diff --git a/terrain_viewer/terrain_mesh.pas b/terrain_viewer/terrain_mesh.pas index d098b57..369a1cd 100644 --- a/terrain_viewer/terrain_mesh.pas +++ b/terrain_viewer/terrain_mesh.pas @@ -226,12 +226,11 @@ procedure TTerrainMesh.InitGL; glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, TexW, TexH, 0, GL_RGB, GL_UNSIGNED_BYTE, tex); if use_mip then begin glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR ); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR ); gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGB8, TexW, TexH, GL_RGB, GL_UNSIGNED_BYTE, tex); end else begin glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); end; + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); result := texture_glidx;