59 Commits

Author SHA1 Message Date
alex47exe
ea28ed622b
Merge branch 'Detanup01:dev' into dev 2024-09-19 00:50:42 +01:00
Detanup01
d40d306ccd
wizard's change to stubdrm
Indicading using old ubuntu version in readme (check prev change for going 22.04->20.04)
2024-09-18 19:41:02 +02:00
alex47exe
6eb663434f remove outdated tools from README 2024-08-19 14:44:15 +01:00
alex47exe
0714772f31
Merge branch 'Detanup01:dev' into dev 2024-08-05 08:14:46 +01:00
DogancanYr
8106dff153
Update README.md 2024-08-04 22:12:56 +03:00
DogancanYr
44e2f4626c
Update README.md 2024-08-04 18:25:06 +03:00
alex47exe
ae979f1edb * [alex47exe] major overhaul of **generate_emu_config** - custom configs, proper ini parsing, better logging and error handling, helper tools:
* add `-def1` ... `-def5` arguments, which can be used to generate your preferred custom config
    if no `-def` argument is provided, `-def1` will be used by default, to automatically copy from the following folders:
    * `.\_DEFAULT\0` ............... essential emu files, like latest GSE dlls (*steam_api.dll* and *steam_api64.dll*)
    * `.\_DEFAULT\1` ............... other GSE files and folders, including default ini files
    * `.\_DEFAULT\<appid>` ... other GSE files and folders, but only for the current `<appid>`, if the folder exists
  * (Windows only) add some useful helper tools, written in *AutoIt3*:
    * **gse_acw_helper.exe** - add the required achievements schema db files for *Achievement Watcher*, if  .\steam_misc\extra_acw\extra_acw.zip file exists (if generated by `generate_emu_config.exe -acw <appid>`)
    * **gse_debug_switch.exe** - automatically switch between release and debug versions of the emulator, if *steam_api.7z* / *steam_api64.7z* file exists (or *steamclient.7z* / *steamclient64.7z*, if you use the steamclient version)
      paths to release and debug files inside 7z, can be customized in .\steam_misc\tools\au3\scripts\gse_debug_switch.ini
    * **gse_generate_interfaces.exe** - simple x64-x86 launcher for *generate_interfaces.exe*
      it also writes all found steam interfaces to CODEX *steam_emu.ini* (if generated by `generate_emu_config -cdx <appid>`)
      make sure to name your original dll to one of these formats, so it can automatically find its interfaces:
      * `valve_api.dll / valve_api64.dll`
      * `steam_api.dll.bak / steam_api64.dll.bak` or `steam_api.dll.org / steam_api64.dll.org`
      * `steam_api.bak / steam_api64.bak` or `steam_api.org / steam_api64.org`
      * `steam_api_orig.dll / steam_api64_orig.dll` or `steam_api_legit.dll / steam_api64_legit.dll`
    * **gse_lobby_connect.exe** - simple x64-x86 launcher for *lobby_connect.exe*
  * new folder structure, compatible with current and future helper tools --- default arguments are `-acw -cdx -clr <appid>`
    NEVER delete `.\steam_misc\app_backup`, `.\steam_misc\app_info`, `.\steam_misc\tools` and `.\steam_settings` folders
    MIGHT need `.\steam_misc\extra_acw` and `.\steam_misc\extra_cdx` for compatibility with Achievement Watcher and CODEX
  * add `-scx` argument to automatically download images / videos for trading cards, backgrounds, badges, emoticons and other tradable items
    unfortunately I couldn't find any direct steam api method to download the files, so I had to write a rudimentary web scrapper to extract the download links from a third-party website, hence the *scx_gen.py* script might need updating in the future if the website design changes
  * download screenshots and videos:
    * download thumbnails for both screenshots and videos, and compress them to `.zip` files
    * screenshots and videos are now numbered from first to last published, as in the Steam store page
    * add `-vids_low` / `-vids_max` arguments to download all videos, in low and / or high quality
  * create / update .\\*top_owners_ids.txt* when .\\*top_owners_ids.html* is present
  * generate controller action sets txt files for all found controller vdf configs, and zip them inside .\steam_misc\app_backup\app_backup.zip
    by default, the emu supports only `xboxone` and `xbox360` controller configs, though if the're are any issues with the default supported controller action sets inside .\steam_settings\controller folder, you could try to unpack and overwrite action sets for other unsupported controller configs
  * (Windows only) add *AdvancedRun* launchers (cmd console + silent) for `.bat` files and `.py` scripts
* **[alex47exe]** major overhaul of **migrate_gse** - uses the same `.\_DEFAULT\0` and `.\_DEFAULT\1` folder structure for default configs
  it can convert old `.txt` format to `.ini` format, minus *branches.json*, which would require using *top_owners_ids.txt* and some login code from **generate_emu_config**, which should actually be used to properly generate the config files, instead of converting from the old `.txt` format
* [alex47exe] *generate_interfaces.exe* - find all Steam Interfaces instead of only old ones
  the emu will ignore the ones it doesn't require, while we'll have the complete list to write it to CODEX *steam_emu.ini*
* [alex47exe] *lobby_connect.exe* - improve cmd console text alignment
* [alex47exe] `mods_img` instead of `mod_images` (better folder consistency), better example for `mods_img`, minor tweaks to `.ini` and `.md` files
2024-07-30 01:21:09 +01:00
a
a1dad065e8 * ColdClientLoader for Windows: don't fail and close the loader if patching the registery key HKLM failed, this key exists only if Steam was installed
* ColdClientLoader for Windows: fix another utf-8 path handling when searching for dlls to inject
* build deps with limited thread count, fixes WSL compilation
* update readme for python
2024-07-28 20:36:09 +03:00
Detanup01
a4b9608d7b
Update README.md
adding wizark952 in the readme.
indicating this is a latest version.
2024-07-23 11:16:57 +02:00
otavepto
2aedfdaad5 update readme.md 2024-07-07 04:27:54 +03:00
otavepto
3124997cc5
archival notice 2024-06-16 14:20:13 +03:00
otavepto
24a57319e5 add all msys2 steps in a spoiler + note about the current state 2024-06-12 21:47:30 +03:00
otavepto
48b06b8056 remove this section 2024-06-08 20:52:55 +03:00
otavepto
a2ffa30012 compatibility 2024-06-08 20:51:47 +03:00
otavepto
c789f4d078 fix packaging scripts 2024-06-02 20:11:18 +03:00
otavepto
86359ea8a9 update these scripts + add support to build deps via --deps + simple help page via --help 2024-06-02 08:32:04 +03:00
otavepto
2c0a28c8ea * convert genproto into an option instead if an action because we need the action name for the deps folder
* disable windows specific options for other os + add category to all options
* update readme
2024-06-02 05:15:45 +03:00
otavepto
3b536044be fix readme indentation + print debug messages 2024-06-02 05:15:45 +03:00
otavepto
f822127ddf note on rquired ubuntu packages + run apt update in linux workflows 2024-06-02 05:15:45 +03:00
otavepto
cfbeff9b1e update readme with notes on Clang compiler 2024-06-02 05:15:45 +03:00
otavepto
ab7cf031a6 updated readme 2024-06-02 05:15:45 +03:00
otavepto
2322e14248 update front readme + deprecate ci-build-* branches 2024-05-11 22:10:24 +03:00
otavepto
470003f926 workflows for linux too + rename scripts 2024-05-11 17:38:32 +03:00
otavepto
dc5cde9fd6 * make all build switches opt-in
* separate jobs for each build arch and variant
2024-05-11 17:38:32 +03:00
otavepto
03e41f42c6 note on parallel clone 2024-05-11 00:55:05 +03:00
otavepto
9ab535ece7
update front README.md to mention credits + change wording and remove "my", "I", etc... 2024-05-09 23:36:42 +03:00
otavepto
fd5f70f736 reorder this step 2024-05-06 19:25:27 +03:00
otavepto
b3d7778747
note on this stupid thing 2024-05-01 00:44:23 +03:00
otavepto
7c95d41634 workflows for the migration script 2024-04-20 05:15:11 +02:00
otavepto
e62f9251df allow injecting id string during build via command line switch +build_str <str> 2024-04-10 11:05:26 +02:00
otavepto
ac951f1a7d missing flag for win build 2024-03-25 01:27:12 +02:00
otavepto
a74f986b97
Update README.md 2024-03-19 13:27:28 +02:00
otavepto
aba14fed34 small correction in the main readme 2024-03-19 00:33:39 +02:00
detiam
5708cbdc72 optimize deps installation
- add `-packages_skip`
- able run without root
2024-03-18 23:44:02 +02:00
detiam
648c19fd99 Update README.md
- correct some code block
2024-03-18 03:01:18 +02:00
otavepto
38ac49254d update main readme to add the new compilation switches for linux + changelog 2024-03-08 18:13:29 +02:00
otavepto
3d43d39f08
Update README.md 2024-02-25 22:48:21 +02:00
otavepto
f5d0b06ab4
Update README.md 2024-02-24 10:18:00 +02:00
otavepto
e64242a248
Update README.md 2024-02-16 11:55:50 +02:00
otavepto
caef385c37
Update README.md 2024-02-16 11:40:03 +02:00
otavepto
3482c6fae3 added persistent modes to cold client loader + refactored ini sections 2024-02-07 03:43:20 +02:00
otavepto
1a5998d13b * initial wiki
* reduce code in linux build script

* make steamnetworkingsockets.cpp compile (Win + Linux)
2024-01-26 21:31:26 +02:00
otavepto
91aac61e23 a working stub patcher + lots of changes to cold client loader 2024-01-19 04:28:03 +02:00
otavepto
c6373fc654 added resource files + note in readme about Windows SDK 2023-12-31 01:35:16 +02:00
otavepto
d2256f0643
Update README.md to add a note about submodules 2023-12-28 22:53:03 +02:00
otavepto
f9cb481855 update readme to add -verbose 2023-12-28 22:27:29 +02:00
otavepto
2f0de07b7d added link to usage instructions 2023-12-28 01:30:46 +02:00
otavepto
d6c2ce1389 updated README finally! 2023-12-28 01:30:46 +02:00
otavepto
098a490d3a Update README.md 2023-12-20 08:00:27 +02:00
a
75e6d7c8ab (RIN forum) add initial hotfix by ce20fdf2
* + revert the change to SetProduct() and SetGameDescription()

* + less verbose return in Steam_GameServer::BSecure()

* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00