mirror of
https://github.com/dpethes/rerogue.git
synced 2025-06-07 18:58:32 +02:00
134 lines
3.2 KiB
Plaintext
134 lines
3.2 KiB
Plaintext
HOB
|
|
{
|
|
4B int : object count OF. 0 in empty files
|
|
4B int : simple offset to vertices/faces - doesn't work all the time. Probably useless?
|
|
array[OF] of Object
|
|
array[OF] of Facegroup header
|
|
array[] of Facegroup/meshdef0
|
|
array[] of Facegroup/meshdef1
|
|
array[] of Face block
|
|
array[] of Vertices
|
|
}
|
|
|
|
Object [116B]
|
|
{
|
|
16B array of char : name
|
|
4B int : facegroups offset
|
|
4B int : object parts offset
|
|
4B int : facegroup header 2 offset
|
|
12B zero
|
|
4B int : ? 94, 0xD4
|
|
4B int : ? 98, 0x100
|
|
4B int : ? 9C, 0x104
|
|
4B float : ?
|
|
-bark_moon, cldcar: 1.0
|
|
-sky, e_cor: 0.2
|
|
-wmvwing: 1.25
|
|
12B zero
|
|
5x 4B float : ?
|
|
4B int offset before 0xFFFFFFFF header end marker
|
|
6x 4B float : ?
|
|
}
|
|
|
|
Object parts (Facegroup) header [variable length]
|
|
{
|
|
2B int : number of facegroups/object parts NOF
|
|
2B NX ?
|
|
NOF * Facegroup/meshdef0 offset {
|
|
4B int : ?
|
|
4B int : facegroup/meshdef0 offset
|
|
}
|
|
2B int : NOF again
|
|
2B NX ?
|
|
NX * offsets + zeros
|
|
NOF * name {
|
|
2B int : facegroup number
|
|
8B array of char : name
|
|
}
|
|
|
|
4B 0xFFFFFFFF header end marker
|
|
}
|
|
|
|
Facegroup/meshdef0 (fg/m0) [132B]
|
|
{
|
|
4B int : offset to next fg/m0, 0 if there's no next, or in some other circumstances
|
|
4B int : offset to prev?
|
|
4B int : offset to beginning if this is not first fg/m0?
|
|
4B int : offset to end if offset to next = 0
|
|
4B int : offset to meshdef1 + 4
|
|
8B zero
|
|
48B 3 * {
|
|
4B float : 1.0
|
|
12B zero
|
|
}
|
|
4B int : ? 8 in atst, 0 in tief, 1,9,5 in atpt
|
|
3 * 4B float
|
|
3 * 4B float 1.0, 2.961700037E-02?
|
|
4 * 4B float
|
|
3 * 4B float - (relative) translation x/y/z?
|
|
}
|
|
|
|
Facegroup/meshdef1 [96B]
|
|
{
|
|
4B int : facedef end offset
|
|
20B zero
|
|
4B int : vertex count
|
|
4B int ?
|
|
4B zero
|
|
4B int : Face block offset
|
|
4B int : Vertex block offset
|
|
52B zero
|
|
}
|
|
|
|
Face block [variable length]
|
|
{
|
|
8B zero
|
|
4B int : current file position + 4
|
|
4B int : face count FC
|
|
FC * Face : faces
|
|
}
|
|
|
|
Face
|
|
{
|
|
4B int : face flags
|
|
- bits 0, 1 unknown
|
|
- if bit 2 is set, face has texture coordinates (uv-s)
|
|
- if bit 3 is set, the face is a quad, otherwise it's a triangle
|
|
- if bit 4 is set, face has separate colors for each vertex
|
|
- if bit 5 is set, face has color
|
|
- if bit 6 is set, face has extra 8 bytes before vertex colors
|
|
- bits 7-10 unknown. higher bits don't seem to be set
|
|
1B int : ? 46/49/4B
|
|
1B int : ? 51/71
|
|
1B int : ? 0C
|
|
1B int : face block size divided by 4
|
|
- A = 40B, 9 = 36, etc.
|
|
2B int : zero
|
|
2B int : material index
|
|
4x 2B vertex indices, relative to the face group. The last index is zero in triangle faces
|
|
if (face has extra 8 bytes) {
|
|
8B extra bytes
|
|
}
|
|
if (face has color) {
|
|
if (face has vertex colors) {
|
|
3/4 * 4B : RGBA vertex color
|
|
} else {
|
|
4B : RGBA color
|
|
}
|
|
}
|
|
if (face has texture coordinates) {
|
|
3/4 * {
|
|
2B int : horizontal texture coord (multiply by 1/4096 to get 0..1 range)
|
|
2B int : vertical texture coord
|
|
}
|
|
}
|
|
}
|
|
|
|
Vertices
|
|
{
|
|
2B int X
|
|
2B int Y
|
|
2B int Z
|
|
2B int ?
|
|
}
|