dpethes
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c3be5c72f0
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terrain viewer: delete old textures when switching levels
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2020-06-15 22:47:40 +02:00 |
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dpethes
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5c623d9bbf
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terrain viewer: load all levels
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2020-06-15 13:34:47 +02:00 |
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dpethes
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6cc0c327ff
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terrain viewer: add level names
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2020-06-15 11:24:01 +02:00 |
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dpethes
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2b1f49b7ba
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terrain viewer: plug memleaks
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2020-06-15 11:23:44 +02:00 |
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dpethes
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909cfe5a97
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terrain viewer: update to 64bit, SDL2, imgui
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2020-06-13 11:54:46 +02:00 |
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dpethes
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a6a79620b4
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terrain viewer: load directly from dat
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2020-06-13 09:33:43 +02:00 |
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dpethes
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8aac8cd05c
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terrain viewer: load file by index
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2015-07-12 18:23:22 +02:00 |
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dpethes
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0d8ff0407e
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terrain viewer: use vertex arrays + glDrawElements.
Vertex normals are fake, needs proper per-vertex normals
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2015-07-12 11:20:21 +02:00 |
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dpethes
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8f9fb78d19
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terrain viewer: tile texture index remapping
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2015-07-06 18:42:36 +02:00 |
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dpethes
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89f88b0918
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terrain viewer: simple lighting with per-face normals
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2015-07-06 18:35:34 +02:00 |
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dpethes
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ef525fc0ff
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terrain viewer: use textures. Works for quads only at the moment
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2015-07-06 15:25:47 +02:00 |
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dpethes
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93536c4b64
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new terrain viewer; currently displays points only. Updated HMP spec
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2015-07-06 11:45:46 +02:00 |
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