alex47exe ae979f1edb * [alex47exe] major overhaul of **generate_emu_config** - custom configs, proper ini parsing, better logging and error handling, helper tools:
* add `-def1` ... `-def5` arguments, which can be used to generate your preferred custom config
    if no `-def` argument is provided, `-def1` will be used by default, to automatically copy from the following folders:
    * `.\_DEFAULT\0` ............... essential emu files, like latest GSE dlls (*steam_api.dll* and *steam_api64.dll*)
    * `.\_DEFAULT\1` ............... other GSE files and folders, including default ini files
    * `.\_DEFAULT\<appid>` ... other GSE files and folders, but only for the current `<appid>`, if the folder exists
  * (Windows only) add some useful helper tools, written in *AutoIt3*:
    * **gse_acw_helper.exe** - add the required achievements schema db files for *Achievement Watcher*, if  .\steam_misc\extra_acw\extra_acw.zip file exists (if generated by `generate_emu_config.exe -acw <appid>`)
    * **gse_debug_switch.exe** - automatically switch between release and debug versions of the emulator, if *steam_api.7z* / *steam_api64.7z* file exists (or *steamclient.7z* / *steamclient64.7z*, if you use the steamclient version)
      paths to release and debug files inside 7z, can be customized in .\steam_misc\tools\au3\scripts\gse_debug_switch.ini
    * **gse_generate_interfaces.exe** - simple x64-x86 launcher for *generate_interfaces.exe*
      it also writes all found steam interfaces to CODEX *steam_emu.ini* (if generated by `generate_emu_config -cdx <appid>`)
      make sure to name your original dll to one of these formats, so it can automatically find its interfaces:
      * `valve_api.dll / valve_api64.dll`
      * `steam_api.dll.bak / steam_api64.dll.bak` or `steam_api.dll.org / steam_api64.dll.org`
      * `steam_api.bak / steam_api64.bak` or `steam_api.org / steam_api64.org`
      * `steam_api_orig.dll / steam_api64_orig.dll` or `steam_api_legit.dll / steam_api64_legit.dll`
    * **gse_lobby_connect.exe** - simple x64-x86 launcher for *lobby_connect.exe*
  * new folder structure, compatible with current and future helper tools --- default arguments are `-acw -cdx -clr <appid>`
    NEVER delete `.\steam_misc\app_backup`, `.\steam_misc\app_info`, `.\steam_misc\tools` and `.\steam_settings` folders
    MIGHT need `.\steam_misc\extra_acw` and `.\steam_misc\extra_cdx` for compatibility with Achievement Watcher and CODEX
  * add `-scx` argument to automatically download images / videos for trading cards, backgrounds, badges, emoticons and other tradable items
    unfortunately I couldn't find any direct steam api method to download the files, so I had to write a rudimentary web scrapper to extract the download links from a third-party website, hence the *scx_gen.py* script might need updating in the future if the website design changes
  * download screenshots and videos:
    * download thumbnails for both screenshots and videos, and compress them to `.zip` files
    * screenshots and videos are now numbered from first to last published, as in the Steam store page
    * add `-vids_low` / `-vids_max` arguments to download all videos, in low and / or high quality
  * create / update .\\*top_owners_ids.txt* when .\\*top_owners_ids.html* is present
  * generate controller action sets txt files for all found controller vdf configs, and zip them inside .\steam_misc\app_backup\app_backup.zip
    by default, the emu supports only `xboxone` and `xbox360` controller configs, though if the're are any issues with the default supported controller action sets inside .\steam_settings\controller folder, you could try to unpack and overwrite action sets for other unsupported controller configs
  * (Windows only) add *AdvancedRun* launchers (cmd console + silent) for `.bat` files and `.py` scripts
* **[alex47exe]** major overhaul of **migrate_gse** - uses the same `.\_DEFAULT\0` and `.\_DEFAULT\1` folder structure for default configs
  it can convert old `.txt` format to `.ini` format, minus *branches.json*, which would require using *top_owners_ids.txt* and some login code from **generate_emu_config**, which should actually be used to properly generate the config files, instead of converting from the old `.txt` format
* [alex47exe] *generate_interfaces.exe* - find all Steam Interfaces instead of only old ones
  the emu will ignore the ones it doesn't require, while we'll have the complete list to write it to CODEX *steam_emu.ini*
* [alex47exe] *lobby_connect.exe* - improve cmd console text alignment
* [alex47exe] `mods_img` instead of `mod_images` (better folder consistency), better example for `mods_img`, minor tweaks to `.ini` and `.md` files
2024-07-30 01:21:09 +01:00

197 lines
7.5 KiB
Python

import os
import threading
import time
import requests
def download_app_images(
base_out_dir : str,
appid : int,
clienticon : str,
icon : str,
logo : str,
logo_small : str):
icons_out_dir = os.path.join(base_out_dir, "steam_misc", "app_images")
def downloader_thread(image_name : str, image_url : str):
# try 3 times
for download_trial in range(3):
try:
r = requests.get(image_url)
if r.status_code == requests.codes.ok: # if download was successfull
with open(os.path.join(icons_out_dir, image_name), "wb") as f:
f.write(r.content)
break
except Exception as ex:
pass
time.sleep(0.1)
app_images_names = [
r'broadcast_left_panel.jpg',
r'broadcast_right_panel.jpg',
r'capsule_231x87.jpg',
r'capsule_231x87_alt_assets_0.jpg',
r'capsule_231x87_alt_assets_1.jpg',
r'capsule_231x87_alt_assets_2.jpg',
r'capsule_231x87_alt_assets_3.jpg',
r'capsule_231x87_alt_assets_4.jpg',
r'capsule_231x87_alt_assets_5.jpg',
r'capsule_231x87_alt_assets_6.jpg',
r'capsule_231x87_alt_assets_7.jpg',
r'capsule_231x87_alt_assets_8.jpg',
r'capsule_231x87_alt_assets_9.jpg',
r'capsule_467x181.jpg',
r'capsule_467x181_alt_assets_0.jpg',
r'capsule_467x181_alt_assets_1.jpg',
r'capsule_467x181_alt_assets_2.jpg',
r'capsule_467x181_alt_assets_3.jpg',
r'capsule_467x181_alt_assets_4.jpg',
r'capsule_467x181_alt_assets_5.jpg',
r'capsule_467x181_alt_assets_6.jpg',
r'capsule_467x181_alt_assets_7.jpg',
r'capsule_467x181_alt_assets_8.jpg',
r'capsule_467x181_alt_assets_9.jpg',
r'capsule_616x353.jpg',
r'capsule_616x353_alt_assets_0.jpg',
r'capsule_616x353_alt_assets_1.jpg',
r'capsule_616x353_alt_assets_2.jpg',
r'capsule_616x353_alt_assets_3.jpg',
r'capsule_616x353_alt_assets_4.jpg',
r'capsule_616x353_alt_assets_5.jpg',
r'capsule_616x353_alt_assets_6.jpg',
r'capsule_616x353_alt_assets_7.jpg',
r'capsule_616x353_alt_assets_8.jpg',
r'capsule_616x353_alt_assets_9.jpg',
r'header.jpg',
r'header_alt_assets_0.jpg',
r'header_alt_assets_1.jpg',
r'header_alt_assets_2.jpg',
r'header_alt_assets_3.jpg',
r'header_alt_assets_4.jpg',
r'header_alt_assets_5.jpg',
r'header_alt_assets_6.jpg',
r'header_alt_assets_7.jpg',
r'header_alt_assets_8.jpg',
r'header_alt_assets_9.jpg',
r'hero_capsule.jpg',
r'hero_capsule_alt_assets_0.jpg',
r'hero_capsule_alt_assets_1.jpg',
r'hero_capsule_alt_assets_2.jpg',
r'hero_capsule_alt_assets_3.jpg',
r'hero_capsule_alt_assets_4.jpg',
r'hero_capsule_alt_assets_5.jpg',
r'hero_capsule_alt_assets_6.jpg',
r'hero_capsule_alt_assets_7.jpg',
r'hero_capsule_alt_assets_8.jpg',
r'hero_capsule_alt_assets_9.jpg',
r'library_600x900.jpg',
r'library_600x900_alt_assets_0.jpg',
r'library_600x900_alt_assets_1.jpg',
r'library_600x900_alt_assets_2.jpg',
r'library_600x900_alt_assets_3.jpg',
r'library_600x900_alt_assets_4.jpg',
r'library_600x900_alt_assets_5.jpg',
r'library_600x900_alt_assets_6.jpg',
r'library_600x900_alt_assets_7.jpg',
r'library_600x900_alt_assets_8.jpg',
r'library_600x900_alt_assets_9.jpg',
r'library_600x900_2x.jpg',
r'library_600x900_2x_alt_assets_0.jpg',
r'library_600x900_2x_alt_assets_1.jpg',
r'library_600x900_2x_alt_assets_2.jpg',
r'library_600x900_2x_alt_assets_3.jpg',
r'library_600x900_2x_alt_assets_4.jpg',
r'library_600x900_2x_alt_assets_5.jpg',
r'library_600x900_2x_alt_assets_6.jpg',
r'library_600x900_2x_alt_assets_7.jpg',
r'library_600x900_2x_alt_assets_8.jpg',
r'library_600x900_2x_alt_assets_9.jpg',
r'library_hero.jpg',
r'library_hero_alt_assets_0.jpg',
r'library_hero_alt_assets_1.jpg',
r'library_hero_alt_assets_2.jpg',
r'library_hero_alt_assets_3.jpg',
r'library_hero_alt_assets_4.jpg',
r'library_hero_alt_assets_5.jpg',
r'library_hero_alt_assets_6.jpg',
r'library_hero_alt_assets_7.jpg',
r'library_hero_alt_assets_8.jpg',
r'library_hero_alt_assets_9.jpg',
r'page_bg_raw.jpg',
r'page_bg_raw_alt_assets_0.jpg',
r'page_bg_raw_alt_assets_1.jpg',
r'page_bg_raw_alt_assets_2.jpg',
r'page_bg_raw_alt_assets_3.jpg',
r'page_bg_raw_alt_assets_4.jpg',
r'page_bg_raw_alt_assets_5.jpg',
r'page_bg_raw_alt_assets_6.jpg',
r'page_bg_raw_alt_assets_7.jpg',
r'page_bg_raw_alt_assets_8.jpg',
r'page_bg_raw_alt_assets_9.jpg',
r'page_bg_generated.jpg',
r'page_bg_generated_alt_assets_0.jpg',
r'page_bg_generated_alt_assets_1.jpg',
r'page_bg_generated_alt_assets_2.jpg',
r'page_bg_generated_alt_assets_3.jpg',
r'page_bg_generated_alt_assets_4.jpg',
r'page_bg_generated_alt_assets_5.jpg',
r'page_bg_generated_alt_assets_6.jpg',
r'page_bg_generated_alt_assets_7.jpg',
r'page_bg_generated_alt_assets_8.jpg',
r'page_bg_generated_alt_assets_9.jpg',
r'page_bg_generated_v6b.jpg',
r'page_bg_generated_v6b_alt_assets_0.jpg',
r'page_bg_generated_v6b_alt_assets_1.jpg',
r'page_bg_generated_v6b_alt_assets_2.jpg',
r'page_bg_generated_v6b_alt_assets_3.jpg',
r'page_bg_generated_v6b_alt_assets_4.jpg',
r'page_bg_generated_v6b_alt_assets_5.jpg',
r'page_bg_generated_v6b_alt_assets_6.jpg',
r'page_bg_generated_v6b_alt_assets_7.jpg',
r'page_bg_generated_v6b_alt_assets_8.jpg',
r'page_bg_generated_v6b_alt_assets_9.jpg',
r'logo.png'
]
if not os.path.exists(icons_out_dir):
os.makedirs(icons_out_dir)
time.sleep(0.050)
threads_list : list[threading.Thread] = []
for image_name in app_images_names:
image_url = f'https://cdn.cloudflare.steamstatic.com/steam/apps/{appid}/{image_name}'
t = threading.Thread(target=downloader_thread, args=(image_name, image_url), daemon=True)
threads_list.append(t)
t.start()
community_images_url = f'https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/{appid}'
if clienticon:
image_url = f'{community_images_url}/{clienticon}.ico'
t = threading.Thread(target=downloader_thread, args=('clienticon.ico', image_url), daemon=True)
threads_list.append(t)
t.start()
if icon:
image_url = f'{community_images_url}/{icon}.jpg'
t = threading.Thread(target=downloader_thread, args=('icon.jpg', image_url), daemon=True)
threads_list.append(t)
t.start()
if logo:
image_url = f'{community_images_url}/{logo}.jpg'
t = threading.Thread(target=downloader_thread, args=('logo.jpg', image_url), daemon=True)
threads_list.append(t)
t.start()
if logo_small:
image_url = f'{community_images_url}/{logo_small}.jpg'
t = threading.Thread(target=downloader_thread, args=('logo_small.jpg', image_url), daemon=True)
threads_list.append(t)
t.start()
print(f"[ ] Downloading app art images...")
for t in threads_list:
t.join()