diff --git a/README.md b/README.md index 0d6da43..778ef89 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,10 @@ rerogue ======= -Tools to extract data from Star Wars: Rogue Squadron 3D. +Tools to extract and view data from Star Wars: Rogue Squadron 3D. Unpackers: * DAT repacker - unpacks DAT archive or packs files from folder structure to DAT archive. +* Bundle pack - unpacks BUNDLE.00x files Parsers, exporters: * Hmp2obj - creates wavefront OBJ files from .hmp and corresponding .tex + .text files. @@ -13,14 +14,18 @@ Parsers, exporters: * HMT compiler - builds custom material data files. Viewers: -* HOB viewer - utilizes HOB & HMT parsers to view 3d objects used in game. Uses OpenGL and SDL for display & input handling. +* Model viewer - utilizes HOB & HMT parsers to view 3d objects used in game. * Terrain viewer - displays any .hmp heightmap level as points. Uses OpenGL and SDL for display & input handling. Compilation ----------- -Use recent Lazarus (1.2.x) with Freepascal (2.6.x) to compile. -Viewers need SDL 1.2 and OpenGL 1.x support to work. I tested 32bit versions only, 64bit will most probably work as well. +Use recent Lazarus (1.6 and higher) with Freepascal (3.0 and higher) to compile. +Older versions may work, but are not recommended. +Terrain viewer needs SDL 1.2 and OpenGL 1.x support to work. I tested 32bit versions only, 64bit will most probably work as well. +Model viewer needs OpenGL2, SDL2 and ImGui (through cimgui). Only 64bit is tested. + +Bundle pack uses Rust, so (try to) compile with Cargo. TODO -----------