- added bat scripts to automatically pack latest steam_api dlss and tools for generate_emu_config and migrate_gse - removed previous steam_api dlls and 7z archives from generate_emu_config and migrate_gse - removed previous generate_interfaces and lobby_connect 7z archives from generate_emu_config and migrate_gse - moved some default required files for generate_emu_config from _DEFAULT\1 to _DEFAULT\0 folder, thus eliminating the need to duplicate them for every other default configuration folder you might create (_DEFAULT\2 - _DEFAULT\5)
32 lines
1.2 KiB
INI
32 lines
1.2 KiB
INI
# ################################################################################ #
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# you do not have to specify everything, pick and choose the options you need only #
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# ################################################################################ #
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[app::general]
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# by default the emu will report a 'non-beta' branch when the game calls `Steam_Apps::GetCurrentBetaName()`
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# 1=make the game/app think we're playing on a beta branch
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# default=0
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is_beta_branch=0
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# the name of the current branch, this must also exist in 'branches.json'
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# otherwise will be ignored by the emu and the default 'public' branch will be used
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# default=public
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branch_name=public
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[app::dlcs]
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# 1=report all DLCs as unlocked
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# 0=report only the DLCs mentioned
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# some games check for 'hidden' DLCs, hence this should be set to 1 in that case
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# but other games detect emus by querying for a fake/bad DLC, hence this should be set to 0 in that case
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# default=1
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unlock_all=0
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# format: ID=name
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# 1234=DLCNAME
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# 56789=This is another example DLC name
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[app::paths]
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# format: ID=path
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# 556760=../DLCRoot0
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# 1234=./folder_where_steam_api_is
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# 3456=../folder_one_level_above_where_steam_api_is
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# 5678=../../folder_two_levels_above_where_steam_api_is
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