privateDataSlotRequestCount; -} VkDevicePrivateDataCreateInfoEXT; - -typedef struct VkPrivateDataSlotCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPrivateDataSlotCreateFlagsEXT flags; -} VkPrivateDataSlotCreateInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkCreatePrivateDataSlotEXT)(VkDevice device, const VkPrivateDataSlotCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPrivateDataSlotEXT* pPrivateDataSlot); -typedef void (VKAPI_PTR *PFN_vkDestroyPrivateDataSlotEXT)(VkDevice device, VkPrivateDataSlotEXT privateDataSlot, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkSetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlotEXT privateDataSlot, uint64_t data); -typedef void (VKAPI_PTR *PFN_vkGetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlotEXT privateDataSlot, uint64_t* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePrivateDataSlotEXT( - VkDevice device, - const VkPrivateDataSlotCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPrivateDataSlotEXT* pPrivateDataSlot); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPrivateDataSlotEXT( - VkDevice device, - VkPrivateDataSlotEXT privateDataSlot, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetPrivateDataEXT( - VkDevice device, - VkObjectType objectType, - uint64_t objectHandle, - VkPrivateDataSlotEXT privateDataSlot, - uint64_t data); - -VKAPI_ATTR void VKAPI_CALL vkGetPrivateDataEXT( - VkDevice device, - VkObjectType objectType, - uint64_t objectHandle, - VkPrivateDataSlotEXT privateDataSlot, - uint64_t* pData); -#endif - - -#define VK_EXT_pipeline_creation_cache_control 1 -#define VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_SPEC_VERSION 3 -#define VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME "VK_EXT_pipeline_creation_cache_control" -typedef struct VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 pipelineCreationCacheControl; -} VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT; - - - -#define VK_NV_device_diagnostics_config 1 -#define VK_NV_DEVICE_DIAGNOSTICS_CONFIG_SPEC_VERSION 1 -#define VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME "VK_NV_device_diagnostics_config" - -typedef enum VkDeviceDiagnosticsConfigFlagBitsNV { - VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV = 0x00000001, - VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV = 0x00000002, - VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV = 0x00000004, - VK_DEVICE_DIAGNOSTICS_CONFIG_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkDeviceDiagnosticsConfigFlagBitsNV; -typedef VkFlags VkDeviceDiagnosticsConfigFlagsNV; -typedef struct VkPhysicalDeviceDiagnosticsConfigFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 diagnosticsConfig; -} VkPhysicalDeviceDiagnosticsConfigFeaturesNV; - -typedef struct VkDeviceDiagnosticsConfigCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkDeviceDiagnosticsConfigFlagsNV flags; -} VkDeviceDiagnosticsConfigCreateInfoNV; - - - -#define VK_QCOM_render_pass_store_ops 1 -#define VK_QCOM_RENDER_PASS_STORE_OPS_SPEC_VERSION 2 -#define VK_QCOM_RENDER_PASS_STORE_OPS_EXTENSION_NAME "VK_QCOM_render_pass_store_ops" - - -#define VK_NV_fragment_shading_rate_enums 1 -#define VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION 1 -#define VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME "VK_NV_fragment_shading_rate_enums" - -typedef enum VkFragmentShadingRateTypeNV { - VK_FRAGMENT_SHADING_RATE_TYPE_FRAGMENT_SIZE_NV = 0, - VK_FRAGMENT_SHADING_RATE_TYPE_ENUMS_NV = 1, - VK_FRAGMENT_SHADING_RATE_TYPE_MAX_ENUM_NV = 0x7FFFFFFF -} VkFragmentShadingRateTypeNV; - -typedef enum VkFragmentShadingRateNV { - VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV = 0, - VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV = 1, - VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV = 4, - VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV = 5, - VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV = 6, - VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV = 9, - VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV = 10, - VK_FRAGMENT_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV = 11, - VK_FRAGMENT_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV = 12, - VK_FRAGMENT_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV = 13, - VK_FRAGMENT_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV = 14, - VK_FRAGMENT_SHADING_RATE_NO_INVOCATIONS_NV = 15, - VK_FRAGMENT_SHADING_RATE_MAX_ENUM_NV = 0x7FFFFFFF -} VkFragmentShadingRateNV; -typedef struct VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 fragmentShadingRateEnums; - VkBool32 supersampleFragmentShadingRates; - VkBool32 noInvocationFragmentShadingRates; -} VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV; - -typedef struct VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV { - VkStructureType sType; - void* pNext; - VkSampleCountFlagBits maxFragmentShadingRateInvocationCount; -} VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV; - -typedef struct VkPipelineFragmentShadingRateEnumStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkFragmentShadingRateTypeNV shadingRateType; - VkFragmentShadingRateNV shadingRate; - VkFragmentShadingRateCombinerOpKHR combinerOps[2]; -} VkPipelineFragmentShadingRateEnumStateCreateInfoNV; - -typedef void (VKAPI_PTR *PFN_vkCmdSetFragmentShadingRateEnumNV)(VkCommandBuffer commandBuffer, VkFragmentShadingRateNV shadingRate, const VkFragmentShadingRateCombinerOpKHR combinerOps[2]); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetFragmentShadingRateEnumNV( - VkCommandBuffer commandBuffer, - VkFragmentShadingRateNV shadingRate, - const VkFragmentShadingRateCombinerOpKHR combinerOps[2]); -#endif - - -#define VK_NV_ray_tracing_motion_blur 1 -#define VK_NV_RAY_TRACING_MOTION_BLUR_SPEC_VERSION 1 -#define VK_NV_RAY_TRACING_MOTION_BLUR_EXTENSION_NAME "VK_NV_ray_tracing_motion_blur" - -typedef enum VkAccelerationStructureMotionInstanceTypeNV { - VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_STATIC_NV = 0, - VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_MATRIX_MOTION_NV = 1, - VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_SRT_MOTION_NV = 2, - VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_MAX_ENUM_NV = 0x7FFFFFFF -} VkAccelerationStructureMotionInstanceTypeNV; -typedef VkFlags VkAccelerationStructureMotionInfoFlagsNV; -typedef VkFlags VkAccelerationStructureMotionInstanceFlagsNV; -typedef union VkDeviceOrHostAddressConstKHR { - VkDeviceAddress deviceAddress; - const void* hostAddress; -} VkDeviceOrHostAddressConstKHR; - -typedef struct VkAccelerationStructureGeometryMotionTrianglesDataNV { - VkStructureType sType; - const void* pNext; - VkDeviceOrHostAddressConstKHR vertexData; -} VkAccelerationStructureGeometryMotionTrianglesDataNV; - -typedef struct VkAccelerationStructureMotionInfoNV { - VkStructureType sType; - const void* pNext; - uint32_t maxInstances; - VkAccelerationStructureMotionInfoFlagsNV flags; -} VkAccelerationStructureMotionInfoNV; - -typedef struct VkAccelerationStructureMatrixMotionInstanceNV { - VkTransformMatrixKHR transformT0; - VkTransformMatrixKHR transformT1; - uint32_t instanceCustomIndex:24; - uint32_t mask:8; - uint32_t instanceShaderBindingTableRecordOffset:24; - VkGeometryInstanceFlagsKHR flags:8; - uint64_t accelerationStructureReference; -} VkAccelerationStructureMatrixMotionInstanceNV; - -typedef struct VkSRTDataNV { - float sx; - float a; - float b; - float pvx; - float sy; - float c; - float pvy; - float sz; - float pvz; - float qx; - float qy; - float qz; - float qw; - float tx; - float ty; - float tz; -} VkSRTDataNV; - -typedef struct VkAccelerationStructureSRTMotionInstanceNV { - VkSRTDataNV transformT0; - VkSRTDataNV transformT1; - uint32_t instanceCustomIndex:24; - uint32_t mask:8; - uint32_t instanceShaderBindingTableRecordOffset:24; - VkGeometryInstanceFlagsKHR flags:8; - uint64_t accelerationStructureReference; -} VkAccelerationStructureSRTMotionInstanceNV; - -typedef union VkAccelerationStructureMotionInstanceDataNV { - VkAccelerationStructureInstanceKHR staticInstance; - VkAccelerationStructureMatrixMotionInstanceNV matrixMotionInstance; - VkAccelerationStructureSRTMotionInstanceNV srtMotionInstance; -} VkAccelerationStructureMotionInstanceDataNV; - -typedef struct VkAccelerationStructureMotionInstanceNV { - VkAccelerationStructureMotionInstanceTypeNV type; - VkAccelerationStructureMotionInstanceFlagsNV flags; - VkAccelerationStructureMotionInstanceDataNV data; -} VkAccelerationStructureMotionInstanceNV; - -typedef struct VkPhysicalDeviceRayTracingMotionBlurFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 rayTracingMotionBlur; - VkBool32 rayTracingMotionBlurPipelineTraceRaysIndirect; -} VkPhysicalDeviceRayTracingMotionBlurFeaturesNV; - - - -#define VK_EXT_ycbcr_2plane_444_formats 1 -#define VK_EXT_YCBCR_2PLANE_444_FORMATS_SPEC_VERSION 1 -#define VK_EXT_YCBCR_2PLANE_444_FORMATS_EXTENSION_NAME "VK_EXT_ycbcr_2plane_444_formats" -typedef struct VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 ycbcr2plane444Formats; -} VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT; - - - -#define VK_EXT_fragment_density_map2 1 -#define VK_EXT_FRAGMENT_DENSITY_MAP_2_SPEC_VERSION 1 -#define VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME "VK_EXT_fragment_density_map2" -typedef struct VkPhysicalDeviceFragmentDensityMap2FeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 fragmentDensityMapDeferred; -} VkPhysicalDeviceFragmentDensityMap2FeaturesEXT; - -typedef struct VkPhysicalDeviceFragmentDensityMap2PropertiesEXT { - VkStructureType sType; - void* pNext; - VkBool32 subsampledLoads; - VkBool32 subsampledCoarseReconstructionEarlyAccess; - uint32_t maxSubsampledArrayLayers; - uint32_t maxDescriptorSetSubsampledSamplers; -} VkPhysicalDeviceFragmentDensityMap2PropertiesEXT; - - - -#define VK_QCOM_rotated_copy_commands 1 -#define VK_QCOM_ROTATED_COPY_COMMANDS_SPEC_VERSION 1 -#define VK_QCOM_ROTATED_COPY_COMMANDS_EXTENSION_NAME "VK_QCOM_rotated_copy_commands" -typedef struct VkCopyCommandTransformInfoQCOM { - VkStructureType sType; - const void* pNext; - VkSurfaceTransformFlagBitsKHR transform; -} VkCopyCommandTransformInfoQCOM; - - - -#define VK_EXT_image_robustness 1 -#define VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION 1 -#define VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME "VK_EXT_image_robustness" -typedef struct VkPhysicalDeviceImageRobustnessFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 robustImageAccess; -} VkPhysicalDeviceImageRobustnessFeaturesEXT; - - - -#define VK_EXT_4444_formats 1 -#define VK_EXT_4444_FORMATS_SPEC_VERSION 1 -#define VK_EXT_4444_FORMATS_EXTENSION_NAME "VK_EXT_4444_formats" -typedef struct VkPhysicalDevice4444FormatsFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 formatA4R4G4B4; - VkBool32 formatA4B4G4R4; -} VkPhysicalDevice4444FormatsFeaturesEXT; - - - -#define VK_EXT_rgba10x6_formats 1 -#define VK_EXT_RGBA10X6_FORMATS_SPEC_VERSION 1 -#define VK_EXT_RGBA10X6_FORMATS_EXTENSION_NAME "VK_EXT_rgba10x6_formats" -typedef struct VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 formatRgba10x6WithoutYCbCrSampler; -} VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT; - - - -#define VK_NV_acquire_winrt_display 1 -#define VK_NV_ACQUIRE_WINRT_DISPLAY_SPEC_VERSION 1 -#define VK_NV_ACQUIRE_WINRT_DISPLAY_EXTENSION_NAME "VK_NV_acquire_winrt_display" -typedef VkResult (VKAPI_PTR *PFN_vkAcquireWinrtDisplayNV)(VkPhysicalDevice physicalDevice, VkDisplayKHR display); -typedef VkResult (VKAPI_PTR *PFN_vkGetWinrtDisplayNV)(VkPhysicalDevice physicalDevice, uint32_t deviceRelativeId, VkDisplayKHR* pDisplay); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireWinrtDisplayNV( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetWinrtDisplayNV( - VkPhysicalDevice physicalDevice, - uint32_t deviceRelativeId, - VkDisplayKHR* pDisplay); -#endif - - -#define VK_VALVE_mutable_descriptor_type 1 -#define VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_SPEC_VERSION 1 -#define VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_EXTENSION_NAME "VK_VALVE_mutable_descriptor_type" -typedef struct VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE { - VkStructureType sType; - void* pNext; - VkBool32 mutableDescriptorType; -} VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE; - -typedef struct VkMutableDescriptorTypeListVALVE { - uint32_t descriptorTypeCount; - const VkDescriptorType* pDescriptorTypes; -} VkMutableDescriptorTypeListVALVE; - -typedef struct VkMutableDescriptorTypeCreateInfoVALVE { - VkStructureType sType; - const void* pNext; - uint32_t mutableDescriptorTypeListCount; - const VkMutableDescriptorTypeListVALVE* pMutableDescriptorTypeLists; -} VkMutableDescriptorTypeCreateInfoVALVE; - - - -#define VK_EXT_vertex_input_dynamic_state 1 -#define VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_SPEC_VERSION 2 -#define VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME "VK_EXT_vertex_input_dynamic_state" -typedef struct VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 vertexInputDynamicState; -} VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT; - -typedef struct VkVertexInputBindingDescription2EXT { - VkStructureType sType; - void* pNext; - uint32_t binding; - uint32_t stride; - VkVertexInputRate inputRate; - uint32_t divisor; -} VkVertexInputBindingDescription2EXT; - -typedef struct VkVertexInputAttributeDescription2EXT { - VkStructureType sType; - void* pNext; - uint32_t location; - uint32_t binding; - VkFormat format; - uint32_t offset; -} VkVertexInputAttributeDescription2EXT; - -typedef void (VKAPI_PTR *PFN_vkCmdSetVertexInputEXT)(VkCommandBuffer commandBuffer, uint32_t vertexBindingDescriptionCount, const VkVertexInputBindingDescription2EXT* pVertexBindingDescriptions, uint32_t vertexAttributeDescriptionCount, const VkVertexInputAttributeDescription2EXT* pVertexAttributeDescriptions); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetVertexInputEXT( - VkCommandBuffer commandBuffer, - uint32_t vertexBindingDescriptionCount, - const VkVertexInputBindingDescription2EXT* pVertexBindingDescriptions, - uint32_t vertexAttributeDescriptionCount, - const VkVertexInputAttributeDescription2EXT* pVertexAttributeDescriptions); -#endif - - -#define VK_EXT_physical_device_drm 1 -#define VK_EXT_PHYSICAL_DEVICE_DRM_SPEC_VERSION 1 -#define VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME "VK_EXT_physical_device_drm" -typedef struct VkPhysicalDeviceDrmPropertiesEXT { - VkStructureType sType; - void* pNext; - VkBool32 hasPrimary; - VkBool32 hasRender; - int64_t primaryMajor; - int64_t primaryMinor; - int64_t renderMajor; - int64_t renderMinor; -} VkPhysicalDeviceDrmPropertiesEXT; - - - -#define VK_EXT_primitive_topology_list_restart 1 -#define VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_SPEC_VERSION 1 -#define VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME "VK_EXT_primitive_topology_list_restart" -typedef struct VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 primitiveTopologyListRestart; - VkBool32 primitiveTopologyPatchListRestart; -} VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT; - - - -#define VK_HUAWEI_subpass_shading 1 -#define VK_HUAWEI_SUBPASS_SHADING_SPEC_VERSION 2 -#define VK_HUAWEI_SUBPASS_SHADING_EXTENSION_NAME "VK_HUAWEI_subpass_shading" -typedef struct VkSubpassShadingPipelineCreateInfoHUAWEI { - VkStructureType sType; - void* pNext; - VkRenderPass renderPass; - uint32_t subpass; -} VkSubpassShadingPipelineCreateInfoHUAWEI; - -typedef struct VkPhysicalDeviceSubpassShadingFeaturesHUAWEI { - VkStructureType sType; - void* pNext; - VkBool32 subpassShading; -} VkPhysicalDeviceSubpassShadingFeaturesHUAWEI; - -typedef struct VkPhysicalDeviceSubpassShadingPropertiesHUAWEI { - VkStructureType sType; - void* pNext; - uint32_t maxSubpassShadingWorkgroupSizeAspectRatio; -} VkPhysicalDeviceSubpassShadingPropertiesHUAWEI; - -typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceSubpassShadingMaxWorkgroupSizeHUAWEI)(VkDevice device, VkRenderPass renderpass, VkExtent2D* pMaxWorkgroupSize); -typedef void (VKAPI_PTR *PFN_vkCmdSubpassShadingHUAWEI)(VkCommandBuffer commandBuffer); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceSubpassShadingMaxWorkgroupSizeHUAWEI( - VkDevice device, - VkRenderPass renderpass, - VkExtent2D* pMaxWorkgroupSize); - -VKAPI_ATTR void VKAPI_CALL vkCmdSubpassShadingHUAWEI( - VkCommandBuffer commandBuffer); -#endif - - -#define VK_HUAWEI_invocation_mask 1 -#define VK_HUAWEI_INVOCATION_MASK_SPEC_VERSION 1 -#define VK_HUAWEI_INVOCATION_MASK_EXTENSION_NAME "VK_HUAWEI_invocation_mask" -typedef struct VkPhysicalDeviceInvocationMaskFeaturesHUAWEI { - VkStructureType sType; - void* pNext; - VkBool32 invocationMask; -} VkPhysicalDeviceInvocationMaskFeaturesHUAWEI; - -typedef void (VKAPI_PTR *PFN_vkCmdBindInvocationMaskHUAWEI)(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdBindInvocationMaskHUAWEI( - VkCommandBuffer commandBuffer, - VkImageView imageView, - VkImageLayout imageLayout); -#endif - - -#define VK_NV_external_memory_rdma 1 -typedef void* VkRemoteAddressNV; -#define VK_NV_EXTERNAL_MEMORY_RDMA_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_RDMA_EXTENSION_NAME "VK_NV_external_memory_rdma" -typedef struct VkMemoryGetRemoteAddressInfoNV { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkMemoryGetRemoteAddressInfoNV; - -typedef struct VkPhysicalDeviceExternalMemoryRDMAFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 externalMemoryRDMA; -} VkPhysicalDeviceExternalMemoryRDMAFeaturesNV; - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryRemoteAddressNV)(VkDevice device, const VkMemoryGetRemoteAddressInfoNV* pMemoryGetRemoteAddressInfo, VkRemoteAddressNV* pAddress); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryRemoteAddressNV( - VkDevice device, - const VkMemoryGetRemoteAddressInfoNV* pMemoryGetRemoteAddressInfo, - VkRemoteAddressNV* pAddress); -#endif - - -#define VK_EXT_extended_dynamic_state2 1 -#define VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION 1 -#define VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME "VK_EXT_extended_dynamic_state2" -typedef struct VkPhysicalDeviceExtendedDynamicState2FeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 extendedDynamicState2; - VkBool32 extendedDynamicState2LogicOp; - VkBool32 extendedDynamicState2PatchControlPoints; -} VkPhysicalDeviceExtendedDynamicState2FeaturesEXT; - -typedef void (VKAPI_PTR *PFN_vkCmdSetPatchControlPointsEXT)(VkCommandBuffer commandBuffer, uint32_t patchControlPoints); -typedef void (VKAPI_PTR *PFN_vkCmdSetRasterizerDiscardEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 rasterizerDiscardEnable); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBiasEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable); -typedef void (VKAPI_PTR *PFN_vkCmdSetLogicOpEXT)(VkCommandBuffer commandBuffer, VkLogicOp logicOp); -typedef void (VKAPI_PTR *PFN_vkCmdSetPrimitiveRestartEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 primitiveRestartEnable); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetPatchControlPointsEXT( - VkCommandBuffer commandBuffer, - uint32_t patchControlPoints); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetRasterizerDiscardEnableEXT( - VkCommandBuffer commandBuffer, - VkBool32 rasterizerDiscardEnable); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBiasEnableEXT( - VkCommandBuffer commandBuffer, - VkBool32 depthBiasEnable); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetLogicOpEXT( - VkCommandBuffer commandBuffer, - VkLogicOp logicOp); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetPrimitiveRestartEnableEXT( - VkCommandBuffer commandBuffer, - VkBool32 primitiveRestartEnable); -#endif - - -#define VK_EXT_color_write_enable 1 -#define VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION 1 -#define VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME "VK_EXT_color_write_enable" -typedef struct VkPhysicalDeviceColorWriteEnableFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 colorWriteEnable; -} VkPhysicalDeviceColorWriteEnableFeaturesEXT; - -typedef struct VkPipelineColorWriteCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t attachmentCount; - const VkBool32* pColorWriteEnables; -} VkPipelineColorWriteCreateInfoEXT; - -typedef void (VKAPI_PTR *PFN_vkCmdSetColorWriteEnableEXT)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkBool32* pColorWriteEnables); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetColorWriteEnableEXT( - VkCommandBuffer commandBuffer, - uint32_t attachmentCount, - const VkBool32* pColorWriteEnables); -#endif - - -#define VK_EXT_global_priority_query 1 -#define VK_MAX_GLOBAL_PRIORITY_SIZE_EXT 16U -#define VK_EXT_GLOBAL_PRIORITY_QUERY_SPEC_VERSION 1 -#define VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME "VK_EXT_global_priority_query" -typedef struct VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 globalPriorityQuery; -} VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT; - -typedef struct VkQueueFamilyGlobalPriorityPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t priorityCount; - VkQueueGlobalPriorityEXT priorities[VK_MAX_GLOBAL_PRIORITY_SIZE_EXT]; -} VkQueueFamilyGlobalPriorityPropertiesEXT; - - - -#define VK_EXT_multi_draw 1 -#define VK_EXT_MULTI_DRAW_SPEC_VERSION 1 -#define VK_EXT_MULTI_DRAW_EXTENSION_NAME "VK_EXT_multi_draw" -typedef struct VkPhysicalDeviceMultiDrawFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 multiDraw; -} VkPhysicalDeviceMultiDrawFeaturesEXT; - -typedef struct VkPhysicalDeviceMultiDrawPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxMultiDrawCount; -} VkPhysicalDeviceMultiDrawPropertiesEXT; - -typedef struct VkMultiDrawInfoEXT { - uint32_t firstVertex; - uint32_t vertexCount; -} VkMultiDrawInfoEXT; - -typedef struct VkMultiDrawIndexedInfoEXT { - uint32_t firstIndex; - uint32_t indexCount; - int32_t vertexOffset; -} VkMultiDrawIndexedInfoEXT; - -typedef void (VKAPI_PTR *PFN_vkCmdDrawMultiEXT)(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawInfoEXT* pVertexInfo, uint32_t instanceCount, uint32_t firstInstance, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawMultiIndexedEXT)(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawIndexedInfoEXT* pIndexInfo, uint32_t instanceCount, uint32_t firstInstance, uint32_t stride, const int32_t* pVertexOffset); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawMultiEXT( - VkCommandBuffer commandBuffer, - uint32_t drawCount, - const VkMultiDrawInfoEXT* pVertexInfo, - uint32_t instanceCount, - uint32_t firstInstance, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawMultiIndexedEXT( - VkCommandBuffer commandBuffer, - uint32_t drawCount, - const VkMultiDrawIndexedInfoEXT* pIndexInfo, - uint32_t instanceCount, - uint32_t firstInstance, - uint32_t stride, - const int32_t* pVertexOffset); -#endif - - -#define VK_EXT_load_store_op_none 1 -#define VK_EXT_LOAD_STORE_OP_NONE_SPEC_VERSION 1 -#define VK_EXT_LOAD_STORE_OP_NONE_EXTENSION_NAME "VK_EXT_load_store_op_none" - - -#define VK_EXT_border_color_swizzle 1 -#define VK_EXT_BORDER_COLOR_SWIZZLE_SPEC_VERSION 1 -#define VK_EXT_BORDER_COLOR_SWIZZLE_EXTENSION_NAME "VK_EXT_border_color_swizzle" -typedef struct VkPhysicalDeviceBorderColorSwizzleFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 borderColorSwizzle; - VkBool32 borderColorSwizzleFromImage; -} VkPhysicalDeviceBorderColorSwizzleFeaturesEXT; - -typedef struct VkSamplerBorderColorComponentMappingCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkComponentMapping components; - VkBool32 srgb; -} VkSamplerBorderColorComponentMappingCreateInfoEXT; - - - -#define VK_EXT_pageable_device_local_memory 1 -#define VK_EXT_PAGEABLE_DEVICE_LOCAL_MEMORY_SPEC_VERSION 1 -#define VK_EXT_PAGEABLE_DEVICE_LOCAL_MEMORY_EXTENSION_NAME "VK_EXT_pageable_device_local_memory" -typedef struct VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 pageableDeviceLocalMemory; -} VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT; - -typedef void (VKAPI_PTR *PFN_vkSetDeviceMemoryPriorityEXT)(VkDevice device, VkDeviceMemory memory, float priority); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkSetDeviceMemoryPriorityEXT( - VkDevice device, - VkDeviceMemory memory, - float priority); -#endif - - -#define VK_KHR_acceleration_structure 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkAccelerationStructureKHR) -#define VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION 13 -#define VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME "VK_KHR_acceleration_structure" - -typedef enum VkBuildAccelerationStructureModeKHR { - VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR = 0, - VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR = 1, - VK_BUILD_ACCELERATION_STRUCTURE_MODE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkBuildAccelerationStructureModeKHR; - -typedef enum VkAccelerationStructureBuildTypeKHR { - VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_KHR = 0, - VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR = 1, - VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_OR_DEVICE_KHR = 2, - VK_ACCELERATION_STRUCTURE_BUILD_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkAccelerationStructureBuildTypeKHR; - -typedef enum VkAccelerationStructureCompatibilityKHR { - VK_ACCELERATION_STRUCTURE_COMPATIBILITY_COMPATIBLE_KHR = 0, - VK_ACCELERATION_STRUCTURE_COMPATIBILITY_INCOMPATIBLE_KHR = 1, - VK_ACCELERATION_STRUCTURE_COMPATIBILITY_MAX_ENUM_KHR = 0x7FFFFFFF -} VkAccelerationStructureCompatibilityKHR; - -typedef enum VkAccelerationStructureCreateFlagBitsKHR { - VK_ACCELERATION_STRUCTURE_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_KHR = 0x00000001, - VK_ACCELERATION_STRUCTURE_CREATE_MOTION_BIT_NV = 0x00000004, - VK_ACCELERATION_STRUCTURE_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkAccelerationStructureCreateFlagBitsKHR; -typedef VkFlags VkAccelerationStructureCreateFlagsKHR; -typedef union VkDeviceOrHostAddressKHR { - VkDeviceAddress deviceAddress; - void* hostAddress; -} VkDeviceOrHostAddressKHR; - -typedef struct VkAccelerationStructureBuildRangeInfoKHR { - uint32_t primitiveCount; - uint32_t primitiveOffset; - uint32_t firstVertex; - uint32_t transformOffset; -} VkAccelerationStructureBuildRangeInfoKHR; - -typedef struct VkAccelerationStructureGeometryTrianglesDataKHR { - VkStructureType sType; - const void* pNext; - VkFormat vertexFormat; - VkDeviceOrHostAddressConstKHR vertexData; - VkDeviceSize vertexStride; - uint32_t maxVertex; - VkIndexType indexType; - VkDeviceOrHostAddressConstKHR indexData; - VkDeviceOrHostAddressConstKHR transformData; -} VkAccelerationStructureGeometryTrianglesDataKHR; - -typedef struct VkAccelerationStructureGeometryAabbsDataKHR { - VkStructureType sType; - const void* pNext; - VkDeviceOrHostAddressConstKHR data; - VkDeviceSize stride; -} VkAccelerationStructureGeometryAabbsDataKHR; - -typedef struct VkAccelerationStructureGeometryInstancesDataKHR { - VkStructureType sType; - const void* pNext; - VkBool32 arrayOfPointers; - VkDeviceOrHostAddressConstKHR data; -} VkAccelerationStructureGeometryInstancesDataKHR; - -typedef union VkAccelerationStructureGeometryDataKHR { - VkAccelerationStructureGeometryTrianglesDataKHR triangles; - VkAccelerationStructureGeometryAabbsDataKHR aabbs; - VkAccelerationStructureGeometryInstancesDataKHR instances; -} VkAccelerationStructureGeometryDataKHR; - -typedef struct VkAccelerationStructureGeometryKHR { - VkStructureType sType; - const void* pNext; - VkGeometryTypeKHR geometryType; - VkAccelerationStructureGeometryDataKHR geometry; - VkGeometryFlagsKHR flags; -} VkAccelerationStructureGeometryKHR; - -typedef struct VkAccelerationStructureBuildGeometryInfoKHR { - VkStructureType sType; - const void* pNext; - VkAccelerationStructureTypeKHR type; - VkBuildAccelerationStructureFlagsKHR flags; - VkBuildAccelerationStructureModeKHR mode; - VkAccelerationStructureKHR srcAccelerationStructure; - VkAccelerationStructureKHR dstAccelerationStructure; - uint32_t geometryCount; - const VkAccelerationStructureGeometryKHR* pGeometries; - const VkAccelerationStructureGeometryKHR* const* ppGeometries; - VkDeviceOrHostAddressKHR scratchData; -} VkAccelerationStructureBuildGeometryInfoKHR; - -typedef struct VkAccelerationStructureCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkAccelerationStructureCreateFlagsKHR createFlags; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; - VkAccelerationStructureTypeKHR type; - VkDeviceAddress deviceAddress; -} VkAccelerationStructureCreateInfoKHR; - -typedef struct VkWriteDescriptorSetAccelerationStructureKHR { - VkStructureType sType; - const void* pNext; - uint32_t accelerationStructureCount; - const VkAccelerationStructureKHR* pAccelerationStructures; -} VkWriteDescriptorSetAccelerationStructureKHR; - -typedef struct VkPhysicalDeviceAccelerationStructureFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 accelerationStructure; - VkBool32 accelerationStructureCaptureReplay; - VkBool32 accelerationStructureIndirectBuild; - VkBool32 accelerationStructureHostCommands; - VkBool32 descriptorBindingAccelerationStructureUpdateAfterBind; -} VkPhysicalDeviceAccelerationStructureFeaturesKHR; - -typedef struct VkPhysicalDeviceAccelerationStructurePropertiesKHR { - VkStructureType sType; - void* pNext; - uint64_t maxGeometryCount; - uint64_t maxInstanceCount; - uint64_t maxPrimitiveCount; - uint32_t maxPerStageDescriptorAccelerationStructures; - uint32_t maxPerStageDescriptorUpdateAfterBindAccelerationStructures; - uint32_t maxDescriptorSetAccelerationStructures; - uint32_t maxDescriptorSetUpdateAfterBindAccelerationStructures; - uint32_t minAccelerationStructureScratchOffsetAlignment; -} VkPhysicalDeviceAccelerationStructurePropertiesKHR; - -typedef struct VkAccelerationStructureDeviceAddressInfoKHR { - VkStructureType sType; - const void* pNext; - VkAccelerationStructureKHR accelerationStructure; -} VkAccelerationStructureDeviceAddressInfoKHR; - -typedef struct VkAccelerationStructureVersionInfoKHR { - VkStructureType sType; - const void* pNext; - const uint8_t* pVersionData; -} VkAccelerationStructureVersionInfoKHR; - -typedef struct VkCopyAccelerationStructureToMemoryInfoKHR { - VkStructureType sType; - const void* pNext; - VkAccelerationStructureKHR src; - VkDeviceOrHostAddressKHR dst; - VkCopyAccelerationStructureModeKHR mode; -} VkCopyAccelerationStructureToMemoryInfoKHR; - -typedef struct VkCopyMemoryToAccelerationStructureInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceOrHostAddressConstKHR src; - VkAccelerationStructureKHR dst; - VkCopyAccelerationStructureModeKHR mode; -} VkCopyMemoryToAccelerationStructureInfoKHR; - -typedef struct VkCopyAccelerationStructureInfoKHR { - VkStructureType sType; - const void* pNext; - VkAccelerationStructureKHR src; - VkAccelerationStructureKHR dst; - VkCopyAccelerationStructureModeKHR mode; -} VkCopyAccelerationStructureInfoKHR; - -typedef struct VkAccelerationStructureBuildSizesInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceSize accelerationStructureSize; - VkDeviceSize updateScratchSize; - VkDeviceSize buildScratchSize; -} VkAccelerationStructureBuildSizesInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateAccelerationStructureKHR)(VkDevice device, const VkAccelerationStructureCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkAccelerationStructureKHR* pAccelerationStructure); -typedef void (VKAPI_PTR *PFN_vkDestroyAccelerationStructureKHR)(VkDevice device, VkAccelerationStructureKHR accelerationStructure, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkCmdBuildAccelerationStructuresKHR)(VkCommandBuffer commandBuffer, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos); -typedef void (VKAPI_PTR *PFN_vkCmdBuildAccelerationStructuresIndirectKHR)(VkCommandBuffer commandBuffer, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkDeviceAddress* pIndirectDeviceAddresses, const uint32_t* pIndirectStrides, const uint32_t* const* ppMaxPrimitiveCounts); -typedef VkResult (VKAPI_PTR *PFN_vkBuildAccelerationStructuresKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos); -typedef VkResult (VKAPI_PTR *PFN_vkCopyAccelerationStructureKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, const VkCopyAccelerationStructureInfoKHR* pInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCopyAccelerationStructureToMemoryKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCopyMemoryToAccelerationStructureKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo); -typedef VkResult (VKAPI_PTR *PFN_vkWriteAccelerationStructuresPropertiesKHR)(VkDevice device, uint32_t accelerationStructureCount, const VkAccelerationStructureKHR* pAccelerationStructures, VkQueryType queryType, size_t dataSize, void* pData, size_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdCopyAccelerationStructureKHR)(VkCommandBuffer commandBuffer, const VkCopyAccelerationStructureInfoKHR* pInfo); -typedef void (VKAPI_PTR *PFN_vkCmdCopyAccelerationStructureToMemoryKHR)(VkCommandBuffer commandBuffer, const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo); -typedef void (VKAPI_PTR *PFN_vkCmdCopyMemoryToAccelerationStructureKHR)(VkCommandBuffer commandBuffer, const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo); -typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetAccelerationStructureDeviceAddressKHR)(VkDevice device, const VkAccelerationStructureDeviceAddressInfoKHR* pInfo); -typedef void (VKAPI_PTR *PFN_vkCmdWriteAccelerationStructuresPropertiesKHR)(VkCommandBuffer commandBuffer, uint32_t accelerationStructureCount, const VkAccelerationStructureKHR* pAccelerationStructures, VkQueryType queryType, VkQueryPool queryPool, uint32_t firstQuery); -typedef void (VKAPI_PTR *PFN_vkGetDeviceAccelerationStructureCompatibilityKHR)(VkDevice device, const VkAccelerationStructureVersionInfoKHR* pVersionInfo, VkAccelerationStructureCompatibilityKHR* pCompatibility); -typedef void (VKAPI_PTR *PFN_vkGetAccelerationStructureBuildSizesKHR)(VkDevice device, VkAccelerationStructureBuildTypeKHR buildType, const VkAccelerationStructureBuildGeometryInfoKHR* pBuildInfo, const uint32_t* pMaxPrimitiveCounts, VkAccelerationStructureBuildSizesInfoKHR* pSizeInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateAccelerationStructureKHR( - VkDevice device, - const VkAccelerationStructureCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkAccelerationStructureKHR* pAccelerationStructure); - -VKAPI_ATTR void VKAPI_CALL vkDestroyAccelerationStructureKHR( - VkDevice device, - VkAccelerationStructureKHR accelerationStructure, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkCmdBuildAccelerationStructuresKHR( - VkCommandBuffer commandBuffer, - uint32_t infoCount, - const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, - const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos); - -VKAPI_ATTR void VKAPI_CALL vkCmdBuildAccelerationStructuresIndirectKHR( - VkCommandBuffer commandBuffer, - uint32_t infoCount, - const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, - const VkDeviceAddress* pIndirectDeviceAddresses, - const uint32_t* pIndirectStrides, - const uint32_t* const* ppMaxPrimitiveCounts); - -VKAPI_ATTR VkResult VKAPI_CALL vkBuildAccelerationStructuresKHR( - VkDevice device, - VkDeferredOperationKHR deferredOperation, - uint32_t infoCount, - const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, - const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos); - -VKAPI_ATTR VkResult VKAPI_CALL vkCopyAccelerationStructureKHR( - VkDevice device, - VkDeferredOperationKHR deferredOperation, - const VkCopyAccelerationStructureInfoKHR* pInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCopyAccelerationStructureToMemoryKHR( - VkDevice device, - VkDeferredOperationKHR deferredOperation, - const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCopyMemoryToAccelerationStructureKHR( - VkDevice device, - VkDeferredOperationKHR deferredOperation, - const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkWriteAccelerationStructuresPropertiesKHR( - VkDevice device, - uint32_t accelerationStructureCount, - const VkAccelerationStructureKHR* pAccelerationStructures, - VkQueryType queryType, - size_t dataSize, - void* pData, - size_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyAccelerationStructureKHR( - VkCommandBuffer commandBuffer, - const VkCopyAccelerationStructureInfoKHR* pInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyAccelerationStructureToMemoryKHR( - VkCommandBuffer commandBuffer, - const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyMemoryToAccelerationStructureKHR( - VkCommandBuffer commandBuffer, - const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo); - -VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetAccelerationStructureDeviceAddressKHR( - VkDevice device, - const VkAccelerationStructureDeviceAddressInfoKHR* pInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteAccelerationStructuresPropertiesKHR( - VkCommandBuffer commandBuffer, - uint32_t accelerationStructureCount, - const VkAccelerationStructureKHR* pAccelerationStructures, - VkQueryType queryType, - VkQueryPool queryPool, - uint32_t firstQuery); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceAccelerationStructureCompatibilityKHR( - VkDevice device, - const VkAccelerationStructureVersionInfoKHR* pVersionInfo, - VkAccelerationStructureCompatibilityKHR* pCompatibility); - -VKAPI_ATTR void VKAPI_CALL vkGetAccelerationStructureBuildSizesKHR( - VkDevice device, - VkAccelerationStructureBuildTypeKHR buildType, - const VkAccelerationStructureBuildGeometryInfoKHR* pBuildInfo, - const uint32_t* pMaxPrimitiveCounts, - VkAccelerationStructureBuildSizesInfoKHR* pSizeInfo); -#endif - - -#define VK_KHR_ray_tracing_pipeline 1 -#define VK_KHR_RAY_TRACING_PIPELINE_SPEC_VERSION 1 -#define VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME "VK_KHR_ray_tracing_pipeline" - -typedef enum VkShaderGroupShaderKHR { - VK_SHADER_GROUP_SHADER_GENERAL_KHR = 0, - VK_SHADER_GROUP_SHADER_CLOSEST_HIT_KHR = 1, - VK_SHADER_GROUP_SHADER_ANY_HIT_KHR = 2, - VK_SHADER_GROUP_SHADER_INTERSECTION_KHR = 3, - VK_SHADER_GROUP_SHADER_MAX_ENUM_KHR = 0x7FFFFFFF -} VkShaderGroupShaderKHR; -typedef struct VkRayTracingShaderGroupCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkRayTracingShaderGroupTypeKHR type; - uint32_t generalShader; - uint32_t closestHitShader; - uint32_t anyHitShader; - uint32_t intersectionShader; - const void* pShaderGroupCaptureReplayHandle; -} VkRayTracingShaderGroupCreateInfoKHR; - -typedef struct VkRayTracingPipelineInterfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t maxPipelineRayPayloadSize; - uint32_t maxPipelineRayHitAttributeSize; -} VkRayTracingPipelineInterfaceCreateInfoKHR; - -typedef struct VkRayTracingPipelineCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo* pStages; - uint32_t groupCount; - const VkRayTracingShaderGroupCreateInfoKHR* pGroups; - uint32_t maxPipelineRayRecursionDepth; - const VkPipelineLibraryCreateInfoKHR* pLibraryInfo; - const VkRayTracingPipelineInterfaceCreateInfoKHR* pLibraryInterface; - const VkPipelineDynamicStateCreateInfo* pDynamicState; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkRayTracingPipelineCreateInfoKHR; - -typedef struct VkPhysicalDeviceRayTracingPipelineFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 rayTracingPipeline; - VkBool32 rayTracingPipelineShaderGroupHandleCaptureReplay; - VkBool32 rayTracingPipelineShaderGroupHandleCaptureReplayMixed; - VkBool32 rayTracingPipelineTraceRaysIndirect; - VkBool32 rayTraversalPrimitiveCulling; -} VkPhysicalDeviceRayTracingPipelineFeaturesKHR; - -typedef struct VkPhysicalDeviceRayTracingPipelinePropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t shaderGroupHandleSize; - uint32_t maxRayRecursionDepth; - uint32_t maxShaderGroupStride; - uint32_t shaderGroupBaseAlignment; - uint32_t shaderGroupHandleCaptureReplaySize; - uint32_t maxRayDispatchInvocationCount; - uint32_t shaderGroupHandleAlignment; - uint32_t maxRayHitAttributeSize; -} VkPhysicalDeviceRayTracingPipelinePropertiesKHR; - -typedef struct VkStridedDeviceAddressRegionKHR { - VkDeviceAddress deviceAddress; - VkDeviceSize stride; - VkDeviceSize size; -} VkStridedDeviceAddressRegionKHR; - -typedef struct VkTraceRaysIndirectCommandKHR { - uint32_t width; - uint32_t height; - uint32_t depth; -} VkTraceRaysIndirectCommandKHR; - -typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth); -typedef VkResult (VKAPI_PTR *PFN_vkCreateRayTracingPipelinesKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkRayTracingPipelineCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef VkResult (VKAPI_PTR *PFN_vkGetRayTracingCaptureReplayShaderGroupHandlesKHR)(VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData); -typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysIndirectKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, VkDeviceAddress indirectDeviceAddress); -typedef VkDeviceSize (VKAPI_PTR *PFN_vkGetRayTracingShaderGroupStackSizeKHR)(VkDevice device, VkPipeline pipeline, uint32_t group, VkShaderGroupShaderKHR groupShader); -typedef void (VKAPI_PTR *PFN_vkCmdSetRayTracingPipelineStackSizeKHR)(VkCommandBuffer commandBuffer, uint32_t pipelineStackSize); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysKHR( - VkCommandBuffer commandBuffer, - const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, - const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, - const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, - const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, - uint32_t width, - uint32_t height, - uint32_t depth); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRayTracingPipelinesKHR( - VkDevice device, - VkDeferredOperationKHR deferredOperation, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkRayTracingPipelineCreateInfoKHR* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetRayTracingCaptureReplayShaderGroupHandlesKHR( - VkDevice device, - VkPipeline pipeline, - uint32_t firstGroup, - uint32_t groupCount, - size_t dataSize, - void* pData); - -VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysIndirectKHR( - VkCommandBuffer commandBuffer, - const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, - const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, - const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, - const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, - VkDeviceAddress indirectDeviceAddress); - -VKAPI_ATTR VkDeviceSize VKAPI_CALL vkGetRayTracingShaderGroupStackSizeKHR( - VkDevice device, - VkPipeline pipeline, - uint32_t group, - VkShaderGroupShaderKHR groupShader); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetRayTracingPipelineStackSizeKHR( - VkCommandBuffer commandBuffer, - uint32_t pipelineStackSize); -#endif - - -#define VK_KHR_ray_query 1 -#define VK_KHR_RAY_QUERY_SPEC_VERSION 1 -#define VK_KHR_RAY_QUERY_EXTENSION_NAME "VK_KHR_ray_query" -typedef struct VkPhysicalDeviceRayQueryFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 rayQuery; -} VkPhysicalDeviceRayQueryFeaturesKHR; - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_directfb.h b/overlay_experimental/vulkan/vulkan_directfb.h deleted file mode 100644 index 8eaac6e4..00000000 --- a/overlay_experimental/vulkan/vulkan_directfb.h +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef VULKAN_DIRECTFB_H_ -#define VULKAN_DIRECTFB_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_EXT_directfb_surface 1 -#define VK_EXT_DIRECTFB_SURFACE_SPEC_VERSION 1 -#define VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME "VK_EXT_directfb_surface" -typedef VkFlags VkDirectFBSurfaceCreateFlagsEXT; -typedef struct VkDirectFBSurfaceCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDirectFBSurfaceCreateFlagsEXT flags; - IDirectFB* dfb; - IDirectFBSurface* surface; -} VkDirectFBSurfaceCreateInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDirectFBSurfaceEXT)(VkInstance instance, const VkDirectFBSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceDirectFBPresentationSupportEXT)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, IDirectFB* dfb); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDirectFBSurfaceEXT( - VkInstance instance, - const VkDirectFBSurfaceCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceDirectFBPresentationSupportEXT( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - IDirectFB* dfb); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_fuchsia.h b/overlay_experimental/vulkan/vulkan_fuchsia.h deleted file mode 100644 index 44b4ace3..00000000 --- a/overlay_experimental/vulkan/vulkan_fuchsia.h +++ /dev/null @@ -1,258 +0,0 @@ -#ifndef VULKAN_FUCHSIA_H_ -#define VULKAN_FUCHSIA_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_FUCHSIA_imagepipe_surface 1 -#define VK_FUCHSIA_IMAGEPIPE_SURFACE_SPEC_VERSION 1 -#define VK_FUCHSIA_IMAGEPIPE_SURFACE_EXTENSION_NAME "VK_FUCHSIA_imagepipe_surface" -typedef VkFlags VkImagePipeSurfaceCreateFlagsFUCHSIA; -typedef struct VkImagePipeSurfaceCreateInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - VkImagePipeSurfaceCreateFlagsFUCHSIA flags; - zx_handle_t imagePipeHandle; -} VkImagePipeSurfaceCreateInfoFUCHSIA; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateImagePipeSurfaceFUCHSIA)(VkInstance instance, const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImagePipeSurfaceFUCHSIA( - VkInstance instance, - const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - - -#define VK_FUCHSIA_external_memory 1 -#define VK_FUCHSIA_EXTERNAL_MEMORY_SPEC_VERSION 1 -#define VK_FUCHSIA_EXTERNAL_MEMORY_EXTENSION_NAME "VK_FUCHSIA_external_memory" -typedef struct VkImportMemoryZirconHandleInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; - zx_handle_t handle; -} VkImportMemoryZirconHandleInfoFUCHSIA; - -typedef struct VkMemoryZirconHandlePropertiesFUCHSIA { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; -} VkMemoryZirconHandlePropertiesFUCHSIA; - -typedef struct VkMemoryGetZirconHandleInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkMemoryGetZirconHandleInfoFUCHSIA; - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandleFUCHSIA)(VkDevice device, const VkMemoryGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle); -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, zx_handle_t zirconHandle, VkMemoryZirconHandlePropertiesFUCHSIA* pMemoryZirconHandleProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandleFUCHSIA( - VkDevice device, - const VkMemoryGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, - zx_handle_t* pZirconHandle); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandlePropertiesFUCHSIA( - VkDevice device, - VkExternalMemoryHandleTypeFlagBits handleType, - zx_handle_t zirconHandle, - VkMemoryZirconHandlePropertiesFUCHSIA* pMemoryZirconHandleProperties); -#endif - - -#define VK_FUCHSIA_external_semaphore 1 -#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_SPEC_VERSION 1 -#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_FUCHSIA_external_semaphore" -typedef struct VkImportSemaphoreZirconHandleInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkSemaphoreImportFlags flags; - VkExternalSemaphoreHandleTypeFlagBits handleType; - zx_handle_t zirconHandle; -} VkImportSemaphoreZirconHandleInfoFUCHSIA; - -typedef struct VkSemaphoreGetZirconHandleInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkSemaphoreGetZirconHandleInfoFUCHSIA; - -typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreZirconHandleFUCHSIA( - VkDevice device, - const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreZirconHandleFUCHSIA( - VkDevice device, - const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, - zx_handle_t* pZirconHandle); -#endif - - -#define VK_FUCHSIA_buffer_collection 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferCollectionFUCHSIA) -#define VK_FUCHSIA_BUFFER_COLLECTION_SPEC_VERSION 2 -#define VK_FUCHSIA_BUFFER_COLLECTION_EXTENSION_NAME "VK_FUCHSIA_buffer_collection" -typedef VkFlags VkImageFormatConstraintsFlagsFUCHSIA; - -typedef enum VkImageConstraintsInfoFlagBitsFUCHSIA { - VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_RARELY_FUCHSIA = 0x00000001, - VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_OFTEN_FUCHSIA = 0x00000002, - VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_RARELY_FUCHSIA = 0x00000004, - VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_OFTEN_FUCHSIA = 0x00000008, - VK_IMAGE_CONSTRAINTS_INFO_PROTECTED_OPTIONAL_FUCHSIA = 0x00000010, - VK_IMAGE_CONSTRAINTS_INFO_FLAG_BITS_MAX_ENUM_FUCHSIA = 0x7FFFFFFF -} VkImageConstraintsInfoFlagBitsFUCHSIA; -typedef VkFlags VkImageConstraintsInfoFlagsFUCHSIA; -typedef struct VkBufferCollectionCreateInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - zx_handle_t collectionToken; -} VkBufferCollectionCreateInfoFUCHSIA; - -typedef struct VkImportMemoryBufferCollectionFUCHSIA { - VkStructureType sType; - const void* pNext; - VkBufferCollectionFUCHSIA collection; - uint32_t index; -} VkImportMemoryBufferCollectionFUCHSIA; - -typedef struct VkBufferCollectionImageCreateInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - VkBufferCollectionFUCHSIA collection; - uint32_t index; -} VkBufferCollectionImageCreateInfoFUCHSIA; - -typedef struct VkBufferCollectionConstraintsInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - uint32_t minBufferCount; - uint32_t maxBufferCount; - uint32_t minBufferCountForCamping; - uint32_t minBufferCountForDedicatedSlack; - uint32_t minBufferCountForSharedSlack; -} VkBufferCollectionConstraintsInfoFUCHSIA; - -typedef struct VkBufferConstraintsInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - VkBufferCreateInfo createInfo; - VkFormatFeatureFlags requiredFormatFeatures; - VkBufferCollectionConstraintsInfoFUCHSIA bufferCollectionConstraints; -} VkBufferConstraintsInfoFUCHSIA; - -typedef struct VkBufferCollectionBufferCreateInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - VkBufferCollectionFUCHSIA collection; - uint32_t index; -} VkBufferCollectionBufferCreateInfoFUCHSIA; - -typedef struct VkSysmemColorSpaceFUCHSIA { - VkStructureType sType; - const void* pNext; - uint32_t colorSpace; -} VkSysmemColorSpaceFUCHSIA; - -typedef struct VkBufferCollectionPropertiesFUCHSIA { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; - uint32_t bufferCount; - uint32_t createInfoIndex; - uint64_t sysmemPixelFormat; - VkFormatFeatureFlags formatFeatures; - VkSysmemColorSpaceFUCHSIA sysmemColorSpaceIndex; - VkComponentMapping samplerYcbcrConversionComponents; - VkSamplerYcbcrModelConversion suggestedYcbcrModel; - VkSamplerYcbcrRange suggestedYcbcrRange; - VkChromaLocation suggestedXChromaOffset; - VkChromaLocation suggestedYChromaOffset; -} VkBufferCollectionPropertiesFUCHSIA; - -typedef struct VkImageFormatConstraintsInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - VkImageCreateInfo imageCreateInfo; - VkFormatFeatureFlags requiredFormatFeatures; - VkImageFormatConstraintsFlagsFUCHSIA flags; - uint64_t sysmemPixelFormat; - uint32_t colorSpaceCount; - const VkSysmemColorSpaceFUCHSIA* pColorSpaces; -} VkImageFormatConstraintsInfoFUCHSIA; - -typedef struct VkImageConstraintsInfoFUCHSIA { - VkStructureType sType; - const void* pNext; - uint32_t formatConstraintsCount; - const VkImageFormatConstraintsInfoFUCHSIA* pFormatConstraints; - VkBufferCollectionConstraintsInfoFUCHSIA bufferCollectionConstraints; - VkImageConstraintsInfoFlagsFUCHSIA flags; -} VkImageConstraintsInfoFUCHSIA; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferCollectionFUCHSIA)(VkDevice device, const VkBufferCollectionCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferCollectionFUCHSIA* pCollection); -typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionImageConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkImageConstraintsInfoFUCHSIA* pImageConstraintsInfo); -typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionBufferConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkBufferConstraintsInfoFUCHSIA* pBufferConstraintsInfo); -typedef void (VKAPI_PTR *PFN_vkDestroyBufferCollectionFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetBufferCollectionPropertiesFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, VkBufferCollectionPropertiesFUCHSIA* pProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferCollectionFUCHSIA( - VkDevice device, - const VkBufferCollectionCreateInfoFUCHSIA* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBufferCollectionFUCHSIA* pCollection); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionImageConstraintsFUCHSIA( - VkDevice device, - VkBufferCollectionFUCHSIA collection, - const VkImageConstraintsInfoFUCHSIA* pImageConstraintsInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionBufferConstraintsFUCHSIA( - VkDevice device, - VkBufferCollectionFUCHSIA collection, - const VkBufferConstraintsInfoFUCHSIA* pBufferConstraintsInfo); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBufferCollectionFUCHSIA( - VkDevice device, - VkBufferCollectionFUCHSIA collection, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetBufferCollectionPropertiesFUCHSIA( - VkDevice device, - VkBufferCollectionFUCHSIA collection, - VkBufferCollectionPropertiesFUCHSIA* pProperties); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_ggp.h b/overlay_experimental/vulkan/vulkan_ggp.h deleted file mode 100644 index 9a6a582c..00000000 --- a/overlay_experimental/vulkan/vulkan_ggp.h +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef VULKAN_GGP_H_ -#define VULKAN_GGP_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_GGP_stream_descriptor_surface 1 -#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_SPEC_VERSION 1 -#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_EXTENSION_NAME "VK_GGP_stream_descriptor_surface" -typedef VkFlags VkStreamDescriptorSurfaceCreateFlagsGGP; -typedef struct VkStreamDescriptorSurfaceCreateInfoGGP { - VkStructureType sType; - const void* pNext; - VkStreamDescriptorSurfaceCreateFlagsGGP flags; - GgpStreamDescriptor streamDescriptor; -} VkStreamDescriptorSurfaceCreateInfoGGP; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateStreamDescriptorSurfaceGGP)(VkInstance instance, const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateStreamDescriptorSurfaceGGP( - VkInstance instance, - const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - - -#define VK_GGP_frame_token 1 -#define VK_GGP_FRAME_TOKEN_SPEC_VERSION 1 -#define VK_GGP_FRAME_TOKEN_EXTENSION_NAME "VK_GGP_frame_token" -typedef struct VkPresentFrameTokenGGP { - VkStructureType sType; - const void* pNext; - GgpFrameToken frameToken; -} VkPresentFrameTokenGGP; - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_ios.h b/overlay_experimental/vulkan/vulkan_ios.h deleted file mode 100644 index 6e7e6afe..00000000 --- a/overlay_experimental/vulkan/vulkan_ios.h +++ /dev/null @@ -1,47 +0,0 @@ -#ifndef VULKAN_IOS_H_ -#define VULKAN_IOS_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_MVK_ios_surface 1 -#define VK_MVK_IOS_SURFACE_SPEC_VERSION 3 -#define VK_MVK_IOS_SURFACE_EXTENSION_NAME "VK_MVK_ios_surface" -typedef VkFlags VkIOSSurfaceCreateFlagsMVK; -typedef struct VkIOSSurfaceCreateInfoMVK { - VkStructureType sType; - const void* pNext; - VkIOSSurfaceCreateFlagsMVK flags; - const void* pView; -} VkIOSSurfaceCreateInfoMVK; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateIOSSurfaceMVK)(VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateIOSSurfaceMVK( - VkInstance instance, - const VkIOSSurfaceCreateInfoMVK* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_macos.h b/overlay_experimental/vulkan/vulkan_macos.h deleted file mode 100644 index c49b123d..00000000 --- a/overlay_experimental/vulkan/vulkan_macos.h +++ /dev/null @@ -1,47 +0,0 @@ -#ifndef VULKAN_MACOS_H_ -#define VULKAN_MACOS_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_MVK_macos_surface 1 -#define VK_MVK_MACOS_SURFACE_SPEC_VERSION 3 -#define VK_MVK_MACOS_SURFACE_EXTENSION_NAME "VK_MVK_macos_surface" -typedef VkFlags VkMacOSSurfaceCreateFlagsMVK; -typedef struct VkMacOSSurfaceCreateInfoMVK { - VkStructureType sType; - const void* pNext; - VkMacOSSurfaceCreateFlagsMVK flags; - const void* pView; -} VkMacOSSurfaceCreateInfoMVK; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateMacOSSurfaceMVK)(VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateMacOSSurfaceMVK( - VkInstance instance, - const VkMacOSSurfaceCreateInfoMVK* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_metal.h b/overlay_experimental/vulkan/vulkan_metal.h deleted file mode 100644 index 5cf4a703..00000000 --- a/overlay_experimental/vulkan/vulkan_metal.h +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef VULKAN_METAL_H_ -#define VULKAN_METAL_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_EXT_metal_surface 1 - -#ifdef __OBJC__ -@class CAMetalLayer; -#else -typedef void CAMetalLayer; -#endif - -#define VK_EXT_METAL_SURFACE_SPEC_VERSION 1 -#define VK_EXT_METAL_SURFACE_EXTENSION_NAME "VK_EXT_metal_surface" -typedef VkFlags VkMetalSurfaceCreateFlagsEXT; -typedef struct VkMetalSurfaceCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkMetalSurfaceCreateFlagsEXT flags; - const CAMetalLayer* pLayer; -} VkMetalSurfaceCreateInfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateMetalSurfaceEXT)(VkInstance instance, const VkMetalSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateMetalSurfaceEXT( - VkInstance instance, - const VkMetalSurfaceCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_vi.h b/overlay_experimental/vulkan/vulkan_vi.h deleted file mode 100644 index 9e0dcca2..00000000 --- a/overlay_experimental/vulkan/vulkan_vi.h +++ /dev/null @@ -1,47 +0,0 @@ -#ifndef VULKAN_VI_H_ -#define VULKAN_VI_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_NN_vi_surface 1 -#define VK_NN_VI_SURFACE_SPEC_VERSION 1 -#define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface" -typedef VkFlags VkViSurfaceCreateFlagsNN; -typedef struct VkViSurfaceCreateInfoNN { - VkStructureType sType; - const void* pNext; - VkViSurfaceCreateFlagsNN flags; - void* window; -} VkViSurfaceCreateInfoNN; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateViSurfaceNN)(VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateViSurfaceNN( - VkInstance instance, - const VkViSurfaceCreateInfoNN* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_wayland.h b/overlay_experimental/vulkan/vulkan_wayland.h deleted file mode 100644 index 2a329be9..00000000 --- a/overlay_experimental/vulkan/vulkan_wayland.h +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef VULKAN_WAYLAND_H_ -#define VULKAN_WAYLAND_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_KHR_wayland_surface 1 -#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 6 -#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface" -typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; -typedef struct VkWaylandSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWaylandSurfaceCreateFlagsKHR flags; - struct wl_display* display; - struct wl_surface* surface; -} VkWaylandSurfaceCreateInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR( - VkInstance instance, - const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - struct wl_display* display); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_win32.h b/overlay_experimental/vulkan/vulkan_win32.h deleted file mode 100644 index 1b680f0b..00000000 --- a/overlay_experimental/vulkan/vulkan_win32.h +++ /dev/null @@ -1,315 +0,0 @@ -#ifndef VULKAN_WIN32_H_ -#define VULKAN_WIN32_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_KHR_win32_surface 1 -#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 6 -#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface" -typedef VkFlags VkWin32SurfaceCreateFlagsKHR; -typedef struct VkWin32SurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWin32SurfaceCreateFlagsKHR flags; - HINSTANCE hinstance; - HWND hwnd; -} VkWin32SurfaceCreateInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR( - VkInstance instance, - const VkWin32SurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex); -#endif - - -#define VK_KHR_external_memory_win32 1 -#define VK_KHR_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_KHR_external_memory_win32" -typedef struct VkImportMemoryWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; - HANDLE handle; - LPCWSTR name; -} VkImportMemoryWin32HandleInfoKHR; - -typedef struct VkExportMemoryWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; - LPCWSTR name; -} VkExportMemoryWin32HandleInfoKHR; - -typedef struct VkMemoryWin32HandlePropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; -} VkMemoryWin32HandlePropertiesKHR; - -typedef struct VkMemoryGetWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkMemoryGetWin32HandleInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleKHR)(VkDevice device, const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandlePropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, HANDLE handle, VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleKHR( - VkDevice device, - const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, - HANDLE* pHandle); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandlePropertiesKHR( - VkDevice device, - VkExternalMemoryHandleTypeFlagBits handleType, - HANDLE handle, - VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties); -#endif - - -#define VK_KHR_win32_keyed_mutex 1 -#define VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION 1 -#define VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_KHR_win32_keyed_mutex" -typedef struct VkWin32KeyedMutexAcquireReleaseInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t acquireCount; - const VkDeviceMemory* pAcquireSyncs; - const uint64_t* pAcquireKeys; - const uint32_t* pAcquireTimeouts; - uint32_t releaseCount; - const VkDeviceMemory* pReleaseSyncs; - const uint64_t* pReleaseKeys; -} VkWin32KeyedMutexAcquireReleaseInfoKHR; - - - -#define VK_KHR_external_semaphore_win32 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME "VK_KHR_external_semaphore_win32" -typedef struct VkImportSemaphoreWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkSemaphoreImportFlags flags; - VkExternalSemaphoreHandleTypeFlagBits handleType; - HANDLE handle; - LPCWSTR name; -} VkImportSemaphoreWin32HandleInfoKHR; - -typedef struct VkExportSemaphoreWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; - LPCWSTR name; -} VkExportSemaphoreWin32HandleInfoKHR; - -typedef struct VkD3D12FenceSubmitInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreValuesCount; - const uint64_t* pWaitSemaphoreValues; - uint32_t signalSemaphoreValuesCount; - const uint64_t* pSignalSemaphoreValues; -} VkD3D12FenceSubmitInfoKHR; - -typedef struct VkSemaphoreGetWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkSemaphoreGetWin32HandleInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreWin32HandleKHR)(VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreWin32HandleKHR)(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreWin32HandleKHR( - VkDevice device, - const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreWin32HandleKHR( - VkDevice device, - const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, - HANDLE* pHandle); -#endif - - -#define VK_KHR_external_fence_win32 1 -#define VK_KHR_EXTERNAL_FENCE_WIN32_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME "VK_KHR_external_fence_win32" -typedef struct VkImportFenceWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkFenceImportFlags flags; - VkExternalFenceHandleTypeFlagBits handleType; - HANDLE handle; - LPCWSTR name; -} VkImportFenceWin32HandleInfoKHR; - -typedef struct VkExportFenceWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; - LPCWSTR name; -} VkExportFenceWin32HandleInfoKHR; - -typedef struct VkFenceGetWin32HandleInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkExternalFenceHandleTypeFlagBits handleType; -} VkFenceGetWin32HandleInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkImportFenceWin32HandleKHR)(VkDevice device, const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceWin32HandleKHR)(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceWin32HandleKHR( - VkDevice device, - const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceWin32HandleKHR( - VkDevice device, - const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, - HANDLE* pHandle); -#endif - - -#define VK_NV_external_memory_win32 1 -#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32" -typedef struct VkImportMemoryWin32HandleInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleType; - HANDLE handle; -} VkImportMemoryWin32HandleInfoNV; - -typedef struct VkExportMemoryWin32HandleInfoNV { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; -} VkExportMemoryWin32HandleInfoNV; - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV( - VkDevice device, - VkDeviceMemory memory, - VkExternalMemoryHandleTypeFlagsNV handleType, - HANDLE* pHandle); -#endif - - -#define VK_NV_win32_keyed_mutex 1 -#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 2 -#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex" -typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV { - VkStructureType sType; - const void* pNext; - uint32_t acquireCount; - const VkDeviceMemory* pAcquireSyncs; - const uint64_t* pAcquireKeys; - const uint32_t* pAcquireTimeoutMilliseconds; - uint32_t releaseCount; - const VkDeviceMemory* pReleaseSyncs; - const uint64_t* pReleaseKeys; -} VkWin32KeyedMutexAcquireReleaseInfoNV; - - - -#define VK_EXT_full_screen_exclusive 1 -#define VK_EXT_FULL_SCREEN_EXCLUSIVE_SPEC_VERSION 4 -#define VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME "VK_EXT_full_screen_exclusive" - -typedef enum VkFullScreenExclusiveEXT { - VK_FULL_SCREEN_EXCLUSIVE_DEFAULT_EXT = 0, - VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT = 1, - VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT = 2, - VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT = 3, - VK_FULL_SCREEN_EXCLUSIVE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkFullScreenExclusiveEXT; -typedef struct VkSurfaceFullScreenExclusiveInfoEXT { - VkStructureType sType; - void* pNext; - VkFullScreenExclusiveEXT fullScreenExclusive; -} VkSurfaceFullScreenExclusiveInfoEXT; - -typedef struct VkSurfaceCapabilitiesFullScreenExclusiveEXT { - VkStructureType sType; - void* pNext; - VkBool32 fullScreenExclusiveSupported; -} VkSurfaceCapabilitiesFullScreenExclusiveEXT; - -typedef struct VkSurfaceFullScreenExclusiveWin32InfoEXT { - VkStructureType sType; - const void* pNext; - HMONITOR hmonitor; -} VkSurfaceFullScreenExclusiveWin32InfoEXT; - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModes2EXT)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain); -typedef VkResult (VKAPI_PTR *PFN_vkReleaseFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain); -typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModes2EXT)(VkDevice device, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkDeviceGroupPresentModeFlagsKHR* pModes); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModes2EXT( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, - uint32_t* pPresentModeCount, - VkPresentModeKHR* pPresentModes); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireFullScreenExclusiveModeEXT( - VkDevice device, - VkSwapchainKHR swapchain); - -VKAPI_ATTR VkResult VKAPI_CALL vkReleaseFullScreenExclusiveModeEXT( - VkDevice device, - VkSwapchainKHR swapchain); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModes2EXT( - VkDevice device, - const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, - VkDeviceGroupPresentModeFlagsKHR* pModes); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_xcb.h b/overlay_experimental/vulkan/vulkan_xcb.h deleted file mode 100644 index 5ba2ad85..00000000 --- a/overlay_experimental/vulkan/vulkan_xcb.h +++ /dev/null @@ -1,55 +0,0 @@ -#ifndef VULKAN_XCB_H_ -#define VULKAN_XCB_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_KHR_xcb_surface 1 -#define VK_KHR_XCB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface" -typedef VkFlags VkXcbSurfaceCreateFlagsKHR; -typedef struct VkXcbSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXcbSurfaceCreateFlagsKHR flags; - xcb_connection_t* connection; - xcb_window_t window; -} VkXcbSurfaceCreateInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR( - VkInstance instance, - const VkXcbSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - xcb_connection_t* connection, - xcb_visualid_t visual_id); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_xlib.h b/overlay_experimental/vulkan/vulkan_xlib.h deleted file mode 100644 index 75c75dc2..00000000 --- a/overlay_experimental/vulkan/vulkan_xlib.h +++ /dev/null @@ -1,55 +0,0 @@ -#ifndef VULKAN_XLIB_H_ -#define VULKAN_XLIB_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_KHR_xlib_surface 1 -#define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface" -typedef VkFlags VkXlibSurfaceCreateFlagsKHR; -typedef struct VkXlibSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXlibSurfaceCreateFlagsKHR flags; - Display* dpy; - Window window; -} VkXlibSurfaceCreateInfoKHR; - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR( - VkInstance instance, - const VkXlibSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - Display* dpy, - VisualID visualID); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/overlay_experimental/vulkan/vulkan_xlib_xrandr.h b/overlay_experimental/vulkan/vulkan_xlib_xrandr.h deleted file mode 100644 index fa274934..00000000 --- a/overlay_experimental/vulkan/vulkan_xlib_xrandr.h +++ /dev/null @@ -1,45 +0,0 @@ -#ifndef VULKAN_XLIB_XRANDR_H_ -#define VULKAN_XLIB_XRANDR_H_ 1 - -/* -** Copyright 2015-2021 The Khronos Group Inc. -** -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define VK_EXT_acquire_xlib_display 1 -#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display" -typedef VkResult (VKAPI_PTR *PFN_vkAcquireXlibDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display); -typedef VkResult (VKAPI_PTR *PFN_vkGetRandROutputDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireXlibDisplayEXT( - VkPhysicalDevice physicalDevice, - Display* dpy, - VkDisplayKHR display); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetRandROutputDisplayEXT( - VkPhysicalDevice physicalDevice, - Display* dpy, - RROutput rrOutput, - VkDisplayKHR* pDisplay); -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/package_win.bat b/package_win.bat index 85d0b843..5e86da4b 100644 --- a/package_win.bat +++ b/package_win.bat @@ -1,87 +1,106 @@ -@echo off - -setlocal -pushd "%~dp0" - -set /a last_code=0 - -set "build_base_dir=build\win" -set "out_dir=build\package\win" - -set /a MEM_PERCENT=90 -set /a DICT_SIZE_MB=384 -set "packager=third-party\deps\win\7za\7za.exe" - -:: use 70% -set /a THREAD_COUNT=2 -if defined NUMBER_OF_PROCESSORS ( - set /a THREAD_COUNT=NUMBER_OF_PROCESSORS*70/100 -) -if %THREAD_COUNT% lss 2 ( - set /a THREAD_COUNT=2 -) - -if not exist "%packager%" ( - 1>&2 echo [X] packager app wasn't found - set /a last_code=1 - goto :script_end -) - -if "%~1"=="" ( - 1>&2 echo [X] missing build folder - set /a last_code=1 - goto :script_end -) - -set "target_src_dir=%build_base_dir%\%~1" -if not exist "%target_src_dir%" ( - 1>&2 echo [X] build folder wasn't found - set /a last_code=1 - goto :script_end -) - -:::::::::::::::::::::::::::::::::::::::::: -echo // copying readmes + example files -xcopy /y /s /e /r "post_build\steam_settings.EXAMPLE\" "%target_src_dir%\steam_settings.EXAMPLE\" -copy /y "post_build\README.release.md" "%target_src_dir%\" -copy /y "CHANGELOG.md" "%target_src_dir%\" -copy /y "CREDITS.md" "%target_src_dir%\" -if "%~2"=="1" ( - copy /y "post_build\README.debug.md" "%target_src_dir%\" -) -if exist "%target_src_dir%\experimental\" ( - copy /y "post_build\README.experimental.md" "%target_src_dir%\experimental\" -) -if exist "%target_src_dir%\steamclient_experimental\" ( - xcopy /y /s /e /r "post_build\win\ColdClientLoader.EXAMPLE\" "%target_src_dir%\steamclient_experimental\dll_injection.EXAMPLE\" - copy /y "post_build\README.experimental_steamclient.md" "%target_src_dir%\steamclient_experimental\" - copy /y "tools\steamclient_loader\win\ColdClientLoader.ini" "%target_src_dir%\steamclient_experimental\" -) -if exist "%target_src_dir%\tools\generate_interfaces\" ( - copy /y "post_build\README.generate_interfaces.md" "%target_src_dir%\tools\generate_interfaces\" -) -if exist "%target_src_dir%\tools\lobby_connect\" ( - copy /y "post_build\README.lobby_connect.md" "%target_src_dir%\tools\lobby_connect\" -) -:::::::::::::::::::::::::::::::::::::::::: - -set "archive_dir=%out_dir%\%~1" -if exist "%archive_dir%\" ( - rmdir /s /q "%archive_dir%" -) -set "archive_file=" -for %%A in ("%archive_dir%") do ( - set "archive_file=%%~dpAemu-win-%%~nxA.7z" -) - -for %%A in ("%archive_dir%") do ( - mkdir "%%~dpA" -) -"%packager%" a "%archive_file%" ".\%target_src_dir%" -t7z -slp -ssw -mx -myx -mmemuse=p%MEM_PERCENT% -ms=on -mqs=off -mf=on -mhc+ -mhe- -m0=LZMA2:d=%DICT_SIZE_MB%m -mmt=%THREAD_COUNT% -mmtf+ -mtm- -mtc- -mta- -mtr+ - - -:script_end -popd -endlocal & ( - exit /b %last_code% -) +@echo off +setlocal EnableDelayedExpansion +cd /d "%~dp0" + +set /a "MAX_THREADS=2" +if defined NUMBER_OF_PROCESSORS ( + :: use 70% + set /a "MAX_THREADS=%NUMBER_OF_PROCESSORS% * 70 / 100" + if %MAX_THREADS% lss 1 ( + set /a "MAX_THREADS=1" + ) +) + +set "BUILD_DIR=build\win" +set "OUT_DIR=build\package\win" + +if "%~1" equ "" ( + 1>&2 echo: missing build target folder arg + goto :end_script_with_err +) + +set "TARGET_DIR=%BUILD_DIR%\%~1" +if not exist "%TARGET_DIR%\" ( + 1>&2 echo: build target folder wasn't found + goto :end_script_with_err +) + +set /a "BUILD_DEBUG=0" +if "%~2" equ "1" ( + set /a "BUILD_DEBUG=1" +) + +set /a "PKG_EXE_MEM_PERCENT=90" +set /a "PKG_EXE_DICT_SIZE_MB=384" +set "PKG_EXE=third-party\deps\win\7za\7za.exe" +if not exist "%PKG_EXE%" ( + 1>&2 echo: packager wasn't found + goto :end_script_with_err +) + +:::::::::::::::::::::::::::::::::::::::::: +echo: // copying readmes + example files + +xcopy /y /s /e /r "post_build\steam_settings.EXAMPLE\" "%TARGET_DIR%\steam_settings.EXAMPLE\" + +copy /y "post_build\README.release.md" "%TARGET_DIR%\" +copy /y "CHANGELOG.md" "%TARGET_DIR%\" +copy /y "CREDITS.md" "%TARGET_DIR%\" + +if %BUILD_DEBUG% equ 1 ( + copy /y "post_build\README.debug.md" "%TARGET_DIR%\" +) + +if exist "%TARGET_DIR%\experimental\" ( + copy /y "post_build\README.experimental.md" "%TARGET_DIR%\experimental\" +) + +if exist "%TARGET_DIR%\steamclient_experimental\" ( + xcopy /y /s /e /r "post_build\win\ColdClientLoader.EXAMPLE\" "%TARGET_DIR%\steamclient_experimental\dll_injection.EXAMPLE\" + copy /y "post_build\README.experimental_steamclient.md" "%TARGET_DIR%\steamclient_experimental\" + copy /y "tools\steamclient_loader\win\ColdClientLoader.ini" "%TARGET_DIR%\steamclient_experimental\" +) + +if exist "%TARGET_DIR%\tools\generate_interfaces\" ( + copy /y "post_build\README.generate_interfaces.md" "%TARGET_DIR%\tools\generate_interfaces\" +) + +if exist "%TARGET_DIR%\tools\lobby_connect\" ( + copy /y "post_build\README.lobby_connect.md" "%TARGET_DIR%\tools\lobby_connect\" +) +:::::::::::::::::::::::::::::::::::::::::: + +set "ACHIVE_DIR=%OUT_DIR%\%~1" +if exist "%ACHIVE_DIR%\" ( + rmdir /s /q "%ACHIVE_DIR%" +) + +for %%A in ("%ACHIVE_DIR%") do ( + md "%%~dpA" +) + +set "ACHIVE_FILE=" +for %%A in ("%ACHIVE_DIR%") do ( + set "ACHIVE_FILE=%%~dpAemu-win-%%~nxA.7z" +) + +if exist "%ACHIVE_FILE%" ( + del /f /s /q "%ACHIVE_FILE%" +) + +call "%PKG_EXE%" a "%ACHIVE_FILE%" ".\%TARGET_DIR%" -t7z -xr^^!*.lib -xr^^!*.exp -slp -ssw -mx -myx -mmemuse=p%PKG_EXE_MEM_PERCENT% -ms=on -mqs=off -mf=on -mhc+ -mhe- -m0=LZMA2:d=%PKG_EXE_DICT_SIZE_MB%m -mmt=%MAX_THREADS% -mmtf+ -mtm- -mtc- -mta- -mtr+ +if %errorlevel% neq 0 ( + goto :end_script_with_err +) + +goto :end_script + +:: exit without error +:end_script + endlocal + exit /b 0 + +:: exit with error +:end_script_with_err + endlocal + exit /b 1 diff --git a/package_win_debug.bat b/package_win_debug.bat index 20e0ba5b..ae172a8d 100644 --- a/package_win_debug.bat +++ b/package_win_debug.bat @@ -1 +1,3 @@ -package_win.bat vs2022\debug \ No newline at end of file +@echo off + +call "package_win.bat" vs2022/debug 1 diff --git a/package_win_release.bat b/package_win_release.bat index e38e36ab..eb49220b 100644 --- a/package_win_release.bat +++ b/package_win_release.bat @@ -1 +1,3 @@ -package_win.bat vs2022\release \ No newline at end of file +@echo off + +call "package_win.bat" vs2022/release diff --git a/post_build/steam_settings.EXAMPLE/configs.main.EXAMPLE.ini b/post_build/steam_settings.EXAMPLE/configs.main.EXAMPLE.ini index 5a6cfa8f..30ee7c0f 100644 --- a/post_build/steam_settings.EXAMPLE/configs.main.EXAMPLE.ini +++ b/post_build/steam_settings.EXAMPLE/configs.main.EXAMPLE.ini @@ -15,6 +15,26 @@ steam_deck=0 # 1=enable avatar functionality # default=0 enable_account_avatar=0 +# 1=synchronize user stats/achievements with game servers as soon as possible instead of caching them until the next call to `Steam_RunCallbacks()` +# not recommended to enable this +# default=0 +immediate_gameserver_stats=0 +# 1=use the proper type of the server list (internet, friends, etc...) when requested by the game +# 0=always return the type of the server list as "LAN server" +# not recommended to enable this +# default=0 +matchmaking_server_list_actual_type=0 +# 1=grab the server details for match making using an actual server query +# 0=use the info from the local network messages shared between client/server +# not recommended to enable this, currently breaks some games +# default=0 +matchmaking_server_details_via_source_query=0 +# very basic crash logger/printer +# this is intended to debug some annoying scenarios, and best used with the debug build of the emu +# default= +crash_printer_location=./path/relative/to/dll/crashes.txt + +[main::stats] # 1=prevent 'Steam_User_Stats::FindLeaderboard()' from always succeeding and creating the unknown leaderboard # not recommended to enable this # default=0 @@ -39,24 +59,12 @@ stat_achievement_progress_functionality=1 # also has no impact on the functions which directly change stats, achievements, or achievements progress # default=1 save_only_higher_stat_achievement_progress=1 -# 1=synchronize user stats/achievements with game servers as soon as possible instead of caching them until the next call to 'Steam_RunCallbacks()' -# not recommended to enable this -# default=0 -immediate_gameserver_stats=0 -# 1=use the proper type of the server list (internet, friends, etc...) when requested by the game -# 0=always return the type of the server list as 'LAN server' -# not recommended to enable this -# default=0 -matchmaking_server_list_actual_type=0 -# 1=grab the server details for match making using an actual server query -# 0=use the info from the local network messages shared between client/server -# not recommended to enable this, currently breaks some games -# default=0 -matchmaking_server_details_via_source_query=0 -# very basic crash logger/printer -# this is intended to debug some annoying scenarios, and best used with the debug build of the emu -# default= -crash_printer_location=./path/relative/to/dll/crashes.txt +# the emulator loads the achievements icons is memory, this is needed for APIs like `ISteamUserStats::GetAchievementIcon()` +# the loaded icon size is controlled by [overlay::appearance] -> Icon_Size, in configs.overlay.ini +# 1=load icons lazily when they are requested +# 0=load icons as soon as the interface 'ISteamUserStats' is initialized +# default=1 +lazy_load_achievements_icons=1 [main::connectivity] # 1=prevent hooking OS networking APIs and allow any external requests @@ -118,3 +126,9 @@ disable_steamoverlaygameid_env_var=0 # https://developer.valvesoftware.com/wiki/Dedicated_Servers_List # default=0 enable_steam_preowned_ids=0 +# some Source-based games use the interface `ISteamGameStats` to report some stats +# you can make the emu save this data to a folder +# empty value = don't save anything (default) +# the emu will create the folders if they are missing but the path specified must be writable +# default= +steam_game_stats_reports_dir=./path/relative/to/dll/ diff --git a/premake5-deps.lua b/premake5-deps.lua index b4bff7d9..9fd7232d 100644 --- a/premake5-deps.lua +++ b/premake5-deps.lua @@ -498,23 +498,41 @@ end -- https://github.com/Kitware/CMake/blob/a6853135f569f0b040a34374a15a8361bb73901b/Modules/FindZLIB.cmake#L98C4-L98C13 local zlib_name = '' +local mbedtls_name = '' +local mbedcrypto_name = '' +local mbedx509_name = '' -- name if _ACTION and os.target() == 'windows' then if string.match(_ACTION, 'vs.+') then zlib_name = 'zlibstatic' + mbedtls_name = 'mbedtls' + mbedcrypto_name = 'mbedcrypto' + mbedx509_name = 'mbedx509' elseif string.match(_ACTION, 'gmake.*') then zlib_name = 'libzlibstatic' + mbedtls_name = 'libmbedtls' + mbedcrypto_name = 'libmbedcrypto' + mbedx509_name = 'libmbedx509' else error('unsupported os/action: ' .. os.target() .. ' / ' .. _ACTION) end else -- linux or macos zlib_name = 'libz' + mbedtls_name = 'libmbedtls' + mbedcrypto_name = 'libmbedcrypto' + mbedx509_name = 'mbedx509' end -- extension if _ACTION and string.match(_ACTION, 'vs.+') then zlib_name = zlib_name .. '.lib' + mbedtls_name = mbedtls_name .. '.lib' + mbedcrypto_name = mbedcrypto_name .. '.lib' + mbedx509_name = mbedx509_name .. '.lib' else zlib_name = zlib_name .. '.a' + mbedtls_name = mbedtls_name .. '.a' + mbedcrypto_name = mbedcrypto_name .. '.a' + mbedx509_name = mbedx509_name .. '.a' end local wild_zlib_path_32 = path.join(deps_dir, 'zlib', 'install32', 'lib', zlib_name) @@ -532,18 +550,55 @@ local wild_zlib_64 = { 'ZLIB_LIBRARY="' .. wild_zlib_path_64 .. '"', } +if _OPTIONS["build-mbedtls"] or _OPTIONS["all-build"] then + local mbedtls_common_defs = { + "USE_STATIC_MBEDTLS_LIBRARY=ON", + "USE_SHARED_MBEDTLS_LIBRARY=OFF", + "ENABLE_TESTING=OFF", + "ENABLE_PROGRAMS=OFF", + "MBEDTLS_FATAL_WARNINGS=OFF", + } + if os.target() == 'windows' and string.match(_ACTION, 'vs.+') then + table.insert(mbedtls_common_defs, "MSVC_STATIC_RUNTIME=ON") + else -- linux or macos or MinGW on Windows + table.insert(mbedtls_common_defs, "LINK_WITH_PTHREAD=ON") + end + + local mbedtls_32_bit_fixes = {} + if _OPTIONS["32-build"] and string.match(_ACTION, 'gmake.*') then + table.insert(mbedtls_32_bit_fixes, '-mpclmul') + table.insert(mbedtls_32_bit_fixes, '-msse2') + table.insert(mbedtls_32_bit_fixes, '-maes') + end + + if _OPTIONS["32-build"] then + cmake_build('mbedtls', true, mbedtls_common_defs, mbedtls_32_bit_fixes) + end + if _OPTIONS["64-build"] then + cmake_build('mbedtls', false, mbedtls_common_defs) + end +end + if _OPTIONS["build-curl"] or _OPTIONS["all-build"] then local curl_common_defs = { "BUILD_CURL_EXE=OFF", - "BUILD_SHARED_LIBS=OFF", "BUILD_STATIC_CURL=OFF", -- "Build curl executable with static libcurl" + + "BUILD_SHARED_LIBS=OFF", "BUILD_STATIC_LIBS=ON", "BUILD_MISC_DOCS=OFF", "BUILD_TESTING=OFF", "BUILD_LIBCURL_DOCS=OFF", "ENABLE_CURL_MANUAL=OFF", + "CURL_USE_OPENSSL=OFF", "CURL_ZLIB=ON", + + "CURL_USE_MBEDTLS=ON", + -- "CURL_USE_SCHANNEL=ON", + "CURL_CA_FALLBACK=ON", + + -- fix building on Arch Linux "CURL_USE_LIBSSH2=OFF", "CURL_USE_LIBPSL=OFF", "USE_LIBIDN2=OFF", @@ -555,10 +610,20 @@ if _OPTIONS["build-curl"] or _OPTIONS["all-build"] then end if _OPTIONS["32-build"] then - cmake_build('curl', true, merge_list(curl_common_defs, wild_zlib_32)) + cmake_build('curl', true, merge_list(curl_common_defs, merge_list(wild_zlib_32, { + 'MBEDTLS_INCLUDE_DIRS="' .. path.join(deps_dir, 'mbedtls', 'install32', 'include') .. '"', + 'MBEDTLS_LIBRARY="' .. path.join(deps_dir, 'mbedtls', 'install32', 'lib', mbedtls_name) .. '"', + 'MBEDCRYPTO_LIBRARY="' .. path.join(deps_dir, 'mbedtls', 'install32', 'lib', mbedcrypto_name) .. '"', + 'MBEDX509_LIBRARY="' .. path.join(deps_dir, 'mbedtls', 'install32', 'lib', mbedx509_name) .. '"', + }))) end if _OPTIONS["64-build"] then - cmake_build('curl', false, merge_list(curl_common_defs, wild_zlib_64)) + cmake_build('curl', false, merge_list(curl_common_defs, merge_list(wild_zlib_64, { + 'MBEDTLS_INCLUDE_DIRS="' .. path.join(deps_dir, 'mbedtls', 'install64', 'include') .. '"', + 'MBEDTLS_LIBRARY="' .. path.join(deps_dir, 'mbedtls', 'install64', 'lib', mbedtls_name) .. '"', + 'MBEDCRYPTO_LIBRARY="' .. path.join(deps_dir, 'mbedtls', 'install64', 'lib', mbedcrypto_name) .. '"', + 'MBEDX509_LIBRARY="' .. path.join(deps_dir, 'mbedtls', 'install64', 'lib', mbedx509_name) .. '"', + }))) end end @@ -588,32 +653,6 @@ if _OPTIONS["build-protobuf"] or _OPTIONS["all-build"] then end end -if _OPTIONS["build-mbedtls"] or _OPTIONS["all-build"] then - local mbedtls_common_defs = { - "USE_STATIC_MBEDTLS_LIBRARY=ON", - "USE_SHARED_MBEDTLS_LIBRARY=OFF", - "ENABLE_TESTING=OFF", - "ENABLE_PROGRAMS=OFF", - "MBEDTLS_FATAL_WARNINGS=OFF", - } - if os.target() == 'windows' and string.match(_ACTION, 'vs.+') then - table.insert(mbedtls_common_defs, "MSVC_STATIC_RUNTIME=ON") - else -- linux or macos or MinGW on Windows - table.insert(mbedtls_common_defs, "LINK_WITH_PTHREAD=ON") - end - - if _OPTIONS["32-build"] then - cmake_build('mbedtls', true, mbedtls_common_defs, { - '-mpclmul', - '-msse2', - '-maes', - }) - end - if _OPTIONS["64-build"] then - cmake_build('mbedtls', false, mbedtls_common_defs) - end -end - if _OPTIONS["build-ingame_overlay"] or _OPTIONS["all-build"] then -- fixes 32-bit compilation of DX12 local overaly_imgui_cfg_file = path.join(deps_dir, 'ingame_overlay', 'imconfig.imcfg') diff --git a/premake5.lua b/premake5.lua index 70ec1afb..b2f122a4 100644 --- a/premake5.lua +++ b/premake5.lua @@ -273,6 +273,8 @@ local deps_link = { zlib_archive_name .. static_postfix, lib_prefix .. "curl" .. static_postfix, "mbedcrypto" .. static_postfix, + "mbedtls" .. static_postfix, + "mbedx509" .. static_postfix, } -- add protobuf libs table_append(deps_link, { diff --git a/sdk/steam/isteamnetworkingsockets010.h b/sdk/steam/isteamnetworkingsockets010.h new file mode 100644 index 00000000..1e260c88 --- /dev/null +++ b/sdk/steam/isteamnetworkingsockets010.h @@ -0,0 +1,804 @@ + +#ifndef ISTEAMNETWORKINGSOCKETS010 +#define ISTEAMNETWORKINGSOCKETS010 + +// this interface version is not found in public SDK archives, it is based on reversing the returned vftable from steamclient64.dll + +class ISteamNetworkingSockets010 +{ +public: + + /// Creates a "server" socket that listens for clients to connect to by + /// calling ConnectByIPAddress, over ordinary UDP (IPv4 or IPv6) + /// + /// You must select a specific local port to listen on and set it + /// the port field of the local address. + /// + /// Usually you will set the IP portion of the address to zero (SteamNetworkingIPAddr::Clear()). + /// This means that you will not bind to any particular local interface (i.e. the same + /// as INADDR_ANY in plain socket code). Furthermore, if possible the socket will be bound + /// in "dual stack" mode, which means that it can accept both IPv4 and IPv6 client connections. + /// If you really do wish to bind a particular interface, then set the local address to the + /// appropriate IPv4 or IPv6 IP. + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + /// + /// When a client attempts to connect, a SteamNetConnectionStatusChangedCallback_t + /// will be posted. The connection will be in the connecting state. + virtual HSteamListenSocket CreateListenSocketIP( const SteamNetworkingIPAddr &localAddress, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Creates a connection and begins talking to a "server" over UDP at the + /// given IPv4 or IPv6 address. The remote host must be listening with a + /// matching call to CreateListenSocketIP on the specified port. + /// + /// A SteamNetConnectionStatusChangedCallback_t callback will be triggered when we start + /// connecting, and then another one on either timeout or successful connection. + /// + /// If the server does not have any identity configured, then their network address + /// will be the only identity in use. Or, the network host may provide a platform-specific + /// identity with or without a valid certificate to authenticate that identity. (These + /// details will be contained in the SteamNetConnectionStatusChangedCallback_t.) It's + /// up to your application to decide whether to allow the connection. + /// + /// By default, all connections will get basic encryption sufficient to prevent + /// casual eavesdropping. But note that without certificates (or a shared secret + /// distributed through some other out-of-band mechanism), you don't have any + /// way of knowing who is actually on the other end, and thus are vulnerable to + /// man-in-the-middle attacks. + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + virtual HSteamNetConnection ConnectByIPAddress( const SteamNetworkingIPAddr &address, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Like CreateListenSocketIP, but clients will connect using ConnectP2P. + /// + /// nLocalVirtualPort specifies how clients can connect to this socket using + /// ConnectP2P. It's very common for applications to only have one listening socket; + /// in that case, use zero. If you need to open multiple listen sockets and have clients + /// be able to connect to one or the other, then nLocalVirtualPort should be a small + /// integer (<1000) unique to each listen socket you create. + /// + /// If you use this, you probably want to call ISteamNetworkingUtils::InitRelayNetworkAccess() + /// when your app initializes. + /// + /// If you are listening on a dedicated servers in known data center, + /// then you can listen using this function instead of CreateHostedDedicatedServerListenSocket, + /// to allow clients to connect without a ticket. Any user that owns + /// the app and is signed into Steam will be able to attempt to connect to + /// your server. Also, a connection attempt may require the client to + /// be connected to Steam, which is one more moving part that may fail. When + /// tickets are used, then once a ticket is obtained, a client can connect to + /// your server even if they got disconnected from Steam or Steam is offline. + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + virtual HSteamListenSocket CreateListenSocketP2P( int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Begin connecting to a peer that is identified using a platform-specific identifier. + /// This uses the default rendezvous service, which depends on the platform and library + /// configuration. (E.g. on Steam, it goes through the steam backend.) + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + /// + /// To use your own signaling service, see: + /// - ConnectP2PCustomSignaling + /// - k_ESteamNetworkingConfig_Callback_CreateConnectionSignaling + virtual HSteamNetConnection ConnectP2P( const SteamNetworkingIdentity &identityRemote, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Accept an incoming connection that has been received on a listen socket. + /// + /// When a connection attempt is received (perhaps after a few basic handshake + /// packets have been exchanged to prevent trivial spoofing), a connection interface + /// object is created in the k_ESteamNetworkingConnectionState_Connecting state + /// and a SteamNetConnectionStatusChangedCallback_t is posted. At this point, your + /// application MUST either accept or close the connection. (It may not ignore it.) + /// Accepting the connection will transition it either into the connected state, + /// or the finding route state, depending on the connection type. + /// + /// You should take action within a second or two, because accepting the connection is + /// what actually sends the reply notifying the client that they are connected. If you + /// delay taking action, from the client's perspective it is the same as the network + /// being unresponsive, and the client may timeout the connection attempt. In other + /// words, the client cannot distinguish between a delay caused by network problems + /// and a delay caused by the application. + /// + /// This means that if your application goes for more than a few seconds without + /// processing callbacks (for example, while loading a map), then there is a chance + /// that a client may attempt to connect in that interval and fail due to timeout. + /// + /// If the application does not respond to the connection attempt in a timely manner, + /// and we stop receiving communication from the client, the connection attempt will + /// be timed out locally, transitioning the connection to the + /// k_ESteamNetworkingConnectionState_ProblemDetectedLocally state. The client may also + /// close the connection before it is accepted, and a transition to the + /// k_ESteamNetworkingConnectionState_ClosedByPeer is also possible depending the exact + /// sequence of events. + /// + /// Returns k_EResultInvalidParam if the handle is invalid. + /// Returns k_EResultInvalidState if the connection is not in the appropriate state. + /// (Remember that the connection state could change in between the time that the + /// notification being posted to the queue and when it is received by the application.) + /// + /// A note about connection configuration options. If you need to set any configuration + /// options that are common to all connections accepted through a particular listen + /// socket, consider setting the options on the listen socket, since such options are + /// inherited automatically. If you really do need to set options that are connection + /// specific, it is safe to set them on the connection before accepting the connection. + virtual EResult AcceptConnection( HSteamNetConnection hConn ) = 0; + + /// Disconnects from the remote host and invalidates the connection handle. + /// Any unread data on the connection is discarded. + /// + /// nReason is an application defined code that will be received on the other + /// end and recorded (when possible) in backend analytics. The value should + /// come from a restricted range. (See ESteamNetConnectionEnd.) If you don't need + /// to communicate any information to the remote host, and do not want analytics to + /// be able to distinguish "normal" connection terminations from "exceptional" ones, + /// You may pass zero, in which case the generic value of + /// k_ESteamNetConnectionEnd_App_Generic will be used. + /// + /// pszDebug is an optional human-readable diagnostic string that will be received + /// by the remote host and recorded (when possible) in backend analytics. + /// + /// If you wish to put the socket into a "linger" state, where an attempt is made to + /// flush any remaining sent data, use bEnableLinger=true. Otherwise reliable data + /// is not flushed. + /// + /// If the connection has already ended and you are just freeing up the + /// connection interface, the reason code, debug string, and linger flag are + /// ignored. + virtual bool CloseConnection( HSteamNetConnection hPeer, int nReason, const char *pszDebug, bool bEnableLinger ) = 0; + + /// Destroy a listen socket. All the connections that were accepting on the listen + /// socket are closed ungracefully. + virtual bool CloseListenSocket( HSteamListenSocket hSocket ) = 0; + + /// Set connection user data. the data is returned in the following places + /// - You can query it using GetConnectionUserData. + /// - The SteamNetworkingmessage_t structure. + /// - The SteamNetConnectionInfo_t structure. + /// (Which is a member of SteamNetConnectionStatusChangedCallback_t -- but see WARNINGS below!!!!) + /// + /// Do you need to set this atomically when the connection is created? + /// See k_ESteamNetworkingConfig_ConnectionUserData. + /// + /// WARNING: Be *very careful* when using the value provided in callbacks structs. + /// Callbacks are queued, and the value that you will receive in your + /// callback is the userdata that was effective at the time the callback + /// was queued. There are subtle race conditions that can happen if you + /// don't understand this! + /// + /// If any incoming messages for this connection are queued, the userdata + /// field is updated, so that when when you receive messages (e.g. with + /// ReceiveMessagesOnConnection), they will always have the very latest + /// userdata. So the tricky race conditions that can happen with callbacks + /// do not apply to retrieving messages. + /// + /// Returns false if the handle is invalid. + virtual bool SetConnectionUserData( HSteamNetConnection hPeer, int64 nUserData ) = 0; + + /// Fetch connection user data. Returns -1 if handle is invalid + /// or if you haven't set any userdata on the connection. + virtual int64 GetConnectionUserData( HSteamNetConnection hPeer ) = 0; + + /// Set a name for the connection, used mostly for debugging + virtual void SetConnectionName( HSteamNetConnection hPeer, const char *pszName ) = 0; + + /// Fetch connection name. Returns false if handle is invalid + virtual bool GetConnectionName( HSteamNetConnection hPeer, char *pszName, int nMaxLen ) = 0; + + /// Send a message to the remote host on the specified connection. + /// + /// nSendFlags determines the delivery guarantees that will be provided, + /// when data should be buffered, etc. E.g. k_nSteamNetworkingSend_Unreliable + /// + /// Note that the semantics we use for messages are not precisely + /// the same as the semantics of a standard "stream" socket. + /// (SOCK_STREAM) For an ordinary stream socket, the boundaries + /// between chunks are not considered relevant, and the sizes of + /// the chunks of data written will not necessarily match up to + /// the sizes of the chunks that are returned by the reads on + /// the other end. The remote host might read a partial chunk, + /// or chunks might be coalesced. For the message semantics + /// used here, however, the sizes WILL match. Each send call + /// will match a successful read call on the remote host + /// one-for-one. If you are porting existing stream-oriented + /// code to the semantics of reliable messages, your code should + /// work the same, since reliable message semantics are more + /// strict than stream semantics. The only caveat is related to + /// performance: there is per-message overhead to retain the + /// message sizes, and so if your code sends many small chunks + /// of data, performance will suffer. Any code based on stream + /// sockets that does not write excessively small chunks will + /// work without any changes. + /// + /// The pOutMessageNumber is an optional pointer to receive the + /// message number assigned to the message, if sending was successful. + /// + /// Returns: + /// - k_EResultInvalidParam: invalid connection handle, or the individual message is too big. + /// (See k_cbMaxSteamNetworkingSocketsMessageSizeSend) + /// - k_EResultInvalidState: connection is in an invalid state + /// - k_EResultNoConnection: connection has ended + /// - k_EResultIgnored: You used k_nSteamNetworkingSend_NoDelay, and the message was dropped because + /// we were not ready to send it. + /// - k_EResultLimitExceeded: there was already too much data queued to be sent. + /// (See k_ESteamNetworkingConfig_SendBufferSize) + virtual EResult SendMessageToConnection( HSteamNetConnection hConn, const void *pData, uint32 cbData, int nSendFlags, int64 *pOutMessageNumber ) = 0; + + /// Send one or more messages without copying the message payload. + /// This is the most efficient way to send messages. To use this + /// function, you must first allocate a message object using + /// ISteamNetworkingUtils::AllocateMessage. (Do not declare one + /// on the stack or allocate your own.) + /// + /// You should fill in the message payload. You can either let + /// it allocate the buffer for you and then fill in the payload, + /// or if you already have a buffer allocated, you can just point + /// m_pData at your buffer and set the callback to the appropriate function + /// to free it. Note that if you use your own buffer, it MUST remain valid + /// until the callback is executed. And also note that your callback can be + /// invoked at any time from any thread (perhaps even before SendMessages + /// returns!), so it MUST be fast and threadsafe. + /// + /// You MUST also fill in: + /// - m_conn - the handle of the connection to send the message to + /// - m_nFlags - bitmask of k_nSteamNetworkingSend_xxx flags. + /// + /// All other fields are currently reserved and should not be modified. + /// + /// The library will take ownership of the message structures. They may + /// be modified or become invalid at any time, so you must not read them + /// after passing them to this function. + /// + /// pOutMessageNumberOrResult is an optional array that will receive, + /// for each message, the message number that was assigned to the message + /// if sending was successful. If sending failed, then a negative EResult + /// value is placed into the array. For example, the array will hold + /// -k_EResultInvalidState if the connection was in an invalid state. + /// See ISteamNetworkingSockets::SendMessageToConnection for possible + /// failure codes. + virtual void SendMessages( int nMessages, SteamNetworkingMessage_t *const *pMessages, int64 *pOutMessageNumberOrResult ) = 0; + + /// Flush any messages waiting on the Nagle timer and send them + /// at the next transmission opportunity (often that means right now). + /// + /// If Nagle is enabled (it's on by default) then when calling + /// SendMessageToConnection the message will be buffered, up to the Nagle time + /// before being sent, to merge small messages into the same packet. + /// (See k_ESteamNetworkingConfig_NagleTime) + /// + /// Returns: + /// k_EResultInvalidParam: invalid connection handle + /// k_EResultInvalidState: connection is in an invalid state + /// k_EResultNoConnection: connection has ended + /// k_EResultIgnored: We weren't (yet) connected, so this operation has no effect. + virtual EResult FlushMessagesOnConnection( HSteamNetConnection hConn ) = 0; + + /// Fetch the next available message(s) from the connection, if any. + /// Returns the number of messages returned into your array, up to nMaxMessages. + /// If the connection handle is invalid, -1 is returned. + /// + /// The order of the messages returned in the array is relevant. + /// Reliable messages will be received in the order they were sent (and with the + /// same sizes --- see SendMessageToConnection for on this subtle difference from a stream socket). + /// + /// Unreliable messages may be dropped, or delivered out of order with respect to + /// each other or with respect to reliable messages. The same unreliable message + /// may be received multiple times. + /// + /// If any messages are returned, you MUST call SteamNetworkingMessage_t::Release() on each + /// of them free up resources after you are done. It is safe to keep the object alive for + /// a little while (put it into some queue, etc), and you may call Release() from any thread. + virtual int ReceiveMessagesOnConnection( HSteamNetConnection hConn, SteamNetworkingMessage_t **ppOutMessages, int nMaxMessages ) = 0; + + /// Returns basic information about the high-level state of the connection. + virtual bool GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo ) = 0; + + // based on reversing the vftable returned from original steamclient64.dll + virtual bool GetConnectionRealTimeStatus_old( HSteamNetConnection hConn, SteamNetConnectionRealTimeStatus_t *pStatus ) = 0; + + /// Returns detailed connection stats in text format. Useful + /// for dumping to a log, etc. + /// + /// Returns: + /// -1 failure (bad connection handle) + /// 0 OK, your buffer was filled in and '\0'-terminated + /// >0 Your buffer was either nullptr, or it was too small and the text got truncated. + /// Try again with a buffer of at least N bytes. + virtual int GetDetailedConnectionStatus( HSteamNetConnection hConn, char *pszBuf, int cbBuf ) = 0; + + /// Returns local IP and port that a listen socket created using CreateListenSocketIP is bound to. + /// + /// An IPv6 address of ::0 means "any IPv4 or IPv6" + /// An IPv6 address of ::ffff:0000:0000 means "any IPv4" + virtual bool GetListenSocketAddress( HSteamListenSocket hSocket, SteamNetworkingIPAddr *address ) = 0; + + /// Create a pair of connections that are talking to each other, e.g. a loopback connection. + /// This is very useful for testing, or so that your client/server code can work the same + /// even when you are running a local "server". + /// + /// The two connections will immediately be placed into the connected state, and no callbacks + /// will be posted immediately. After this, if you close either connection, the other connection + /// will receive a callback, exactly as if they were communicating over the network. You must + /// close *both* sides in order to fully clean up the resources! + /// + /// By default, internal buffers are used, completely bypassing the network, the chopping up of + /// messages into packets, encryption, copying the payload, etc. This means that loopback + /// packets, by default, will not simulate lag or loss. Passing true for bUseNetworkLoopback will + /// cause the socket pair to send packets through the local network loopback device (127.0.0.1) + /// on ephemeral ports. Fake lag and loss are supported in this case, and CPU time is expended + /// to encrypt and decrypt. + /// + /// If you wish to assign a specific identity to either connection, you may pass a particular + /// identity. Otherwise, if you pass nullptr, the respective connection will assume a generic + /// "localhost" identity. If you use real network loopback, this might be translated to the + /// actual bound loopback port. Otherwise, the port will be zero. + virtual bool CreateSocketPair( HSteamNetConnection *pOutConnection1, HSteamNetConnection *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity *pIdentity1, const SteamNetworkingIdentity *pIdentity2 ) = 0; + + // + // Identity and authentication + // + + /// Get the identity assigned to this interface. + /// E.g. on Steam, this is the user's SteamID, or for the gameserver interface, the SteamID assigned + /// to the gameserver. Returns false and sets the result to an invalid identity if we don't know + /// our identity yet. (E.g. GameServer has not logged in. On Steam, the user will know their SteamID + /// even if they are not signed into Steam.) + virtual bool GetIdentity( SteamNetworkingIdentity *pIdentity ) = 0; + + /// Indicate our desire to be ready participate in authenticated communications. + /// If we are currently not ready, then steps will be taken to obtain the necessary + /// certificates. (This includes a certificate for us, as well as any CA certificates + /// needed to authenticate peers.) + /// + /// You can call this at program init time if you know that you are going to + /// be making authenticated connections, so that we will be ready immediately when + /// those connections are attempted. (Note that essentially all connections require + /// authentication, with the exception of ordinary UDP connections with authentication + /// disabled using k_ESteamNetworkingConfig_IP_AllowWithoutAuth.) If you don't call + /// this function, we will wait until a feature is utilized that that necessitates + /// these resources. + /// + /// You can also call this function to force a retry, if failure has occurred. + /// Once we make an attempt and fail, we will not automatically retry. + /// In this respect, the behavior of the system after trying and failing is the same + /// as before the first attempt: attempting authenticated communication or calling + /// this function will call the system to attempt to acquire the necessary resources. + /// + /// You can use GetAuthenticationStatus or listen for SteamNetAuthenticationStatus_t + /// to monitor the status. + /// + /// Returns the current value that would be returned from GetAuthenticationStatus. + virtual ESteamNetworkingAvailability InitAuthentication() = 0; + + /// Query our readiness to participate in authenticated communications. A + /// SteamNetAuthenticationStatus_t callback is posted any time this status changes, + /// but you can use this function to query it at any time. + /// + /// The value of SteamNetAuthenticationStatus_t::m_eAvail is returned. If you only + /// want this high level status, you can pass NULL for pDetails. If you want further + /// details, pass non-NULL to receive them. + virtual ESteamNetworkingAvailability GetAuthenticationStatus( SteamNetAuthenticationStatus_t *pDetails ) = 0; + + // + // Poll groups. A poll group is a set of connections that can be polled efficiently. + // (In our API, to "poll" a connection means to retrieve all pending messages. We + // actually don't have an API to "poll" the connection *state*, like BSD sockets.) + // + + /// Create a new poll group. + /// + /// You should destroy the poll group when you are done using DestroyPollGroup + virtual HSteamNetPollGroup CreatePollGroup() = 0; + + /// Destroy a poll group created with CreatePollGroup(). + /// + /// If there are any connections in the poll group, they are removed from the group, + /// and left in a state where they are not part of any poll group. + /// Returns false if passed an invalid poll group handle. + virtual bool DestroyPollGroup( HSteamNetPollGroup hPollGroup ) = 0; + + /// Assign a connection to a poll group. Note that a connection may only belong to a + /// single poll group. Adding a connection to a poll group implicitly removes it from + /// any other poll group it is in. + /// + /// You can pass k_HSteamNetPollGroup_Invalid to remove a connection from its current + /// poll group without adding it to a new poll group. + /// + /// If there are received messages currently pending on the connection, an attempt + /// is made to add them to the queue of messages for the poll group in approximately + /// the order that would have applied if the connection was already part of the poll + /// group at the time that the messages were received. + /// + /// Returns false if the connection handle is invalid, or if the poll group handle + /// is invalid (and not k_HSteamNetPollGroup_Invalid). + virtual bool SetConnectionPollGroup( HSteamNetConnection hConn, HSteamNetPollGroup hPollGroup ) = 0; + + /// Same as ReceiveMessagesOnConnection, but will return the next messages available + /// on any connection in the poll group. Examine SteamNetworkingMessage_t::m_conn + /// to know which connection. (SteamNetworkingMessage_t::m_nConnUserData might also + /// be useful.) + /// + /// Delivery order of messages among different connections will usually match the + /// order that the last packet was received which completed the message. But this + /// is not a strong guarantee, especially for packets received right as a connection + /// is being assigned to poll group. + /// + /// Delivery order of messages on the same connection is well defined and the + /// same guarantees are present as mentioned in ReceiveMessagesOnConnection. + /// (But the messages are not grouped by connection, so they will not necessarily + /// appear consecutively in the list; they may be interleaved with messages for + /// other connections.) + virtual int ReceiveMessagesOnPollGroup( HSteamNetPollGroup hPollGroup, SteamNetworkingMessage_t **ppOutMessages, int nMaxMessages ) = 0; + + // + // Clients connecting to dedicated servers hosted in a data center, + // using tickets issued by your game coordinator. If you are not + // issuing your own tickets to restrict who can attempt to connect + // to your server, then you won't use these functions. + // + + /// Call this when you receive a ticket from your backend / matchmaking system. Puts the + /// ticket into a persistent cache, and optionally returns the parsed ticket. + /// + /// See stamdatagram_ticketgen.h for more details. + virtual bool ReceivedRelayAuthTicket( const void *pvTicket, int cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket ) = 0; + + /// Search cache for a ticket to talk to the server on the specified virtual port. + /// If found, returns the number of seconds until the ticket expires, and optionally + /// the complete cracked ticket. Returns 0 if we don't have a ticket. + /// + /// Typically this is useful just to confirm that you have a ticket, before you + /// call ConnectToHostedDedicatedServer to connect to the server. + virtual int FindRelayAuthTicketForServer( const SteamNetworkingIdentity &identityGameServer, int nRemoteVirtualPort, SteamDatagramRelayAuthTicket *pOutParsedTicket ) = 0; + + /// Client call to connect to a server hosted in a Valve data center, on the specified virtual + /// port. You must have placed a ticket for this server into the cache, or else this connect + /// attempt will fail! If you are not issuing your own tickets, then to connect to a dedicated + /// server via SDR in auto-ticket mode, use ConnectP2P. (The server must be configured to allow + /// this type of connection by listening using CreateListenSocketP2P.) + /// + /// You may wonder why tickets are stored in a cache, instead of simply being passed as an argument + /// here. The reason is to make reconnection to a gameserver robust, even if the client computer loses + /// connection to Steam or the central backend, or the app is restarted or crashes, etc. + /// + /// If you use this, you probably want to call ISteamNetworkingUtils::InitRelayNetworkAccess() + /// when your app initializes + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + virtual HSteamNetConnection ConnectToHostedDedicatedServer( const SteamNetworkingIdentity &identityTarget, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + // + // Servers hosted in data centers known to the Valve relay network + // + + /// Returns the value of the SDR_LISTEN_PORT environment variable. This + /// is the UDP server your server will be listening on. This will + /// configured automatically for you in production environments. + /// + /// In development, you'll need to set it yourself. See + /// https://partner.steamgames.com/doc/api/ISteamNetworkingSockets + /// for more information on how to configure dev environments. + virtual uint16 GetHostedDedicatedServerPort() = 0; + + /// Returns 0 if SDR_LISTEN_PORT is not set. Otherwise, returns the data center the server + /// is running in. This will be k_SteamDatagramPOPID_dev in non-production environment. + virtual SteamNetworkingPOPID GetHostedDedicatedServerPOPID() = 0; + + /// Return info about the hosted server. This contains the PoPID of the server, + /// and opaque routing information that can be used by the relays to send traffic + /// to your server. + /// + /// You will need to send this information to your backend, and put it in tickets, + /// so that the relays will know how to forward traffic from + /// clients to your server. See SteamDatagramRelayAuthTicket for more info. + /// + /// Also, note that the routing information is contained in SteamDatagramGameCoordinatorServerLogin, + /// so if possible, it's preferred to use GetGameCoordinatorServerLogin to send this info + /// to your game coordinator service, and also login securely at the same time. + /// + /// On a successful exit, k_EResultOK is returned + /// + /// Unsuccessful exit: + /// - Something other than k_EResultOK is returned. + /// - k_EResultInvalidState: We are not configured to listen for SDR (SDR_LISTEN_SOCKET + /// is not set.) + /// - k_EResultPending: we do not (yet) have the authentication information needed. + /// (See GetAuthenticationStatus.) If you use environment variables to pre-fetch + /// the network config, this data should always be available immediately. + /// - A non-localized diagnostic debug message will be placed in m_data that describes + /// the cause of the failure. + /// + /// NOTE: The returned blob is not encrypted. Send it to your backend, but don't + /// directly share it with clients. + virtual EResult GetHostedDedicatedServerAddress( SteamDatagramHostedAddress *pRouting ) = 0; + + /// Create a listen socket on the specified virtual port. The physical UDP port to use + /// will be determined by the SDR_LISTEN_PORT environment variable. If a UDP port is not + /// configured, this call will fail. + /// + /// This call MUST be made through the SteamGameServerNetworkingSockets() interface. + /// + /// This function should be used when you are using the ticket generator library + /// to issue your own tickets. Clients connecting to the server on this virtual + /// port will need a ticket, and they must connect using ConnectToHostedDedicatedServer. + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + virtual HSteamListenSocket CreateHostedDedicatedServerListenSocket( int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Generate an authentication blob that can be used to securely login with + /// your backend, using SteamDatagram_ParseHostedServerLogin. (See + /// steamdatagram_gamecoordinator.h) + /// + /// Before calling the function: + /// - Populate the app data in pLoginInfo (m_cbAppData and m_appData). You can leave + /// all other fields uninitialized. + /// - *pcbSignedBlob contains the size of the buffer at pBlob. (It should be + /// at least k_cbMaxSteamDatagramGameCoordinatorServerLoginSerialized.) + /// + /// On a successful exit: + /// - k_EResultOK is returned + /// - All of the remaining fields of pLoginInfo will be filled out. + /// - *pcbSignedBlob contains the size of the serialized blob that has been + /// placed into pBlob. + /// + /// Unsuccessful exit: + /// - Something other than k_EResultOK is returned. + /// - k_EResultNotLoggedOn: you are not logged in (yet) + /// - See GetHostedDedicatedServerAddress for more potential failure return values. + /// - A non-localized diagnostic debug message will be placed in pBlob that describes + /// the cause of the failure. + /// + /// This works by signing the contents of the SteamDatagramGameCoordinatorServerLogin + /// with the cert that is issued to this server. In dev environments, it's OK if you do + /// not have a cert. (You will need to enable insecure dev login in SteamDatagram_ParseHostedServerLogin.) + /// Otherwise, you will need a signed cert. + /// + /// NOTE: The routing blob returned here is not encrypted. Send it to your backend + /// and don't share it directly with clients. + virtual EResult GetGameCoordinatorServerLogin( SteamDatagramGameCoordinatorServerLogin *pLoginInfo, int *pcbSignedBlob, void *pBlob ) = 0; + + + // + // Relayed connections using custom signaling protocol + // + // This is used if you have your own method of sending out-of-band + // signaling / rendezvous messages through a mutually trusted channel. + // + + /// Create a P2P "client" connection that does signaling over a custom + /// rendezvous/signaling channel. + /// + /// pSignaling points to a new object that you create just for this connection. + /// It must stay valid until Release() is called. Once you pass the + /// object to this function, it assumes ownership. Release() will be called + /// from within the function call if the call fails. Furthermore, until Release() + /// is called, you should be prepared for methods to be invoked on your + /// object from any thread! You need to make sure your object is threadsafe! + /// Furthermore, you should make sure that dispatching the methods is done + /// as quickly as possible. + /// + /// This function will immediately construct a connection in the "connecting" + /// state. Soon after (perhaps before this function returns, perhaps in another thread), + /// the connection will begin sending signaling messages by calling + /// ISteamNetworkingConnectionSignaling::SendSignal. + /// + /// When the remote peer accepts the connection (See + /// ISteamNetworkingSignalingRecvContext::OnConnectRequest), + /// it will begin sending signaling messages. When these messages are received, + /// you can pass them to the connection using ReceivedP2PCustomSignal. + /// + /// If you know the identity of the peer that you expect to be on the other end, + /// you can pass their identity to improve debug output or just detect bugs. + /// If you don't know their identity yet, you can pass NULL, and their + /// identity will be established in the connection handshake. + /// + /// If you use this, you probably want to call ISteamNetworkingUtils::InitRelayNetworkAccess() + /// when your app initializes + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + //virtual HSteamNetConnection ConnectP2PCustomSignaling( ISteamNetworkingConnectionCustomSignaling *pSignaling, const SteamNetworkingIdentity *pPeerIdentity, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + virtual HSteamNetConnection ConnectP2PCustomSignaling( ISteamNetworkingConnectionSignaling *pSignaling, const SteamNetworkingIdentity *pPeerIdentity, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Called when custom signaling has received a message. When your + /// signaling channel receives a message, it should save off whatever + /// routing information was in the envelope into the context object, + /// and then pass the payload to this function. + /// + /// A few different things can happen next, depending on the message: + /// + /// - If the signal is associated with existing connection, it is dealt + /// with immediately. If any replies need to be sent, they will be + /// dispatched using the ISteamNetworkingConnectionSignaling + /// associated with the connection. + /// - If the message represents a connection request (and the request + /// is not redundant for an existing connection), a new connection + /// will be created, and ReceivedConnectRequest will be called on your + /// context object to determine how to proceed. + /// - Otherwise, the message is for a connection that does not + /// exist (anymore). In this case, we *may* call SendRejectionReply + /// on your context object. + /// + /// In any case, we will not save off pContext or access it after this + /// function returns. + /// + /// Returns true if the message was parsed and dispatched without anything + /// unusual or suspicious happening. Returns false if there was some problem + /// with the message that prevented ordinary handling. (Debug output will + /// usually have more information.) + /// + /// If you expect to be using relayed connections, then you probably want + /// to call ISteamNetworkingUtils::InitRelayNetworkAccess() when your app initializes + //virtual bool ReceivedP2PCustomSignal( const void *pMsg, int cbMsg, ISteamNetworkingCustomSignalingRecvContext *pContext ) = 0; + virtual bool ReceivedP2PCustomSignal( const void *pMsg, int cbMsg, ISteamNetworkingSignalingRecvContext *pContext ) = 0; + + // + // Certificate provision by the application. On Steam, we normally handle all this automatically + // and you will not need to use these advanced functions. + // + + /// Get blob that describes a certificate request. You can send this to your game coordinator. + /// Upon entry, *pcbBlob should contain the size of the buffer. On successful exit, it will + /// return the number of bytes that were populated. You can pass pBlob=NULL to query for the required + /// size. (512 bytes is a conservative estimate.) + /// + /// Pass this blob to your game coordinator and call SteamDatagram_CreateCert. + virtual bool GetCertificateRequest( int *pcbBlob, void *pBlob, SteamNetworkingErrMsg &errMsg ) = 0; + + /// Set the certificate. The certificate blob should be the output of + /// SteamDatagram_CreateCert. + virtual bool SetCertificate( const void *pCertificate, int cbCertificate, SteamNetworkingErrMsg &errMsg ) = 0; + + /// Reset the identity associated with this instance. + /// Any open connections are closed. Any previous certificates, etc are discarded. + /// You can pass a specific identity that you want to use, or you can pass NULL, + /// in which case the identity will be invalid until you set it using SetCertificate + /// + /// NOTE: This function is not actually supported on Steam! It is included + /// for use on other platforms where the active user can sign out and + /// a new user can sign in. + virtual void ResetIdentity( const SteamNetworkingIdentity *pIdentity ) = 0; + + // + // Misc + // + + /// Invoke all callback functions queued for this interface. + /// See k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, etc + /// + /// You don't need to call this if you are using Steam's callback dispatch + /// mechanism (SteamAPI_RunCallbacks and SteamGameserver_RunCallbacks). + virtual void RunCallbacks() = 0; + + // + // "FakeIP" system. + // + // A FakeIP is essentially a temporary, arbitrary identifier that + // happens to be a valid IPv4 address. The purpose of this system is to make it + // easy to integrate with existing code that identifies hosts using IPv4 addresses. + // The FakeIP address will never actually be used to send or receive any packets + // on the Internet, it is strictly an identifier. + // + // FakeIP addresses are designed to (hopefully) pass through existing code as + // transparently as possible, while conflicting with "real" addresses that might + // be in use on networks (both the Internet and LANs) in the same code as little + // as possible. At the time this comment is being written, they come from the + // 169.254.0.0/16 range, and the port number will always be >1024. HOWEVER, + // this is subject to change! Do not make assumptions about these addresses, + // or your code might break in the future. In particular, you should use + // functions such as ISteamNetworkingUtils::IsFakeIP to determine if an IP + // address is a "fake" one used by this system. + // + + /// Begin asynchronous process of allocating a fake IPv4 address that other + /// peers can use to contact us via P2P. IP addresses returned by this + /// function are globally unique for a given appid. + /// + /// nNumPorts is the numbers of ports you wish to reserve. This is useful + /// for the same reason that listening on multiple UDP ports is useful for + /// different types of traffic. Because these allocations come from a global + /// namespace, there is a relatively strict limit on the maximum number of + /// ports you may request. (At the time of this writing, the limit is 4.) + /// The port assignments are *not* guaranteed to have any particular order + /// or relationship! Do *not* assume they are contiguous, even though that + /// may often occur in practice. + /// + /// Returns false if a request was already in progress, true if a new request + /// was started. A SteamNetworkingFakeIPResult_t will be posted when the request + /// completes. + /// + /// For gameservers, you *must* call this after initializing the SDK but before + /// beginning login. Steam needs to know in advance that FakeIP will be used. + /// Everywhere your public IP would normally appear (such as the server browser) will be + /// replaced by the FakeIP, and the fake port at index 0. The request is actually queued + /// until the logon completes, so you must not wait until the allocation completes + /// before logging in. Except for trivial failures that can be detected locally + /// (e.g. invalid parameter), a SteamNetworkingFakeIPResult_t callback (whether success or + /// failure) will not be posted until after we have logged in. Furthermore, it is assumed + /// that FakeIP allocation is essential for your application to function, and so failure + /// will not be reported until *several* retries have been attempted. This process may + /// last several minutes. It is *highly* recommended to treat failure as fatal. + /// + /// To communicate using a connection-oriented (TCP-style) API: + /// - Server creates a listen socket using CreateListenSocketP2PFakeIP + /// - Client connects using ConnectByIPAddress, passing in the FakeIP address. + /// - The connection will behave mostly like a P2P connection. The identities + /// that appear in SteamNetConnectionInfo_t will be the FakeIP identity until + /// we know the real identity. Then it will be the real identity. If the + /// SteamNetConnectionInfo_t::m_addrRemote is valid, it will be a real IPv4 + /// address of a NAT-punched connection. Otherwise, it will not be valid. + /// + /// To communicate using an ad-hoc sendto/recv from (UDP-style) API, + /// use CreateFakeUDPPort. + virtual bool BeginAsyncRequestFakeIP( int nNumPorts ) = 0; + + /// Return info about the FakeIP and port(s) that we have been assigned, + /// if any. idxFirstPort is currently reserved and must be zero. + /// Make sure and check SteamNetworkingFakeIPResult_t::m_eResult + virtual void GetFakeIP( int idxFirstPort, SteamNetworkingFakeIPResult_t *pInfo ) = 0; + + /// Create a listen socket that will listen for P2P connections sent + /// to our FakeIP. A peer can initiate connections to this listen + /// socket by calling ConnectByIPAddress. + /// + /// idxFakePort refers to the *index* of the fake port requested, + /// not the actual port number. For example, pass 0 to refer to the + /// first port in the reservation. You must call this only after calling + /// BeginAsyncRequestFakeIP. However, you do not need to wait for the + /// request to complete before creating the listen socket. + virtual HSteamListenSocket CreateListenSocketP2PFakeIP( int idxFakePort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// If the connection was initiated using the "FakeIP" system, then we + /// we can get an IP address for the remote host. If the remote host had + /// a global FakeIP at the time the connection was established, this + /// function will return that global IP. Otherwise, a FakeIP that is + /// unique locally will be allocated from the local FakeIP address space, + /// and that will be returned. + /// + /// The allocation of local FakeIPs attempts to assign addresses in + /// a consistent manner. If multiple connections are made to the + /// same remote host, they *probably* will return the same FakeIP. + /// However, since the namespace is limited, this cannot be guaranteed. + /// + /// On failure, returns: + /// - k_EResultInvalidParam: invalid connection handle + /// - k_EResultIPNotFound: This connection wasn't made using FakeIP system + virtual EResult GetRemoteFakeIPForConnection( HSteamNetConnection hConn, SteamNetworkingIPAddr *pOutAddr ) = 0; + + /// Get an interface that can be used like a UDP port to send/receive + /// datagrams to a FakeIP address. This is intended to make it easy + /// to port existing UDP-based code to take advantage of SDR. + /// + /// idxFakeServerPort refers to the *index* of the port allocated using + /// BeginAsyncRequestFakeIP and is used to create "server" ports. You may + /// call this before the allocation has completed. However, any attempts + /// to send packets will fail until the allocation has succeeded. When + /// the peer receives packets sent from this interface, the from address + /// of the packet will be the globally-unique FakeIP. If you call this + /// function multiple times and pass the same (nonnegative) fake port index, + /// the same object will be returned, and this object is not reference counted. + /// + /// To create a "client" port (e.g. the equivalent of an ephemeral UDP port) + /// pass -1. In this case, a distinct object will be returned for each call. + /// When the peer receives packets sent from this interface, the peer will + /// assign a FakeIP from its own locally-controlled namespace. + virtual ISteamNetworkingFakeUDPPort *CreateFakeUDPPort( int idxFakeServerPort ) = 0; + +protected: +// ~ISteamNetworkingSockets(); // Silence some warnings +}; + +#endif // ISTEAMNETWORKINGSOCKETS010 diff --git a/sdk/steam/isteamnetworkingsockets011.h b/sdk/steam/isteamnetworkingsockets011.h new file mode 100644 index 00000000..73fe8aa7 --- /dev/null +++ b/sdk/steam/isteamnetworkingsockets011.h @@ -0,0 +1,804 @@ + +#ifndef ISTEAMNETWORKINGSOCKETS011 +#define ISTEAMNETWORKINGSOCKETS011 + +// this interface version is not found in public SDK archives, it is based on reversing the returned vftable from steamclient64.dll + +class ISteamNetworkingSockets011 +{ +public: + + /// Creates a "server" socket that listens for clients to connect to by + /// calling ConnectByIPAddress, over ordinary UDP (IPv4 or IPv6) + /// + /// You must select a specific local port to listen on and set it + /// the port field of the local address. + /// + /// Usually you will set the IP portion of the address to zero (SteamNetworkingIPAddr::Clear()). + /// This means that you will not bind to any particular local interface (i.e. the same + /// as INADDR_ANY in plain socket code). Furthermore, if possible the socket will be bound + /// in "dual stack" mode, which means that it can accept both IPv4 and IPv6 client connections. + /// If you really do wish to bind a particular interface, then set the local address to the + /// appropriate IPv4 or IPv6 IP. + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + /// + /// When a client attempts to connect, a SteamNetConnectionStatusChangedCallback_t + /// will be posted. The connection will be in the connecting state. + virtual HSteamListenSocket CreateListenSocketIP( const SteamNetworkingIPAddr &localAddress, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Creates a connection and begins talking to a "server" over UDP at the + /// given IPv4 or IPv6 address. The remote host must be listening with a + /// matching call to CreateListenSocketIP on the specified port. + /// + /// A SteamNetConnectionStatusChangedCallback_t callback will be triggered when we start + /// connecting, and then another one on either timeout or successful connection. + /// + /// If the server does not have any identity configured, then their network address + /// will be the only identity in use. Or, the network host may provide a platform-specific + /// identity with or without a valid certificate to authenticate that identity. (These + /// details will be contained in the SteamNetConnectionStatusChangedCallback_t.) It's + /// up to your application to decide whether to allow the connection. + /// + /// By default, all connections will get basic encryption sufficient to prevent + /// casual eavesdropping. But note that without certificates (or a shared secret + /// distributed through some other out-of-band mechanism), you don't have any + /// way of knowing who is actually on the other end, and thus are vulnerable to + /// man-in-the-middle attacks. + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + virtual HSteamNetConnection ConnectByIPAddress( const SteamNetworkingIPAddr &address, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Like CreateListenSocketIP, but clients will connect using ConnectP2P. + /// + /// nLocalVirtualPort specifies how clients can connect to this socket using + /// ConnectP2P. It's very common for applications to only have one listening socket; + /// in that case, use zero. If you need to open multiple listen sockets and have clients + /// be able to connect to one or the other, then nLocalVirtualPort should be a small + /// integer (<1000) unique to each listen socket you create. + /// + /// If you use this, you probably want to call ISteamNetworkingUtils::InitRelayNetworkAccess() + /// when your app initializes. + /// + /// If you are listening on a dedicated servers in known data center, + /// then you can listen using this function instead of CreateHostedDedicatedServerListenSocket, + /// to allow clients to connect without a ticket. Any user that owns + /// the app and is signed into Steam will be able to attempt to connect to + /// your server. Also, a connection attempt may require the client to + /// be connected to Steam, which is one more moving part that may fail. When + /// tickets are used, then once a ticket is obtained, a client can connect to + /// your server even if they got disconnected from Steam or Steam is offline. + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + virtual HSteamListenSocket CreateListenSocketP2P( int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Begin connecting to a peer that is identified using a platform-specific identifier. + /// This uses the default rendezvous service, which depends on the platform and library + /// configuration. (E.g. on Steam, it goes through the steam backend.) + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + /// + /// To use your own signaling service, see: + /// - ConnectP2PCustomSignaling + /// - k_ESteamNetworkingConfig_Callback_CreateConnectionSignaling + virtual HSteamNetConnection ConnectP2P( const SteamNetworkingIdentity &identityRemote, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Accept an incoming connection that has been received on a listen socket. + /// + /// When a connection attempt is received (perhaps after a few basic handshake + /// packets have been exchanged to prevent trivial spoofing), a connection interface + /// object is created in the k_ESteamNetworkingConnectionState_Connecting state + /// and a SteamNetConnectionStatusChangedCallback_t is posted. At this point, your + /// application MUST either accept or close the connection. (It may not ignore it.) + /// Accepting the connection will transition it either into the connected state, + /// or the finding route state, depending on the connection type. + /// + /// You should take action within a second or two, because accepting the connection is + /// what actually sends the reply notifying the client that they are connected. If you + /// delay taking action, from the client's perspective it is the same as the network + /// being unresponsive, and the client may timeout the connection attempt. In other + /// words, the client cannot distinguish between a delay caused by network problems + /// and a delay caused by the application. + /// + /// This means that if your application goes for more than a few seconds without + /// processing callbacks (for example, while loading a map), then there is a chance + /// that a client may attempt to connect in that interval and fail due to timeout. + /// + /// If the application does not respond to the connection attempt in a timely manner, + /// and we stop receiving communication from the client, the connection attempt will + /// be timed out locally, transitioning the connection to the + /// k_ESteamNetworkingConnectionState_ProblemDetectedLocally state. The client may also + /// close the connection before it is accepted, and a transition to the + /// k_ESteamNetworkingConnectionState_ClosedByPeer is also possible depending the exact + /// sequence of events. + /// + /// Returns k_EResultInvalidParam if the handle is invalid. + /// Returns k_EResultInvalidState if the connection is not in the appropriate state. + /// (Remember that the connection state could change in between the time that the + /// notification being posted to the queue and when it is received by the application.) + /// + /// A note about connection configuration options. If you need to set any configuration + /// options that are common to all connections accepted through a particular listen + /// socket, consider setting the options on the listen socket, since such options are + /// inherited automatically. If you really do need to set options that are connection + /// specific, it is safe to set them on the connection before accepting the connection. + virtual EResult AcceptConnection( HSteamNetConnection hConn ) = 0; + + /// Disconnects from the remote host and invalidates the connection handle. + /// Any unread data on the connection is discarded. + /// + /// nReason is an application defined code that will be received on the other + /// end and recorded (when possible) in backend analytics. The value should + /// come from a restricted range. (See ESteamNetConnectionEnd.) If you don't need + /// to communicate any information to the remote host, and do not want analytics to + /// be able to distinguish "normal" connection terminations from "exceptional" ones, + /// You may pass zero, in which case the generic value of + /// k_ESteamNetConnectionEnd_App_Generic will be used. + /// + /// pszDebug is an optional human-readable diagnostic string that will be received + /// by the remote host and recorded (when possible) in backend analytics. + /// + /// If you wish to put the socket into a "linger" state, where an attempt is made to + /// flush any remaining sent data, use bEnableLinger=true. Otherwise reliable data + /// is not flushed. + /// + /// If the connection has already ended and you are just freeing up the + /// connection interface, the reason code, debug string, and linger flag are + /// ignored. + virtual bool CloseConnection( HSteamNetConnection hPeer, int nReason, const char *pszDebug, bool bEnableLinger ) = 0; + + /// Destroy a listen socket. All the connections that were accepting on the listen + /// socket are closed ungracefully. + virtual bool CloseListenSocket( HSteamListenSocket hSocket ) = 0; + + /// Set connection user data. the data is returned in the following places + /// - You can query it using GetConnectionUserData. + /// - The SteamNetworkingmessage_t structure. + /// - The SteamNetConnectionInfo_t structure. + /// (Which is a member of SteamNetConnectionStatusChangedCallback_t -- but see WARNINGS below!!!!) + /// + /// Do you need to set this atomically when the connection is created? + /// See k_ESteamNetworkingConfig_ConnectionUserData. + /// + /// WARNING: Be *very careful* when using the value provided in callbacks structs. + /// Callbacks are queued, and the value that you will receive in your + /// callback is the userdata that was effective at the time the callback + /// was queued. There are subtle race conditions that can happen if you + /// don't understand this! + /// + /// If any incoming messages for this connection are queued, the userdata + /// field is updated, so that when when you receive messages (e.g. with + /// ReceiveMessagesOnConnection), they will always have the very latest + /// userdata. So the tricky race conditions that can happen with callbacks + /// do not apply to retrieving messages. + /// + /// Returns false if the handle is invalid. + virtual bool SetConnectionUserData( HSteamNetConnection hPeer, int64 nUserData ) = 0; + + /// Fetch connection user data. Returns -1 if handle is invalid + /// or if you haven't set any userdata on the connection. + virtual int64 GetConnectionUserData( HSteamNetConnection hPeer ) = 0; + + /// Set a name for the connection, used mostly for debugging + virtual void SetConnectionName( HSteamNetConnection hPeer, const char *pszName ) = 0; + + /// Fetch connection name. Returns false if handle is invalid + virtual bool GetConnectionName( HSteamNetConnection hPeer, char *pszName, int nMaxLen ) = 0; + + /// Send a message to the remote host on the specified connection. + /// + /// nSendFlags determines the delivery guarantees that will be provided, + /// when data should be buffered, etc. E.g. k_nSteamNetworkingSend_Unreliable + /// + /// Note that the semantics we use for messages are not precisely + /// the same as the semantics of a standard "stream" socket. + /// (SOCK_STREAM) For an ordinary stream socket, the boundaries + /// between chunks are not considered relevant, and the sizes of + /// the chunks of data written will not necessarily match up to + /// the sizes of the chunks that are returned by the reads on + /// the other end. The remote host might read a partial chunk, + /// or chunks might be coalesced. For the message semantics + /// used here, however, the sizes WILL match. Each send call + /// will match a successful read call on the remote host + /// one-for-one. If you are porting existing stream-oriented + /// code to the semantics of reliable messages, your code should + /// work the same, since reliable message semantics are more + /// strict than stream semantics. The only caveat is related to + /// performance: there is per-message overhead to retain the + /// message sizes, and so if your code sends many small chunks + /// of data, performance will suffer. Any code based on stream + /// sockets that does not write excessively small chunks will + /// work without any changes. + /// + /// The pOutMessageNumber is an optional pointer to receive the + /// message number assigned to the message, if sending was successful. + /// + /// Returns: + /// - k_EResultInvalidParam: invalid connection handle, or the individual message is too big. + /// (See k_cbMaxSteamNetworkingSocketsMessageSizeSend) + /// - k_EResultInvalidState: connection is in an invalid state + /// - k_EResultNoConnection: connection has ended + /// - k_EResultIgnored: You used k_nSteamNetworkingSend_NoDelay, and the message was dropped because + /// we were not ready to send it. + /// - k_EResultLimitExceeded: there was already too much data queued to be sent. + /// (See k_ESteamNetworkingConfig_SendBufferSize) + virtual EResult SendMessageToConnection( HSteamNetConnection hConn, const void *pData, uint32 cbData, int nSendFlags, int64 *pOutMessageNumber ) = 0; + + /// Send one or more messages without copying the message payload. + /// This is the most efficient way to send messages. To use this + /// function, you must first allocate a message object using + /// ISteamNetworkingUtils::AllocateMessage. (Do not declare one + /// on the stack or allocate your own.) + /// + /// You should fill in the message payload. You can either let + /// it allocate the buffer for you and then fill in the payload, + /// or if you already have a buffer allocated, you can just point + /// m_pData at your buffer and set the callback to the appropriate function + /// to free it. Note that if you use your own buffer, it MUST remain valid + /// until the callback is executed. And also note that your callback can be + /// invoked at any time from any thread (perhaps even before SendMessages + /// returns!), so it MUST be fast and threadsafe. + /// + /// You MUST also fill in: + /// - m_conn - the handle of the connection to send the message to + /// - m_nFlags - bitmask of k_nSteamNetworkingSend_xxx flags. + /// + /// All other fields are currently reserved and should not be modified. + /// + /// The library will take ownership of the message structures. They may + /// be modified or become invalid at any time, so you must not read them + /// after passing them to this function. + /// + /// pOutMessageNumberOrResult is an optional array that will receive, + /// for each message, the message number that was assigned to the message + /// if sending was successful. If sending failed, then a negative EResult + /// value is placed into the array. For example, the array will hold + /// -k_EResultInvalidState if the connection was in an invalid state. + /// See ISteamNetworkingSockets::SendMessageToConnection for possible + /// failure codes. + virtual void SendMessages( int nMessages, SteamNetworkingMessage_t *const *pMessages, int64 *pOutMessageNumberOrResult ) = 0; + + /// Flush any messages waiting on the Nagle timer and send them + /// at the next transmission opportunity (often that means right now). + /// + /// If Nagle is enabled (it's on by default) then when calling + /// SendMessageToConnection the message will be buffered, up to the Nagle time + /// before being sent, to merge small messages into the same packet. + /// (See k_ESteamNetworkingConfig_NagleTime) + /// + /// Returns: + /// k_EResultInvalidParam: invalid connection handle + /// k_EResultInvalidState: connection is in an invalid state + /// k_EResultNoConnection: connection has ended + /// k_EResultIgnored: We weren't (yet) connected, so this operation has no effect. + virtual EResult FlushMessagesOnConnection( HSteamNetConnection hConn ) = 0; + + /// Fetch the next available message(s) from the connection, if any. + /// Returns the number of messages returned into your array, up to nMaxMessages. + /// If the connection handle is invalid, -1 is returned. + /// + /// The order of the messages returned in the array is relevant. + /// Reliable messages will be received in the order they were sent (and with the + /// same sizes --- see SendMessageToConnection for on this subtle difference from a stream socket). + /// + /// Unreliable messages may be dropped, or delivered out of order with respect to + /// each other or with respect to reliable messages. The same unreliable message + /// may be received multiple times. + /// + /// If any messages are returned, you MUST call SteamNetworkingMessage_t::Release() on each + /// of them free up resources after you are done. It is safe to keep the object alive for + /// a little while (put it into some queue, etc), and you may call Release() from any thread. + virtual int ReceiveMessagesOnConnection( HSteamNetConnection hConn, SteamNetworkingMessage_t **ppOutMessages, int nMaxMessages ) = 0; + + /// Returns basic information about the high-level state of the connection. + virtual bool GetConnectionInfo( HSteamNetConnection hConn, SteamNetConnectionInfo_t *pInfo ) = 0; + + // based on reversing the vftable returned from original steamclient64.dll + virtual bool GetConnectionRealTimeStatus_old( HSteamNetConnection hConn, SteamNetConnectionRealTimeStatus_t *pStatus ) = 0; + + /// Returns detailed connection stats in text format. Useful + /// for dumping to a log, etc. + /// + /// Returns: + /// -1 failure (bad connection handle) + /// 0 OK, your buffer was filled in and '\0'-terminated + /// >0 Your buffer was either nullptr, or it was too small and the text got truncated. + /// Try again with a buffer of at least N bytes. + virtual int GetDetailedConnectionStatus( HSteamNetConnection hConn, char *pszBuf, int cbBuf ) = 0; + + /// Returns local IP and port that a listen socket created using CreateListenSocketIP is bound to. + /// + /// An IPv6 address of ::0 means "any IPv4 or IPv6" + /// An IPv6 address of ::ffff:0000:0000 means "any IPv4" + virtual bool GetListenSocketAddress( HSteamListenSocket hSocket, SteamNetworkingIPAddr *address ) = 0; + + /// Create a pair of connections that are talking to each other, e.g. a loopback connection. + /// This is very useful for testing, or so that your client/server code can work the same + /// even when you are running a local "server". + /// + /// The two connections will immediately be placed into the connected state, and no callbacks + /// will be posted immediately. After this, if you close either connection, the other connection + /// will receive a callback, exactly as if they were communicating over the network. You must + /// close *both* sides in order to fully clean up the resources! + /// + /// By default, internal buffers are used, completely bypassing the network, the chopping up of + /// messages into packets, encryption, copying the payload, etc. This means that loopback + /// packets, by default, will not simulate lag or loss. Passing true for bUseNetworkLoopback will + /// cause the socket pair to send packets through the local network loopback device (127.0.0.1) + /// on ephemeral ports. Fake lag and loss are supported in this case, and CPU time is expended + /// to encrypt and decrypt. + /// + /// If you wish to assign a specific identity to either connection, you may pass a particular + /// identity. Otherwise, if you pass nullptr, the respective connection will assume a generic + /// "localhost" identity. If you use real network loopback, this might be translated to the + /// actual bound loopback port. Otherwise, the port will be zero. + virtual bool CreateSocketPair( HSteamNetConnection *pOutConnection1, HSteamNetConnection *pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity *pIdentity1, const SteamNetworkingIdentity *pIdentity2 ) = 0; + + // + // Identity and authentication + // + + /// Get the identity assigned to this interface. + /// E.g. on Steam, this is the user's SteamID, or for the gameserver interface, the SteamID assigned + /// to the gameserver. Returns false and sets the result to an invalid identity if we don't know + /// our identity yet. (E.g. GameServer has not logged in. On Steam, the user will know their SteamID + /// even if they are not signed into Steam.) + virtual bool GetIdentity( SteamNetworkingIdentity *pIdentity ) = 0; + + /// Indicate our desire to be ready participate in authenticated communications. + /// If we are currently not ready, then steps will be taken to obtain the necessary + /// certificates. (This includes a certificate for us, as well as any CA certificates + /// needed to authenticate peers.) + /// + /// You can call this at program init time if you know that you are going to + /// be making authenticated connections, so that we will be ready immediately when + /// those connections are attempted. (Note that essentially all connections require + /// authentication, with the exception of ordinary UDP connections with authentication + /// disabled using k_ESteamNetworkingConfig_IP_AllowWithoutAuth.) If you don't call + /// this function, we will wait until a feature is utilized that that necessitates + /// these resources. + /// + /// You can also call this function to force a retry, if failure has occurred. + /// Once we make an attempt and fail, we will not automatically retry. + /// In this respect, the behavior of the system after trying and failing is the same + /// as before the first attempt: attempting authenticated communication or calling + /// this function will call the system to attempt to acquire the necessary resources. + /// + /// You can use GetAuthenticationStatus or listen for SteamNetAuthenticationStatus_t + /// to monitor the status. + /// + /// Returns the current value that would be returned from GetAuthenticationStatus. + virtual ESteamNetworkingAvailability InitAuthentication() = 0; + + /// Query our readiness to participate in authenticated communications. A + /// SteamNetAuthenticationStatus_t callback is posted any time this status changes, + /// but you can use this function to query it at any time. + /// + /// The value of SteamNetAuthenticationStatus_t::m_eAvail is returned. If you only + /// want this high level status, you can pass NULL for pDetails. If you want further + /// details, pass non-NULL to receive them. + virtual ESteamNetworkingAvailability GetAuthenticationStatus( SteamNetAuthenticationStatus_t *pDetails ) = 0; + + // + // Poll groups. A poll group is a set of connections that can be polled efficiently. + // (In our API, to "poll" a connection means to retrieve all pending messages. We + // actually don't have an API to "poll" the connection *state*, like BSD sockets.) + // + + /// Create a new poll group. + /// + /// You should destroy the poll group when you are done using DestroyPollGroup + virtual HSteamNetPollGroup CreatePollGroup() = 0; + + /// Destroy a poll group created with CreatePollGroup(). + /// + /// If there are any connections in the poll group, they are removed from the group, + /// and left in a state where they are not part of any poll group. + /// Returns false if passed an invalid poll group handle. + virtual bool DestroyPollGroup( HSteamNetPollGroup hPollGroup ) = 0; + + /// Assign a connection to a poll group. Note that a connection may only belong to a + /// single poll group. Adding a connection to a poll group implicitly removes it from + /// any other poll group it is in. + /// + /// You can pass k_HSteamNetPollGroup_Invalid to remove a connection from its current + /// poll group without adding it to a new poll group. + /// + /// If there are received messages currently pending on the connection, an attempt + /// is made to add them to the queue of messages for the poll group in approximately + /// the order that would have applied if the connection was already part of the poll + /// group at the time that the messages were received. + /// + /// Returns false if the connection handle is invalid, or if the poll group handle + /// is invalid (and not k_HSteamNetPollGroup_Invalid). + virtual bool SetConnectionPollGroup( HSteamNetConnection hConn, HSteamNetPollGroup hPollGroup ) = 0; + + /// Same as ReceiveMessagesOnConnection, but will return the next messages available + /// on any connection in the poll group. Examine SteamNetworkingMessage_t::m_conn + /// to know which connection. (SteamNetworkingMessage_t::m_nConnUserData might also + /// be useful.) + /// + /// Delivery order of messages among different connections will usually match the + /// order that the last packet was received which completed the message. But this + /// is not a strong guarantee, especially for packets received right as a connection + /// is being assigned to poll group. + /// + /// Delivery order of messages on the same connection is well defined and the + /// same guarantees are present as mentioned in ReceiveMessagesOnConnection. + /// (But the messages are not grouped by connection, so they will not necessarily + /// appear consecutively in the list; they may be interleaved with messages for + /// other connections.) + virtual int ReceiveMessagesOnPollGroup( HSteamNetPollGroup hPollGroup, SteamNetworkingMessage_t **ppOutMessages, int nMaxMessages ) = 0; + + // + // Clients connecting to dedicated servers hosted in a data center, + // using tickets issued by your game coordinator. If you are not + // issuing your own tickets to restrict who can attempt to connect + // to your server, then you won't use these functions. + // + + /// Call this when you receive a ticket from your backend / matchmaking system. Puts the + /// ticket into a persistent cache, and optionally returns the parsed ticket. + /// + /// See stamdatagram_ticketgen.h for more details. + virtual bool ReceivedRelayAuthTicket( const void *pvTicket, int cbTicket, SteamDatagramRelayAuthTicket *pOutParsedTicket ) = 0; + + /// Search cache for a ticket to talk to the server on the specified virtual port. + /// If found, returns the number of seconds until the ticket expires, and optionally + /// the complete cracked ticket. Returns 0 if we don't have a ticket. + /// + /// Typically this is useful just to confirm that you have a ticket, before you + /// call ConnectToHostedDedicatedServer to connect to the server. + virtual int FindRelayAuthTicketForServer( const SteamNetworkingIdentity &identityGameServer, int nRemoteVirtualPort, SteamDatagramRelayAuthTicket *pOutParsedTicket ) = 0; + + /// Client call to connect to a server hosted in a Valve data center, on the specified virtual + /// port. You must have placed a ticket for this server into the cache, or else this connect + /// attempt will fail! If you are not issuing your own tickets, then to connect to a dedicated + /// server via SDR in auto-ticket mode, use ConnectP2P. (The server must be configured to allow + /// this type of connection by listening using CreateListenSocketP2P.) + /// + /// You may wonder why tickets are stored in a cache, instead of simply being passed as an argument + /// here. The reason is to make reconnection to a gameserver robust, even if the client computer loses + /// connection to Steam or the central backend, or the app is restarted or crashes, etc. + /// + /// If you use this, you probably want to call ISteamNetworkingUtils::InitRelayNetworkAccess() + /// when your app initializes + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + virtual HSteamNetConnection ConnectToHostedDedicatedServer( const SteamNetworkingIdentity &identityTarget, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + // + // Servers hosted in data centers known to the Valve relay network + // + + /// Returns the value of the SDR_LISTEN_PORT environment variable. This + /// is the UDP server your server will be listening on. This will + /// configured automatically for you in production environments. + /// + /// In development, you'll need to set it yourself. See + /// https://partner.steamgames.com/doc/api/ISteamNetworkingSockets + /// for more information on how to configure dev environments. + virtual uint16 GetHostedDedicatedServerPort() = 0; + + /// Returns 0 if SDR_LISTEN_PORT is not set. Otherwise, returns the data center the server + /// is running in. This will be k_SteamDatagramPOPID_dev in non-production environment. + virtual SteamNetworkingPOPID GetHostedDedicatedServerPOPID() = 0; + + /// Return info about the hosted server. This contains the PoPID of the server, + /// and opaque routing information that can be used by the relays to send traffic + /// to your server. + /// + /// You will need to send this information to your backend, and put it in tickets, + /// so that the relays will know how to forward traffic from + /// clients to your server. See SteamDatagramRelayAuthTicket for more info. + /// + /// Also, note that the routing information is contained in SteamDatagramGameCoordinatorServerLogin, + /// so if possible, it's preferred to use GetGameCoordinatorServerLogin to send this info + /// to your game coordinator service, and also login securely at the same time. + /// + /// On a successful exit, k_EResultOK is returned + /// + /// Unsuccessful exit: + /// - Something other than k_EResultOK is returned. + /// - k_EResultInvalidState: We are not configured to listen for SDR (SDR_LISTEN_SOCKET + /// is not set.) + /// - k_EResultPending: we do not (yet) have the authentication information needed. + /// (See GetAuthenticationStatus.) If you use environment variables to pre-fetch + /// the network config, this data should always be available immediately. + /// - A non-localized diagnostic debug message will be placed in m_data that describes + /// the cause of the failure. + /// + /// NOTE: The returned blob is not encrypted. Send it to your backend, but don't + /// directly share it with clients. + virtual EResult GetHostedDedicatedServerAddress( SteamDatagramHostedAddress *pRouting ) = 0; + + /// Create a listen socket on the specified virtual port. The physical UDP port to use + /// will be determined by the SDR_LISTEN_PORT environment variable. If a UDP port is not + /// configured, this call will fail. + /// + /// This call MUST be made through the SteamGameServerNetworkingSockets() interface. + /// + /// This function should be used when you are using the ticket generator library + /// to issue your own tickets. Clients connecting to the server on this virtual + /// port will need a ticket, and they must connect using ConnectToHostedDedicatedServer. + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + virtual HSteamListenSocket CreateHostedDedicatedServerListenSocket( int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Generate an authentication blob that can be used to securely login with + /// your backend, using SteamDatagram_ParseHostedServerLogin. (See + /// steamdatagram_gamecoordinator.h) + /// + /// Before calling the function: + /// - Populate the app data in pLoginInfo (m_cbAppData and m_appData). You can leave + /// all other fields uninitialized. + /// - *pcbSignedBlob contains the size of the buffer at pBlob. (It should be + /// at least k_cbMaxSteamDatagramGameCoordinatorServerLoginSerialized.) + /// + /// On a successful exit: + /// - k_EResultOK is returned + /// - All of the remaining fields of pLoginInfo will be filled out. + /// - *pcbSignedBlob contains the size of the serialized blob that has been + /// placed into pBlob. + /// + /// Unsuccessful exit: + /// - Something other than k_EResultOK is returned. + /// - k_EResultNotLoggedOn: you are not logged in (yet) + /// - See GetHostedDedicatedServerAddress for more potential failure return values. + /// - A non-localized diagnostic debug message will be placed in pBlob that describes + /// the cause of the failure. + /// + /// This works by signing the contents of the SteamDatagramGameCoordinatorServerLogin + /// with the cert that is issued to this server. In dev environments, it's OK if you do + /// not have a cert. (You will need to enable insecure dev login in SteamDatagram_ParseHostedServerLogin.) + /// Otherwise, you will need a signed cert. + /// + /// NOTE: The routing blob returned here is not encrypted. Send it to your backend + /// and don't share it directly with clients. + virtual EResult GetGameCoordinatorServerLogin( SteamDatagramGameCoordinatorServerLogin *pLoginInfo, int *pcbSignedBlob, void *pBlob ) = 0; + + + // + // Relayed connections using custom signaling protocol + // + // This is used if you have your own method of sending out-of-band + // signaling / rendezvous messages through a mutually trusted channel. + // + + /// Create a P2P "client" connection that does signaling over a custom + /// rendezvous/signaling channel. + /// + /// pSignaling points to a new object that you create just for this connection. + /// It must stay valid until Release() is called. Once you pass the + /// object to this function, it assumes ownership. Release() will be called + /// from within the function call if the call fails. Furthermore, until Release() + /// is called, you should be prepared for methods to be invoked on your + /// object from any thread! You need to make sure your object is threadsafe! + /// Furthermore, you should make sure that dispatching the methods is done + /// as quickly as possible. + /// + /// This function will immediately construct a connection in the "connecting" + /// state. Soon after (perhaps before this function returns, perhaps in another thread), + /// the connection will begin sending signaling messages by calling + /// ISteamNetworkingConnectionSignaling::SendSignal. + /// + /// When the remote peer accepts the connection (See + /// ISteamNetworkingSignalingRecvContext::OnConnectRequest), + /// it will begin sending signaling messages. When these messages are received, + /// you can pass them to the connection using ReceivedP2PCustomSignal. + /// + /// If you know the identity of the peer that you expect to be on the other end, + /// you can pass their identity to improve debug output or just detect bugs. + /// If you don't know their identity yet, you can pass NULL, and their + /// identity will be established in the connection handshake. + /// + /// If you use this, you probably want to call ISteamNetworkingUtils::InitRelayNetworkAccess() + /// when your app initializes + /// + /// If you need to set any initial config options, pass them here. See + /// SteamNetworkingConfigValue_t for more about why this is preferable to + /// setting the options "immediately" after creation. + //virtual HSteamNetConnection ConnectP2PCustomSignaling( ISteamNetworkingConnectionCustomSignaling *pSignaling, const SteamNetworkingIdentity *pPeerIdentity, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + virtual HSteamNetConnection ConnectP2PCustomSignaling( ISteamNetworkingConnectionSignaling *pSignaling, const SteamNetworkingIdentity *pPeerIdentity, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// Called when custom signaling has received a message. When your + /// signaling channel receives a message, it should save off whatever + /// routing information was in the envelope into the context object, + /// and then pass the payload to this function. + /// + /// A few different things can happen next, depending on the message: + /// + /// - If the signal is associated with existing connection, it is dealt + /// with immediately. If any replies need to be sent, they will be + /// dispatched using the ISteamNetworkingConnectionSignaling + /// associated with the connection. + /// - If the message represents a connection request (and the request + /// is not redundant for an existing connection), a new connection + /// will be created, and ReceivedConnectRequest will be called on your + /// context object to determine how to proceed. + /// - Otherwise, the message is for a connection that does not + /// exist (anymore). In this case, we *may* call SendRejectionReply + /// on your context object. + /// + /// In any case, we will not save off pContext or access it after this + /// function returns. + /// + /// Returns true if the message was parsed and dispatched without anything + /// unusual or suspicious happening. Returns false if there was some problem + /// with the message that prevented ordinary handling. (Debug output will + /// usually have more information.) + /// + /// If you expect to be using relayed connections, then you probably want + /// to call ISteamNetworkingUtils::InitRelayNetworkAccess() when your app initializes + //virtual bool ReceivedP2PCustomSignal( const void *pMsg, int cbMsg, ISteamNetworkingCustomSignalingRecvContext *pContext ) = 0; + virtual bool ReceivedP2PCustomSignal( const void *pMsg, int cbMsg, ISteamNetworkingSignalingRecvContext *pContext ) = 0; + + // + // Certificate provision by the application. On Steam, we normally handle all this automatically + // and you will not need to use these advanced functions. + // + + /// Get blob that describes a certificate request. You can send this to your game coordinator. + /// Upon entry, *pcbBlob should contain the size of the buffer. On successful exit, it will + /// return the number of bytes that were populated. You can pass pBlob=NULL to query for the required + /// size. (512 bytes is a conservative estimate.) + /// + /// Pass this blob to your game coordinator and call SteamDatagram_CreateCert. + virtual bool GetCertificateRequest( int *pcbBlob, void *pBlob, SteamNetworkingErrMsg &errMsg ) = 0; + + /// Set the certificate. The certificate blob should be the output of + /// SteamDatagram_CreateCert. + virtual bool SetCertificate( const void *pCertificate, int cbCertificate, SteamNetworkingErrMsg &errMsg ) = 0; + + /// Reset the identity associated with this instance. + /// Any open connections are closed. Any previous certificates, etc are discarded. + /// You can pass a specific identity that you want to use, or you can pass NULL, + /// in which case the identity will be invalid until you set it using SetCertificate + /// + /// NOTE: This function is not actually supported on Steam! It is included + /// for use on other platforms where the active user can sign out and + /// a new user can sign in. + virtual void ResetIdentity( const SteamNetworkingIdentity *pIdentity ) = 0; + + // + // Misc + // + + /// Invoke all callback functions queued for this interface. + /// See k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, etc + /// + /// You don't need to call this if you are using Steam's callback dispatch + /// mechanism (SteamAPI_RunCallbacks and SteamGameserver_RunCallbacks). + virtual void RunCallbacks() = 0; + + // + // "FakeIP" system. + // + // A FakeIP is essentially a temporary, arbitrary identifier that + // happens to be a valid IPv4 address. The purpose of this system is to make it + // easy to integrate with existing code that identifies hosts using IPv4 addresses. + // The FakeIP address will never actually be used to send or receive any packets + // on the Internet, it is strictly an identifier. + // + // FakeIP addresses are designed to (hopefully) pass through existing code as + // transparently as possible, while conflicting with "real" addresses that might + // be in use on networks (both the Internet and LANs) in the same code as little + // as possible. At the time this comment is being written, they come from the + // 169.254.0.0/16 range, and the port number will always be >1024. HOWEVER, + // this is subject to change! Do not make assumptions about these addresses, + // or your code might break in the future. In particular, you should use + // functions such as ISteamNetworkingUtils::IsFakeIP to determine if an IP + // address is a "fake" one used by this system. + // + + /// Begin asynchronous process of allocating a fake IPv4 address that other + /// peers can use to contact us via P2P. IP addresses returned by this + /// function are globally unique for a given appid. + /// + /// nNumPorts is the numbers of ports you wish to reserve. This is useful + /// for the same reason that listening on multiple UDP ports is useful for + /// different types of traffic. Because these allocations come from a global + /// namespace, there is a relatively strict limit on the maximum number of + /// ports you may request. (At the time of this writing, the limit is 4.) + /// The port assignments are *not* guaranteed to have any particular order + /// or relationship! Do *not* assume they are contiguous, even though that + /// may often occur in practice. + /// + /// Returns false if a request was already in progress, true if a new request + /// was started. A SteamNetworkingFakeIPResult_t will be posted when the request + /// completes. + /// + /// For gameservers, you *must* call this after initializing the SDK but before + /// beginning login. Steam needs to know in advance that FakeIP will be used. + /// Everywhere your public IP would normally appear (such as the server browser) will be + /// replaced by the FakeIP, and the fake port at index 0. The request is actually queued + /// until the logon completes, so you must not wait until the allocation completes + /// before logging in. Except for trivial failures that can be detected locally + /// (e.g. invalid parameter), a SteamNetworkingFakeIPResult_t callback (whether success or + /// failure) will not be posted until after we have logged in. Furthermore, it is assumed + /// that FakeIP allocation is essential for your application to function, and so failure + /// will not be reported until *several* retries have been attempted. This process may + /// last several minutes. It is *highly* recommended to treat failure as fatal. + /// + /// To communicate using a connection-oriented (TCP-style) API: + /// - Server creates a listen socket using CreateListenSocketP2PFakeIP + /// - Client connects using ConnectByIPAddress, passing in the FakeIP address. + /// - The connection will behave mostly like a P2P connection. The identities + /// that appear in SteamNetConnectionInfo_t will be the FakeIP identity until + /// we know the real identity. Then it will be the real identity. If the + /// SteamNetConnectionInfo_t::m_addrRemote is valid, it will be a real IPv4 + /// address of a NAT-punched connection. Otherwise, it will not be valid. + /// + /// To communicate using an ad-hoc sendto/recv from (UDP-style) API, + /// use CreateFakeUDPPort. + virtual bool BeginAsyncRequestFakeIP( int nNumPorts ) = 0; + + /// Return info about the FakeIP and port(s) that we have been assigned, + /// if any. idxFirstPort is currently reserved and must be zero. + /// Make sure and check SteamNetworkingFakeIPResult_t::m_eResult + virtual void GetFakeIP( int idxFirstPort, SteamNetworkingFakeIPResult_t *pInfo ) = 0; + + /// Create a listen socket that will listen for P2P connections sent + /// to our FakeIP. A peer can initiate connections to this listen + /// socket by calling ConnectByIPAddress. + /// + /// idxFakePort refers to the *index* of the fake port requested, + /// not the actual port number. For example, pass 0 to refer to the + /// first port in the reservation. You must call this only after calling + /// BeginAsyncRequestFakeIP. However, you do not need to wait for the + /// request to complete before creating the listen socket. + virtual HSteamListenSocket CreateListenSocketP2PFakeIP( int idxFakePort, int nOptions, const SteamNetworkingConfigValue_t *pOptions ) = 0; + + /// If the connection was initiated using the "FakeIP" system, then we + /// we can get an IP address for the remote host. If the remote host had + /// a global FakeIP at the time the connection was established, this + /// function will return that global IP. Otherwise, a FakeIP that is + /// unique locally will be allocated from the local FakeIP address space, + /// and that will be returned. + /// + /// The allocation of local FakeIPs attempts to assign addresses in + /// a consistent manner. If multiple connections are made to the + /// same remote host, they *probably* will return the same FakeIP. + /// However, since the namespace is limited, this cannot be guaranteed. + /// + /// On failure, returns: + /// - k_EResultInvalidParam: invalid connection handle + /// - k_EResultIPNotFound: This connection wasn't made using FakeIP system + virtual EResult GetRemoteFakeIPForConnection( HSteamNetConnection hConn, SteamNetworkingIPAddr *pOutAddr ) = 0; + + /// Get an interface that can be used like a UDP port to send/receive + /// datagrams to a FakeIP address. This is intended to make it easy + /// to port existing UDP-based code to take advantage of SDR. + /// + /// idxFakeServerPort refers to the *index* of the port allocated using + /// BeginAsyncRequestFakeIP and is used to create "server" ports. You may + /// call this before the allocation has completed. However, any attempts + /// to send packets will fail until the allocation has succeeded. When + /// the peer receives packets sent from this interface, the from address + /// of the packet will be the globally-unique FakeIP. If you call this + /// function multiple times and pass the same (nonnegative) fake port index, + /// the same object will be returned, and this object is not reference counted. + /// + /// To create a "client" port (e.g. the equivalent of an ephemeral UDP port) + /// pass -1. In this case, a distinct object will be returned for each call. + /// When the peer receives packets sent from this interface, the peer will + /// assign a FakeIP from its own locally-controlled namespace. + virtual ISteamNetworkingFakeUDPPort *CreateFakeUDPPort( int idxFakeServerPort ) = 0; + +protected: +// ~ISteamNetworkingSockets(); // Silence some warnings +}; + +#endif // ISTEAMNETWORKINGSOCKETS011 diff --git a/sdk/steam/isteamremotestorage015.h b/sdk/steam/isteamremotestorage015.h new file mode 100644 index 00000000..af38343d --- /dev/null +++ b/sdk/steam/isteamremotestorage015.h @@ -0,0 +1,147 @@ +#ifndef ISTEAMREMOTESTORAGE015_H +#define ISTEAMREMOTESTORAGE015_H +#ifdef STEAM_WIN32 +#pragma once +#endif + + +// this interface version is not found in public SDK archives, it is based on reversing the returned vftable from steamclient64.dll + + +//----------------------------------------------------------------------------- +// Purpose: Functions for accessing, reading and writing files stored remotely +// and cached locally +//----------------------------------------------------------------------------- +class ISteamRemoteStorage015 +{ + public: + // NOTE + // + // Filenames are case-insensitive, and will be converted to lowercase automatically. + // So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then + // iterate the files, the filename returned will be "foo.bar". + // + + // file operations + virtual bool FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0; + virtual int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0; + + STEAM_CALL_RESULT( RemoteStorageFileWriteAsyncComplete_t ) + virtual SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 cubData ) = 0; + + STEAM_CALL_RESULT( RemoteStorageFileReadAsyncComplete_t ) + virtual SteamAPICall_t FileReadAsync( const char *pchFile, uint32 nOffset, uint32 cubToRead ) = 0; + virtual bool FileReadAsyncComplete( SteamAPICall_t hReadCall, void *pvBuffer, uint32 cubToRead ) = 0; + + virtual bool FileForget( const char *pchFile ) = 0; + virtual bool FileDelete( const char *pchFile ) = 0; + STEAM_CALL_RESULT( RemoteStorageFileShareResult_t ) + virtual SteamAPICall_t FileShare( const char *pchFile ) = 0; + virtual bool SetSyncPlatforms( const char *pchFile, ERemoteStoragePlatform eRemoteStoragePlatform ) = 0; + + // file operations that cause network IO + virtual UGCFileWriteStreamHandle_t FileWriteStreamOpen( const char *pchFile ) = 0; + virtual bool FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t writeHandle, const void *pvData, int32 cubData ) = 0; + virtual bool FileWriteStreamClose( UGCFileWriteStreamHandle_t writeHandle ) = 0; + virtual bool FileWriteStreamCancel( UGCFileWriteStreamHandle_t writeHandle ) = 0; + + // file information + virtual bool FileExists( const char *pchFile ) = 0; + virtual bool FilePersisted( const char *pchFile ) = 0; + virtual int32 GetFileSize( const char *pchFile ) = 0; + virtual int64 GetFileTimestamp( const char *pchFile ) = 0; + virtual ERemoteStoragePlatform GetSyncPlatforms( const char *pchFile ) = 0; + + // iteration + virtual int32 GetFileCount() = 0; + virtual const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes ) = 0; + + // configuration management + virtual bool GetQuota( uint64 *pnTotalBytes, uint64 *puAvailableBytes ) = 0; + virtual bool IsCloudEnabledForAccount() = 0; + virtual bool IsCloudEnabledForApp() = 0; + virtual void SetCloudEnabledForApp( bool bEnabled ) = 0; + + // user generated content + + // Downloads a UGC file. A priority value of 0 will download the file immediately, + // otherwise it will wait to download the file until all downloads with a lower priority + // value are completed. Downloads with equal priority will occur simultaneously. + STEAM_CALL_RESULT( RemoteStorageDownloadUGCResult_t ) + virtual SteamAPICall_t UGCDownload( UGCHandle_t hContent, uint32 unPriority ) = 0; + + // Gets the amount of data downloaded so far for a piece of content. pnBytesExpected can be 0 if function returns false + // or if the transfer hasn't started yet, so be careful to check for that before dividing to get a percentage + virtual bool GetUGCDownloadProgress( UGCHandle_t hContent, int32 *pnBytesDownloaded, int32 *pnBytesExpected ) = 0; + + // Gets metadata for a file after it has been downloaded. This is the same metadata given in the RemoteStorageDownloadUGCResult_t call result + virtual bool GetUGCDetails( UGCHandle_t hContent, AppId_t *pnAppID, STEAM_OUT_STRING() char **ppchName, int32 *pnFileSizeInBytes, STEAM_OUT_STRUCT() CSteamID *pSteamIDOwner ) = 0; + + // After download, gets the content of the file. + // Small files can be read all at once by calling this function with an offset of 0 and cubDataToRead equal to the size of the file. + // Larger files can be read in chunks to reduce memory usage (since both sides of the IPC client and the game itself must allocate + // enough memory for each chunk). Once the last byte is read, the file is implicitly closed and further calls to UGCRead will fail + // unless UGCDownload is called again. + // For especially large files (anything over 100MB) it is a requirement that the file is read in chunks. + virtual int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead, uint32 cOffset, EUGCReadAction eAction ) = 0; + + // Functions to iterate through UGC that has finished downloading but has not yet been read via UGCRead() + virtual int32 GetCachedUGCCount() = 0; + virtual UGCHandle_t GetCachedUGCHandle( int32 iCachedContent ) = 0; + + // publishing UGC + STEAM_CALL_RESULT( RemoteStoragePublishFileProgress_t ) + virtual SteamAPICall_t PublishWorkshopFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags, EWorkshopFileType eWorkshopFileType ) = 0; + virtual PublishedFileUpdateHandle_t CreatePublishedFileUpdateRequest( PublishedFileId_t unPublishedFileId ) = 0; + virtual bool UpdatePublishedFileFile( PublishedFileUpdateHandle_t updateHandle, const char *pchFile ) = 0; + virtual bool UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t updateHandle, const char *pchPreviewFile ) = 0; + virtual bool UpdatePublishedFileTitle( PublishedFileUpdateHandle_t updateHandle, const char *pchTitle ) = 0; + virtual bool UpdatePublishedFileDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchDescription ) = 0; + virtual bool UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t updateHandle, ERemoteStoragePublishedFileVisibility eVisibility ) = 0; + virtual bool UpdatePublishedFileTags( PublishedFileUpdateHandle_t updateHandle, SteamParamStringArray_t *pTags ) = 0; + STEAM_CALL_RESULT( RemoteStorageUpdatePublishedFileResult_t ) + virtual SteamAPICall_t CommitPublishedFileUpdate( PublishedFileUpdateHandle_t updateHandle ) = 0; + // Gets published file details for the given publishedfileid. If unMaxSecondsOld is greater than 0, + // cached data may be returned, depending on how long ago it was cached. A value of 0 will force a refresh. + // A value of k_WorkshopForceLoadPublishedFileDetailsFromCache will use cached data if it exists, no matter how old it is. + STEAM_CALL_RESULT( RemoteStorageGetPublishedFileDetailsResult_t ) + virtual SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId, uint32 unMaxSecondsOld ) = 0; + STEAM_CALL_RESULT( RemoteStorageDeletePublishedFileResult_t ) + virtual SteamAPICall_t DeletePublishedFile( PublishedFileId_t unPublishedFileId ) = 0; + // enumerate the files that the current user published with this app + STEAM_CALL_RESULT( RemoteStorageEnumerateUserPublishedFilesResult_t ) + virtual SteamAPICall_t EnumerateUserPublishedFiles( uint32 unStartIndex ) = 0; + STEAM_CALL_RESULT( RemoteStorageSubscribePublishedFileResult_t ) + virtual SteamAPICall_t SubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0; + STEAM_CALL_RESULT( RemoteStorageEnumerateUserSubscribedFilesResult_t ) + virtual SteamAPICall_t EnumerateUserSubscribedFiles( uint32 unStartIndex ) = 0; + STEAM_CALL_RESULT( RemoteStorageUnsubscribePublishedFileResult_t ) + virtual SteamAPICall_t UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0; + virtual bool UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchChangeDescription ) = 0; + STEAM_CALL_RESULT( RemoteStorageGetPublishedItemVoteDetailsResult_t ) + virtual SteamAPICall_t GetPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId ) = 0; + STEAM_CALL_RESULT( RemoteStorageUpdateUserPublishedItemVoteResult_t ) + virtual SteamAPICall_t UpdateUserPublishedItemVote( PublishedFileId_t unPublishedFileId, bool bVoteUp ) = 0; + STEAM_CALL_RESULT( RemoteStorageGetPublishedItemVoteDetailsResult_t ) + virtual SteamAPICall_t GetUserPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId ) = 0; + STEAM_CALL_RESULT( RemoteStorageEnumerateUserPublishedFilesResult_t ) + virtual SteamAPICall_t EnumerateUserSharedWorkshopFiles( CSteamID steamId, uint32 unStartIndex, SteamParamStringArray_t *pRequiredTags, SteamParamStringArray_t *pExcludedTags ) = 0; + STEAM_CALL_RESULT( RemoteStoragePublishFileProgress_t ) + virtual SteamAPICall_t PublishVideo( EWorkshopVideoProvider eVideoProvider, const char *pchVideoAccount, const char *pchVideoIdentifier, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags ) = 0; + STEAM_CALL_RESULT( RemoteStorageSetUserPublishedFileActionResult_t ) + virtual SteamAPICall_t SetUserPublishedFileAction( PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction ) = 0; + STEAM_CALL_RESULT( RemoteStorageEnumeratePublishedFilesByUserActionResult_t ) + virtual SteamAPICall_t EnumeratePublishedFilesByUserAction( EWorkshopFileAction eAction, uint32 unStartIndex ) = 0; + // this method enumerates the public view of workshop files + STEAM_CALL_RESULT( RemoteStorageEnumerateWorkshopFilesResult_t ) + virtual SteamAPICall_t EnumeratePublishedWorkshopFiles( EWorkshopEnumerationType eEnumerationType, uint32 unStartIndex, uint32 unCount, uint32 unDays, SteamParamStringArray_t *pTags, SteamParamStringArray_t *pUserTags ) = 0; + + STEAM_CALL_RESULT( RemoteStorageDownloadUGCResult_t ) + virtual SteamAPICall_t UGCDownloadToLocation( UGCHandle_t hContent, const char *pchLocation, uint32 unPriority ) = 0; + + // Cloud dynamic state change notification + virtual int32 GetLocalFileChangeCount() = 0; + virtual const char *GetLocalFileChange( int iFile, ERemoteStorageLocalFileChange *pEChangeType, ERemoteStorageFilePathType *pEFilePathType ) = 0; +}; + +#endif // ISTEAMREMOTESTORAGE015_H diff --git a/sdk/steam/isteamugc011.h b/sdk/steam/isteamugc011.h new file mode 100644 index 00000000..8b92b7eb --- /dev/null +++ b/sdk/steam/isteamugc011.h @@ -0,0 +1,161 @@ + +#ifndef ISTEAMUGC011_H +#define ISTEAMUGC011_H +#ifdef STEAM_WIN32 +#pragma once +#endif + +// this interface version is not found in public SDK archives, it is based on reversing the returned vftable from steamclient64.dll + +class ISteamUGC011 +{ +public: + + // Query UGC associated with a user. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1. + virtual UGCQueryHandle_t CreateQueryUserUGCRequest( AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage ) = 0; + + // Query for all matching UGC using the new deep paging interface. Creator app id or consumer app id must be valid and be set to the current running app. pchCursor should be set to NULL or "*" to get the first result set. + virtual UGCQueryHandle_t CreateQueryAllUGCRequest( EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char *pchCursor = NULL ) = 0; + + // Query for the details of the given published file ids (the RequestUGCDetails call is deprecated and replaced with this) + virtual UGCQueryHandle_t CreateQueryUGCDetailsRequest( PublishedFileId_t *pvecPublishedFileID, uint32 unNumPublishedFileIDs ) = 0; + + // Send the query to Steam + STEAM_CALL_RESULT( SteamUGCQueryCompleted_t ) + virtual SteamAPICall_t SendQueryUGCRequest( UGCQueryHandle_t handle ) = 0; + + // Retrieve an individual result after receiving the callback for querying UGC + virtual bool GetQueryUGCResult( UGCQueryHandle_t handle, uint32 index, SteamUGCDetails_t *pDetails ) = 0; + virtual bool GetQueryUGCPreviewURL( UGCQueryHandle_t handle, uint32 index, STEAM_OUT_STRING_COUNT(cchURLSize) char *pchURL, uint32 cchURLSize ) = 0; + virtual bool GetQueryUGCMetadata( UGCQueryHandle_t handle, uint32 index, STEAM_OUT_STRING_COUNT(cchMetadatasize) char *pchMetadata, uint32 cchMetadatasize ) = 0; + virtual bool GetQueryUGCChildren( UGCQueryHandle_t handle, uint32 index, PublishedFileId_t* pvecPublishedFileID, uint32 cMaxEntries ) = 0; + virtual bool GetQueryUGCStatistic( UGCQueryHandle_t handle, uint32 index, EItemStatistic eStatType, uint64 *pStatValue ) = 0; + virtual uint32 GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t handle, uint32 index ) = 0; + virtual bool GetQueryUGCAdditionalPreview( UGCQueryHandle_t handle, uint32 index, uint32 previewIndex, STEAM_OUT_STRING_COUNT(cchURLSize) char *pchURLOrVideoID, uint32 cchURLSize, STEAM_OUT_STRING_COUNT(cchURLSize) char *pchOriginalFileName, uint32 cchOriginalFileNameSize, EItemPreviewType *pPreviewType ) = 0; + virtual uint32 GetQueryUGCNumKeyValueTags( UGCQueryHandle_t handle, uint32 index ) = 0; + virtual bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, STEAM_OUT_STRING_COUNT(cchKeySize) char *pchKey, uint32 cchKeySize, STEAM_OUT_STRING_COUNT(cchValueSize) char *pchValue, uint32 cchValueSize ) = 0; + + // Release the request to free up memory, after retrieving results + virtual bool ReleaseQueryUGCRequest( UGCQueryHandle_t handle ) = 0; + + // Options to set for querying UGC + virtual bool AddRequiredTag( UGCQueryHandle_t handle, const char *pTagName ) = 0; + virtual bool AddExcludedTag( UGCQueryHandle_t handle, const char *pTagName ) = 0; + virtual bool SetReturnOnlyIDs( UGCQueryHandle_t handle, bool bReturnOnlyIDs ) = 0; + virtual bool SetReturnKeyValueTags( UGCQueryHandle_t handle, bool bReturnKeyValueTags ) = 0; + virtual bool SetReturnLongDescription( UGCQueryHandle_t handle, bool bReturnLongDescription ) = 0; + virtual bool SetReturnMetadata( UGCQueryHandle_t handle, bool bReturnMetadata ) = 0; + virtual bool SetReturnChildren( UGCQueryHandle_t handle, bool bReturnChildren ) = 0; + virtual bool SetReturnAdditionalPreviews( UGCQueryHandle_t handle, bool bReturnAdditionalPreviews ) = 0; + virtual bool SetReturnTotalOnly( UGCQueryHandle_t handle, bool bReturnTotalOnly ) = 0; + virtual bool SetReturnPlaytimeStats( UGCQueryHandle_t handle, uint32 unDays ) = 0; + virtual bool SetLanguage( UGCQueryHandle_t handle, const char *pchLanguage ) = 0; + virtual bool SetAllowCachedResponse( UGCQueryHandle_t handle, uint32 unMaxAgeSeconds ) = 0; + + // Options only for querying user UGC + virtual bool SetCloudFileNameFilter( UGCQueryHandle_t handle, const char *pMatchCloudFileName ) = 0; + + // Options only for querying all UGC + virtual bool SetMatchAnyTag( UGCQueryHandle_t handle, bool bMatchAnyTag ) = 0; + virtual bool SetSearchText( UGCQueryHandle_t handle, const char *pSearchText ) = 0; + virtual bool SetRankedByTrendDays( UGCQueryHandle_t handle, uint32 unDays ) = 0; + virtual bool AddRequiredKeyValueTag( UGCQueryHandle_t handle, const char *pKey, const char *pValue ) = 0; + + // DEPRECATED - Use CreateQueryUGCDetailsRequest call above instead! + virtual SteamAPICall_t RequestUGCDetails( PublishedFileId_t nPublishedFileID, uint32 unMaxAgeSeconds ) = 0; + + // Steam Workshop Creator API + STEAM_CALL_RESULT( CreateItemResult_t ) + virtual SteamAPICall_t CreateItem( AppId_t nConsumerAppId, EWorkshopFileType eFileType ) = 0; // create new item for this app with no content attached yet + + virtual UGCUpdateHandle_t StartItemUpdate( AppId_t nConsumerAppId, PublishedFileId_t nPublishedFileID ) = 0; // start an UGC item update. Set changed properties before commiting update with CommitItemUpdate() + + virtual bool SetItemTitle( UGCUpdateHandle_t handle, const char *pchTitle ) = 0; // change the title of an UGC item + virtual bool SetItemDescription( UGCUpdateHandle_t handle, const char *pchDescription ) = 0; // change the description of an UGC item + virtual bool SetItemUpdateLanguage( UGCUpdateHandle_t handle, const char *pchLanguage ) = 0; // specify the language of the title or description that will be set + virtual bool SetItemMetadata( UGCUpdateHandle_t handle, const char *pchMetaData ) = 0; // change the metadata of an UGC item (max = k_cchDeveloperMetadataMax) + virtual bool SetItemVisibility( UGCUpdateHandle_t handle, ERemoteStoragePublishedFileVisibility eVisibility ) = 0; // change the visibility of an UGC item + virtual bool SetItemTags( UGCUpdateHandle_t updateHandle, const SteamParamStringArray_t *pTags ) = 0; // change the tags of an UGC item + virtual bool SetItemContent( UGCUpdateHandle_t handle, const char *pszContentFolder ) = 0; // update item content from this local folder + virtual bool SetItemPreview( UGCUpdateHandle_t handle, const char *pszPreviewFile ) = 0; // change preview image file for this item. pszPreviewFile points to local image file, which must be under 1MB in size + virtual bool SetAllowLegacyUpload( UGCUpdateHandle_t handle, bool bAllowLegacyUpload ) = 0; // use legacy upload for a single small file. The parameter to SetItemContent() should either be a directory with one file or the full path to the file. The file must also be less than 10MB in size. + virtual bool RemoveItemKeyValueTags( UGCUpdateHandle_t handle, const char *pchKey ) = 0; // remove any existing key-value tags with the specified key + virtual bool AddItemKeyValueTag( UGCUpdateHandle_t handle, const char *pchKey, const char *pchValue ) = 0; // add new key-value tags for the item. Note that there can be multiple values for a tag. + virtual bool AddItemPreviewFile( UGCUpdateHandle_t handle, const char *pszPreviewFile, EItemPreviewType type ) = 0; // add preview file for this item. pszPreviewFile points to local file, which must be under 1MB in size + virtual bool AddItemPreviewVideo( UGCUpdateHandle_t handle, const char *pszVideoID ) = 0; // add preview video for this item + virtual bool UpdateItemPreviewFile( UGCUpdateHandle_t handle, uint32 index, const char *pszPreviewFile ) = 0; // updates an existing preview file for this item. pszPreviewFile points to local file, which must be under 1MB in size + virtual bool UpdateItemPreviewVideo( UGCUpdateHandle_t handle, uint32 index, const char *pszVideoID ) = 0; // updates an existing preview video for this item + virtual bool RemoveItemPreview( UGCUpdateHandle_t handle, uint32 index ) = 0; // remove a preview by index starting at 0 (previews are sorted) + + STEAM_CALL_RESULT( SubmitItemUpdateResult_t ) + virtual SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle, const char *pchChangeNote ) = 0; // commit update process started with StartItemUpdate() + virtual EItemUpdateStatus GetItemUpdateProgress( UGCUpdateHandle_t handle, uint64 *punBytesProcessed, uint64* punBytesTotal ) = 0; + + // Steam Workshop Consumer API + STEAM_CALL_RESULT( SetUserItemVoteResult_t ) + virtual SteamAPICall_t SetUserItemVote( PublishedFileId_t nPublishedFileID, bool bVoteUp ) = 0; + STEAM_CALL_RESULT( GetUserItemVoteResult_t ) + virtual SteamAPICall_t GetUserItemVote( PublishedFileId_t nPublishedFileID ) = 0; + STEAM_CALL_RESULT( UserFavoriteItemsListChanged_t ) + virtual SteamAPICall_t AddItemToFavorites( AppId_t nAppId, PublishedFileId_t nPublishedFileID ) = 0; + STEAM_CALL_RESULT( UserFavoriteItemsListChanged_t ) + virtual SteamAPICall_t RemoveItemFromFavorites( AppId_t nAppId, PublishedFileId_t nPublishedFileID ) = 0; + STEAM_CALL_RESULT( RemoteStorageSubscribePublishedFileResult_t ) + virtual SteamAPICall_t SubscribeItem( PublishedFileId_t nPublishedFileID ) = 0; // subscribe to this item, will be installed ASAP + STEAM_CALL_RESULT( RemoteStorageUnsubscribePublishedFileResult_t ) + virtual SteamAPICall_t UnsubscribeItem( PublishedFileId_t nPublishedFileID ) = 0; // unsubscribe from this item, will be uninstalled after game quits + virtual uint32 GetNumSubscribedItems() = 0; // number of subscribed items + virtual uint32 GetSubscribedItems( PublishedFileId_t* pvecPublishedFileID, uint32 cMaxEntries ) = 0; // all subscribed item PublishFileIDs + + // get EItemState flags about item on this client + virtual uint32 GetItemState( PublishedFileId_t nPublishedFileID ) = 0; + + // get info about currently installed content on disc for items that have k_EItemStateInstalled set + // if k_EItemStateLegacyItem is set, pchFolder contains the path to the legacy file itself (not a folder) + virtual bool GetItemInstallInfo( PublishedFileId_t nPublishedFileID, uint64 *punSizeOnDisk, STEAM_OUT_STRING_COUNT( cchFolderSize ) char *pchFolder, uint32 cchFolderSize, uint32 *punTimeStamp ) = 0; + + // get info about pending update for items that have k_EItemStateNeedsUpdate set. punBytesTotal will be valid after download started once + virtual bool GetItemDownloadInfo( PublishedFileId_t nPublishedFileID, uint64 *punBytesDownloaded, uint64 *punBytesTotal ) = 0; + + // download new or update already installed item. If function returns true, wait for DownloadItemResult_t. If the item is already installed, + // then files on disk should not be used until callback received. If item is not subscribed to, it will be cached for some time. + // If bHighPriority is set, any other item download will be suspended and this item downloaded ASAP. + virtual bool DownloadItem( PublishedFileId_t nPublishedFileID, bool bHighPriority ) = 0; + + // game servers can set a specific workshop folder before issuing any UGC commands. + // This is helpful if you want to support multiple game servers running out of the same install folder + virtual bool BInitWorkshopForGameServer( DepotId_t unWorkshopDepotID, const char *pszFolder ) = 0; + + // SuspendDownloads( true ) will suspend all workshop downloads until SuspendDownloads( false ) is called or the game ends + virtual void SuspendDownloads( bool bSuspend ) = 0; + + // usage tracking + STEAM_CALL_RESULT( StartPlaytimeTrackingResult_t ) + virtual SteamAPICall_t StartPlaytimeTracking( PublishedFileId_t *pvecPublishedFileID, uint32 unNumPublishedFileIDs ) = 0; + STEAM_CALL_RESULT( StopPlaytimeTrackingResult_t ) + virtual SteamAPICall_t StopPlaytimeTracking( PublishedFileId_t *pvecPublishedFileID, uint32 unNumPublishedFileIDs ) = 0; + STEAM_CALL_RESULT( StopPlaytimeTrackingResult_t ) + virtual SteamAPICall_t StopPlaytimeTrackingForAllItems() = 0; + + // parent-child relationship or dependency management + STEAM_CALL_RESULT( AddUGCDependencyResult_t ) + virtual SteamAPICall_t AddDependency( PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID ) = 0; + STEAM_CALL_RESULT( RemoveUGCDependencyResult_t ) + virtual SteamAPICall_t RemoveDependency( PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID ) = 0; + + // add/remove app dependence/requirements (usually DLC) + STEAM_CALL_RESULT( AddAppDependencyResult_t ) + virtual SteamAPICall_t AddAppDependency( PublishedFileId_t nPublishedFileID, AppId_t nAppID ) = 0; + STEAM_CALL_RESULT( RemoveAppDependencyResult_t ) + virtual SteamAPICall_t RemoveAppDependency( PublishedFileId_t nPublishedFileID, AppId_t nAppID ) = 0; + // request app dependencies. note that whatever callback you register for GetAppDependenciesResult_t may be called multiple times + // until all app dependencies have been returned + STEAM_CALL_RESULT( GetAppDependenciesResult_t ) + virtual SteamAPICall_t GetAppDependencies( PublishedFileId_t nPublishedFileID ) = 0; + + // delete the item without prompting the user + STEAM_CALL_RESULT( DeleteItemResult_t ) + virtual SteamAPICall_t DeleteItem( PublishedFileId_t nPublishedFileID ) = 0; +}; + +#endif // ISTEAMUGC011_H diff --git a/sdk/steam/steam_api.h b/sdk/steam/steam_api.h index 896af027..c626a627 100644 --- a/sdk/steam/steam_api.h +++ b/sdk/steam/steam_api.h @@ -120,6 +120,8 @@ #include "isteamnetworkingsockets006.h" #include "isteamnetworkingsockets008.h" #include "isteamnetworkingsockets009.h" +#include "isteamnetworkingsockets010.h" +#include "isteamnetworkingsockets011.h" #include "isteamremotestorage.h" #include "isteamremotestorage001.h" #include "isteamremotestorage002.h" @@ -135,6 +137,7 @@ #include "isteamremotestorage012.h" #include "isteamremotestorage013.h" #include "isteamremotestorage014.h" +#include "isteamremotestorage015.h" #include "isteamscreenshots.h" #include "isteamscreenshots001.h" #include "isteamscreenshots002.h" @@ -161,6 +164,7 @@ #include "isteamugc008.h" #include "isteamugc009.h" #include "isteamugc010.h" +#include "isteamugc011.h" #include "isteamugc012.h" #include "isteamugc013.h" #include "isteamugc014.h" diff --git a/third-party/build/win b/third-party/build/win index 07336faf..89d0bbf4 160000 --- a/third-party/build/win +++ b/third-party/build/win @@ -1 +1 @@ -Subproject commit 07336fafed51cccbb1438bf32f90bb0d20634529 +Subproject commit 89d0bbf43221dc758efa56f988cb0f0a34b84342 diff --git a/third-party/common/linux b/third-party/common/linux index ecaee3fb..b4194b90 160000 --- a/third-party/common/linux +++ b/third-party/common/linux @@ -1 +1 @@ -Subproject commit ecaee3fbfc14352b79609bc781db4881b150bd42 +Subproject commit b4194b9019386d456031a9a0fd6b63a867ab0108 diff --git a/third-party/common/win b/third-party/common/win index b7761d06..a70c58d9 160000 --- a/third-party/common/win +++ b/third-party/common/win @@ -1 +1 @@ -Subproject commit b7761d06842f7799a653f61a4d29f382b9873053 +Subproject commit a70c58d93377d1a472d9320842183bc533d87e5d diff --git a/third-party/deps/common b/third-party/deps/common index 1c1acc03..22197753 160000 --- a/third-party/deps/common +++ b/third-party/deps/common @@ -1 +1 @@ -Subproject commit 1c1acc03760113ce5a440f46bc89c6832c695f8f +Subproject commit 22197753b2a01b5097610f4c62f6c9f7eb1e27d2 diff --git a/third-party/deps/linux b/third-party/deps/linux index 6cb47a3e..be07085c 160000 --- a/third-party/deps/linux +++ b/third-party/deps/linux @@ -1 +1 @@ -Subproject commit 6cb47a3e46e49b03be7b9c0e9b3d7c5953cf038a +Subproject commit be07085cc615800304acf619fcc9f4b6107c0574 diff --git a/third-party/deps/win b/third-party/deps/win index 6eb71e5e..3171da46 160000 --- a/third-party/deps/win +++ b/third-party/deps/win @@ -1 +1 @@ -Subproject commit 6eb71e5e7aa0f1ead9e7d0d10c6b9efb14566b26 +Subproject commit 3171da4672b2f10a06edfed6e54e5999872f1b22 diff --git a/tools/generate_emu_config/stats_schema_achievement_gen/achievements_gen.py b/tools/generate_emu_config/stats_schema_achievement_gen/achievements_gen.py index 37c500f4..16e7f855 100644 --- a/tools/generate_emu_config/stats_schema_achievement_gen/achievements_gen.py +++ b/tools/generate_emu_config/stats_schema_achievement_gen/achievements_gen.py @@ -31,9 +31,9 @@ def generate_stats_achievements( out['hidden'] = 0 for x in ach['display']: value = ach['display'][x] - if x == 'name': + if f'{x}'.lower() == 'name': x = 'displayName' - elif x == 'desc': + elif f'{x}'.lower() == 'desc': x = 'description' elif x == 'Hidden' or f'{x}'.lower() == 'hidden': x = 'hidden' diff --git a/tools/migrate_gse/main.py b/tools/migrate_gse/main.py index d595324a..85706e40 100644 --- a/tools/migrate_gse/main.py +++ b/tools/migrate_gse/main.py @@ -1,8 +1,10 @@ +import json import platform import os import sys import glob import configparser +import time import traceback import shutil from configobj import ConfigObj @@ -75,11 +77,17 @@ def convert_to_ini(global_settings: str): for ovl in ov_lines: [ov_name, ov_val] = ovl.split(' ', 1) configs_overlay["overlay::appearance"][ov_name.strip()] = ov_val.strip() #updated ini through ConfigObj - # NOTE generating 'branches.json' would require copy pasting some code from 'generate_config_emu.py' - # if possible, avoid using 'migrate_gse' alltogether, and use 'generate_emu_config' instead - #elif file == 'build_id.txt': - #with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr: - #configs_app["app::general"]["build_id"] = fr.readline().strip('\n').strip('\r') #updated ini through ConfigObj + elif file == 'build_id.txt': + with open(os.path.join(global_settings, file), "r", encoding='utf-8') as fr: + create_new_steam_settings_folder() + with open(os.path.join(NEW_STEAM_SETTINGS_FOLDER, 'branches.json'), 'wt', encoding='utf-8') as fout: + json.dump([{ + "name": "public", + "description": "", + "protected": False, + "build_id": int(fr.readline().strip()), + "time_updated": int(time.time()) + }], fout, indent=2) elif file == 'disable_account_avatar.txt': configs_main["main::general"]["enable_account_avatar"] = 0 #updated ini through ConfigObj elif file == 'disable_networking.txt': @@ -197,6 +205,24 @@ def write_txt_file_multi(filename: str, dict_ini: dict, section: str): return True +def convert_public_branch_to_txt(global_settings: str): + src_file = os.path.join(global_settings, 'branches.json') + if not os.path.isfile(src_file): + return False + build_id = -1 + with open(src_file, "r", encoding='utf-8') as fr: + branches: list[dict] = json.load(fr) + for branch in branches: + if f'{branch.get("name", "")}'.lower() == "public": + build_id = branch.get('build_id', -1) + break + if build_id == -1: + return False + create_new_steam_settings_folder() + with open(os.path.join(NEW_STEAM_SETTINGS_FOLDER, 'build_id.txt'), "wt", encoding='utf-8') as fw: + fw.write(f"{build_id}") + return True + def convert_to_txt(global_settings: str): # oh no, they're too many! --- they are indeed... it seems ConfigParser does the job here config = configparser.ConfigParser(strict=False, empty_lines_in_values=False) @@ -210,9 +236,7 @@ def convert_to_txt(global_settings: str): done = 0 done += write_txt_file_bool('achievements_bypass.txt', dict_ini, 'main::misc', 'achievements_bypass', True) done += write_txt_file_multi('app_paths.txt', dict_ini, 'app::paths') - # NOTE generating 'branches.json' would require copy pasting some code from 'generate_config_emu.py' - # if possible, avoid using 'migrate_gse' alltogether, and use 'generate_emu_config' instead - #done += write_txt_file('build_id.txt', dict_ini, 'app::general', 'build_id') # disabled after 'branches.json' update + done += convert_public_branch_to_txt(global_settings) done += write_txt_file('crash_printer_location.txt', dict_ini, 'main::general', 'crash_printer_location') done += write_txt_file_bool('disable_account_avatar.txt', dict_ini, 'main::general', 'enable_account_avatar', False) done += write_txt_file_bool('disable_lan_only.txt', dict_ini, 'main::connectivity', 'disable_lan_only',True) diff --git a/tools/steamclient_loader/SOURCE.txt b/tools/steamclient_loader/SOURCE.txt new file mode 100644 index 00000000..c0b3444e --- /dev/null +++ b/tools/steamclient_loader/SOURCE.txt @@ -0,0 +1,4 @@ +============================================================================ INFO +https://github.com/Rat431/ColdAPI_Steam + +Original version of ColdClientLoader by Rat431.