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114 lines
3.7 KiB
PHP
114 lines
3.7 KiB
PHP
//from "sdl_version.h"
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{**
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* Information the version of SDL in use.
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*
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* Represents the library's version as three levels: major revision
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* (increments with massive changes, additions, and enhancements),
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* minor revision (increments with backwards-compatible changes to the
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* major revision), and patchlevel (increments with fixes to the minor
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* revision).
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*
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* SDL_VERSION
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* SDL_GetVersion
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*}
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type
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PSDL_Version = ^TSDL_Version;
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TSDL_Version = record
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major, {**< major version *}
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minor, {**< minor version *}
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patch: UInt8; {**< update version *}
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end;
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{* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
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*}
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const
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SDL_MAJOR_VERSION = 2;
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SDL_MINOR_VERSION = 0;
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SDL_PATCHLEVEL = 4;
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{**
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* Macro to determine SDL version program was compiled against.
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*
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* This macro fills in a SDL_version structure with the version of the
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* library you compiled against. This is determined by what header the
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* compiler uses. Note that if you dynamically linked the library, you might
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* have a slightly newer or older version at runtime. That version can be
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* determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
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* is not a macro.
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*
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* x An instance on TSDL_Version to fill with version data.
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*
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* SDL_version
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* SDL_GetVersion
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*}
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procedure SDL_VERSION(Out x: TSDL_Version);
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{**
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* This macro turns the version numbers into a numeric value:
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*
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* (1,2,3) -> (1203)
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*
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*
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* This assumes that there will never be more than 100 patchlevels.
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*}
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function SDL_VERSIONNUM(X,Y,Z: UInt32): Cardinal;
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{**
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* This is the version number macro for the current SDL version.
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*}
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function SDL_COMPILEDVERSION: Cardinal;
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{**
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* This macro will evaluate to true if compiled with SDL at least X.Y.Z.
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*}
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function SDL_VERSION_ATLEAST(X,Y,Z: Cardinal): Boolean;
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{**
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* Get the version of SDL that is linked against your program.
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*
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* If you are linking to SDL dynamically, then it is possible that the
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* current version will be different than the version you compiled against.
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* This function returns the current version, while SDL_VERSION() is a
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* macro that tells you what version you compiled with.
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*
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*
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* compiled: TSDL_Version;
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* linked: TSDL_Version;
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*
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* SDL_VERSION(@compiled);
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* SDL_GetVersion(@linked);
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* WriteLn('We compiled against SDL version: ' +
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* IntToStr(compiled.major) +
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* IntToStr(compiled.minor) +
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* IntToStr(compiled.patch));
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* WriteLn('But we linked against SDL version:' +
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* IntToStr(compiled.major) +
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* IntToStr(compiled.minor) +
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* IntToStr(compiled.patch));
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*
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*
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* This function may be called safely at any time, even before SDL_Init().
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*
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* SDL_VERSION
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*}
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procedure SDL_GetVersion(ver: PSDL_Version) cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_GetVersion' {$ENDIF} {$ENDIF};
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{**
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* Get the code revision of SDL that is linked against your program.
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*
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* Returns an arbitrary string (a hash value) uniquely identifying the
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* exact revision of the SDL library in use, and is only useful in comparing
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* against other revisions. It is NOT an incrementing number.
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*}
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function SDL_GetRevision: PAnsiChar cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_GetRevision' {$ENDIF} {$ENDIF};
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{**
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* Get the revision number of SDL that is linked against your program.
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*
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* Returns a number uniquely identifying the exact revision of the SDL
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* library in use. It is an incrementing number based on commits to
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* hg.libsdl.org.
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*}
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function SDL_GetRevisionNumber: SInt32 cdecl; external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_GetRevisionNumber' {$ENDIF} {$ENDIF};
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