2
0
mirror of https://github.com/dpethes/rerogue.git synced 2025-06-07 18:58:32 +02:00

update imgui bindings

This commit is contained in:
dpethes 2017-05-04 01:07:18 +02:00
parent d8c412c589
commit d2876aece6
5 changed files with 97 additions and 33 deletions

View File

@ -4,7 +4,7 @@ unit hob_mesh;
interface interface
uses uses
Classes, SysUtils, gl, GLext, math, gvector, imgui, Classes, SysUtils, gl, GLext, math, gvector, fpimgui,
hob_parser, hmt_parser; hob_parser, hmt_parser;
type type
@ -339,9 +339,9 @@ begin
if opts.wireframe then if opts.wireframe then
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
igBegin('Mesh'); ImGui.Begin_('Mesh');
ImguiText(Format('triangles: %d (vertices: %d)', [triangle_count, _vertices.Size])); ImGui.Text('triangles: %d (vertices: %d)', [triangle_count, _vertices.Size]);
igEnd; ImGui.End_;
end; end;

View File

@ -1,15 +1,17 @@
{ {
Bindings for dear imgui (AKA ImGui) - a bloat-free graphical user interface library for C++ Bindings for dear imgui (AKA ImGui) - a bloat-free graphical user interface library for C++
Based on cimgui+ImGui 1.49/1.50 Based on cimgui+ImGui 1.49/1.50
Not all functions were tested.
} }
unit imgui; unit fpimgui;
{$mode objfpc}{$H+}
interface interface
{$IFDEF FPC} uses
{$PACKRECORDS C} {$PACKRECORDS C}
uses dynlibs; dynlibs, //for SharedSuffix
{$ENDIF} sysutils; //for Format()
const const
ImguiLibName = 'cimgui.' + SharedSuffix; ImguiLibName = 'cimgui.' + SharedSuffix;
@ -61,6 +63,8 @@ type
ImGuiInputTextFlags = longint; ImGuiInputTextFlags = longint;
ImGuiSelectableFlags = longint; ImGuiSelectableFlags = longint;
{ Enums }
ImGuiTreeNodeFlags = ( ImGuiTreeNodeFlags = (
Selected = 1 shl 0, Selected = 1 shl 0,
Framed = 1 shl 1, Framed = 1 shl 1,
@ -144,8 +148,7 @@ type
//ImGuiCol_COUNT - unnecessary //ImGuiCol_COUNT - unnecessary
); );
{ Structs }
{ structs }
ImGuiStyle = record ImGuiStyle = record
Alpha : single; Alpha : single;
WindowPadding : ImVec2; WindowPadding : ImVec2;
@ -299,7 +302,7 @@ procedure igShowMetricsWindow(opened: Pbool); cdecl; external ImguiLibName;
{ Window } { Window }
function igBegin(Name: PChar; p_open: Pbool = nil; flags: ImGuiWindowFlags = 0): bool; cdecl; external ImguiLibName; function igBegin(Name: PChar; p_open: Pbool = nil; flags: ImGuiWindowFlags = 0): bool; cdecl; external ImguiLibName;
function igBegin2(Name: PChar; p_open: Pbool; size_on_first_use: ImVec2; bg_alpha: single; flags: ImGuiWindowFlags): bool; cdecl; external ImguiLibName; // OBSOLETE function igBegin2(Name: PChar; p_open: Pbool; size_on_first_use: ImVec2; bg_alpha: single; flags: ImGuiWindowFlags): bool; cdecl; external ImguiLibName;
procedure igEnd; cdecl; external ImguiLibName; procedure igEnd; cdecl; external ImguiLibName;
function igBeginChild(str_id: PChar; size: ImVec2; border: bool; extra_flags: ImGuiWindowFlags): bool; cdecl; external ImguiLibName; function igBeginChild(str_id: PChar; size: ImVec2; border: bool; extra_flags: ImGuiWindowFlags): bool; cdecl; external ImguiLibName;
function igBeginChildEx(id: ImGuiID; size: ImVec2; border: bool; extra_flags: ImGuiWindowFlags): bool; cdecl; external ImguiLibName; function igBeginChildEx(id: ImGuiID; size: ImVec2; border: bool; extra_flags: ImGuiWindowFlags): bool; cdecl; external ImguiLibName;
@ -397,7 +400,7 @@ function igGetTextLineHeight: single; cdecl; external ImguiLibName;
function igGetTextLineHeightWithSpacing: single; cdecl; external ImguiLibName; function igGetTextLineHeightWithSpacing: single; cdecl; external ImguiLibName;
function igGetItemsLineHeightWithSpacing: single; cdecl; external ImguiLibName; function igGetItemsLineHeightWithSpacing: single; cdecl; external ImguiLibName;
{Columns } { Columns }
procedure igColumns(Count: longint; id: PChar; border: bool); cdecl; external ImguiLibName; procedure igColumns(Count: longint; id: PChar; border: bool); cdecl; external ImguiLibName;
procedure igNextColumn; cdecl; external ImguiLibName; procedure igNextColumn; cdecl; external ImguiLibName;
function igGetColumnIndex: longint; cdecl; external ImguiLibName; function igGetColumnIndex: longint; cdecl; external ImguiLibName;
@ -431,7 +434,7 @@ procedure igTextDisabled(fmt: PChar); cdecl; external ImguiLibName;
procedure igTextWrapped(fmt: PChar; args: array of const); cdecl; external ImguiLibName; procedure igTextWrapped(fmt: PChar; args: array of const); cdecl; external ImguiLibName;
procedure igTextWrapped(fmt: PChar); cdecl; external ImguiLibName; procedure igTextWrapped(fmt: PChar); cdecl; external ImguiLibName;
//procedure igTextWrappedV(fmt:Pchar; args:va_list);cdecl;external ImguiLibName; //procedure igTextWrappedV(fmt:Pchar; args:va_list);cdecl;external ImguiLibName;
procedure igTextUnformatted(Text: PChar; text_end: PChar); cdecl; external ImguiLibName; procedure igTextUnformatted(text: PChar; text_end: PChar); cdecl; external ImguiLibName;
procedure igLabelText(_label: PChar; fmt: PChar; args: array of const); cdecl; external ImguiLibName; procedure igLabelText(_label: PChar; fmt: PChar; args: array of const); cdecl; external ImguiLibName;
procedure igLabelText(_label: PChar; fmt: PChar); cdecl; external ImguiLibName; procedure igLabelText(_label: PChar; fmt: PChar); cdecl; external ImguiLibName;
//procedure igLabelTextV(_label:Pchar; fmt:Pchar; args:va_list);cdecl;external ImguiLibName; //procedure igLabelTextV(_label:Pchar; fmt:Pchar; args:va_list);cdecl;external ImguiLibName;
@ -775,8 +778,47 @@ procedure ImDrawList_UpdateTextureID(list: PImDrawList); cdecl; external ImguiLi
//binding helpers //binding helpers
function ImVec2Init(const x, y: single): Imvec2; inline; function ImVec2Init(const x, y: single): Imvec2; inline;
procedure ImguiText(const s: string); inline; { Static ImGui class, wraps external igSomething calls
function ImguiSelectable(const s: string; const selected: boolean): boolean; inline; Used for:
- having original's C++ styled API
- adding default parameters
- using native strings
Things to consider:
- perhaps the methods could be inlined to prevent calling overhead
- use var parameters instead of pointers where possible
}
type
ImGui = class
public
class function GetIO(): PImGuiIO;
class function GetStyle(): PImGuiStyle;
class function GetDrawData(): PImDrawData;
class procedure NewFrame;
class procedure Render;
class procedure Shutdown;
class procedure ShowUserGuide;
class procedure ShowStyleEditor(ref: PImGuiStyle);
class procedure ShowTestWindow(p_open: Pbool = nil);
class procedure ShowMetricsWindow(p_open: Pbool = nil);
{ Window }
class function Begin_(name: string; p_open: Pbool = nil; flags: ImGuiWindowFlags = 0): Boolean;
class procedure End_;
{ Widgets }
{ Text() just wraps TextUnformatted, while it originally takes C-style string with formatting params.
The overloaded version with variable params uses native Format() from sysutils }
class procedure Text(const text_: string);
class procedure Text(const Fmt: string; const Args: array of Const);
class procedure TextUnformatted(const _text: string);
class procedure TextUnformatted(const _text: PChar; const text_end: PChar = nil);
class function Button(_label: string; size: ImVec2): bool;
class function Button(_label: string): bool; //overload for default size (0,0)
{ Widgets: Selectable / Lists }
class function Selectable(_label: string; selected: bool; flags: ImGuiSelectableFlags; size: ImVec2): bool;
class function Selectable(_label: string; selected: bool; flags: ImGuiSelectableFlags = 0): bool; //overload for default size (0,0)
end;
implementation implementation
@ -786,14 +828,37 @@ begin
result.y := y; result.y := y;
end; end;
procedure ImguiText(const s: string); { ImGui
begin keep functions short, they're mostly just wrappers. Inlining begin ... end is ok
igText(pchar(s)); }
end;
class function ImGui.GetIO: PImGuiIO; begin result := igGetIO end;
class function ImGui.GetStyle: PImGuiStyle; begin result := igGetStyle end;
class function ImGui.GetDrawData: PImDrawData; begin result := igGetDrawData end;
class procedure ImGui.NewFrame; begin igNewFrame end;
class procedure ImGui.Render; begin igRender end;
class procedure ImGui.Shutdown; begin igShutdown end;
class procedure ImGui.ShowUserGuide; begin igShowUserGuide end;
class procedure ImGui.ShowStyleEditor(ref: PImGuiStyle); begin igShowStyleEditor(ref) end;
class procedure ImGui.ShowTestWindow(p_open: Pbool); begin igShowTestWindow(p_open) end;
class procedure ImGui.ShowMetricsWindow(p_open: Pbool); begin ShowMetricsWindow(p_open) end;
class function ImGui.Begin_(name: string; p_open: Pbool; flags: ImGuiWindowFlags): Boolean;
begin result := igBegin(pchar(name), p_open, flags); end;
class procedure ImGui.End_; begin igEnd end;
class procedure ImGui.Text(const text_: string); begin TextUnformatted(text_) end;
class procedure ImGui.Text(const Fmt: string; const Args: array of const); begin TextUnformatted(Format(fmt, args)) end;
class procedure ImGui.TextUnformatted(const _text: string); begin igTextUnformatted(pchar(_text), nil) end;
class procedure ImGui.TextUnformatted(const _text: PChar; const text_end: PChar); begin igTextUnformatted(_text, text_end) end;
class function ImGui.Button(_label: string; size: ImVec2): bool; begin result := igButton(pchar(_label), size) end;
class function ImGui.Button(_label: string): bool; begin result := Button(_label, ImVec2Init(0,0)) end;
class function ImGui.Selectable(_label: string; selected: bool; flags: ImGuiSelectableFlags; size: ImVec2): bool;
begin result := igSelectable(pchar(_label), selected, flags, size) end;
class function ImGui.Selectable(_label: string; selected: bool; flags: ImGuiSelectableFlags): bool;
begin result := Selectable(_label, selected, flags, ImVec2Init(0,0)); end;
function ImguiSelectable(const s: string; const selected: boolean): boolean;
begin
result := igSelectable(pchar(s), selected, 0, ImVec2Init(0,0));
end;
end. end.

View File

@ -9,14 +9,14 @@ If you are new to ImGui, see examples/README.txt and documentation at the top of
https://github.com/ocornut/imgui https://github.com/ocornut/imgui
} }
unit imgui_impl_sdlgl2; unit fpimgui_impl_sdlgl2;
{$mode objfpc}{$H+} {$mode objfpc}{$H+}
interface interface
uses uses
sdl2, gl, glu, GLext, sdl2, gl, glu, GLext,
imgui; fpimgui;
procedure ImGui_ImplSdlGL2_Init(); procedure ImGui_ImplSdlGL2_Init();
procedure ImGui_ImplSdlGL2_Shutdown(); procedure ImGui_ImplSdlGL2_Shutdown();
@ -139,7 +139,7 @@ begin
io^.KeyMap[ImGuiKey_Y] := SDLK_y; io^.KeyMap[ImGuiKey_Y] := SDLK_y;
io^.KeyMap[ImGuiKey_Z] := SDLK_z; io^.KeyMap[ImGuiKey_Z] := SDLK_z;
io^.RenderDrawListsFn := @Imgui_ImplSdlGL2_RenderDrawLists; //todo assign io^.RenderDrawListsFn := @Imgui_ImplSdlGL2_RenderDrawLists;
io^.SetClipboardTextFn := nil; io^.SetClipboardTextFn := nil;
io^.GetClipboardTextFn := nil; io^.GetClipboardTextFn := nil;
io^.ClipboardUserData := nil; io^.ClipboardUserData := nil;

View File

@ -60,11 +60,11 @@
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
</Unit5> </Unit5>
<Unit6> <Unit6>
<Filename Value="imgui\imgui.pas"/> <Filename Value="imgui\fpimgui.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
</Unit6> </Unit6>
<Unit7> <Unit7>
<Filename Value="imgui\imgui_impl_sdlgl2.pas"/> <Filename Value="imgui\fpimgui_impl_sdlgl2.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
</Unit7> </Unit7>
<Unit8> <Unit8>

View File

@ -20,7 +20,7 @@ program model_viewer;
uses uses
sysutils, classes, math, strutils, gvector, sysutils, classes, math, strutils, gvector,
gl, glu, glext, sdl2, imgui, imgui_impl_sdlgl2, gl, glu, glext, sdl2, fpimgui, fpimgui_impl_sdlgl2,
rs_dat, hob_mesh; rs_dat, hob_mesh;
const const
@ -392,7 +392,6 @@ begin
hmt.Free; hmt.Free;
end; end;
procedure DrawGui; procedure DrawGui;
var var
style: PImGuiStyle; style: PImGuiStyle;
@ -408,9 +407,9 @@ begin
igBegin('Mesh'); igBegin('Mesh');
if not g_model_loading_failed then begin if not g_model_loading_failed then begin
ImguiText(g_model_name); Imgui.Text(g_model_name);
end else end else
ImguiText('mesh loading failed :('); Imgui.Text('mesh loading failed :(');
igEnd; igEnd;
igBegin('Rendering options'); igBegin('Rendering options');
@ -428,7 +427,7 @@ begin
//todo filter //todo filter
for file_item in g_filelist do begin for file_item in g_filelist do begin
fitem_selected := file_item.name = g_model_name; fitem_selected := file_item.name = g_model_name;
if ImguiSelectable(file_item.name, fitem_selected) then begin if Imgui.Selectable(file_item.name, fitem_selected) then begin
selected_mesh_name := file_item.name; selected_mesh_name := file_item.name;
selected_item := file_item; selected_item := file_item;
end; end;