* add `-def1` ... `-def5` arguments, which can be used to generate your preferred custom config if no `-def` argument is provided, `-def1` will be used by default, to automatically copy from the following folders: * `.\_DEFAULT\0` ............... essential emu files, like latest GSE dlls (*steam_api.dll* and *steam_api64.dll*) * `.\_DEFAULT\1` ............... other GSE files and folders, including default ini files * `.\_DEFAULT\<appid>` ... other GSE files and folders, but only for the current `<appid>`, if the folder exists * (Windows only) add some useful helper tools, written in *AutoIt3*: * **gse_acw_helper.exe** - add the required achievements schema db files for *Achievement Watcher*, if .\steam_misc\extra_acw\extra_acw.zip file exists (if generated by `generate_emu_config.exe -acw <appid>`) * **gse_debug_switch.exe** - automatically switch between release and debug versions of the emulator, if *steam_api.7z* / *steam_api64.7z* file exists (or *steamclient.7z* / *steamclient64.7z*, if you use the steamclient version) paths to release and debug files inside 7z, can be customized in .\steam_misc\tools\au3\scripts\gse_debug_switch.ini * **gse_generate_interfaces.exe** - simple x64-x86 launcher for *generate_interfaces.exe* it also writes all found steam interfaces to CODEX *steam_emu.ini* (if generated by `generate_emu_config -cdx <appid>`) make sure to name your original dll to one of these formats, so it can automatically find its interfaces: * `valve_api.dll / valve_api64.dll` * `steam_api.dll.bak / steam_api64.dll.bak` or `steam_api.dll.org / steam_api64.dll.org` * `steam_api.bak / steam_api64.bak` or `steam_api.org / steam_api64.org` * `steam_api_orig.dll / steam_api64_orig.dll` or `steam_api_legit.dll / steam_api64_legit.dll` * **gse_lobby_connect.exe** - simple x64-x86 launcher for *lobby_connect.exe* * new folder structure, compatible with current and future helper tools --- default arguments are `-acw -cdx -clr <appid>` NEVER delete `.\steam_misc\app_backup`, `.\steam_misc\app_info`, `.\steam_misc\tools` and `.\steam_settings` folders MIGHT need `.\steam_misc\extra_acw` and `.\steam_misc\extra_cdx` for compatibility with Achievement Watcher and CODEX * add `-scx` argument to automatically download images / videos for trading cards, backgrounds, badges, emoticons and other tradable items unfortunately I couldn't find any direct steam api method to download the files, so I had to write a rudimentary web scrapper to extract the download links from a third-party website, hence the *scx_gen.py* script might need updating in the future if the website design changes * download screenshots and videos: * download thumbnails for both screenshots and videos, and compress them to `.zip` files * screenshots and videos are now numbered from first to last published, as in the Steam store page * add `-vids_low` / `-vids_max` arguments to download all videos, in low and / or high quality * create / update .\\*top_owners_ids.txt* when .\\*top_owners_ids.html* is present * generate controller action sets txt files for all found controller vdf configs, and zip them inside .\steam_misc\app_backup\app_backup.zip by default, the emu supports only `xboxone` and `xbox360` controller configs, though if the're are any issues with the default supported controller action sets inside .\steam_settings\controller folder, you could try to unpack and overwrite action sets for other unsupported controller configs * (Windows only) add *AdvancedRun* launchers (cmd console + silent) for `.bat` files and `.py` scripts * **[alex47exe]** major overhaul of **migrate_gse** - uses the same `.\_DEFAULT\0` and `.\_DEFAULT\1` folder structure for default configs it can convert old `.txt` format to `.ini` format, minus *branches.json*, which would require using *top_owners_ids.txt* and some login code from **generate_emu_config**, which should actually be used to properly generate the config files, instead of converting from the old `.txt` format * [alex47exe] *generate_interfaces.exe* - find all Steam Interfaces instead of only old ones the emu will ignore the ones it doesn't require, while we'll have the complete list to write it to CODEX *steam_emu.ini* * [alex47exe] *lobby_connect.exe* - improve cmd console text alignment * [alex47exe] `mods_img` instead of `mod_images` (better folder consistency), better example for `mods_img`, minor tweaks to `.ini` and `.md` files
78 lines
2.4 KiB
Batchfile
78 lines
2.4 KiB
Batchfile
@echo off
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setlocal
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pushd "%~dp0"
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set "venv=.env-win"
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set "out_dir=bin\win"
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set "build_temp_dir=bin\tmp\win"
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:: relative to build_temp_dir
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set "icon_file=..\..\..\icon\Froyoshark-Enkel-Steam.ico"
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set "signer_tool=..\..\third-party\build\win\cert\sign_helper.bat"
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set /a last_code=0
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if not exist "%signer_tool%" (
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1>&2 echo "[X] signing tool wasn't found"
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set /a last_code=1
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goto :script_end
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)
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if exist "%out_dir%" (
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rmdir /s /q "%out_dir%"
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)
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mkdir "%out_dir%"
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if exist "%build_temp_dir%" (
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rmdir /s /q "%build_temp_dir%"
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)
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del /f /q "*.spec"
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call "%venv%\Scripts\activate.bat"
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echo building generate_emu_config...
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pyinstaller "generate_emu_config.py" --distpath "%out_dir%" -y --clean --onedir --name "generate_emu_config" --noupx --console -i "%icon_file%" --collect-submodules "steam" --workpath "%build_temp_dir%" --specpath "%build_temp_dir%" || (
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set /a last_code=1
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goto :script_end
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)
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call "%signer_tool%" "%out_dir%\generate_emu_config\generate_emu_config.exe"
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echo building parse_controller_vdf...
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pyinstaller "controller_config_generator\parse_controller_vdf.py" --distpath "%out_dir%" -y --clean --onedir --name "parse_controller_vdf" --noupx --console -i "NONE" --workpath "%build_temp_dir%" --specpath "%build_temp_dir%" || (
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set /a last_code=1
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goto :script_end
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)
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call "%signer_tool%" "%out_dir%\parse_controller_vdf\parse_controller_vdf.exe"
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echo building parse_achievements_schema...
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pyinstaller "stats_schema_achievement_gen\achievements_gen.py" --distpath "%out_dir%" -y --clean --onedir --name "parse_achievements_schema" --noupx --console -i "NONE" --workpath "%build_temp_dir%" --specpath "%build_temp_dir%" || (
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set /a last_code=1
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goto :script_end
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)
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call "%signer_tool%" "%out_dir%\parse_achievements_schema\parse_achievements_schema.exe"
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xcopy /s /y /e "post_build" "%out_dir%\generate_emu_config\"
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xcopy /s /y /e "_DEFAULT" "%out_dir%\generate_emu_config\_DEFAULT\"
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copy /y "steam_default_icon_locked.jpg" "%out_dir%\generate_emu_config\"
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copy /y "steam_default_icon_unlocked.jpg" "%out_dir%\generate_emu_config\"
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copy /y "README.md" "%out_dir%\generate_emu_config\"
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if exist "top_owners_ids.txt" (
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copy /y "top_owners_ids.txt" "%out_dir%\generate_emu_config\"
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)
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echo:
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echo =============
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echo Built inside: "%out_dir%\"
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:script_end
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if exist "%build_temp_dir%" (
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rmdir /s /q "%build_temp_dir%"
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)
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popd
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endlocal & (pause
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exit /b %last_code%
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)
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